1 2005-04-04 Bradley Bell <btb@icculus.org>
3 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
4 arch/linux/joystick.c, arch/linux/include/joystick.h,
5 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
6 main/kconfig.c: change MAX_BUTTONS to JOY_MAX_BUTTONS
8 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
9 of joystick buttons/axes
11 * arch/win32/midi.c: don't play midi if -nosound
13 * arch/win32/mingw_init.c: remove redundant joy_init()
15 2005-04-01 Chris Taylor <chris@icculus.org>
17 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
18 main/editor/med.c: "Go to Main Menu" now works in editor
20 * main/editor/segment.c: set Highest_vertex_index and
21 Highest_segment_index to 0 when creating a new mine (avoids
22 problems with saving when another level was previously loaded)
24 2005-03-31 Chris Taylor <chris@icculus.org>
26 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
27 main/editor/eglobal.c, main/editor/eobject.c,
28 main/editor/medrobot.c, main/editor/objpage.c,
29 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
30 OL_ constants; use "object" instead of "robot" in some places;
31 draw and place reactors with correct modelnum
33 * main/editor/texpage.c: no using TmapList, initialise texture
34 category globals, no CurrentTmap (just use CurrentTexture)
36 2005-03-29 Bradley Bell <btb@icculus.org>
38 * mem/mem.c: remove obsolete malloc.h
40 2005-03-20 Bradley Bell <btb@icculus.org>
42 * Makefile.am: add some stuff to dist
44 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
47 * console/CON_console.c: Fixed console cursor positioning.
49 * main/text.c: revert to Error if text file not found.
51 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
53 * ui/.cvsignore: New file
55 2005-03-17 Bradley Bell <btb@icculus.org>
57 * arch/win32/midi.c: Add RCS ID tag
59 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
60 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
63 2005-03-16 Bradley Bell <btb@icculus.org>
65 * main/bm.c, main/bm.h: use hardcoded value instead of
66 sizeof(tmap_info), since size depends on whether editor is built
69 * ui/mouse.c: gcc doesn't like multi-line // comments
71 * main/dumpmine.c: get rid of compiler warnings
73 2005-03-15 Bradley Bell <btb@icculus.org>
75 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
76 Fixes laser and plasma lighting bug, hopefully doesn't break
79 * main/state.c: Fix crash if Num_walls=0
81 2005-03-12 Bradley Bell <btb@icculus.org>
83 * Makefile.am, configure.ac: enable editor in unix-style builds
85 2005-03-12 Chris Taylor <chris@icculus.org>
87 * main/gamesave.c: could check reactor model num, don't check
88 reactor object shields (not used anyway, it's stored/calculated
91 2005-03-06 Chris Taylor <chris@icculus.org>
93 * main/piggy.c: load the descent 1 color palette when NDEBUG is
96 * main/editor/seguvs.c: check the uvs after they're assigned
98 2005-02-27 Chris Taylor <chris@icculus.org>
100 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
101 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
102 gr_update in event loops
104 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
105 file.c, involves modifying the listbox so it can use
106 an array of string pointers
108 2005-02-26 Chris Taylor <chris@icculus.org>
110 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
113 * ui/window.c: only disable the keyboard for MS DOS
115 * main/editor/eswitch.c: add remove_trigger_num
118 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
119 still works if there's no BITMAPS.TBL in a PhysicsFS search path
121 * main/inferno.c: determine properly if 800x600 resolution is
122 available (for editor)
124 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
125 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
126 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
127 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
129 * ui/keypad.c: fix the reading of keypad (.pad) files
131 * ui/menubar.c: use cfile to read the menubar file MED.MNU
133 2005-02-25 Chris Taylor <chris@icculus.org>
135 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
136 allowing Mac OS 9 and X to both use conf.h but one can build for
137 OpenGL while the other doesn't.
139 * main/editor/mine.c: use the Descent 2 definitions for maximum
140 segments and vertices
142 2005-02-25 Bradley Bell <btb@icculus.org>
144 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
145 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
146 d2src system for persistent sounds. Untested, of course.
148 * ChangeLog-old: clean up old changelog a little
150 * ChangeLog-old: converted old changelog to "cvs log" format, so
151 it can be manipulated with cvs2cl and other tools.
153 2005-02-24 Tim Massey <tmassey@obscorp.com>
155 * main/inferno.c: allow -notitles to work in shareware [and
156 non-RELEASE] version too. (d1x r1.35)
158 2005-02-24 Peter Hawkins <peterh@isa.net.au>
160 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
162 2005-02-24 Matthew Mueller <donut@dakotacom.net>
164 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
165 don't do it automatically (eg, ati's fglrx linux driver) (d1x
168 2005-02-24 Bradley Bell <btb@icculus.org>
170 * main/movie.c: change movie Warnings to con_printf, simplify
173 2005-02-24 Chris Taylor <chris@icculus.org>
175 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
176 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
177 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
178 PHYSFSX_openWriteBuffered, where appropriate
180 * main/gauges.c: draw behind the shield number properly with OpenGL
182 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
183 is selected as a secondary weapon
185 * main/titles.c: check properly whether there's a briefing
187 * main/mission.c: recursively search directories in "missions"
190 2005-02-11 Bradley Bell <btb@icculus.org>
192 * debian/control: build-dep on libphysfs-dev
194 * arch/ogl/gr.c: use GLint for arb_max_textures
196 * arch/ogl/Makefile.am: added internal.h to dist
198 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
200 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
202 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
203 dynamically find and load the OpenGL library
205 * main/editor/macro.c: use physfs instead of non-existing cflib.h
207 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
209 * main/editor/medwall.c: include cntrlcen.h
211 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
213 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
215 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
216 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
218 * ui/number.c: s/inputbox/Inputbox/
220 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
222 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
224 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
225 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
226 main/gamesave.c: s/128/PATH_MAX
228 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
230 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
232 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
233 mouse_set_limits and mouse_set_pos (we don't want to limit user)
235 * ui/menubar.c: specify int type for state2_alt_down
237 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
239 * main/piggy.c: call bm_read_all even if EDITOR is defined
241 * main/gamesave.c: if LVL can't be found, try filename that was passed
243 * main/mission.c: ensure mission name is properly terminated
245 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
247 * 2d/font.c: fix bug #2167: some characters would not display because
248 of signed/unsigned errors
250 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
252 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
253 gauge when appropriate
255 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
256 all functions in kfuncs.c to return int instead of void
258 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
259 disable old hostage system in editor (d2 is simpler in this regard)
261 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
263 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
265 * main/editor/centers.c: change curseg2p to Curseg2p
267 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
269 * main/editor/macro.c: remove unused variable "length"
271 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
273 * main/editor/medmisc.c: Pass both arguments to render_frame
275 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
276 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
277 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
278 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
279 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
280 instead of d1-style mem.h and types.h
282 * main/editor/texpage.c: do texture replacement for any mission
284 * main/editor/medwall.c: add prototype for create_removable_wall
286 * main/editor/medrobot.c: don't try to set the removed follow_path
288 2005-01-23 Jason Owen <shannara256@yahoo.com>
290 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
291 may crash printf if the list of extensions is huge
293 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
295 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
296 only on last level of built-in mission.
298 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
301 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
302 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
303 buffers (speeding it up), and use cfopen instead of
304 PHYSFS_openRead/PHYSFS_openWrite where appropriate
306 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
307 sure nocfile.h and cfile.h are never both included
309 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
311 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
312 fix bug #1676 (filling up of OLG texture list)
314 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
316 * main/state.c: fix problems with copying/deleting save files
318 * main/automap.c: make automap fonts transparent.
320 2005-01-07 Bradley Bell <btb@icculus.org>
322 * main/menu.c: In Load Level, if there is no current mission,
325 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
327 * main/gameseq.c: Free polymodel data before reloading ham file.
329 * arch/ogl/gr.c: Implement fading in ogl_urect()
331 * main/gauges.c: Draw ship before shields in HUD.
333 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
335 * main/editor/centers.c: Use both ints with the robot producer
338 2004-12-23 Bradley Bell <btb@icculus.org>
340 * main/editor/centers.c, main/editor/editor.h,
341 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
342 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
343 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
346 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
348 * main/bmread.c: don't duplicate the period in the filename
350 * main/dumpmine.c: Add function prototypes to remove warnings
352 * main/dumpmine.c, ui/window.c: Specify that two functions return
355 * main/editor/autosave.c, main/editor/curves.c,
356 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
357 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
360 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
362 * main/editor/eobject.c, main/editor/kgame.c,
363 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
364 extra two parameters to get_seg_masks.
366 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
367 structs for mine saving functions
369 * main/inferno.c: Use PhysicsFS for making the hoard ham.
371 * main/bmread.c: add missing includes
373 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
375 * main/dumpmine.c: Fix type mismatches
377 2004-12-19 Bradley Bell <btb@icculus.org>
379 * ui/Makefile.am: fix ui Makefile.am
381 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
382 removeext, use it in ds_load instead of splitpath
384 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
386 * include/u_mem.h: prototype for strdup with MPW
388 * main/laser.c: abort weapon fire if unable to create object
390 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
391 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
392 unused/ui/icon.c: replace byte with sbyte
394 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
395 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
396 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
397 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
398 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
399 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
400 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
401 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
402 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
403 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
404 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
405 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
406 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
407 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
408 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
411 * ui/Makefile.am: added Makefile.am for ui
413 * main/editor/Makefile.am, main/editor/autosave.c,
414 main/editor/centers.c, main/editor/centers.h,
415 main/editor/curves.c, main/editor/eglobal.c,
416 main/editor/ehostage.c, main/editor/ehostage.h,
417 main/editor/elight.c, main/editor/eobject.c,
418 main/editor/eobject.h, main/editor/eswitch.c,
419 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
420 main/editor/group.c, main/editor/info.c, main/editor/info.h,
421 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
422 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
423 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
424 main/editor/ksegsel.c, main/editor/ksegsize.c,
425 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
426 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
427 main/editor/medlisp.h, main/editor/medmisc.c,
428 main/editor/medmisc.h, main/editor/medrobot.c,
429 main/editor/medrobot.h, main/editor/medsel.c,
430 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
431 main/editor/objpage.c, main/editor/objpage.h,
432 main/editor/seguvs.c, main/editor/texpage.c,
433 main/editor/texture.c: imported missing editor files from d1x
435 * main/Makefile.am: build dumpmine.c for editor
437 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
438 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
439 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
440 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
441 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
443 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
444 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
445 main/editor/eglobal.c, main/editor/ehostage.c,
446 main/editor/ehostage.h, main/editor/elight.c,
447 main/editor/eobject.c, main/editor/eobject.h,
448 main/editor/eswitch.c, main/editor/eswitch.h,
449 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
450 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
451 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
452 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
453 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
454 main/editor/ksegsel.c, main/editor/ksegsize.c,
455 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
456 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
457 main/editor/meddraw.h, main/editor/medlisp.h,
458 main/editor/medmisc.c, main/editor/medmisc.h,
459 main/editor/medrobot.c, main/editor/medrobot.h,
460 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
461 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
462 main/editor/objpage.h, main/editor/segment.c,
463 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
464 main/editor/texpage.h, main/editor/texture.c: Move old logs to
467 * main/editor/autosave.c main/editor/centers.c
468 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
469 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
470 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
471 main/editor/fixseg.c main/editor/func.c main/editor/group.c
472 main/editor/info.c main/editor/info.h main/editor/kbuild.c
473 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
474 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
475 main/editor/ksegmove.c main/editor/ksegsel.c
476 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
477 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
478 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
479 main/editor/medmisc.h main/editor/medrobot.c
480 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
481 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
482 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
483 main/editor/texpage.h main/editor/texture.c ui/barbox.c
484 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
485 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
486 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
487 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
488 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
489 conf.h in new editor files
491 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
493 * main/state.c: open autosave file for writing, not reading
495 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
496 main/state.c, main/state.h: added fast save
498 * main/gameseq.c, main/inferno.c: force gr_update() so screens
499 always show in OpenGL
501 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
503 * misc/strutil.c: Implement strdup for MPW
505 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
508 * misc/strutil.c: fix MPW compiler errors
510 * main/mission.c, main/mission.h: allocate mission filenames
513 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
515 * 2d/font.c: Initialise the dataptr member correctly.
