1 2003-04-11 Bradley Bell <btb@icculus.org>
3 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
8 2003-04-11 Bradley Bell <btb@icculus.org>
10 * libmve/mveplay.c: use _sleep instead of sleep on win32
12 * Makefile.am, README, README.utils, arch/sdl/digi.c,
13 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
14 include/cfile.h, include/error.h, libmve/Makefile.am,
15 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
16 main/endlevel.h, main/playsave.c, misc/fileutil.c:
17 utilities/Makefile.am: comments/formatting/dist problems
19 * configure.ac: use different defines for os x
21 2003-04-07 Bradley Bell <btb@icculus.org>
23 * include/error.h, misc/error.c: put some old stuff back in,
24 eliminate duplicate error messages
26 * main/text.c: don't die on text not found
29 * main/inferno.c: print some useful info if hog not found, allow
30 -help to work if no text available
32 2003-04-07 Steffen Pohle <stpohle@gmx.net>
34 * arch/linux/Makefile.am: revert to previous version, so linux
37 2003-04-03 Bradley Bell <btb@icculus.org>
39 * main/endlevel.c: fixed exit model scheme yet again
41 2003-04-02 Bradley Bell <btb@icculus.org>
43 * misc/error.c: call Int3 on Assert
45 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
48 * main/wall.c: don't die when trying to toggle nonexistent
49 segment... vertigo level 10 is buggy!
51 * main/gamemine.c: comments/formatting
53 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
55 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
56 main/inferno.c: Allow use of 22K sound samples
58 2003-03-29 Bradley Bell <btb@icculus.org>
60 * arch/ogl/gr.c: default to bitmapped reticle
62 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
63 main/polyobj.c: rewrote endlevel stuff to reread exit model info
66 * arch/sdl/joy.c: fixed text seen for hats in control config
69 2003-03-28 Bradley Bell <btb@icculus.org>
71 * main/bm.c: heh, model nums in vertigo are hardcoded,
72 N_D2_POLYGON_MODELS can't change
74 * configure.ac, include/d1x.xpm, include/descent.xpm,
75 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
78 2003-03-27 Bradley Bell <btb@icculus.org>
80 * main/text.h: fixed text references for hat directions
82 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
84 2003-03-26 Bradley Bell <btb@icculus.org>
86 * main/playsave.c: make d2x keys backward compatible
88 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
90 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
93 2003-03-26 Bradley Bell <btb@icculus.org>
95 * main/piggy.c: fix crash when d1 data not present
97 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
98 read/write from plr file
100 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
101 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
102 added escort.h header
104 2003-03-25 Bradley Bell <btb@icculus.org>
106 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
107 D1_PIGFILE ("descent.pig") macro
109 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
110 models from d1 pig file
112 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
113 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
114 really) from d1 pig file
116 2003-03-23 Bradley Bell <btb@icculus.org>
118 * main/bm.c: stop extra robots from overwriting exit models
120 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
121 texture list doesn't get full
123 * main/bm.c: fix mem leak when reading extra robots
125 2003-03-21 Bradley Bell <btb@icculus.org>
127 * main/menu.c: Added option to set movie resolution (mostly works)
129 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
131 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
132 replacement functions to piggy.c
134 * main/gameseq.c: attempt to support mac d1 descent.pig
136 * main/bm.c: fix mem leak
138 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
139 files, both d1 and d2 oem briefing where showed
141 * main/inferno.c, main/movie.c: Change the default movie
142 resolution to "high", implement the option -lowresmovies
144 2003-03-20 Bradley Bell <btb@icculus.org>
146 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
148 * main/piggy.c: comments
150 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
152 * main/gameseq.c: delete duplicate function
154 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
156 2003-03-19 Bradley Bell <btb@icculus.org>
158 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
159 (cddb discid) support
161 * arch/sdl/digi.c, main/kludge.c: implemented
162 digi_link_sound_to_object3 for looping sounds, other looping stuff
164 * arch/sdl/gr.c: removing dependencies on stuff in main/
166 * arch/linux/Makefile.am, arch/linux/init.c,
167 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
168 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
169 other header cleanups
171 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
173 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
175 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
176 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
177 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
178 load d1 textures for d1 levels
180 2003-03-19 Bradley Bell <btb@icculus.org>
182 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
183 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
184 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
185 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
188 * README: added some OS X info
190 2003-03-17 Bradley Bell <btb@icculus.org>
192 * main/newdemo.c: simplify DEMO_FILENAME macro
194 * main/console.c, main/game.c: enable experimental console support
196 * main/gamerend.c: fixed location of fps meter in multi
198 2003-03-16 Bradley Bell <btb@icculus.org>
200 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
201 also look in shared data dir for demos
203 * main/newdemo.c, main/newdemo.h: comments/formatting
205 2003-03-15 Christopher Thielen <chris@luethy.net>
207 * main/kludge.c: set CDROM_dir back to "." - tricks game into
208 thinking d2 cd is always present
210 2003-03-15 Bradley Bell <btb@icculus.org>
212 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
215 * arch/sdl/rbaudio.c: formatting, enabled volume control under
218 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
219 gr_init. don't really know why this works, though
221 2003-03-14 Bradley Bell <btb@icculus.org>
223 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
225 * unused/bios/rbaudio.h: removed duplicate file
227 2003-03-14 Christopher Thielen <chris@luethy.net>
229 * arch/sdl/rbaudio.c: stop cd audio when exiting
231 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
233 * main/gamecntl.c: add comments to the "only matt knows" cheats
235 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
237 * main/gamemine.c: formatting, better texture conversion for d1
240 2003-03-14 Bradley Bell <btb@icculus.org>
242 * main/piggy.c: must swap all mac version pigfiles
244 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
245 main/multi.c: formatting, minor cleanups
247 * 2d/rle.c: need to swap line_size on bigendian machines
249 * main/mission.c, main/mission.h: detect mac full version hogfile
251 2003-03-13 Bradley Bell <btb@icculus.org>
253 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
254 added joy/mouse sensitivity slider, increased range to 16, and
257 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
260 * arch/linux/Makefile.am: removed extra backslash
262 * TODO, installation.txt: updated some documentation
264 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
265 menu, with maxfps option
267 2003-03-12 Bradley Bell <btb@icculus.org>
269 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
271 * arch/linux/alsadigi.c, arch/linux/findfile.c,
272 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
273 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
274 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
275 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
276 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
277 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
278 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
279 arch/linux/include/music.h, arch/linux/include/serial.h,
280 arch/linux/include/ukali.h: formatting
282 2003-03-11 Chris Arena <ccarena@cox.net>
284 * main/menu.c: fixed brightness slider
286 2003-03-01 Bradley Bell <btb@icculus.org>
288 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
289 robots and animated bitmaps work, but colors are messed up
291 2003-02-28 Bradley Bell <btb@icculus.org>
293 * main/player.h: whitespace
295 * main/automap.c, main/cntrlcen.c, main/collide.c,
296 main/gamerend.c: use Builtin_mission_num instead of 0 (if
297 descent.hog is present, d1 becomes mission 0)
299 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
300 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
301 arch/win32/winnet.c: MinGW compiles with network enabled again,
302 but still doesn't work
306 2003-02-28 Bradley Bell <btb@icculus.org>
308 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
309 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
312 2003-02-27 Bradley Bell <btb@icculus.org>
314 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
315 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
316 main/network.c, main/network.h: noted that hoard.ham is only needed
317 for multiplayer HOARD games, and should not be equated with
318 "vertigo". put HoardEquipped() back in network.c.
