1 2003-10-12 Bradley Bell <btb@icculus.org>
3 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
4 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
7 2003-10-12 Aaron Plattner <plattner@caltech.edu>
9 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
10 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
11 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
12 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
13 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
14 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
15 arch/win32/ipx_win.c, arch/win32/winnet.c,
16 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
17 main/multi.h, main/network.c: add IPv4 multicasting support
19 2003-10-11 Bradley Bell <btb@icculus.org>
21 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
23 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
24 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
25 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
26 main/weapon.h: lots of shareware and oem fixes
28 2003-10-10 Bradley Bell <btb@icculus.org>
30 * arch/win32/winnet.c: fixed stupid win32 network bug
32 2003-10-10 Bradley Bell <btb@icculus.org>
34 * main/piggy.c: increased D1_MAX_TMAP_NUM
36 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
38 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
39 which are animated in d2, refactorizes d1 texture reading
41 2003-10-10 Bradley Bell <btb@icculus.org>
43 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
44 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
45 main/collide.h, main/compbit.h, main/config.h, main/console.c,
46 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
47 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
48 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
49 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
50 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
51 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
52 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
53 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
54 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
55 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
56 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
57 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
58 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
59 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
60 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
61 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
62 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
63 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
64 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
65 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
66 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
67 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
68 main/wall.h: comments/formatting
70 2003-10-09 Bradley Bell <btb@icculus.org>
72 * main/text.c: fix text when using old datafiles
74 * main/laser.h: comments/whitespace
76 * main/laser.c, main/weapon.c: fixed smart missiles and smart
77 mines w/shareware data
79 * include/DT_drawtext.h: deleted unused file
81 2003-10-08 Bradley Bell <btb@icculus.org>
83 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
85 * arch/win32/ipx_udp.c: use closesocket() instead of close()
87 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
88 main/menu.c: Disabled 'd2x keys' weapon selection
90 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
92 * main/object.h, main/multi.h: get rid of most warnings issued by
93 cpp-precomp of gcc from Mac OS X dev tools
95 2003-10-05 Bradley Bell <btb@icculus.org>
97 * NEWS, configure.ac: increment version number
99 * cfile/cfile.c: better handling of CRLF text files (when that is
102 * utilities/hogcreate.c, utilities/hogextract.c,
103 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
104 reading/writing files
106 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
107 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
110 2003-10-04 Bradley Bell <btb@icculus.org>
112 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
114 * main/netmisc.c: change byte to sbyte, comments/whitespace
116 2003-10-03 Bradley Bell <btb@icculus.org>
118 * cfile/cfile.c, main/config.c: fix win32 eof bug.
120 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
123 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
124 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
125 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
126 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
127 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
128 main/object.c, main/object.h, main/paging.c, main/player.h,
129 main/robot.h, main/segment.h, main/state.c, main/switch.c,
130 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
131 main/weapon.c, main/weapon.h: change byte to sbyte,
134 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
135 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
136 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
137 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
139 * configure.ac: better checking for timeval
141 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
143 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
144 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
145 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
146 arch/win32/winnet.c, configure.ac, include/byteswap.h,
147 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
148 main/multibot.c, main/network.c: Make network architecture
149 choosable from game menu, add support for UDP/IP on Mac OS X and
152 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
154 * include/byteswap.h: added macros for coping with alignment
157 2003-10-02 Bradley Bell <btb@icculus.org>
159 * main/multi.h: added padding to little-endian version of
162 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
164 * main/netmisc.c: delete duplicate function
166 2003-10-01 Bradley Bell <btb@icculus.org>
168 * main/bm.c: make sure d1_texture_indices gets freed between
171 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
173 * main/piggy.h: fix size of d1 shareware descent.pig
175 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
177 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
178 main/gameseq.c, main/piggy.c: fix loading of d1 texture
179 replacements for non-animated textures
181 2003-08-02 Matthew Mueller <donut@dakotacom.net>
183 * main/controls.c: use fixed 20fps wiggle
185 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
187 * Makefile.am, debian/changelog.in, debian/control,
188 debian/d2x-common.dirs, debian/d2x-common.install,
189 debian/d2x-common.manpages, debian/d2x-gl.files,
190 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
191 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
192 utilities/Makefile.am, utilities/hogcreate.1,
193 utilities/hogextract.1, utilities/mvlcreate.1,
194 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
195 add man pages, distribute utility programs in new d2x-common deb
197 * rpm/d2x.spec.in: updated rpm spec file
199 2003-08-02 Bradley Bell <btb@icculus.org>
201 * cfile/cfile.c: update raw_position in cfputc and cfputs
203 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
205 * main/piggy.c: make error message more friendly
207 * main/piggy.c: simplify copying of bitmap flags
209 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
212 * cfile/cfile.c: revert to always using custom fgets
214 * main/endlevel.c, main/mission.c: handle missing exit sequence
215 components gracefully
217 * main/playsave.c: comments
219 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
221 * cfile/cfile.c: update raw_position in cfwrite
223 * main/network.c: comments/formatting
225 2003-06-22 Bradley Bell <btb@icculus.org>
227 * cfile/cfile.c: use standard fgets for non-archive files
229 * main/movie.c: use con_printf for missing movie warning
231 2003-06-18 Bradley Bell <btb@icculus.org>
233 * main/movie.c: fixed cfile conversion of movielib code
235 * main/console.c, main/hud.c: strip out colors, etc when printing
238 * include/u_mem.h: fix NDEBUG calloc macro
240 2003-06-15 Bradley Bell <btb@icculus.org>
242 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
245 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
246 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
247 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
248 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
249 main/scores.c, main/state.c, main/text.c, misc/args.c,
250 misc/strio.c: convert file i/o to cfile
252 2003-06-14 Bradley Bell <btb@icculus.org>
254 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
255 writing and other modes besides "rb" (mostly taken from
258 2003-06-09 Bradley Bell <btb@icculus.org>
260 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
263 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
264 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
267 2003-06-07 Taylor Richards <taylor@icculus.org>
269 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
271 2003-06-07 Bradley Bell <btb@icculus.org>
273 * main/console.c: fix non-console build
275 * main/gamesave.c: comments
277 * main/bm.c: remove redundant break
279 2003-06-06 Bradley Bell <btb@icculus.org>
281 * main/gauges.c, main/kconfig.c: comments/formatting
283 * console/.cvsignore: added .cvsignore
285 * main/console.c: can't write to console after it's closed
287 2003-06-05 Bradley Bell <btb@icculus.org>
289 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
290 console/internal.c, console/internal.h, include/CON_console.h,
291 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
292 finish console conversion away from SDL
294 2003-06-04 Bradley Bell <btb@icculus.org>
296 * console/CON_console.c, include/CON.console.h, include/console.h,
297 main/console.c, main/game.c: console conversion to native gr,
300 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
301 put prototype for gr_bm_bitblt in gr.h
303 2003-06-03 Bradley Bell <btb@icculus.org>
305 * console/CON_console.c, console/DT_drawtext.c,
306 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
307 main/console.c: use native fonts for console
309 * main/playsave.c: use shorts for short data
311 2003-06-02 Bradley Bell <btb@icculus.org>
313 * configure.ac, main/console.c: set console background, fix
316 2003-06-01 Bradley Bell <btb@icculus.org>
318 * Makefile.am, arch/sdl/event.c, configure.ac,
319 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
320 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
321 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
322 main/gamerend.c: added console code (from SDL_console)
324 2003-05-30 Bradley Bell <btb@icculus.org>
326 * README: minor update
328 2003-05-28 Bradley Bell <btb@icculus.org>
330 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
