1 2003-02-20 Bradley Bell <btb@icculus.org>
3 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
4 #343, not "rest of solution to bug #344"
5 * arch/sdl/timer.c, include/timer.h: revert to more accurate
7 * main/kludge.c: partial solution to bug #344
8 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
9 * compilerdefs.txt: added linux/mips info
10 * ChangeLog: clean up changelog
12 2003-02-19 Bradley Bell <btb@icculus.org>
14 * libmve/mveplay.c: os x needs nanosleep prototype.
16 2003-02-18 Bradley Bell <btb@icculus.org>
18 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
19 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
20 to disable/enable audio
21 * libmve/: mve_main.c, mveplay.c: bigendian fixes
22 * main/: movie.h, titles.c: make sure movie's palette is set before
23 writing briefing text. Fixes bug #359
24 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
26 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
27 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
29 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
31 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
32 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
33 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
35 * include/libmve.h: blah
37 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
39 * main/render.c: 2nd attempt to fix solaris qsort bug
41 2003-02-18 Bradley Bell <btb@icculus.org>
43 * configure.ac, include/pstypes.h: put alignment detection in
46 2003-02-17 Bradley Bell <btb@icculus.org>
48 * Makefile.am, README.utils, configure.ac, include/libmve.h,
49 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
50 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
51 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
52 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
53 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
54 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
55 moved mve stuff to separate subdir
56 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
57 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
58 mve code. Fixes (at least) bugs #41, #348, and #350.
60 2003-02-14 Bradley Bell <btb@icculus.org>
62 * main/Makefile.am: no more Makefile.mveplay. again
63 * main/mveplay.c: typo
65 2003-02-13 Bradley Bell <btb@icculus.org>
67 * utilities/mvlextract.c: uint -> unsigned int
68 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
69 standalone mveplayer, win32 support
70 * main/movie.c: random bugfixes, win32 support
71 * arch/sdl/Makefile.am: formatting
72 * configure.ac: disable networking on mac/win for now
73 * main/newmenu.c: comments
75 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
77 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
78 redundant swap functions.
80 2003-02-13 Bradley Bell <btb@icculus.org>
82 * ChangeLog: update changelog
84 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
86 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
87 polymodel alignment issues.
89 2003-02-13 Bradley Bell <btb@icculus.org>
91 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
92 fix various little bugs
93 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
94 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
95 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
97 * README.utils: new file
98 * main/: mve_main.c, mveplay.c: more movie fixes
99 * README: updated README
100 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
102 2003-02-12 Bradley Bell <btb@icculus.org>
104 * utilities/mvlextract.c: bigendian mvl support
105 * main/mveplay.c: formatting, stuff
106 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
107 truecolor mve support, standalone mveplayer
108 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
109 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
110 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
113 2003-01-22 Bradley Bell <btb@icculus.org>
115 * include/: interp.h, interp.h: restore prototype for
116 swap_polygon_model_data
118 2003-01-21 Bradley Bell <btb@icculus.org>
120 * main/piggy.c: use memcpy to avoid alignment problem
121 * compilerdefs.txt: updated some defs, added sunos/sparc
123 2003-01-15 Bradley Bell <btb@icculus.org>
125 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
126 * main/gamemine.c: attempting to support d1 shareware
127 * compilerdefs.txt: update defs
129 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
131 * main/mveplay.c: fix several bugs, comments, formatting.
133 2003-01-15 Bradley Bell <btb@icculus.org>
135 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
136 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
137 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
138 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
140 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
143 2003-01-11 Bradley Bell <btb@icculus.org>
145 * main/: mission.c, mission.h: attempt to support d1 for mac
147 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
150 2003-01-09 Bradley Bell <btb@icculus.org>
152 * main/movie.c: use ifdef around gr_toggle_fullscreen
154 2003-01-07 Bradley Bell <btb@icculus.org>
156 * Makefile.am, descent.msn, installation.txt, main/mission.c,
157 main/mission.h: don't need .msn file for descent.hog anymore
160 2003-01-06 Bradley Bell <btb@icculus.org>
162 * main/mission.h, main/mission.c: comments
163 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
166 2003-01-03 Bradley Bell <btb@icculus.org>
168 * utilities/: txb2txt.c, txt2txb.c: remove old files
169 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
170 * main/polyobj.c: attempt to make read_model_file
172 * main/menu.c: move vertigo text
174 2003-01-02 Bradley Bell <btb@icculus.org>
176 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
177 main/polyobj.h: cleanup alignment changes
178 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
179 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
180 main/object.h: fix alignment issues on sparc
181 * cvshowto.txt: update cvs info
183 * 2d/rle.c: make rle_swap handle RLE_BIG
185 2003-01-01 Bradley Bell <btb@icculus.org>
187 * main/render.c: workaround solaris qsort bug
188 * arch/linux/linuxnet.c, arch/linux/ukali.c,
189 arch/linux/include/ukali.h, main/inferno.c: enabled kali
190 * arch/linux/Makefile.am: enabled linux joystick, kali
191 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
192 arch/sdl/event.c: enabled linux joystick
194 2002-12-31 Bradley Bell <btb@icculus.org>
196 * main/gamemine.c: simplified warning msg
197 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
198 * main/render.h: fix compiler warning
200 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
202 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
204 2002-12-24 Bradley Bell <btb@icculus.org>
206 * main/mission.c: fixes an infinite loop which was caused by d2x
207 thinking d2demo was a descent 1 mission
209 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
211 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
213 2002-12-24 Bradley Bell <btb@icculus.org>
215 * main/render.c: comments
217 2002-10-30 Bradley Bell <btb@icculus.org>
219 * main/inferno.c: add help for -hogdir option
220 * main/inferno.c: added -hogdir option
222 2002-10-28 Bradley Bell <btb@icculus.org>
224 * main/: inferno.c, menu.c: enabled Vertigo displays
227 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
229 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
230 main/netmisc.c, main/network.c: simplify and eliminate redundant
233 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
235 * maths/fixc.c: fix infinite loop in quad_sqrt.