320 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
321 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
322 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
323 use timer_delay instead of d_delay
325 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
327 * main/render.c: added replacement qsort for solaris
329 2003-02-26 Bradley Bell <btb@icculus.org>
331 * main/gamemine.c: texture conversion for d1 shareware
333 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
335 * main/gamemine.c: better texture conversion for d1 levels
337 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
339 * main/kconfig.c: fix joystick support under MinGW
341 2003-02-26 Bradley Bell <btb@icculus.org>
343 * main/playsave.c: fix swapping glitch
345 * configure.ac, readme.txt: clean stuff up, getting ready for
348 * main/titles.c: begin support for rendering spinning robots in
351 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
354 * main/gamemine.c: load d1 shareware levels!
356 2003-02-25 Bradley Bell <btb@icculus.org>
360 * autogen.sh: add warning about old auto* versions, use
363 2003-02-24 Bradley Bell <btb@icculus.org>
365 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
366 briefings mostly working
367 * main/movie.c, main/titles.c: fixed some more briefing glitches
369 2003-02-23 Bradley Bell <btb@icculus.org>
371 * main/movie.c: fixed crash when using shareware data files
373 * arch/sdl/digi.c: fix crash on non-existent sounds
374 (i.e. shareware data)
376 2003-02-22 Bradley Bell <btb@icculus.org>
378 * main/titles.c: fixed fullscreen toggle in briefings
380 2003-02-21 Bradley Bell <btb@icculus.org>
382 * configure.ac: check for mingw when enabling nasm
383 * main/playsave.c: enable loading player files of either byte
386 2003-02-20 Bradley Bell <btb@icculus.org>
388 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
389 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
390 #343, not "rest of solution to bug #344"
391 * arch/sdl/timer.c, include/timer.h: revert to more accurate
393 * main/kludge.c: partial solution to bug #344
394 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
395 * compilerdefs.txt: added linux/mips info
396 * ChangeLog: clean up changelog
398 2003-02-19 Bradley Bell <btb@icculus.org>
400 * libmve/mveplay.c: os x needs nanosleep prototype.
402 2003-02-18 Bradley Bell <btb@icculus.org>
404 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
405 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
406 to disable/enable audio
407 * libmve/: mve_main.c, mveplay.c: bigendian fixes
408 * main/: movie.h, titles.c: make sure movie's palette is set before
409 writing briefing text. Fixes bug #359
410 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
412 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
413 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
415 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
417 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
418 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
419 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
421 * include/libmve.h: blah
423 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
425 * main/render.c: 2nd attempt to fix solaris qsort bug
427 2003-02-18 Bradley Bell <btb@icculus.org>
429 * configure.ac, include/pstypes.h: put alignment detection in
432 2003-02-17 Bradley Bell <btb@icculus.org>
434 * Makefile.am, README.utils, configure.ac, include/libmve.h,
435 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
436 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
437 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
438 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
439 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
440 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
441 moved mve stuff to separate subdir
442 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
443 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
444 mve code. Fixes (at least) bugs #41, #348, and #350.
446 2003-02-14 Bradley Bell <btb@icculus.org>
448 * main/Makefile.am: no more Makefile.mveplay. again
449 * main/mveplay.c: typo
451 2003-02-13 Bradley Bell <btb@icculus.org>
453 * utilities/mvlextract.c: uint -> unsigned int
454 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
455 standalone mveplayer, win32 support
456 * main/movie.c: random bugfixes, win32 support
457 * arch/sdl/Makefile.am: formatting
458 * configure.ac: disable networking on mac/win for now
459 * main/newmenu.c: comments
461 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
463 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
464 redundant swap functions.
466 2003-02-13 Bradley Bell <btb@icculus.org>
468 * ChangeLog: update changelog
470 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
472 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
473 polymodel alignment issues.
475 2003-02-13 Bradley Bell <btb@icculus.org>
477 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
478 fix various little bugs
479 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
480 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
481 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
483 * README.utils: new file
484 * main/: mve_main.c, mveplay.c: more movie fixes
485 * README: updated README
486 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
488 2003-02-12 Bradley Bell <btb@icculus.org>
490 * utilities/mvlextract.c: bigendian mvl support
491 * main/mveplay.c: formatting, stuff
492 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
493 truecolor mve support, standalone mveplayer
494 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
495 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
496 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
499 2003-01-22 Bradley Bell <btb@icculus.org>
501 * include/: interp.h, interp.h: restore prototype for
502 swap_polygon_model_data
504 2003-01-21 Bradley Bell <btb@icculus.org>
506 * main/piggy.c: use memcpy to avoid alignment problem
507 * compilerdefs.txt: updated some defs, added sunos/sparc
509 2003-01-15 Bradley Bell <btb@icculus.org>
511 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
512 * main/gamemine.c: attempting to support d1 shareware
513 * compilerdefs.txt: update defs
515 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
517 * main/mveplay.c: fix several bugs, comments, formatting.
