1 2004-06-01 Bradley Bell <btb@icculus.org>
3 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
4 target to XCode project
6 2004-05-31 Bradley Bell <btb@icculus.org>
8 * include/pstypes.h: fix accidental solaris breakage
10 * main/object.c: fix crash caused by death-cam code
12 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
13 XCode project simplifications, network enabled
15 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
16 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
18 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
21 * English.lproj/InfoPlist.strings, d2x-Info.plist,
22 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
23 d2x.xcode/project.pbxproj: added XCode project files
25 2004-05-22 Bradley Bell <btb@icculus.org>
27 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
30 * rpm/d2x.spec.in: Changed descriptions
32 2004-05-22 Matthew Mueller <donut@dakotacom.net>
34 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
37 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
39 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
40 the win32 code (d1x r1.8, key_arch.c r1.2)
42 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
43 use 32bpp screen mode by default, add option to use 16bpp (d1x
46 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
47 replacement texture paletted->rgb conversion alpha problem (d1x
50 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
51 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
52 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
55 * arch/ogl/gr.c, include/loadgl.h: fix win32
56 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
58 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
59 include/ogl_init.h, main/render.c: opengl hardware
60 super-transparency support using GL_NV_register_combiners (d1x
61 r1.38, r1.41, r1.6, r1.26, r1.7)
63 2004-05-22 Bradley Bell <btb@icculus.org>
65 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
68 2004-05-22 Matthew Mueller <donut@dakotacom.net>
70 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
71 include/ogl_init.h: use GL_RGB for non-transparent textures, and
72 fix fonts not having transparent flag set (wouldn't get paletted)
73 (d1x r1.15, r1.37, r1.40, r1.25)
75 * arch/ogl/ogl.c: don't try to use paletted textures with
76 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
78 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
79 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
82 * 2d/font.c: memset ogl font bitmap data since the copy function
83 leaves some (unused) parts uninitialized, which aggravates
86 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
87 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
90 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
91 screenshots if the entire thing wasn't written in one call to
94 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
95 info not being updated on win32 (d1x r1.11)
97 * arch/win32/digi.c: remove some redundancy by not needing to do
98 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
99 clean up some indenting of DS_release_slot calls. And make
100 DS_release_slot return 1 when a sound is already not playing, in
101 addition to when a sound was killed. (d1x r1.10)
103 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
104 linux version (d1x r1.5)
106 * main/kconfig.c: make next axis config key skip currently
107 allocated axes (d1x r1.11)
109 2004-05-22 David Cleaver <wraithx@morpheus.net>
111 * main/kconfig.c: joy configuration next axis key from WraithX
114 2004-05-22 Bradley Bell <btb@icculus.org>
116 * main/game.c, main/inferno.c: typo
118 2004-05-21 Matthew Mueller <donut@dakotacom.net>
120 * main/game.c, main/game.h, main/inferno.c: make rear view
121 leave_time variable with -rearviewleavetime argument (d1x r1.25,
124 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
126 * main/inferno.c: change -udp documentation to d2x behaviour
128 2004-05-21 Bradley Bell <btb@icculus.org>
130 * include/gr.h: added missing define for menu fullscreen toggle
132 2004-05-21 Matthew Mueller <donut@dakotacom.net>
134 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
135 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
137 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
139 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
140 arch/linux/include/joystick.h: patch from Steven Mueller for using
141 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
143 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
145 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
146 main/physics.c, main/render.c, main/wall.c: file-line for segfault
147 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
149 * arch/win32/digi.c: digisound fixes (d1x r1.7)
151 2004-05-21 Bradley Bell <btb@icculus.org>
153 * main/inferno.c: added -udp documentation from d1x
155 2004-05-20 Bradley Bell <btb@icculus.org>
157 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
159 2004-05-20 David Cleaver <wraithx@morpheus.net>
161 * main/controls.c, main/gamecntl.c, main/kconfig.c,
162 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
163 game.c r1.21, r1.6, r1.4, r1.3)
165 2004-05-20 Bradley Bell <btb@icculus.org>
167 * main/inferno.c: document -ihaveabrokenmouse
169 2004-05-20 Matthew Mueller <donut@dakotacom.net>
171 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
173 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
175 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
176 mouse driver problems (d1x r1.2, r1.2)
178 2004-05-20 Matthew Mueller <donut@dakotacom.net>
180 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
181 join list score crash (d1x r1.8)
183 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
185 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
186 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
189 2004-05-20 Bradley Bell <btb@icculus.org>
191 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
193 * main/inferno.c: integrated some niceautomap stuff from d1x
195 2004-05-20 Matthew Mueller <donut@dakotacom.net>
197 * arch/win32/joyhh.c: fixed the config bug where it'd always put
198 in some weird axis (d1x r1.3)
200 * arch/win32/init.c: set win32 icon to icon from resource file
203 * arch/win32/key.c: win32: fixed space key not working in messages
206 2004-05-20 Bradley Bell <btb@icculus.org>
208 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
211 2004-05-20 Matthew Mueller <donut@dakotacom.net>
213 * main/inferno.c: document -gl_refresh (d1x r1.20)
215 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
216 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
219 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
220 change the arg type for (d1x r1.5)
222 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
224 * arch/win32/digi.c: altsounds (d1x r1.6)
226 2004-05-20 Matthew Mueller <donut@dakotacom.net>
228 * arch/win32/digi.c: fixed a major memory leak and removed a bit
229 of redundancy (d1x r1.5)
231 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
232 fix crashing (d1x r1.4)
234 * arch/win32/digi.c: win32's digi_start_sound was not calling
235 DS_release_slot after setting .playing=0, resulting in a
236 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
238 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
239 apparently it was somehow causing some joysticks (Sidewinder
240 Precision 2) to only turn when the stick was moving, but not when
241 at turned but held stationary. And it was completely unused
242 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
245 * main/game.c: add alt+enter to toggle fullscreen (in addition to
246 previous key combos (d1x r1.29)
248 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
249 g, and b values (d1x r1.15)
251 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
252 sometimes (didn't handle negative palette steps) (d1x r1.34)
254 * arch/ogl/ogl.c: add caching of weapon inner models, screen
255 shatter effects, robot explosions and weapons, and some more
256 always present stuff. Also clean up ogl_cache_weapon_textures
259 2004-05-20 Bradley Bell <btb@icculus.org>
261 * main/kludge.c, main/game.c: move gr_renderstats and
262 gr_badtexture back to game.c
264 2004-05-20 Matthew Mueller <donut@dakotacom.net>
266 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
267 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
269 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
271 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
272 loaded after texture caching stage (d1x r1.34)
274 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
275 for renderstats (d1x r1.33)
277 2004-05-19 Matthew Mueller <donut@dakotacom.net>
279 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
280 main/inferno.c: add anisotropic texture filtering suport (d1x
281 r1.33, r1.32, r1.23, r1.32)
283 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
286 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
287 include/ogl_init.h: utilize hardware multitexturing support if
288 possible (requires GL_NV_texture_env_combine4 extension) (d1x
289 r1.32, r1.30, r1.4, 1.22)
291 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
294 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
296 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
297 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
298 effects in OGL using SetGammaRamp, much faster than the hack that
299 was being used. currently SDL only (though not too hard to add to
300 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
302 * main/menu.c: allow arbitrary (custom) resolution entry in
303 change_res menu (d1x r1.14)
305 2004-05-19 Bradley Bell <btb@icculus.org>
307 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
308 d1x-style res change menu (mostly works)
310 * misc/args.c: use strnicmp instead of strncasecmp
312 2004-05-19 Matthew Mueller <donut@dakotacom.net>
314 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
315 command-line option (d1x r1.27)
317 * main/inferno.c: restore inferno.c initialization of
318 screen_compatible and use_double_buffer to 'normal' values, broken
319 long long ago in one of the high res menu patches (d1x r1.30)
321 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
322 resolutions to be specified on command line (d1x r1.2, r1.29,
323 r1.4) -- doesn't work yet
325 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
327 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
330 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
331 volume song stop/starting (d1x r1.7)
333 2004-05-18 Matthew Mueller <donut@dakotacom.net>
335 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
338 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
339 ogl_ulinec (d1x r1.29)
341 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
343 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
344 bottom are inclusive not exclusive (d1x r1.28)
346 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
347 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
349 * arch/sdl/digi.c: fix typo
351 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
353 * arch/win32/init.c, arch/win32/win32.c: move win32 window
354 creation code from arch_init_start into arch_init to fix weirdness
355 with --help (d1x r1.5, r1.6)
357 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
358 sync issues and lack of midi reset (d1x r1.5)
360 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
363 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
364 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
366 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
369 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
371 2004-05-18 Bradley Bell <btb@icculus.org>
373 * include/vecmat.h: comments/formatting
375 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
377 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
378 include/test.lnk: remove unnecessary files
380 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
381 This enables compilation with gcc 3.1
383 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
385 * main/switch.c: took care of switches triggering single-sided
386 walls (don't try to access the nonexistent adjacent wall via NULL
387 pointers or negative array indices)
389 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
391 * main/wall.c: fix invalid memory access for d1 levels which
392 don't have a corresponding wall behind.
