1 2003-10-03 Bradley Bell <btb@icculus.org>
3 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
4 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
5 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
6 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
7 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
8 main/object.c, main/object.h, main/paging.c, main/player.h,
9 main/robot.h, main/segment.h, main/state.c, main/switch.c,
10 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
11 main/weapon.c, main/weapon.h: change byte to sbyte,
14 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
15 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
16 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
17 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
19 * configure.ac: better checking for timeval
21 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
23 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
24 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
25 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
26 arch/win32/winnet.c, configure.ac, include/byteswap.h,
27 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
28 main/multibot.c, main/network.c: Make network architecture
29 choosable from game menu, add support for UDP/IP on Mac OS X and
32 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
34 * include/byteswap.h: added macros for coping with alignment
37 2003-10-02 Bradley Bell <btb@icculus.org>
39 * main/multi.h: added padding to little-endian version of
42 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
44 * main/netmisc.c: delete duplicate function
46 2003-10-01 Bradley Bell <btb@icculus.org>
48 * main/bm.c: make sure d1_texture_indices gets freed between
51 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
53 * main/piggy.h: fix size of d1 shareware descent.pig
55 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
57 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
58 main/gameseq.c, main/piggy.c: fix loading of d1 texture
59 replacements for non-animated textures
61 2003-08-02 Matthew Mueller <donut@dakotacom.net>
63 * main/controls.c: use fixed 20fps wiggle
65 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
67 * Makefile.am, debian/changelog.in, debian/control,
68 debian/d2x-common.dirs, debian/d2x-common.install,
69 debian/d2x-common.manpages, debian/d2x-gl.files,
70 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
71 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
72 utilities/Makefile.am, utilities/hogcreate.1,
73 utilities/hogextract.1, utilities/mvlcreate.1,
74 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
75 add man pages, distribute utility programs in new d2x-common deb
77 * rpm/d2x.spec.in: updated rpm spec file
79 2003-08-02 Bradley Bell <btb@icculus.org>
81 * cfile/cfile.c: update raw_position in cfputc and cfputs
83 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
85 * main/piggy.c: make error message more friendly
87 * main/piggy.c: simplify copying of bitmap flags
89 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
92 * cfile/cfile.c: revert to always using custom fgets
94 * main/endlevel.c, main/mission.c: handle missing exit sequence
97 * main/playsave.c: comments
99 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
101 * cfile/cfile.c: update raw_position in cfwrite
103 * main/network.c: comments/formatting
105 2003-06-22 Bradley Bell <btb@icculus.org>
107 * cfile/cfile.c: use standard fgets for non-archive files
109 * main/movie.c: use con_printf for missing movie warning
111 2003-06-18 Bradley Bell <btb@icculus.org>
113 * main/movie.c: fixed cfile conversion of movielib code
115 * main/console.c, main/hud.c: strip out colors, etc when printing
118 * include/u_mem.h: fix NDEBUG calloc macro
120 2003-06-15 Bradley Bell <btb@icculus.org>
122 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
125 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
126 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
127 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
128 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
129 main/scores.c, main/state.c, main/text.c, misc/args.c,
130 misc/strio.c: convert file i/o to cfile
132 2003-06-14 Bradley Bell <btb@icculus.org>
134 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
135 writing and other modes besides "rb" (mostly taken from
138 2003-06-09 Bradley Bell <btb@icculus.org>
140 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
143 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
144 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
147 2003-06-07 Taylor Richards <taylor@icculus.org>
149 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
151 2003-06-07 Bradley Bell <btb@icculus.org>
153 * main/console.c: fix non-console build
155 * main/gamesave.c: comments
157 * main/bm.c: remove redundant break
159 2003-06-06 Bradley Bell <btb@icculus.org>
161 * main/gauges.c, main/kconfig.c: comments/formatting
163 * console/.cvsignore: added .cvsignore
165 * main/console.c: can't write to console after it's closed
167 2003-06-05 Bradley Bell <btb@icculus.org>
169 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
170 console/internal.c, console/internal.h, include/CON_console.h,
171 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
172 finish console conversion away from SDL
174 2003-06-04 Bradley Bell <btb@icculus.org>
176 * console/CON_console.c, include/CON.console.h, include/console.h,
177 main/console.c, main/game.c: console conversion to native gr,
180 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
181 put prototype for gr_bm_bitblt in gr.h
183 2003-06-03 Bradley Bell <btb@icculus.org>
185 * console/CON_console.c, console/DT_drawtext.c,
186 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
187 main/console.c: use native fonts for console
189 * main/playsave.c: use shorts for short data
191 2003-06-02 Bradley Bell <btb@icculus.org>
193 * configure.ac, main/console.c: set console background, fix
196 2003-06-01 Bradley Bell <btb@icculus.org>
198 * Makefile.am, arch/sdl/event.c, configure.ac,
199 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
200 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
201 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
202 main/gamerend.c: added console code (from SDL_console)
204 2003-05-30 Bradley Bell <btb@icculus.org>
206 * README: minor update
208 2003-05-28 Bradley Bell <btb@icculus.org>
210 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
215 2003-06-06 Bradley Bell <btb@icculus.org>
217 * main/kconfig.c: fix crash in control menus
219 * main/gauges.c: force cockpit redraw in opengl
221 * main/gamerend.c: move ogl swap, so cockpit and console get
224 2003-06-01 Bradley Bell <btb@icculus.org>
226 * configure.ac, libmve/mveplay.c: define struct timeval if needed
230 2003-05-12 Bradley Bell <btb@icculus.org>
232 * configure.ac: increment version number
234 * main/bm.c: use con_printf for exit model warnings
236 * configure.ac: must check for timespec after setting -mno-cygwin
238 * main/inferno.c: added -nohogdir and -userdir options
240 * NEWS, main/titles.c: use briefings with no extension
244 2003-04-30 Bradley Bell <btb@icculus.org>
246 * configure.ac: have to include time.h when checking for nanosleep
248 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
251 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
252 increment version number
254 * main/Makefile.am: make dist fix
258 2003-04-29 Bradley Bell <btb@icculus.org>
260 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
263 2003-04-24 Bradley Bell <btb@icculus.org>
265 * configure.ac: increment version number
267 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
270 2003-04-24 Ingo van Lil <inguin@gmx.de>
272 * main/render.c: fix misspellings of NDEBUG
276 2003-04-14 Bradley Bell <btb@icculus.org>
278 * cfile/cfile.c: prefer files from d2 hog over d1 hog
280 2003-04-11 Bradley Bell <btb@icculus.org>
282 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
287 2003-04-11 Bradley Bell <btb@icculus.org>
289 * libmve/mveplay.c: use _sleep instead of sleep on win32
291 * Makefile.am, README, README.utils, arch/sdl/digi.c,
292 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
293 include/cfile.h, include/error.h, libmve/Makefile.am,
294 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
295 main/endlevel.h, main/playsave.c, misc/fileutil.c:
296 utilities/Makefile.am: comments/formatting/dist problems
298 * configure.ac: use different defines for os x
300 2003-04-07 Bradley Bell <btb@icculus.org>
302 * include/error.h, misc/error.c: put some old stuff back in,
303 eliminate duplicate error messages
305 * main/text.c: don't die on text not found
308 * main/inferno.c: print some useful info if hog not found, allow
309 -help to work if no text available
311 2003-04-07 Steffen Pohle <stpohle@gmx.net>
313 * arch/linux/Makefile.am: revert to previous version, so linux
316 2003-04-03 Bradley Bell <btb@icculus.org>
318 * main/endlevel.c: fixed exit model scheme yet again
320 2003-04-02 Bradley Bell <btb@icculus.org>
322 * misc/error.c: call Int3 on Assert
324 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
327 * main/wall.c: don't die when trying to toggle nonexistent
328 segment... vertigo level 10 is buggy!