236 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
237 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
239 2002-10-12 Bradley Bell <btb@icculus.org>
241 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
243 2002-10-11 Bradley Bell <btb@icculus.org>
245 * main/hud.c: make hud_message work correctly
246 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
248 * main/network.c: formatting, small fixes
250 2002-10-10 Bradley Bell <btb@icculus.org>
252 * main/netmisc.h: no swap_object for little-endian
253 * main/: netmisc.h, network.c: use macros to simplify network
255 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
257 * main/inferno.c: enable loading screen for mac shareware with
259 * main/netmisc.c: whitespace
260 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
262 * main/hud.c: whitespace
263 * configure.ac: remove shareware build, add macdata build
264 * main/songs.c: whitespace
265 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
266 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
268 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
271 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
273 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
274 comments, formatting, etc.
275 * iff/iff.c: fix bigendian iff loading.
277 2002-10-03 Bradley Bell <btb@icculus.org>
279 * utilities/txb2tex.c: typo
280 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
281 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
283 * arch/sdl/mouse.c: whitespace
285 2002-09-19 Bradley Bell <btb@icculus.org>
287 * main/kconfig.c: fix a oops, add old logs
288 * main/kconfig.c: support for >3 mouse buttons
290 2002-09-18 Bradley Bell <btb@icculus.org>
292 * include/gr.h: fix palette swap define
294 2002-09-14 Bradley Bell <btb@icculus.org>
296 * main/titles.c: load hires briefing screen if lores doesn't exist
297 (i.e. vertigo) and MenuHires=0
299 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
301 * main/: multi.h, network.h: pack some structures for ipx
304 2002-09-14 Bradley Bell <btb@icculus.org>
306 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
307 and load_endlevel_data() to expect newline-terminated strings, fix
308 load_game_data to read null-terminated string for
311 2002-09-07 Bradley Bell <btb@icculus.org>
313 * main/newmenu.c: added error message
314 * main/menu.h: enable -nohires with mac shareware
315 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
316 * 2d/font.c: enable 0/255 palette swap for fonts
317 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
319 * 2d/2dsline.c: fix ogl blooper
321 2002-09-05 Bradley Bell <btb@icculus.org>
323 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
325 * include/strutil.h: need string.h for strcasecmp
326 * include/rle.h: okay, maybe it needs to be this way
327 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
328 * 2d/scalec.c: more stuff from d2src
329 * 2d/rle.c: more stuff from d2src, formatting
330 * 2d/font.c: useless cruft
331 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
332 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
335 2002-09-04 Bradley Bell <btb@icculus.org>
337 * include/grdef.h: fix compiler warnings
338 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
339 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
341 * main/game.c: we want the mac ibitblt for everything but dos and
343 * main/texmerge.c: these routines are in tmerge.c
344 * main/credits.c: enable credits for mac and oem data
345 * main/bm.c: use either exit.ham or exit.pofs
346 * include/ibitblt.h: enable some more code from d2src
347 * include/gr.h: enable mac ubitblt_double
348 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
349 * include/grdef.h: moved some inline asm from linear.h
350 * 2d/ibitblt.c: brought in line with original d2 version
351 * 2d/bitblt.c: reverted to original d2 version of this file, then
352 added d1x enhancements
353 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
354 * 2d/linear.h: moved these back to their original locations
356 * main/mveplay.c: close some memory holes, speed up palette loading
357 * main/movie.c: added fullscreen toggle while playing movies
358 * main/inferno.c: comment out -superhires help text (always on)
359 * include/timer.h: added approx_fsec_to_usec macro
360 * arch/sdl/joy.c: fix compiler warning
362 2002-09-01 Bradley Bell <btb@icculus.org>
364 * main/network.c: oops
365 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
366 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
367 timer_get_fixed_seconds
370 2002-08-31 Bradley Bell <btb@icculus.org>
372 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
374 * main/multi.h: network endian stuff
375 * 2d/font.c, include/gr.h: fast file i/o for font headers
376 * arch/win32/arch_ip.cpp: unused file
377 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
378 bigendian networking fixes
379 * main/menu.c: make net menu more accurate, also make superhires
381 * include/pstypes.h: better to have __pack__ all the time, I think.