394 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
396 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
397 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
398 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
399 interface header to new header file internal.h
401 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
403 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
404 bitmask for each joystick axis that has sent input data,
405 and will not crash Windows anymore during joystick setup because
406 of for() loop over axis being executed once too often.
408 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
409 gr_remap_mono_font() and call it after loading saved level.
411 * main/laser.c: limit homing missile turn rate
413 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
414 centers (work like fuel centers but provide shield)
416 * main/gameseg.c: fix endless loop in some levels with a
417 certain (complicated) structure
419 2004-05-13 Bradley Bell <btb@icculus.org>
421 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
422 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
423 updated project files for SDL 1.2.7
425 * Makefile.am: add VisualC, VisualCE dirs to tarball
427 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
429 * arch/sdl/digi.c: formatting
431 2004-05-12 Bradley Bell <btb@icculus.org>
433 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
436 * 2d/palette.c, include/palette.h: added function to create blend
439 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
441 2004-05-11 Bradley Bell <btb@icculus.org>
443 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
445 2004-05-10 Bradley Bell <btb@icculus.org>
447 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
448 g3_draw_transp_poly had the fade level backwards, decided to just
449 fix g3_draw_poly so it behaves correctly, transparency or not,
450 reverted changes to render_face
452 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
454 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
455 rendering transparent (e.g. cloaked) walls
457 * main/render.c: render_face now calls g3_draw_transp_poly() for
458 cloaked walls in OpenGL
460 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
462 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
463 that from other apps, had "static" distortions.
465 2004-04-22 Bradley Bell <btb@icculus.org>
467 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
469 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
470 aligned version of PUT_INTEL_* macros
472 2004-04-15 Bradley Bell <btb@icculus.org>
474 * main/inferno.c: comment out unused checksum variable
476 2004-04-14 Bradley Bell <btb@icculus.org>
478 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
480 2004-04-14 Terran Melconian <terran@consistent.org>
482 * main/gameseg.c: use portable rand function (fixes #1118)
484 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
486 * main/songs.c: uncomment calls to RBAStop (fixes #473)
488 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
490 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
491 get rid of warnings (now compiles with -Werror on SunOS)
493 * main/piggy.c: fix (really) wierd SunOS bug
495 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
496 caused by not allocating enough mem for rle bitmaps
498 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
500 * include/pstypes.h: sun OS typedef fixes
502 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
504 * main/piggy.c: fix bug 1067
506 * main/piggy.c: fix bugfix for 1067
508 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
509 with descent.pig of mac registered)
511 2003-12-18 Bradley Bell <btb@icculus.org>
513 * main/kconfig.c: fixes for linux-native joystick
515 * main/kconfig.c: bunch of fixes (esp. for non linux-native
518 * arch/include/joy.h: comments/formatting
520 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
522 * compilerdefs.txt: added FreeBSD defs
524 2003-12-08 Bradley Bell <btb@icculus.org>
526 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
529 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
531 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
532 arch/linux/ipx_udp.c: fix FreeBSD compile errors
534 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
536 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
537 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
538 get rid of silly ulongs
540 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
541 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
542 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
543 change relevant __linux__ macros to __ELF__
545 2003-11-27 Bradley Bell <btb@icculus.org>
547 * include/ogl_init.h: added proto for ogl_check_mode
549 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
550 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
553 2003-11-26 Bradley Bell <btb@icculus.org>
555 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
556 3.3 compiler warnings
558 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
561 * include/pstypes.h: OS X fixes
563 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
564 main/newmenu.h: linux fixes
566 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
567 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
568 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
569 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
570 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
573 * arch/sdl/gr.c: fix sdl gr_update
575 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
576 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
577 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
578 cfile/cfile.c, console/CON_console.c, include/d_io.h,
579 include/error.h, include/pstypes.h, include/strutil.h,
580 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
581 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
582 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
583 main/playsave.c, main/songs.c, main/state.c, main/text.c,
584 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
587 2003-11-25 Bradley Bell <btb@icculus.org>
589 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
590 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
591 libmve/VisualC/mveplayer.dsp: updated project files
593 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
596 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
597 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
598 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
599 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
602 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
603 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
606 2003-11-24 Bradley Bell <btb@icculus.org>
608 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
609 libmve/mveplay.c: stuff to play mve's in WinCE
611 * arch/win32/findfile.c: unused functions...
615 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
616 enabled mouse control of menus
618 * main/mission.h: oops, didn't mean to change this.
620 2003-11-21 Bradley Bell <btb@icculus.org>
622 * VisualCE/d2x/d2x.vcp: updated project file
624 2003-11-20 Bradley Bell <btb@icculus.org>
626 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
627 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
628 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
631 2003-11-17 Bradley Bell <btb@icculus.org>
633 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
634 main/menu.c: added option to disable kalinix under unix
636 * main/game.c, main/newmenu.c: always set menu mode for GL popups
638 2003-11-14 Bradley Bell <btb@icculus.org>
640 * main/automap.c: fix automap background image
642 * main/automap.c, main/automap.h: delete cruft
644 * main/automap.c: fix level number position
646 * main/automap.c: simplify g3_draw_line hack
648 * main/menu.c: stop pointless vid mode changes
650 2003-11-07 Bradley Bell <btb@icculus.org>
652 * NEWS, installation.txt: s'more documentation
654 2003-11-07 Steffen Pohle <stpohle@gmx.net>
656 * configure.ac: fix .exe extension problems
658 2003-11-07 Bradley Bell <btb@icculus.org>
660 * arch/ogl/ogl.c: disable texture format verification for OS X -
663 2003-11-06 Bradley Bell <btb@icculus.org>
665 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
666 use more traditional Alt+Enter for toggling fullscreen
668 * 2d/ibitblt.c, main/mission.h: comments/formatting
670 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
672 2003-11-06 Bradley Bell <btb@icculus.org>
674 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
675 resolution change, use kludge to avoid repetitive res changes
677 2003-11-04 Bradley Bell <btb@icculus.org>
679 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
680 structures and i/o routines back to piggy.c
682 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
684 * installation.txt: tell to install d1 .pig for better textures
686 2003-11-04 Bradley Bell <btb@icculus.org>
688 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
689 oem d1 v1.0 and registered d2 v1.0, comments
691 2003-11-03 Bradley Bell <btb@icculus.org>
693 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
694 all d1 shareware - even though files are different!
696 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
699 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
702 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
705 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
707 * main/movie.c: when no movies are found, divide by six the
708 number of warning lines sent to stdout
710 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
712 * include/byteswap.h: fix stupid copy/paste error
714 2003-10-24 Bradley Bell <btb@icculus.org>
716 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
717 gr_linear_rep_movsd_2x instead of almost identical
718 gr_linear_movsd_double. Better since we have assembly versions.
720 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
722 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
725 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
727 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
728 error with --disable-network, move reset_network_objects()
729 from gameseq.c to multi.c
731 2003-10-14 Bradley Bell <btb@icculus.org>
733 * AUTHORS, NEWS: stuff
735 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
737 2003-10-12 Bradley Bell <btb@icculus.org>
739 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
740 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
743 2003-10-12 Aaron Plattner <plattner@caltech.edu>
745 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
746 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
747 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
748 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
749 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
750 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
751 arch/win32/ipx_win.c, arch/win32/winnet.c,
752 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
753 main/multi.h, main/network.c: add IPv4 multicasting support
755 2003-10-11 Bradley Bell <btb@icculus.org>
757 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
759 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
760 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
761 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
762 main/weapon.h: lots of shareware and oem fixes
764 2003-10-10 Bradley Bell <btb@icculus.org>
766 * arch/win32/winnet.c: fixed stupid win32 network bug
768 2003-10-10 Bradley Bell <btb@icculus.org>
770 * main/piggy.c: increased D1_MAX_TMAP_NUM
772 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
774 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
775 which are animated in d2, refactorizes d1 texture reading
777 2003-10-10 Bradley Bell <btb@icculus.org>
779 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
780 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
781 main/collide.h, main/compbit.h, main/config.h, main/console.c,
782 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
783 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
784 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
785 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
786 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
787 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
788 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
789 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
790 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
791 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
792 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
793 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
794 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
795 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
796 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
797 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
798 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
799 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
800 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
801 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
802 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
803 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
804 main/wall.h: comments/formatting
806 2003-10-09 Bradley Bell <btb@icculus.org>
808 * main/text.c: fix text when using old datafiles
810 * main/laser.h: comments/whitespace
812 * main/laser.c, main/weapon.c: fixed smart missiles and smart
813 mines w/shareware data
815 * include/DT_drawtext.h: deleted unused file
817 2003-10-08 Bradley Bell <btb@icculus.org>
819 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
821 * arch/win32/ipx_udp.c: use closesocket() instead of close()
823 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
824 main/menu.c: Disabled 'd2x keys' weapon selection
826 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
828 * main/object.h, main/multi.h: get rid of most warnings issued by
829 cpp-precomp of gcc from Mac OS X dev tools
831 2003-10-05 Bradley Bell <btb@icculus.org>
833 * NEWS, configure.ac: increment version number
835 * cfile/cfile.c: better handling of CRLF text files (when that is
838 * utilities/hogcreate.c, utilities/hogextract.c,
839 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
840 reading/writing files
842 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
843 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
846 2003-10-04 Bradley Bell <btb@icculus.org>
848 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
850 * main/netmisc.c: change byte to sbyte, comments/whitespace
852 2003-10-03 Bradley Bell <btb@icculus.org>
854 * cfile/cfile.c, main/config.c: fix win32 eof bug.
