1 2006-12-13 Chris Taylor <chris@icculus.org>
3 * texmap/tmapflat.c: divide negative window x-coordinates properly,
6 2006-12-03 Chris Taylor <chris@icculus.org>
8 * texmap/tmapppro.S: fix assemble error for gas (fix bug #2312)
10 * misc/Makefile.am: add main as an include path for strutil.c,
11 should have done this on 2006-02-26
13 2006-12-02 Chris Taylor <chris@icculus.org>
15 * texmap/scanline.c: divide negative light rates of change
16 properly (fix bug #2575)
18 2006-12-01 Chris Taylor <chris@icculus.org>
20 * main/weapon.c: only autoselect a secondary weapon if the player
21 didn't have any of that type before (fix bug #2671)
23 2006-11-30 Chris Taylor <chris@icculus.org>
25 * arch/ogl/ogl.c: avoid loading OpenGL textures before they have
26 been paged in, bug found by loading Abalyon 5
28 2006-11-26 Chris Taylor <chris@icculus.org>
30 * main/game.c, main/gamerend.c: small brace tidy up to allow
31 a source code editor to list all the functions
33 * arch/ogl/gr.c: fix screenshot corruption, use PhysicsFS to check
34 for existing screenshots
36 2006-07-29 Chris Taylor <chris@icculus.org>
38 * main/inferno.c, main/titles.c, main/titles.h:
39 move titles, loading screen and order form showing to titles.c
41 * include/physfsx.h, main/inferno.c: move PhysicsFS
42 initialisation, search path setup and argument reading to physfsx.h
44 * main/gauges.c: always show bomb count if player has them,
45 bombs may be the selected secondary weapon but the right view can
46 be a camera view (http://dxx-rebirth.de/smf/index.php?topic=58.0)
48 2006-07-27 Chris Taylor <chris@icculus.org>
50 * main/inferno.c, main/multi.c, main/multi.h:
51 move hoard data saving from main to save_hoard_data
53 2006-07-24 Chris Taylor <chris@icculus.org>
55 * main/state.c: make the thumbnail properly when doing fast save
58 2006-07-12 Chris Taylor <chris@icculus.org>
60 * d2x.xcode/project.pbxproj: add references to headers in main
61 for SCM and batch find
63 2006-07-09 Chris Taylor <chris@icculus.org>
65 * main/laser.c, main/object.c: fix crash when a robot's guided
68 * arch/carbon/descent.r: don't allow MPW build to run in OS X
69 (it won't work and doesn't need to)
71 * main/gauges.c: only free the gauge canvases when they exist
73 2006-06-05 Chris Taylor <chris@icculus.org>
75 * main/slew.h: fix error when building editor with RELEASE
77 2006-06-03 Chris Taylor <chris@icculus.org>
79 * main/game.c, main/gauges.c: the gauges work in 320xXXX (sdl)
80 again. It needs to create gauge canvases in the game when they're
81 sub-canvases, which they were made into on 2005-08-13
83 2006-03-05 Chris Taylor <chris@icculus.org>
85 * main/inferno.c: create write directory if it doesn't exist
88 * main/gamesave.c, main/object.c, main/render.c,
89 main/editor/kfuncs.c, main/editor/med.c: allow the editor to be
92 2006-02-26 Chris Taylor <chris@icculus.org>
94 * include/strutil.h, main/bm.c, main/gamepal.c, main/gamesave.c,
95 main/movie.c, main/piggy.c, misc/strutil.c:
96 move change_filename_ext to strutil.c, rename to (and remove old)
97 change_filename_extension, add an assert and make it use strrchr
99 * main/gamerend.c: show the death sequence for d2x-gl
102 * main/gamesave.c: with the editor built, don't make .txm files
103 when a level is loaded (only make them when saving levels)
105 2006-02-25 Chris Taylor <chris@icculus.org>
107 * main/menu.c: complete removal of 7th option in Options menu,
108 hopefully fixing bug #2514
110 * main/gameseg.c: when breaking a light, allow segment light to
111 change by more than F1_0
113 2006-02-24 Chris Taylor <chris@icculus.org>
115 * main/gauges.c: make sure the correct font is used (whoops)
117 * main/newmenu.c: restore the old canvas after showing a menu,
118 avoiding potential problems
120 2005-11-29 Chris Taylor <chris@icculus.org>
122 * main/titles.c: for Descent 1 briefings, look for briefings no
123 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
125 2005-11-07 Chris Taylor <chris@icculus.org>
127 * arch/ogl/ogl.c: make super transparent textures have alpha
129 2005-08-13 Chris Taylor <chris@icculus.org>
131 * main/gauges.c: draw all gauges properly when using the cockpit
132 in d2x-gl, including the energy bars when empty
134 2005-08-07 Chris Taylor <chris@icculus.org>
136 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
137 get the cockpit to show with d2x-gl (actually committed!)