330 * main/gamemine.c: comments/formatting
332 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
334 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
335 main/inferno.c: Allow use of 22K sound samples
337 2003-03-29 Bradley Bell <btb@icculus.org>
339 * arch/ogl/gr.c: default to bitmapped reticle
341 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
342 main/polyobj.c: rewrote endlevel stuff to reread exit model info
345 * arch/sdl/joy.c: fixed text seen for hats in control config
348 2003-03-28 Bradley Bell <btb@icculus.org>
350 * main/bm.c: heh, model nums in vertigo are hardcoded,
351 N_D2_POLYGON_MODELS can't change
353 * configure.ac, include/d1x.xpm, include/descent.xpm,
354 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
357 2003-03-27 Bradley Bell <btb@icculus.org>
359 * main/text.h: fixed text references for hat directions
361 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
363 2003-03-26 Bradley Bell <btb@icculus.org>
365 * main/playsave.c: make d2x keys backward compatible
367 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
369 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
372 2003-03-26 Bradley Bell <btb@icculus.org>
374 * main/piggy.c: fix crash when d1 data not present
376 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
377 read/write from plr file
379 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
380 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
381 added escort.h header
383 2003-03-25 Bradley Bell <btb@icculus.org>
385 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
386 D1_PIGFILE ("descent.pig") macro
388 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
389 models from d1 pig file
391 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
392 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
393 really) from d1 pig file
395 2003-03-23 Bradley Bell <btb@icculus.org>
397 * main/bm.c: stop extra robots from overwriting exit models
399 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
400 texture list doesn't get full
402 * main/bm.c: fix mem leak when reading extra robots
404 2003-03-21 Bradley Bell <btb@icculus.org>
406 * main/menu.c: Added option to set movie resolution (mostly works)
408 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
410 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
411 replacement functions to piggy.c
413 * main/gameseq.c: attempt to support mac d1 descent.pig
415 * main/bm.c: fix mem leak
417 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
418 files, both d1 and d2 oem briefing where showed
420 * main/inferno.c, main/movie.c: Change the default movie
421 resolution to "high", implement the option -lowresmovies
423 2003-03-20 Bradley Bell <btb@icculus.org>
425 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
427 * main/piggy.c: comments
429 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
431 * main/gameseq.c: delete duplicate function
433 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
435 2003-03-19 Bradley Bell <btb@icculus.org>
437 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
438 (cddb discid) support
440 * arch/sdl/digi.c, main/kludge.c: implemented
441 digi_link_sound_to_object3 for looping sounds, other looping stuff
443 * arch/sdl/gr.c: removing dependencies on stuff in main/
445 * arch/linux/Makefile.am, arch/linux/init.c,
446 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
447 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
448 other header cleanups
450 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
452 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
454 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
455 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
456 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
457 load d1 textures for d1 levels
459 2003-03-19 Bradley Bell <btb@icculus.org>
461 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
462 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
463 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
464 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
467 * README: added some OS X info
469 2003-03-17 Bradley Bell <btb@icculus.org>
471 * main/newdemo.c: simplify DEMO_FILENAME macro
473 * main/console.c, main/game.c: enable experimental console support
475 * main/gamerend.c: fixed location of fps meter in multi
477 2003-03-16 Bradley Bell <btb@icculus.org>
479 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
480 also look in shared data dir for demos
482 * main/newdemo.c, main/newdemo.h: comments/formatting
484 2003-03-15 Christopher Thielen <chris@luethy.net>
486 * main/kludge.c: set CDROM_dir back to "." - tricks game into
487 thinking d2 cd is always present
489 2003-03-15 Bradley Bell <btb@icculus.org>
491 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
494 * arch/sdl/rbaudio.c: formatting, enabled volume control under
497 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
498 gr_init. don't really know why this works, though
500 2003-03-14 Bradley Bell <btb@icculus.org>
502 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
504 * unused/bios/rbaudio.h: removed duplicate file
506 2003-03-14 Christopher Thielen <chris@luethy.net>
508 * arch/sdl/rbaudio.c: stop cd audio when exiting
510 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
512 * main/gamecntl.c: add comments to the "only matt knows" cheats
514 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
516 * main/gamemine.c: formatting, better texture conversion for d1
519 2003-03-14 Bradley Bell <btb@icculus.org>
521 * main/piggy.c: must swap all mac version pigfiles
523 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
524 main/multi.c: formatting, minor cleanups
526 * 2d/rle.c: need to swap line_size on bigendian machines
528 * main/mission.c, main/mission.h: detect mac full version hogfile
530 2003-03-13 Bradley Bell <btb@icculus.org>
532 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
533 added joy/mouse sensitivity slider, increased range to 16, and
536 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
539 * arch/linux/Makefile.am: removed extra backslash
541 * TODO, installation.txt: updated some documentation
543 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
544 menu, with maxfps option
546 2003-03-12 Bradley Bell <btb@icculus.org>
548 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
550 * arch/linux/alsadigi.c, arch/linux/findfile.c,
551 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
552 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
553 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
554 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
555 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
556 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
557 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
558 arch/linux/include/music.h, arch/linux/include/serial.h,
559 arch/linux/include/ukali.h: formatting
561 2003-03-11 Chris Arena <ccarena@cox.net>
563 * main/menu.c: fixed brightness slider
565 2003-03-01 Bradley Bell <btb@icculus.org>
567 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
568 robots and animated bitmaps work, but colors are messed up
570 2003-02-28 Bradley Bell <btb@icculus.org>
572 * main/player.h: whitespace
574 * main/automap.c, main/cntrlcen.c, main/collide.c,
575 main/gamerend.c: use Builtin_mission_num instead of 0 (if
576 descent.hog is present, d1 becomes mission 0)
578 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
579 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
580 arch/win32/winnet.c: MinGW compiles with network enabled again,
581 but still doesn't work
585 2003-02-28 Bradley Bell <btb@icculus.org>
587 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
588 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
591 2003-02-27 Bradley Bell <btb@icculus.org>
593 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
594 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
595 main/network.c, main/network.h: noted that hoard.ham is only needed
596 for multiplayer HOARD games, and should not be equated with
597 "vertigo". put HoardEquipped() back in network.c.