335 2003-06-06 Bradley Bell <btb@icculus.org>
337 * main/kconfig.c: fix crash in control menus
339 * main/gauges.c: force cockpit redraw in opengl
341 * main/gamerend.c: move ogl swap, so cockpit and console get
344 2003-06-01 Bradley Bell <btb@icculus.org>
346 * configure.ac, libmve/mveplay.c: define struct timeval if needed
350 2003-05-12 Bradley Bell <btb@icculus.org>
352 * configure.ac: increment version number
354 * main/bm.c: use con_printf for exit model warnings
356 * configure.ac: must check for timespec after setting -mno-cygwin
358 * main/inferno.c: added -nohogdir and -userdir options
360 * NEWS, main/titles.c: use briefings with no extension
364 2003-04-30 Bradley Bell <btb@icculus.org>
366 * configure.ac: have to include time.h when checking for nanosleep
368 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
371 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
372 increment version number
374 * main/Makefile.am: make dist fix
378 2003-04-29 Bradley Bell <btb@icculus.org>
380 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
383 2003-04-24 Bradley Bell <btb@icculus.org>
385 * configure.ac: increment version number
387 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
390 2003-04-24 Ingo van Lil <inguin@gmx.de>
392 * main/render.c: fix misspellings of NDEBUG
396 2003-04-14 Bradley Bell <btb@icculus.org>
398 * cfile/cfile.c: prefer files from d2 hog over d1 hog
400 2003-04-11 Bradley Bell <btb@icculus.org>
402 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
407 2003-04-11 Bradley Bell <btb@icculus.org>
409 * libmve/mveplay.c: use _sleep instead of sleep on win32
411 * Makefile.am, README, README.utils, arch/sdl/digi.c,
412 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
413 include/cfile.h, include/error.h, libmve/Makefile.am,
414 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
415 main/endlevel.h, main/playsave.c, misc/fileutil.c:
416 utilities/Makefile.am: comments/formatting/dist problems
418 * configure.ac: use different defines for os x
420 2003-04-07 Bradley Bell <btb@icculus.org>
422 * include/error.h, misc/error.c: put some old stuff back in,
423 eliminate duplicate error messages
425 * main/text.c: don't die on text not found
428 * main/inferno.c: print some useful info if hog not found, allow
429 -help to work if no text available
431 2003-04-07 Steffen Pohle <stpohle@gmx.net>
433 * arch/linux/Makefile.am: revert to previous version, so linux
436 2003-04-03 Bradley Bell <btb@icculus.org>
438 * main/endlevel.c: fixed exit model scheme yet again
440 2003-04-02 Bradley Bell <btb@icculus.org>
442 * misc/error.c: call Int3 on Assert
444 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
447 * main/wall.c: don't die when trying to toggle nonexistent
448 segment... vertigo level 10 is buggy!
450 * main/gamemine.c: comments/formatting
452 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
454 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
455 main/inferno.c: Allow use of 22K sound samples
457 2003-03-29 Bradley Bell <btb@icculus.org>
459 * arch/ogl/gr.c: default to bitmapped reticle
461 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
462 main/polyobj.c: rewrote endlevel stuff to reread exit model info
465 * arch/sdl/joy.c: fixed text seen for hats in control config
468 2003-03-28 Bradley Bell <btb@icculus.org>
470 * main/bm.c: heh, model nums in vertigo are hardcoded,
471 N_D2_POLYGON_MODELS can't change
473 * configure.ac, include/d1x.xpm, include/descent.xpm,
474 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
477 2003-03-27 Bradley Bell <btb@icculus.org>
479 * main/text.h: fixed text references for hat directions
481 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
483 2003-03-26 Bradley Bell <btb@icculus.org>
485 * main/playsave.c: make d2x keys backward compatible
487 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
489 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
492 2003-03-26 Bradley Bell <btb@icculus.org>
494 * main/piggy.c: fix crash when d1 data not present
496 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
497 read/write from plr file
499 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
500 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
501 added escort.h header
503 2003-03-25 Bradley Bell <btb@icculus.org>
505 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
506 D1_PIGFILE ("descent.pig") macro
508 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
509 models from d1 pig file
511 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
512 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
513 really) from d1 pig file
515 2003-03-23 Bradley Bell <btb@icculus.org>
517 * main/bm.c: stop extra robots from overwriting exit models
519 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
520 texture list doesn't get full
522 * main/bm.c: fix mem leak when reading extra robots
524 2003-03-21 Bradley Bell <btb@icculus.org>
526 * main/menu.c: Added option to set movie resolution (mostly works)
528 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
530 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
531 replacement functions to piggy.c
533 * main/gameseq.c: attempt to support mac d1 descent.pig
535 * main/bm.c: fix mem leak
537 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
538 files, both d1 and d2 oem briefing where showed
540 * main/inferno.c, main/movie.c: Change the default movie
541 resolution to "high", implement the option -lowresmovies
543 2003-03-20 Bradley Bell <btb@icculus.org>
545 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
547 * main/piggy.c: comments
549 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
551 * main/gameseq.c: delete duplicate function
553 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
555 2003-03-19 Bradley Bell <btb@icculus.org>
557 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
558 (cddb discid) support
560 * arch/sdl/digi.c, main/kludge.c: implemented
561 digi_link_sound_to_object3 for looping sounds, other looping stuff
563 * arch/sdl/gr.c: removing dependencies on stuff in main/
565 * arch/linux/Makefile.am, arch/linux/init.c,
566 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
567 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
568 other header cleanups
570 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
572 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
574 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
575 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
576 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
577 load d1 textures for d1 levels
579 2003-03-19 Bradley Bell <btb@icculus.org>
581 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
582 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
583 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
584 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
587 * README: added some OS X info
589 2003-03-17 Bradley Bell <btb@icculus.org>
591 * main/newdemo.c: simplify DEMO_FILENAME macro
593 * main/console.c, main/game.c: enable experimental console support
595 * main/gamerend.c: fixed location of fps meter in multi
597 2003-03-16 Bradley Bell <btb@icculus.org>
599 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
600 also look in shared data dir for demos
602 * main/newdemo.c, main/newdemo.h: comments/formatting
604 2003-03-15 Christopher Thielen <chris@luethy.net>
606 * main/kludge.c: set CDROM_dir back to "." - tricks game into
607 thinking d2 cd is always present
609 2003-03-15 Bradley Bell <btb@icculus.org>
611 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
614 * arch/sdl/rbaudio.c: formatting, enabled volume control under
617 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
618 gr_init. don't really know why this works, though
620 2003-03-14 Bradley Bell <btb@icculus.org>
622 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
624 * unused/bios/rbaudio.h: removed duplicate file
626 2003-03-14 Christopher Thielen <chris@luethy.net>
628 * arch/sdl/rbaudio.c: stop cd audio when exiting
630 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
632 * main/gamecntl.c: add comments to the "only matt knows" cheats
634 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
636 * main/gamemine.c: formatting, better texture conversion for d1
639 2003-03-14 Bradley Bell <btb@icculus.org>
641 * main/piggy.c: must swap all mac version pigfiles
643 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
644 main/multi.c: formatting, minor cleanups
646 * 2d/rle.c: need to swap line_size on bigendian machines
648 * main/mission.c, main/mission.h: detect mac full version hogfile
650 2003-03-13 Bradley Bell <btb@icculus.org>
652 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
653 added joy/mouse sensitivity slider, increased range to 16, and
656 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
659 * arch/linux/Makefile.am: removed extra backslash
661 * TODO, installation.txt: updated some documentation
663 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
664 menu, with maxfps option
666 2003-03-12 Bradley Bell <btb@icculus.org>
668 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
670 * arch/linux/alsadigi.c, arch/linux/findfile.c,
671 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
672 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
673 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
674 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
675 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
676 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
677 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
678 arch/linux/include/music.h, arch/linux/include/serial.h,
679 arch/linux/include/ukali.h: formatting
681 2003-03-11 Chris Arena <ccarena@cox.net>
683 * main/menu.c: fixed brightness slider
685 2003-03-01 Bradley Bell <btb@icculus.org>
687 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
688 robots and animated bitmaps work, but colors are messed up
690 2003-02-28 Bradley Bell <btb@icculus.org>
692 * main/player.h: whitespace
694 * main/automap.c, main/cntrlcen.c, main/collide.c,
695 main/gamerend.c: use Builtin_mission_num instead of 0 (if
696 descent.hog is present, d1 becomes mission 0)
698 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
699 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
700 arch/win32/winnet.c: MinGW compiles with network enabled again,
701 but still doesn't work
705 2003-02-28 Bradley Bell <btb@icculus.org>
707 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
708 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
711 2003-02-27 Bradley Bell <btb@icculus.org>
713 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
714 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
715 main/network.c, main/network.h: noted that hoard.ham is only needed
716 for multiplayer HOARD games, and should not be equated with
717 "vertigo". put HoardEquipped() back in network.c.