382 needed for networking, e.g.
383 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
385 * arch/win32/Makefile.am: unused file
388 2002-08-30 Bradley Bell <btb@icculus.org>
390 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
391 * main/: newmenu.h, titles.c: formatting
392 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
393 main/multi.h: networking works, finally
394 * TODO: added TODO file
395 * arch/linux/arch_ip.cpp: unused fine
396 * README: network sorta working
397 * main/: Makefile.am, multi.c, network.c, network.h: more
399 * main/menu.c: load builtin mission correctly
400 * main/inferno.c: documentation
401 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
403 * main/Makefile.mveplay: don't need no more
405 2002-08-29 Bradley Bell <btb@icculus.org>
407 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
408 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
409 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
411 * include/ipx_drv.h: more network fixing
412 * arch/linux/include/ipx_drv.h: more network fixing
413 * include/ipx.h: formatting
414 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
415 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
416 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
417 main/inferno.c: fixed networking fuck-up?
418 * Makefile.am: moved mingw info to README
419 * README, mingw32.txt: moved mingw info to README
421 2002-08-27 Bradley Bell <btb@icculus.org>
423 * utilities/mvlextract.c: allow specifying file to extract
424 * utilities/: tex2txb.c, txb2tex.c: use default extension to
426 * utilities/hogextract.c: allow specifying file to extract
427 * main/mission.c: Have to get mission_num _after_ promoting...
428 * main/: gameseq.c, titles.c: beginning d1 briefing support
429 * descent.msn: beginning d1 briefing support
430 * main/: titles.c, titles.h: d1-style mission briefings
431 * main/piggy.h: whitespace
432 * main/movie.c: beginning robot movie support, fall back on lo/hi
433 res if hi/lo not available
434 * main/mission.c: added Builtin_mission_num for builtin mission,
435 D1Hogdir, d1-style mission briefings
436 * main/: gameseq.c, mission.h: added Builtin_mission_num for
438 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
439 (for d1 missions that need d1 data)
440 * 2d/ibitblt.c: whitespace
442 2002-08-26 Bradley Bell <btb@icculus.org>
444 * utilities/mvlcreate.c: oops
445 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
447 * utilities/hogextract.c: added [v]iew option
448 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
449 * main/titles.c: fix writable string, disable DumbAdjust thing
450 * main/polyobj.h: whitespace
451 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
453 * main/movie.c: read movies from AltHogDir, other fixes
454 * main/: mission.c, mission.h: fix bug w/mission filename
455 * main/gameseq.c: comments
456 * main/digi.h: whitespace n stuff
457 * include/mve_audio.h: added audio flag macros
458 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
462 2002-08-23 Bradley Bell <btb@icculus.org>
464 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
466 * Makefile.am: remove d2demo.mn2
467 * cfile/cfile.c, include/cfile.h: add cfile_size function
468 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
469 eliminate need for .mn2 files for oem and demo
471 2002-08-22 Bradley Bell <btb@icculus.org>
473 * main/bm.c: fix for vertigo
474 * main/menu.h: make OEM menu pcx available
475 * 2d/rle.c: merge with original d2 file
476 * Makefile.am, configure.ac: let mission files get installed by
479 2002-08-17 Bradley Bell <btb@icculus.org>
481 * configure.ac: make FAST_FILE_IO the default on little-endian
483 * NEWS, README, compilerdefs.txt, readme.txt: documentation
484 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
487 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
489 * main/: game.c, menu.c, mission.c: promote builtin missions.
491 2002-08-15 Bradley Bell <btb@icculus.org>
493 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
494 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
495 * utilities/.cvsignore: added cvsignore
496 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
498 * main/piggy.c: mac data file loading
499 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
500 transparency and swap 0/255 correctly for mac data files
502 2002-08-13 Bradley Bell <btb@icculus.org>
504 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
505 to utilities to avoid conflict with c++ std lib <utility>
506 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
507 txt2txb.c: moved utility to utilities to avoid conflict with c++
509 * Makefile.am, configure.ac: add utilities
511 2002-08-09 Bradley Bell <btb@icculus.org>
513 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
516 2002-08-08 Bradley Bell <btb@icculus.org>
518 * main/inferno.c: comments
519 * main/: newmenu.c, songs.c: mac demo datafile support
520 * installation.txt: update
521 * main/gamesave.c: use lowercase for consistency
522 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
523 models for other than d2demo
525 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
527 * main/gamemine.c: formatting, better d1 texture conversion
528 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
529 main/mission.h: recognize .msn mission files.