517 * include/mono.h: Print only mildly interesting messages to
518 stderr.txt. (revert earlier carbon changes)
520 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
522 * include/physfsx.h: getRealPath uses the write directory if it
523 can't get the real directory
525 * D2X.make: remove misc/d_io.c
527 2004-12-03 Bradley Bell <btb@icculus.org>
529 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
530 pathname, ensure correct translation of path separators
532 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
534 * misc/strutil.c: fix stricmp and strnicmp
536 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
539 2004-12-02 Bradley Bell <btb@icculus.org>
541 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
542 I couldn't figure out why the previous code kept segfaulting under
545 * main/kconfig.c: disable call to reset_cockpit() which was
546 causing the "letterbox" bug
548 * main/inferno.c: don't die if title screens not found
550 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
552 * configure.ac: require PhysicsFS header and library
554 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
556 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
558 * D2X.make: fix build on Carbon by adding digiobj.c
560 * main/mission.c: set builtin_hogsize for non-built-in missions
562 * main/mission.c: pass individual mission around instead of whole list
564 * main/mission.c: remove mission list from global memory
566 2004-12-02 Bradley Bell <btb@icculus.org>
568 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
569 path separator gets added to hogdir
571 2004-12-01 Bradley Bell <btb@icculus.org>
573 * README, configure.ac, VisualC/d2x/d2x.dsp,
574 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
575 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
576 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
577 uses dynamic opengl loading
579 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
581 * arch/ogl/gr.c: make write_bmp use PhysicsFS
583 * include/args.h, misc/args.c: new AppendArgs function. This
584 separates the copying of the arguments passed to main() from the
585 reading of the arguments file
587 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
588 the flexible cfgets, Fix compiling issues in MPW.
590 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
591 reading into an int, so it's removed completely. PHYSFSX_getc was
592 removed, because it's only use in misc/strio.c was removed. Put
593 in PHYSFSX_getRealPath, which recognises platform-specific
594 separators and doesn't use snprintf (MPW doesn't have it). MPW
597 * main/inferno.c: Remove use of open_movie_file. Read the
598 arguments file from the base directory, if there is one. Set up
599 D2X's write directory, including replacing any tilde at the start
600 of the path (if there is one) with the string returned by
601 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
602 default is still ~/.d2x. Check if the write directory has to be
603 created. Read the arguments file in this write directory if there
604 is one. If there's still no write directory, set it to the base
605 directory. Won't set it to the current directory if this fails,
606 because of the issue of which character to use for which platform.
608 * main/playsave.c: Use PHYSFS_readSLE32 instead of
609 PHYSFS_readULE32 due to compiling issues in MPW. Use
610 cfile_read_short instead of PHYSFS_readULE16 because of both
611 compiling and endian issues. cfile_read_byte instead of
612 PHYSFSX_readU8. Write a dummy structure instead of seeking when
613 NETWORK isn't defined
615 * D2X.make: Don't compile cfile.c on Mac OS 9.
617 * README: add PhysicsFS to the required 'tools' in README, and
618 instructions for building in MPW.
620 * include/cfile.h: Make cfopen into an inline, where a read buffer
621 is set up. This speeds up loading significantly.
623 2004-12-01 Bradley Bell <btb@icculus.org>
625 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
626 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
629 * main/newmenu.c: fix player file deletion
631 * include/physfsx.h: fix statfs includes for OS X
633 * main/inferno.c, main/network.c: misc physfs conversions
635 * arch/linux/Makefile.am, arch/linux/findfile.c,
636 arch/win32/Makefile.am, arch/win32/findfile.c,
637 include/findfile.h, main/kludge.c, main/mission.c,
638 main/newmenu.c, main/piggy.c: get rid of findfile stuff
640 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
643 * main/state.c: improve savegame load/save
645 * main/movie.c: make -nomovies friendlier
647 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
649 * include/d_io.h, include/physfsx.h, main/inferno.c,
650 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
653 * main/scores.c: use physfs for scores file
655 * main/playsave.c: improve player loading
657 * main/movie.c: improve movie loading
659 * main/mission.c: improve mission loading
661 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
662 main/state.c: use physfs for savegames
664 * README: minor update
666 * main/newdemo.c: use physfs for demos
668 * include/physfsx.h: added PHYSFSX_rename function
670 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
671 physfs/rwops, add libmve callbacks
673 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
674 added physfsrwops stuff
676 * include/cfile.h: added cfile_close wrapper
678 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
681 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
684 * main/config.c: use physfs to read config file
686 * include/physfsx.h: added gets and puts functions
688 * include/cfile.h: correct seek return value
690 * main/config.c, main/playsave.c: use physfs to write
693 * include/physfsx.h: added my physfs extensions
695 * main/inferno.c: physfs initialization stuff
697 * configure.ac: add check for physfs lib
699 * include/cfile.h: made cfile into a wrapper for physfs
701 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
702 disabled althogdir stuff (shouldn't be needed w/physfs)
704 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
705 configure.ac: drop cfile stuff
707 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
709 * D2X.make: Don't use D2XFolder, because the userdir can now be
710 specified in Mac OS 9. Putting it in the source code folder is
711 more convenient. Turn debugging on. Don't compile old files,
712 compile new ones. Add the PhysicsFS library.
714 * iff/iff.c: Get rid of MIN redefinition.
716 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
717 MPW doesn't like switches of long longs
719 2004-11-30 Bradley Bell <btb@icculus.org>
721 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
722 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
723 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
724 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
725 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
726 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
727 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
729 2004-11-28 Bradley Bell <btb@icculus.org>
731 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
733 * arch/sdl/digi.c: use d2src system for persistent sounds
735 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
738 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
739 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
740 ripped object stuff out of digi.c, now using digiobj.c. get rid of
741 a bunch of kludges, sound should be more true to original game now
743 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
746 2004-11-27 Bradley Bell <btb@icculus.org>
748 * main/text.c, main/text.h, main/titles.c: added function to
749 properly decode multi-line strings
751 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
752 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
755 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
757 * main/inferno.c: enable logo screens for shareware/oem
759 2004-11-26 Bradley Bell <btb@icculus.org>
761 * main/mission.c, main/titles.c: fix d1 briefing glitches
763 * main/game.c: free up cpu by not calling timer_delay so many
764 times (fixes Bug 2034)
766 * main/gameseq.c: enable briefing screens for mac shareware
768 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
769 doesn't care if it draws offscreen, I guess)
771 * main/credits.c: reduce flickering in credits w/opengl
773 2004-11-25 Bradley Bell <btb@icculus.org>
775 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
776 garbage on windows for some reason.
778 * 2d/font.c: fixed opengl menu font bug, caused by doing
779 arithmetic on signed chars.
781 2004-11-23 Bradley Bell <btb@icculus.org>
783 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
785 2004-11-22 Bradley Bell <btb@icculus.org>
787 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
788 arch/linux/joystick.c, arch/linux/include/joystick.h,
789 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
790 arch use global variable joy_num_axes
792 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
794 * main/gamemine.c, main/piggy.c: compile again on older C compilers
796 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
798 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
799 Vertigo) missions, load add-on ham file at every load, not only the 1st
801 * main/bm.ch: fix bug where loading a hxm would affect other levels too
803 * main/fireball.c: don't Int3() every time explosions don't look best
805 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
807 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
809 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
811 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
813 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
815 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
817 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
818 shareware version of descent.hog. This is not yet bug-free
820 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
822 * main/network.c: fix crash introduced with previous change
824 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
826 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
827 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
828 make mission structre memory allocated
830 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
832 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
833 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
834 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
835 delete file compbit.h, move functionality to text.c, modify all
836 previous users of compbit.h to use existing function in text.h
838 * main/inferno.c: remove warning created by the fix for the cfgets
841 * main/bmread.c: add comment
843 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
845 * cfile/cfile.c: declare variable on top of block
847 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
848 main/multi.h, main/network.c: move mission list handling functionality
849 to mission.c, remove unnecessary load_mission calls in menu.c
851 * main/game.c: remove unnecessary build_mission_list call
853 * main/mission.c, main/mission.h: correct comments about anarchy-only
855 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
856 remove explicit uses of mission list
858 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
860 * libmve/mveplay.c: make it compile on Cygwin
862 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
864 * main/config.c: fix bug uncovered by having fgets cut off ending \n
866 * main/text.c: fix crash on Mac OS X, probably fix bug 738
868 * include/mono.h: add mprintf support for carbon (Mac OS 9)
870 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
872 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
873 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
874 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
875 information about the current mission, for easier code refactorisation.
877 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
879 * main/gamemine.c, main/piggy.c: fix bug 1675:
880 use better d2 textures if d1 hog is present but not loadable
882 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
884 * cfile/cfile.c: simplify, reduce number of global vars
886 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
888 * main/gameseg.c: fix bugfix of 2004-05-15
890 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
892 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
894 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
895 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
896 cfgets now always copies the terminating character to the dest buffer.