599 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
600 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
601 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
602 use timer_delay instead of d_delay
604 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
606 * main/render.c: added replacement qsort for solaris
608 2003-02-26 Bradley Bell <btb@icculus.org>
610 * main/gamemine.c: texture conversion for d1 shareware
612 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
614 * main/gamemine.c: better texture conversion for d1 levels
616 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
618 * main/kconfig.c: fix joystick support under MinGW
620 2003-02-26 Bradley Bell <btb@icculus.org>
622 * main/playsave.c: fix swapping glitch
624 * configure.ac, readme.txt: clean stuff up, getting ready for
627 * main/titles.c: begin support for rendering spinning robots in
630 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
633 * main/gamemine.c: load d1 shareware levels!
635 2003-02-25 Bradley Bell <btb@icculus.org>
639 * autogen.sh: add warning about old auto* versions, use
642 2003-02-24 Bradley Bell <btb@icculus.org>
644 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
645 briefings mostly working
646 * main/movie.c, main/titles.c: fixed some more briefing glitches
648 2003-02-23 Bradley Bell <btb@icculus.org>
650 * main/movie.c: fixed crash when using shareware data files
652 * arch/sdl/digi.c: fix crash on non-existent sounds
653 (i.e. shareware data)
655 2003-02-22 Bradley Bell <btb@icculus.org>
657 * main/titles.c: fixed fullscreen toggle in briefings
659 2003-02-21 Bradley Bell <btb@icculus.org>
661 * configure.ac: check for mingw when enabling nasm
662 * main/playsave.c: enable loading player files of either byte
665 2003-02-20 Bradley Bell <btb@icculus.org>
667 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
668 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
669 #343, not "rest of solution to bug #344"
670 * arch/sdl/timer.c, include/timer.h: revert to more accurate
672 * main/kludge.c: partial solution to bug #344
673 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
674 * compilerdefs.txt: added linux/mips info
675 * ChangeLog: clean up changelog
677 2003-02-19 Bradley Bell <btb@icculus.org>
679 * libmve/mveplay.c: os x needs nanosleep prototype.
681 2003-02-18 Bradley Bell <btb@icculus.org>
683 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
684 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
685 to disable/enable audio
686 * libmve/: mve_main.c, mveplay.c: bigendian fixes
687 * main/: movie.h, titles.c: make sure movie's palette is set before
688 writing briefing text. Fixes bug #359
689 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
691 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
692 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
694 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
696 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
697 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
698 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
700 * include/libmve.h: blah
702 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
704 * main/render.c: 2nd attempt to fix solaris qsort bug
706 2003-02-18 Bradley Bell <btb@icculus.org>
708 * configure.ac, include/pstypes.h: put alignment detection in
711 2003-02-17 Bradley Bell <btb@icculus.org>
713 * Makefile.am, README.utils, configure.ac, include/libmve.h,
714 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
715 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
716 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
717 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
718 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
719 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
720 moved mve stuff to separate subdir
721 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
722 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
723 mve code. Fixes (at least) bugs #41, #348, and #350.
725 2003-02-14 Bradley Bell <btb@icculus.org>
727 * main/Makefile.am: no more Makefile.mveplay. again
728 * main/mveplay.c: typo
730 2003-02-13 Bradley Bell <btb@icculus.org>
732 * utilities/mvlextract.c: uint -> unsigned int
733 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
734 standalone mveplayer, win32 support
735 * main/movie.c: random bugfixes, win32 support
736 * arch/sdl/Makefile.am: formatting
737 * configure.ac: disable networking on mac/win for now
738 * main/newmenu.c: comments
740 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
742 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
743 redundant swap functions.
745 2003-02-13 Bradley Bell <btb@icculus.org>
747 * ChangeLog: update changelog
749 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
751 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
752 polymodel alignment issues.
754 2003-02-13 Bradley Bell <btb@icculus.org>
756 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
757 fix various little bugs
758 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
759 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
760 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
762 * README.utils: new file
763 * main/: mve_main.c, mveplay.c: more movie fixes
764 * README: updated README
765 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
767 2003-02-12 Bradley Bell <btb@icculus.org>
769 * utilities/mvlextract.c: bigendian mvl support
770 * main/mveplay.c: formatting, stuff
771 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
772 truecolor mve support, standalone mveplayer
773 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
774 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
775 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
778 2003-01-22 Bradley Bell <btb@icculus.org>
780 * include/: interp.h, interp.h: restore prototype for
781 swap_polygon_model_data
783 2003-01-21 Bradley Bell <btb@icculus.org>
785 * main/piggy.c: use memcpy to avoid alignment problem
786 * compilerdefs.txt: updated some defs, added sunos/sparc
788 2003-01-15 Bradley Bell <btb@icculus.org>
790 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
791 * main/gamemine.c: attempting to support d1 shareware
792 * compilerdefs.txt: update defs
794 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
796 * main/mveplay.c: fix several bugs, comments, formatting.
798 2003-01-15 Bradley Bell <btb@icculus.org>
800 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
801 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
802 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
803 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
805 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
808 2003-01-11 Bradley Bell <btb@icculus.org>
810 * main/: mission.c, mission.h: attempt to support d1 for mac
812 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
815 2003-01-09 Bradley Bell <btb@icculus.org>
817 * main/movie.c: use ifdef around gr_toggle_fullscreen
819 2003-01-07 Bradley Bell <btb@icculus.org>
821 * Makefile.am, descent.msn, installation.txt, main/mission.c,
822 main/mission.h: don't need .msn file for descent.hog anymore
825 2003-01-06 Bradley Bell <btb@icculus.org>
827 * main/mission.h, main/mission.c: comments
828 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
831 2003-01-03 Bradley Bell <btb@icculus.org>
833 * utilities/: txb2txt.c, txt2txb.c: remove old files
834 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
835 * main/polyobj.c: attempt to make read_model_file
837 * main/menu.c: move vertigo text
839 2003-01-02 Bradley Bell <btb@icculus.org>
841 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
842 main/polyobj.h: cleanup alignment changes
843 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
844 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
845 main/object.h: fix alignment issues on sparc
846 * cvshowto.txt: update cvs info
848 * 2d/rle.c: make rle_swap handle RLE_BIG
850 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
852 * main/render.c: workaround solaris qsort bug
854 2003-01-01 Steffen Pohle <stpohle@gmx.net>
856 * arch/linux/linuxnet.c, arch/linux/ukali.c,
857 arch/linux/include/ukali.h, main/inferno.c: enabled kali
858 * arch/linux/Makefile.am: enabled linux joystick, kali
859 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
860 arch/sdl/event.c: enabled linux joystick
862 2002-12-31 Bradley Bell <btb@icculus.org>
864 * main/gamemine.c: simplified warning msg
865 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
866 * main/render.h: fix compiler warning
868 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
870 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
872 2002-12-24 Bradley Bell <btb@icculus.org>
874 * main/mission.c: fixes an infinite loop which was caused by d2x
875 thinking d2demo was a descent 1 mission
877 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
879 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
881 2002-12-24 Bradley Bell <btb@icculus.org>
883 * main/render.c: comments
885 2002-10-30 Bradley Bell <btb@icculus.org>
887 * main/inferno.c: add help for -hogdir option
888 * main/inferno.c: added -hogdir option
890 2002-10-28 Bradley Bell <btb@icculus.org>
892 * main/: inferno.c, menu.c: enabled Vertigo displays
895 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
897 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
898 main/netmisc.c, main/network.c: simplify and eliminate redundant
901 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
903 * maths/fixc.c: fix infinite loop in quad_sqrt.