531 2002-08-07 Bradley Bell <btb@icculus.org>
533 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
534 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
535 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
536 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
537 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
538 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
541 2002-08-06 Bradley Bell <btb@icculus.org>
543 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
544 * main/Makefile.am: formatting
545 * 2d/font.c: make gr_remap_font just reload the whole thing
546 * configure.ac: formatting
547 * Makefile.am: added d2demo.mn2
548 * d2demo.mn2: mission file for shareware
549 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
550 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
551 * main/sounds.h: shareware stuff, whitespace
552 * main/: polyobj.c, polyobj.h: more fast i/o macros
553 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
555 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
556 endlevel stuff to non-shareware, allow movies/endlevel for
558 * main/cntrlcen.c: typo
559 * main/bm.h: use global Piggy_hamfile_version
560 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
561 macros, use global Piggy_hamfile_version
562 * main/Makefile.am: terrain and movie stuff always used now
563 * 2d/pcx.c, include/pcx.h: make pcx header available to other
565 * main/: gamemine.c, gamesave.c: load DMB levels
566 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
567 segment.c, segment.h, switch.c, switch.h: fast i/o macros
569 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
571 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
573 2002-08-04 Bradley Bell <btb@icculus.org>
575 * main/inferno.c: shareware stuff, formatting
576 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
577 * arch/sdl/gr.c: don't need to set mode in gr_init
579 2002-08-02 Bradley Bell <btb@icculus.org>
581 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
583 * Makefile.am, descent.mn2: added mission file for descent 1
584 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
585 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
586 main/piggy.h, misc/error.c: junk
587 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
588 render.h, scores.c, scores.h, terrain.c: shareware stuff
589 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
590 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
591 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
592 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
593 main/weapon.c, main/weapon.h: fast i/o macros
595 2002-08-01 Bradley Bell <btb@icculus.org>
597 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
598 main/gamemine.h, main/gamesave.c: load d1 levels
600 2002-07-30 Bradley Bell <btb@icculus.org>
603 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
605 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
606 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
607 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
608 main/piggy.c, main/titles.c: support shareware datafiles!
609 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
610 piggy.c: SHAREWARE fixes
612 2002-07-29 Bradley Bell <btb@icculus.org>
614 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
615 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
616 misc/fileutil.c: Portability - OS X support
618 2002-07-27 Bradley Bell <btb@icculus.org>
620 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
621 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
622 segment.h: portability
623 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
624 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
625 main/wall.h: portabilization
626 * 2d/font.c, include/gr.h: portability
628 2002-07-26 Bradley Bell <btb@icculus.org>
630 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
631 * arch/linux/findfile.c, include/pstypes.h: os x fixes
633 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
634 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
635 misc/fileutil.h: portable file i/o utils
636 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
637 writable string anymore... / formatting
638 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
639 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
640 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
641 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
642 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
643 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
644 portable-izing file loading routines
646 2002-07-24 Bradley Bell <btb@icculus.org>
648 * main/mveplay.c: correctly play files with 16bit uncompressed
649 audio, mem checking, etc
650 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
653 2002-07-23 Bradley Bell <btb@icculus.org>
655 * misc/Makefile.am: unused file
656 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
657 main/sounds.h: remove experimental nmovie stuff
658 * main/movie.c: add some debugging output
660 2002-07-22 Bradley Bell <btb@icculus.org>
662 * main/: console.c, state.c: simplified header
663 * main/movie.c: enable mveplay audio
664 * main/old/movie.c: moved to main/
665 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
666 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
667 main/mvelib.c, main/mveplay.c: initial movie support
668 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
669 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
670 include/ogl_init.h, include/pstypes.h, main/console.c,
671 main/state.c, mem/mem.c: OS X stuff
672 * configure.ac: OS X and movie stuff
674 2002-07-19 Bradley Bell <btb@icculus.org>
676 * compilerdefs.txt: OSX defs
678 2002-07-18 Bradley Bell <btb@icculus.org>
680 * main/inferno.c: use simpler rcs tags
681 * autogen.sh: keep Changelog in cvs (and use --accum)
682 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
683 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
684 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
685 main/songs.c: changed cdrom->rbaudio
686 * include/rbaudio.h: moved to /include
688 2002-07-17 Bradley Bell <btb@icculus.org>
690 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
691 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
692 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
693 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
694 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
695 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
696 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
697 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
698 3d/setup.c: use simpler rcs tags
703 2002-07-17 Bradley Bell <btb@icculus.org>
705 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
706 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
707 * debian/rules: don't need readme's
708 * debian/rules: move d1x license to COPYING, license clarifications