856 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
859 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
860 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
861 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
862 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
863 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
864 main/object.c, main/object.h, main/paging.c, main/player.h,
865 main/robot.h, main/segment.h, main/state.c, main/switch.c,
866 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
867 main/weapon.c, main/weapon.h: change byte to sbyte,
870 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
871 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
872 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
873 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
875 * configure.ac: better checking for timeval
877 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
879 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
880 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
881 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
882 arch/win32/winnet.c, configure.ac, include/byteswap.h,
883 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
884 main/multibot.c, main/network.c: Make network architecture
885 choosable from game menu, add support for UDP/IP on Mac OS X and
888 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
890 * include/byteswap.h: added macros for coping with alignment
893 2003-10-02 Bradley Bell <btb@icculus.org>
895 * main/multi.h: added padding to little-endian version of
898 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
900 * main/netmisc.c: delete duplicate function
902 2003-10-01 Bradley Bell <btb@icculus.org>
904 * main/bm.c: make sure d1_texture_indices gets freed between
907 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
909 * main/piggy.h: fix size of d1 shareware descent.pig
911 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
913 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
914 main/gameseq.c, main/piggy.c: fix loading of d1 texture
915 replacements for non-animated textures
917 2003-08-02 Matthew Mueller <donut@dakotacom.net>
919 * main/controls.c: use fixed 20fps wiggle
921 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
923 * Makefile.am, debian/changelog.in, debian/control,
924 debian/d2x-common.dirs, debian/d2x-common.install,
925 debian/d2x-common.manpages, debian/d2x-gl.files,
926 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
927 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
928 utilities/Makefile.am, utilities/hogcreate.1,
929 utilities/hogextract.1, utilities/mvlcreate.1,
930 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
931 add man pages, distribute utility programs in new d2x-common deb
933 * rpm/d2x.spec.in: updated rpm spec file
935 2003-08-02 Bradley Bell <btb@icculus.org>
937 * cfile/cfile.c: update raw_position in cfputc and cfputs
939 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
941 * main/piggy.c: make error message more friendly
943 * main/piggy.c: simplify copying of bitmap flags
945 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
948 * cfile/cfile.c: revert to always using custom fgets
950 * main/endlevel.c, main/mission.c: handle missing exit sequence
951 components gracefully
953 * main/playsave.c: comments
955 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
957 * cfile/cfile.c: update raw_position in cfwrite
959 * main/network.c: comments/formatting
961 2003-06-22 Bradley Bell <btb@icculus.org>
963 * cfile/cfile.c: use standard fgets for non-archive files
965 * main/movie.c: use con_printf for missing movie warning
967 2003-06-18 Bradley Bell <btb@icculus.org>
969 * main/movie.c: fixed cfile conversion of movielib code
971 * main/console.c, main/hud.c: strip out colors, etc when printing
974 * include/u_mem.h: fix NDEBUG calloc macro
976 2003-06-15 Bradley Bell <btb@icculus.org>
978 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
981 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
982 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
983 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
984 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
985 main/scores.c, main/state.c, main/text.c, misc/args.c,
986 misc/strio.c: convert file i/o to cfile
988 2003-06-14 Bradley Bell <btb@icculus.org>
990 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
991 writing and other modes besides "rb" (mostly taken from
994 2003-06-09 Bradley Bell <btb@icculus.org>
996 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
999 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1000 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1003 2003-06-07 Taylor Richards <taylor@icculus.org>
1005 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1007 2003-06-07 Bradley Bell <btb@icculus.org>
1009 * main/console.c: fix non-console build
1011 * main/gamesave.c: comments
1013 * main/bm.c: remove redundant break
1015 2003-06-06 Bradley Bell <btb@icculus.org>
1017 * main/gauges.c, main/kconfig.c: comments/formatting
1019 * console/.cvsignore: added .cvsignore
1021 * main/console.c: can't write to console after it's closed
1023 2003-06-05 Bradley Bell <btb@icculus.org>
1025 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1026 console/internal.c, console/internal.h, include/CON_console.h,
1027 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1028 finish console conversion away from SDL
1030 2003-06-04 Bradley Bell <btb@icculus.org>
1032 * console/CON_console.c, include/CON.console.h, include/console.h,
1033 main/console.c, main/game.c: console conversion to native gr,
1036 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1037 put prototype for gr_bm_bitblt in gr.h
1039 2003-06-03 Bradley Bell <btb@icculus.org>
1041 * console/CON_console.c, console/DT_drawtext.c,
1042 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1043 main/console.c: use native fonts for console
1045 * main/playsave.c: use shorts for short data
1047 2003-06-02 Bradley Bell <btb@icculus.org>
1049 * configure.ac, main/console.c: set console background, fix
1052 2003-06-01 Bradley Bell <btb@icculus.org>
1054 * Makefile.am, arch/sdl/event.c, configure.ac,
1055 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1056 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1057 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1058 main/gamerend.c: added console code (from SDL_console)
1060 2003-05-30 Bradley Bell <btb@icculus.org>
1062 * README: minor update
1064 2003-05-28 Bradley Bell <btb@icculus.org>
1066 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1071 2003-06-06 Bradley Bell <btb@icculus.org>
1073 * main/kconfig.c: fix crash in control menus
1075 * main/gauges.c: force cockpit redraw in opengl
1077 * main/gamerend.c: move ogl swap, so cockpit and console get
1080 2003-06-01 Bradley Bell <btb@icculus.org>
1082 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1086 2003-05-12 Bradley Bell <btb@icculus.org>
1088 * configure.ac: increment version number
1090 * main/bm.c: use con_printf for exit model warnings
1092 * configure.ac: must check for timespec after setting -mno-cygwin
1094 * main/inferno.c: added -nohogdir and -userdir options
1096 * NEWS, main/titles.c: use briefings with no extension
1100 2003-04-30 Bradley Bell <btb@icculus.org>
1102 * configure.ac: have to include time.h when checking for nanosleep
1104 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1107 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1108 increment version number
1110 * main/Makefile.am: make dist fix
1114 2003-04-29 Bradley Bell <btb@icculus.org>
1116 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1119 2003-04-24 Bradley Bell <btb@icculus.org>
1121 * configure.ac: increment version number
1123 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1126 2003-04-24 Ingo van Lil <inguin@gmx.de>
1128 * main/render.c: fix misspellings of NDEBUG
1132 2003-04-14 Bradley Bell <btb@icculus.org>
1134 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1136 2003-04-11 Bradley Bell <btb@icculus.org>
1138 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1143 2003-04-11 Bradley Bell <btb@icculus.org>
1145 * libmve/mveplay.c: use _sleep instead of sleep on win32
1147 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1148 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1149 include/cfile.h, include/error.h, libmve/Makefile.am,
1150 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1151 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1152 utilities/Makefile.am: comments/formatting/dist problems
1154 * configure.ac: use different defines for os x
1156 2003-04-07 Bradley Bell <btb@icculus.org>
1158 * include/error.h, misc/error.c: put some old stuff back in,
1159 eliminate duplicate error messages
1161 * main/text.c: don't die on text not found
1164 * main/inferno.c: print some useful info if hog not found, allow
1165 -help to work if no text available
1167 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1169 * arch/linux/Makefile.am: revert to previous version, so linux
1172 2003-04-03 Bradley Bell <btb@icculus.org>
1174 * main/endlevel.c: fixed exit model scheme yet again
1176 2003-04-02 Bradley Bell <btb@icculus.org>
1178 * misc/error.c: call Int3 on Assert
1180 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1183 * main/wall.c: don't die when trying to toggle nonexistent
1184 segment... vertigo level 10 is buggy!