719 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
720 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
721 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
722 use timer_delay instead of d_delay
724 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
726 * main/render.c: added replacement qsort for solaris
728 2003-02-26 Bradley Bell <btb@icculus.org>
730 * main/gamemine.c: texture conversion for d1 shareware
732 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
734 * main/gamemine.c: better texture conversion for d1 levels
736 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
738 * main/kconfig.c: fix joystick support under MinGW
740 2003-02-26 Bradley Bell <btb@icculus.org>
742 * main/playsave.c: fix swapping glitch
744 * configure.ac, readme.txt: clean stuff up, getting ready for
747 * main/titles.c: begin support for rendering spinning robots in
750 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
753 * main/gamemine.c: load d1 shareware levels!
755 2003-02-25 Bradley Bell <btb@icculus.org>
759 * autogen.sh: add warning about old auto* versions, use
762 2003-02-24 Bradley Bell <btb@icculus.org>
764 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
765 briefings mostly working
766 * main/movie.c, main/titles.c: fixed some more briefing glitches
768 2003-02-23 Bradley Bell <btb@icculus.org>
770 * main/movie.c: fixed crash when using shareware data files
772 * arch/sdl/digi.c: fix crash on non-existent sounds
773 (i.e. shareware data)
775 2003-02-22 Bradley Bell <btb@icculus.org>
777 * main/titles.c: fixed fullscreen toggle in briefings
779 2003-02-21 Bradley Bell <btb@icculus.org>
781 * configure.ac: check for mingw when enabling nasm
782 * main/playsave.c: enable loading player files of either byte
785 2003-02-20 Bradley Bell <btb@icculus.org>
787 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
788 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
789 #343, not "rest of solution to bug #344"
790 * arch/sdl/timer.c, include/timer.h: revert to more accurate
792 * main/kludge.c: partial solution to bug #344
793 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
794 * compilerdefs.txt: added linux/mips info
795 * ChangeLog: clean up changelog
797 2003-02-19 Bradley Bell <btb@icculus.org>
799 * libmve/mveplay.c: os x needs nanosleep prototype.
801 2003-02-18 Bradley Bell <btb@icculus.org>
803 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
804 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
805 to disable/enable audio
806 * libmve/: mve_main.c, mveplay.c: bigendian fixes
807 * main/: movie.h, titles.c: make sure movie's palette is set before
808 writing briefing text. Fixes bug #359
809 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
811 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
812 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
814 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
816 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
817 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
818 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
820 * include/libmve.h: blah
822 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
824 * main/render.c: 2nd attempt to fix solaris qsort bug
826 2003-02-18 Bradley Bell <btb@icculus.org>
828 * configure.ac, include/pstypes.h: put alignment detection in
831 2003-02-17 Bradley Bell <btb@icculus.org>
833 * Makefile.am, README.utils, configure.ac, include/libmve.h,
834 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
835 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
836 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
837 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
838 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
839 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
840 moved mve stuff to separate subdir
841 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
842 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
843 mve code. Fixes (at least) bugs #41, #348, and #350.
845 2003-02-14 Bradley Bell <btb@icculus.org>
847 * main/Makefile.am: no more Makefile.mveplay. again
848 * main/mveplay.c: typo
850 2003-02-13 Bradley Bell <btb@icculus.org>
852 * utilities/mvlextract.c: uint -> unsigned int
853 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
854 standalone mveplayer, win32 support
855 * main/movie.c: random bugfixes, win32 support
856 * arch/sdl/Makefile.am: formatting
857 * configure.ac: disable networking on mac/win for now
858 * main/newmenu.c: comments
860 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
862 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
863 redundant swap functions.
865 2003-02-13 Bradley Bell <btb@icculus.org>
867 * ChangeLog: update changelog
869 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
871 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
872 polymodel alignment issues.
874 2003-02-13 Bradley Bell <btb@icculus.org>
876 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
877 fix various little bugs
878 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
879 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
880 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
882 * README.utils: new file
883 * main/: mve_main.c, mveplay.c: more movie fixes
884 * README: updated README
885 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
887 2003-02-12 Bradley Bell <btb@icculus.org>
889 * utilities/mvlextract.c: bigendian mvl support
890 * main/mveplay.c: formatting, stuff
891 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
892 truecolor mve support, standalone mveplayer
893 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
894 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
895 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
898 2003-01-22 Bradley Bell <btb@icculus.org>
900 * include/: interp.h, interp.h: restore prototype for
901 swap_polygon_model_data
903 2003-01-21 Bradley Bell <btb@icculus.org>
905 * main/piggy.c: use memcpy to avoid alignment problem
906 * compilerdefs.txt: updated some defs, added sunos/sparc
908 2003-01-15 Bradley Bell <btb@icculus.org>
910 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
911 * main/gamemine.c: attempting to support d1 shareware
912 * compilerdefs.txt: update defs
914 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
916 * main/mveplay.c: fix several bugs, comments, formatting.