709 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
710 license to COPYING, license clarifications
711 * debian/rules: fix debian docs
712 * debian/rules: fix debian manpages
713 * debian/d2x-sdl.menu: fix debian menu
714 * debian/rules: link to undocumented man page for debs
715 * Makefile.am, configure.ac, debian/control, debian/copyright,
716 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
717 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
718 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
721 2002-07-16 Bradley Bell <btb@icculus.org>
723 * debian/: rules, changelog.in: deb stuff
724 * configure.ac: cleaner nasm detection
725 * debian/: changelog.in, control, rules: deb stuff
726 * README, installation.txt: typos, stuff
727 * configure.ac: better #defines
728 * configure.ac: whitespace
729 * configure.ac: better documentation
730 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
731 SDL_JOYSTICK not needed
732 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
733 * configure.ac: need higher SDL for joystick
734 * debian/: control, rules: deb stuff
735 * arch/sdl/joy.c: old junk
736 * Makefile.am, configure.ac: automake updates
737 * main/: inferno.c, text.c: don't use althogdir on non-unix
738 * configure.ac: more autoconf updates
739 * misc/strutil.c: better strrev
740 * main/inferno.c: need limits.h on mingw also
741 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
744 2002-04-19 Bradley Bell <btb@icculus.org>
746 * main/network.c: let hoard.ham be a cfile
747 * main/text.c: better error message when hog not found
750 2002-03-23 Bradley Bell <btb@icculus.org>
752 * acconfig.h, configure.ac, arch/linux/Makefile.am,
753 arch/sdl/Makefile.am: Use SDL joystick automatically
754 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
756 2002-03-05 Bradley Bell <btb@icculus.org>
758 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
761 2002-02-23 Bradley Bell <btb@icculus.org>
763 * texmap/ntmap.c: fix bug preventing higher res sdl modes
764 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
765 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
766 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
767 main/editor/Makefile.am: moved includes to include
768 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
769 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
770 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
771 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
773 * main/game.c: disabled cockpit for OGL, formatting
774 * 2d/ibitblt.c: formatting
776 2002-02-16 Bradley Bell <btb@icculus.org>
778 * include/oldsdl.h: check for older macros
779 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
780 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
781 allow older sdl versions
783 2002-02-15 Bradley Bell <btb@icculus.org>
785 * main/: automap.c, automap.h, inferno.c: automap resolution now
787 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
788 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
789 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
790 win32/include/key_arch.h: never mind - that would be pointless
791 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
792 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
793 win32/include/key_arch.h: copied files from d1x
794 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
795 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
796 * main/multipow.c: need conf.h
797 * arch/win32/Makefile.am: new file
798 * include/pstypes.h: added u_int16_t (needed in base_ip)
799 * arch/win32/arch_ip.cpp: copied from d1x
801 2002-02-14 Bradley Bell <btb@icculus.org>
803 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
804 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
805 main/netlist.c: Added hotkeys to toggle fullscreen mode
806 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
807 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
808 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
809 reorder.h: Lotsa networking stuff from d1x
811 2002-02-13 Bradley Bell <btb@icculus.org>
813 * include/gr.h, main/game.c: Fullscreen toggle stuff
814 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
816 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
817 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
820 2002-02-11 Bradley Bell <btb@icculus.org>
822 * main/bm.c: use portable loader if bigendian
823 * include/pstypes.h: don't define bool for c++
824 * include/cfile.h: extern AltHogDir stuff
825 * include/byteswap.h: use WORDS_BIGENDIAN
826 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
827 * main/vers_id.h: added D2X_IVER
828 * misc/args.c: don't use d1x.ini
829 * Makefile.am: rpm stuff
830 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
833 2002-02-09 Bradley Bell <btb@icculus.org>
835 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
837 2002-02-09 Paolo Ulivi <pulivi@libero.it>
839 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
842 2002-02-06 Bradley Bell <btb@icculus.org>
844 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
845 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
846 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
847 * debian/: changelog.in, control, copyright, d2x-gl.files,
848 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
852 2002-02-02 Bradley Bell <btb@icculus.org>
854 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
855 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
856 Enabled RELEASE option
858 2002-01-31 Bradley Bell <btb@icculus.org>
860 * Makefile.am, configure.ac: specify prerequisite versions of
861 autoconf and automake
863 2002-01-29 Bradley Bell <btb@icculus.org>
865 * main/mission.c: RCS header added
866 * main/inferno.c: update copyright date
867 * main/mission.c: allow missions to be in AltHogDir
868 * configure.ac: Display results of configure
869 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
872 2002-01-28 Bradley Bell <btb@icculus.org>
874 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/inferno.c,
875 main/newdemo.c: Data files now go in DATADIR/games/d2x, user files
878 2002-01-24 Bradley Bell <btb@icculus.org>
880 * configure.ac: fix nasm not found error message
882 2002-01-18 Bradley Bell <btb@icculus.org>
884 * configure.in: getting rid of old configure.in
885 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
886 main/movie.c: Movie playing kludgey stuff
887 * misc/args.c: formatting
888 * main/inferno.c: allow -h for help
889 * include/error.h: don't die on int3, unless -debug given
890 * mingw32.txt: more stuff
892 2001-12-29 Bradley Bell <btb@icculus.org>
894 * Makefile.am: Got rid of thinking.txt
895 * main/inferno.c: document -nomovies option
897 2001-12-28 Bradley Bell <btb@icculus.org>
899 * main/titles.c: formatting, put some code into place for rendering
900 of robots during briefings
902 2001-12-27 Bradley Bell <btb@icculus.org>
906 2001-12-23 Craig Hadady <chadady@iglou.com>
908 * 2d/rle.c: fixed bug in dummy array.