519 2003-01-15 Bradley Bell <btb@icculus.org>
521 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
522 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
523 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
524 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
526 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
529 2003-01-11 Bradley Bell <btb@icculus.org>
531 * main/: mission.c, mission.h: attempt to support d1 for mac
533 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
536 2003-01-09 Bradley Bell <btb@icculus.org>
538 * main/movie.c: use ifdef around gr_toggle_fullscreen
540 2003-01-07 Bradley Bell <btb@icculus.org>
542 * Makefile.am, descent.msn, installation.txt, main/mission.c,
543 main/mission.h: don't need .msn file for descent.hog anymore
546 2003-01-06 Bradley Bell <btb@icculus.org>
548 * main/mission.h, main/mission.c: comments
549 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
552 2003-01-03 Bradley Bell <btb@icculus.org>
554 * utilities/: txb2txt.c, txt2txb.c: remove old files
555 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
556 * main/polyobj.c: attempt to make read_model_file
558 * main/menu.c: move vertigo text
560 2003-01-02 Bradley Bell <btb@icculus.org>
562 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
563 main/polyobj.h: cleanup alignment changes
564 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
565 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
566 main/object.h: fix alignment issues on sparc
567 * cvshowto.txt: update cvs info
569 * 2d/rle.c: make rle_swap handle RLE_BIG
571 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
573 * main/render.c: workaround solaris qsort bug
575 2003-01-01 Steffen Pohle <stpohle@gmx.net>
577 * arch/linux/linuxnet.c, arch/linux/ukali.c,
578 arch/linux/include/ukali.h, main/inferno.c: enabled kali
579 * arch/linux/Makefile.am: enabled linux joystick, kali
580 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
581 arch/sdl/event.c: enabled linux joystick
583 2002-12-31 Bradley Bell <btb@icculus.org>
585 * main/gamemine.c: simplified warning msg
586 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
587 * main/render.h: fix compiler warning
589 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
591 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
593 2002-12-24 Bradley Bell <btb@icculus.org>
595 * main/mission.c: fixes an infinite loop which was caused by d2x
596 thinking d2demo was a descent 1 mission
598 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
600 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
602 2002-12-24 Bradley Bell <btb@icculus.org>
604 * main/render.c: comments
606 2002-10-30 Bradley Bell <btb@icculus.org>
608 * main/inferno.c: add help for -hogdir option
609 * main/inferno.c: added -hogdir option
611 2002-10-28 Bradley Bell <btb@icculus.org>
613 * main/: inferno.c, menu.c: enabled Vertigo displays
616 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
618 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
619 main/netmisc.c, main/network.c: simplify and eliminate redundant
622 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
624 * maths/fixc.c: fix infinite loop in quad_sqrt.
625 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
626 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
628 2002-10-12 Bradley Bell <btb@icculus.org>
630 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
632 2002-10-11 Bradley Bell <btb@icculus.org>
634 * main/hud.c: make hud_message work correctly
635 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
637 * main/network.c: formatting, small fixes
639 2002-10-10 Bradley Bell <btb@icculus.org>
641 * main/netmisc.h: no swap_object for little-endian
642 * main/: netmisc.h, network.c: use macros to simplify network
644 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
646 * main/inferno.c: enable loading screen for mac shareware with
648 * main/netmisc.c: whitespace
649 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
651 * main/hud.c: whitespace
652 * configure.ac: remove shareware build, add macdata build
653 * main/songs.c: whitespace
654 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
655 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
657 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
660 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
662 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
663 comments, formatting, etc.
664 * iff/iff.c: fix bigendian iff loading.
666 2002-10-03 Bradley Bell <btb@icculus.org>
668 * utilities/txb2tex.c: typo
669 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
670 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
672 * arch/sdl/mouse.c: whitespace
674 2002-09-19 Bradley Bell <btb@icculus.org>
676 * main/kconfig.c: fix a oops, add old logs
677 * main/kconfig.c: support for >3 mouse buttons
679 2002-09-18 Bradley Bell <btb@icculus.org>
681 * include/gr.h: fix palette swap define
683 2002-09-14 Bradley Bell <btb@icculus.org>
685 * main/titles.c: load hires briefing screen if lores doesn't exist
686 (i.e. vertigo) and MenuHires=0
688 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
690 * main/: multi.h, network.h: pack some structures for ipx
693 2002-09-14 Bradley Bell <btb@icculus.org>
695 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
696 and load_endlevel_data() to expect newline-terminated strings, fix
697 load_game_data to read null-terminated string for
700 2002-09-07 Bradley Bell <btb@icculus.org>
702 * main/newmenu.c: added error message
703 * main/menu.h: enable -nohires with mac shareware
704 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
705 * 2d/font.c: enable 0/255 palette swap for fonts
706 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
708 * 2d/2dsline.c: fix ogl blooper
710 2002-09-05 Bradley Bell <btb@icculus.org>
712 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
714 * include/strutil.h: need string.h for strcasecmp
715 * include/rle.h: okay, maybe it needs to be this way
716 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
717 * 2d/scalec.c: more stuff from d2src
718 * 2d/rle.c: more stuff from d2src, formatting
719 * 2d/font.c: useless cruft
720 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
721 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
724 2002-09-04 Bradley Bell <btb@icculus.org>
726 * include/grdef.h: fix compiler warnings
727 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
728 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
730 * main/game.c: we want the mac ibitblt for everything but dos and
732 * main/texmerge.c: these routines are in tmerge.c
733 * main/credits.c: enable credits for mac and oem data
734 * main/bm.c: use either exit.ham or exit.pofs
735 * include/ibitblt.h: enable some more code from d2src
736 * include/gr.h: enable mac ubitblt_double
737 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
738 * include/grdef.h: moved some inline asm from linear.h
739 * 2d/ibitblt.c: brought in line with original d2 version
740 * 2d/bitblt.c: reverted to original d2 version of this file, then
741 added d1x enhancements
742 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
743 * 2d/linear.h: moved these back to their original locations
745 * main/mveplay.c: close some memory holes, speed up palette loading
746 * main/movie.c: added fullscreen toggle while playing movies
747 * main/inferno.c: comment out -superhires help text (always on)
748 * include/timer.h: added approx_fsec_to_usec macro
749 * arch/sdl/joy.c: fix compiler warning
751 2002-09-01 Bradley Bell <btb@icculus.org>
753 * main/network.c: oops
754 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
755 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
756 timer_get_fixed_seconds
759 2002-08-31 Bradley Bell <btb@icculus.org>
761 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
763 * main/multi.h: network endian stuff
764 * 2d/font.c, include/gr.h: fast file i/o for font headers
765 * arch/win32/arch_ip.cpp: unused file
766 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
767 bigendian networking fixes
768 * main/menu.c: make net menu more accurate, also make superhires
770 * include/pstypes.h: better to have __pack__ all the time, I think.