897 This fixes a bug that occured when reading cmd line args from d2x.ini
899 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
901 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
902 move more old change logs into ChangeLog-old
904 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
905 and Martin Schaffner <maschaffner@gmx.ch>
907 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
908 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
909 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
910 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
911 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
912 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
913 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
914 arch/include/joy.h, arch/win32/include/key.h
915 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
916 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
917 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
918 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
919 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
920 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
921 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
922 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
923 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
924 main/config.c, main/config.h, main/controls.c, main/controls.h
925 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
926 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
927 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
928 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
929 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
930 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
931 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
932 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
933 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
934 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
935 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
936 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
937 main/mission.c, main/mission.h, main/modem.h, main/morph.c
938 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
939 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
940 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
941 main/paging.c, main/paging.h, main/physics.c, main/physics.h
942 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
943 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
944 main/powerup.h, main/render.c, main/render.h, main/robot.c
945 main/robot.h, main/scores.c, main/scores.h, main/screens.h
946 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
947 main/songs.c, main/songs.h, main/sounds.h, main/state.c
948 main/state.h, main/switch.c, main/switch.h, main/terrain.c
949 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
950 main/text.h, main/textures.h, main/titles.c, main/titles.h
951 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
952 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
953 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
954 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
955 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
956 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
958 move old per-file change logs into new file ChangeLog-old
960 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
962 * arch/ogl/ogl.c: enable -gl_mipmap switch
964 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
966 * arch/carbon/descent.r: swap min and max size to correct places
968 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
970 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
972 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
974 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
976 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
978 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
979 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
981 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
982 link) on MPW on Mac OS 9 (carbon)
984 * include/mono.h: disable mprintf on carbon to avoid significant bloat
986 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
988 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
990 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
992 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
994 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
996 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
998 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
999 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1000 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1001 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1002 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1004 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1005 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1006 new files for supporting compilation with MPW for carbon (Mac OS 9)
1008 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1010 * main/playsave.c: do not seek while writing, carbon does not like it
1012 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1014 * cfile/cfile.c: use portable ffilelength in cfile_size
1016 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1017 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1018 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1019 unsigned and signed char, MPW does not like these
1021 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1023 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1026 2004-06-01 Bradley Bell <btb@icculus.org>
1028 * libmve/mve_main.c: cast malloc function pointer
1030 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1031 target to XCode project
1033 2004-05-31 Bradley Bell <btb@icculus.org>
1035 * include/pstypes.h: fix accidental solaris breakage
1037 * main/object.c: fix crash caused by death-cam code
1039 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1040 XCode project simplifications, network enabled
1042 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1043 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1045 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1048 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1049 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1050 d2x.xcode/project.pbxproj: added XCode project files
1052 2004-05-22 Bradley Bell <btb@icculus.org>
1054 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1057 * rpm/d2x.spec.in: Changed descriptions
1059 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1061 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1064 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1066 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1067 the win32 code (d1x r1.8, key_arch.c r1.2)
1069 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1070 use 32bpp screen mode by default, add option to use 16bpp (d1x
1073 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1074 replacement texture paletted->rgb conversion alpha problem (d1x
1077 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1078 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1079 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1082 * arch/ogl/gr.c, include/loadgl.h: fix win32
1083 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1085 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1086 include/ogl_init.h, main/render.c: opengl hardware
1087 super-transparency support using GL_NV_register_combiners (d1x
1088 r1.38, r1.41, r1.6, r1.26, r1.7)
1090 2004-05-22 Bradley Bell <btb@icculus.org>
1092 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1095 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1097 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1098 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1099 fix fonts not having transparent flag set (wouldn't get paletted)
1100 (d1x r1.15, r1.37, r1.40, r1.25)
1102 * arch/ogl/ogl.c: don't try to use paletted textures with
1103 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1105 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1106 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1109 * 2d/font.c: memset ogl font bitmap data since the copy function
1110 leaves some (unused) parts uninitialized, which aggravates
1111 valgrind (d1x r1.14)
1113 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1114 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1117 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1118 screenshots if the entire thing wasn't written in one call to
1121 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1122 info not being updated on win32 (d1x r1.11)
1124 * arch/win32/digi.c: remove some redundancy by not needing to do
1125 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1126 clean up some indenting of DS_release_slot calls. And make
1127 DS_release_slot return 1 when a sound is already not playing, in
1128 addition to when a sound was killed. (d1x r1.10)
1130 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1131 linux version (d1x r1.5)
1133 * main/kconfig.c: make next axis config key skip currently
1134 allocated axes (d1x r1.11)
1136 2004-05-22 David Cleaver <wraithx@morpheus.net>
1138 * main/kconfig.c: joy configuration next axis key from WraithX
1141 2004-05-22 Bradley Bell <btb@icculus.org>
1143 * main/game.c, main/inferno.c: typo
1145 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1147 * main/game.c, main/game.h, main/inferno.c: make rear view
1148 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1151 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1153 * main/inferno.c: change -udp documentation to d2x behaviour
1155 2004-05-21 Bradley Bell <btb@icculus.org>
1157 * include/gr.h: added missing define for menu fullscreen toggle
1159 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1161 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1162 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1164 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1166 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1167 arch/linux/include/joystick.h: patch from Steven Mueller for using
1168 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1170 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1172 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1173 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1174 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1176 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1178 2004-05-21 Bradley Bell <btb@icculus.org>
1180 * main/inferno.c: added -udp documentation from d1x
1182 2004-05-20 Bradley Bell <btb@icculus.org>
1184 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1186 2004-05-20 David Cleaver <wraithx@morpheus.net>
1188 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1189 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1190 game.c r1.21, r1.6, r1.4, r1.3)
1192 2004-05-20 Bradley Bell <btb@icculus.org>
1194 * main/inferno.c: document -ihaveabrokenmouse
1196 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1198 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1200 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1202 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1203 mouse driver problems (d1x r1.2, r1.2)
1205 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1207 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1208 join list score crash (d1x r1.8)
1210 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1212 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1213 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1216 2004-05-20 Bradley Bell <btb@icculus.org>
1218 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1220 * main/inferno.c: integrated some niceautomap stuff from d1x
1222 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1224 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1225 in some weird axis (d1x r1.3)
1227 * arch/win32/init.c: set win32 icon to icon from resource file
1230 * arch/win32/key.c: win32: fixed space key not working in messages
1233 2004-05-20 Bradley Bell <btb@icculus.org>
1235 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1238 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1240 * main/inferno.c: document -gl_refresh (d1x r1.20)
1242 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1243 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1246 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1247 change the arg type for (d1x r1.5)
1249 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1251 * arch/win32/digi.c: altsounds (d1x r1.6)
1253 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1255 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1256 of redundancy (d1x r1.5)
1258 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1259 fix crashing (d1x r1.4)
1261 * arch/win32/digi.c: win32's digi_start_sound was not calling
1262 DS_release_slot after setting .playing=0, resulting in a
1263 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1265 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1266 apparently it was somehow causing some joysticks (Sidewinder
1267 Precision 2) to only turn when the stick was moving, but not when
1268 at turned but held stationary. And it was completely unused
1269 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1272 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1273 previous key combos (d1x r1.29)
1275 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1276 g, and b values (d1x r1.15)
1278 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1279 sometimes (didn't handle negative palette steps) (d1x r1.34)
1281 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1282 shatter effects, robot explosions and weapons, and some more
1283 always present stuff. Also clean up ogl_cache_weapon_textures
1284 calling. (d1x r1.37)
1286 2004-05-20 Bradley Bell <btb@icculus.org>
1288 * main/kludge.c, main/game.c: move gr_renderstats and
1289 gr_badtexture back to game.c
1291 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1293 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1294 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1296 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1298 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1299 loaded after texture caching stage (d1x r1.34)
1301 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1302 for renderstats (d1x r1.33)
1304 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1306 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1307 main/inferno.c: add anisotropic texture filtering suport (d1x
1308 r1.33, r1.32, r1.23, r1.32)
1310 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1313 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1314 include/ogl_init.h: utilize hardware multitexturing support if
1315 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1316 r1.32, r1.30, r1.4, 1.22)
1318 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1321 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1323 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1324 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1325 effects in OGL using SetGammaRamp, much faster than the hack that
1326 was being used. currently SDL only (though not too hard to add to
1327 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1329 * main/menu.c: allow arbitrary (custom) resolution entry in
1330 change_res menu (d1x r1.14)
1332 2004-05-19 Bradley Bell <btb@icculus.org>
1334 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1335 d1x-style res change menu (mostly works)
1337 * misc/args.c: use strnicmp instead of strncasecmp
1339 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1341 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1342 command-line option (d1x r1.27)
1344 * main/inferno.c: restore inferno.c initialization of
1345 screen_compatible and use_double_buffer to 'normal' values, broken
1346 long long ago in one of the high res menu patches (d1x r1.30)
1348 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1349 resolutions to be specified on command line (d1x r1.2, r1.29,
1350 r1.4) -- doesn't work yet
1352 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1354 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1357 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1358 volume song stop/starting (d1x r1.7)
1360 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1362 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1365 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1366 ogl_ulinec (d1x r1.29)
1368 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1370 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1371 bottom are inclusive not exclusive (d1x r1.28)
1373 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1374 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1376 * arch/sdl/digi.c: fix typo
1378 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1380 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1381 creation code from arch_init_start into arch_init to fix weirdness
1382 with --help (d1x r1.5, r1.6)
1384 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1385 sync issues and lack of midi reset (d1x r1.5)
1387 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1390 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1391 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1393 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1396 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1398 2004-05-18 Bradley Bell <btb@icculus.org>
1400 * include/vecmat.h: comments/formatting
1402 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1404 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1405 include/test.lnk: remove unnecessary files
1407 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1408 This enables compilation with gcc 3.1
1410 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1412 * main/switch.c: took care of switches triggering single-sided
1413 walls (don't try to access the nonexistent adjacent wall via NULL
1414 pointers or negative array indices)
1416 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1418 * main/wall.c: fix invalid memory access for d1 levels which
1419 don't have a corresponding wall behind.
1421 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1423 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1424 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1425 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1426 interface header to new header file internal.h
1428 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1430 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1431 bitmask for each joystick axis that has sent input data,
1432 and will not crash Windows anymore during joystick setup because
1433 of for() loop over axis being executed once too often.
1435 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1436 gr_remap_mono_font() and call it after loading saved level.
1438 * main/laser.c: limit homing missile turn rate
1440 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1441 centers (work like fuel centers but provide shield)
1443 * main/gameseg.c: fix endless loop in some levels with a
1444 certain (complicated) structure
1446 2004-05-13 Bradley Bell <btb@icculus.org>
1448 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1449 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1450 updated project files for SDL 1.2.7
1452 * Makefile.am: add VisualC, VisualCE dirs to tarball
1454 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1456 * arch/sdl/digi.c: formatting
1458 2004-05-12 Bradley Bell <btb@icculus.org>
1460 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1463 * 2d/palette.c, include/palette.h: added function to create blend
1466 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1468 2004-05-11 Bradley Bell <btb@icculus.org>
1470 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1472 2004-05-10 Bradley Bell <btb@icculus.org>
1474 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1475 g3_draw_transp_poly had the fade level backwards, decided to just
1476 fix g3_draw_poly so it behaves correctly, transparency or not,
1477 reverted changes to render_face
1479 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1481 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1482 rendering transparent (e.g. cloaked) walls
1484 * main/render.c: render_face now calls g3_draw_transp_poly() for
1485 cloaked walls in OpenGL
1487 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1489 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1490 that from other apps, had "static" distortions.
1492 2004-04-22 Bradley Bell <btb@icculus.org>
1494 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1496 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1497 aligned version of PUT_INTEL_* macros
1499 2004-04-15 Bradley Bell <btb@icculus.org>
1501 * main/inferno.c: comment out unused checksum variable
1503 2004-04-14 Bradley Bell <btb@icculus.org>
1505 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1507 2004-04-14 Terran Melconian <terran@consistent.org>
1509 * main/gameseg.c: use portable rand function (fixes #1118)
1511 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1513 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1515 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1517 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1518 get rid of warnings (now compiles with -Werror on SunOS)
1520 * main/piggy.c: fix (really) wierd SunOS bug
1522 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1523 caused by not allocating enough mem for rle bitmaps
1525 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1527 * include/pstypes.h: sun OS typedef fixes
1529 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1531 * main/piggy.c: fix bug 1067
1533 * main/piggy.c: fix bugfix for 1067
1535 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1536 with descent.pig of mac registered)
1538 2003-12-18 Bradley Bell <btb@icculus.org>
1540 * main/kconfig.c: fixes for linux-native joystick
1542 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1545 * arch/include/joy.h: comments/formatting
1547 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1549 * compilerdefs.txt: added FreeBSD defs
1551 2003-12-08 Bradley Bell <btb@icculus.org>
1553 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1556 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1558 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1559 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1561 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1563 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1564 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1565 get rid of silly ulongs
1567 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1568 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1569 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1570 change relevant __linux__ macros to __ELF__
1572 2003-11-27 Bradley Bell <btb@icculus.org>
1574 * include/ogl_init.h: added proto for ogl_check_mode
1576 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1577 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1580 2003-11-26 Bradley Bell <btb@icculus.org>
1582 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1583 3.3 compiler warnings
1585 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1588 * include/pstypes.h: OS X fixes
1590 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1591 main/newmenu.h: linux fixes
1593 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1594 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1595 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1596 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1597 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1600 * arch/sdl/gr.c: fix sdl gr_update
1602 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1603 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1604 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1605 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1606 include/error.h, include/pstypes.h, include/strutil.h,
1607 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1608 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1609 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1610 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1611 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1614 2003-11-25 Bradley Bell <btb@icculus.org>
1616 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1617 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1618 libmve/VisualC/mveplayer.dsp: updated project files
1620 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1621 working w/Visual C++
1623 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1624 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1625 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1626 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1629 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1630 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1633 2003-11-24 Bradley Bell <btb@icculus.org>
1635 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1636 libmve/mveplay.c: stuff to play mve's in WinCE
1638 * arch/win32/findfile.c: unused functions...
1642 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1643 enabled mouse control of menus
1645 * main/mission.h: oops, didn't mean to change this.