1186 * main/gamemine.c: comments/formatting
1188 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1190 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1191 main/inferno.c: Allow use of 22K sound samples
1193 2003-03-29 Bradley Bell <btb@icculus.org>
1195 * arch/ogl/gr.c: default to bitmapped reticle
1197 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1198 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1201 * arch/sdl/joy.c: fixed text seen for hats in control config
1204 2003-03-28 Bradley Bell <btb@icculus.org>
1206 * main/bm.c: heh, model nums in vertigo are hardcoded,
1207 N_D2_POLYGON_MODELS can't change
1209 * configure.ac, include/d1x.xpm, include/descent.xpm,
1210 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1213 2003-03-27 Bradley Bell <btb@icculus.org>
1215 * main/text.h: fixed text references for hat directions
1217 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1219 2003-03-26 Bradley Bell <btb@icculus.org>
1221 * main/playsave.c: make d2x keys backward compatible
1223 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1225 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1228 2003-03-26 Bradley Bell <btb@icculus.org>
1230 * main/piggy.c: fix crash when d1 data not present
1232 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1233 read/write from plr file
1235 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1236 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1237 added escort.h header
1239 2003-03-25 Bradley Bell <btb@icculus.org>
1241 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1242 D1_PIGFILE ("descent.pig") macro
1244 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1245 models from d1 pig file
1247 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1248 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1249 really) from d1 pig file
1251 2003-03-23 Bradley Bell <btb@icculus.org>
1253 * main/bm.c: stop extra robots from overwriting exit models
1255 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1256 texture list doesn't get full
1258 * main/bm.c: fix mem leak when reading extra robots
1260 2003-03-21 Bradley Bell <btb@icculus.org>
1262 * main/menu.c: Added option to set movie resolution (mostly works)
1264 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1266 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1267 replacement functions to piggy.c
1269 * main/gameseq.c: attempt to support mac d1 descent.pig
1271 * main/bm.c: fix mem leak
1273 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1274 files, both d1 and d2 oem briefing where showed
1276 * main/inferno.c, main/movie.c: Change the default movie
1277 resolution to "high", implement the option -lowresmovies
1279 2003-03-20 Bradley Bell <btb@icculus.org>
1281 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1283 * main/piggy.c: comments
1285 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1287 * main/gameseq.c: delete duplicate function
1289 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1291 2003-03-19 Bradley Bell <btb@icculus.org>
1293 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1294 (cddb discid) support
1296 * arch/sdl/digi.c, main/kludge.c: implemented
1297 digi_link_sound_to_object3 for looping sounds, other looping stuff
1299 * arch/sdl/gr.c: removing dependencies on stuff in main/
1301 * arch/linux/Makefile.am, arch/linux/init.c,
1302 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1303 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1304 other header cleanups
1306 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1308 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1310 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1311 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1312 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1313 load d1 textures for d1 levels
1315 2003-03-19 Bradley Bell <btb@icculus.org>
1317 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1318 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1319 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1320 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1323 * README: added some OS X info
1325 2003-03-17 Bradley Bell <btb@icculus.org>
1327 * main/newdemo.c: simplify DEMO_FILENAME macro
1329 * main/console.c, main/game.c: enable experimental console support
1331 * main/gamerend.c: fixed location of fps meter in multi
1333 2003-03-16 Bradley Bell <btb@icculus.org>
1335 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1336 also look in shared data dir for demos
1338 * main/newdemo.c, main/newdemo.h: comments/formatting
1340 2003-03-15 Christopher Thielen <chris@luethy.net>
1342 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1343 thinking d2 cd is always present
1345 2003-03-15 Bradley Bell <btb@icculus.org>
1347 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1350 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1353 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1354 gr_init. don't really know why this works, though
1356 2003-03-14 Bradley Bell <btb@icculus.org>
1358 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1360 * unused/bios/rbaudio.h: removed duplicate file
1362 2003-03-14 Christopher Thielen <chris@luethy.net>
1364 * arch/sdl/rbaudio.c: stop cd audio when exiting
1366 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1368 * main/gamecntl.c: add comments to the "only matt knows" cheats
1370 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1372 * main/gamemine.c: formatting, better texture conversion for d1
1375 2003-03-14 Bradley Bell <btb@icculus.org>
1377 * main/piggy.c: must swap all mac version pigfiles
1379 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1380 main/multi.c: formatting, minor cleanups
1382 * 2d/rle.c: need to swap line_size on bigendian machines
1384 * main/mission.c, main/mission.h: detect mac full version hogfile
1386 2003-03-13 Bradley Bell <btb@icculus.org>
1388 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1389 added joy/mouse sensitivity slider, increased range to 16, and
1392 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1395 * arch/linux/Makefile.am: removed extra backslash
1397 * TODO, installation.txt: updated some documentation
1399 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1400 menu, with maxfps option
1402 2003-03-12 Bradley Bell <btb@icculus.org>
1404 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1406 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1407 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1408 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1409 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1410 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1411 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1412 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1413 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1414 arch/linux/include/music.h, arch/linux/include/serial.h,
1415 arch/linux/include/ukali.h: formatting
1417 2003-03-11 Chris Arena <ccarena@cox.net>
1419 * main/menu.c: fixed brightness slider
1421 2003-03-01 Bradley Bell <btb@icculus.org>
1423 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1424 robots and animated bitmaps work, but colors are messed up
1426 2003-02-28 Bradley Bell <btb@icculus.org>
1428 * main/player.h: whitespace
1430 * main/automap.c, main/cntrlcen.c, main/collide.c,
1431 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1432 descent.hog is present, d1 becomes mission 0)
1434 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1435 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1436 arch/win32/winnet.c: MinGW compiles with network enabled again,
1437 but still doesn't work
1441 2003-02-28 Bradley Bell <btb@icculus.org>
1443 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1444 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1445 many opengl glitches
1447 2003-02-27 Bradley Bell <btb@icculus.org>
1449 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1450 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1451 main/network.c, main/network.h: noted that hoard.ham is only needed
1452 for multiplayer HOARD games, and should not be equated with
1453 "vertigo". put HoardEquipped() back in network.c.
1455 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1456 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1457 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1458 use timer_delay instead of d_delay
1460 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1462 * main/render.c: added replacement qsort for solaris
1464 2003-02-26 Bradley Bell <btb@icculus.org>
1466 * main/gamemine.c: texture conversion for d1 shareware
1468 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1470 * main/gamemine.c: better texture conversion for d1 levels
1472 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1474 * main/kconfig.c: fix joystick support under MinGW
1476 2003-02-26 Bradley Bell <btb@icculus.org>
1478 * main/playsave.c: fix swapping glitch
1480 * configure.ac, readme.txt: clean stuff up, getting ready for
1483 * main/titles.c: begin support for rendering spinning robots in
1486 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1489 * main/gamemine.c: load d1 shareware levels!
1491 2003-02-25 Bradley Bell <btb@icculus.org>
1495 * autogen.sh: add warning about old auto* versions, use
1498 2003-02-24 Bradley Bell <btb@icculus.org>
1500 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1501 briefings mostly working
1503 * main/movie.c, main/titles.c: fixed some more briefing glitches
1505 2003-02-23 Bradley Bell <btb@icculus.org>
1507 * main/movie.c: fixed crash when using shareware data files
1510 * arch/sdl/digi.c: fix crash on non-existent sounds
1511 (i.e. shareware data)
1513 2003-02-22 Bradley Bell <btb@icculus.org>
1515 * main/titles.c: fixed fullscreen toggle in briefings
1517 2003-02-21 Bradley Bell <btb@icculus.org>
1519 * configure.ac: check for mingw when enabling nasm
1521 * main/playsave.c: enable loading player files of either byte
1524 2003-02-20 Bradley Bell <btb@icculus.org>
1526 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1528 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1529 #343, not "rest of solution to bug #344"
1531 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1534 * main/kludge.c: partial solution to bug #344
1536 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1538 * compilerdefs.txt: added linux/mips info
1540 * ChangeLog: clean up changelog
1542 2003-02-19 Bradley Bell <btb@icculus.org>
1544 * libmve/mveplay.c: os x needs nanosleep prototype.
1546 2003-02-18 Bradley Bell <btb@icculus.org>
1548 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1550 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1551 to disable/enable audio
1553 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1555 * main/: movie.h, titles.c: make sure movie's palette is set before
1556 writing briefing text. Fixes bug #359
1558 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1561 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1562 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1565 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1568 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1569 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1570 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1573 * include/libmve.h: blah
1575 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1577 * main/render.c: 2nd attempt to fix solaris qsort bug
1579 2003-02-18 Bradley Bell <btb@icculus.org>
1581 * configure.ac, include/pstypes.h: put alignment detection in
1584 2003-02-17 Bradley Bell <btb@icculus.org>
1586 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1587 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1588 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1589 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1590 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1591 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1592 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1593 moved mve stuff to separate subdir
1595 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1596 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1597 mve code. Fixes (at least) bugs #41, #348, and #350.
1599 2003-02-14 Bradley Bell <btb@icculus.org>
1601 * main/Makefile.am: no more Makefile.mveplay. again
1603 * main/mveplay.c: typo
1605 2003-02-13 Bradley Bell <btb@icculus.org>
1607 * utilities/mvlextract.c: uint -> unsigned int
1609 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1610 standalone mveplayer, win32 support
1612 * main/movie.c: random bugfixes, win32 support
1614 * arch/sdl/Makefile.am: formatting
1616 * configure.ac: disable networking on mac/win for now
1618 * main/newmenu.c: comments
1620 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1622 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1623 redundant swap functions.
1625 2003-02-13 Bradley Bell <btb@icculus.org>
1627 * ChangeLog: update changelog
1629 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1631 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1632 polymodel alignment issues.
1634 2003-02-13 Bradley Bell <btb@icculus.org>
1636 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1637 fix various little bugs
1639 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1640 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1642 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1645 * README.utils: new file
1647 * main/: mve_main.c, mveplay.c: more movie fixes
1649 * README: updated README
1651 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1653 2003-02-12 Bradley Bell <btb@icculus.org>
1655 * utilities/mvlextract.c: bigendian mvl support
1657 * main/mveplay.c: formatting, stuff
1659 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1660 truecolor mve support, standalone mveplayer
1662 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1663 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1664 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1665 standalone mveplayer
1667 2003-01-22 Bradley Bell <btb@icculus.org>
1669 * include/: interp.h, interp.h: restore prototype for
1670 swap_polygon_model_data
1672 2003-01-21 Bradley Bell <btb@icculus.org>
1674 * main/piggy.c: use memcpy to avoid alignment problem
1676 * compilerdefs.txt: updated some defs, added sunos/sparc
1678 2003-01-15 Bradley Bell <btb@icculus.org>
1680 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1682 * main/gamemine.c: attempting to support d1 shareware
1684 * compilerdefs.txt: update defs
1686 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1688 * main/mveplay.c: fix several bugs, comments, formatting.