771 needed for networking, e.g.
772 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
774 * arch/win32/Makefile.am: unused file
777 2002-08-30 Bradley Bell <btb@icculus.org>
779 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
780 * main/: newmenu.h, titles.c: formatting
781 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
782 main/multi.h: networking works, finally
783 * TODO: added TODO file
784 * arch/linux/arch_ip.cpp: unused fine
785 * README: network sorta working
786 * main/: Makefile.am, multi.c, network.c, network.h: more
788 * main/menu.c: load builtin mission correctly
789 * main/inferno.c: documentation
790 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
792 * main/Makefile.mveplay: don't need no more
794 2002-08-29 Bradley Bell <btb@icculus.org>
796 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
797 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
798 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
800 * include/ipx_drv.h: more network fixing
801 * arch/linux/include/ipx_drv.h: more network fixing
802 * include/ipx.h: formatting
803 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
804 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
805 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
806 main/inferno.c: fixed networking fuck-up?
807 * Makefile.am: moved mingw info to README
808 * README, mingw32.txt: moved mingw info to README
810 2002-08-27 Bradley Bell <btb@icculus.org>
812 * utilities/mvlextract.c: allow specifying file to extract
813 * utilities/: tex2txb.c, txb2tex.c: use default extension to
815 * utilities/hogextract.c: allow specifying file to extract
816 * main/mission.c: Have to get mission_num _after_ promoting...
817 * main/: gameseq.c, titles.c: beginning d1 briefing support
818 * descent.msn: beginning d1 briefing support
819 * main/: titles.c, titles.h: d1-style mission briefings
820 * main/piggy.h: whitespace
821 * main/movie.c: beginning robot movie support, fall back on lo/hi
822 res if hi/lo not available
823 * main/mission.c: added Builtin_mission_num for builtin mission,
824 D1Hogdir, d1-style mission briefings
825 * main/: gameseq.c, mission.h: added Builtin_mission_num for
827 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
828 (for d1 missions that need d1 data)
829 * 2d/ibitblt.c: whitespace
831 2002-08-26 Bradley Bell <btb@icculus.org>
833 * utilities/mvlcreate.c: oops
834 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
836 * utilities/hogextract.c: added [v]iew option
837 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
838 * main/titles.c: fix writable string, disable DumbAdjust thing
839 * main/polyobj.h: whitespace
840 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
842 * main/movie.c: read movies from AltHogDir, other fixes
843 * main/: mission.c, mission.h: fix bug w/mission filename
844 * main/gameseq.c: comments
845 * main/digi.h: whitespace n stuff
846 * include/mve_audio.h: added audio flag macros
847 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
851 2002-08-23 Bradley Bell <btb@icculus.org>
853 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
855 * Makefile.am: remove d2demo.mn2
856 * cfile/cfile.c, include/cfile.h: add cfile_size function
857 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
858 eliminate need for .mn2 files for oem and demo
860 2002-08-22 Bradley Bell <btb@icculus.org>
862 * main/bm.c: fix for vertigo
863 * main/menu.h: make OEM menu pcx available
864 * 2d/rle.c: merge with original d2 file
865 * Makefile.am, configure.ac: let mission files get installed by
868 2002-08-17 Bradley Bell <btb@icculus.org>
870 * configure.ac: make FAST_FILE_IO the default on little-endian
872 * NEWS, README, compilerdefs.txt, readme.txt: documentation
873 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
876 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
878 * main/: game.c, menu.c, mission.c: promote builtin missions.
880 2002-08-15 Bradley Bell <btb@icculus.org>
882 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
883 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
884 * utilities/.cvsignore: added cvsignore
885 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
887 * main/piggy.c: mac data file loading
888 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
889 transparency and swap 0/255 correctly for mac data files
891 2002-08-13 Bradley Bell <btb@icculus.org>
893 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
894 to utilities to avoid conflict with c++ std lib <utility>
895 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
896 txt2txb.c: moved utility to utilities to avoid conflict with c++
898 * Makefile.am, configure.ac: add utilities
900 2002-08-09 Bradley Bell <btb@icculus.org>
902 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
905 2002-08-08 Bradley Bell <btb@icculus.org>
907 * main/inferno.c: comments
908 * main/: newmenu.c, songs.c: mac demo datafile support
909 * installation.txt: update
910 * main/gamesave.c: use lowercase for consistency
911 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
912 models for other than d2demo
914 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
916 * main/gamemine.c: formatting, better d1 texture conversion
917 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
918 main/mission.h: recognize .msn mission files.