904 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
905 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
907 2002-10-12 Bradley Bell <btb@icculus.org>
909 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
911 2002-10-11 Bradley Bell <btb@icculus.org>
913 * main/hud.c: make hud_message work correctly
914 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
916 * main/network.c: formatting, small fixes
918 2002-10-10 Bradley Bell <btb@icculus.org>
920 * main/netmisc.h: no swap_object for little-endian
921 * main/: netmisc.h, network.c: use macros to simplify network
923 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
925 * main/inferno.c: enable loading screen for mac shareware with
927 * main/netmisc.c: whitespace
928 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
930 * main/hud.c: whitespace
931 * configure.ac: remove shareware build, add macdata build
932 * main/songs.c: whitespace
933 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
934 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
936 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
939 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
941 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
942 comments, formatting, etc.
943 * iff/iff.c: fix bigendian iff loading.
945 2002-10-03 Bradley Bell <btb@icculus.org>
947 * utilities/txb2tex.c: typo
948 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
949 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
951 * arch/sdl/mouse.c: whitespace
953 2002-09-19 Bradley Bell <btb@icculus.org>
955 * main/kconfig.c: fix a oops, add old logs
956 * main/kconfig.c: support for >3 mouse buttons
958 2002-09-18 Bradley Bell <btb@icculus.org>
960 * include/gr.h: fix palette swap define
962 2002-09-14 Bradley Bell <btb@icculus.org>
964 * main/titles.c: load hires briefing screen if lores doesn't exist
965 (i.e. vertigo) and MenuHires=0
967 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
969 * main/: multi.h, network.h: pack some structures for ipx
972 2002-09-14 Bradley Bell <btb@icculus.org>
974 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
975 and load_endlevel_data() to expect newline-terminated strings, fix
976 load_game_data to read null-terminated string for
979 2002-09-07 Bradley Bell <btb@icculus.org>
981 * main/newmenu.c: added error message
982 * main/menu.h: enable -nohires with mac shareware
983 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
984 * 2d/font.c: enable 0/255 palette swap for fonts
985 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
987 * 2d/2dsline.c: fix ogl blooper
989 2002-09-05 Bradley Bell <btb@icculus.org>
991 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
993 * include/strutil.h: need string.h for strcasecmp
994 * include/rle.h: okay, maybe it needs to be this way
995 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
996 * 2d/scalec.c: more stuff from d2src
997 * 2d/rle.c: more stuff from d2src, formatting
998 * 2d/font.c: useless cruft
999 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1000 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1003 2002-09-04 Bradley Bell <btb@icculus.org>
1005 * include/grdef.h: fix compiler warnings
1006 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1007 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1009 * main/game.c: we want the mac ibitblt for everything but dos and
1011 * main/texmerge.c: these routines are in tmerge.c
1012 * main/credits.c: enable credits for mac and oem data
1013 * main/bm.c: use either exit.ham or exit.pofs
1014 * include/ibitblt.h: enable some more code from d2src
1015 * include/gr.h: enable mac ubitblt_double
1016 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1017 * include/grdef.h: moved some inline asm from linear.h
1018 * 2d/ibitblt.c: brought in line with original d2 version
1019 * 2d/bitblt.c: reverted to original d2 version of this file, then
1020 added d1x enhancements
1021 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1022 * 2d/linear.h: moved these back to their original locations
1024 * main/mveplay.c: close some memory holes, speed up palette loading
1025 * main/movie.c: added fullscreen toggle while playing movies
1026 * main/inferno.c: comment out -superhires help text (always on)
1027 * include/timer.h: added approx_fsec_to_usec macro
1028 * arch/sdl/joy.c: fix compiler warning
1030 2002-09-01 Bradley Bell <btb@icculus.org>
1032 * main/network.c: oops
1033 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1034 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1035 timer_get_fixed_seconds
1038 2002-08-31 Bradley Bell <btb@icculus.org>
1040 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1042 * main/multi.h: network endian stuff
1043 * 2d/font.c, include/gr.h: fast file i/o for font headers
1044 * arch/win32/arch_ip.cpp: unused file
1045 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1046 bigendian networking fixes
1047 * main/menu.c: make net menu more accurate, also make superhires
1049 * include/pstypes.h: better to have __pack__ all the time, I think.
1050 needed for networking, e.g.
1051 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1053 * arch/win32/Makefile.am: unused file
1056 2002-08-30 Bradley Bell <btb@icculus.org>
1058 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1059 * main/: newmenu.h, titles.c: formatting
1060 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1061 main/multi.h: networking works, finally
1062 * TODO: added TODO file
1063 * arch/linux/arch_ip.cpp: unused fine
1064 * README: network sorta working
1065 * main/: Makefile.am, multi.c, network.c, network.h: more
1067 * main/menu.c: load builtin mission correctly
1068 * main/inferno.c: documentation
1069 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1071 * main/Makefile.mveplay: don't need no more
1073 2002-08-29 Bradley Bell <btb@icculus.org>
1075 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1076 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1077 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1079 * include/ipx_drv.h: more network fixing
1080 * arch/linux/include/ipx_drv.h: more network fixing
1081 * include/ipx.h: formatting
1082 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1083 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1084 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1085 main/inferno.c: fixed networking fuck-up?
1086 * Makefile.am: moved mingw info to README
1087 * README, mingw32.txt: moved mingw info to README
1089 2002-08-27 Bradley Bell <btb@icculus.org>
1091 * utilities/mvlextract.c: allow specifying file to extract
1092 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1094 * utilities/hogextract.c: allow specifying file to extract
1095 * main/mission.c: Have to get mission_num _after_ promoting...