1690 2003-01-15 Bradley Bell <btb@icculus.org>
1692 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1693 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1694 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1695 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1698 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1699 formatting, comments
1701 2003-01-11 Bradley Bell <btb@icculus.org>
1703 * main/: mission.c, mission.h: attempt to support d1 for mac
1706 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1708 * main/object.h: foo
1710 2003-01-09 Bradley Bell <btb@icculus.org>
1712 * main/movie.c: use ifdef around gr_toggle_fullscreen
1714 2003-01-07 Bradley Bell <btb@icculus.org>
1716 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1717 main/mission.h: don't need .msn file for descent.hog anymore
1721 2003-01-06 Bradley Bell <btb@icculus.org>
1723 * main/mission.h, main/mission.c: comments
1725 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1728 2003-01-03 Bradley Bell <btb@icculus.org>
1730 * utilities/: txb2txt.c, txt2txb.c: remove old files
1732 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1734 * main/polyobj.c: attempt to make read_model_file
1737 * main/menu.c: move vertigo text
1739 2003-01-02 Bradley Bell <btb@icculus.org>
1741 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1742 main/polyobj.h: cleanup alignment changes
1744 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1745 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1746 main/object.h: fix alignment issues on sparc
1748 * cvshowto.txt: update cvs info
1752 * 2d/rle.c: make rle_swap handle RLE_BIG
1754 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1756 * main/render.c: workaround solaris qsort bug
1758 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1760 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1761 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1763 * arch/linux/Makefile.am: enabled linux joystick, kali
1765 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1766 arch/sdl/event.c: enabled linux joystick
1768 2002-12-31 Bradley Bell <btb@icculus.org>
1770 * main/gamemine.c: simplified warning msg
1772 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1774 * main/render.h: fix compiler warning
1776 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1778 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1780 2002-12-24 Bradley Bell <btb@icculus.org>
1782 * main/mission.c: fixes an infinite loop which was caused by d2x
1783 thinking d2demo was a descent 1 mission
1785 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1787 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1789 2002-12-24 Bradley Bell <btb@icculus.org>
1791 * main/render.c: comments
1793 2002-10-30 Bradley Bell <btb@icculus.org>
1795 * main/inferno.c: add help for -hogdir option
1797 * main/inferno.c: added -hogdir option
1799 2002-10-28 Bradley Bell <btb@icculus.org>
1801 * main/: inferno.c, menu.c: enabled Vertigo displays
1803 * include/3d.h: typo
1805 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1807 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1808 main/netmisc.c, main/network.c: simplify and eliminate redundant
1811 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1813 * maths/fixc.c: fix infinite loop in quad_sqrt.
1815 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1816 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1818 2002-10-12 Bradley Bell <btb@icculus.org>
1820 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1822 2002-10-11 Bradley Bell <btb@icculus.org>
1824 * main/hud.c: make hud_message work correctly
1826 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1829 * main/network.c: formatting, small fixes
1831 2002-10-10 Bradley Bell <btb@icculus.org>
1833 * main/netmisc.h: no swap_object for little-endian
1835 * main/: netmisc.h, network.c: use macros to simplify network
1838 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1841 * main/inferno.c: enable loading screen for mac shareware with
1844 * main/netmisc.c: whitespace
1846 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1849 * main/hud.c: whitespace
1851 * configure.ac: remove shareware build, add macdata build
1853 * main/songs.c: whitespace
1855 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1856 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1859 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1862 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1864 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1865 comments, formatting, etc.
1867 * iff/iff.c: fix bigendian iff loading.
1869 2002-10-03 Bradley Bell <btb@icculus.org>
1871 * utilities/txb2tex.c: typo
1873 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1874 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1877 * arch/sdl/mouse.c: whitespace
1879 2002-09-19 Bradley Bell <btb@icculus.org>
1881 * main/kconfig.c: fix a oops, add old logs
1883 * main/kconfig.c: support for >3 mouse buttons
1885 2002-09-18 Bradley Bell <btb@icculus.org>
1887 * include/gr.h: fix palette swap define
1889 2002-09-14 Bradley Bell <btb@icculus.org>
1891 * main/titles.c: load hires briefing screen if lores doesn't exist
1892 (i.e. vertigo) and MenuHires=0
1894 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1896 * main/: multi.h, network.h: pack some structures for ipx
1899 2002-09-14 Bradley Bell <btb@icculus.org>
1901 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1902 and load_endlevel_data() to expect newline-terminated strings, fix
1903 load_game_data to read null-terminated string for
1906 2002-09-07 Bradley Bell <btb@icculus.org>
1908 * main/newmenu.c: added error message
1910 * main/menu.h: enable -nohires with mac shareware
1912 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1914 * 2d/font.c: enable 0/255 palette swap for fonts
1916 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1919 * 2d/2dsline.c: fix ogl blooper
1921 2002-09-05 Bradley Bell <btb@icculus.org>
1923 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1926 * include/strutil.h: need string.h for strcasecmp
1928 * include/rle.h: okay, maybe it needs to be this way
1930 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1932 * 2d/scalec.c: more stuff from d2src
1934 * 2d/rle.c: more stuff from d2src, formatting
1936 * 2d/font.c: useless cruft
1938 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1940 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1943 2002-09-04 Bradley Bell <btb@icculus.org>
1945 * include/grdef.h: fix compiler warnings
1947 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1949 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1952 * main/game.c: we want the mac ibitblt for everything but dos and
1955 * main/texmerge.c: these routines are in tmerge.c
1957 * main/credits.c: enable credits for mac and oem data
1959 * main/bm.c: use either exit.ham or exit.pofs
1961 * include/ibitblt.h: enable some more code from d2src
1963 * include/gr.h: enable mac ubitblt_double
1965 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1967 * include/grdef.h: moved some inline asm from linear.h
1969 * 2d/ibitblt.c: brought in line with original d2 version
1971 * 2d/bitblt.c: reverted to original d2 version of this file, then
1972 added d1x enhancements
1974 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1976 * 2d/linear.h: moved these back to their original locations
1979 * main/mveplay.c: close some memory holes, speed up palette loading
1981 * main/movie.c: added fullscreen toggle while playing movies
1983 * main/inferno.c: comment out -superhires help text (always on)
1985 * include/timer.h: added approx_fsec_to_usec macro
1987 * arch/sdl/joy.c: fix compiler warning
1989 2002-09-01 Bradley Bell <btb@icculus.org>
1991 * main/network.c: oops
1993 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1995 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1996 timer_get_fixed_seconds
2000 2002-08-31 Bradley Bell <btb@icculus.org>
2002 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2005 * main/multi.h: network endian stuff
2007 * 2d/font.c, include/gr.h: fast file i/o for font headers
2009 * arch/win32/arch_ip.cpp: unused file
2011 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2012 bigendian networking fixes
2014 * main/menu.c: make net menu more accurate, also make superhires
2017 * include/pstypes.h: better to have __pack__ all the time, I think.
2018 needed for networking, e.g.
2020 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2023 * arch/win32/Makefile.am: unused file
2027 2002-08-30 Bradley Bell <btb@icculus.org>
2029 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2031 * main/: newmenu.h, titles.c: formatting
2033 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2034 main/multi.h: networking works, finally
2036 * TODO: added TODO file
2038 * arch/linux/arch_ip.cpp: unused fine
2040 * README: network sorta working
2042 * main/: Makefile.am, multi.c, network.c, network.h: more
2045 * main/menu.c: load builtin mission correctly
2047 * main/inferno.c: documentation
2049 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2052 * main/Makefile.mveplay: don't need no more
2054 2002-08-29 Bradley Bell <btb@icculus.org>
2056 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2057 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2058 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2061 * include/ipx_drv.h: more network fixing
2063 * arch/linux/include/ipx_drv.h: more network fixing
2065 * include/ipx.h: formatting
2067 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2069 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2070 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2071 main/inferno.c: fixed networking fuck-up?
2073 * Makefile.am: moved mingw info to README
2075 * README, mingw32.txt: moved mingw info to README
2077 2002-08-27 Bradley Bell <btb@icculus.org>
2079 * utilities/mvlextract.c: allow specifying file to extract
2081 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2084 * utilities/hogextract.c: allow specifying file to extract
2086 * main/mission.c: Have to get mission_num _after_ promoting...
