1 2005-07-25 Chris Taylor <chris@icculus.org>
3 * main/bmread.c: cast some fprintf arguments to int, to fix
6 2005-07-24 Chris Taylor <chris@icculus.org>
8 * main/bmread.c: call file static var 'time' 'play_time' instead,
9 because of conflict with function 'time' in /usr/include/time.h
12 2005-07-22 Chris Taylor <chris@icculus.org>
14 * main/editor/group.c: remove duplicate tmap_xlate_table
16 2005-07-21 Chris Taylor <chris@icculus.org>
18 * d2x.xcode/project.pbxproj: make file paths relative to project,
19 add some files (so it builds), warnings are not errors
20 (ubyte *, sbyte * mismatches found when using gcc 4.0)
22 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
23 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
24 main/newdemo.c: fix pointer mismatches, warnings are errors again
26 2005-07-03 Chris Taylor <chris@icculus.org>
28 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
30 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
31 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
32 draw an "O" in the current radio button
34 2005-07-01 Chris Taylor <chris@icculus.org>
36 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
37 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
39 2005-06-23 Chris Taylor <chris@icculus.org>
41 * installation.txt: describe new directory system
42 and mention recursive mission searching
44 2005-06-22 Chris Taylor <chris@icculus.org>
46 * main/editor/kgame.c: load .rl2 files instead of .lvl files
47 (some editor info could be stored in .rdl / .rl2 files)
49 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
50 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
51 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
52 main/wall.c, main/wall.h: add level component saving functions,
53 which use PhysicsFS and are endian friendly
55 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
56 add function for converting descent 2 texture numbers back to
57 descent 1 texture numbers
59 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
60 levels. Entirely endian friendly and allows saving of .rdl and .rl2
63 2005-06-14 Chris Taylor <chris@icculus.org>
65 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
67 2005-06-13 Chris Taylor <chris@icculus.org>
69 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
70 number 198 to maintain bijectivity, when descent.pig is available
71 (used to return 167, which is also returned for Descent 1 texture
74 * include/physfsx.h: added PHYSFSX_writeVector,
75 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
77 2005-04-05 Bradley Bell <btb@icculus.org>
79 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
80 bugs in joystick initialization
82 2005-04-04 Bradley Bell <btb@icculus.org>
84 * main/kconfig.c: cosmetic fixes to joystick config screen
86 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
87 arch/linux/joystick.c, arch/linux/include/joystick.h,
88 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
89 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
90 MAX_BUTTONS to JOY_MAX_BUTTONS
92 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
93 of joystick buttons/axes
95 * arch/win32/midi.c: don't play midi if -nosound
97 * arch/win32/mingw_init.c: remove redundant joy_init()
99 2005-04-01 Chris Taylor <chris@icculus.org>
101 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
102 main/editor/med.c: "Go to Main Menu" now works in editor
104 * main/editor/segment.c: set Highest_vertex_index and
105 Highest_segment_index to 0 when creating a new mine (avoids
106 problems with saving when another level was previously loaded)
108 2005-03-31 Chris Taylor <chris@icculus.org>
110 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
111 main/editor/eglobal.c, main/editor/eobject.c,
112 main/editor/medrobot.c, main/editor/objpage.c,
113 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
114 OL_ constants; use "object" instead of "robot" in some places;
115 draw and place reactors with correct modelnum
117 * main/editor/texpage.c: no using TmapList, initialise texture
118 category globals, no CurrentTmap (just use CurrentTexture)
120 2005-03-29 Bradley Bell <btb@icculus.org>
122 * mem/mem.c: remove obsolete malloc.h
124 2005-03-20 Bradley Bell <btb@icculus.org>
126 * Makefile.am: add some stuff to dist
128 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
131 * console/CON_console.c: Fixed console cursor positioning.
133 * main/text.c: revert to Error if text file not found.
135 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
137 * ui/.cvsignore: New file
139 2005-03-17 Bradley Bell <btb@icculus.org>
141 * arch/win32/midi.c: Add RCS ID tag
143 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
144 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
147 2005-03-16 Bradley Bell <btb@icculus.org>
149 * main/bm.c, main/bm.h: use hardcoded value instead of
150 sizeof(tmap_info), since size depends on whether editor is built
153 * ui/mouse.c: gcc doesn't like multi-line // comments
155 * main/dumpmine.c: get rid of compiler warnings
157 2005-03-15 Bradley Bell <btb@icculus.org>
159 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
160 Fixes laser and plasma lighting bug, hopefully doesn't break
163 * main/state.c: Fix crash if Num_walls=0
165 2005-03-12 Bradley Bell <btb@icculus.org>
167 * Makefile.am, configure.ac: enable editor in unix-style builds
169 2005-03-12 Chris Taylor <chris@icculus.org>
171 * main/gamesave.c: could check reactor model num, don't check
172 reactor object shields (not used anyway, it's stored/calculated
175 2005-03-06 Chris Taylor <chris@icculus.org>
177 * main/piggy.c: load the descent 1 color palette when NDEBUG is
180 * main/editor/seguvs.c: check the uvs after they're assigned
182 2005-02-27 Chris Taylor <chris@icculus.org>
184 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
185 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
186 gr_update in event loops
188 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
189 file.c, involves modifying the listbox so it can use
190 an array of string pointers
192 2005-02-26 Chris Taylor <chris@icculus.org>
194 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
197 * ui/window.c: only disable the keyboard for MS DOS
199 * main/editor/eswitch.c: add remove_trigger_num
202 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
203 still works if there's no BITMAPS.TBL in a PhysicsFS search path
205 * main/inferno.c: determine properly if 800x600 resolution is
206 available (for editor)
208 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
209 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
210 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
211 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
213 * ui/keypad.c: fix the reading of keypad (.pad) files
215 * ui/menubar.c: use cfile to read the menubar file MED.MNU
217 2005-02-25 Chris Taylor <chris@icculus.org>
219 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
220 allowing Mac OS 9 and X to both use conf.h but one can build for
221 OpenGL while the other doesn't.
223 * main/editor/mine.c: use the Descent 2 definitions for maximum
224 segments and vertices
226 2005-02-25 Bradley Bell <btb@icculus.org>
228 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
229 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
230 d2src system for persistent sounds. Untested, of course.
232 * ChangeLog-old: clean up old changelog a little
234 * ChangeLog-old: converted old changelog to "cvs log" format, so
235 it can be manipulated with cvs2cl and other tools.
237 2005-02-24 Tim Massey <tmassey@obscorp.com>
239 * main/inferno.c: allow -notitles to work in shareware [and
240 non-RELEASE] version too. (d1x r1.35)
242 2005-02-24 Peter Hawkins <peterh@isa.net.au>
244 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
246 2005-02-24 Matthew Mueller <donut@dakotacom.net>
248 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
249 don't do it automatically (eg, ati's fglrx linux driver) (d1x
252 2005-02-24 Bradley Bell <btb@icculus.org>
254 * main/movie.c: change movie Warnings to con_printf, simplify
257 2005-02-24 Chris Taylor <chris@icculus.org>
259 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
260 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
261 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
262 PHYSFSX_openWriteBuffered, where appropriate
264 * main/gauges.c: draw behind the shield number properly with OpenGL
266 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
267 is selected as a secondary weapon
269 * main/titles.c: check properly whether there's a briefing
271 * main/mission.c: recursively search directories in "missions"
274 2005-02-11 Bradley Bell <btb@icculus.org>
276 * debian/control: build-dep on libphysfs-dev
278 * arch/ogl/gr.c: use GLint for arb_max_textures
280 * arch/ogl/Makefile.am: added internal.h to dist
282 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
284 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
286 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
287 dynamically find and load the OpenGL library
289 * main/editor/macro.c: use physfs instead of non-existing cflib.h
291 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
293 * main/editor/medwall.c: include cntrlcen.h
295 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
297 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
299 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
300 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
302 * ui/number.c: s/inputbox/Inputbox/
304 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
306 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
308 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
309 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
310 main/gamesave.c: s/128/PATH_MAX
312 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
314 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
316 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
317 mouse_set_limits and mouse_set_pos (we don't want to limit user)
319 * ui/menubar.c: specify int type for state2_alt_down
321 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
323 * main/piggy.c: call bm_read_all even if EDITOR is defined
325 * main/gamesave.c: if LVL can't be found, try filename that was passed
327 * main/mission.c: ensure mission name is properly terminated
329 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
331 * 2d/font.c: fix bug #2167: some characters would not display because
332 of signed/unsigned errors
334 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
336 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
337 gauge when appropriate
339 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
340 all functions in kfuncs.c to return int instead of void
342 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
343 disable old hostage system in editor (d2 is simpler in this regard)
345 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
347 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
349 * main/editor/centers.c: change curseg2p to Curseg2p
351 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
353 * main/editor/macro.c: remove unused variable "length"
355 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
357 * main/editor/medmisc.c: Pass both arguments to render_frame
359 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
360 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
361 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
362 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
363 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
364 instead of d1-style mem.h and types.h
366 * main/editor/texpage.c: do texture replacement for any mission
368 * main/editor/medwall.c: add prototype for create_removable_wall
370 * main/editor/medrobot.c: don't try to set the removed follow_path
372 2005-01-23 Jason Owen <shannara256@yahoo.com>
374 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
375 may crash printf if the list of extensions is huge
377 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
379 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
380 only on last level of built-in mission.
382 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
385 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
386 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
387 buffers (speeding it up), and use cfopen instead of
388 PHYSFS_openRead/PHYSFS_openWrite where appropriate
390 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
391 sure nocfile.h and cfile.h are never both included
393 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
395 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
396 fix bug #1676 (filling up of OLG texture list)
398 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
400 * main/state.c: fix problems with copying/deleting save files
402 * main/automap.c: make automap fonts transparent.
404 2005-01-07 Bradley Bell <btb@icculus.org>
406 * main/menu.c: In Load Level, if there is no current mission,
409 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
411 * main/gameseq.c: Free polymodel data before reloading ham file.
413 * arch/ogl/gr.c: Implement fading in ogl_urect()
415 * main/gauges.c: Draw ship before shields in HUD.
417 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
419 * main/editor/centers.c: Use both ints with the robot producer
422 2004-12-23 Bradley Bell <btb@icculus.org>
424 * main/editor/centers.c, main/editor/editor.h,
425 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
426 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
427 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
430 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
432 * main/bmread.c: don't duplicate the period in the filename
434 * main/dumpmine.c: Add function prototypes to remove warnings
436 * main/dumpmine.c, ui/window.c: Specify that two functions return
439 * main/editor/autosave.c, main/editor/curves.c,
440 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
441 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
444 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
446 * main/editor/eobject.c, main/editor/kgame.c,
447 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
448 extra two parameters to get_seg_masks.
450 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
451 structs for mine saving functions
453 * main/inferno.c: Use PhysicsFS for making the hoard ham.