1096 * main/: gameseq.c, titles.c: beginning d1 briefing support
1097 * descent.msn: beginning d1 briefing support
1098 * main/: titles.c, titles.h: d1-style mission briefings
1099 * main/piggy.h: whitespace
1100 * main/movie.c: beginning robot movie support, fall back on lo/hi
1101 res if hi/lo not available
1102 * main/mission.c: added Builtin_mission_num for builtin mission,
1103 D1Hogdir, d1-style mission briefings
1104 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1106 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1107 (for d1 missions that need d1 data)
1108 * 2d/ibitblt.c: whitespace
1110 2002-08-26 Bradley Bell <btb@icculus.org>
1112 * utilities/mvlcreate.c: oops
1113 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1115 * utilities/hogextract.c: added [v]iew option
1116 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1117 * main/titles.c: fix writable string, disable DumbAdjust thing
1118 * main/polyobj.h: whitespace
1119 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1121 * main/movie.c: read movies from AltHogDir, other fixes
1122 * main/: mission.c, mission.h: fix bug w/mission filename
1123 * main/gameseq.c: comments
1124 * main/digi.h: whitespace n stuff
1125 * include/mve_audio.h: added audio flag macros
1126 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1130 2002-08-23 Bradley Bell <btb@icculus.org>
1132 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1134 * Makefile.am: remove d2demo.mn2
1135 * cfile/cfile.c, include/cfile.h: add cfile_size function
1136 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1137 eliminate need for .mn2 files for oem and demo
1139 2002-08-22 Bradley Bell <btb@icculus.org>
1141 * main/bm.c: fix for vertigo
1142 * main/menu.h: make OEM menu pcx available
1143 * 2d/rle.c: merge with original d2 file
1144 * Makefile.am, configure.ac: let mission files get installed by
1147 2002-08-17 Bradley Bell <btb@icculus.org>
1149 * configure.ac: make FAST_FILE_IO the default on little-endian
1151 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1152 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1155 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1157 * main/: game.c, menu.c, mission.c: promote builtin missions.
1159 2002-08-15 Bradley Bell <btb@icculus.org>
1161 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1162 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1163 * utilities/.cvsignore: added cvsignore
1164 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1166 * main/piggy.c: mac data file loading
1167 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1168 transparency and swap 0/255 correctly for mac data files
1170 2002-08-13 Bradley Bell <btb@icculus.org>
1172 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1173 to utilities to avoid conflict with c++ std lib <utility>
1174 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1175 txt2txb.c: moved utility to utilities to avoid conflict with c++
1177 * Makefile.am, configure.ac: add utilities
1179 2002-08-09 Bradley Bell <btb@icculus.org>
1181 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1184 2002-08-08 Bradley Bell <btb@icculus.org>
1186 * main/inferno.c: comments
1187 * main/: newmenu.c, songs.c: mac demo datafile support
1188 * installation.txt: update
1189 * main/gamesave.c: use lowercase for consistency
1190 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1191 models for other than d2demo
1193 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1195 * main/gamemine.c: formatting, better d1 texture conversion
1196 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1197 main/mission.h: recognize .msn mission files.
1199 2002-08-07 Bradley Bell <btb@icculus.org>
1201 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1202 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1203 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1204 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1205 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1206 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1209 2002-08-06 Bradley Bell <btb@icculus.org>
1211 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1212 * main/Makefile.am: formatting
1213 * 2d/font.c: make gr_remap_font just reload the whole thing
1214 * configure.ac: formatting
1215 * Makefile.am: added d2demo.mn2
1216 * d2demo.mn2: mission file for shareware
1217 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1218 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1219 * main/sounds.h: shareware stuff, whitespace
1220 * main/: polyobj.c, polyobj.h: more fast i/o macros
1221 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1223 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1224 endlevel stuff to non-shareware, allow movies/endlevel for
1226 * main/cntrlcen.c: typo
1227 * main/bm.h: use global Piggy_hamfile_version
1228 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1229 macros, use global Piggy_hamfile_version
1230 * main/Makefile.am: terrain and movie stuff always used now
1231 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1233 * main/: gamemine.c, gamesave.c: load DMB levels
1234 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1235 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1237 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1239 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1241 2002-08-04 Bradley Bell <btb@icculus.org>
1243 * main/inferno.c: shareware stuff, formatting
1244 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1245 * arch/sdl/gr.c: don't need to set mode in gr_init
1247 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1249 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1251 * Makefile.am, descent.mn2: added mission file for descent 1
1253 2002-08-02 Bradley Bell <btb@icculus.org>
1255 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1256 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1257 main/piggy.h, misc/error.c: junk
1258 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1259 render.h, scores.c, scores.h, terrain.c: shareware stuff
1260 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1261 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1262 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1263 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1264 main/weapon.c, main/weapon.h: fast i/o macros
1266 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1268 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1269 main/gamemine.h, main/gamesave.c: load d1 levels
1271 2002-07-30 Bradley Bell <btb@icculus.org>
1273 * configure.ac: oops
1274 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1276 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1277 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1278 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1279 main/piggy.c, main/titles.c: support shareware datafiles!
1280 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1281 piggy.c: SHAREWARE fixes
1283 2002-07-29 Bradley Bell <btb@icculus.org>
1285 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1286 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1287 misc/fileutil.c: Portability - OS X support
1289 2002-07-27 Bradley Bell <btb@icculus.org>
1291 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1292 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1293 segment.h: portability
1294 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1295 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1296 main/wall.h: portabilization
1297 * 2d/font.c, include/gr.h: portability
1299 2002-07-26 Bradley Bell <btb@icculus.org>
1301 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1302 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1303 * main/player.c: foo
1304 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1305 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1306 misc/fileutil.h: portable file i/o utils
1307 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1308 writable string anymore... / formatting
1309 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1310 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1311 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1312 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1313 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1314 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1315 portable-izing file loading routines
1317 2002-07-24 Bradley Bell <btb@icculus.org>
1319 * main/mveplay.c: correctly play files with 16bit uncompressed
1320 audio, mem checking, etc
1321 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1324 2002-07-23 Bradley Bell <btb@icculus.org>
1326 * misc/Makefile.am: unused file
1327 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1328 main/sounds.h: remove experimental nmovie stuff
1329 * main/movie.c: add some debugging output
1331 2002-07-22 Bradley Bell <btb@icculus.org>
1333 * main/: console.c, state.c: simplified header
1334 * main/movie.c: enable mveplay audio