2088 * main/: gameseq.c, titles.c: beginning d1 briefing support
2090 * descent.msn: beginning d1 briefing support
2092 * main/: titles.c, titles.h: d1-style mission briefings
2094 * main/piggy.h: whitespace
2096 * main/movie.c: beginning robot movie support, fall back on lo/hi
2097 res if hi/lo not available
2099 * main/mission.c: added Builtin_mission_num for builtin mission,
2100 D1Hogdir, d1-style mission briefings
2102 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2105 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2106 (for d1 missions that need d1 data)
2108 * 2d/ibitblt.c: whitespace
2110 2002-08-26 Bradley Bell <btb@icculus.org>
2112 * utilities/mvlcreate.c: oops
2114 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2117 * utilities/hogextract.c: added [v]iew option
2119 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2121 * main/titles.c: fix writable string, disable DumbAdjust thing
2123 * main/polyobj.h: whitespace
2125 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2128 * main/movie.c: read movies from AltHogDir, other fixes
2130 * main/: mission.c, mission.h: fix bug w/mission filename
2132 * main/gameseq.c: comments
2134 * main/digi.h: whitespace n stuff
2136 * include/mve_audio.h: added audio flag macros
2138 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2143 2002-08-23 Bradley Bell <btb@icculus.org>
2145 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2148 * Makefile.am: remove d2demo.mn2
2150 * cfile/cfile.c, include/cfile.h: add cfile_size function
2152 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2153 eliminate need for .mn2 files for oem and demo
2155 2002-08-22 Bradley Bell <btb@icculus.org>
2157 * main/bm.c: fix for vertigo
2159 * main/menu.h: make OEM menu pcx available
2161 * 2d/rle.c: merge with original d2 file
2163 * Makefile.am, configure.ac: let mission files get installed by
2166 2002-08-17 Bradley Bell <btb@icculus.org>
2168 * configure.ac: make FAST_FILE_IO the default on little-endian
2171 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2173 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2176 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2178 * main/: game.c, menu.c, mission.c: promote builtin missions.
2180 2002-08-15 Bradley Bell <btb@icculus.org>
2182 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2183 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2185 * utilities/.cvsignore: added cvsignore
2187 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2190 * main/piggy.c: mac data file loading
2192 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2193 transparency and swap 0/255 correctly for mac data files
2195 2002-08-13 Bradley Bell <btb@icculus.org>
2197 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2198 to utilities to avoid conflict with c++ std lib <utility>
2200 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2201 txt2txb.c: moved utility to utilities to avoid conflict with c++
2204 * Makefile.am, configure.ac: add utilities
2206 2002-08-09 Bradley Bell <btb@icculus.org>
2208 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2211 2002-08-08 Bradley Bell <btb@icculus.org>
2213 * main/inferno.c: comments
2215 * main/: newmenu.c, songs.c: mac demo datafile support
2217 * installation.txt: update
2219 * main/gamesave.c: use lowercase for consistency
2221 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2222 models for other than d2demo
2224 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2226 * main/gamemine.c: formatting, better d1 texture conversion
2228 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2229 main/mission.h: recognize .msn mission files.
2231 2002-08-07 Bradley Bell <btb@icculus.org>
2233 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2234 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2235 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2236 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2237 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2238 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2241 2002-08-06 Bradley Bell <btb@icculus.org>
2243 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2245 * main/Makefile.am: formatting
2247 * 2d/font.c: make gr_remap_font just reload the whole thing
2249 * configure.ac: formatting
2251 * Makefile.am: added d2demo.mn2
2253 * d2demo.mn2: mission file for shareware
2255 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2256 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2258 * main/sounds.h: shareware stuff, whitespace
2260 * main/: polyobj.c, polyobj.h: more fast i/o macros
2262 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2265 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2266 endlevel stuff to non-shareware, allow movies/endlevel for
2269 * main/cntrlcen.c: typo
2271 * main/bm.h: use global Piggy_hamfile_version
2273 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2274 macros, use global Piggy_hamfile_version
2276 * main/Makefile.am: terrain and movie stuff always used now
2278 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2281 * main/: gamemine.c, gamesave.c: load DMB levels
2283 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2284 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2286 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2288 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2290 2002-08-04 Bradley Bell <btb@icculus.org>
2292 * main/inferno.c: shareware stuff, formatting
2294 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2296 * arch/sdl/gr.c: don't need to set mode in gr_init
2298 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2300 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2303 * Makefile.am, descent.mn2: added mission file for descent 1
2305 2002-08-02 Bradley Bell <btb@icculus.org>
2307 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2308 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2309 main/piggy.h, misc/error.c: junk
2311 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2312 render.h, scores.c, scores.h, terrain.c: shareware stuff
2314 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2315 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2316 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2317 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2318 main/weapon.c, main/weapon.h: fast i/o macros
2320 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2322 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2323 main/gamemine.h, main/gamesave.c: load d1 levels
2325 2002-07-30 Bradley Bell <btb@icculus.org>
2327 * configure.ac: oops
2329 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2332 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2333 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2334 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2335 main/piggy.c, main/titles.c: support shareware datafiles!
2337 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2338 piggy.c: SHAREWARE fixes
2340 2002-07-29 Bradley Bell <btb@icculus.org>
2342 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2343 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2344 misc/fileutil.c: Portability - OS X support
2346 2002-07-27 Bradley Bell <btb@icculus.org>
2348 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2349 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2350 segment.h: portability
2352 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2353 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2354 main/wall.h: portabilization
2356 * 2d/font.c, include/gr.h: portability
2358 2002-07-26 Bradley Bell <btb@icculus.org>
2360 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2362 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2364 * main/player.c: foo
2366 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2368 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2369 misc/fileutil.h: portable file i/o utils
2371 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2372 writable string anymore... / formatting
2374 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2375 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2376 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2377 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2378 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2379 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2380 portable-izing file loading routines
2382 2002-07-24 Bradley Bell <btb@icculus.org>
2384 * main/mveplay.c: correctly play files with 16bit uncompressed
2385 audio, mem checking, etc
2387 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2390 2002-07-23 Bradley Bell <btb@icculus.org>
2392 * misc/Makefile.am: unused file
2394 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2395 main/sounds.h: remove experimental nmovie stuff
2397 * main/movie.c: add some debugging output
2399 2002-07-22 Bradley Bell <btb@icculus.org>
2401 * main/: console.c, state.c: simplified header
2403 * main/movie.c: enable mveplay audio
2405 * main/old/movie.c: moved to main/
2407 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2408 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2409 main/mvelib.c, main/mveplay.c: initial movie support
2411 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2412 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2413 include/ogl_init.h, include/pstypes.h, main/console.c,
2414 main/state.c, mem/mem.c: OS X stuff
2416 * configure.ac: OS X and movie stuff
2418 2002-07-19 Bradley Bell <btb@icculus.org>
2420 * compilerdefs.txt: OSX defs
2422 2002-07-18 Bradley Bell <btb@icculus.org>
2424 * main/inferno.c: use simpler rcs tags
2426 * autogen.sh: keep Changelog in cvs (and use --accum)
2428 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2429 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2430 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2431 main/songs.c: changed cdrom->rbaudio
2433 * include/rbaudio.h: moved to /include
2435 2002-07-17 Bradley Bell <btb@icculus.org>
2437 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2438 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2439 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2440 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2441 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2442 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2443 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2444 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2445 3d/setup.c: use simpler rcs tags
2450 2002-07-17 Bradley Bell <btb@icculus.org>
2452 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2454 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2456 * debian/rules: don't need readme's
2458 * debian/rules: move d1x license to COPYING, license clarifications
2460 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2461 license to COPYING, license clarifications
2463 * debian/rules: fix debian docs
2465 * debian/rules: fix debian manpages
2467 * debian/d2x-sdl.menu: fix debian menu
2469 * debian/rules: link to undocumented man page for debs
2471 * Makefile.am, configure.ac, debian/control, debian/copyright,
2472 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2473 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2474 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2477 2002-07-16 Bradley Bell <btb@icculus.org>
2479 * debian/: rules, changelog.in: deb stuff
2481 * configure.ac: cleaner nasm detection
2483 * debian/: changelog.in, control, rules: deb stuff
2485 * README, installation.txt: typos, stuff
2487 * configure.ac: better #defines
2489 * configure.ac: whitespace
2491 * configure.ac: better documentation
2493 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2494 SDL_JOYSTICK not needed
2496 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2498 * configure.ac: need higher SDL for joystick
2500 * debian/: control, rules: deb stuff
2502 * arch/sdl/joy.c: old junk
2504 * Makefile.am, configure.ac: automake updates
2506 * main/: inferno.c, text.c: don't use althogdir on non-unix
2508 * configure.ac: more autoconf updates
2510 * misc/strutil.c: better strrev
2512 * main/inferno.c: need limits.h on mingw also
2514 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2517 2002-04-19 Bradley Bell <btb@icculus.org>
2519 * main/network.c: let hoard.ham be a cfile
2521 * main/text.c: better error message when hog not found
2525 2002-03-23 Bradley Bell <btb@icculus.org>
2527 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2528 arch/sdl/Makefile.am: Use SDL joystick automatically
2530 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2532 2002-03-05 Bradley Bell <btb@icculus.org>
2534 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2537 2002-02-23 Bradley Bell <btb@icculus.org>
2539 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2541 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2542 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2543 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2544 main/editor/Makefile.am: moved includes to include
2546 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2548 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2549 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2550 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2553 * main/game.c: disabled cockpit for OGL, formatting