455 * main/bmread.c: add missing includes
457 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
459 * main/dumpmine.c: Fix type mismatches
461 2004-12-19 Bradley Bell <btb@icculus.org>
463 * ui/Makefile.am: fix ui Makefile.am
465 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
466 removeext, use it in ds_load instead of splitpath
468 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
470 * include/u_mem.h: prototype for strdup with MPW
472 * main/laser.c: abort weapon fire if unable to create object
474 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
475 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
476 unused/ui/icon.c: replace byte with sbyte
478 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
479 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
480 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
481 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
482 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
483 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
484 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
485 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
486 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
487 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
488 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
489 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
490 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
491 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
492 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
495 * ui/Makefile.am: added Makefile.am for ui
497 * main/editor/Makefile.am, main/editor/autosave.c,
498 main/editor/centers.c, main/editor/centers.h,
499 main/editor/curves.c, main/editor/eglobal.c,
500 main/editor/ehostage.c, main/editor/ehostage.h,
501 main/editor/elight.c, main/editor/eobject.c,
502 main/editor/eobject.h, main/editor/eswitch.c,
503 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
504 main/editor/group.c, main/editor/info.c, main/editor/info.h,
505 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
506 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
507 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
508 main/editor/ksegsel.c, main/editor/ksegsize.c,
509 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
510 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
511 main/editor/medlisp.h, main/editor/medmisc.c,
512 main/editor/medmisc.h, main/editor/medrobot.c,
513 main/editor/medrobot.h, main/editor/medsel.c,
514 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
515 main/editor/objpage.c, main/editor/objpage.h,
516 main/editor/seguvs.c, main/editor/texpage.c,
517 main/editor/texture.c: imported missing editor files from d1x
519 * main/Makefile.am: build dumpmine.c for editor
521 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
522 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
523 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
524 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
525 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
527 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
528 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
529 main/editor/eglobal.c, main/editor/ehostage.c,
530 main/editor/ehostage.h, main/editor/elight.c,
531 main/editor/eobject.c, main/editor/eobject.h,
532 main/editor/eswitch.c, main/editor/eswitch.h,
533 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
534 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
535 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
536 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
537 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
538 main/editor/ksegsel.c, main/editor/ksegsize.c,
539 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
540 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
541 main/editor/meddraw.h, main/editor/medlisp.h,
542 main/editor/medmisc.c, main/editor/medmisc.h,
543 main/editor/medrobot.c, main/editor/medrobot.h,
544 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
545 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
546 main/editor/objpage.h, main/editor/segment.c,
547 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
548 main/editor/texpage.h, main/editor/texture.c: Move old logs to
551 * main/editor/autosave.c main/editor/centers.c
552 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
553 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
554 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
555 main/editor/fixseg.c main/editor/func.c main/editor/group.c
556 main/editor/info.c main/editor/info.h main/editor/kbuild.c
557 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
558 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
559 main/editor/ksegmove.c main/editor/ksegsel.c
560 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
561 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
562 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
563 main/editor/medmisc.h main/editor/medrobot.c
564 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
565 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
566 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
567 main/editor/texpage.h main/editor/texture.c ui/barbox.c
568 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
569 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
570 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
571 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
572 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
573 conf.h in new editor files
575 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
577 * main/state.c: open autosave file for writing, not reading
579 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
580 main/state.c, main/state.h: added fast save
582 * main/gameseq.c, main/inferno.c: force gr_update() so screens
583 always show in OpenGL
585 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
587 * misc/strutil.c: Implement strdup for MPW
589 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
592 * misc/strutil.c: fix MPW compiler errors
594 * main/mission.c, main/mission.h: allocate mission filenames
597 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
599 * 2d/font.c: Initialise the dataptr member correctly.
601 * include/mono.h: Print only mildly interesting messages to
602 stderr.txt. (revert earlier carbon changes)
604 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
606 * include/physfsx.h: getRealPath uses the write directory if it
607 can't get the real directory
609 * D2X.make: remove misc/d_io.c
611 2004-12-03 Bradley Bell <btb@icculus.org>
613 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
614 pathname, ensure correct translation of path separators
616 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
618 * misc/strutil.c: fix stricmp and strnicmp
620 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
623 2004-12-02 Bradley Bell <btb@icculus.org>
625 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
626 I couldn't figure out why the previous code kept segfaulting under
629 * main/kconfig.c: disable call to reset_cockpit() which was
630 causing the "letterbox" bug
632 * main/inferno.c: don't die if title screens not found
634 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
636 * configure.ac: require PhysicsFS header and library
638 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
640 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
642 * D2X.make: fix build on Carbon by adding digiobj.c
644 * main/mission.c: set builtin_hogsize for non-built-in missions
646 * main/mission.c: pass individual mission around instead of whole list
648 * main/mission.c: remove mission list from global memory
650 2004-12-02 Bradley Bell <btb@icculus.org>
652 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
653 path separator gets added to hogdir
655 2004-12-01 Bradley Bell <btb@icculus.org>
657 * README, configure.ac, VisualC/d2x/d2x.dsp,
658 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
659 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
660 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
661 uses dynamic opengl loading
663 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
665 * arch/ogl/gr.c: make write_bmp use PhysicsFS
667 * include/args.h, misc/args.c: new AppendArgs function. This
668 separates the copying of the arguments passed to main() from the
669 reading of the arguments file
671 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
672 the flexible cfgets, Fix compiling issues in MPW.
674 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
675 reading into an int, so it's removed completely. PHYSFSX_getc was
676 removed, because it's only use in misc/strio.c was removed. Put
677 in PHYSFSX_getRealPath, which recognises platform-specific
678 separators and doesn't use snprintf (MPW doesn't have it). MPW
681 * main/inferno.c: Remove use of open_movie_file. Read the
682 arguments file from the base directory, if there is one. Set up
683 D2X's write directory, including replacing any tilde at the start
684 of the path (if there is one) with the string returned by
685 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
686 default is still ~/.d2x. Check if the write directory has to be
687 created. Read the arguments file in this write directory if there
688 is one. If there's still no write directory, set it to the base
689 directory. Won't set it to the current directory if this fails,
690 because of the issue of which character to use for which platform.
692 * main/playsave.c: Use PHYSFS_readSLE32 instead of
693 PHYSFS_readULE32 due to compiling issues in MPW. Use
694 cfile_read_short instead of PHYSFS_readULE16 because of both
695 compiling and endian issues. cfile_read_byte instead of
696 PHYSFSX_readU8. Write a dummy structure instead of seeking when
697 NETWORK isn't defined
699 * D2X.make: Don't compile cfile.c on Mac OS 9.
701 * README: add PhysicsFS to the required 'tools' in README, and
702 instructions for building in MPW.
704 * include/cfile.h: Make cfopen into an inline, where a read buffer
705 is set up. This speeds up loading significantly.
707 2004-12-01 Bradley Bell <btb@icculus.org>
709 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
710 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
713 * main/newmenu.c: fix player file deletion
715 * include/physfsx.h: fix statfs includes for OS X
717 * main/inferno.c, main/network.c: misc physfs conversions
719 * arch/linux/Makefile.am, arch/linux/findfile.c,
720 arch/win32/Makefile.am, arch/win32/findfile.c,
721 include/findfile.h, main/kludge.c, main/mission.c,
722 main/newmenu.c, main/piggy.c: get rid of findfile stuff
724 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
727 * main/state.c: improve savegame load/save
729 * main/movie.c: make -nomovies friendlier
731 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
733 * include/d_io.h, include/physfsx.h, main/inferno.c,
734 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
737 * main/scores.c: use physfs for scores file
739 * main/playsave.c: improve player loading
741 * main/movie.c: improve movie loading
743 * main/mission.c: improve mission loading
745 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
746 main/state.c: use physfs for savegames
748 * README: minor update
750 * main/newdemo.c: use physfs for demos
752 * include/physfsx.h: added PHYSFSX_rename function
754 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
755 physfs/rwops, add libmve callbacks
757 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
758 added physfsrwops stuff
760 * include/cfile.h: added cfile_close wrapper
762 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
765 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
768 * main/config.c: use physfs to read config file
770 * include/physfsx.h: added gets and puts functions
772 * include/cfile.h: correct seek return value
774 * main/config.c, main/playsave.c: use physfs to write
777 * include/physfsx.h: added my physfs extensions
779 * main/inferno.c: physfs initialization stuff
781 * configure.ac: add check for physfs lib
783 * include/cfile.h: made cfile into a wrapper for physfs
785 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
786 disabled althogdir stuff (shouldn't be needed w/physfs)
788 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
789 configure.ac: drop cfile stuff
791 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
793 * D2X.make: Don't use D2XFolder, because the userdir can now be
794 specified in Mac OS 9. Putting it in the source code folder is
795 more convenient. Turn debugging on. Don't compile old files,
796 compile new ones. Add the PhysicsFS library.
798 * iff/iff.c: Get rid of MIN redefinition.
800 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
801 MPW doesn't like switches of long longs
803 2004-11-30 Bradley Bell <btb@icculus.org>
805 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
806 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
807 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
808 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
809 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
810 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
811 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
813 2004-11-28 Bradley Bell <btb@icculus.org>
815 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
817 * arch/sdl/digi.c: use d2src system for persistent sounds
819 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
822 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
823 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
824 ripped object stuff out of digi.c, now using digiobj.c. get rid of
825 a bunch of kludges, sound should be more true to original game now
827 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
830 2004-11-27 Bradley Bell <btb@icculus.org>
832 * main/text.c, main/text.h, main/titles.c: added function to
833 properly decode multi-line strings
835 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
836 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
839 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
841 * main/inferno.c: enable logo screens for shareware/oem
843 2004-11-26 Bradley Bell <btb@icculus.org>
845 * main/mission.c, main/titles.c: fix d1 briefing glitches
847 * main/game.c: free up cpu by not calling timer_delay so many
848 times (fixes Bug 2034)
850 * main/gameseq.c: enable briefing screens for mac shareware
852 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
853 doesn't care if it draws offscreen, I guess)
855 * main/credits.c: reduce flickering in credits w/opengl
857 2004-11-25 Bradley Bell <btb@icculus.org>
859 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
860 garbage on windows for some reason.
862 * 2d/font.c: fixed opengl menu font bug, caused by doing
863 arithmetic on signed chars.
865 2004-11-23 Bradley Bell <btb@icculus.org>
867 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
869 2004-11-22 Bradley Bell <btb@icculus.org>
871 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
872 arch/linux/joystick.c, arch/linux/include/joystick.h,
873 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
874 arch use global variable joy_num_axes
876 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
878 * main/gamemine.c, main/piggy.c: compile again on older C compilers
880 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
882 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
883 Vertigo) missions, load add-on ham file at every load, not only the 1st
885 * main/bm.ch: fix bug where loading a hxm would affect other levels too
887 * main/fireball.c: don't Int3() every time explosions don't look best
889 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
891 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
893 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
895 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
897 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
899 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
901 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
902 shareware version of descent.hog. This is not yet bug-free
904 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
906 * main/network.c: fix crash introduced with previous change
908 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
910 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
911 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
912 make mission structre memory allocated
914 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
916 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
917 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
918 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
919 delete file compbit.h, move functionality to text.c, modify all
920 previous users of compbit.h to use existing function in text.h
922 * main/inferno.c: remove warning created by the fix for the cfgets
925 * main/bmread.c: add comment
927 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
929 * cfile/cfile.c: declare variable on top of block
931 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
932 main/multi.h, main/network.c: move mission list handling functionality
933 to mission.c, remove unnecessary load_mission calls in menu.c
935 * main/game.c: remove unnecessary build_mission_list call
937 * main/mission.c, main/mission.h: correct comments about anarchy-only
939 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
940 remove explicit uses of mission list
942 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
944 * libmve/mveplay.c: make it compile on Cygwin
946 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
948 * main/config.c: fix bug uncovered by having fgets cut off ending \n
950 * main/text.c: fix crash on Mac OS X, probably fix bug 738
952 * include/mono.h: add mprintf support for carbon (Mac OS 9)
954 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
956 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
957 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
958 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
959 information about the current mission, for easier code refactorisation.
961 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
963 * main/gamemine.c, main/piggy.c: fix bug 1675:
964 use better d2 textures if d1 hog is present but not loadable
966 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
968 * cfile/cfile.c: simplify, reduce number of global vars
970 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
972 * main/gameseg.c: fix bugfix of 2004-05-15
974 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
976 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
978 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
979 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
980 cfgets now always copies the terminating character to the dest buffer.