918 2003-01-15 Bradley Bell <btb@icculus.org>
920 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
921 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
922 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
923 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
925 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
928 2003-01-11 Bradley Bell <btb@icculus.org>
930 * main/: mission.c, mission.h: attempt to support d1 for mac
932 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
935 2003-01-09 Bradley Bell <btb@icculus.org>
937 * main/movie.c: use ifdef around gr_toggle_fullscreen
939 2003-01-07 Bradley Bell <btb@icculus.org>
941 * Makefile.am, descent.msn, installation.txt, main/mission.c,
942 main/mission.h: don't need .msn file for descent.hog anymore
945 2003-01-06 Bradley Bell <btb@icculus.org>
947 * main/mission.h, main/mission.c: comments
948 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
951 2003-01-03 Bradley Bell <btb@icculus.org>
953 * utilities/: txb2txt.c, txt2txb.c: remove old files
954 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
955 * main/polyobj.c: attempt to make read_model_file
957 * main/menu.c: move vertigo text
959 2003-01-02 Bradley Bell <btb@icculus.org>
961 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
962 main/polyobj.h: cleanup alignment changes
963 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
964 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
965 main/object.h: fix alignment issues on sparc
966 * cvshowto.txt: update cvs info
968 * 2d/rle.c: make rle_swap handle RLE_BIG
970 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
972 * main/render.c: workaround solaris qsort bug
974 2003-01-01 Steffen Pohle <stpohle@gmx.net>
976 * arch/linux/linuxnet.c, arch/linux/ukali.c,
977 arch/linux/include/ukali.h, main/inferno.c: enabled kali
978 * arch/linux/Makefile.am: enabled linux joystick, kali
979 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
980 arch/sdl/event.c: enabled linux joystick
982 2002-12-31 Bradley Bell <btb@icculus.org>
984 * main/gamemine.c: simplified warning msg
985 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
986 * main/render.h: fix compiler warning
988 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
990 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
992 2002-12-24 Bradley Bell <btb@icculus.org>
994 * main/mission.c: fixes an infinite loop which was caused by d2x
995 thinking d2demo was a descent 1 mission
997 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
999 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1001 2002-12-24 Bradley Bell <btb@icculus.org>
1003 * main/render.c: comments
1005 2002-10-30 Bradley Bell <btb@icculus.org>
1007 * main/inferno.c: add help for -hogdir option
1008 * main/inferno.c: added -hogdir option
1010 2002-10-28 Bradley Bell <btb@icculus.org>
1012 * main/: inferno.c, menu.c: enabled Vertigo displays
1013 * include/3d.h: typo
1015 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1017 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1018 main/netmisc.c, main/network.c: simplify and eliminate redundant
1021 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1023 * maths/fixc.c: fix infinite loop in quad_sqrt.
1024 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1025 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1027 2002-10-12 Bradley Bell <btb@icculus.org>
1029 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1031 2002-10-11 Bradley Bell <btb@icculus.org>
1033 * main/hud.c: make hud_message work correctly
1034 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1036 * main/network.c: formatting, small fixes
1038 2002-10-10 Bradley Bell <btb@icculus.org>
1040 * main/netmisc.h: no swap_object for little-endian
1041 * main/: netmisc.h, network.c: use macros to simplify network
1043 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1045 * main/inferno.c: enable loading screen for mac shareware with
1047 * main/netmisc.c: whitespace
1048 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1050 * main/hud.c: whitespace
1051 * configure.ac: remove shareware build, add macdata build
1052 * main/songs.c: whitespace
1053 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1054 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1056 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1059 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1061 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1062 comments, formatting, etc.
1063 * iff/iff.c: fix bigendian iff loading.
1065 2002-10-03 Bradley Bell <btb@icculus.org>
1067 * utilities/txb2tex.c: typo
1068 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1069 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1071 * arch/sdl/mouse.c: whitespace
1073 2002-09-19 Bradley Bell <btb@icculus.org>
1075 * main/kconfig.c: fix a oops, add old logs
1076 * main/kconfig.c: support for >3 mouse buttons
1078 2002-09-18 Bradley Bell <btb@icculus.org>
1080 * include/gr.h: fix palette swap define
1082 2002-09-14 Bradley Bell <btb@icculus.org>
1084 * main/titles.c: load hires briefing screen if lores doesn't exist
1085 (i.e. vertigo) and MenuHires=0
1087 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1089 * main/: multi.h, network.h: pack some structures for ipx
1092 2002-09-14 Bradley Bell <btb@icculus.org>
1094 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1095 and load_endlevel_data() to expect newline-terminated strings, fix
1096 load_game_data to read null-terminated string for
1099 2002-09-07 Bradley Bell <btb@icculus.org>
1101 * main/newmenu.c: added error message
1102 * main/menu.h: enable -nohires with mac shareware
1103 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1104 * 2d/font.c: enable 0/255 palette swap for fonts
1105 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1107 * 2d/2dsline.c: fix ogl blooper
1109 2002-09-05 Bradley Bell <btb@icculus.org>
1111 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1113 * include/strutil.h: need string.h for strcasecmp
1114 * include/rle.h: okay, maybe it needs to be this way
1115 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1116 * 2d/scalec.c: more stuff from d2src
1117 * 2d/rle.c: more stuff from d2src, formatting
1118 * 2d/font.c: useless cruft
1119 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1120 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1123 2002-09-04 Bradley Bell <btb@icculus.org>
1125 * include/grdef.h: fix compiler warnings
1126 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1127 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1129 * main/game.c: we want the mac ibitblt for everything but dos and
1131 * main/texmerge.c: these routines are in tmerge.c
1132 * main/credits.c: enable credits for mac and oem data
1133 * main/bm.c: use either exit.ham or exit.pofs
1134 * include/ibitblt.h: enable some more code from d2src
1135 * include/gr.h: enable mac ubitblt_double
1136 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1137 * include/grdef.h: moved some inline asm from linear.h
1138 * 2d/ibitblt.c: brought in line with original d2 version
1139 * 2d/bitblt.c: reverted to original d2 version of this file, then
1140 added d1x enhancements
1141 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1142 * 2d/linear.h: moved these back to their original locations
1144 * main/mveplay.c: close some memory holes, speed up palette loading
1145 * main/movie.c: added fullscreen toggle while playing movies
1146 * main/inferno.c: comment out -superhires help text (always on)
1147 * include/timer.h: added approx_fsec_to_usec macro
1148 * arch/sdl/joy.c: fix compiler warning
1150 2002-09-01 Bradley Bell <btb@icculus.org>
1152 * main/network.c: oops
1153 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1154 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1155 timer_get_fixed_seconds
1158 2002-08-31 Bradley Bell <btb@icculus.org>
1160 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1162 * main/multi.h: network endian stuff
1163 * 2d/font.c, include/gr.h: fast file i/o for font headers
1164 * arch/win32/arch_ip.cpp: unused file
1165 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1166 bigendian networking fixes
1167 * main/menu.c: make net menu more accurate, also make superhires
1169 * include/pstypes.h: better to have __pack__ all the time, I think.
1170 needed for networking, e.g.
1171 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1173 * arch/win32/Makefile.am: unused file
1176 2002-08-30 Bradley Bell <btb@icculus.org>
1178 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1179 * main/: newmenu.h, titles.c: formatting
1180 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1181 main/multi.h: networking works, finally
1182 * TODO: added TODO file
1183 * arch/linux/arch_ip.cpp: unused fine
1184 * README: network sorta working
1185 * main/: Makefile.am, multi.c, network.c, network.h: more
1187 * main/menu.c: load builtin mission correctly
1188 * main/inferno.c: documentation
1189 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1191 * main/Makefile.mveplay: don't need no more
1193 2002-08-29 Bradley Bell <btb@icculus.org>
1195 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1196 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1197 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1199 * include/ipx_drv.h: more network fixing
1200 * arch/linux/include/ipx_drv.h: more network fixing
1201 * include/ipx.h: formatting
1202 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1203 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1204 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1205 main/inferno.c: fixed networking fuck-up?