139 2005-08-06 Chris Taylor <chris@icculus.org>
141 * main/automap.c: must_free_canvas isn't used when
142 AUTOMAP_DIRECT_RENDER is defined (whoops)
144 * main/inferno.c: print the command line help properly
146 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
147 get the cockpit to show with d2x-gl
149 2005-08-02 Chris Taylor <chris@icculus.org>
151 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
152 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
154 include/3d.h, include/palette.h,
155 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
156 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
157 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
158 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
159 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
160 main/state.c, main/titles.c:
161 remove DirectDraw use and Windows mouse stuff made redundant by SDL
162 (lots of WINDOWS code).
163 Makes cockpit draw properly in SDL
165 2005-07-30 Chris Taylor <chris@icculus.org>
167 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
168 2d/palette.c, 2d/pcx.c, 2d/rle.c,
170 main/automap.c, main/config.c, main/credits.c, main/escort.c,
171 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
172 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
173 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
174 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
175 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
176 remove all the redundant Polygon Acceleration stuff
179 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
180 main/polyobj.c: remove old _3DFX code
182 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
183 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
184 main/gauges.c, main/hud.c: remove pixel double code
186 2005-07-29 Chris Taylor <chris@icculus.org>
188 * 2d/font.c: show some missing wide 1's (bug #2269)
190 * main/game.c: only shoot when fire button down (fix bug #2271)
192 2005-07-28 Chris Taylor <chris@icculus.org>
194 * main/gauges.c: show gauges in SDL (help fix bug #2267)
196 2005-07-27 Chris Taylor <chris@icculus.org>
198 * d2x.xcode/project.pbxproj: build the editor by default
200 2005-07-25 Chris Taylor <chris@icculus.org>
202 * main/bmread.c: cast some fprintf arguments to int, to fix
205 * main/editor/medrobot.c: no checking if obj->id > -1
208 * main/editor/ksegsize.c, main/editor/segment.c,
209 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
210 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
212 2005-07-24 Chris Taylor <chris@icculus.org>
214 * main/bmread.c: call file static var 'time' 'play_time' instead,
215 because of conflict with function 'time' in /usr/include/time.h
218 2005-07-22 Chris Taylor <chris@icculus.org>
220 * main/editor/group.c: remove duplicate tmap_xlate_table
222 2005-07-21 Chris Taylor <chris@icculus.org>
224 * d2x.xcode/project.pbxproj: make file paths relative to project,
225 add some files (so it builds), warnings are not errors
226 (ubyte *, sbyte * mismatches found when using gcc 4.0)
228 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
229 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
230 main/newdemo.c: fix pointer mismatches, warnings are errors again
232 2005-07-03 Chris Taylor <chris@icculus.org>
234 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
236 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
237 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
238 draw an "O" in the current radio button
240 2005-07-01 Chris Taylor <chris@icculus.org>
242 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
243 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
245 2005-06-23 Chris Taylor <chris@icculus.org>
247 * installation.txt: describe new directory system
248 and mention recursive mission searching
250 2005-06-22 Chris Taylor <chris@icculus.org>
252 * main/editor/kgame.c: load .rl2 files instead of .lvl files
253 (some editor info could be stored in .rdl / .rl2 files)
255 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
256 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
257 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
258 main/wall.c, main/wall.h: add level component saving functions,
259 which use PhysicsFS and are endian friendly