981 This fixes a bug that occured when reading cmd line args from d2x.ini
983 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
985 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
986 move more old change logs into ChangeLog-old
988 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
989 and Martin Schaffner <maschaffner@gmx.ch>
991 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
992 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
993 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
994 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
995 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
996 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
997 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
998 arch/include/joy.h, arch/win32/include/key.h
999 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1000 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1001 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1002 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1003 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1004 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1005 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1006 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1007 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1008 main/config.c, main/config.h, main/controls.c, main/controls.h
1009 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1010 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1011 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1012 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1013 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1014 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1015 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1016 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1017 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1018 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1019 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1020 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1021 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1022 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1023 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1024 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1025 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1026 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1027 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1028 main/powerup.h, main/render.c, main/render.h, main/robot.c
1029 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1030 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1031 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1032 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1033 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1034 main/text.h, main/textures.h, main/titles.c, main/titles.h
1035 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1036 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1037 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1038 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1039 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1040 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1042 move old per-file change logs into new file ChangeLog-old
1044 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1046 * arch/ogl/ogl.c: enable -gl_mipmap switch
1048 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1050 * arch/carbon/descent.r: swap min and max size to correct places
1052 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1054 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1056 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1058 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1060 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1062 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1063 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1065 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1066 link) on MPW on Mac OS 9 (carbon)
1068 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1070 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1072 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1074 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1076 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1078 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1080 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1082 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1083 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1084 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1085 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1086 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1088 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1089 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1090 new files for supporting compilation with MPW for carbon (Mac OS 9)
1092 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1094 * main/playsave.c: do not seek while writing, carbon does not like it
1096 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1098 * cfile/cfile.c: use portable ffilelength in cfile_size
1100 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1101 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1102 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1103 unsigned and signed char, MPW does not like these
1105 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1107 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1110 2004-06-01 Bradley Bell <btb@icculus.org>
1112 * libmve/mve_main.c: cast malloc function pointer
1114 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1115 target to XCode project
1117 2004-05-31 Bradley Bell <btb@icculus.org>
1119 * include/pstypes.h: fix accidental solaris breakage
1121 * main/object.c: fix crash caused by death-cam code
1123 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1124 XCode project simplifications, network enabled
1126 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1127 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1129 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1132 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1133 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1134 d2x.xcode/project.pbxproj: added XCode project files
1136 2004-05-22 Bradley Bell <btb@icculus.org>
1138 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1141 * rpm/d2x.spec.in: Changed descriptions
1143 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1145 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1148 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1150 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1151 the win32 code (d1x r1.8, key_arch.c r1.2)
1153 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1154 use 32bpp screen mode by default, add option to use 16bpp (d1x
1157 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1158 replacement texture paletted->rgb conversion alpha problem (d1x
1161 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1162 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1163 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1166 * arch/ogl/gr.c, include/loadgl.h: fix win32
1167 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1169 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1170 include/ogl_init.h, main/render.c: opengl hardware
1171 super-transparency support using GL_NV_register_combiners (d1x
1172 r1.38, r1.41, r1.6, r1.26, r1.7)
1174 2004-05-22 Bradley Bell <btb@icculus.org>
1176 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1179 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1181 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1182 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1183 fix fonts not having transparent flag set (wouldn't get paletted)
1184 (d1x r1.15, r1.37, r1.40, r1.25)
1186 * arch/ogl/ogl.c: don't try to use paletted textures with
1187 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1189 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1190 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1193 * 2d/font.c: memset ogl font bitmap data since the copy function
1194 leaves some (unused) parts uninitialized, which aggravates
1195 valgrind (d1x r1.14)
1197 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1198 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1201 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1202 screenshots if the entire thing wasn't written in one call to
1205 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1206 info not being updated on win32 (d1x r1.11)
1208 * arch/win32/digi.c: remove some redundancy by not needing to do
1209 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1210 clean up some indenting of DS_release_slot calls. And make
1211 DS_release_slot return 1 when a sound is already not playing, in
1212 addition to when a sound was killed. (d1x r1.10)
1214 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1215 linux version (d1x r1.5)
1217 * main/kconfig.c: make next axis config key skip currently
1218 allocated axes (d1x r1.11)
1220 2004-05-22 David Cleaver <wraithx@morpheus.net>
1222 * main/kconfig.c: joy configuration next axis key from WraithX
1225 2004-05-22 Bradley Bell <btb@icculus.org>
1227 * main/game.c, main/inferno.c: typo
1229 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1231 * main/game.c, main/game.h, main/inferno.c: make rear view
1232 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1235 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1237 * main/inferno.c: change -udp documentation to d2x behaviour
1239 2004-05-21 Bradley Bell <btb@icculus.org>
1241 * include/gr.h: added missing define for menu fullscreen toggle
1243 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1245 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1246 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1248 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1250 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1251 arch/linux/include/joystick.h: patch from Steven Mueller for using
1252 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1254 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1256 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1257 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1258 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1260 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1262 2004-05-21 Bradley Bell <btb@icculus.org>
1264 * main/inferno.c: added -udp documentation from d1x
1266 2004-05-20 Bradley Bell <btb@icculus.org>
1268 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1270 2004-05-20 David Cleaver <wraithx@morpheus.net>
1272 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1273 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1274 game.c r1.21, r1.6, r1.4, r1.3)
1276 2004-05-20 Bradley Bell <btb@icculus.org>
1278 * main/inferno.c: document -ihaveabrokenmouse
1280 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1282 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1284 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1286 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1287 mouse driver problems (d1x r1.2, r1.2)
1289 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1291 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1292 join list score crash (d1x r1.8)
1294 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1296 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1297 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1300 2004-05-20 Bradley Bell <btb@icculus.org>
1302 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1304 * main/inferno.c: integrated some niceautomap stuff from d1x
1306 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1308 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1309 in some weird axis (d1x r1.3)
1311 * arch/win32/init.c: set win32 icon to icon from resource file
1314 * arch/win32/key.c: win32: fixed space key not working in messages
1317 2004-05-20 Bradley Bell <btb@icculus.org>
1319 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1322 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1324 * main/inferno.c: document -gl_refresh (d1x r1.20)
1326 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1327 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1330 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1331 change the arg type for (d1x r1.5)
1333 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1335 * arch/win32/digi.c: altsounds (d1x r1.6)
1337 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1339 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1340 of redundancy (d1x r1.5)
1342 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1343 fix crashing (d1x r1.4)
1345 * arch/win32/digi.c: win32's digi_start_sound was not calling
1346 DS_release_slot after setting .playing=0, resulting in a
1347 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1349 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1350 apparently it was somehow causing some joysticks (Sidewinder
1351 Precision 2) to only turn when the stick was moving, but not when
1352 at turned but held stationary. And it was completely unused
1353 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1356 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1357 previous key combos (d1x r1.29)
1359 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1360 g, and b values (d1x r1.15)
1362 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1363 sometimes (didn't handle negative palette steps) (d1x r1.34)
1365 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1366 shatter effects, robot explosions and weapons, and some more
1367 always present stuff. Also clean up ogl_cache_weapon_textures
1368 calling. (d1x r1.37)
1370 2004-05-20 Bradley Bell <btb@icculus.org>
1372 * main/kludge.c, main/game.c: move gr_renderstats and
1373 gr_badtexture back to game.c
1375 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1377 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1378 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1380 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1382 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1383 loaded after texture caching stage (d1x r1.34)
1385 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1386 for renderstats (d1x r1.33)
1388 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1390 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1391 main/inferno.c: add anisotropic texture filtering suport (d1x
1392 r1.33, r1.32, r1.23, r1.32)
1394 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1397 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1398 include/ogl_init.h: utilize hardware multitexturing support if
1399 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1400 r1.32, r1.30, r1.4, 1.22)
1402 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1405 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1407 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1408 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1409 effects in OGL using SetGammaRamp, much faster than the hack that
1410 was being used. currently SDL only (though not too hard to add to
1411 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1413 * main/menu.c: allow arbitrary (custom) resolution entry in
1414 change_res menu (d1x r1.14)
1416 2004-05-19 Bradley Bell <btb@icculus.org>
1418 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1419 d1x-style res change menu (mostly works)
1421 * misc/args.c: use strnicmp instead of strncasecmp
1423 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1425 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1426 command-line option (d1x r1.27)
1428 * main/inferno.c: restore inferno.c initialization of
1429 screen_compatible and use_double_buffer to 'normal' values, broken
1430 long long ago in one of the high res menu patches (d1x r1.30)
1432 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1433 resolutions to be specified on command line (d1x r1.2, r1.29,
1434 r1.4) -- doesn't work yet
1436 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1438 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1441 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1442 volume song stop/starting (d1x r1.7)
1444 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1446 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1449 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1450 ogl_ulinec (d1x r1.29)
1452 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1454 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1455 bottom are inclusive not exclusive (d1x r1.28)
1457 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1458 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1460 * arch/sdl/digi.c: fix typo
1462 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1464 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1465 creation code from arch_init_start into arch_init to fix weirdness
1466 with --help (d1x r1.5, r1.6)
1468 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1469 sync issues and lack of midi reset (d1x r1.5)
1471 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1474 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1475 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1477 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1480 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1482 2004-05-18 Bradley Bell <btb@icculus.org>
1484 * include/vecmat.h: comments/formatting
1486 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1488 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1489 include/test.lnk: remove unnecessary files
1491 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1492 This enables compilation with gcc 3.1
1494 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1496 * main/switch.c: took care of switches triggering single-sided
1497 walls (don't try to access the nonexistent adjacent wall via NULL
1498 pointers or negative array indices)
1500 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1502 * main/wall.c: fix invalid memory access for d1 levels which
1503 don't have a corresponding wall behind.
1505 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1507 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1508 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1509 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1510 interface header to new header file internal.h
1512 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1514 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1515 bitmask for each joystick axis that has sent input data,
1516 and will not crash Windows anymore during joystick setup because
1517 of for() loop over axis being executed once too often.
1519 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1520 gr_remap_mono_font() and call it after loading saved level.
1522 * main/laser.c: limit homing missile turn rate
1524 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1525 centers (work like fuel centers but provide shield)
1527 * main/gameseg.c: fix endless loop in some levels with a
1528 certain (complicated) structure
1530 2004-05-13 Bradley Bell <btb@icculus.org>
1532 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1533 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1534 updated project files for SDL 1.2.7
1536 * Makefile.am: add VisualC, VisualCE dirs to tarball
1538 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1540 * arch/sdl/digi.c: formatting
1542 2004-05-12 Bradley Bell <btb@icculus.org>
1544 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1547 * 2d/palette.c, include/palette.h: added function to create blend
1550 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1552 2004-05-11 Bradley Bell <btb@icculus.org>
1554 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1556 2004-05-10 Bradley Bell <btb@icculus.org>
1558 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1559 g3_draw_transp_poly had the fade level backwards, decided to just
1560 fix g3_draw_poly so it behaves correctly, transparency or not,
1561 reverted changes to render_face
1563 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1565 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1566 rendering transparent (e.g. cloaked) walls
1568 * main/render.c: render_face now calls g3_draw_transp_poly() for
1569 cloaked walls in OpenGL
1571 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1573 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1574 that from other apps, had "static" distortions.
1576 2004-04-22 Bradley Bell <btb@icculus.org>
1578 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1580 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1581 aligned version of PUT_INTEL_* macros
1583 2004-04-15 Bradley Bell <btb@icculus.org>
1585 * main/inferno.c: comment out unused checksum variable
1587 2004-04-14 Bradley Bell <btb@icculus.org>
1589 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1591 2004-04-14 Terran Melconian <terran@consistent.org>
1593 * main/gameseg.c: use portable rand function (fixes #1118)
1595 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1597 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1599 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1601 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1602 get rid of warnings (now compiles with -Werror on SunOS)
1604 * main/piggy.c: fix (really) wierd SunOS bug
1606 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1607 caused by not allocating enough mem for rle bitmaps
1609 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1611 * include/pstypes.h: sun OS typedef fixes
1613 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1615 * main/piggy.c: fix bug 1067
1617 * main/piggy.c: fix bugfix for 1067
1619 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1620 with descent.pig of mac registered)
1622 2003-12-18 Bradley Bell <btb@icculus.org>
1624 * main/kconfig.c: fixes for linux-native joystick
1626 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1629 * arch/include/joy.h: comments/formatting
1631 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1633 * compilerdefs.txt: added FreeBSD defs
1635 2003-12-08 Bradley Bell <btb@icculus.org>
1637 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1640 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1642 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1643 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1645 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1647 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1648 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1649 get rid of silly ulongs
1651 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1652 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1653 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1654 change relevant __linux__ macros to __ELF__
1656 2003-11-27 Bradley Bell <btb@icculus.org>
1658 * include/ogl_init.h: added proto for ogl_check_mode
1660 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1661 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1664 2003-11-26 Bradley Bell <btb@icculus.org>
1666 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1667 3.3 compiler warnings
1669 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1672 * include/pstypes.h: OS X fixes
1674 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1675 main/newmenu.h: linux fixes
1677 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1678 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1679 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1680 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1681 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1684 * arch/sdl/gr.c: fix sdl gr_update
1686 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1687 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1688 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1689 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1690 include/error.h, include/pstypes.h, include/strutil.h,
1691 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1692 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1693 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1694 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1695 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1698 2003-11-25 Bradley Bell <btb@icculus.org>
1700 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1701 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1702 libmve/VisualC/mveplayer.dsp: updated project files
1704 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1705 working w/Visual C++
1707 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1708 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1709 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1710 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1713 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1714 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1717 2003-11-24 Bradley Bell <btb@icculus.org>
1719 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1720 libmve/mveplay.c: stuff to play mve's in WinCE
1722 * arch/win32/findfile.c: unused functions...