1206 * Makefile.am: moved mingw info to README
1207 * README, mingw32.txt: moved mingw info to README
1209 2002-08-27 Bradley Bell <btb@icculus.org>
1211 * utilities/mvlextract.c: allow specifying file to extract
1212 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1214 * utilities/hogextract.c: allow specifying file to extract
1215 * main/mission.c: Have to get mission_num _after_ promoting...
1216 * main/: gameseq.c, titles.c: beginning d1 briefing support
1217 * descent.msn: beginning d1 briefing support
1218 * main/: titles.c, titles.h: d1-style mission briefings
1219 * main/piggy.h: whitespace
1220 * main/movie.c: beginning robot movie support, fall back on lo/hi
1221 res if hi/lo not available
1222 * main/mission.c: added Builtin_mission_num for builtin mission,
1223 D1Hogdir, d1-style mission briefings
1224 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1226 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1227 (for d1 missions that need d1 data)
1228 * 2d/ibitblt.c: whitespace
1230 2002-08-26 Bradley Bell <btb@icculus.org>
1232 * utilities/mvlcreate.c: oops
1233 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1235 * utilities/hogextract.c: added [v]iew option
1236 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1237 * main/titles.c: fix writable string, disable DumbAdjust thing
1238 * main/polyobj.h: whitespace
1239 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1241 * main/movie.c: read movies from AltHogDir, other fixes
1242 * main/: mission.c, mission.h: fix bug w/mission filename
1243 * main/gameseq.c: comments
1244 * main/digi.h: whitespace n stuff
1245 * include/mve_audio.h: added audio flag macros
1246 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1250 2002-08-23 Bradley Bell <btb@icculus.org>
1252 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1254 * Makefile.am: remove d2demo.mn2
1255 * cfile/cfile.c, include/cfile.h: add cfile_size function
1256 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1257 eliminate need for .mn2 files for oem and demo
1259 2002-08-22 Bradley Bell <btb@icculus.org>
1261 * main/bm.c: fix for vertigo
1262 * main/menu.h: make OEM menu pcx available
1263 * 2d/rle.c: merge with original d2 file
1264 * Makefile.am, configure.ac: let mission files get installed by
1267 2002-08-17 Bradley Bell <btb@icculus.org>
1269 * configure.ac: make FAST_FILE_IO the default on little-endian
1271 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1272 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1275 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1277 * main/: game.c, menu.c, mission.c: promote builtin missions.
1279 2002-08-15 Bradley Bell <btb@icculus.org>
1281 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1282 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1283 * utilities/.cvsignore: added cvsignore
1284 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1286 * main/piggy.c: mac data file loading
1287 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1288 transparency and swap 0/255 correctly for mac data files
1290 2002-08-13 Bradley Bell <btb@icculus.org>
1292 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1293 to utilities to avoid conflict with c++ std lib <utility>
1294 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1295 txt2txb.c: moved utility to utilities to avoid conflict with c++
1297 * Makefile.am, configure.ac: add utilities
1299 2002-08-09 Bradley Bell <btb@icculus.org>
1301 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1304 2002-08-08 Bradley Bell <btb@icculus.org>
1306 * main/inferno.c: comments
1307 * main/: newmenu.c, songs.c: mac demo datafile support
1308 * installation.txt: update
1309 * main/gamesave.c: use lowercase for consistency
1310 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1311 models for other than d2demo
1313 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1315 * main/gamemine.c: formatting, better d1 texture conversion
1316 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1317 main/mission.h: recognize .msn mission files.
1319 2002-08-07 Bradley Bell <btb@icculus.org>
1321 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1322 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1323 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1324 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1325 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1326 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1329 2002-08-06 Bradley Bell <btb@icculus.org>
1331 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1332 * main/Makefile.am: formatting
1333 * 2d/font.c: make gr_remap_font just reload the whole thing
1334 * configure.ac: formatting
1335 * Makefile.am: added d2demo.mn2
1336 * d2demo.mn2: mission file for shareware
1337 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1338 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1339 * main/sounds.h: shareware stuff, whitespace
1340 * main/: polyobj.c, polyobj.h: more fast i/o macros
1341 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1343 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1344 endlevel stuff to non-shareware, allow movies/endlevel for
1346 * main/cntrlcen.c: typo
1347 * main/bm.h: use global Piggy_hamfile_version
1348 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1349 macros, use global Piggy_hamfile_version
1350 * main/Makefile.am: terrain and movie stuff always used now
1351 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1353 * main/: gamemine.c, gamesave.c: load DMB levels
1354 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1355 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1357 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1359 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1361 2002-08-04 Bradley Bell <btb@icculus.org>
1363 * main/inferno.c: shareware stuff, formatting
1364 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1365 * arch/sdl/gr.c: don't need to set mode in gr_init
1367 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1369 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1371 * Makefile.am, descent.mn2: added mission file for descent 1
1373 2002-08-02 Bradley Bell <btb@icculus.org>
1375 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1376 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1377 main/piggy.h, misc/error.c: junk
1378 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1379 render.h, scores.c, scores.h, terrain.c: shareware stuff
1380 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1381 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1382 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1383 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1384 main/weapon.c, main/weapon.h: fast i/o macros
1386 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1388 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1389 main/gamemine.h, main/gamesave.c: load d1 levels
1391 2002-07-30 Bradley Bell <btb@icculus.org>
1393 * configure.ac: oops
1394 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1396 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1397 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1398 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1399 main/piggy.c, main/titles.c: support shareware datafiles!