1647 2003-11-21 Bradley Bell <btb@icculus.org>
1649 * VisualCE/d2x/d2x.vcp: updated project file
1651 2003-11-20 Bradley Bell <btb@icculus.org>
1653 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1654 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1655 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1658 2003-11-17 Bradley Bell <btb@icculus.org>
1660 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1661 main/menu.c: added option to disable kalinix under unix
1663 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1665 2003-11-14 Bradley Bell <btb@icculus.org>
1667 * main/automap.c: fix automap background image
1669 * main/automap.c, main/automap.h: delete cruft
1671 * main/automap.c: fix level number position
1673 * main/automap.c: simplify g3_draw_line hack
1675 * main/menu.c: stop pointless vid mode changes
1677 2003-11-07 Bradley Bell <btb@icculus.org>
1679 * NEWS, installation.txt: s'more documentation
1681 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1683 * configure.ac: fix .exe extension problems
1685 2003-11-07 Bradley Bell <btb@icculus.org>
1687 * arch/ogl/ogl.c: disable texture format verification for OS X -
1690 2003-11-06 Bradley Bell <btb@icculus.org>
1692 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1693 use more traditional Alt+Enter for toggling fullscreen
1695 * 2d/ibitblt.c, main/mission.h: comments/formatting
1697 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1699 2003-11-06 Bradley Bell <btb@icculus.org>
1701 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1702 resolution change, use kludge to avoid repetitive res changes
1704 2003-11-04 Bradley Bell <btb@icculus.org>
1706 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1707 structures and i/o routines back to piggy.c
1709 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1711 * installation.txt: tell to install d1 .pig for better textures
1713 2003-11-04 Bradley Bell <btb@icculus.org>
1715 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1716 oem d1 v1.0 and registered d2 v1.0, comments
1718 2003-11-03 Bradley Bell <btb@icculus.org>
1720 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1721 all d1 shareware - even though files are different!
1723 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1726 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1729 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1732 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1734 * main/movie.c: when no movies are found, divide by six the
1735 number of warning lines sent to stdout
1737 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1739 * include/byteswap.h: fix stupid copy/paste error
1741 2003-10-24 Bradley Bell <btb@icculus.org>
1743 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1744 gr_linear_rep_movsd_2x instead of almost identical
1745 gr_linear_movsd_double. Better since we have assembly versions.
1747 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1749 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1752 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1754 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1755 error with --disable-network, move reset_network_objects()
1756 from gameseq.c to multi.c
1758 2003-10-14 Bradley Bell <btb@icculus.org>
1760 * AUTHORS, NEWS: stuff
1762 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1764 2003-10-12 Bradley Bell <btb@icculus.org>
1766 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1767 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1770 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1772 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1773 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1774 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1775 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1776 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1777 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1778 arch/win32/ipx_win.c, arch/win32/winnet.c,
1779 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1780 main/multi.h, main/network.c: add IPv4 multicasting support
1782 2003-10-11 Bradley Bell <btb@icculus.org>
1784 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1786 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1787 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1788 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1789 main/weapon.h: lots of shareware and oem fixes
1791 2003-10-10 Bradley Bell <btb@icculus.org>
1793 * arch/win32/winnet.c: fixed stupid win32 network bug
1795 2003-10-10 Bradley Bell <btb@icculus.org>
1797 * main/piggy.c: increased D1_MAX_TMAP_NUM
1799 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1801 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1802 which are animated in d2, refactorizes d1 texture reading
1804 2003-10-10 Bradley Bell <btb@icculus.org>
1806 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1807 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1808 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1809 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1810 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1811 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1812 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1813 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1814 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1815 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1816 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1817 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1818 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1819 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1820 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1821 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1822 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1823 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1824 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1825 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1826 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1827 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1828 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1829 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1830 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1831 main/wall.h: comments/formatting
1833 2003-10-09 Bradley Bell <btb@icculus.org>
1835 * main/text.c: fix text when using old datafiles
1837 * main/laser.h: comments/whitespace
1839 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1840 mines w/shareware data
1842 * include/DT_drawtext.h: deleted unused file
1844 2003-10-08 Bradley Bell <btb@icculus.org>
1846 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1848 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1850 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1851 main/menu.c: Disabled 'd2x keys' weapon selection
1853 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1855 * main/object.h, main/multi.h: get rid of most warnings issued by
1856 cpp-precomp of gcc from Mac OS X dev tools
1858 2003-10-05 Bradley Bell <btb@icculus.org>
1860 * NEWS, configure.ac: increment version number
1862 * cfile/cfile.c: better handling of CRLF text files (when that is
1865 * utilities/hogcreate.c, utilities/hogextract.c,
1866 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1867 reading/writing files
1869 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1870 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1873 2003-10-04 Bradley Bell <btb@icculus.org>
1875 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1877 * main/netmisc.c: change byte to sbyte, comments/whitespace
1879 2003-10-03 Bradley Bell <btb@icculus.org>
1881 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1883 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1886 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1887 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1888 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1889 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1890 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1891 main/object.c, main/object.h, main/paging.c, main/player.h,
1892 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1893 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1894 main/weapon.c, main/weapon.h: change byte to sbyte,
1897 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1898 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1899 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1900 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1902 * configure.ac: better checking for timeval
1904 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1906 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1907 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1908 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1909 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1910 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1911 main/multibot.c, main/network.c: Make network architecture
1912 choosable from game menu, add support for UDP/IP on Mac OS X and
1915 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1917 * include/byteswap.h: added macros for coping with alignment
1920 2003-10-02 Bradley Bell <btb@icculus.org>
1922 * main/multi.h: added padding to little-endian version of
1925 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1927 * main/netmisc.c: delete duplicate function
1929 2003-10-01 Bradley Bell <btb@icculus.org>
1931 * main/bm.c: make sure d1_texture_indices gets freed between
1934 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1936 * main/piggy.h: fix size of d1 shareware descent.pig
1938 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1940 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1941 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1942 replacements for non-animated textures
1944 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1946 * main/controls.c: use fixed 20fps wiggle
1948 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1950 * Makefile.am, debian/changelog.in, debian/control,
1951 debian/d2x-common.dirs, debian/d2x-common.install,
1952 debian/d2x-common.manpages, debian/d2x-gl.files,
1953 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1954 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1955 utilities/Makefile.am, utilities/hogcreate.1,
1956 utilities/hogextract.1, utilities/mvlcreate.1,
1957 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1958 add man pages, distribute utility programs in new d2x-common deb
1960 * rpm/d2x.spec.in: updated rpm spec file
1962 2003-08-02 Bradley Bell <btb@icculus.org>
1964 * cfile/cfile.c: update raw_position in cfputc and cfputs
1966 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1968 * main/piggy.c: make error message more friendly
1970 * main/piggy.c: simplify copying of bitmap flags
1972 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1975 * cfile/cfile.c: revert to always using custom fgets
1977 * main/endlevel.c, main/mission.c: handle missing exit sequence
1978 components gracefully
1980 * main/playsave.c: comments
1982 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1984 * cfile/cfile.c: update raw_position in cfwrite
1986 * main/network.c: comments/formatting
1988 2003-06-22 Bradley Bell <btb@icculus.org>
1990 * cfile/cfile.c: use standard fgets for non-archive files
1992 * main/movie.c: use con_printf for missing movie warning
1994 2003-06-18 Bradley Bell <btb@icculus.org>
1996 * main/movie.c: fixed cfile conversion of movielib code
1998 * main/console.c, main/hud.c: strip out colors, etc when printing
2001 * include/u_mem.h: fix NDEBUG calloc macro
2003 2003-06-15 Bradley Bell <btb@icculus.org>
2005 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2008 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2009 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2010 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2011 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2012 main/scores.c, main/state.c, main/text.c, misc/args.c,
2013 misc/strio.c: convert file i/o to cfile
2015 2003-06-14 Bradley Bell <btb@icculus.org>
2017 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2018 writing and other modes besides "rb" (mostly taken from
2021 2003-06-09 Bradley Bell <btb@icculus.org>
2023 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2026 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2027 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2030 2003-06-07 Taylor Richards <taylor@icculus.org>
2032 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2034 2003-06-07 Bradley Bell <btb@icculus.org>
2036 * main/console.c: fix non-console build
2038 * main/gamesave.c: comments
2040 * main/bm.c: remove redundant break
2042 2003-06-06 Bradley Bell <btb@icculus.org>
2044 * main/gauges.c, main/kconfig.c: comments/formatting
2046 * console/.cvsignore: added .cvsignore
2048 * main/console.c: can't write to console after it's closed
2050 2003-06-05 Bradley Bell <btb@icculus.org>
2052 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2053 console/internal.c, console/internal.h, include/CON_console.h,
2054 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2055 finish console conversion away from SDL
2057 2003-06-04 Bradley Bell <btb@icculus.org>
2059 * console/CON_console.c, include/CON.console.h, include/console.h,
2060 main/console.c, main/game.c: console conversion to native gr,
2063 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2064 put prototype for gr_bm_bitblt in gr.h
2066 2003-06-03 Bradley Bell <btb@icculus.org>
2068 * console/CON_console.c, console/DT_drawtext.c,
2069 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2070 main/console.c: use native fonts for console
2072 * main/playsave.c: use shorts for short data
2074 2003-06-02 Bradley Bell <btb@icculus.org>
2076 * configure.ac, main/console.c: set console background, fix
2079 2003-06-01 Bradley Bell <btb@icculus.org>
2081 * Makefile.am, arch/sdl/event.c, configure.ac,
2082 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2083 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2084 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2085 main/gamerend.c: added console code (from SDL_console)
2087 2003-05-30 Bradley Bell <btb@icculus.org>
2089 * README: minor update
2091 2003-05-28 Bradley Bell <btb@icculus.org>
2093 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2098 2003-06-06 Bradley Bell <btb@icculus.org>
2100 * main/kconfig.c: fix crash in control menus
2102 * main/gauges.c: force cockpit redraw in opengl
2104 * main/gamerend.c: move ogl swap, so cockpit and console get
2107 2003-06-01 Bradley Bell <btb@icculus.org>
2109 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2113 2003-05-12 Bradley Bell <btb@icculus.org>
2115 * configure.ac: increment version number
2117 * main/bm.c: use con_printf for exit model warnings
2119 * configure.ac: must check for timespec after setting -mno-cygwin
2121 * main/inferno.c: added -nohogdir and -userdir options
2123 * NEWS, main/titles.c: use briefings with no extension
2127 2003-04-30 Bradley Bell <btb@icculus.org>
2129 * configure.ac: have to include time.h when checking for nanosleep
2131 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2134 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2135 increment version number
2137 * main/Makefile.am: make dist fix
2141 2003-04-29 Bradley Bell <btb@icculus.org>
2143 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2146 2003-04-24 Bradley Bell <btb@icculus.org>
2148 * configure.ac: increment version number
2150 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2153 2003-04-24 Ingo van Lil <inguin@gmx.de>
2155 * main/render.c: fix misspellings of NDEBUG
2159 2003-04-14 Bradley Bell <btb@icculus.org>
2161 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2163 2003-04-11 Bradley Bell <btb@icculus.org>
2165 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2170 2003-04-11 Bradley Bell <btb@icculus.org>
2172 * libmve/mveplay.c: use _sleep instead of sleep on win32
2174 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2175 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2176 include/cfile.h, include/error.h, libmve/Makefile.am,
2177 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2178 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2179 utilities/Makefile.am: comments/formatting/dist problems
2181 * configure.ac: use different defines for os x
2183 2003-04-07 Bradley Bell <btb@icculus.org>
2185 * include/error.h, misc/error.c: put some old stuff back in,
2186 eliminate duplicate error messages
2188 * main/text.c: don't die on text not found
2191 * main/inferno.c: print some useful info if hog not found, allow
2192 -help to work if no text available
2194 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2196 * arch/linux/Makefile.am: revert to previous version, so linux
2199 2003-04-03 Bradley Bell <btb@icculus.org>
2201 * main/endlevel.c: fixed exit model scheme yet again
2203 2003-04-02 Bradley Bell <btb@icculus.org>
2205 * misc/error.c: call Int3 on Assert
2207 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2210 * main/wall.c: don't die when trying to toggle nonexistent
2211 segment... vertigo level 10 is buggy!