1726 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1727 enabled mouse control of menus
1729 * main/mission.h: oops, didn't mean to change this.
1731 2003-11-21 Bradley Bell <btb@icculus.org>
1733 * VisualCE/d2x/d2x.vcp: updated project file
1735 2003-11-20 Bradley Bell <btb@icculus.org>
1737 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1738 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1739 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1742 2003-11-17 Bradley Bell <btb@icculus.org>
1744 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1745 main/menu.c: added option to disable kalinix under unix
1747 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1749 2003-11-14 Bradley Bell <btb@icculus.org>
1751 * main/automap.c: fix automap background image
1753 * main/automap.c, main/automap.h: delete cruft
1755 * main/automap.c: fix level number position
1757 * main/automap.c: simplify g3_draw_line hack
1759 * main/menu.c: stop pointless vid mode changes
1761 2003-11-07 Bradley Bell <btb@icculus.org>
1763 * NEWS, installation.txt: s'more documentation
1765 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1767 * configure.ac: fix .exe extension problems
1769 2003-11-07 Bradley Bell <btb@icculus.org>
1771 * arch/ogl/ogl.c: disable texture format verification for OS X -
1774 2003-11-06 Bradley Bell <btb@icculus.org>
1776 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1777 use more traditional Alt+Enter for toggling fullscreen
1779 * 2d/ibitblt.c, main/mission.h: comments/formatting
1781 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1783 2003-11-06 Bradley Bell <btb@icculus.org>
1785 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1786 resolution change, use kludge to avoid repetitive res changes
1788 2003-11-04 Bradley Bell <btb@icculus.org>
1790 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1791 structures and i/o routines back to piggy.c
1793 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1795 * installation.txt: tell to install d1 .pig for better textures
1797 2003-11-04 Bradley Bell <btb@icculus.org>
1799 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1800 oem d1 v1.0 and registered d2 v1.0, comments
1802 2003-11-03 Bradley Bell <btb@icculus.org>
1804 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1805 all d1 shareware - even though files are different!
1807 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1810 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1813 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1816 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1818 * main/movie.c: when no movies are found, divide by six the
1819 number of warning lines sent to stdout
1821 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1823 * include/byteswap.h: fix stupid copy/paste error
1825 2003-10-24 Bradley Bell <btb@icculus.org>
1827 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1828 gr_linear_rep_movsd_2x instead of almost identical
1829 gr_linear_movsd_double. Better since we have assembly versions.
1831 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1833 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1836 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1838 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1839 error with --disable-network, move reset_network_objects()
1840 from gameseq.c to multi.c
1842 2003-10-14 Bradley Bell <btb@icculus.org>
1844 * AUTHORS, NEWS: stuff
1846 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1848 2003-10-12 Bradley Bell <btb@icculus.org>
1850 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1851 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1854 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1856 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1857 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1858 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1859 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1860 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1861 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1862 arch/win32/ipx_win.c, arch/win32/winnet.c,
1863 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1864 main/multi.h, main/network.c: add IPv4 multicasting support
1866 2003-10-11 Bradley Bell <btb@icculus.org>
1868 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1870 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1871 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1872 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1873 main/weapon.h: lots of shareware and oem fixes
1875 2003-10-10 Bradley Bell <btb@icculus.org>
1877 * arch/win32/winnet.c: fixed stupid win32 network bug
1879 2003-10-10 Bradley Bell <btb@icculus.org>
1881 * main/piggy.c: increased D1_MAX_TMAP_NUM
1883 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1885 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1886 which are animated in d2, refactorizes d1 texture reading
1888 2003-10-10 Bradley Bell <btb@icculus.org>
1890 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1891 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1892 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1893 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1894 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1895 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1896 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1897 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1898 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1899 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1900 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1901 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1902 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1903 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1904 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1905 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1906 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1907 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1908 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1909 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1910 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1911 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1912 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1913 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1914 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1915 main/wall.h: comments/formatting
1917 2003-10-09 Bradley Bell <btb@icculus.org>
1919 * main/text.c: fix text when using old datafiles
1921 * main/laser.h: comments/whitespace
1923 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1924 mines w/shareware data
1926 * include/DT_drawtext.h: deleted unused file
1928 2003-10-08 Bradley Bell <btb@icculus.org>
1930 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1932 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1934 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1935 main/menu.c: Disabled 'd2x keys' weapon selection
1937 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1939 * main/object.h, main/multi.h: get rid of most warnings issued by
1940 cpp-precomp of gcc from Mac OS X dev tools
1942 2003-10-05 Bradley Bell <btb@icculus.org>
1944 * NEWS, configure.ac: increment version number
1946 * cfile/cfile.c: better handling of CRLF text files (when that is
1949 * utilities/hogcreate.c, utilities/hogextract.c,
1950 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1951 reading/writing files
1953 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1954 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1957 2003-10-04 Bradley Bell <btb@icculus.org>
1959 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1961 * main/netmisc.c: change byte to sbyte, comments/whitespace
1963 2003-10-03 Bradley Bell <btb@icculus.org>
1965 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1967 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1970 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1971 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1972 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1973 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1974 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1975 main/object.c, main/object.h, main/paging.c, main/player.h,
1976 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1977 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1978 main/weapon.c, main/weapon.h: change byte to sbyte,
1981 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1982 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1983 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1984 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1986 * configure.ac: better checking for timeval
1988 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1990 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1991 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1992 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1993 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1994 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1995 main/multibot.c, main/network.c: Make network architecture
1996 choosable from game menu, add support for UDP/IP on Mac OS X and
1999 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2001 * include/byteswap.h: added macros for coping with alignment
2004 2003-10-02 Bradley Bell <btb@icculus.org>
2006 * main/multi.h: added padding to little-endian version of
2009 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2011 * main/netmisc.c: delete duplicate function
2013 2003-10-01 Bradley Bell <btb@icculus.org>
2015 * main/bm.c: make sure d1_texture_indices gets freed between
2018 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2020 * main/piggy.h: fix size of d1 shareware descent.pig
2022 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2024 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2025 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2026 replacements for non-animated textures
2028 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2030 * main/controls.c: use fixed 20fps wiggle
2032 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2034 * Makefile.am, debian/changelog.in, debian/control,
2035 debian/d2x-common.dirs, debian/d2x-common.install,
2036 debian/d2x-common.manpages, debian/d2x-gl.files,
2037 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2038 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2039 utilities/Makefile.am, utilities/hogcreate.1,
2040 utilities/hogextract.1, utilities/mvlcreate.1,
2041 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2042 add man pages, distribute utility programs in new d2x-common deb
2044 * rpm/d2x.spec.in: updated rpm spec file
2046 2003-08-02 Bradley Bell <btb@icculus.org>
2048 * cfile/cfile.c: update raw_position in cfputc and cfputs
2050 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2052 * main/piggy.c: make error message more friendly
2054 * main/piggy.c: simplify copying of bitmap flags
2056 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2059 * cfile/cfile.c: revert to always using custom fgets
2061 * main/endlevel.c, main/mission.c: handle missing exit sequence
2062 components gracefully
2064 * main/playsave.c: comments
2066 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2068 * cfile/cfile.c: update raw_position in cfwrite
2070 * main/network.c: comments/formatting
2072 2003-06-22 Bradley Bell <btb@icculus.org>
2074 * cfile/cfile.c: use standard fgets for non-archive files
2076 * main/movie.c: use con_printf for missing movie warning
2078 2003-06-18 Bradley Bell <btb@icculus.org>
2080 * main/movie.c: fixed cfile conversion of movielib code
2082 * main/console.c, main/hud.c: strip out colors, etc when printing
2085 * include/u_mem.h: fix NDEBUG calloc macro
2087 2003-06-15 Bradley Bell <btb@icculus.org>
2089 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2092 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2093 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2094 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2095 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2096 main/scores.c, main/state.c, main/text.c, misc/args.c,
2097 misc/strio.c: convert file i/o to cfile
2099 2003-06-14 Bradley Bell <btb@icculus.org>
2101 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2102 writing and other modes besides "rb" (mostly taken from
2105 2003-06-09 Bradley Bell <btb@icculus.org>
2107 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2110 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2111 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2114 2003-06-07 Taylor Richards <taylor@icculus.org>
2116 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2118 2003-06-07 Bradley Bell <btb@icculus.org>
2120 * main/console.c: fix non-console build
2122 * main/gamesave.c: comments
2124 * main/bm.c: remove redundant break
2126 2003-06-06 Bradley Bell <btb@icculus.org>
2128 * main/gauges.c, main/kconfig.c: comments/formatting
2130 * console/.cvsignore: added .cvsignore
2132 * main/console.c: can't write to console after it's closed
2134 2003-06-05 Bradley Bell <btb@icculus.org>
2136 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2137 console/internal.c, console/internal.h, include/CON_console.h,
2138 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2139 finish console conversion away from SDL
2141 2003-06-04 Bradley Bell <btb@icculus.org>
2143 * console/CON_console.c, include/CON.console.h, include/console.h,
2144 main/console.c, main/game.c: console conversion to native gr,
2147 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2148 put prototype for gr_bm_bitblt in gr.h
2150 2003-06-03 Bradley Bell <btb@icculus.org>
2152 * console/CON_console.c, console/DT_drawtext.c,
2153 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2154 main/console.c: use native fonts for console
2156 * main/playsave.c: use shorts for short data
2158 2003-06-02 Bradley Bell <btb@icculus.org>
2160 * configure.ac, main/console.c: set console background, fix
2163 2003-06-01 Bradley Bell <btb@icculus.org>
2165 * Makefile.am, arch/sdl/event.c, configure.ac,
2166 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2167 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2168 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2169 main/gamerend.c: added console code (from SDL_console)
2171 2003-05-30 Bradley Bell <btb@icculus.org>
2173 * README: minor update
2175 2003-05-28 Bradley Bell <btb@icculus.org>
2177 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2182 2003-06-06 Bradley Bell <btb@icculus.org>
2184 * main/kconfig.c: fix crash in control menus
2186 * main/gauges.c: force cockpit redraw in opengl
2188 * main/gamerend.c: move ogl swap, so cockpit and console get
2191 2003-06-01 Bradley Bell <btb@icculus.org>
2193 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2197 2003-05-12 Bradley Bell <btb@icculus.org>
2199 * configure.ac: increment version number
2201 * main/bm.c: use con_printf for exit model warnings
2203 * configure.ac: must check for timespec after setting -mno-cygwin
2205 * main/inferno.c: added -nohogdir and -userdir options
2207 * NEWS, main/titles.c: use briefings with no extension
2211 2003-04-30 Bradley Bell <btb@icculus.org>
2213 * configure.ac: have to include time.h when checking for nanosleep
2215 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2218 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2219 increment version number
2221 * main/Makefile.am: make dist fix
2225 2003-04-29 Bradley Bell <btb@icculus.org>
2227 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2230 2003-04-24 Bradley Bell <btb@icculus.org>
2232 * configure.ac: increment version number
2234 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2237 2003-04-24 Ingo van Lil <inguin@gmx.de>
2239 * main/render.c: fix misspellings of NDEBUG
2243 2003-04-14 Bradley Bell <btb@icculus.org>
2245 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2247 2003-04-11 Bradley Bell <btb@icculus.org>
2249 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2254 2003-04-11 Bradley Bell <btb@icculus.org>
2256 * libmve/mveplay.c: use _sleep instead of sleep on win32
2258 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2259 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2260 include/cfile.h, include/error.h, libmve/Makefile.am,
2261 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2262 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2263 utilities/Makefile.am: comments/formatting/dist problems
2265 * configure.ac: use different defines for os x
2267 2003-04-07 Bradley Bell <btb@icculus.org>
2269 * include/error.h, misc/error.c: put some old stuff back in,
2270 eliminate duplicate error messages
2272 * main/text.c: don't die on text not found
2275 * main/inferno.c: print some useful info if hog not found, allow
2276 -help to work if no text available
2278 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2280 * arch/linux/Makefile.am: revert to previous version, so linux
2283 2003-04-03 Bradley Bell <btb@icculus.org>
2285 * main/endlevel.c: fixed exit model scheme yet again
2287 2003-04-02 Bradley Bell <btb@icculus.org>
2289 * misc/error.c: call Int3 on Assert
2291 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2294 * main/wall.c: don't die when trying to toggle nonexistent
2295 segment... vertigo level 10 is buggy!