920 2002-08-07 Bradley Bell <btb@icculus.org>
922 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
923 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
924 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
925 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
926 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
927 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
930 2002-08-06 Bradley Bell <btb@icculus.org>
932 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
933 * main/Makefile.am: formatting
934 * 2d/font.c: make gr_remap_font just reload the whole thing
935 * configure.ac: formatting
936 * Makefile.am: added d2demo.mn2
937 * d2demo.mn2: mission file for shareware
938 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
939 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
940 * main/sounds.h: shareware stuff, whitespace
941 * main/: polyobj.c, polyobj.h: more fast i/o macros
942 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
944 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
945 endlevel stuff to non-shareware, allow movies/endlevel for
947 * main/cntrlcen.c: typo
948 * main/bm.h: use global Piggy_hamfile_version
949 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
950 macros, use global Piggy_hamfile_version
951 * main/Makefile.am: terrain and movie stuff always used now
952 * 2d/pcx.c, include/pcx.h: make pcx header available to other
954 * main/: gamemine.c, gamesave.c: load DMB levels
955 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
956 segment.c, segment.h, switch.c, switch.h: fast i/o macros
958 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
960 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
962 2002-08-04 Bradley Bell <btb@icculus.org>
964 * main/inferno.c: shareware stuff, formatting
965 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
966 * arch/sdl/gr.c: don't need to set mode in gr_init
968 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
970 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
972 * Makefile.am, descent.mn2: added mission file for descent 1
974 2002-08-02 Bradley Bell <btb@icculus.org>
976 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
977 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
978 main/piggy.h, misc/error.c: junk
979 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
980 render.h, scores.c, scores.h, terrain.c: shareware stuff
981 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
982 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
983 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
984 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
985 main/weapon.c, main/weapon.h: fast i/o macros
987 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
989 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
990 main/gamemine.h, main/gamesave.c: load d1 levels
992 2002-07-30 Bradley Bell <btb@icculus.org>
995 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
997 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
998 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
999 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1000 main/piggy.c, main/titles.c: support shareware datafiles!
1001 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1002 piggy.c: SHAREWARE fixes
1004 2002-07-29 Bradley Bell <btb@icculus.org>
1006 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1007 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1008 misc/fileutil.c: Portability - OS X support
1010 2002-07-27 Bradley Bell <btb@icculus.org>
1012 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1013 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1014 segment.h: portability
1015 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1016 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1017 main/wall.h: portabilization
1018 * 2d/font.c, include/gr.h: portability
1020 2002-07-26 Bradley Bell <btb@icculus.org>
1022 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1023 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1024 * main/player.c: foo
1025 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1026 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1027 misc/fileutil.h: portable file i/o utils
1028 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1029 writable string anymore... / formatting
1030 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1031 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1032 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1033 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1034 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1035 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1036 portable-izing file loading routines
1038 2002-07-24 Bradley Bell <btb@icculus.org>
1040 * main/mveplay.c: correctly play files with 16bit uncompressed
1041 audio, mem checking, etc
1042 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1045 2002-07-23 Bradley Bell <btb@icculus.org>
1047 * misc/Makefile.am: unused file
1048 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1049 main/sounds.h: remove experimental nmovie stuff
1050 * main/movie.c: add some debugging output
1052 2002-07-22 Bradley Bell <btb@icculus.org>
1054 * main/: console.c, state.c: simplified header
1055 * main/movie.c: enable mveplay audio
1056 * main/old/movie.c: moved to main/
1057 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1058 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1059 main/mvelib.c, main/mveplay.c: initial movie support
1060 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1061 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1062 include/ogl_init.h, include/pstypes.h, main/console.c,
1063 main/state.c, mem/mem.c: OS X stuff
1064 * configure.ac: OS X and movie stuff
1066 2002-07-19 Bradley Bell <btb@icculus.org>
1068 * compilerdefs.txt: OSX defs
1070 2002-07-18 Bradley Bell <btb@icculus.org>
1072 * main/inferno.c: use simpler rcs tags
1073 * autogen.sh: keep Changelog in cvs (and use --accum)
1074 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1075 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1076 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1077 main/songs.c: changed cdrom->rbaudio
1078 * include/rbaudio.h: moved to /include
1080 2002-07-17 Bradley Bell <btb@icculus.org>
1082 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1083 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1084 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1085 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1086 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1087 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1088 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1089 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1090 3d/setup.c: use simpler rcs tags
1095 2002-07-17 Bradley Bell <btb@icculus.org>
1097 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1098 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1099 * debian/rules: don't need readme's
1100 * debian/rules: move d1x license to COPYING, license clarifications
1101 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1102 license to COPYING, license clarifications
1103 * debian/rules: fix debian docs
1104 * debian/rules: fix debian manpages
1105 * debian/d2x-sdl.menu: fix debian menu
1106 * debian/rules: link to undocumented man page for debs
1107 * Makefile.am, configure.ac, debian/control, debian/copyright,
1108 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1109 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1110 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1113 2002-07-16 Bradley Bell <btb@icculus.org>
1115 * debian/: rules, changelog.in: deb stuff
1116 * configure.ac: cleaner nasm detection
1117 * debian/: changelog.in, control, rules: deb stuff
1118 * README, installation.txt: typos, stuff
1119 * configure.ac: better #defines
1120 * configure.ac: whitespace
1121 * configure.ac: better documentation
1122 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1123 SDL_JOYSTICK not needed
1124 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1125 * configure.ac: need higher SDL for joystick
1126 * debian/: control, rules: deb stuff
1127 * arch/sdl/joy.c: old junk
1128 * Makefile.am, configure.ac: automake updates
1129 * main/: inferno.c, text.c: don't use althogdir on non-unix
1130 * configure.ac: more autoconf updates
1131 * misc/strutil.c: better strrev
1132 * main/inferno.c: need limits.h on mingw also
1133 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1136 2002-04-19 Bradley Bell <btb@icculus.org>
1138 * main/network.c: let hoard.ham be a cfile
1139 * main/text.c: better error message when hog not found
1142 2002-03-23 Bradley Bell <btb@icculus.org>
1144 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1145 arch/sdl/Makefile.am: Use SDL joystick automatically
1146 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1148 2002-03-05 Bradley Bell <btb@icculus.org>
1150 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1153 2002-02-23 Bradley Bell <btb@icculus.org>
1155 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1156 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1157 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1158 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1159 main/editor/Makefile.am: moved includes to include