2213 * main/gamemine.c: comments/formatting
2215 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2217 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2218 main/inferno.c: Allow use of 22K sound samples
2220 2003-03-29 Bradley Bell <btb@icculus.org>
2222 * arch/ogl/gr.c: default to bitmapped reticle
2224 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2225 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2228 * arch/sdl/joy.c: fixed text seen for hats in control config
2231 2003-03-28 Bradley Bell <btb@icculus.org>
2233 * main/bm.c: heh, model nums in vertigo are hardcoded,
2234 N_D2_POLYGON_MODELS can't change
2236 * configure.ac, include/d1x.xpm, include/descent.xpm,
2237 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2240 2003-03-27 Bradley Bell <btb@icculus.org>
2242 * main/text.h: fixed text references for hat directions
2244 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2246 2003-03-26 Bradley Bell <btb@icculus.org>
2248 * main/playsave.c: make d2x keys backward compatible
2250 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2252 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2255 2003-03-26 Bradley Bell <btb@icculus.org>
2257 * main/piggy.c: fix crash when d1 data not present
2259 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2260 read/write from plr file
2262 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2263 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2264 added escort.h header
2266 2003-03-25 Bradley Bell <btb@icculus.org>
2268 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2269 D1_PIGFILE ("descent.pig") macro
2271 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2272 models from d1 pig file
2274 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2275 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2276 really) from d1 pig file
2278 2003-03-23 Bradley Bell <btb@icculus.org>
2280 * main/bm.c: stop extra robots from overwriting exit models
2282 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2283 texture list doesn't get full
2285 * main/bm.c: fix mem leak when reading extra robots
2287 2003-03-21 Bradley Bell <btb@icculus.org>
2289 * main/menu.c: Added option to set movie resolution (mostly works)
2291 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2293 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2294 replacement functions to piggy.c
2296 * main/gameseq.c: attempt to support mac d1 descent.pig
2298 * main/bm.c: fix mem leak
2300 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2301 files, both d1 and d2 oem briefing where showed
2303 * main/inferno.c, main/movie.c: Change the default movie
2304 resolution to "high", implement the option -lowresmovies
2306 2003-03-20 Bradley Bell <btb@icculus.org>
2308 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2310 * main/piggy.c: comments
2312 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2314 * main/gameseq.c: delete duplicate function
2316 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2318 2003-03-19 Bradley Bell <btb@icculus.org>
2320 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2321 (cddb discid) support
2323 * arch/sdl/digi.c, main/kludge.c: implemented
2324 digi_link_sound_to_object3 for looping sounds, other looping stuff
2326 * arch/sdl/gr.c: removing dependencies on stuff in main/
2328 * arch/linux/Makefile.am, arch/linux/init.c,
2329 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2330 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2331 other header cleanups
2333 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2335 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2337 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2338 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2339 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2340 load d1 textures for d1 levels
2342 2003-03-19 Bradley Bell <btb@icculus.org>
2344 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2345 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2346 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2347 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2350 * README: added some OS X info
2352 2003-03-17 Bradley Bell <btb@icculus.org>
2354 * main/newdemo.c: simplify DEMO_FILENAME macro
2356 * main/console.c, main/game.c: enable experimental console support
2358 * main/gamerend.c: fixed location of fps meter in multi
2360 2003-03-16 Bradley Bell <btb@icculus.org>
2362 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2363 also look in shared data dir for demos
2365 * main/newdemo.c, main/newdemo.h: comments/formatting
2367 2003-03-15 Christopher Thielen <chris@luethy.net>
2369 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2370 thinking d2 cd is always present
2372 2003-03-15 Bradley Bell <btb@icculus.org>
2374 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2377 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2380 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2381 gr_init. don't really know why this works, though
2383 2003-03-14 Bradley Bell <btb@icculus.org>
2385 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2387 * unused/bios/rbaudio.h: removed duplicate file
2389 2003-03-14 Christopher Thielen <chris@luethy.net>
2391 * arch/sdl/rbaudio.c: stop cd audio when exiting
2393 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2395 * main/gamecntl.c: add comments to the "only matt knows" cheats
2397 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2399 * main/gamemine.c: formatting, better texture conversion for d1
2402 2003-03-14 Bradley Bell <btb@icculus.org>
2404 * main/piggy.c: must swap all mac version pigfiles
2406 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2407 main/multi.c: formatting, minor cleanups
2409 * 2d/rle.c: need to swap line_size on bigendian machines
2411 * main/mission.c, main/mission.h: detect mac full version hogfile
2413 2003-03-13 Bradley Bell <btb@icculus.org>
2415 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2416 added joy/mouse sensitivity slider, increased range to 16, and
2419 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2422 * arch/linux/Makefile.am: removed extra backslash
2424 * TODO, installation.txt: updated some documentation
2426 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2427 menu, with maxfps option
2429 2003-03-12 Bradley Bell <btb@icculus.org>
2431 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2433 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2434 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2435 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2436 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2437 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2438 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2439 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2440 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2441 arch/linux/include/music.h, arch/linux/include/serial.h,
2442 arch/linux/include/ukali.h: formatting
2444 2003-03-11 Chris Arena <ccarena@cox.net>
2446 * main/menu.c: fixed brightness slider
2448 2003-03-01 Bradley Bell <btb@icculus.org>
2450 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2451 robots and animated bitmaps work, but colors are messed up
2453 2003-02-28 Bradley Bell <btb@icculus.org>
2455 * main/player.h: whitespace
2457 * main/automap.c, main/cntrlcen.c, main/collide.c,
2458 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2459 descent.hog is present, d1 becomes mission 0)
2461 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2462 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2463 arch/win32/winnet.c: MinGW compiles with network enabled again,
2464 but still doesn't work
2468 2003-02-28 Bradley Bell <btb@icculus.org>
2470 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2471 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2472 many opengl glitches
2474 2003-02-27 Bradley Bell <btb@icculus.org>
2476 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2477 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2478 main/network.c, main/network.h: noted that hoard.ham is only needed
2479 for multiplayer HOARD games, and should not be equated with
2480 "vertigo". put HoardEquipped() back in network.c.
2482 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2483 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2484 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2485 use timer_delay instead of d_delay
2487 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2489 * main/render.c: added replacement qsort for solaris
2491 2003-02-26 Bradley Bell <btb@icculus.org>
2493 * main/gamemine.c: texture conversion for d1 shareware
2495 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2497 * main/gamemine.c: better texture conversion for d1 levels
2499 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2501 * main/kconfig.c: fix joystick support under MinGW
2503 2003-02-26 Bradley Bell <btb@icculus.org>
2505 * main/playsave.c: fix swapping glitch
2507 * configure.ac, readme.txt: clean stuff up, getting ready for
2510 * main/titles.c: begin support for rendering spinning robots in
2513 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2516 * main/gamemine.c: load d1 shareware levels!
2518 2003-02-25 Bradley Bell <btb@icculus.org>
2522 * autogen.sh: add warning about old auto* versions, use
2525 2003-02-24 Bradley Bell <btb@icculus.org>
2527 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2528 briefings mostly working
2530 * main/movie.c, main/titles.c: fixed some more briefing glitches
2532 2003-02-23 Bradley Bell <btb@icculus.org>
2534 * main/movie.c: fixed crash when using shareware data files
2537 * arch/sdl/digi.c: fix crash on non-existent sounds
2538 (i.e. shareware data)
2540 2003-02-22 Bradley Bell <btb@icculus.org>
2542 * main/titles.c: fixed fullscreen toggle in briefings
2544 2003-02-21 Bradley Bell <btb@icculus.org>
2546 * configure.ac: check for mingw when enabling nasm
2548 * main/playsave.c: enable loading player files of either byte
2551 2003-02-20 Bradley Bell <btb@icculus.org>
2553 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2555 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2556 #343, not "rest of solution to bug #344"
2558 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2561 * main/kludge.c: partial solution to bug #344
2563 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2565 * compilerdefs.txt: added linux/mips info
2567 * ChangeLog: clean up changelog
2569 2003-02-19 Bradley Bell <btb@icculus.org>
2571 * libmve/mveplay.c: os x needs nanosleep prototype.
2573 2003-02-18 Bradley Bell <btb@icculus.org>
2575 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2577 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2578 to disable/enable audio
2580 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2582 * main/: movie.h, titles.c: make sure movie's palette is set before
2583 writing briefing text. Fixes bug #359
2585 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2588 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2589 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2592 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2595 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2596 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2597 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2600 * include/libmve.h: blah
2602 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2604 * main/render.c: 2nd attempt to fix solaris qsort bug
2606 2003-02-18 Bradley Bell <btb@icculus.org>
2608 * configure.ac, include/pstypes.h: put alignment detection in
2611 2003-02-17 Bradley Bell <btb@icculus.org>
2613 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2614 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2615 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2616 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2617 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2618 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2619 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2620 moved mve stuff to separate subdir
2622 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2623 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2624 mve code. Fixes (at least) bugs #41, #348, and #350.
2626 2003-02-14 Bradley Bell <btb@icculus.org>
2628 * main/Makefile.am: no more Makefile.mveplay. again
2630 * main/mveplay.c: typo
2632 2003-02-13 Bradley Bell <btb@icculus.org>
2634 * utilities/mvlextract.c: uint -> unsigned int
2636 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2637 standalone mveplayer, win32 support
2639 * main/movie.c: random bugfixes, win32 support
2641 * arch/sdl/Makefile.am: formatting
2643 * configure.ac: disable networking on mac/win for now
2645 * main/newmenu.c: comments
2647 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2649 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2650 redundant swap functions.
2652 2003-02-13 Bradley Bell <btb@icculus.org>
2654 * ChangeLog: update changelog
2656 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2658 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2659 polymodel alignment issues.
2661 2003-02-13 Bradley Bell <btb@icculus.org>
2663 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2664 fix various little bugs
2666 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2667 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2669 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2672 * README.utils: new file
2674 * main/: mve_main.c, mveplay.c: more movie fixes
2676 * README: updated README
2678 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2680 2003-02-12 Bradley Bell <btb@icculus.org>
2682 * utilities/mvlextract.c: bigendian mvl support
2684 * main/mveplay.c: formatting, stuff
2686 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2687 truecolor mve support, standalone mveplayer
2689 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2690 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2691 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2692 standalone mveplayer
2694 2003-01-22 Bradley Bell <btb@icculus.org>
2696 * include/: interp.h, interp.h: restore prototype for
2697 swap_polygon_model_data
2699 2003-01-21 Bradley Bell <btb@icculus.org>
2701 * main/piggy.c: use memcpy to avoid alignment problem
2703 * compilerdefs.txt: updated some defs, added sunos/sparc
2705 2003-01-15 Bradley Bell <btb@icculus.org>
2707 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2709 * main/gamemine.c: attempting to support d1 shareware
2711 * compilerdefs.txt: update defs
2713 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2715 * main/mveplay.c: fix several bugs, comments, formatting.