2297 * main/gamemine.c: comments/formatting
2299 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2301 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2302 main/inferno.c: Allow use of 22K sound samples
2304 2003-03-29 Bradley Bell <btb@icculus.org>
2306 * arch/ogl/gr.c: default to bitmapped reticle
2308 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2309 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2312 * arch/sdl/joy.c: fixed text seen for hats in control config
2315 2003-03-28 Bradley Bell <btb@icculus.org>
2317 * main/bm.c: heh, model nums in vertigo are hardcoded,
2318 N_D2_POLYGON_MODELS can't change
2320 * configure.ac, include/d1x.xpm, include/descent.xpm,
2321 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2324 2003-03-27 Bradley Bell <btb@icculus.org>
2326 * main/text.h: fixed text references for hat directions
2328 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2330 2003-03-26 Bradley Bell <btb@icculus.org>
2332 * main/playsave.c: make d2x keys backward compatible
2334 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2336 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2339 2003-03-26 Bradley Bell <btb@icculus.org>
2341 * main/piggy.c: fix crash when d1 data not present
2343 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2344 read/write from plr file
2346 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2347 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2348 added escort.h header
2350 2003-03-25 Bradley Bell <btb@icculus.org>
2352 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2353 D1_PIGFILE ("descent.pig") macro
2355 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2356 models from d1 pig file
2358 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2359 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2360 really) from d1 pig file
2362 2003-03-23 Bradley Bell <btb@icculus.org>
2364 * main/bm.c: stop extra robots from overwriting exit models
2366 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2367 texture list doesn't get full
2369 * main/bm.c: fix mem leak when reading extra robots
2371 2003-03-21 Bradley Bell <btb@icculus.org>
2373 * main/menu.c: Added option to set movie resolution (mostly works)
2375 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2377 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2378 replacement functions to piggy.c
2380 * main/gameseq.c: attempt to support mac d1 descent.pig
2382 * main/bm.c: fix mem leak
2384 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2385 files, both d1 and d2 oem briefing where showed
2387 * main/inferno.c, main/movie.c: Change the default movie
2388 resolution to "high", implement the option -lowresmovies
2390 2003-03-20 Bradley Bell <btb@icculus.org>
2392 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2394 * main/piggy.c: comments
2396 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2398 * main/gameseq.c: delete duplicate function
2400 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2402 2003-03-19 Bradley Bell <btb@icculus.org>
2404 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2405 (cddb discid) support
2407 * arch/sdl/digi.c, main/kludge.c: implemented
2408 digi_link_sound_to_object3 for looping sounds, other looping stuff
2410 * arch/sdl/gr.c: removing dependencies on stuff in main/
2412 * arch/linux/Makefile.am, arch/linux/init.c,
2413 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2414 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2415 other header cleanups
2417 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2419 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2421 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2422 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2423 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2424 load d1 textures for d1 levels
2426 2003-03-19 Bradley Bell <btb@icculus.org>
2428 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2429 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2430 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2431 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2434 * README: added some OS X info
2436 2003-03-17 Bradley Bell <btb@icculus.org>
2438 * main/newdemo.c: simplify DEMO_FILENAME macro
2440 * main/console.c, main/game.c: enable experimental console support
2442 * main/gamerend.c: fixed location of fps meter in multi
2444 2003-03-16 Bradley Bell <btb@icculus.org>
2446 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2447 also look in shared data dir for demos
2449 * main/newdemo.c, main/newdemo.h: comments/formatting
2451 2003-03-15 Christopher Thielen <chris@luethy.net>
2453 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2454 thinking d2 cd is always present
2456 2003-03-15 Bradley Bell <btb@icculus.org>
2458 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2461 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2464 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2465 gr_init. don't really know why this works, though
2467 2003-03-14 Bradley Bell <btb@icculus.org>
2469 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2471 * unused/bios/rbaudio.h: removed duplicate file
2473 2003-03-14 Christopher Thielen <chris@luethy.net>
2475 * arch/sdl/rbaudio.c: stop cd audio when exiting
2477 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2479 * main/gamecntl.c: add comments to the "only matt knows" cheats
2481 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2483 * main/gamemine.c: formatting, better texture conversion for d1
2486 2003-03-14 Bradley Bell <btb@icculus.org>
2488 * main/piggy.c: must swap all mac version pigfiles
2490 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2491 main/multi.c: formatting, minor cleanups
2493 * 2d/rle.c: need to swap line_size on bigendian machines
2495 * main/mission.c, main/mission.h: detect mac full version hogfile
2497 2003-03-13 Bradley Bell <btb@icculus.org>
2499 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2500 added joy/mouse sensitivity slider, increased range to 16, and
2503 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2506 * arch/linux/Makefile.am: removed extra backslash
2508 * TODO, installation.txt: updated some documentation
2510 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2511 menu, with maxfps option
2513 2003-03-12 Bradley Bell <btb@icculus.org>
2515 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2517 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2518 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2519 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2520 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2521 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2522 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2523 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2524 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2525 arch/linux/include/music.h, arch/linux/include/serial.h,
2526 arch/linux/include/ukali.h: formatting
2528 2003-03-11 Chris Arena <ccarena@cox.net>
2530 * main/menu.c: fixed brightness slider
2532 2003-03-01 Bradley Bell <btb@icculus.org>
2534 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2535 robots and animated bitmaps work, but colors are messed up
2537 2003-02-28 Bradley Bell <btb@icculus.org>
2539 * main/player.h: whitespace
2541 * main/automap.c, main/cntrlcen.c, main/collide.c,
2542 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2543 descent.hog is present, d1 becomes mission 0)
2545 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2546 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2547 arch/win32/winnet.c: MinGW compiles with network enabled again,
2548 but still doesn't work
2552 2003-02-28 Bradley Bell <btb@icculus.org>
2554 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2555 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2556 many opengl glitches
2558 2003-02-27 Bradley Bell <btb@icculus.org>
2560 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2561 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2562 main/network.c, main/network.h: noted that hoard.ham is only needed
2563 for multiplayer HOARD games, and should not be equated with
2564 "vertigo". put HoardEquipped() back in network.c.
2566 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2567 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2568 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2569 use timer_delay instead of d_delay
2571 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2573 * main/render.c: added replacement qsort for solaris
2575 2003-02-26 Bradley Bell <btb@icculus.org>
2577 * main/gamemine.c: texture conversion for d1 shareware
2579 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2581 * main/gamemine.c: better texture conversion for d1 levels
2583 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2585 * main/kconfig.c: fix joystick support under MinGW
2587 2003-02-26 Bradley Bell <btb@icculus.org>
2589 * main/playsave.c: fix swapping glitch
2591 * configure.ac, readme.txt: clean stuff up, getting ready for
2594 * main/titles.c: begin support for rendering spinning robots in
2597 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2600 * main/gamemine.c: load d1 shareware levels!
2602 2003-02-25 Bradley Bell <btb@icculus.org>
2606 * autogen.sh: add warning about old auto* versions, use
2609 2003-02-24 Bradley Bell <btb@icculus.org>
2611 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2612 briefings mostly working
2614 * main/movie.c, main/titles.c: fixed some more briefing glitches
2616 2003-02-23 Bradley Bell <btb@icculus.org>
2618 * main/movie.c: fixed crash when using shareware data files
2621 * arch/sdl/digi.c: fix crash on non-existent sounds
2622 (i.e. shareware data)
2624 2003-02-22 Bradley Bell <btb@icculus.org>
2626 * main/titles.c: fixed fullscreen toggle in briefings
2628 2003-02-21 Bradley Bell <btb@icculus.org>
2630 * configure.ac: check for mingw when enabling nasm
2632 * main/playsave.c: enable loading player files of either byte
2635 2003-02-20 Bradley Bell <btb@icculus.org>
2637 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2639 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2640 #343, not "rest of solution to bug #344"
2642 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2645 * main/kludge.c: partial solution to bug #344
2647 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2649 * compilerdefs.txt: added linux/mips info
2651 * ChangeLog: clean up changelog
2653 2003-02-19 Bradley Bell <btb@icculus.org>
2655 * libmve/mveplay.c: os x needs nanosleep prototype.
2657 2003-02-18 Bradley Bell <btb@icculus.org>
2659 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2661 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2662 to disable/enable audio
2664 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2666 * main/: movie.h, titles.c: make sure movie's palette is set before
2667 writing briefing text. Fixes bug #359
2669 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2672 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2673 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2676 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2679 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2680 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2681 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2684 * include/libmve.h: blah
2686 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2688 * main/render.c: 2nd attempt to fix solaris qsort bug
2690 2003-02-18 Bradley Bell <btb@icculus.org>
2692 * configure.ac, include/pstypes.h: put alignment detection in
2695 2003-02-17 Bradley Bell <btb@icculus.org>
2697 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2698 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2699 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2700 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2701 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2702 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2703 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2704 moved mve stuff to separate subdir
2706 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2707 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2708 mve code. Fixes (at least) bugs #41, #348, and #350.
2710 2003-02-14 Bradley Bell <btb@icculus.org>
2712 * main/Makefile.am: no more Makefile.mveplay. again
2714 * main/mveplay.c: typo
2716 2003-02-13 Bradley Bell <btb@icculus.org>
2718 * utilities/mvlextract.c: uint -> unsigned int
2720 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2721 standalone mveplayer, win32 support
2723 * main/movie.c: random bugfixes, win32 support
2725 * arch/sdl/Makefile.am: formatting
2727 * configure.ac: disable networking on mac/win for now
2729 * main/newmenu.c: comments
2731 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2733 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2734 redundant swap functions.
2736 2003-02-13 Bradley Bell <btb@icculus.org>
2738 * ChangeLog: update changelog
2740 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2742 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2743 polymodel alignment issues.
2745 2003-02-13 Bradley Bell <btb@icculus.org>
2747 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2748 fix various little bugs
2750 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2751 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2753 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2756 * README.utils: new file
2758 * main/: mve_main.c, mveplay.c: more movie fixes
2760 * README: updated README
2762 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2764 2003-02-12 Bradley Bell <btb@icculus.org>
2766 * utilities/mvlextract.c: bigendian mvl support
2768 * main/mveplay.c: formatting, stuff
2770 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2771 truecolor mve support, standalone mveplayer
2773 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2774 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2775 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2776 standalone mveplayer
2778 2003-01-22 Bradley Bell <btb@icculus.org>
2780 * include/: interp.h, interp.h: restore prototype for
2781 swap_polygon_model_data
2783 2003-01-21 Bradley Bell <btb@icculus.org>
2785 * main/piggy.c: use memcpy to avoid alignment problem
2787 * compilerdefs.txt: updated some defs, added sunos/sparc
2789 2003-01-15 Bradley Bell <btb@icculus.org>
2791 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2793 * main/gamemine.c: attempting to support d1 shareware
2795 * compilerdefs.txt: update defs
2797 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2799 * main/mveplay.c: fix several bugs, comments, formatting.