1335 * main/old/movie.c: moved to main/
1336 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1337 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1338 main/mvelib.c, main/mveplay.c: initial movie support
1339 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1340 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1341 include/ogl_init.h, include/pstypes.h, main/console.c,
1342 main/state.c, mem/mem.c: OS X stuff
1343 * configure.ac: OS X and movie stuff
1345 2002-07-19 Bradley Bell <btb@icculus.org>
1347 * compilerdefs.txt: OSX defs
1349 2002-07-18 Bradley Bell <btb@icculus.org>
1351 * main/inferno.c: use simpler rcs tags
1352 * autogen.sh: keep Changelog in cvs (and use --accum)
1353 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1354 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1355 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1356 main/songs.c: changed cdrom->rbaudio
1357 * include/rbaudio.h: moved to /include
1359 2002-07-17 Bradley Bell <btb@icculus.org>
1361 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1362 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1363 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1364 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1365 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1366 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1367 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1368 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1369 3d/setup.c: use simpler rcs tags
1374 2002-07-17 Bradley Bell <btb@icculus.org>
1376 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1377 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1378 * debian/rules: don't need readme's
1379 * debian/rules: move d1x license to COPYING, license clarifications
1380 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1381 license to COPYING, license clarifications
1382 * debian/rules: fix debian docs
1383 * debian/rules: fix debian manpages
1384 * debian/d2x-sdl.menu: fix debian menu
1385 * debian/rules: link to undocumented man page for debs
1386 * Makefile.am, configure.ac, debian/control, debian/copyright,
1387 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1388 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1389 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1392 2002-07-16 Bradley Bell <btb@icculus.org>
1394 * debian/: rules, changelog.in: deb stuff
1395 * configure.ac: cleaner nasm detection
1396 * debian/: changelog.in, control, rules: deb stuff
1397 * README, installation.txt: typos, stuff
1398 * configure.ac: better #defines
1399 * configure.ac: whitespace
1400 * configure.ac: better documentation
1401 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1402 SDL_JOYSTICK not needed
1403 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1404 * configure.ac: need higher SDL for joystick
1405 * debian/: control, rules: deb stuff
1406 * arch/sdl/joy.c: old junk
1407 * Makefile.am, configure.ac: automake updates
1408 * main/: inferno.c, text.c: don't use althogdir on non-unix
1409 * configure.ac: more autoconf updates
1410 * misc/strutil.c: better strrev
1411 * main/inferno.c: need limits.h on mingw also
1412 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1415 2002-04-19 Bradley Bell <btb@icculus.org>
1417 * main/network.c: let hoard.ham be a cfile
1418 * main/text.c: better error message when hog not found
1421 2002-03-23 Bradley Bell <btb@icculus.org>
1423 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1424 arch/sdl/Makefile.am: Use SDL joystick automatically
1425 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1427 2002-03-05 Bradley Bell <btb@icculus.org>
1429 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1432 2002-02-23 Bradley Bell <btb@icculus.org>
1434 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1435 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1436 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1437 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1438 main/editor/Makefile.am: moved includes to include
1439 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1440 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1441 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1442 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1444 * main/game.c: disabled cockpit for OGL, formatting
1445 * 2d/ibitblt.c: formatting
1447 2002-02-16 Bradley Bell <btb@icculus.org>
1449 * include/oldsdl.h: check for older macros
1450 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1451 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1452 allow older sdl versions
1454 2002-02-15 Bradley Bell <btb@icculus.org>
1456 * main/: automap.c, automap.h, inferno.c: automap resolution now
1458 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1459 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1460 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1461 win32/include/key_arch.h: never mind - that would be pointless
1462 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1463 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1464 win32/include/key_arch.h: copied files from d1x
1465 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1466 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1467 * main/multipow.c: need conf.h
1468 * arch/win32/Makefile.am: new file
1469 * include/pstypes.h: added u_int16_t (needed in base_ip)
1470 * arch/win32/arch_ip.cpp: copied from d1x
1472 2002-02-14 Bradley Bell <btb@icculus.org>
1474 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1475 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1476 main/netlist.c: Added hotkeys to toggle fullscreen mode
1477 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1478 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1479 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1480 reorder.h: Lotsa networking stuff from d1x
1482 2002-02-13 Bradley Bell <btb@icculus.org>
1484 * include/gr.h, main/game.c: Fullscreen toggle stuff
1485 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1487 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1488 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1491 2002-02-11 Bradley Bell <btb@icculus.org>
1493 * main/bm.c: use portable loader if bigendian
1494 * include/pstypes.h: don't define bool for c++
1495 * include/cfile.h: extern AltHogDir stuff
1496 * include/byteswap.h: use WORDS_BIGENDIAN
1497 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1498 * main/vers_id.h: added D2X_IVER
1499 * misc/args.c: don't use d1x.ini
1500 * Makefile.am: rpm stuff
1501 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1504 2002-02-09 Bradley Bell <btb@icculus.org>
1506 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1508 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1510 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1513 2002-02-06 Bradley Bell <btb@icculus.org>
1515 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1516 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1517 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1518 * debian/: changelog.in, control, copyright, d2x-gl.files,
1519 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1523 2002-02-02 Bradley Bell <btb@icculus.org>
1525 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1526 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1527 Enabled RELEASE option
1529 2002-01-31 Bradley Bell <btb@icculus.org>
1531 * Makefile.am, configure.ac: specify prerequisite versions of
1532 autoconf and automake
1534 2002-01-29 Bradley Bell <btb@icculus.org>
1536 * main/mission.c: RCS header added
1537 * main/inferno.c: update copyright date
1538 * main/mission.c: allow missions to be in AltHogDir
1539 * configure.ac: Display results of configure
1540 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1543 2002-01-28 Bradley Bell <btb@icculus.org>
1545 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1546 Data files now go in DATADIR/games/d2x, user files now go in
1549 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1551 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1552 files now go in ~/.d2x
1554 2002-01-24 Bradley Bell <btb@icculus.org>
1556 * configure.ac: fix nasm not found error message
1558 2002-01-18 Bradley Bell <btb@icculus.org>
1560 * configure.in: getting rid of old configure.in
1561 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1562 main/movie.c: Movie playing kludgey stuff
1563 * misc/args.c: formatting
1564 * main/inferno.c: allow -h for help
1565 * include/error.h: don't die on int3, unless -debug given
1566 * mingw32.txt: more stuff
1568 2001-12-29 Bradley Bell <btb@icculus.org>
1570 * Makefile.am: Got rid of thinking.txt
1571 * main/inferno.c: document -nomovies option
1573 2001-12-28 Bradley Bell <btb@icculus.org>
1575 * main/titles.c: formatting, put some code into place for rendering
1576 of robots during briefings
1578 2001-12-27 Bradley Bell <btb@icculus.org>
1582 2001-12-23 Craig Hadady <chadady@iglou.com>
1584 * 2d/rle.c: fixed bug in dummy array.