1160 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1161 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1162 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1163 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1165 * main/game.c: disabled cockpit for OGL, formatting
1166 * 2d/ibitblt.c: formatting
1168 2002-02-16 Bradley Bell <btb@icculus.org>
1170 * include/oldsdl.h: check for older macros
1171 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1172 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1173 allow older sdl versions
1175 2002-02-15 Bradley Bell <btb@icculus.org>
1177 * main/: automap.c, automap.h, inferno.c: automap resolution now
1179 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1180 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1181 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1182 win32/include/key_arch.h: never mind - that would be pointless
1183 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1184 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1185 win32/include/key_arch.h: copied files from d1x
1186 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1187 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1188 * main/multipow.c: need conf.h
1189 * arch/win32/Makefile.am: new file
1190 * include/pstypes.h: added u_int16_t (needed in base_ip)
1191 * arch/win32/arch_ip.cpp: copied from d1x
1193 2002-02-14 Bradley Bell <btb@icculus.org>
1195 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1196 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1197 main/netlist.c: Added hotkeys to toggle fullscreen mode
1198 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1199 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1200 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1201 reorder.h: Lotsa networking stuff from d1x
1203 2002-02-13 Bradley Bell <btb@icculus.org>
1205 * include/gr.h, main/game.c: Fullscreen toggle stuff
1206 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1208 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1209 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1212 2002-02-11 Bradley Bell <btb@icculus.org>
1214 * main/bm.c: use portable loader if bigendian
1215 * include/pstypes.h: don't define bool for c++
1216 * include/cfile.h: extern AltHogDir stuff
1217 * include/byteswap.h: use WORDS_BIGENDIAN
1218 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1219 * main/vers_id.h: added D2X_IVER
1220 * misc/args.c: don't use d1x.ini
1221 * Makefile.am: rpm stuff
1222 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1225 2002-02-09 Bradley Bell <btb@icculus.org>
1227 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1229 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1231 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1234 2002-02-06 Bradley Bell <btb@icculus.org>
1236 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1237 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1238 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1239 * debian/: changelog.in, control, copyright, d2x-gl.files,
1240 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1244 2002-02-02 Bradley Bell <btb@icculus.org>
1246 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1247 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1248 Enabled RELEASE option
1250 2002-01-31 Bradley Bell <btb@icculus.org>
1252 * Makefile.am, configure.ac: specify prerequisite versions of
1253 autoconf and automake
1255 2002-01-29 Bradley Bell <btb@icculus.org>
1257 * main/mission.c: RCS header added
1258 * main/inferno.c: update copyright date
1259 * main/mission.c: allow missions to be in AltHogDir
1260 * configure.ac: Display results of configure
1261 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1264 2002-01-28 Bradley Bell <btb@icculus.org>
1266 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1267 Data files now go in DATADIR/games/d2x, user files now go in
1270 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1272 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1273 files now go in ~/.d2x
1275 2002-01-24 Bradley Bell <btb@icculus.org>
1277 * configure.ac: fix nasm not found error message
1279 2002-01-18 Bradley Bell <btb@icculus.org>
1281 * configure.in: getting rid of old configure.in
1282 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1283 main/movie.c: Movie playing kludgey stuff
1284 * misc/args.c: formatting
1285 * main/inferno.c: allow -h for help
1286 * include/error.h: don't die on int3, unless -debug given
1287 * mingw32.txt: more stuff
1289 2001-12-29 Bradley Bell <btb@icculus.org>
1291 * Makefile.am: Got rid of thinking.txt
1292 * main/inferno.c: document -nomovies option
1294 2001-12-28 Bradley Bell <btb@icculus.org>
1296 * main/titles.c: formatting, put some code into place for rendering
1297 of robots during briefings
1299 2001-12-27 Bradley Bell <btb@icculus.org>
1303 2001-12-23 Craig Hadady <chadady@iglou.com>
1305 * 2d/rle.c: fixed bug in dummy array.
1307 2001-12-03 Bradley Bell <btb@icculus.org>
1309 * arch/sdl/init.c: fix formatting
1310 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1311 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1312 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1313 and sdl joystick stuff
1315 2001-11-30 Bradley Bell <btb@icculus.org>
1317 * thinking.txt: not needed
1319 2001-11-27 Bradley Bell <btb@icculus.org>
1321 * cygconf, mingw32.txt: use sdl from source on cygwin
1322 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1323 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1324 SDL_CFLAGS to CFLAGS
1326 2001-11-27 Bradley Bell <btb@icculus.org>
1330 2001-11-14 Bradley Bell <btb@icculus.org>
1332 * texmap/scanline.c: use optimization flags as texmap default
1333 * NEWS: mouse wheel, etc
1334 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1335 wheel to emulate 3rd axis
1336 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1337 * include/error.h: kludge to ungrab mouse when we hit an int3
1338 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1339 __ENV_MSDOS__ to __MSDOS__
1340 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1342 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1344 * arch/sdl/digi.c: implemented digi_set_volume
1345 * include/grdef.h, main/config.c, misc/d_io.c: change
1346 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1347 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1348 main/piggy.c: use MAKE_SIG
1349 * installation.txt: update
1350 * configure.ac: new file
1351 * arch/sdl/joydefs.c: #include pstypes.h
1352 * arch/sdl/init.c: SDL joystick stuff
1353 * acconfig.h: adjust MINGW defines
1354 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1355 controls menu now works
1357 2001-11-13 Bradley Bell <btb@icculus.org>
1359 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1361 * Makefile.am: New file
1362 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1364 * compilerdefs.txt: New file
1365 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1367 2001-11-12 Bradley Bell <btb@icculus.org>
1369 * main/playsave.c: load player files regardless of byte order of
1372 2001-11-11 Bradley Bell <btb@icculus.org>
1374 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1376 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1377 * NEWS: GL savegame thumbnails
1378 * acconfig.h, configure.in: make option for NMOVIES, default to off
1380 2001-11-09 Bradley Bell <btb@icculus.org>
1382 * main/state.c: Enabled savegame thumbnails under OpenGL
1383 * unused/pa_null/pa_enabl.h: remove duplicate header
1384 * misc/args.c: use d2x.ini for option file
1385 * mem/mem.c: Move mem_realloc inside the ifdef
1386 * main/menu.c: fix 640x400 menu text
1387 * main/inferno.c: added documentation
1388 * main/endlevel.c: fix warnings
1389 * arch/ogl/gr.c: Get rid of gl spew
1390 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1391 * acconfig.h: Define __SDL__ for mingw
1393 2001-11-08 Bradley Bell <btb@icculus.org>
1395 * 2d/font.c: free OGL font data when rereading
1396 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1397 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1398 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1399 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1400 main/weapon.h: Enabled shareware build, endlevel flythrough
1402 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1403 of use for shareware build
1404 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1406 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1408 2001-11-05 Bradley Bell <btb@icculus.org>
1410 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1412 * include/3d.h: Add comment
1414 2001-11-04 Bradley Bell <btb@icculus.org>
1416 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1418 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1420 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1421 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1422 main/hudmsg.h: Enable d1x-style hud_message
1423 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1424 * 2d/font.c: re-init ogl fonts after remapping colors.