2801 2003-01-15 Bradley Bell <btb@icculus.org>
2803 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2804 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2805 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2806 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2809 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2810 formatting, comments
2812 2003-01-11 Bradley Bell <btb@icculus.org>
2814 * main/: mission.c, mission.h: attempt to support d1 for mac
2817 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2819 * main/object.h: foo
2821 2003-01-09 Bradley Bell <btb@icculus.org>
2823 * main/movie.c: use ifdef around gr_toggle_fullscreen
2825 2003-01-07 Bradley Bell <btb@icculus.org>
2827 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2828 main/mission.h: don't need .msn file for descent.hog anymore
2832 2003-01-06 Bradley Bell <btb@icculus.org>
2834 * main/mission.h, main/mission.c: comments
2836 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2839 2003-01-03 Bradley Bell <btb@icculus.org>
2841 * utilities/: txb2txt.c, txt2txb.c: remove old files
2843 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2845 * main/polyobj.c: attempt to make read_model_file
2848 * main/menu.c: move vertigo text
2850 2003-01-02 Bradley Bell <btb@icculus.org>
2852 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2853 main/polyobj.h: cleanup alignment changes
2855 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2856 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2857 main/object.h: fix alignment issues on sparc
2859 * cvshowto.txt: update cvs info
2863 * 2d/rle.c: make rle_swap handle RLE_BIG
2865 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2867 * main/render.c: workaround solaris qsort bug
2869 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2871 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2872 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2874 * arch/linux/Makefile.am: enabled linux joystick, kali
2876 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2877 arch/sdl/event.c: enabled linux joystick
2879 2002-12-31 Bradley Bell <btb@icculus.org>
2881 * main/gamemine.c: simplified warning msg
2883 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2885 * main/render.h: fix compiler warning
2887 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2889 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2891 2002-12-24 Bradley Bell <btb@icculus.org>
2893 * main/mission.c: fixes an infinite loop which was caused by d2x
2894 thinking d2demo was a descent 1 mission
2896 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2898 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2900 2002-12-24 Bradley Bell <btb@icculus.org>
2902 * main/render.c: comments
2904 2002-10-30 Bradley Bell <btb@icculus.org>
2906 * main/inferno.c: add help for -hogdir option
2908 * main/inferno.c: added -hogdir option
2910 2002-10-28 Bradley Bell <btb@icculus.org>
2912 * main/: inferno.c, menu.c: enabled Vertigo displays
2914 * include/3d.h: typo
2916 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2918 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2919 main/netmisc.c, main/network.c: simplify and eliminate redundant
2922 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2924 * maths/fixc.c: fix infinite loop in quad_sqrt.
2926 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2927 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2929 2002-10-12 Bradley Bell <btb@icculus.org>
2931 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2933 2002-10-11 Bradley Bell <btb@icculus.org>
2935 * main/hud.c: make hud_message work correctly
2937 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2940 * main/network.c: formatting, small fixes
2942 2002-10-10 Bradley Bell <btb@icculus.org>
2944 * main/netmisc.h: no swap_object for little-endian
2946 * main/: netmisc.h, network.c: use macros to simplify network
2949 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2952 * main/inferno.c: enable loading screen for mac shareware with
2955 * main/netmisc.c: whitespace
2957 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2960 * main/hud.c: whitespace
2962 * configure.ac: remove shareware build, add macdata build
2964 * main/songs.c: whitespace
2966 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2967 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2970 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2973 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2975 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2976 comments, formatting, etc.
2978 * iff/iff.c: fix bigendian iff loading.
2980 2002-10-03 Bradley Bell <btb@icculus.org>
2982 * utilities/txb2tex.c: typo
2984 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2985 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2988 * arch/sdl/mouse.c: whitespace
2990 2002-09-19 Bradley Bell <btb@icculus.org>
2992 * main/kconfig.c: fix a oops, add old logs
2994 * main/kconfig.c: support for >3 mouse buttons
2996 2002-09-18 Bradley Bell <btb@icculus.org>
2998 * include/gr.h: fix palette swap define
3000 2002-09-14 Bradley Bell <btb@icculus.org>
3002 * main/titles.c: load hires briefing screen if lores doesn't exist
3003 (i.e. vertigo) and MenuHires=0
3005 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3007 * main/: multi.h, network.h: pack some structures for ipx
3010 2002-09-14 Bradley Bell <btb@icculus.org>
3012 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3013 and load_endlevel_data() to expect newline-terminated strings, fix
3014 load_game_data to read null-terminated string for
3017 2002-09-07 Bradley Bell <btb@icculus.org>
3019 * main/newmenu.c: added error message
3021 * main/menu.h: enable -nohires with mac shareware
3023 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3025 * 2d/font.c: enable 0/255 palette swap for fonts
3027 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3030 * 2d/2dsline.c: fix ogl blooper
3032 2002-09-05 Bradley Bell <btb@icculus.org>
3034 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3037 * include/strutil.h: need string.h for strcasecmp
3039 * include/rle.h: okay, maybe it needs to be this way
3041 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3043 * 2d/scalec.c: more stuff from d2src
3045 * 2d/rle.c: more stuff from d2src, formatting
3047 * 2d/font.c: useless cruft
3049 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3051 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3054 2002-09-04 Bradley Bell <btb@icculus.org>
3056 * include/grdef.h: fix compiler warnings
3058 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3060 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3063 * main/game.c: we want the mac ibitblt for everything but dos and
3066 * main/texmerge.c: these routines are in tmerge.c
3068 * main/credits.c: enable credits for mac and oem data
3070 * main/bm.c: use either exit.ham or exit.pofs
3072 * include/ibitblt.h: enable some more code from d2src
3074 * include/gr.h: enable mac ubitblt_double
3076 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3078 * include/grdef.h: moved some inline asm from linear.h
3080 * 2d/ibitblt.c: brought in line with original d2 version
3082 * 2d/bitblt.c: reverted to original d2 version of this file, then
3083 added d1x enhancements
3085 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3087 * 2d/linear.h: moved these back to their original locations
3090 * main/mveplay.c: close some memory holes, speed up palette loading
3092 * main/movie.c: added fullscreen toggle while playing movies
3094 * main/inferno.c: comment out -superhires help text (always on)
3096 * include/timer.h: added approx_fsec_to_usec macro
3098 * arch/sdl/joy.c: fix compiler warning
3100 2002-09-01 Bradley Bell <btb@icculus.org>
3102 * main/network.c: oops
3104 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3106 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3107 timer_get_fixed_seconds
3111 2002-08-31 Bradley Bell <btb@icculus.org>
3113 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3116 * main/multi.h: network endian stuff
3118 * 2d/font.c, include/gr.h: fast file i/o for font headers
3120 * arch/win32/arch_ip.cpp: unused file
3122 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3123 bigendian networking fixes
3125 * main/menu.c: make net menu more accurate, also make superhires
3128 * include/pstypes.h: better to have __pack__ all the time, I think.
3129 needed for networking, e.g.
3131 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3134 * arch/win32/Makefile.am: unused file
3138 2002-08-30 Bradley Bell <btb@icculus.org>
3140 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3142 * main/: newmenu.h, titles.c: formatting
3144 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3145 main/multi.h: networking works, finally
3147 * TODO: added TODO file
3149 * arch/linux/arch_ip.cpp: unused fine
3151 * README: network sorta working
3153 * main/: Makefile.am, multi.c, network.c, network.h: more
3156 * main/menu.c: load builtin mission correctly
3158 * main/inferno.c: documentation
3160 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3163 * main/Makefile.mveplay: don't need no more
3165 2002-08-29 Bradley Bell <btb@icculus.org>
3167 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3168 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3169 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3172 * include/ipx_drv.h: more network fixing
3174 * arch/linux/include/ipx_drv.h: more network fixing
3176 * include/ipx.h: formatting
3178 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3180 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3181 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3182 main/inferno.c: fixed networking fuck-up?
3184 * Makefile.am: moved mingw info to README
3186 * README, mingw32.txt: moved mingw info to README
3188 2002-08-27 Bradley Bell <btb@icculus.org>
3190 * utilities/mvlextract.c: allow specifying file to extract
3192 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3195 * utilities/hogextract.c: allow specifying file to extract
3197 * main/mission.c: Have to get mission_num _after_ promoting...
3199 * main/: gameseq.c, titles.c: beginning d1 briefing support
3201 * descent.msn: beginning d1 briefing support
3203 * main/: titles.c, titles.h: d1-style mission briefings
3205 * main/piggy.h: whitespace
3207 * main/movie.c: beginning robot movie support, fall back on lo/hi
3208 res if hi/lo not available
3210 * main/mission.c: added Builtin_mission_num for builtin mission,
3211 D1Hogdir, d1-style mission briefings
3213 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3216 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3217 (for d1 missions that need d1 data)
3219 * 2d/ibitblt.c: whitespace
3221 2002-08-26 Bradley Bell <btb@icculus.org>
3223 * utilities/mvlcreate.c: oops
3225 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3228 * utilities/hogextract.c: added [v]iew option
3230 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3232 * main/titles.c: fix writable string, disable DumbAdjust thing
3234 * main/polyobj.h: whitespace
3236 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3239 * main/movie.c: read movies from AltHogDir, other fixes
3241 * main/: mission.c, mission.h: fix bug w/mission filename
3243 * main/gameseq.c: comments
3245 * main/digi.h: whitespace n stuff
3247 * include/mve_audio.h: added audio flag macros
3249 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3254 2002-08-23 Bradley Bell <btb@icculus.org>
3256 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3259 * Makefile.am: remove d2demo.mn2
3261 * cfile/cfile.c, include/cfile.h: add cfile_size function
3263 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3264 eliminate need for .mn2 files for oem and demo
3266 2002-08-22 Bradley Bell <btb@icculus.org>
3268 * main/bm.c: fix for vertigo
3270 * main/menu.h: make OEM menu pcx available
3272 * 2d/rle.c: merge with original d2 file
3274 * Makefile.am, configure.ac: let mission files get installed by
3277 2002-08-17 Bradley Bell <btb@icculus.org>
3279 * configure.ac: make FAST_FILE_IO the default on little-endian
3282 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3284 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3287 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3289 * main/: game.c, menu.c, mission.c: promote builtin missions.
3291 2002-08-15 Bradley Bell <btb@icculus.org>
3293 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3294 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3296 * utilities/.cvsignore: added cvsignore
3298 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3301 * main/piggy.c: mac data file loading
3303 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3304 transparency and swap 0/255 correctly for mac data files
3306 2002-08-13 Bradley Bell <btb@icculus.org>
3308 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3309 to utilities to avoid conflict with c++ std lib <utility>
3311 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3312 txt2txb.c: moved utility to utilities to avoid conflict with c++
3315 * Makefile.am, configure.ac: add utilities
3317 2002-08-09 Bradley Bell <btb@icculus.org>
3319 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3322 2002-08-08 Bradley Bell <btb@icculus.org>
3324 * main/inferno.c: comments
3326 * main/: newmenu.c, songs.c: mac demo datafile support
3328 * installation.txt: update
3330 * main/gamesave.c: use lowercase for consistency
3332 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3333 models for other than d2demo
3335 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3337 * main/gamemine.c: formatting, better d1 texture conversion
3339 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3340 main/mission.h: recognize .msn mission files.