2717 2003-01-15 Bradley Bell <btb@icculus.org>
2719 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2720 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2721 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2722 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2725 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2726 formatting, comments
2728 2003-01-11 Bradley Bell <btb@icculus.org>
2730 * main/: mission.c, mission.h: attempt to support d1 for mac
2733 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2735 * main/object.h: foo
2737 2003-01-09 Bradley Bell <btb@icculus.org>
2739 * main/movie.c: use ifdef around gr_toggle_fullscreen
2741 2003-01-07 Bradley Bell <btb@icculus.org>
2743 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2744 main/mission.h: don't need .msn file for descent.hog anymore
2748 2003-01-06 Bradley Bell <btb@icculus.org>
2750 * main/mission.h, main/mission.c: comments
2752 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2755 2003-01-03 Bradley Bell <btb@icculus.org>
2757 * utilities/: txb2txt.c, txt2txb.c: remove old files
2759 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2761 * main/polyobj.c: attempt to make read_model_file
2764 * main/menu.c: move vertigo text
2766 2003-01-02 Bradley Bell <btb@icculus.org>
2768 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2769 main/polyobj.h: cleanup alignment changes
2771 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2772 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2773 main/object.h: fix alignment issues on sparc
2775 * cvshowto.txt: update cvs info
2779 * 2d/rle.c: make rle_swap handle RLE_BIG
2781 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2783 * main/render.c: workaround solaris qsort bug
2785 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2787 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2788 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2790 * arch/linux/Makefile.am: enabled linux joystick, kali
2792 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2793 arch/sdl/event.c: enabled linux joystick
2795 2002-12-31 Bradley Bell <btb@icculus.org>
2797 * main/gamemine.c: simplified warning msg
2799 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2801 * main/render.h: fix compiler warning
2803 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2805 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2807 2002-12-24 Bradley Bell <btb@icculus.org>
2809 * main/mission.c: fixes an infinite loop which was caused by d2x
2810 thinking d2demo was a descent 1 mission
2812 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2814 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2816 2002-12-24 Bradley Bell <btb@icculus.org>
2818 * main/render.c: comments
2820 2002-10-30 Bradley Bell <btb@icculus.org>
2822 * main/inferno.c: add help for -hogdir option
2824 * main/inferno.c: added -hogdir option
2826 2002-10-28 Bradley Bell <btb@icculus.org>
2828 * main/: inferno.c, menu.c: enabled Vertigo displays
2830 * include/3d.h: typo
2832 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2834 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2835 main/netmisc.c, main/network.c: simplify and eliminate redundant
2838 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2840 * maths/fixc.c: fix infinite loop in quad_sqrt.
2842 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2843 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2845 2002-10-12 Bradley Bell <btb@icculus.org>
2847 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2849 2002-10-11 Bradley Bell <btb@icculus.org>
2851 * main/hud.c: make hud_message work correctly
2853 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2856 * main/network.c: formatting, small fixes
2858 2002-10-10 Bradley Bell <btb@icculus.org>
2860 * main/netmisc.h: no swap_object for little-endian
2862 * main/: netmisc.h, network.c: use macros to simplify network
2865 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2868 * main/inferno.c: enable loading screen for mac shareware with
2871 * main/netmisc.c: whitespace
2873 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2876 * main/hud.c: whitespace
2878 * configure.ac: remove shareware build, add macdata build
2880 * main/songs.c: whitespace
2882 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2883 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2886 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2889 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2891 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2892 comments, formatting, etc.
2894 * iff/iff.c: fix bigendian iff loading.
2896 2002-10-03 Bradley Bell <btb@icculus.org>
2898 * utilities/txb2tex.c: typo
2900 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2901 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2904 * arch/sdl/mouse.c: whitespace
2906 2002-09-19 Bradley Bell <btb@icculus.org>
2908 * main/kconfig.c: fix a oops, add old logs
2910 * main/kconfig.c: support for >3 mouse buttons
2912 2002-09-18 Bradley Bell <btb@icculus.org>
2914 * include/gr.h: fix palette swap define
2916 2002-09-14 Bradley Bell <btb@icculus.org>
2918 * main/titles.c: load hires briefing screen if lores doesn't exist
2919 (i.e. vertigo) and MenuHires=0
2921 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2923 * main/: multi.h, network.h: pack some structures for ipx
2926 2002-09-14 Bradley Bell <btb@icculus.org>
2928 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2929 and load_endlevel_data() to expect newline-terminated strings, fix
2930 load_game_data to read null-terminated string for
2933 2002-09-07 Bradley Bell <btb@icculus.org>
2935 * main/newmenu.c: added error message
2937 * main/menu.h: enable -nohires with mac shareware
2939 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2941 * 2d/font.c: enable 0/255 palette swap for fonts
2943 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2946 * 2d/2dsline.c: fix ogl blooper
2948 2002-09-05 Bradley Bell <btb@icculus.org>
2950 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2953 * include/strutil.h: need string.h for strcasecmp
2955 * include/rle.h: okay, maybe it needs to be this way
2957 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2959 * 2d/scalec.c: more stuff from d2src
2961 * 2d/rle.c: more stuff from d2src, formatting
2963 * 2d/font.c: useless cruft
2965 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2967 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2970 2002-09-04 Bradley Bell <btb@icculus.org>
2972 * include/grdef.h: fix compiler warnings
2974 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2976 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2979 * main/game.c: we want the mac ibitblt for everything but dos and
2982 * main/texmerge.c: these routines are in tmerge.c
2984 * main/credits.c: enable credits for mac and oem data
2986 * main/bm.c: use either exit.ham or exit.pofs
2988 * include/ibitblt.h: enable some more code from d2src
2990 * include/gr.h: enable mac ubitblt_double
2992 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2994 * include/grdef.h: moved some inline asm from linear.h
2996 * 2d/ibitblt.c: brought in line with original d2 version
2998 * 2d/bitblt.c: reverted to original d2 version of this file, then
2999 added d1x enhancements
3001 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3003 * 2d/linear.h: moved these back to their original locations
3006 * main/mveplay.c: close some memory holes, speed up palette loading
3008 * main/movie.c: added fullscreen toggle while playing movies
3010 * main/inferno.c: comment out -superhires help text (always on)
3012 * include/timer.h: added approx_fsec_to_usec macro
3014 * arch/sdl/joy.c: fix compiler warning
3016 2002-09-01 Bradley Bell <btb@icculus.org>
3018 * main/network.c: oops
3020 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3022 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3023 timer_get_fixed_seconds
3027 2002-08-31 Bradley Bell <btb@icculus.org>
3029 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3032 * main/multi.h: network endian stuff
3034 * 2d/font.c, include/gr.h: fast file i/o for font headers
3036 * arch/win32/arch_ip.cpp: unused file
3038 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3039 bigendian networking fixes
3041 * main/menu.c: make net menu more accurate, also make superhires
3044 * include/pstypes.h: better to have __pack__ all the time, I think.
3045 needed for networking, e.g.
3047 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3050 * arch/win32/Makefile.am: unused file
3054 2002-08-30 Bradley Bell <btb@icculus.org>
3056 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3058 * main/: newmenu.h, titles.c: formatting
3060 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3061 main/multi.h: networking works, finally
3063 * TODO: added TODO file
3065 * arch/linux/arch_ip.cpp: unused fine
3067 * README: network sorta working
3069 * main/: Makefile.am, multi.c, network.c, network.h: more
3072 * main/menu.c: load builtin mission correctly
3074 * main/inferno.c: documentation
3076 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3079 * main/Makefile.mveplay: don't need no more
3081 2002-08-29 Bradley Bell <btb@icculus.org>
3083 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3084 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3085 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3088 * include/ipx_drv.h: more network fixing
3090 * arch/linux/include/ipx_drv.h: more network fixing
3092 * include/ipx.h: formatting
3094 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3096 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3097 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3098 main/inferno.c: fixed networking fuck-up?
3100 * Makefile.am: moved mingw info to README
3102 * README, mingw32.txt: moved mingw info to README
3104 2002-08-27 Bradley Bell <btb@icculus.org>
3106 * utilities/mvlextract.c: allow specifying file to extract
3108 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3111 * utilities/hogextract.c: allow specifying file to extract
3113 * main/mission.c: Have to get mission_num _after_ promoting...
3115 * main/: gameseq.c, titles.c: beginning d1 briefing support
3117 * descent.msn: beginning d1 briefing support
3119 * main/: titles.c, titles.h: d1-style mission briefings
3121 * main/piggy.h: whitespace
3123 * main/movie.c: beginning robot movie support, fall back on lo/hi
3124 res if hi/lo not available
3126 * main/mission.c: added Builtin_mission_num for builtin mission,
3127 D1Hogdir, d1-style mission briefings
3129 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3132 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3133 (for d1 missions that need d1 data)
3135 * 2d/ibitblt.c: whitespace
3137 2002-08-26 Bradley Bell <btb@icculus.org>
3139 * utilities/mvlcreate.c: oops
3141 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3144 * utilities/hogextract.c: added [v]iew option
3146 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3148 * main/titles.c: fix writable string, disable DumbAdjust thing
3150 * main/polyobj.h: whitespace
3152 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3155 * main/movie.c: read movies from AltHogDir, other fixes
3157 * main/: mission.c, mission.h: fix bug w/mission filename
3159 * main/gameseq.c: comments
3161 * main/digi.h: whitespace n stuff
3163 * include/mve_audio.h: added audio flag macros
3165 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3170 2002-08-23 Bradley Bell <btb@icculus.org>
3172 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3175 * Makefile.am: remove d2demo.mn2
3177 * cfile/cfile.c, include/cfile.h: add cfile_size function
3179 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3180 eliminate need for .mn2 files for oem and demo
3182 2002-08-22 Bradley Bell <btb@icculus.org>
3184 * main/bm.c: fix for vertigo
3186 * main/menu.h: make OEM menu pcx available
3188 * 2d/rle.c: merge with original d2 file
3190 * Makefile.am, configure.ac: let mission files get installed by
3193 2002-08-17 Bradley Bell <btb@icculus.org>
3195 * configure.ac: make FAST_FILE_IO the default on little-endian
3198 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3200 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3203 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3205 * main/: game.c, menu.c, mission.c: promote builtin missions.
3207 2002-08-15 Bradley Bell <btb@icculus.org>
3209 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3210 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3212 * utilities/.cvsignore: added cvsignore
3214 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3217 * main/piggy.c: mac data file loading
3219 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3220 transparency and swap 0/255 correctly for mac data files
3222 2002-08-13 Bradley Bell <btb@icculus.org>
3224 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3225 to utilities to avoid conflict with c++ std lib <utility>
3227 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3228 txt2txb.c: moved utility to utilities to avoid conflict with c++
3231 * Makefile.am, configure.ac: add utilities
3233 2002-08-09 Bradley Bell <btb@icculus.org>
3235 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3238 2002-08-08 Bradley Bell <btb@icculus.org>
3240 * main/inferno.c: comments
3242 * main/: newmenu.c, songs.c: mac demo datafile support
3244 * installation.txt: update
3246 * main/gamesave.c: use lowercase for consistency
3248 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3249 models for other than d2demo
3251 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3253 * main/gamemine.c: formatting, better d1 texture conversion
3255 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3256 main/mission.h: recognize .msn mission files.
3258 2002-08-07 Bradley Bell <btb@icculus.org>
3260 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3261 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3262 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3263 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3264 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3265 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3268 2002-08-06 Bradley Bell <btb@icculus.org>
3270 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3272 * main/Makefile.am: formatting
3274 * 2d/font.c: make gr_remap_font just reload the whole thing
3276 * configure.ac: formatting
3278 * Makefile.am: added d2demo.mn2
3280 * d2demo.mn2: mission file for shareware
3282 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3283 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3285 * main/sounds.h: shareware stuff, whitespace
3287 * main/: polyobj.c, polyobj.h: more fast i/o macros
3289 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3292 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3293 endlevel stuff to non-shareware, allow movies/endlevel for
3296 * main/cntrlcen.c: typo
3298 * main/bm.h: use global Piggy_hamfile_version
3300 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3301 macros, use global Piggy_hamfile_version
3303 * main/Makefile.am: terrain and movie stuff always used now
3305 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3308 * main/: gamemine.c, gamesave.c: load DMB levels
3310 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3311 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3313 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3315 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3317 2002-08-04 Bradley Bell <btb@icculus.org>
3319 * main/inferno.c: shareware stuff, formatting
3321 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3323 * arch/sdl/gr.c: don't need to set mode in gr_init
3325 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3327 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3330 * Makefile.am, descent.mn2: added mission file for descent 1
3332 2002-08-02 Bradley Bell <btb@icculus.org>
3334 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3335 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3336 main/piggy.h, misc/error.c: junk
3338 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3339 render.h, scores.c, scores.h, terrain.c: shareware stuff
3341 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3342 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3343 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3344 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3345 main/weapon.c, main/weapon.h: fast i/o macros
3347 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3349 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3350 main/gamemine.h, main/gamesave.c: load d1 levels
3352 2002-07-30 Bradley Bell <btb@icculus.org>
3354 * configure.ac: oops
3356 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3359 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3360 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3361 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3362 main/piggy.c, main/titles.c: support shareware datafiles!