2555 * 2d/ibitblt.c: formatting
2557 2002-02-16 Bradley Bell <btb@icculus.org>
2559 * include/oldsdl.h: check for older macros
2561 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2562 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2563 allow older sdl versions
2565 2002-02-15 Bradley Bell <btb@icculus.org>
2567 * main/: automap.c, automap.h, inferno.c: automap resolution now
2570 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2572 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2573 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2574 win32/include/key_arch.h: never mind - that would be pointless
2576 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2577 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2578 win32/include/key_arch.h: copied files from d1x
2580 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2581 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2583 * main/multipow.c: need conf.h
2585 * arch/win32/Makefile.am: new file
2587 * include/pstypes.h: added u_int16_t (needed in base_ip)
2589 * arch/win32/arch_ip.cpp: copied from d1x
2591 2002-02-14 Bradley Bell <btb@icculus.org>
2593 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2595 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2596 main/netlist.c: Added hotkeys to toggle fullscreen mode
2598 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2599 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2601 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2602 reorder.h: Lotsa networking stuff from d1x
2604 2002-02-13 Bradley Bell <btb@icculus.org>
2606 * include/gr.h, main/game.c: Fullscreen toggle stuff
2608 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2611 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2612 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2615 2002-02-11 Bradley Bell <btb@icculus.org>
2617 * main/bm.c: use portable loader if bigendian
2619 * include/pstypes.h: don't define bool for c++
2621 * include/cfile.h: extern AltHogDir stuff
2623 * include/byteswap.h: use WORDS_BIGENDIAN
2625 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2627 * main/vers_id.h: added D2X_IVER
2629 * misc/args.c: don't use d1x.ini
2631 * Makefile.am: rpm stuff
2633 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2636 2002-02-09 Bradley Bell <btb@icculus.org>
2638 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2640 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2642 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2645 2002-02-06 Bradley Bell <btb@icculus.org>
2647 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2648 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2649 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2651 * debian/: changelog.in, control, copyright, d2x-gl.files,
2652 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2656 2002-02-02 Bradley Bell <btb@icculus.org>
2658 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2660 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2661 Enabled RELEASE option
2663 2002-01-31 Bradley Bell <btb@icculus.org>
2665 * Makefile.am, configure.ac: specify prerequisite versions of
2666 autoconf and automake
2668 2002-01-29 Bradley Bell <btb@icculus.org>
2670 * main/mission.c: RCS header added
2672 * main/inferno.c: update copyright date
2674 * main/mission.c: allow missions to be in AltHogDir
2676 * configure.ac: Display results of configure
2678 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2681 2002-01-28 Bradley Bell <btb@icculus.org>
2683 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2684 Data files now go in DATADIR/games/d2x, user files now go in
2687 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2689 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2690 files now go in ~/.d2x
2692 2002-01-24 Bradley Bell <btb@icculus.org>
2694 * configure.ac: fix nasm not found error message
2696 2002-01-18 Bradley Bell <btb@icculus.org>
2698 * configure.in: getting rid of old configure.in
2700 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2701 main/movie.c: Movie playing kludgey stuff
2703 * misc/args.c: formatting
2705 * main/inferno.c: allow -h for help
2707 * include/error.h: don't die on int3, unless -debug given
2709 * mingw32.txt: more stuff
2711 2001-12-29 Bradley Bell <btb@icculus.org>
2713 * Makefile.am: Got rid of thinking.txt
2715 * main/inferno.c: document -nomovies option
2717 2001-12-28 Bradley Bell <btb@icculus.org>
2719 * main/titles.c: formatting, put some code into place for rendering
2720 of robots during briefings
2722 2001-12-27 Bradley Bell <btb@icculus.org>
2726 2001-12-23 Craig Hadady <chadady@iglou.com>
2728 * 2d/rle.c: fixed bug in dummy array.
2730 2001-12-03 Bradley Bell <btb@icculus.org>
2732 * arch/sdl/init.c: fix formatting
2734 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2735 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2736 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2737 and sdl joystick stuff
2739 2001-11-30 Bradley Bell <btb@icculus.org>
2741 * thinking.txt: not needed
2743 2001-11-27 Bradley Bell <btb@icculus.org>
2745 * cygconf, mingw32.txt: use sdl from source on cygwin
2747 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2748 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2749 SDL_CFLAGS to CFLAGS
2751 2001-11-27 Bradley Bell <btb@icculus.org>
2755 2001-11-14 Bradley Bell <btb@icculus.org>
2757 * texmap/scanline.c: use optimization flags as texmap default
2759 * NEWS: mouse wheel, etc
2761 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2762 wheel to emulate 3rd axis
2764 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2766 * include/error.h: kludge to ungrab mouse when we hit an int3
2768 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2769 __ENV_MSDOS__ to __MSDOS__
2771 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2774 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2777 * arch/sdl/digi.c: implemented digi_set_volume
2779 * include/grdef.h, main/config.c, misc/d_io.c: change
2780 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2782 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2783 main/piggy.c: use MAKE_SIG
2785 * installation.txt: update
2787 * configure.ac: new file
2789 * arch/sdl/joydefs.c: #include pstypes.h
2791 * arch/sdl/init.c: SDL joystick stuff
2793 * acconfig.h: adjust MINGW defines
2795 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2796 controls menu now works
2798 2001-11-13 Bradley Bell <btb@icculus.org>
2800 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2803 * Makefile.am: New file
2805 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2808 * compilerdefs.txt: New file
2810 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2812 2001-11-12 Bradley Bell <btb@icculus.org>
2814 * main/playsave.c: load player files regardless of byte order of
2817 2001-11-11 Bradley Bell <btb@icculus.org>
2819 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2822 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2824 * NEWS: GL savegame thumbnails
2826 * acconfig.h, configure.in: make option for NMOVIES, default to off
2828 2001-11-09 Bradley Bell <btb@icculus.org>
2830 * main/state.c: Enabled savegame thumbnails under OpenGL
2832 * unused/pa_null/pa_enabl.h: remove duplicate header
2834 * misc/args.c: use d2x.ini for option file
2836 * mem/mem.c: Move mem_realloc inside the ifdef
2838 * main/menu.c: fix 640x400 menu text
2840 * main/inferno.c: added documentation
2842 * main/endlevel.c: fix warnings
2844 * arch/ogl/gr.c: Get rid of gl spew
2846 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2848 * acconfig.h: Define __SDL__ for mingw
2850 2001-11-08 Bradley Bell <btb@icculus.org>
2852 * 2d/font.c: free OGL font data when rereading
2854 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2855 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2856 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2857 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2858 main/weapon.h: Enabled shareware build, endlevel flythrough
2861 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2862 of use for shareware build
2864 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2867 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2869 2001-11-05 Bradley Bell <btb@icculus.org>
2871 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2874 * include/3d.h: Add comment
2876 2001-11-04 Bradley Bell <btb@icculus.org>
2878 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2881 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2884 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2886 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2887 main/hudmsg.h: Enable d1x-style hud_message
2889 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2891 * 2d/font.c: re-init ogl fonts after remapping colors.
2893 2001-11-02 Bradley Bell <btb@icculus.org>
2895 * misc/Makefile.am: remove byteswap.h (duplicate header)
2897 * 2d/font.c: fixed gr_remap_font, minor stuff
2899 * configure.in: take out -O2 if doing debug build
2901 * main/bm.c: formatting
2903 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2905 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2906 macros, get rid of functions
2908 2001-11-01 Bradley Bell <btb@icculus.org>
2910 * misc/byteswap.h: removed duplicate header
2912 2001-10-31 Bradley Bell <btb@icculus.org>
2914 * NEWS, main/automap.c: automap works in opengl
2916 * NEWS, configure.in: Added news
2918 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2920 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2922 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2923 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2924 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2926 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2928 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2930 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2931 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2933 2001-10-27 Bradley Bell <btb@icculus.org>
2935 * main/inferno.c: added some documentation
2937 2001-10-25 Bradley Bell <btb@icculus.org>
2939 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2942 * Makefile.am, configure.in, arch/Makefile.am,
2943 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2944 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2945 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2946 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2947 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2948 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2949 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2950 it's ugly, but It'll be easier to sync with d1x.
2952 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2953 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2954 main/editor/Makefile.am: attempt at support for editor, makefile
2957 * misc/d_delay.c: formatting fix
2959 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2960 tmappent.S, tmapppro.S: adding support for runtime selection of
2963 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2964 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2965 including multi.h and network.h, fix backslashes, fix compiler
2968 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2969 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2970 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2971 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2972 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2973 including multi.h and network.h, fix backslashes
2975 * include/pstypes.h: added typedef for u_int64_t on mingw
2977 * include/3d.h: added prototype for g3_uninit_polygon_model
2979 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2981 2001-10-24 Bradley Bell <btb@icculus.org>
2983 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2984 arch subdirs, as in d1x.
2986 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2987 earlier style until i understand automake 1.5 better. remove input
2990 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2991 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2992 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2993 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2994 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2995 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2996 Moved input stuff to arch subdirs, as in d1x.
2998 * NEWS, configure.in: blah blah
3000 2001-10-23 Bradley Bell <btb@icculus.org>
3002 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3004 * texmap/tmapppro.S: no need for #include <conf.h> here
3006 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3009 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3010 file. RCS header added
3012 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3013 #ifdef'ing out the whole file. RCS header added
3015 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3016 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3017 fixes. Now works with automake 1.5 and autoconf 2.52.
3018 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3019 mingw (-grabmouse now works on win32).