1426 2001-11-02 Bradley Bell <btb@icculus.org>
1428 * misc/Makefile.am: remove byteswap.h (duplicate header)
1429 * 2d/font.c: fixed gr_remap_font, minor stuff
1430 * configure.in: take out -O2 if doing debug build
1431 * main/bm.c: formatting
1432 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1433 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1434 macros, get rid of functions
1436 2001-11-01 Bradley Bell <btb@icculus.org>
1438 * misc/byteswap.h: removed duplicate header
1440 2001-10-31 Bradley Bell <btb@icculus.org>
1442 * NEWS, main/automap.c: automap works in opengl
1443 * NEWS, configure.in: Added news
1444 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1445 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1446 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1447 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1448 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1449 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1450 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1451 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1452 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1454 2001-10-27 Bradley Bell <btb@icculus.org>
1456 * main/inferno.c: added some documentation
1458 2001-10-25 Bradley Bell <btb@icculus.org>
1460 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1462 * Makefile.am, configure.in, arch/Makefile.am,
1463 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1464 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1465 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1466 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1467 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1468 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1469 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1470 it's ugly, but It'll be easier to sync with d1x.
1471 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1472 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1473 main/editor/Makefile.am: attempt at support for editor, makefile
1475 * misc/d_delay.c: formatting fix
1476 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1477 tmappent.S, tmapppro.S: adding support for runtime selection of
1479 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1480 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1481 including multi.h and network.h, fix backslashes, fix compiler
1483 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1484 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1485 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1486 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1487 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1488 including multi.h and network.h, fix backslashes
1489 * include/pstypes.h: added typedef for u_int64_t on mingw
1490 * include/3d.h: added prototype for g3_uninit_polygon_model
1491 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1493 2001-10-24 Bradley Bell <btb@icculus.org>
1495 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1496 arch subdirs, as in d1x.
1497 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1498 earlier style until i understand automake 1.5 better. remove input
1500 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1501 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1502 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1503 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1504 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1505 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1506 Moved input stuff to arch subdirs, as in d1x.
1507 * NEWS, configure.in: blah blah
1509 2001-10-23 Bradley Bell <btb@icculus.org>
1511 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1512 * texmap/tmapppro.S: no need for #include <conf.h> here
1513 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1515 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1516 file. RCS header added
1517 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1518 #ifdef'ing out the whole file. RCS header added
1519 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1520 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1521 fixes. Now works with automake 1.5 and autoconf 2.52.
1522 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1523 mingw (-grabmouse now works on win32).
1524 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1525 These don't belong in cvs
1529 2001-10-20 Bradley Bell <btb@icculus.org>
1531 * 2d/font.c: Don't free unused variables...
1532 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1534 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1535 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1536 main/Makefile.am: make dist more sensible
1537 * Makefile.am: Kludge for linking on mingw
1539 2001-10-19 Bradley Bell <btb@icculus.org>
1541 * Makefile.am, configure.in, arch/win32/Makefile.am,
1542 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1543 * include/ipx_drv.h: Check for __MINGW32__
1544 * include/i86.h: Imported from d1x
1545 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1546 * arch/dos/modex.asm: Fixed %include
1547 * main/console.c: RCS headers added
1548 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1550 * Makefile.am, main/Makefile.am: Moved final link to top-level
1551 directory instead of main/
1552 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1553 __ENV_LINUX__ to __linux__
1554 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1555 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1556 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1557 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1558 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1559 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1560 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1561 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1562 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1563 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1565 * configure.in: add --enable-xploader, support arch/linux subdir,
1567 * main/inferno.c: conditionalize conf.h
1569 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1571 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1572 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1573 misc/fileutil.h: Partial application of linux/alpha patch.
1575 2001-10-19 Bradley Bell <btb@icculus.org>
1577 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1578 networking in line with d1x, moved some arch/linux_* stuff to
1580 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1581 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1582 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1583 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1585 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1586 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1587 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1588 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1589 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1590 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1591 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1592 linux/include/ukali.h: Brought linux networking in line with d1x,
1593 moved some arch/linux_* stuff to arch/linux/*
1594 * include/ipx_drv.h: Imported from d1x
1595 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1596 * main/ipx_drv.c: Imported from d1x
1597 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1598 main/network.h, main/Makefile.am: Trying to get network working on
1600 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1601 main/Makefile.am: build fixes
1602 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1603 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1604 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1605 starting to get net working.
1606 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1607 conditionalized min,max macros
1609 2001-10-18 Bradley Bell <btb@icculus.org>
1611 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1612 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1613 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1614 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1616 * 2d/2dsline.c: RCS headers added/changed
1617 * configure.in: fix NASMFLAGS bug
1618 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1621 2001-10-17 Bradley Bell <btb@icculus.org>
1623 * NEWS: Fixed the invulnerable robots bug!
1624 * main/collide.c: Fixed the invulnerable robots bug!
1626 2001-10-14 Bradley Bell <btb@icculus.org>
1628 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1631 2001-10-13 Bradley Bell <btb@icculus.org>
1633 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1634 arch/Makefile.am, arch/dos/Makefile.am,
1635 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1636 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1637 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1638 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1639 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1640 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1641 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1642 arch/win32/include/Makefile.am, iff/Makefile.am,
1643 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1644 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1645 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1646 unused/bios/Makefile.am, unused/lib/Makefile.am,
1647 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1648 unused/ui/Makefile.am, unused/vga/Makefile.am,
1649 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1650 automake stuff from "inert" subdirs. And there was much rejoicing.