910 2001-12-03 Bradley Bell <btb@icculus.org>
912 * arch/sdl/init.c: fix formatting
913 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
914 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
915 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
916 and sdl joystick stuff
918 2001-11-30 Bradley Bell <btb@icculus.org>
920 * thinking.txt: not needed
922 2001-11-27 Bradley Bell <btb@icculus.org>
924 * cygconf, mingw32.txt: use sdl from source on cygwin
925 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
926 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
929 2001-11-27 Bradley Bell <btb@icculus.org>
933 2001-11-14 Bradley Bell <btb@icculus.org>
935 * texmap/scanline.c: use optimization flags as texmap default
936 * NEWS: mouse wheel, etc
937 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
938 wheel to emulate 3rd axis
939 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
940 * include/error.h: kludge to ungrab mouse when we hit an int3
941 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
942 __ENV_MSDOS__ to __MSDOS__
943 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
945 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
947 * arch/sdl/digi.c: implemented digi_set_volume
948 * include/grdef.h, main/config.c, misc/d_io.c: change
949 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
950 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
951 main/piggy.c: use MAKE_SIG
952 * installation.txt: update
953 * configure.ac: new file
954 * arch/sdl/joydefs.c: #include pstypes.h
955 * arch/sdl/init.c: SDL joystick stuff
956 * acconfig.h: adjust MINGW defines
957 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
958 controls menu now works
960 2001-11-13 Bradley Bell <btb@icculus.org>
962 * main/Makefile.am: Make sure bmread.c and terrain.c get included
964 * Makefile.am: New file
965 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
967 * compilerdefs.txt: New file
968 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
970 2001-11-12 Bradley Bell <btb@icculus.org>
972 * main/playsave.c: load player files regardless of byte order of
975 2001-11-11 Bradley Bell <btb@icculus.org>
977 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
979 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
980 * NEWS: GL savegame thumbnails
981 * acconfig.h, configure.in: make option for NMOVIES, default to off
983 2001-11-09 Bradley Bell <btb@icculus.org>
985 * main/state.c: Enabled savegame thumbnails under OpenGL
986 * unused/pa_null/pa_enabl.h: remove duplicate header
987 * misc/args.c: use d2x.ini for option file
988 * mem/mem.c: Move mem_realloc inside the ifdef
989 * main/menu.c: fix 640x400 menu text
990 * main/inferno.c: added documentation
991 * main/endlevel.c: fix warnings
992 * arch/ogl/gr.c: Get rid of gl spew
993 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
994 * acconfig.h: Define __SDL__ for mingw
996 2001-11-08 Bradley Bell <btb@icculus.org>
998 * 2d/font.c: free OGL font data when rereading
999 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1000 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1001 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1002 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1003 main/weapon.h: Enabled shareware build, endlevel flythrough
1005 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1006 of use for shareware build
1007 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1009 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1011 2001-11-05 Bradley Bell <btb@icculus.org>
1013 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1015 * include/3d.h: Add comment
1017 2001-11-04 Bradley Bell <btb@icculus.org>
1019 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1021 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1023 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1024 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1025 main/hudmsg.h: Enable d1x-style hud_message
1026 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1027 * 2d/font.c: re-init ogl fonts after remapping colors.
1029 2001-11-02 Bradley Bell <btb@icculus.org>
1031 * misc/Makefile.am: remove byteswap.h (duplicate header)
1032 * 2d/font.c: fixed gr_remap_font, minor stuff
1033 * configure.in: take out -O2 if doing debug build
1034 * main/bm.c: formatting
1035 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1036 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1037 macros, get rid of functions
1039 2001-11-01 Bradley Bell <btb@icculus.org>
1041 * misc/byteswap.h: removed duplicate header
1043 2001-10-31 Bradley Bell <btb@icculus.org>
1045 * NEWS, main/automap.c: automap works in opengl
1046 * NEWS, configure.in: Added news
1047 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1048 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1049 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1050 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1051 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1052 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1053 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1054 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1055 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1057 2001-10-27 Bradley Bell <btb@icculus.org>
1059 * main/inferno.c: added some documentation
1061 2001-10-25 Bradley Bell <btb@icculus.org>
1063 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1065 * Makefile.am, configure.in, arch/Makefile.am,
1066 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1067 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1068 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1069 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1070 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1071 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1072 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1073 it's ugly, but It'll be easier to sync with d1x.
1074 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1075 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1076 main/editor/Makefile.am: attempt at support for editor, makefile
1078 * misc/d_delay.c: formatting fix
1079 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1080 tmappent.S, tmapppro.S: adding support for runtime selection of
1082 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1083 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1084 including multi.h and network.h, fix backslashes, fix compiler
1086 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1087 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1088 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1089 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1090 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1091 including multi.h and network.h, fix backslashes
1092 * include/pstypes.h: added typedef for u_int64_t on mingw
1093 * include/3d.h: added prototype for g3_uninit_polygon_model
1094 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1096 2001-10-24 Bradley Bell <btb@icculus.org>
1098 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1099 arch subdirs, as in d1x.