3364 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3365 piggy.c: SHAREWARE fixes
3367 2002-07-29 Bradley Bell <btb@icculus.org>
3369 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3370 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3371 misc/fileutil.c: Portability - OS X support
3373 2002-07-27 Bradley Bell <btb@icculus.org>
3375 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3376 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3377 segment.h: portability
3379 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3380 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3381 main/wall.h: portabilization
3383 * 2d/font.c, include/gr.h: portability
3385 2002-07-26 Bradley Bell <btb@icculus.org>
3387 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3389 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3391 * main/player.c: foo
3393 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3395 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3396 misc/fileutil.h: portable file i/o utils
3398 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3399 writable string anymore... / formatting
3401 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3402 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3403 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3404 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3405 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3406 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3407 portable-izing file loading routines
3409 2002-07-24 Bradley Bell <btb@icculus.org>
3411 * main/mveplay.c: correctly play files with 16bit uncompressed
3412 audio, mem checking, etc
3414 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3417 2002-07-23 Bradley Bell <btb@icculus.org>
3419 * misc/Makefile.am: unused file
3421 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3422 main/sounds.h: remove experimental nmovie stuff
3424 * main/movie.c: add some debugging output
3426 2002-07-22 Bradley Bell <btb@icculus.org>
3428 * main/: console.c, state.c: simplified header
3430 * main/movie.c: enable mveplay audio
3432 * main/old/movie.c: moved to main/
3434 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3435 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3436 main/mvelib.c, main/mveplay.c: initial movie support
3438 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3439 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3440 include/ogl_init.h, include/pstypes.h, main/console.c,
3441 main/state.c, mem/mem.c: OS X stuff
3443 * configure.ac: OS X and movie stuff
3445 2002-07-19 Bradley Bell <btb@icculus.org>
3447 * compilerdefs.txt: OSX defs
3449 2002-07-18 Bradley Bell <btb@icculus.org>
3451 * main/inferno.c: use simpler rcs tags
3453 * autogen.sh: keep Changelog in cvs (and use --accum)
3455 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3456 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3457 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3458 main/songs.c: changed cdrom->rbaudio
3460 * include/rbaudio.h: moved to /include
3462 2002-07-17 Bradley Bell <btb@icculus.org>
3464 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3465 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3466 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3467 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3468 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3469 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3470 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3471 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3472 3d/setup.c: use simpler rcs tags
3477 2002-07-17 Bradley Bell <btb@icculus.org>
3479 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3481 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3483 * debian/rules: don't need readme's
3485 * debian/rules: move d1x license to COPYING, license clarifications
3487 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3488 license to COPYING, license clarifications
3490 * debian/rules: fix debian docs
3492 * debian/rules: fix debian manpages
3494 * debian/d2x-sdl.menu: fix debian menu
3496 * debian/rules: link to undocumented man page for debs
3498 * Makefile.am, configure.ac, debian/control, debian/copyright,
3499 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3500 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3501 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3504 2002-07-16 Bradley Bell <btb@icculus.org>
3506 * debian/: rules, changelog.in: deb stuff
3508 * configure.ac: cleaner nasm detection
3510 * debian/: changelog.in, control, rules: deb stuff
3512 * README, installation.txt: typos, stuff
3514 * configure.ac: better #defines
3516 * configure.ac: whitespace
3518 * configure.ac: better documentation
3520 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3521 SDL_JOYSTICK not needed
3523 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3525 * configure.ac: need higher SDL for joystick
3527 * debian/: control, rules: deb stuff
3529 * arch/sdl/joy.c: old junk
3531 * Makefile.am, configure.ac: automake updates
3533 * main/: inferno.c, text.c: don't use althogdir on non-unix
3535 * configure.ac: more autoconf updates
3537 * misc/strutil.c: better strrev
3539 * main/inferno.c: need limits.h on mingw also
3541 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3544 2002-04-19 Bradley Bell <btb@icculus.org>
3546 * main/network.c: let hoard.ham be a cfile
3548 * main/text.c: better error message when hog not found
3552 2002-03-23 Bradley Bell <btb@icculus.org>
3554 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3555 arch/sdl/Makefile.am: Use SDL joystick automatically
3557 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3559 2002-03-05 Bradley Bell <btb@icculus.org>
3561 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3564 2002-02-23 Bradley Bell <btb@icculus.org>
3566 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3568 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3569 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3570 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3571 main/editor/Makefile.am: moved includes to include
3573 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3575 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3576 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3577 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3580 * main/game.c: disabled cockpit for OGL, formatting
3582 * 2d/ibitblt.c: formatting
3584 2002-02-16 Bradley Bell <btb@icculus.org>
3586 * include/oldsdl.h: check for older macros
3588 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3589 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3590 allow older sdl versions
3592 2002-02-15 Bradley Bell <btb@icculus.org>
3594 * main/: automap.c, automap.h, inferno.c: automap resolution now
3597 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3599 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3600 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3601 win32/include/key_arch.h: never mind - that would be pointless
3603 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3604 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3605 win32/include/key_arch.h: copied files from d1x
3607 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3608 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3610 * main/multipow.c: need conf.h
3612 * arch/win32/Makefile.am: new file
3614 * include/pstypes.h: added u_int16_t (needed in base_ip)
3616 * arch/win32/arch_ip.cpp: copied from d1x
3618 2002-02-14 Bradley Bell <btb@icculus.org>
3620 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3622 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3623 main/netlist.c: Added hotkeys to toggle fullscreen mode
3625 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3626 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3628 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3629 reorder.h: Lotsa networking stuff from d1x
3631 2002-02-13 Bradley Bell <btb@icculus.org>
3633 * include/gr.h, main/game.c: Fullscreen toggle stuff
3635 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3638 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3639 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3642 2002-02-11 Bradley Bell <btb@icculus.org>
3644 * main/bm.c: use portable loader if bigendian
3646 * include/pstypes.h: don't define bool for c++
3648 * include/cfile.h: extern AltHogDir stuff
3650 * include/byteswap.h: use WORDS_BIGENDIAN
3652 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3654 * main/vers_id.h: added D2X_IVER
3656 * misc/args.c: don't use d1x.ini
3658 * Makefile.am: rpm stuff
3660 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3663 2002-02-09 Bradley Bell <btb@icculus.org>
3665 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3667 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3669 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3672 2002-02-06 Bradley Bell <btb@icculus.org>
3674 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3675 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3676 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3678 * debian/: changelog.in, control, copyright, d2x-gl.files,
3679 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3683 2002-02-02 Bradley Bell <btb@icculus.org>
3685 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3687 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3688 Enabled RELEASE option
3690 2002-01-31 Bradley Bell <btb@icculus.org>
3692 * Makefile.am, configure.ac: specify prerequisite versions of
3693 autoconf and automake
3695 2002-01-29 Bradley Bell <btb@icculus.org>
3697 * main/mission.c: RCS header added
3699 * main/inferno.c: update copyright date
3701 * main/mission.c: allow missions to be in AltHogDir
3703 * configure.ac: Display results of configure
3705 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3708 2002-01-28 Bradley Bell <btb@icculus.org>
3710 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3711 Data files now go in DATADIR/games/d2x, user files now go in
3714 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3716 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3717 files now go in ~/.d2x
3719 2002-01-24 Bradley Bell <btb@icculus.org>
3721 * configure.ac: fix nasm not found error message
3723 2002-01-18 Bradley Bell <btb@icculus.org>
3725 * configure.in: getting rid of old configure.in
3727 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3728 main/movie.c: Movie playing kludgey stuff
3730 * misc/args.c: formatting
3732 * main/inferno.c: allow -h for help
3734 * include/error.h: don't die on int3, unless -debug given
3736 * mingw32.txt: more stuff
3738 2001-12-29 Bradley Bell <btb@icculus.org>
3740 * Makefile.am: Got rid of thinking.txt
3742 * main/inferno.c: document -nomovies option
3744 2001-12-28 Bradley Bell <btb@icculus.org>
3746 * main/titles.c: formatting, put some code into place for rendering
3747 of robots during briefings
3749 2001-12-27 Bradley Bell <btb@icculus.org>
3753 2001-12-23 Craig Hadady <chadady@iglou.com>
3755 * 2d/rle.c: fixed bug in dummy array.
3757 2001-12-03 Bradley Bell <btb@icculus.org>
3759 * arch/sdl/init.c: fix formatting
3761 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3762 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3763 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3764 and sdl joystick stuff
3766 2001-11-30 Bradley Bell <btb@icculus.org>
3768 * thinking.txt: not needed
3770 2001-11-27 Bradley Bell <btb@icculus.org>
3772 * cygconf, mingw32.txt: use sdl from source on cygwin
3774 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3775 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3776 SDL_CFLAGS to CFLAGS
3778 2001-11-27 Bradley Bell <btb@icculus.org>
3782 2001-11-14 Bradley Bell <btb@icculus.org>
3784 * texmap/scanline.c: use optimization flags as texmap default
3786 * NEWS: mouse wheel, etc
3788 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3789 wheel to emulate 3rd axis
3791 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3793 * include/error.h: kludge to ungrab mouse when we hit an int3
3795 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3796 __ENV_MSDOS__ to __MSDOS__
3798 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3801 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3804 * arch/sdl/digi.c: implemented digi_set_volume
3806 * include/grdef.h, main/config.c, misc/d_io.c: change
3807 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3809 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3810 main/piggy.c: use MAKE_SIG
3812 * installation.txt: update
3814 * configure.ac: new file
3816 * arch/sdl/joydefs.c: #include pstypes.h
3818 * arch/sdl/init.c: SDL joystick stuff
3820 * acconfig.h: adjust MINGW defines
3822 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3823 controls menu now works
3825 2001-11-13 Bradley Bell <btb@icculus.org>
3827 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3830 * Makefile.am: New file
3832 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3835 * compilerdefs.txt: New file
3837 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3839 2001-11-12 Bradley Bell <btb@icculus.org>
3841 * main/playsave.c: load player files regardless of byte order of
3844 2001-11-11 Bradley Bell <btb@icculus.org>
3846 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3849 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3851 * NEWS: GL savegame thumbnails
3853 * acconfig.h, configure.in: make option for NMOVIES, default to off
3855 2001-11-09 Bradley Bell <btb@icculus.org>
3857 * main/state.c: Enabled savegame thumbnails under OpenGL
3859 * unused/pa_null/pa_enabl.h: remove duplicate header
3861 * misc/args.c: use d2x.ini for option file
3863 * mem/mem.c: Move mem_realloc inside the ifdef
3865 * main/menu.c: fix 640x400 menu text
3867 * main/inferno.c: added documentation
3869 * main/endlevel.c: fix warnings
3871 * arch/ogl/gr.c: Get rid of gl spew
3873 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3875 * acconfig.h: Define __SDL__ for mingw
3877 2001-11-08 Bradley Bell <btb@icculus.org>
3879 * 2d/font.c: free OGL font data when rereading
3881 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3882 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3883 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3884 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3885 main/weapon.h: Enabled shareware build, endlevel flythrough
3888 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3889 of use for shareware build
3891 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3894 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3896 2001-11-05 Bradley Bell <btb@icculus.org>
3898 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3901 * include/3d.h: Add comment
3903 2001-11-04 Bradley Bell <btb@icculus.org>
3905 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3908 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3911 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3913 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3914 main/hudmsg.h: Enable d1x-style hud_message
3916 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3918 * 2d/font.c: re-init ogl fonts after remapping colors.