1586 2001-12-03 Bradley Bell <btb@icculus.org>
1588 * arch/sdl/init.c: fix formatting
1589 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1590 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1591 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1592 and sdl joystick stuff
1594 2001-11-30 Bradley Bell <btb@icculus.org>
1596 * thinking.txt: not needed
1598 2001-11-27 Bradley Bell <btb@icculus.org>
1600 * cygconf, mingw32.txt: use sdl from source on cygwin
1601 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1602 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1603 SDL_CFLAGS to CFLAGS
1605 2001-11-27 Bradley Bell <btb@icculus.org>
1609 2001-11-14 Bradley Bell <btb@icculus.org>
1611 * texmap/scanline.c: use optimization flags as texmap default
1612 * NEWS: mouse wheel, etc
1613 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1614 wheel to emulate 3rd axis
1615 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1616 * include/error.h: kludge to ungrab mouse when we hit an int3
1617 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1618 __ENV_MSDOS__ to __MSDOS__
1619 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1621 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1623 * arch/sdl/digi.c: implemented digi_set_volume
1624 * include/grdef.h, main/config.c, misc/d_io.c: change
1625 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1626 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1627 main/piggy.c: use MAKE_SIG
1628 * installation.txt: update
1629 * configure.ac: new file
1630 * arch/sdl/joydefs.c: #include pstypes.h
1631 * arch/sdl/init.c: SDL joystick stuff
1632 * acconfig.h: adjust MINGW defines
1633 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1634 controls menu now works
1636 2001-11-13 Bradley Bell <btb@icculus.org>
1638 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1640 * Makefile.am: New file
1641 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1643 * compilerdefs.txt: New file
1644 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1646 2001-11-12 Bradley Bell <btb@icculus.org>
1648 * main/playsave.c: load player files regardless of byte order of
1651 2001-11-11 Bradley Bell <btb@icculus.org>
1653 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1655 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1656 * NEWS: GL savegame thumbnails
1657 * acconfig.h, configure.in: make option for NMOVIES, default to off
1659 2001-11-09 Bradley Bell <btb@icculus.org>
1661 * main/state.c: Enabled savegame thumbnails under OpenGL
1662 * unused/pa_null/pa_enabl.h: remove duplicate header
1663 * misc/args.c: use d2x.ini for option file
1664 * mem/mem.c: Move mem_realloc inside the ifdef
1665 * main/menu.c: fix 640x400 menu text
1666 * main/inferno.c: added documentation
1667 * main/endlevel.c: fix warnings
1668 * arch/ogl/gr.c: Get rid of gl spew
1669 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1670 * acconfig.h: Define __SDL__ for mingw
1672 2001-11-08 Bradley Bell <btb@icculus.org>
1674 * 2d/font.c: free OGL font data when rereading
1675 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1676 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1677 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1678 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1679 main/weapon.h: Enabled shareware build, endlevel flythrough
1681 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1682 of use for shareware build
1683 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1685 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1687 2001-11-05 Bradley Bell <btb@icculus.org>
1689 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1691 * include/3d.h: Add comment
1693 2001-11-04 Bradley Bell <btb@icculus.org>
1695 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1697 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1699 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1700 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1701 main/hudmsg.h: Enable d1x-style hud_message
1702 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1703 * 2d/font.c: re-init ogl fonts after remapping colors.
1705 2001-11-02 Bradley Bell <btb@icculus.org>
1707 * misc/Makefile.am: remove byteswap.h (duplicate header)
1708 * 2d/font.c: fixed gr_remap_font, minor stuff
1709 * configure.in: take out -O2 if doing debug build
1710 * main/bm.c: formatting
1711 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1712 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1713 macros, get rid of functions
1715 2001-11-01 Bradley Bell <btb@icculus.org>
1717 * misc/byteswap.h: removed duplicate header
1719 2001-10-31 Bradley Bell <btb@icculus.org>
1721 * NEWS, main/automap.c: automap works in opengl
1722 * NEWS, configure.in: Added news
1723 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1724 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1725 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1726 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1727 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1728 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1729 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1730 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1731 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1733 2001-10-27 Bradley Bell <btb@icculus.org>
1735 * main/inferno.c: added some documentation
1737 2001-10-25 Bradley Bell <btb@icculus.org>
1739 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1741 * Makefile.am, configure.in, arch/Makefile.am,
1742 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1743 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1744 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1745 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1746 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1747 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1748 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1749 it's ugly, but It'll be easier to sync with d1x.
1750 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1751 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1752 main/editor/Makefile.am: attempt at support for editor, makefile
1754 * misc/d_delay.c: formatting fix
1755 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1756 tmappent.S, tmapppro.S: adding support for runtime selection of
1758 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1759 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1760 including multi.h and network.h, fix backslashes, fix compiler
1762 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1763 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1764 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1765 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1766 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1767 including multi.h and network.h, fix backslashes
1768 * include/pstypes.h: added typedef for u_int64_t on mingw
1769 * include/3d.h: added prototype for g3_uninit_polygon_model
1770 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1772 2001-10-24 Bradley Bell <btb@icculus.org>
1774 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1775 arch subdirs, as in d1x.
1776 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1777 earlier style until i understand automake 1.5 better. remove input
1779 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1780 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1781 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1782 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1783 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1784 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1785 Moved input stuff to arch subdirs, as in d1x.
1786 * NEWS, configure.in: blah blah
1788 2001-10-23 Bradley Bell <btb@icculus.org>
1790 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1791 * texmap/tmapppro.S: no need for #include <conf.h> here
1792 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1794 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1795 file. RCS header added
1796 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1797 #ifdef'ing out the whole file. RCS header added
1798 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1799 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1800 fixes. Now works with automake 1.5 and autoconf 2.52.
1801 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1802 mingw (-grabmouse now works on win32).
1803 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1804 These don't belong in cvs
1808 2001-10-20 Bradley Bell <btb@icculus.org>
1810 * 2d/font.c: Don't free unused variables...
1811 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1813 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1814 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1815 main/Makefile.am: make dist more sensible
1816 * Makefile.am: Kludge for linking on mingw
1818 2001-10-19 Bradley Bell <btb@icculus.org>
1820 * Makefile.am, configure.in, arch/win32/Makefile.am,
1821 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1822 * include/ipx_drv.h: Check for __MINGW32__
1823 * include/i86.h: Imported from d1x
1824 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1825 * arch/dos/modex.asm: Fixed %include
1826 * main/console.c: RCS headers added
1827 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1829 * Makefile.am, main/Makefile.am: Moved final link to top-level
1830 directory instead of main/
1831 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1832 __ENV_LINUX__ to __linux__
1833 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1834 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1835 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1836 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1837 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1838 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1839 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1840 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1841 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1842 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1844 * configure.in: add --enable-xploader, support arch/linux subdir,
1846 * main/inferno.c: conditionalize conf.h
1848 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1850 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1851 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1852 misc/fileutil.h: Partial application of linux/alpha patch.
1854 2001-10-19 Bradley Bell <btb@icculus.org>
1856 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1857 networking in line with d1x, moved some arch/linux_* stuff to
1859 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1860 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1861 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1862 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1864 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1865 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1866 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1867 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1868 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1869 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1870 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1871 linux/include/ukali.h: Brought linux networking in line with d1x,
1872 moved some arch/linux_* stuff to arch/linux/*
1873 * include/ipx_drv.h: Imported from d1x
1874 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1875 * main/ipx_drv.c: Imported from d1x
1876 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1877 main/network.h, main/Makefile.am: Trying to get network working on
1879 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1880 main/Makefile.am: build fixes
1881 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1882 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1883 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1884 starting to get net working.
1885 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1886 conditionalized min,max macros
1888 2001-10-18 Bradley Bell <btb@icculus.org>
1890 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1891 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1892 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1893 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1895 * 2d/2dsline.c: RCS headers added/changed
1896 * configure.in: fix NASMFLAGS bug
1897 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1900 2001-10-17 Bradley Bell <btb@icculus.org>
1902 * NEWS: Fixed the invulnerable robots bug!
1903 * main/collide.c: Fixed the invulnerable robots bug!