1100 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1101 earlier style until i understand automake 1.5 better. remove input
1103 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1104 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1105 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1106 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1107 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1108 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1109 Moved input stuff to arch subdirs, as in d1x.
1110 * NEWS, configure.in: blah blah
1112 2001-10-23 Bradley Bell <btb@icculus.org>
1114 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1115 * texmap/tmapppro.S: no need for #include <conf.h> here
1116 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1118 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1119 file. RCS header added
1120 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1121 #ifdef'ing out the whole file. RCS header added
1122 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1123 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1124 fixes. Now works with automake 1.5 and autoconf 2.52.
1125 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1126 mingw (-grabmouse now works on win32).
1127 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1128 These don't belong in cvs
1132 2001-10-20 Bradley Bell <btb@icculus.org>
1134 * 2d/font.c: Don't free unused variables...
1135 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1137 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1138 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1139 main/Makefile.am: make dist more sensible
1140 * Makefile.am: Kludge for linking on mingw
1142 2001-10-19 Bradley Bell <btb@icculus.org>
1144 * Makefile.am, configure.in, arch/win32/Makefile.am,
1145 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1146 * include/ipx_drv.h: Check for __MINGW32__
1147 * include/i86.h: Imported from d1x
1148 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1149 * arch/dos/modex.asm: Fixed %include
1150 * main/console.c: RCS headers added
1151 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1153 * Makefile.am, main/Makefile.am: Moved final link to top-level
1154 directory instead of main/
1155 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1156 __ENV_LINUX__ to __linux__
1157 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1158 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1159 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1160 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1161 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1162 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1163 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1164 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1165 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1166 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1168 * configure.in: add --enable-xploader, support arch/linux subdir,
1170 * main/inferno.c: conditionalize conf.h
1172 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1174 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1175 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1176 misc/fileutil.h: Partial application of linux/alpha patch.
1178 2001-10-19 Bradley Bell <btb@icculus.org>
1180 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1181 networking in line with d1x, moved some arch/linux_* stuff to
1183 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1184 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1185 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1186 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1188 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1189 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1190 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1191 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1192 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1193 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1194 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1195 linux/include/ukali.h: Brought linux networking in line with d1x,
1196 moved some arch/linux_* stuff to arch/linux/*
1197 * include/ipx_drv.h: Imported from d1x
1198 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1199 * main/ipx_drv.c: Imported from d1x
1200 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1201 main/network.h, main/Makefile.am: Trying to get network working on
1203 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1204 main/Makefile.am: build fixes
1205 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1206 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1207 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1208 starting to get net working.
1209 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1210 conditionalized min,max macros
1212 2001-10-18 Bradley Bell <btb@icculus.org>
1214 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1215 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1216 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1217 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1219 * 2d/2dsline.c: RCS headers added/changed
1220 * configure.in: fix NASMFLAGS bug
1221 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1224 2001-10-17 Bradley Bell <btb@icculus.org>
1226 * NEWS: Fixed the invulnerable robots bug!
1227 * main/collide.c: Fixed the invulnerable robots bug!
1229 2001-10-14 Bradley Bell <btb@icculus.org>
1231 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1234 2001-10-13 Bradley Bell <btb@icculus.org>
1236 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1237 arch/Makefile.am, arch/dos/Makefile.am,
1238 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1239 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1240 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1241 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1242 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1243 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1244 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1245 arch/win32/include/Makefile.am, iff/Makefile.am,
1246 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1247 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1248 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1249 unused/bios/Makefile.am, unused/lib/Makefile.am,
1250 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1251 unused/ui/Makefile.am, unused/vga/Makefile.am,
1252 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1253 automake stuff from "inert" subdirs. And there was much rejoicing.
1254 * Makefile.am, NEWS, configure.in: Stuff
1255 * ChangeLog: removing auto-generated file
1256 * cygconf: Added instructions for mingw32 build
1257 * Makefile.am: renamed INSTALL to installation.txt
1258 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1259 * mingw32.txt: Added instructions for mingw32 build
1260 * configure.in: Enable assembly under mingw32
1262 2001-10-12 Bradley Bell <btb@icculus.org>
1264 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1265 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1266 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1267 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1268 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1269 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1270 to __DJGPP__, since it's built-in.
1272 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1274 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1275 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1279 2001-10-12 Bradley Bell <btb@icculus.org>
1281 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1282 * Makefile.am: make sure cygconf gets archived
1283 * configure.in: Increment version number in preparation for release
1284 * configure.in: Fix detection of opengl
1285 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1286 cygconf, arch/Makefile.am, arch/include/joy.h,
1287 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1288 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1289 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1290 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1291 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1292 Vastly improved compilability.
1294 2001-10-11 Bradley Bell <btb@icculus.org>
1296 * Makefile.am: Added macros/sdl.m4
1297 * autogen.sh: Added macros/sdl.m4
1299 2001-10-09 Bradley Bell <btb@icculus.org>
1301 * main/vers_id.h: Added DESCENT_VERSION constant
1302 * main/inferno.c: Added command-line help.