1400 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1401 piggy.c: SHAREWARE fixes
1403 2002-07-29 Bradley Bell <btb@icculus.org>
1405 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1406 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1407 misc/fileutil.c: Portability - OS X support
1409 2002-07-27 Bradley Bell <btb@icculus.org>
1411 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1412 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1413 segment.h: portability
1414 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1415 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1416 main/wall.h: portabilization
1417 * 2d/font.c, include/gr.h: portability
1419 2002-07-26 Bradley Bell <btb@icculus.org>
1421 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1422 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1423 * main/player.c: foo
1424 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1425 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1426 misc/fileutil.h: portable file i/o utils
1427 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1428 writable string anymore... / formatting
1429 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1430 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1431 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1432 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1433 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1434 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1435 portable-izing file loading routines
1437 2002-07-24 Bradley Bell <btb@icculus.org>
1439 * main/mveplay.c: correctly play files with 16bit uncompressed
1440 audio, mem checking, etc
1441 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1444 2002-07-23 Bradley Bell <btb@icculus.org>
1446 * misc/Makefile.am: unused file
1447 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1448 main/sounds.h: remove experimental nmovie stuff
1449 * main/movie.c: add some debugging output
1451 2002-07-22 Bradley Bell <btb@icculus.org>
1453 * main/: console.c, state.c: simplified header
1454 * main/movie.c: enable mveplay audio
1455 * main/old/movie.c: moved to main/
1456 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1457 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1458 main/mvelib.c, main/mveplay.c: initial movie support
1459 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1460 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1461 include/ogl_init.h, include/pstypes.h, main/console.c,
1462 main/state.c, mem/mem.c: OS X stuff
1463 * configure.ac: OS X and movie stuff
1465 2002-07-19 Bradley Bell <btb@icculus.org>
1467 * compilerdefs.txt: OSX defs
1469 2002-07-18 Bradley Bell <btb@icculus.org>
1471 * main/inferno.c: use simpler rcs tags
1472 * autogen.sh: keep Changelog in cvs (and use --accum)
1473 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1474 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1475 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1476 main/songs.c: changed cdrom->rbaudio
1477 * include/rbaudio.h: moved to /include
1479 2002-07-17 Bradley Bell <btb@icculus.org>
1481 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1482 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1483 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1484 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1485 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1486 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1487 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1488 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1489 3d/setup.c: use simpler rcs tags
1494 2002-07-17 Bradley Bell <btb@icculus.org>
1496 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1497 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1498 * debian/rules: don't need readme's
1499 * debian/rules: move d1x license to COPYING, license clarifications
1500 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1501 license to COPYING, license clarifications
1502 * debian/rules: fix debian docs
1503 * debian/rules: fix debian manpages
1504 * debian/d2x-sdl.menu: fix debian menu
1505 * debian/rules: link to undocumented man page for debs
1506 * Makefile.am, configure.ac, debian/control, debian/copyright,
1507 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1508 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1509 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1512 2002-07-16 Bradley Bell <btb@icculus.org>
1514 * debian/: rules, changelog.in: deb stuff
1515 * configure.ac: cleaner nasm detection
1516 * debian/: changelog.in, control, rules: deb stuff
1517 * README, installation.txt: typos, stuff
1518 * configure.ac: better #defines
1519 * configure.ac: whitespace
1520 * configure.ac: better documentation
1521 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1522 SDL_JOYSTICK not needed
1523 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1524 * configure.ac: need higher SDL for joystick
1525 * debian/: control, rules: deb stuff
1526 * arch/sdl/joy.c: old junk
1527 * Makefile.am, configure.ac: automake updates
1528 * main/: inferno.c, text.c: don't use althogdir on non-unix
1529 * configure.ac: more autoconf updates
1530 * misc/strutil.c: better strrev
1531 * main/inferno.c: need limits.h on mingw also
1532 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1535 2002-04-19 Bradley Bell <btb@icculus.org>
1537 * main/network.c: let hoard.ham be a cfile
1538 * main/text.c: better error message when hog not found
1541 2002-03-23 Bradley Bell <btb@icculus.org>
1543 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1544 arch/sdl/Makefile.am: Use SDL joystick automatically
1545 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1547 2002-03-05 Bradley Bell <btb@icculus.org>
1549 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1552 2002-02-23 Bradley Bell <btb@icculus.org>
1554 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1555 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1556 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1557 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1558 main/editor/Makefile.am: moved includes to include
1559 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1560 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1561 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1562 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1564 * main/game.c: disabled cockpit for OGL, formatting
1565 * 2d/ibitblt.c: formatting
1567 2002-02-16 Bradley Bell <btb@icculus.org>
1569 * include/oldsdl.h: check for older macros
1570 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1571 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1572 allow older sdl versions
1574 2002-02-15 Bradley Bell <btb@icculus.org>
1576 * main/: automap.c, automap.h, inferno.c: automap resolution now
1578 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1579 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1580 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1581 win32/include/key_arch.h: never mind - that would be pointless
1582 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1583 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1584 win32/include/key_arch.h: copied files from d1x
1585 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1586 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1587 * main/multipow.c: need conf.h
1588 * arch/win32/Makefile.am: new file
1589 * include/pstypes.h: added u_int16_t (needed in base_ip)
1590 * arch/win32/arch_ip.cpp: copied from d1x
1592 2002-02-14 Bradley Bell <btb@icculus.org>
1594 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1595 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1596 main/netlist.c: Added hotkeys to toggle fullscreen mode
1597 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1598 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1599 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1600 reorder.h: Lotsa networking stuff from d1x
1602 2002-02-13 Bradley Bell <btb@icculus.org>
1604 * include/gr.h, main/game.c: Fullscreen toggle stuff
1605 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1607 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1608 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1611 2002-02-11 Bradley Bell <btb@icculus.org>
1613 * main/bm.c: use portable loader if bigendian
1614 * include/pstypes.h: don't define bool for c++
1615 * include/cfile.h: extern AltHogDir stuff
1616 * include/byteswap.h: use WORDS_BIGENDIAN
1617 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1618 * main/vers_id.h: added D2X_IVER
1619 * misc/args.c: don't use d1x.ini
1620 * Makefile.am: rpm stuff
1621 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1624 2002-02-09 Bradley Bell <btb@icculus.org>
1626 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1628 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1630 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1633 2002-02-06 Bradley Bell <btb@icculus.org>
1635 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1636 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1637 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1638 * debian/: changelog.in, control, copyright, d2x-gl.files,
1639 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1643 2002-02-02 Bradley Bell <btb@icculus.org>
1645 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1646 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1647 Enabled RELEASE option
1649 2002-01-31 Bradley Bell <btb@icculus.org>
1651 * Makefile.am, configure.ac: specify prerequisite versions of
1652 autoconf and automake
1654 2002-01-29 Bradley Bell <btb@icculus.org>
1656 * main/mission.c: RCS header added
1657 * main/inferno.c: update copyright date
1658 * main/mission.c: allow missions to be in AltHogDir
1659 * configure.ac: Display results of configure
1660 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1663 2002-01-28 Bradley Bell <btb@icculus.org>
1665 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1666 Data files now go in DATADIR/games/d2x, user files now go in
1669 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1671 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1672 files now go in ~/.d2x
1674 2002-01-24 Bradley Bell <btb@icculus.org>
1676 * configure.ac: fix nasm not found error message
1678 2002-01-18 Bradley Bell <btb@icculus.org>
1680 * configure.in: getting rid of old configure.in
1681 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1682 main/movie.c: Movie playing kludgey stuff
1683 * misc/args.c: formatting
1684 * main/inferno.c: allow -h for help
1685 * include/error.h: don't die on int3, unless -debug given
1686 * mingw32.txt: more stuff
1688 2001-12-29 Bradley Bell <btb@icculus.org>
1690 * Makefile.am: Got rid of thinking.txt
1691 * main/inferno.c: document -nomovies option
1693 2001-12-28 Bradley Bell <btb@icculus.org>
1695 * main/titles.c: formatting, put some code into place for rendering
1696 of robots during briefings
1698 2001-12-27 Bradley Bell <btb@icculus.org>
1702 2001-12-23 Craig Hadady <chadady@iglou.com>
1704 * 2d/rle.c: fixed bug in dummy array.