1651 * Makefile.am, NEWS, configure.in: Stuff
1652 * ChangeLog: removing auto-generated file
1653 * cygconf: Added instructions for mingw32 build
1654 * Makefile.am: renamed INSTALL to installation.txt
1655 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1656 * mingw32.txt: Added instructions for mingw32 build
1657 * configure.in: Enable assembly under mingw32
1659 2001-10-12 Bradley Bell <btb@icculus.org>
1661 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1662 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1663 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1664 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1665 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1666 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1667 to __DJGPP__, since it's built-in.
1669 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1671 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1672 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1676 2001-10-12 Bradley Bell <btb@icculus.org>
1678 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1679 * Makefile.am: make sure cygconf gets archived
1680 * configure.in: Increment version number in preparation for release
1681 * configure.in: Fix detection of opengl
1682 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1683 cygconf, arch/Makefile.am, arch/include/joy.h,
1684 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1685 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1686 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1687 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1688 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1689 Vastly improved compilability.
1691 2001-10-11 Bradley Bell <btb@icculus.org>
1693 * Makefile.am: Added macros/sdl.m4
1694 * autogen.sh: Added macros/sdl.m4
1696 2001-10-09 Bradley Bell <btb@icculus.org>
1698 * main/vers_id.h: Added DESCENT_VERSION constant
1699 * main/inferno.c: Added command-line help.
1700 * include/ogl_init.h: opengl improvments (following d1x changes)
1702 2001-10-07 Bradley Bell <btb@icculus.org>
1704 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1705 arch/ogl/Makefile.am: Remove duplicate headers.
1707 2001-08-02 Thimo Neubauer <thimo@debian.org>
1709 * mem/mem.c: totally crippled the memory manager because it does
1710 not make sense for non-DOS-systems and it would have been too
1711 complicated to get it 64bit clean
1713 2001-06-19 Bradley Bell <btb@icculus.org>
1715 * cvshowto.txt: updated anonymous password
1717 2001-02-08 Bradley Bell <btb@icculus.org>
1719 * COPYING, license.txt: Added d1x license
1721 2001-02-01 Bradley Bell <btb@icculus.org>
1723 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1725 2001-01-31 Bradley Bell <btb@icculus.org>
1727 * configure.in, arch/include/mouse.h, include/pstypes.h,
1728 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1729 * main/polyobj.c: fix typo
1730 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1731 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1732 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1733 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1734 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1735 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1736 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1737 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1738 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1739 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1740 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1741 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1742 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1743 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1744 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1745 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1746 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1747 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1748 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1749 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1750 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1751 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1752 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1753 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1754 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1755 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1757 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1758 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1759 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1760 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1762 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1764 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1765 cross-compiling, and cygwin fixes
1767 2001-01-30 Bradley Bell <btb@icculus.org>
1769 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1770 include/pstypes.h, include/strutil.h, main/Makefile.am,
1771 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1772 needs --without-assembler and --without-network to compile
1774 2001-01-29 Bradley Bell <btb@icculus.org>
1776 * configure.in, main/Makefile.am: Fixes to build system
1777 * main/kconfig.c: fix for non-linux joysticks
1778 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1779 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1780 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1781 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1782 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1783 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1784 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1786 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1787 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1788 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1789 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1790 sdl_timer.c: Fixed build system, minor fixes
1791 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1792 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1794 2001-01-28 Bradley Bell <btb@icculus.org>
1796 * conf.h.in, configure.in, arch/Makefile.am,
1797 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1798 arch/include/key.h, main/Makefile.am: More header unification...
1799 * main/newdemo.c: Added <ctype.h>
1800 * arch/include/: event.h, joy.h: unified input headers.
1801 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1802 OpenGL now uses SDL-GL instead of gii
1803 * arch/include/: key.h, mouse.h: Unified arch headers
1805 2001-01-25 Bradley Bell <btb@icculus.org>
1807 * autogen.sh: use "set -e" so execution stops if something goes
1810 2001-01-24 Bradley Bell <btb@icculus.org>
1813 * Makefile.am: Add ChangeLog to dist
1814 * ChangeLog: Putting this here so automake doesn't complain
1818 2001-01-24 Bradley Bell <btb@icculus.org>
1820 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1821 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1822 for building ChangeLog from RCS entries
1823 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1824 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1825 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1826 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1827 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1828 arch/Makefile.am, arch/dos/Makefile.am,
1829 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1830 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1831 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1832 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1833 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1834 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1835 unused/Makefile.am, unused/bios/Makefile.am,
1836 unused/lib/Makefile.am, unused/novga/Makefile.am,
1837 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1838 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1839 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1840 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1841 make dist, VPATH builds, ...
1842 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1843 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1844 arch/dos/Makefile.in, arch/linux/Makefile.in,
1845 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1846 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1847 misc/Makefile.in, texmap/Makefile.in: cruft removal
1848 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1850 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1851 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1852 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1853 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1855 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1856 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1857 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1858 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1859 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1860 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1861 main/songs.c, misc/args.c: changed args_find to FindArg
1863 2001-01-22 Bradley Bell <btb@icculus.org>
1865 * configure, main/Makefile.am, main/Makefile.in: configuration
1867 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1868 fix compiler warnings w/opengl
1869 * include/console.h: ggi support
1870 * arch/linux_init.c: svgalib support
1871 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1872 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1873 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1874 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1875 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1876 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1877 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1878 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1879 warnings and enable NDEBUG
1880 * arch/svgalib_init.c: svgalib support
1882 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1884 * main/kconfig.c: joystick support
1886 2001-01-21 Bradley Bell <btb@icculus.org>
1888 * cvshowto.txt: new file, taken from d1x webpage
1889 * AUTHORS, README: Taking over as maintainer of d2x
1890 * ChangeLog: Grab mouse with SDL/X11
1891 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1893 2001-01-20 Bradley Bell <btb@icculus.org>
1895 * configure, configure.in: Turned -Werror back off by default
1896 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1897 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1898 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1899 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1900 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1901 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1902 main/laser.c, main/multi.c, main/network.c, main/network.h,
1903 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1904 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1905 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1906 warnings, for non-OpenGL on linux, anyway...
1908 2001-01-19 Bradley Bell <btb@icculus.org>
1910 * copying: remove duplicate file
1911 * Import of d2x-0.0.9-pre1
1912 * Import of d2x-0.0.8