3342 2002-08-07 Bradley Bell <btb@icculus.org>
3344 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3345 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3346 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3347 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3348 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3349 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3352 2002-08-06 Bradley Bell <btb@icculus.org>
3354 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3356 * main/Makefile.am: formatting
3358 * 2d/font.c: make gr_remap_font just reload the whole thing
3360 * configure.ac: formatting
3362 * Makefile.am: added d2demo.mn2
3364 * d2demo.mn2: mission file for shareware
3366 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3367 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3369 * main/sounds.h: shareware stuff, whitespace
3371 * main/: polyobj.c, polyobj.h: more fast i/o macros
3373 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3376 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3377 endlevel stuff to non-shareware, allow movies/endlevel for
3380 * main/cntrlcen.c: typo
3382 * main/bm.h: use global Piggy_hamfile_version
3384 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3385 macros, use global Piggy_hamfile_version
3387 * main/Makefile.am: terrain and movie stuff always used now
3389 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3392 * main/: gamemine.c, gamesave.c: load DMB levels
3394 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3395 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3397 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3399 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3401 2002-08-04 Bradley Bell <btb@icculus.org>
3403 * main/inferno.c: shareware stuff, formatting
3405 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3407 * arch/sdl/gr.c: don't need to set mode in gr_init
3409 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3411 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3414 * Makefile.am, descent.mn2: added mission file for descent 1
3416 2002-08-02 Bradley Bell <btb@icculus.org>
3418 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3419 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3420 main/piggy.h, misc/error.c: junk
3422 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3423 render.h, scores.c, scores.h, terrain.c: shareware stuff
3425 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3426 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3427 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3428 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3429 main/weapon.c, main/weapon.h: fast i/o macros
3431 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3433 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3434 main/gamemine.h, main/gamesave.c: load d1 levels
3436 2002-07-30 Bradley Bell <btb@icculus.org>
3438 * configure.ac: oops
3440 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3443 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3444 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3445 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3446 main/piggy.c, main/titles.c: support shareware datafiles!
3448 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3449 piggy.c: SHAREWARE fixes
3451 2002-07-29 Bradley Bell <btb@icculus.org>
3453 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3454 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3455 misc/fileutil.c: Portability - OS X support
3457 2002-07-27 Bradley Bell <btb@icculus.org>
3459 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3460 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3461 segment.h: portability
3463 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3464 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3465 main/wall.h: portabilization
3467 * 2d/font.c, include/gr.h: portability
3469 2002-07-26 Bradley Bell <btb@icculus.org>
3471 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3473 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3475 * main/player.c: foo
3477 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3479 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3480 misc/fileutil.h: portable file i/o utils
3482 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3483 writable string anymore... / formatting
3485 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3486 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3487 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3488 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3489 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3490 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3491 portable-izing file loading routines
3493 2002-07-24 Bradley Bell <btb@icculus.org>
3495 * main/mveplay.c: correctly play files with 16bit uncompressed
3496 audio, mem checking, etc
3498 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3501 2002-07-23 Bradley Bell <btb@icculus.org>
3503 * misc/Makefile.am: unused file
3505 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3506 main/sounds.h: remove experimental nmovie stuff
3508 * main/movie.c: add some debugging output
3510 2002-07-22 Bradley Bell <btb@icculus.org>
3512 * main/: console.c, state.c: simplified header
3514 * main/movie.c: enable mveplay audio
3516 * main/old/movie.c: moved to main/
3518 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3519 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3520 main/mvelib.c, main/mveplay.c: initial movie support
3522 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3523 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3524 include/ogl_init.h, include/pstypes.h, main/console.c,
3525 main/state.c, mem/mem.c: OS X stuff
3527 * configure.ac: OS X and movie stuff
3529 2002-07-19 Bradley Bell <btb@icculus.org>
3531 * compilerdefs.txt: OSX defs
3533 2002-07-18 Bradley Bell <btb@icculus.org>
3535 * main/inferno.c: use simpler rcs tags
3537 * autogen.sh: keep Changelog in cvs (and use --accum)
3539 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3540 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3541 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3542 main/songs.c: changed cdrom->rbaudio
3544 * include/rbaudio.h: moved to /include
3546 2002-07-17 Bradley Bell <btb@icculus.org>
3548 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3549 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3550 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3551 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3552 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3553 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3554 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3555 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3556 3d/setup.c: use simpler rcs tags
3561 2002-07-17 Bradley Bell <btb@icculus.org>
3563 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3565 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3567 * debian/rules: don't need readme's
3569 * debian/rules: move d1x license to COPYING, license clarifications
3571 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3572 license to COPYING, license clarifications
3574 * debian/rules: fix debian docs
3576 * debian/rules: fix debian manpages
3578 * debian/d2x-sdl.menu: fix debian menu
3580 * debian/rules: link to undocumented man page for debs
3582 * Makefile.am, configure.ac, debian/control, debian/copyright,
3583 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3584 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3585 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3588 2002-07-16 Bradley Bell <btb@icculus.org>
3590 * debian/: rules, changelog.in: deb stuff
3592 * configure.ac: cleaner nasm detection
3594 * debian/: changelog.in, control, rules: deb stuff
3596 * README, installation.txt: typos, stuff
3598 * configure.ac: better #defines
3600 * configure.ac: whitespace
3602 * configure.ac: better documentation
3604 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3605 SDL_JOYSTICK not needed
3607 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3609 * configure.ac: need higher SDL for joystick
3611 * debian/: control, rules: deb stuff
3613 * arch/sdl/joy.c: old junk
3615 * Makefile.am, configure.ac: automake updates
3617 * main/: inferno.c, text.c: don't use althogdir on non-unix
3619 * configure.ac: more autoconf updates
3621 * misc/strutil.c: better strrev
3623 * main/inferno.c: need limits.h on mingw also
3625 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3628 2002-04-19 Bradley Bell <btb@icculus.org>
3630 * main/network.c: let hoard.ham be a cfile
3632 * main/text.c: better error message when hog not found
3636 2002-03-23 Bradley Bell <btb@icculus.org>
3638 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3639 arch/sdl/Makefile.am: Use SDL joystick automatically
3641 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3643 2002-03-05 Bradley Bell <btb@icculus.org>
3645 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3648 2002-02-23 Bradley Bell <btb@icculus.org>
3650 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3652 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3653 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3654 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3655 main/editor/Makefile.am: moved includes to include
3657 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3659 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3660 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3661 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3664 * main/game.c: disabled cockpit for OGL, formatting
3666 * 2d/ibitblt.c: formatting
3668 2002-02-16 Bradley Bell <btb@icculus.org>
3670 * include/oldsdl.h: check for older macros
3672 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3673 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3674 allow older sdl versions
3676 2002-02-15 Bradley Bell <btb@icculus.org>
3678 * main/: automap.c, automap.h, inferno.c: automap resolution now
3681 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3683 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3684 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3685 win32/include/key_arch.h: never mind - that would be pointless
3687 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3688 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3689 win32/include/key_arch.h: copied files from d1x
3691 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3692 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3694 * main/multipow.c: need conf.h
3696 * arch/win32/Makefile.am: new file
3698 * include/pstypes.h: added u_int16_t (needed in base_ip)
3700 * arch/win32/arch_ip.cpp: copied from d1x
3702 2002-02-14 Bradley Bell <btb@icculus.org>
3704 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3706 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3707 main/netlist.c: Added hotkeys to toggle fullscreen mode
3709 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3710 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3712 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3713 reorder.h: Lotsa networking stuff from d1x
3715 2002-02-13 Bradley Bell <btb@icculus.org>
3717 * include/gr.h, main/game.c: Fullscreen toggle stuff
3719 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3722 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3723 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3726 2002-02-11 Bradley Bell <btb@icculus.org>
3728 * main/bm.c: use portable loader if bigendian
3730 * include/pstypes.h: don't define bool for c++
3732 * include/cfile.h: extern AltHogDir stuff
3734 * include/byteswap.h: use WORDS_BIGENDIAN
3736 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3738 * main/vers_id.h: added D2X_IVER
3740 * misc/args.c: don't use d1x.ini
3742 * Makefile.am: rpm stuff
3744 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3747 2002-02-09 Bradley Bell <btb@icculus.org>
3749 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3751 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3753 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3756 2002-02-06 Bradley Bell <btb@icculus.org>
3758 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3759 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3760 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3762 * debian/: changelog.in, control, copyright, d2x-gl.files,
3763 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3767 2002-02-02 Bradley Bell <btb@icculus.org>
3769 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3771 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3772 Enabled RELEASE option
3774 2002-01-31 Bradley Bell <btb@icculus.org>
3776 * Makefile.am, configure.ac: specify prerequisite versions of
3777 autoconf and automake
3779 2002-01-29 Bradley Bell <btb@icculus.org>
3781 * main/mission.c: RCS header added
3783 * main/inferno.c: update copyright date
3785 * main/mission.c: allow missions to be in AltHogDir
3787 * configure.ac: Display results of configure
3789 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3792 2002-01-28 Bradley Bell <btb@icculus.org>
3794 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3795 Data files now go in DATADIR/games/d2x, user files now go in
3798 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3800 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3801 files now go in ~/.d2x
3803 2002-01-24 Bradley Bell <btb@icculus.org>
3805 * configure.ac: fix nasm not found error message
3807 2002-01-18 Bradley Bell <btb@icculus.org>
3809 * configure.in: getting rid of old configure.in
3811 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3812 main/movie.c: Movie playing kludgey stuff
3814 * misc/args.c: formatting
3816 * main/inferno.c: allow -h for help
3818 * include/error.h: don't die on int3, unless -debug given
3820 * mingw32.txt: more stuff
3822 2001-12-29 Bradley Bell <btb@icculus.org>
3824 * Makefile.am: Got rid of thinking.txt
3826 * main/inferno.c: document -nomovies option
3828 2001-12-28 Bradley Bell <btb@icculus.org>
3830 * main/titles.c: formatting, put some code into place for rendering
3831 of robots during briefings
3833 2001-12-27 Bradley Bell <btb@icculus.org>
3837 2001-12-23 Craig Hadady <chadady@iglou.com>
3839 * 2d/rle.c: fixed bug in dummy array.
3841 2001-12-03 Bradley Bell <btb@icculus.org>
3843 * arch/sdl/init.c: fix formatting
3845 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3846 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3847 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3848 and sdl joystick stuff
3850 2001-11-30 Bradley Bell <btb@icculus.org>
3852 * thinking.txt: not needed
3854 2001-11-27 Bradley Bell <btb@icculus.org>
3856 * cygconf, mingw32.txt: use sdl from source on cygwin
3858 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3859 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3860 SDL_CFLAGS to CFLAGS
3862 2001-11-27 Bradley Bell <btb@icculus.org>
3866 2001-11-14 Bradley Bell <btb@icculus.org>
3868 * texmap/scanline.c: use optimization flags as texmap default
3870 * NEWS: mouse wheel, etc
3872 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3873 wheel to emulate 3rd axis
3875 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3877 * include/error.h: kludge to ungrab mouse when we hit an int3
3879 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3880 __ENV_MSDOS__ to __MSDOS__
3882 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3885 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3888 * arch/sdl/digi.c: implemented digi_set_volume
3890 * include/grdef.h, main/config.c, misc/d_io.c: change
3891 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3893 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3894 main/piggy.c: use MAKE_SIG
3896 * installation.txt: update
3898 * configure.ac: new file
3900 * arch/sdl/joydefs.c: #include pstypes.h
3902 * arch/sdl/init.c: SDL joystick stuff
3904 * acconfig.h: adjust MINGW defines
3906 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3907 controls menu now works
3909 2001-11-13 Bradley Bell <btb@icculus.org>
3911 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3914 * Makefile.am: New file
3916 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3919 * compilerdefs.txt: New file
3921 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3923 2001-11-12 Bradley Bell <btb@icculus.org>
3925 * main/playsave.c: load player files regardless of byte order of
3928 2001-11-11 Bradley Bell <btb@icculus.org>
3930 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3933 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3935 * NEWS: GL savegame thumbnails
3937 * acconfig.h, configure.in: make option for NMOVIES, default to off
3939 2001-11-09 Bradley Bell <btb@icculus.org>
3941 * main/state.c: Enabled savegame thumbnails under OpenGL
3943 * unused/pa_null/pa_enabl.h: remove duplicate header
3945 * misc/args.c: use d2x.ini for option file
3947 * mem/mem.c: Move mem_realloc inside the ifdef
3949 * main/menu.c: fix 640x400 menu text
3951 * main/inferno.c: added documentation
3953 * main/endlevel.c: fix warnings
3955 * arch/ogl/gr.c: Get rid of gl spew
3957 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3959 * acconfig.h: Define __SDL__ for mingw
3961 2001-11-08 Bradley Bell <btb@icculus.org>
3963 * 2d/font.c: free OGL font data when rereading
3965 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3966 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3967 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3968 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3969 main/weapon.h: Enabled shareware build, endlevel flythrough
3972 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3973 of use for shareware build
3975 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3978 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3980 2001-11-05 Bradley Bell <btb@icculus.org>
3982 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3985 * include/3d.h: Add comment
3987 2001-11-04 Bradley Bell <btb@icculus.org>
3989 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3992 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3995 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3997 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3998 main/hudmsg.h: Enable d1x-style hud_message
4000 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4002 * 2d/font.c: re-init ogl fonts after remapping colors.