1706 2001-12-03 Bradley Bell <btb@icculus.org>
1708 * arch/sdl/init.c: fix formatting
1709 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1710 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1711 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1712 and sdl joystick stuff
1714 2001-11-30 Bradley Bell <btb@icculus.org>
1716 * thinking.txt: not needed
1718 2001-11-27 Bradley Bell <btb@icculus.org>
1720 * cygconf, mingw32.txt: use sdl from source on cygwin
1721 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1722 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1723 SDL_CFLAGS to CFLAGS
1725 2001-11-27 Bradley Bell <btb@icculus.org>
1729 2001-11-14 Bradley Bell <btb@icculus.org>
1731 * texmap/scanline.c: use optimization flags as texmap default
1732 * NEWS: mouse wheel, etc
1733 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1734 wheel to emulate 3rd axis
1735 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1736 * include/error.h: kludge to ungrab mouse when we hit an int3
1737 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1738 __ENV_MSDOS__ to __MSDOS__
1739 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1741 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1743 * arch/sdl/digi.c: implemented digi_set_volume
1744 * include/grdef.h, main/config.c, misc/d_io.c: change
1745 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1746 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1747 main/piggy.c: use MAKE_SIG
1748 * installation.txt: update
1749 * configure.ac: new file
1750 * arch/sdl/joydefs.c: #include pstypes.h
1751 * arch/sdl/init.c: SDL joystick stuff
1752 * acconfig.h: adjust MINGW defines
1753 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1754 controls menu now works
1756 2001-11-13 Bradley Bell <btb@icculus.org>
1758 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1760 * Makefile.am: New file
1761 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1763 * compilerdefs.txt: New file
1764 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1766 2001-11-12 Bradley Bell <btb@icculus.org>
1768 * main/playsave.c: load player files regardless of byte order of
1771 2001-11-11 Bradley Bell <btb@icculus.org>
1773 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1775 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1776 * NEWS: GL savegame thumbnails
1777 * acconfig.h, configure.in: make option for NMOVIES, default to off
1779 2001-11-09 Bradley Bell <btb@icculus.org>
1781 * main/state.c: Enabled savegame thumbnails under OpenGL
1782 * unused/pa_null/pa_enabl.h: remove duplicate header
1783 * misc/args.c: use d2x.ini for option file
1784 * mem/mem.c: Move mem_realloc inside the ifdef
1785 * main/menu.c: fix 640x400 menu text
1786 * main/inferno.c: added documentation
1787 * main/endlevel.c: fix warnings
1788 * arch/ogl/gr.c: Get rid of gl spew
1789 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1790 * acconfig.h: Define __SDL__ for mingw
1792 2001-11-08 Bradley Bell <btb@icculus.org>
1794 * 2d/font.c: free OGL font data when rereading
1795 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1796 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1797 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1798 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1799 main/weapon.h: Enabled shareware build, endlevel flythrough
1801 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1802 of use for shareware build
1803 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1805 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1807 2001-11-05 Bradley Bell <btb@icculus.org>
1809 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1811 * include/3d.h: Add comment
1813 2001-11-04 Bradley Bell <btb@icculus.org>
1815 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1817 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1819 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1820 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1821 main/hudmsg.h: Enable d1x-style hud_message
1822 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1823 * 2d/font.c: re-init ogl fonts after remapping colors.
1825 2001-11-02 Bradley Bell <btb@icculus.org>
1827 * misc/Makefile.am: remove byteswap.h (duplicate header)
1828 * 2d/font.c: fixed gr_remap_font, minor stuff
1829 * configure.in: take out -O2 if doing debug build
1830 * main/bm.c: formatting
1831 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1832 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1833 macros, get rid of functions
1835 2001-11-01 Bradley Bell <btb@icculus.org>
1837 * misc/byteswap.h: removed duplicate header
1839 2001-10-31 Bradley Bell <btb@icculus.org>
1841 * NEWS, main/automap.c: automap works in opengl
1842 * NEWS, configure.in: Added news
1843 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1844 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1845 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1846 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1847 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1848 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1849 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1850 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1851 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1853 2001-10-27 Bradley Bell <btb@icculus.org>
1855 * main/inferno.c: added some documentation
1857 2001-10-25 Bradley Bell <btb@icculus.org>
1859 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1861 * Makefile.am, configure.in, arch/Makefile.am,
1862 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1863 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1864 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1865 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1866 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1867 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1868 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1869 it's ugly, but It'll be easier to sync with d1x.
1870 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1871 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1872 main/editor/Makefile.am: attempt at support for editor, makefile
1874 * misc/d_delay.c: formatting fix
1875 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1876 tmappent.S, tmapppro.S: adding support for runtime selection of
1878 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1879 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1880 including multi.h and network.h, fix backslashes, fix compiler
1882 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1883 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1884 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1885 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1886 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1887 including multi.h and network.h, fix backslashes
1888 * include/pstypes.h: added typedef for u_int64_t on mingw
1889 * include/3d.h: added prototype for g3_uninit_polygon_model
1890 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1892 2001-10-24 Bradley Bell <btb@icculus.org>
1894 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1895 arch subdirs, as in d1x.
1896 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1897 earlier style until i understand automake 1.5 better. remove input
1899 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1900 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1901 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1902 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1903 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1904 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1905 Moved input stuff to arch subdirs, as in d1x.
1906 * NEWS, configure.in: blah blah
1908 2001-10-23 Bradley Bell <btb@icculus.org>
1910 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1911 * texmap/tmapppro.S: no need for #include <conf.h> here
1912 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1914 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1915 file. RCS header added
1916 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1917 #ifdef'ing out the whole file. RCS header added
1918 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1919 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1920 fixes. Now works with automake 1.5 and autoconf 2.52.
1921 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1922 mingw (-grabmouse now works on win32).
1923 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1924 These don't belong in cvs
1928 2001-10-20 Bradley Bell <btb@icculus.org>
1930 * 2d/font.c: Don't free unused variables...
1931 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1933 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1934 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1935 main/Makefile.am: make dist more sensible
1936 * Makefile.am: Kludge for linking on mingw
1938 2001-10-19 Bradley Bell <btb@icculus.org>
1940 * Makefile.am, configure.in, arch/win32/Makefile.am,
1941 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1942 * include/ipx_drv.h: Check for __MINGW32__
1943 * include/i86.h: Imported from d1x
1944 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1945 * arch/dos/modex.asm: Fixed %include
1946 * main/console.c: RCS headers added
1947 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1949 * Makefile.am, main/Makefile.am: Moved final link to top-level
1950 directory instead of main/
1951 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1952 __ENV_LINUX__ to __linux__
1953 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1954 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1955 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1956 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1957 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1958 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1959 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1960 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1961 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1962 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1964 * configure.in: add --enable-xploader, support arch/linux subdir,
1966 * main/inferno.c: conditionalize conf.h
1968 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1970 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1971 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1972 misc/fileutil.h: Partial application of linux/alpha patch.
1974 2001-10-19 Bradley Bell <btb@icculus.org>
1976 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1977 networking in line with d1x, moved some arch/linux_* stuff to
1979 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1980 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1981 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1982 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1984 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1985 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1986 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1987 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1988 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1989 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1990 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1991 linux/include/ukali.h: Brought linux networking in line with d1x,
1992 moved some arch/linux_* stuff to arch/linux/*
1993 * include/ipx_drv.h: Imported from d1x
1994 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1995 * main/ipx_drv.c: Imported from d1x
1996 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1997 main/network.h, main/Makefile.am: Trying to get network working on
1999 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2000 main/Makefile.am: build fixes
2001 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2002 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2003 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2004 starting to get net working.