1905 2001-10-14 Bradley Bell <btb@icculus.org>
1907 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1910 2001-10-13 Bradley Bell <btb@icculus.org>
1912 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1913 arch/Makefile.am, arch/dos/Makefile.am,
1914 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1915 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1916 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1917 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1918 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1919 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1920 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1921 arch/win32/include/Makefile.am, iff/Makefile.am,
1922 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1923 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1924 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1925 unused/bios/Makefile.am, unused/lib/Makefile.am,
1926 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1927 unused/ui/Makefile.am, unused/vga/Makefile.am,
1928 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1929 automake stuff from "inert" subdirs. And there was much rejoicing.
1930 * Makefile.am, NEWS, configure.in: Stuff
1931 * ChangeLog: removing auto-generated file
1932 * cygconf: Added instructions for mingw32 build
1933 * Makefile.am: renamed INSTALL to installation.txt
1934 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1935 * mingw32.txt: Added instructions for mingw32 build
1936 * configure.in: Enable assembly under mingw32
1938 2001-10-12 Bradley Bell <btb@icculus.org>
1940 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1941 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1942 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1943 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1944 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1945 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1946 to __DJGPP__, since it's built-in.
1948 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1950 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1951 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1955 2001-10-12 Bradley Bell <btb@icculus.org>
1957 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1958 * Makefile.am: make sure cygconf gets archived
1959 * configure.in: Increment version number in preparation for release
1960 * configure.in: Fix detection of opengl
1961 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1962 cygconf, arch/Makefile.am, arch/include/joy.h,
1963 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1964 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1965 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1966 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1967 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1968 Vastly improved compilability.
1970 2001-10-11 Bradley Bell <btb@icculus.org>
1972 * Makefile.am: Added macros/sdl.m4
1973 * autogen.sh: Added macros/sdl.m4
1975 2001-10-09 Bradley Bell <btb@icculus.org>
1977 * main/vers_id.h: Added DESCENT_VERSION constant
1978 * main/inferno.c: Added command-line help.
1979 * include/ogl_init.h: opengl improvments (following d1x changes)
1981 2001-10-07 Bradley Bell <btb@icculus.org>
1983 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1984 arch/ogl/Makefile.am: Remove duplicate headers.
1986 2001-08-02 Thimo Neubauer <thimo@debian.org>
1988 * mem/mem.c: totally crippled the memory manager because it does
1989 not make sense for non-DOS-systems and it would have been too
1990 complicated to get it 64bit clean
1992 2001-06-19 Bradley Bell <btb@icculus.org>
1994 * cvshowto.txt: updated anonymous password
1996 2001-02-08 Bradley Bell <btb@icculus.org>
1998 * COPYING, license.txt: Added d1x license
2000 2001-02-01 Bradley Bell <btb@icculus.org>
2002 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2004 2001-01-31 Bradley Bell <btb@icculus.org>
2006 * configure.in, arch/include/mouse.h, include/pstypes.h,
2007 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2008 * main/polyobj.c: fix typo
2009 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2010 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2011 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2012 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2013 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2014 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2015 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2016 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2017 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2018 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2019 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2020 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2021 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2022 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2023 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2024 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2025 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2026 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2027 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2028 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2029 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2030 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2031 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2032 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2033 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2034 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2036 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2037 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2038 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2039 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2041 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2043 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2044 cross-compiling, and cygwin fixes
2046 2001-01-30 Bradley Bell <btb@icculus.org>
2048 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2049 include/pstypes.h, include/strutil.h, main/Makefile.am,
2050 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2051 needs --without-assembler and --without-network to compile
2053 2001-01-29 Bradley Bell <btb@icculus.org>
2055 * configure.in, main/Makefile.am: Fixes to build system
2056 * main/kconfig.c: fix for non-linux joysticks
2057 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2058 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2059 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2060 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2061 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2062 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2063 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2065 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2066 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2067 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2068 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2069 sdl_timer.c: Fixed build system, minor fixes
2070 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2071 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2073 2001-01-28 Bradley Bell <btb@icculus.org>
2075 * conf.h.in, configure.in, arch/Makefile.am,
2076 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2077 arch/include/key.h, main/Makefile.am: More header unification...
2078 * main/newdemo.c: Added <ctype.h>
2079 * arch/include/: event.h, joy.h: unified input headers.
2080 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2081 OpenGL now uses SDL-GL instead of gii
2082 * arch/include/: key.h, mouse.h: Unified arch headers
2084 2001-01-25 Bradley Bell <btb@icculus.org>
2086 * autogen.sh: use "set -e" so execution stops if something goes
2089 2001-01-24 Bradley Bell <btb@icculus.org>
2092 * Makefile.am: Add ChangeLog to dist
2093 * ChangeLog: Putting this here so automake doesn't complain
2097 2001-01-24 Bradley Bell <btb@icculus.org>
2099 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2100 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2101 for building ChangeLog from RCS entries
2102 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2103 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2104 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2105 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2106 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2107 arch/Makefile.am, arch/dos/Makefile.am,
2108 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2109 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2110 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2111 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2112 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2113 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2114 unused/Makefile.am, unused/bios/Makefile.am,
2115 unused/lib/Makefile.am, unused/novga/Makefile.am,
2116 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2117 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2118 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2119 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2120 make dist, VPATH builds, ...
2121 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2122 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2123 arch/dos/Makefile.in, arch/linux/Makefile.in,
2124 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2125 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2126 misc/Makefile.in, texmap/Makefile.in: cruft removal
2127 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2129 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2130 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2131 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2132 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2134 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2135 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2136 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2137 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2138 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2139 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2140 main/songs.c, misc/args.c: changed args_find to FindArg
2142 2001-01-22 Bradley Bell <btb@icculus.org>
2144 * configure, main/Makefile.am, main/Makefile.in: configuration
2146 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2147 fix compiler warnings w/opengl
2148 * include/console.h: ggi support
2149 * arch/linux_init.c: svgalib support
2150 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2151 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2152 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2153 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2154 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2155 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2156 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2157 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2158 warnings and enable NDEBUG
2159 * arch/svgalib_init.c: svgalib support
2161 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2163 * main/kconfig.c: joystick support
2165 2001-01-21 Bradley Bell <btb@icculus.org>
2167 * cvshowto.txt: new file, taken from d1x webpage
2168 * AUTHORS, README: Taking over as maintainer of d2x
2169 * ChangeLog: Grab mouse with SDL/X11
2170 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2172 2001-01-20 Bradley Bell <btb@icculus.org>
2174 * configure, configure.in: Turned -Werror back off by default
2175 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2176 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2177 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2178 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2179 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2180 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2181 main/laser.c, main/multi.c, main/network.c, main/network.h,
2182 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2183 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2184 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2185 warnings, for non-OpenGL on linux, anyway...
2187 2001-01-19 Bradley Bell <btb@icculus.org>
2189 * copying: remove duplicate file
2190 * Import of d2x-0.0.9-pre1
2191 * Import of d2x-0.0.8