3920 2001-11-02 Bradley Bell <btb@icculus.org>
3922 * misc/Makefile.am: remove byteswap.h (duplicate header)
3924 * 2d/font.c: fixed gr_remap_font, minor stuff
3926 * configure.in: take out -O2 if doing debug build
3928 * main/bm.c: formatting
3930 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3932 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3933 macros, get rid of functions
3935 2001-11-01 Bradley Bell <btb@icculus.org>
3937 * misc/byteswap.h: removed duplicate header
3939 2001-10-31 Bradley Bell <btb@icculus.org>
3941 * NEWS, main/automap.c: automap works in opengl
3943 * NEWS, configure.in: Added news
3945 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3947 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3949 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3950 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3951 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3953 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3955 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3957 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3958 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3960 2001-10-27 Bradley Bell <btb@icculus.org>
3962 * main/inferno.c: added some documentation
3964 2001-10-25 Bradley Bell <btb@icculus.org>
3966 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3969 * Makefile.am, configure.in, arch/Makefile.am,
3970 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3971 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3972 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3973 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3974 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3975 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3976 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3977 it's ugly, but It'll be easier to sync with d1x.
3979 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3980 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3981 main/editor/Makefile.am: attempt at support for editor, makefile
3984 * misc/d_delay.c: formatting fix
3986 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3987 tmappent.S, tmapppro.S: adding support for runtime selection of
3990 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3991 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3992 including multi.h and network.h, fix backslashes, fix compiler
3995 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3996 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3997 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3998 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3999 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4000 including multi.h and network.h, fix backslashes
4002 * include/pstypes.h: added typedef for u_int64_t on mingw
4004 * include/3d.h: added prototype for g3_uninit_polygon_model
4006 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4008 2001-10-24 Bradley Bell <btb@icculus.org>
4010 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4011 arch subdirs, as in d1x.
4013 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4014 earlier style until i understand automake 1.5 better. remove input
4017 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4018 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4019 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4020 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4021 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4022 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4023 Moved input stuff to arch subdirs, as in d1x.
4025 * NEWS, configure.in: blah blah
4027 2001-10-23 Bradley Bell <btb@icculus.org>
4029 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4031 * texmap/tmapppro.S: no need for #include <conf.h> here
4033 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4036 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4037 file. RCS header added
4039 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4040 #ifdef'ing out the whole file. RCS header added
4042 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4043 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4044 fixes. Now works with automake 1.5 and autoconf 2.52.
4045 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4046 mingw (-grabmouse now works on win32).
4048 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4049 These don't belong in cvs
4053 2001-10-20 Bradley Bell <btb@icculus.org>
4055 * 2d/font.c: Don't free unused variables...
4057 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4060 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4061 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4062 main/Makefile.am: make dist more sensible
4064 * Makefile.am: Kludge for linking on mingw
4066 2001-10-19 Bradley Bell <btb@icculus.org>
4068 * Makefile.am, configure.in, arch/win32/Makefile.am,
4069 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4071 * include/ipx_drv.h: Check for __MINGW32__
4073 * include/i86.h: Imported from d1x
4075 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4077 * arch/dos/modex.asm: Fixed %include
4079 * main/console.c: RCS headers added
4081 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4084 * Makefile.am, main/Makefile.am: Moved final link to top-level
4085 directory instead of main/
4087 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4088 __ENV_LINUX__ to __linux__
4090 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4091 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4092 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4093 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4094 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4095 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4096 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4097 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4098 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4099 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4102 * configure.in: add --enable-xploader, support arch/linux subdir,
4105 * main/inferno.c: conditionalize conf.h
4107 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4109 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4110 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4111 misc/fileutil.h: Partial application of linux/alpha patch.
4113 2001-10-19 Bradley Bell <btb@icculus.org>
4115 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4116 networking in line with d1x, moved some arch/linux_* stuff to
4119 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4120 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4121 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4122 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4125 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4126 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4127 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4128 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4129 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4130 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4131 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4132 linux/include/ukali.h: Brought linux networking in line with d1x,
4133 moved some arch/linux_* stuff to arch/linux/*
4135 * include/ipx_drv.h: Imported from d1x
4137 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4139 * main/ipx_drv.c: Imported from d1x
4141 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4142 main/network.h, main/Makefile.am: Trying to get network working on
4145 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4146 main/Makefile.am: build fixes
4148 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4149 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4150 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4151 starting to get net working.
4153 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4154 conditionalized min,max macros
4156 2001-10-18 Bradley Bell <btb@icculus.org>
4158 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4159 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4160 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4161 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4164 * 2d/2dsline.c: RCS headers added/changed
4166 * configure.in: fix NASMFLAGS bug
4168 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4171 2001-10-17 Bradley Bell <btb@icculus.org>
4173 * NEWS: Fixed the invulnerable robots bug!
4175 * main/collide.c: Fixed the invulnerable robots bug!
4177 2001-10-14 Bradley Bell <btb@icculus.org>
4179 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4182 2001-10-13 Bradley Bell <btb@icculus.org>
4184 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4185 arch/Makefile.am, arch/dos/Makefile.am,
4186 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4187 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4188 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4189 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4190 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4191 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4192 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4193 arch/win32/include/Makefile.am, iff/Makefile.am,
4194 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4195 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4196 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4197 unused/bios/Makefile.am, unused/lib/Makefile.am,
4198 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4199 unused/ui/Makefile.am, unused/vga/Makefile.am,
4200 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4201 automake stuff from "inert" subdirs. And there was much rejoicing.
4203 * Makefile.am, NEWS, configure.in: Stuff
4205 * ChangeLog: removing auto-generated file
4207 * cygconf: Added instructions for mingw32 build
4209 * Makefile.am: renamed INSTALL to installation.txt
4211 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4213 * mingw32.txt: Added instructions for mingw32 build
4215 * configure.in: Enable assembly under mingw32
4217 2001-10-12 Bradley Bell <btb@icculus.org>
4219 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4221 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4222 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4223 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4224 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4225 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4226 to __DJGPP__, since it's built-in.
4228 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4230 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4231 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4235 2001-10-12 Bradley Bell <btb@icculus.org>
4237 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4239 * Makefile.am: make sure cygconf gets archived
4241 * configure.in: Increment version number in preparation for release
4243 * configure.in: Fix detection of opengl
4245 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4246 cygconf, arch/Makefile.am, arch/include/joy.h,
4247 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4248 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4249 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4250 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4251 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4252 Vastly improved compilability.
4254 2001-10-11 Bradley Bell <btb@icculus.org>
4256 * Makefile.am: Added macros/sdl.m4
4258 * autogen.sh: Added macros/sdl.m4
4260 2001-10-09 Bradley Bell <btb@icculus.org>
4262 * main/vers_id.h: Added DESCENT_VERSION constant
4264 * main/inferno.c: Added command-line help.
4266 * include/ogl_init.h: opengl improvments (following d1x changes)
4268 2001-10-07 Bradley Bell <btb@icculus.org>
4270 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4271 arch/ogl/Makefile.am: Remove duplicate headers.
4273 2001-08-02 Thimo Neubauer <thimo@debian.org>
4275 * mem/mem.c: totally crippled the memory manager because it does
4276 not make sense for non-DOS-systems and it would have been too
4277 complicated to get it 64bit clean
4279 2001-06-19 Bradley Bell <btb@icculus.org>
4281 * cvshowto.txt: updated anonymous password
4283 2001-02-08 Bradley Bell <btb@icculus.org>
4285 * COPYING, license.txt: Added d1x license
4287 2001-02-01 Bradley Bell <btb@icculus.org>
4289 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4291 2001-01-31 Bradley Bell <btb@icculus.org>
4293 * configure.in, arch/include/mouse.h, include/pstypes.h,
4294 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4296 * main/polyobj.c: fix typo
4298 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4299 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4300 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4301 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4302 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4303 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4304 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4305 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4306 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4307 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4308 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4309 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4310 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4311 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4312 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4313 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4314 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4315 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4316 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4317 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4318 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4319 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4320 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4321 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4322 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4323 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4326 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4327 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4328 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4329 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4332 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4335 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4336 cross-compiling, and cygwin fixes
4338 2001-01-30 Bradley Bell <btb@icculus.org>
4340 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4341 include/pstypes.h, include/strutil.h, main/Makefile.am,
4342 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4343 needs --without-assembler and --without-network to compile
4345 2001-01-29 Bradley Bell <btb@icculus.org>
4347 * configure.in, main/Makefile.am: Fixes to build system
4349 * main/kconfig.c: fix for non-linux joysticks
4351 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4352 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4353 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4354 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4355 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4356 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4357 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4358 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4359 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4360 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4362 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4363 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4364 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4365 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4366 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4367 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4370 * arch/dos/include/joy.h, arch/dos/include/key.h,
4371 arch/dos/include/mouse.h: Unified input headers.
4373 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4375 2001-01-28 Bradley Bell <btb@icculus.org>
4377 * conf.h.in, configure.in, arch/Makefile.am,
4378 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4379 arch/include/key.h, main/Makefile.am: More header unification...
4381 * main/newdemo.c: Added <ctype.h>
4383 * arch/include/event.h, arch/include/joy.h: unified input headers.
4385 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4386 OpenGL now uses SDL-GL instead of gii
4388 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4390 2001-01-25 Bradley Bell <btb@icculus.org>
4392 * autogen.sh: use "set -e" so execution stops if something goes
4395 2001-01-24 Bradley Bell <btb@icculus.org>
4399 * Makefile.am: Add ChangeLog to dist
4403 2001-01-24 Bradley Bell <btb@icculus.org>
4405 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4407 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4408 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4411 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4412 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4413 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4414 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4415 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4416 arch/Makefile.am, arch/dos/Makefile.am,
4417 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4418 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4419 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4420 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4421 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4422 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4423 unused/Makefile.am, unused/bios/Makefile.am,
4424 unused/lib/Makefile.am, unused/novga/Makefile.am,
4425 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4426 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4427 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4428 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4429 make dist, VPATH builds, ...
4431 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4432 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4433 arch/dos/Makefile.in, arch/linux/Makefile.in,
4434 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4435 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4436 misc/Makefile.in, texmap/Makefile.in: cruft removal
4438 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4441 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4443 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4445 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4448 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4449 added -grabmouse option
4451 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4452 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4453 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4454 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4455 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4456 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4457 main/songs.c, misc/args.c: changed args_find to FindArg
4459 2001-01-22 Bradley Bell <btb@icculus.org>
4461 * configure, main/Makefile.am, main/Makefile.in: configuration
4464 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4465 fix compiler warnings w/opengl
4467 * include/console.h: ggi support
4469 * arch/linux_init.c: svgalib support
4471 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4472 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4473 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4474 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4475 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4476 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4479 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4481 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4482 main/render.c: fix warnings and enable NDEBUG *
4483 arch/svgalib_init.c: svgalib support
4485 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4487 * main/kconfig.c: joystick support
4489 2001-01-21 Bradley Bell <btb@icculus.org>
4491 * cvshowto.txt: new file, taken from d1x webpage
4493 * AUTHORS, README: Taking over as maintainer of d2x
4495 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4497 2001-01-20 Bradley Bell <btb@icculus.org>
4499 * configure, configure.in: Turned -Werror back off by default
4501 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4502 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4503 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4504 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4505 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4506 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4507 main/laser.c, main/multi.c, main/network.c, main/network.h,
4508 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4509 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4510 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4511 warnings, for non-OpenGL on linux, anyway...
4513 2001-01-19 Bradley Bell <btb@icculus.org>
4515 * copying: remove duplicate file
4517 * Import of d2x-0.0.9-pre1
4519 * Import of d2x-0.0.8