2005 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2006 conditionalized min,max macros
2008 2001-10-18 Bradley Bell <btb@icculus.org>
2010 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2011 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2012 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2013 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2015 * 2d/2dsline.c: RCS headers added/changed
2016 * configure.in: fix NASMFLAGS bug
2017 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2020 2001-10-17 Bradley Bell <btb@icculus.org>
2022 * NEWS: Fixed the invulnerable robots bug!
2023 * main/collide.c: Fixed the invulnerable robots bug!
2025 2001-10-14 Bradley Bell <btb@icculus.org>
2027 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2030 2001-10-13 Bradley Bell <btb@icculus.org>
2032 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2033 arch/Makefile.am, arch/dos/Makefile.am,
2034 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2035 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2036 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2037 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2038 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2039 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2040 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2041 arch/win32/include/Makefile.am, iff/Makefile.am,
2042 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2043 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2044 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2045 unused/bios/Makefile.am, unused/lib/Makefile.am,
2046 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2047 unused/ui/Makefile.am, unused/vga/Makefile.am,
2048 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2049 automake stuff from "inert" subdirs. And there was much rejoicing.
2050 * Makefile.am, NEWS, configure.in: Stuff
2051 * ChangeLog: removing auto-generated file
2052 * cygconf: Added instructions for mingw32 build
2053 * Makefile.am: renamed INSTALL to installation.txt
2054 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2055 * mingw32.txt: Added instructions for mingw32 build
2056 * configure.in: Enable assembly under mingw32
2058 2001-10-12 Bradley Bell <btb@icculus.org>
2060 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2061 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2062 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2063 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2064 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2065 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2066 to __DJGPP__, since it's built-in.
2068 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2070 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2071 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2075 2001-10-12 Bradley Bell <btb@icculus.org>
2077 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2078 * Makefile.am: make sure cygconf gets archived
2079 * configure.in: Increment version number in preparation for release
2080 * configure.in: Fix detection of opengl
2081 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2082 cygconf, arch/Makefile.am, arch/include/joy.h,
2083 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2084 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2085 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2086 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2087 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2088 Vastly improved compilability.
2090 2001-10-11 Bradley Bell <btb@icculus.org>
2092 * Makefile.am: Added macros/sdl.m4
2093 * autogen.sh: Added macros/sdl.m4
2095 2001-10-09 Bradley Bell <btb@icculus.org>
2097 * main/vers_id.h: Added DESCENT_VERSION constant
2098 * main/inferno.c: Added command-line help.
2099 * include/ogl_init.h: opengl improvments (following d1x changes)
2101 2001-10-07 Bradley Bell <btb@icculus.org>
2103 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2104 arch/ogl/Makefile.am: Remove duplicate headers.
2106 2001-08-02 Thimo Neubauer <thimo@debian.org>
2108 * mem/mem.c: totally crippled the memory manager because it does
2109 not make sense for non-DOS-systems and it would have been too
2110 complicated to get it 64bit clean
2112 2001-06-19 Bradley Bell <btb@icculus.org>
2114 * cvshowto.txt: updated anonymous password
2116 2001-02-08 Bradley Bell <btb@icculus.org>
2118 * COPYING, license.txt: Added d1x license
2120 2001-02-01 Bradley Bell <btb@icculus.org>
2122 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2124 2001-01-31 Bradley Bell <btb@icculus.org>
2126 * configure.in, arch/include/mouse.h, include/pstypes.h,
2127 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2128 * main/polyobj.c: fix typo
2129 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2130 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2131 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2132 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2133 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2134 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2135 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2136 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2137 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2138 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2139 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2140 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2141 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2142 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2143 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2144 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2145 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2146 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2147 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2148 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2149 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2150 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2151 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2152 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2153 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2154 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2156 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2157 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2158 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2159 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2161 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2163 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2164 cross-compiling, and cygwin fixes
2166 2001-01-30 Bradley Bell <btb@icculus.org>
2168 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2169 include/pstypes.h, include/strutil.h, main/Makefile.am,
2170 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2171 needs --without-assembler and --without-network to compile
2173 2001-01-29 Bradley Bell <btb@icculus.org>
2175 * configure.in, main/Makefile.am: Fixes to build system
2176 * main/kconfig.c: fix for non-linux joysticks
2177 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2178 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2179 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2180 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2181 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2182 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2183 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2185 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2186 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2187 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2188 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2189 sdl_timer.c: Fixed build system, minor fixes
2190 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2191 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2193 2001-01-28 Bradley Bell <btb@icculus.org>
2195 * conf.h.in, configure.in, arch/Makefile.am,
2196 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2197 arch/include/key.h, main/Makefile.am: More header unification...
2198 * main/newdemo.c: Added <ctype.h>
2199 * arch/include/: event.h, joy.h: unified input headers.
2200 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2201 OpenGL now uses SDL-GL instead of gii
2202 * arch/include/: key.h, mouse.h: Unified arch headers
2204 2001-01-25 Bradley Bell <btb@icculus.org>
2206 * autogen.sh: use "set -e" so execution stops if something goes
2209 2001-01-24 Bradley Bell <btb@icculus.org>
2212 * Makefile.am: Add ChangeLog to dist
2213 * ChangeLog: Putting this here so automake doesn't complain
2217 2001-01-24 Bradley Bell <btb@icculus.org>
2219 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2220 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2221 for building ChangeLog from RCS entries
2222 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2223 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2224 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2225 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2226 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2227 arch/Makefile.am, arch/dos/Makefile.am,
2228 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2229 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2230 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2231 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2232 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2233 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2234 unused/Makefile.am, unused/bios/Makefile.am,
2235 unused/lib/Makefile.am, unused/novga/Makefile.am,
2236 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2237 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2238 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2239 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2240 make dist, VPATH builds, ...
2241 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2242 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2243 arch/dos/Makefile.in, arch/linux/Makefile.in,
2244 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2245 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2246 misc/Makefile.in, texmap/Makefile.in: cruft removal
2247 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2249 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2250 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2251 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2252 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2254 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2255 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2256 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2257 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2258 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2259 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2260 main/songs.c, misc/args.c: changed args_find to FindArg
2262 2001-01-22 Bradley Bell <btb@icculus.org>
2264 * configure, main/Makefile.am, main/Makefile.in: configuration
2266 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2267 fix compiler warnings w/opengl
2268 * include/console.h: ggi support
2269 * arch/linux_init.c: svgalib support
2270 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2271 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2272 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2273 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2274 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2275 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2276 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2277 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2278 warnings and enable NDEBUG
2279 * arch/svgalib_init.c: svgalib support
2281 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2283 * main/kconfig.c: joystick support
2285 2001-01-21 Bradley Bell <btb@icculus.org>
2287 * cvshowto.txt: new file, taken from d1x webpage
2288 * AUTHORS, README: Taking over as maintainer of d2x
2289 * ChangeLog: Grab mouse with SDL/X11
2290 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2292 2001-01-20 Bradley Bell <btb@icculus.org>
2294 * configure, configure.in: Turned -Werror back off by default
2295 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2296 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2297 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2298 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2299 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2300 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2301 main/laser.c, main/multi.c, main/network.c, main/network.h,
2302 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2303 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2304 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2305 warnings, for non-OpenGL on linux, anyway...
2307 2001-01-19 Bradley Bell <btb@icculus.org>
2309 * copying: remove duplicate file
2310 * Import of d2x-0.0.9-pre1
2311 * Import of d2x-0.0.8