1303 * include/ogl_init.h: opengl improvments (following d1x changes)
1305 2001-10-07 Bradley Bell <btb@icculus.org>
1307 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1308 arch/ogl/Makefile.am: Remove duplicate headers.
1310 2001-08-02 Thimo Neubauer <thimo@debian.org>
1312 * mem/mem.c: totally crippled the memory manager because it does
1313 not make sense for non-DOS-systems and it would have been too
1314 complicated to get it 64bit clean
1316 2001-06-19 Bradley Bell <btb@icculus.org>
1318 * cvshowto.txt: updated anonymous password
1320 2001-02-08 Bradley Bell <btb@icculus.org>
1322 * COPYING, license.txt: Added d1x license
1324 2001-02-01 Bradley Bell <btb@icculus.org>
1326 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1328 2001-01-31 Bradley Bell <btb@icculus.org>
1330 * configure.in, arch/include/mouse.h, include/pstypes.h,
1331 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1332 * main/polyobj.c: fix typo
1333 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1334 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1335 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1336 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1337 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1338 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1339 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1340 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1341 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1342 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1343 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1344 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1345 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1346 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1347 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1348 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1349 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1350 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1351 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1352 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1353 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1354 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1355 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1356 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1357 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1358 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1360 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1361 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1362 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1363 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1365 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1367 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1368 cross-compiling, and cygwin fixes
1370 2001-01-30 Bradley Bell <btb@icculus.org>
1372 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1373 include/pstypes.h, include/strutil.h, main/Makefile.am,
1374 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1375 needs --without-assembler and --without-network to compile
1377 2001-01-29 Bradley Bell <btb@icculus.org>
1379 * configure.in, main/Makefile.am: Fixes to build system
1380 * main/kconfig.c: fix for non-linux joysticks
1381 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1382 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1383 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1384 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1385 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1386 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1387 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1389 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1390 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1391 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1392 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1393 sdl_timer.c: Fixed build system, minor fixes
1394 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1395 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1397 2001-01-28 Bradley Bell <btb@icculus.org>
1399 * conf.h.in, configure.in, arch/Makefile.am,
1400 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1401 arch/include/key.h, main/Makefile.am: More header unification...
1402 * main/newdemo.c: Added <ctype.h>
1403 * arch/include/: event.h, joy.h: unified input headers.
1404 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1405 OpenGL now uses SDL-GL instead of gii
1406 * arch/include/: key.h, mouse.h: Unified arch headers
1408 2001-01-25 Bradley Bell <btb@icculus.org>
1410 * autogen.sh: use "set -e" so execution stops if something goes
1413 2001-01-24 Bradley Bell <btb@icculus.org>
1416 * Makefile.am: Add ChangeLog to dist
1417 * ChangeLog: Putting this here so automake doesn't complain
1421 2001-01-24 Bradley Bell <btb@icculus.org>
1423 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1424 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1425 for building ChangeLog from RCS entries
1426 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1427 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1428 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1429 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1430 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1431 arch/Makefile.am, arch/dos/Makefile.am,
1432 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1433 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1434 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1435 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1436 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1437 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1438 unused/Makefile.am, unused/bios/Makefile.am,
1439 unused/lib/Makefile.am, unused/novga/Makefile.am,
1440 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1441 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1442 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1443 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1444 make dist, VPATH builds, ...
1445 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1446 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1447 arch/dos/Makefile.in, arch/linux/Makefile.in,
1448 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1449 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1450 misc/Makefile.in, texmap/Makefile.in: cruft removal
1451 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1453 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1454 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1455 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1456 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1458 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1459 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1460 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1461 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1462 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1463 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1464 main/songs.c, misc/args.c: changed args_find to FindArg
1466 2001-01-22 Bradley Bell <btb@icculus.org>
1468 * configure, main/Makefile.am, main/Makefile.in: configuration
1470 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1471 fix compiler warnings w/opengl
1472 * include/console.h: ggi support
1473 * arch/linux_init.c: svgalib support
1474 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1475 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1476 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1477 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1478 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1479 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1480 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1481 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1482 warnings and enable NDEBUG
1483 * ChangeLog, main/kconfig.c: joystick support
1484 * arch/svgalib_init.c: svgalib support
1486 2001-01-21 Bradley Bell <btb@icculus.org>
1488 * cvshowto.txt: new file, taken from d1x webpage
1489 * AUTHORS, README: Taking over as maintainer of d2x
1490 * ChangeLog: Grab mouse with SDL/X11
1491 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1493 2001-01-20 Bradley Bell <btb@icculus.org>
1495 * configure, configure.in: Turned -Werror back off by default
1496 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1497 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1498 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1499 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1500 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1501 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1502 main/laser.c, main/multi.c, main/network.c, main/network.h,
1503 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1504 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1505 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1506 warnings, for non-OpenGL on linux, anyway...
1508 2001-01-19 Bradley Bell <btb@icculus.org>
1510 * copying: remove duplicate file
1511 * Import of d2x-0.0.9-pre1
1512 * Import of d2x-0.0.8