3021 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3022 These don't belong in cvs
3026 2001-10-20 Bradley Bell <btb@icculus.org>
3028 * 2d/font.c: Don't free unused variables...
3030 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3033 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3034 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3035 main/Makefile.am: make dist more sensible
3037 * Makefile.am: Kludge for linking on mingw
3039 2001-10-19 Bradley Bell <btb@icculus.org>
3041 * Makefile.am, configure.in, arch/win32/Makefile.am,
3042 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3044 * include/ipx_drv.h: Check for __MINGW32__
3046 * include/i86.h: Imported from d1x
3048 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3050 * arch/dos/modex.asm: Fixed %include
3052 * main/console.c: RCS headers added
3054 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3057 * Makefile.am, main/Makefile.am: Moved final link to top-level
3058 directory instead of main/
3060 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3061 __ENV_LINUX__ to __linux__
3063 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3064 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3065 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3066 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3067 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3068 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3069 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3070 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3071 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3072 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3075 * configure.in: add --enable-xploader, support arch/linux subdir,
3078 * main/inferno.c: conditionalize conf.h
3080 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3082 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3083 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3084 misc/fileutil.h: Partial application of linux/alpha patch.
3086 2001-10-19 Bradley Bell <btb@icculus.org>
3088 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3089 networking in line with d1x, moved some arch/linux_* stuff to
3092 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3093 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3094 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3095 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3098 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3099 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3100 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3101 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3102 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3103 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3104 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3105 linux/include/ukali.h: Brought linux networking in line with d1x,
3106 moved some arch/linux_* stuff to arch/linux/*
3108 * include/ipx_drv.h: Imported from d1x
3110 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3112 * main/ipx_drv.c: Imported from d1x
3114 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3115 main/network.h, main/Makefile.am: Trying to get network working on
3118 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3119 main/Makefile.am: build fixes
3121 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3122 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3123 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3124 starting to get net working.
3126 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3127 conditionalized min,max macros
3129 2001-10-18 Bradley Bell <btb@icculus.org>
3131 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3132 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3133 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3134 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3137 * 2d/2dsline.c: RCS headers added/changed
3139 * configure.in: fix NASMFLAGS bug
3141 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3144 2001-10-17 Bradley Bell <btb@icculus.org>
3146 * NEWS: Fixed the invulnerable robots bug!
3148 * main/collide.c: Fixed the invulnerable robots bug!
3150 2001-10-14 Bradley Bell <btb@icculus.org>
3152 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3155 2001-10-13 Bradley Bell <btb@icculus.org>
3157 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3158 arch/Makefile.am, arch/dos/Makefile.am,
3159 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3160 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3161 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3162 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3163 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3164 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3165 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3166 arch/win32/include/Makefile.am, iff/Makefile.am,
3167 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3168 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3169 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3170 unused/bios/Makefile.am, unused/lib/Makefile.am,
3171 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3172 unused/ui/Makefile.am, unused/vga/Makefile.am,
3173 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3174 automake stuff from "inert" subdirs. And there was much rejoicing.
3176 * Makefile.am, NEWS, configure.in: Stuff
3178 * ChangeLog: removing auto-generated file
3180 * cygconf: Added instructions for mingw32 build
3182 * Makefile.am: renamed INSTALL to installation.txt
3184 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3186 * mingw32.txt: Added instructions for mingw32 build
3188 * configure.in: Enable assembly under mingw32
3190 2001-10-12 Bradley Bell <btb@icculus.org>
3192 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3194 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3195 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3196 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3197 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3198 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3199 to __DJGPP__, since it's built-in.
3201 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3203 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3204 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3208 2001-10-12 Bradley Bell <btb@icculus.org>
3210 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3212 * Makefile.am: make sure cygconf gets archived
3214 * configure.in: Increment version number in preparation for release
3216 * configure.in: Fix detection of opengl
3218 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3219 cygconf, arch/Makefile.am, arch/include/joy.h,
3220 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3221 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3222 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3223 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3224 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3225 Vastly improved compilability.
3227 2001-10-11 Bradley Bell <btb@icculus.org>
3229 * Makefile.am: Added macros/sdl.m4
3231 * autogen.sh: Added macros/sdl.m4
3233 2001-10-09 Bradley Bell <btb@icculus.org>
3235 * main/vers_id.h: Added DESCENT_VERSION constant
3237 * main/inferno.c: Added command-line help.
3239 * include/ogl_init.h: opengl improvments (following d1x changes)
3241 2001-10-07 Bradley Bell <btb@icculus.org>
3243 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3244 arch/ogl/Makefile.am: Remove duplicate headers.
3246 2001-08-02 Thimo Neubauer <thimo@debian.org>
3248 * mem/mem.c: totally crippled the memory manager because it does
3249 not make sense for non-DOS-systems and it would have been too
3250 complicated to get it 64bit clean
3252 2001-06-19 Bradley Bell <btb@icculus.org>
3254 * cvshowto.txt: updated anonymous password
3256 2001-02-08 Bradley Bell <btb@icculus.org>
3258 * COPYING, license.txt: Added d1x license
3260 2001-02-01 Bradley Bell <btb@icculus.org>
3262 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3264 2001-01-31 Bradley Bell <btb@icculus.org>
3266 * configure.in, arch/include/mouse.h, include/pstypes.h,
3267 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3269 * main/polyobj.c: fix typo
3271 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3272 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3273 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3274 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3275 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3276 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3277 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3278 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3279 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3280 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3281 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3282 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3283 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3284 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3285 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3286 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3287 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3288 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3289 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3290 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3291 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3292 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3293 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3294 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3295 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3296 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3299 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3300 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3301 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3302 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3305 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3308 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3309 cross-compiling, and cygwin fixes
3311 2001-01-30 Bradley Bell <btb@icculus.org>
3313 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3314 include/pstypes.h, include/strutil.h, main/Makefile.am,
3315 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3316 needs --without-assembler and --without-network to compile
3318 2001-01-29 Bradley Bell <btb@icculus.org>
3320 * configure.in, main/Makefile.am: Fixes to build system
3322 * main/kconfig.c: fix for non-linux joysticks
3324 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3325 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3326 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3327 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3328 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3329 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3330 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3331 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3332 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3333 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3335 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3336 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3337 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3338 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3339 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3340 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3343 * arch/dos/include/joy.h, arch/dos/include/key.h,
3344 arch/dos/include/mouse.h: Unified input headers.
3346 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3348 2001-01-28 Bradley Bell <btb@icculus.org>
3350 * conf.h.in, configure.in, arch/Makefile.am,
3351 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3352 arch/include/key.h, main/Makefile.am: More header unification...
3354 * main/newdemo.c: Added <ctype.h>
3356 * arch/include/event.h, arch/include/joy.h: unified input headers.
3358 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3359 OpenGL now uses SDL-GL instead of gii
3361 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3363 2001-01-25 Bradley Bell <btb@icculus.org>
3365 * autogen.sh: use "set -e" so execution stops if something goes
3368 2001-01-24 Bradley Bell <btb@icculus.org>
3372 * Makefile.am: Add ChangeLog to dist
3376 2001-01-24 Bradley Bell <btb@icculus.org>
3378 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3380 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3381 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3384 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3385 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3386 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3387 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3388 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3389 arch/Makefile.am, arch/dos/Makefile.am,
3390 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3391 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3392 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3393 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3394 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3395 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3396 unused/Makefile.am, unused/bios/Makefile.am,
3397 unused/lib/Makefile.am, unused/novga/Makefile.am,
3398 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3399 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3400 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3401 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3402 make dist, VPATH builds, ...
3404 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3405 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3406 arch/dos/Makefile.in, arch/linux/Makefile.in,
3407 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3408 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3409 misc/Makefile.in, texmap/Makefile.in: cruft removal
3411 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3414 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3416 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3418 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3421 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3422 added -grabmouse option
3424 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3425 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3426 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3427 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3428 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3429 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3430 main/songs.c, misc/args.c: changed args_find to FindArg
3432 2001-01-22 Bradley Bell <btb@icculus.org>
3434 * configure, main/Makefile.am, main/Makefile.in: configuration
3437 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3438 fix compiler warnings w/opengl
3440 * include/console.h: ggi support
3442 * arch/linux_init.c: svgalib support
3444 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3445 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3446 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3447 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3448 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3449 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3452 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3454 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3455 main/render.c: fix warnings and enable NDEBUG *
3456 arch/svgalib_init.c: svgalib support
3458 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3460 * main/kconfig.c: joystick support
3462 2001-01-21 Bradley Bell <btb@icculus.org>
3464 * cvshowto.txt: new file, taken from d1x webpage
3466 * AUTHORS, README: Taking over as maintainer of d2x
3468 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3470 2001-01-20 Bradley Bell <btb@icculus.org>
3472 * configure, configure.in: Turned -Werror back off by default
3474 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3475 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3476 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3477 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3478 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3479 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3480 main/laser.c, main/multi.c, main/network.c, main/network.h,
3481 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3482 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3483 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3484 warnings, for non-OpenGL on linux, anyway...
3486 2001-01-19 Bradley Bell <btb@icculus.org>
3488 * copying: remove duplicate file
3490 * Import of d2x-0.0.9-pre1
3492 * Import of d2x-0.0.8