4004 2001-11-02 Bradley Bell <btb@icculus.org>
4006 * misc/Makefile.am: remove byteswap.h (duplicate header)
4008 * 2d/font.c: fixed gr_remap_font, minor stuff
4010 * configure.in: take out -O2 if doing debug build
4012 * main/bm.c: formatting
4014 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4016 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4017 macros, get rid of functions
4019 2001-11-01 Bradley Bell <btb@icculus.org>
4021 * misc/byteswap.h: removed duplicate header
4023 2001-10-31 Bradley Bell <btb@icculus.org>
4025 * NEWS, main/automap.c: automap works in opengl
4027 * NEWS, configure.in: Added news
4029 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4031 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4033 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4034 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4035 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4037 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4039 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4041 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4042 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4044 2001-10-27 Bradley Bell <btb@icculus.org>
4046 * main/inferno.c: added some documentation
4048 2001-10-25 Bradley Bell <btb@icculus.org>
4050 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4053 * Makefile.am, configure.in, arch/Makefile.am,
4054 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4055 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4056 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4057 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4058 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4059 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4060 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4061 it's ugly, but It'll be easier to sync with d1x.
4063 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4064 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4065 main/editor/Makefile.am: attempt at support for editor, makefile
4068 * misc/d_delay.c: formatting fix
4070 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4071 tmappent.S, tmapppro.S: adding support for runtime selection of
4074 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4075 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4076 including multi.h and network.h, fix backslashes, fix compiler
4079 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4080 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4081 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4082 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4083 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4084 including multi.h and network.h, fix backslashes
4086 * include/pstypes.h: added typedef for u_int64_t on mingw
4088 * include/3d.h: added prototype for g3_uninit_polygon_model
4090 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4092 2001-10-24 Bradley Bell <btb@icculus.org>
4094 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4095 arch subdirs, as in d1x.
4097 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4098 earlier style until i understand automake 1.5 better. remove input
4101 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4102 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4103 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4104 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4105 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4106 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4107 Moved input stuff to arch subdirs, as in d1x.
4109 * NEWS, configure.in: blah blah
4111 2001-10-23 Bradley Bell <btb@icculus.org>
4113 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4115 * texmap/tmapppro.S: no need for #include <conf.h> here
4117 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4120 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4121 file. RCS header added
4123 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4124 #ifdef'ing out the whole file. RCS header added
4126 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4127 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4128 fixes. Now works with automake 1.5 and autoconf 2.52.
4129 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4130 mingw (-grabmouse now works on win32).
4132 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4133 These don't belong in cvs
4137 2001-10-20 Bradley Bell <btb@icculus.org>
4139 * 2d/font.c: Don't free unused variables...
4141 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4144 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4145 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4146 main/Makefile.am: make dist more sensible
4148 * Makefile.am: Kludge for linking on mingw
4150 2001-10-19 Bradley Bell <btb@icculus.org>
4152 * Makefile.am, configure.in, arch/win32/Makefile.am,
4153 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4155 * include/ipx_drv.h: Check for __MINGW32__
4157 * include/i86.h: Imported from d1x
4159 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4161 * arch/dos/modex.asm: Fixed %include
4163 * main/console.c: RCS headers added
4165 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4168 * Makefile.am, main/Makefile.am: Moved final link to top-level
4169 directory instead of main/
4171 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4172 __ENV_LINUX__ to __linux__
4174 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4175 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4176 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4177 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4178 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4179 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4180 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4181 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4182 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4183 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4186 * configure.in: add --enable-xploader, support arch/linux subdir,
4189 * main/inferno.c: conditionalize conf.h
4191 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4193 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4194 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4195 misc/fileutil.h: Partial application of linux/alpha patch.
4197 2001-10-19 Bradley Bell <btb@icculus.org>
4199 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4200 networking in line with d1x, moved some arch/linux_* stuff to
4203 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4204 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4205 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4206 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4209 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4210 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4211 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4212 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4213 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4214 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4215 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4216 linux/include/ukali.h: Brought linux networking in line with d1x,
4217 moved some arch/linux_* stuff to arch/linux/*
4219 * include/ipx_drv.h: Imported from d1x
4221 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4223 * main/ipx_drv.c: Imported from d1x
4225 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4226 main/network.h, main/Makefile.am: Trying to get network working on
4229 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4230 main/Makefile.am: build fixes
4232 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4233 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4234 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4235 starting to get net working.
4237 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4238 conditionalized min,max macros
4240 2001-10-18 Bradley Bell <btb@icculus.org>
4242 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4243 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4244 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4245 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4248 * 2d/2dsline.c: RCS headers added/changed
4250 * configure.in: fix NASMFLAGS bug
4252 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4255 2001-10-17 Bradley Bell <btb@icculus.org>
4257 * NEWS: Fixed the invulnerable robots bug!
4259 * main/collide.c: Fixed the invulnerable robots bug!
4261 2001-10-14 Bradley Bell <btb@icculus.org>
4263 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4266 2001-10-13 Bradley Bell <btb@icculus.org>
4268 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4269 arch/Makefile.am, arch/dos/Makefile.am,
4270 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4271 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4272 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4273 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4274 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4275 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4276 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4277 arch/win32/include/Makefile.am, iff/Makefile.am,
4278 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4279 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4280 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4281 unused/bios/Makefile.am, unused/lib/Makefile.am,
4282 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4283 unused/ui/Makefile.am, unused/vga/Makefile.am,
4284 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4285 automake stuff from "inert" subdirs. And there was much rejoicing.
4287 * Makefile.am, NEWS, configure.in: Stuff
4289 * ChangeLog: removing auto-generated file
4291 * cygconf: Added instructions for mingw32 build
4293 * Makefile.am: renamed INSTALL to installation.txt
4295 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4297 * mingw32.txt: Added instructions for mingw32 build
4299 * configure.in: Enable assembly under mingw32
4301 2001-10-12 Bradley Bell <btb@icculus.org>
4303 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4305 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4306 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4307 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4308 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4309 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4310 to __DJGPP__, since it's built-in.
4312 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4314 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4315 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4319 2001-10-12 Bradley Bell <btb@icculus.org>
4321 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4323 * Makefile.am: make sure cygconf gets archived
4325 * configure.in: Increment version number in preparation for release
4327 * configure.in: Fix detection of opengl
4329 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4330 cygconf, arch/Makefile.am, arch/include/joy.h,
4331 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4332 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4333 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4334 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4335 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4336 Vastly improved compilability.
4338 2001-10-11 Bradley Bell <btb@icculus.org>
4340 * Makefile.am: Added macros/sdl.m4
4342 * autogen.sh: Added macros/sdl.m4
4344 2001-10-09 Bradley Bell <btb@icculus.org>
4346 * main/vers_id.h: Added DESCENT_VERSION constant
4348 * main/inferno.c: Added command-line help.
4350 * include/ogl_init.h: opengl improvments (following d1x changes)
4352 2001-10-07 Bradley Bell <btb@icculus.org>
4354 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4355 arch/ogl/Makefile.am: Remove duplicate headers.
4357 2001-08-02 Thimo Neubauer <thimo@debian.org>
4359 * mem/mem.c: totally crippled the memory manager because it does
4360 not make sense for non-DOS-systems and it would have been too
4361 complicated to get it 64bit clean
4363 2001-06-19 Bradley Bell <btb@icculus.org>
4365 * cvshowto.txt: updated anonymous password
4367 2001-02-08 Bradley Bell <btb@icculus.org>
4369 * COPYING, license.txt: Added d1x license
4371 2001-02-01 Bradley Bell <btb@icculus.org>
4373 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4375 2001-01-31 Bradley Bell <btb@icculus.org>
4377 * configure.in, arch/include/mouse.h, include/pstypes.h,
4378 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4380 * main/polyobj.c: fix typo
4382 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4383 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4384 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4385 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4386 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4387 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4388 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4389 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4390 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4391 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4392 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4393 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4394 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4395 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4396 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4397 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4398 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4399 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4400 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4401 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4402 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4403 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4404 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4405 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4406 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4407 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4410 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4411 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4412 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4413 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4416 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4419 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4420 cross-compiling, and cygwin fixes
4422 2001-01-30 Bradley Bell <btb@icculus.org>
4424 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4425 include/pstypes.h, include/strutil.h, main/Makefile.am,
4426 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4427 needs --without-assembler and --without-network to compile
4429 2001-01-29 Bradley Bell <btb@icculus.org>
4431 * configure.in, main/Makefile.am: Fixes to build system
4433 * main/kconfig.c: fix for non-linux joysticks
4435 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4436 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4437 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4438 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4439 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4440 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4441 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4442 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4443 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4444 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4446 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4447 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4448 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4449 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4450 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4451 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4454 * arch/dos/include/joy.h, arch/dos/include/key.h,
4455 arch/dos/include/mouse.h: Unified input headers.
4457 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4459 2001-01-28 Bradley Bell <btb@icculus.org>
4461 * conf.h.in, configure.in, arch/Makefile.am,
4462 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4463 arch/include/key.h, main/Makefile.am: More header unification...
4465 * main/newdemo.c: Added <ctype.h>
4467 * arch/include/event.h, arch/include/joy.h: unified input headers.
4469 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4470 OpenGL now uses SDL-GL instead of gii
4472 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4474 2001-01-25 Bradley Bell <btb@icculus.org>
4476 * autogen.sh: use "set -e" so execution stops if something goes
4479 2001-01-24 Bradley Bell <btb@icculus.org>
4483 * Makefile.am: Add ChangeLog to dist
4487 2001-01-24 Bradley Bell <btb@icculus.org>
4489 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4491 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4492 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4495 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4496 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4497 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4498 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4499 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4500 arch/Makefile.am, arch/dos/Makefile.am,
4501 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4502 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4503 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4504 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4505 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4506 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4507 unused/Makefile.am, unused/bios/Makefile.am,
4508 unused/lib/Makefile.am, unused/novga/Makefile.am,
4509 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4510 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4511 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4512 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4513 make dist, VPATH builds, ...
4515 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4516 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4517 arch/dos/Makefile.in, arch/linux/Makefile.in,
4518 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4519 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4520 misc/Makefile.in, texmap/Makefile.in: cruft removal
4522 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4525 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4527 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4529 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4532 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4533 added -grabmouse option
4535 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4536 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4537 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4538 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4539 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4540 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4541 main/songs.c, misc/args.c: changed args_find to FindArg
4543 2001-01-22 Bradley Bell <btb@icculus.org>
4545 * configure, main/Makefile.am, main/Makefile.in: configuration
4548 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4549 fix compiler warnings w/opengl
4551 * include/console.h: ggi support
4553 * arch/linux_init.c: svgalib support
4555 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4556 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4557 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4558 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4559 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4560 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4563 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4565 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4566 main/render.c: fix warnings and enable NDEBUG *
4567 arch/svgalib_init.c: svgalib support
4569 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4571 * main/kconfig.c: joystick support
4573 2001-01-21 Bradley Bell <btb@icculus.org>
4575 * cvshowto.txt: new file, taken from d1x webpage
4577 * AUTHORS, README: Taking over as maintainer of d2x
4579 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4581 2001-01-20 Bradley Bell <btb@icculus.org>
4583 * configure, configure.in: Turned -Werror back off by default
4585 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4586 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4587 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4588 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4589 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4590 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4591 main/laser.c, main/multi.c, main/network.c, main/network.h,
4592 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4593 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4594 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4595 warnings, for non-OpenGL on linux, anyway...
4597 2001-01-19 Bradley Bell <btb@icculus.org>
4599 * copying: remove duplicate file
4601 * Import of d2x-0.0.9-pre1
4603 * Import of d2x-0.0.8