261 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
262 add function for converting descent 2 texture numbers back to
263 descent 1 texture numbers
265 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
266 levels. Entirely endian friendly and allows saving of .rdl and .rl2
269 2005-06-14 Chris Taylor <chris@icculus.org>
271 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
273 2005-06-13 Chris Taylor <chris@icculus.org>
275 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
276 number 198 to maintain bijectivity, when descent.pig is available
277 (used to return 167, which is also returned for Descent 1 texture
280 * include/physfsx.h: added PHYSFSX_writeVector,
281 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
283 2005-04-05 Bradley Bell <btb@icculus.org>
285 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
286 bugs in joystick initialization
288 2005-04-04 Bradley Bell <btb@icculus.org>
290 * main/kconfig.c: cosmetic fixes to joystick config screen
292 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
293 arch/linux/joystick.c, arch/linux/include/joystick.h,
294 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
295 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
296 MAX_BUTTONS to JOY_MAX_BUTTONS
298 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
299 of joystick buttons/axes
301 * arch/win32/midi.c: don't play midi if -nosound
303 * arch/win32/mingw_init.c: remove redundant joy_init()
305 2005-04-01 Chris Taylor <chris@icculus.org>
307 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
308 main/editor/med.c: "Go to Main Menu" now works in editor
310 * main/editor/segment.c: set Highest_vertex_index and
311 Highest_segment_index to 0 when creating a new mine (avoids
312 problems with saving when another level was previously loaded)
314 2005-03-31 Chris Taylor <chris@icculus.org>
316 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
317 main/editor/eglobal.c, main/editor/eobject.c,
318 main/editor/medrobot.c, main/editor/objpage.c,
319 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
320 OL_ constants; use "object" instead of "robot" in some places;
321 draw and place reactors with correct modelnum
323 * main/editor/texpage.c: no using TmapList, initialise texture
324 category globals, no CurrentTmap (just use CurrentTexture)
326 2005-03-29 Bradley Bell <btb@icculus.org>
328 * mem/mem.c: remove obsolete malloc.h
330 2005-03-20 Bradley Bell <btb@icculus.org>
332 * Makefile.am: add some stuff to dist
334 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
337 * console/CON_console.c: Fixed console cursor positioning.
339 * main/text.c: revert to Error if text file not found.
341 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
343 * ui/.cvsignore: New file
345 2005-03-17 Bradley Bell <btb@icculus.org>
347 * arch/win32/midi.c: Add RCS ID tag
349 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
350 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
353 2005-03-16 Bradley Bell <btb@icculus.org>
355 * main/bm.c, main/bm.h: use hardcoded value instead of
356 sizeof(tmap_info), since size depends on whether editor is built
359 * ui/mouse.c: gcc doesn't like multi-line // comments
361 * main/dumpmine.c: get rid of compiler warnings
363 2005-03-15 Bradley Bell <btb@icculus.org>
365 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
366 Fixes laser and plasma lighting bug, hopefully doesn't break
369 * main/state.c: Fix crash if Num_walls=0
371 2005-03-12 Bradley Bell <btb@icculus.org>
373 * Makefile.am, configure.ac: enable editor in unix-style builds
375 2005-03-12 Chris Taylor <chris@icculus.org>
377 * main/gamesave.c: could check reactor model num, don't check
378 reactor object shields (not used anyway, it's stored/calculated
381 2005-03-06 Chris Taylor <chris@icculus.org>
383 * main/piggy.c: load the descent 1 color palette when NDEBUG is
386 * main/editor/seguvs.c: check the uvs after they're assigned
388 2005-02-27 Chris Taylor <chris@icculus.org>
390 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
391 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
392 gr_update in event loops
394 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
395 file.c, involves modifying the listbox so it can use
396 an array of string pointers
398 2005-02-26 Chris Taylor <chris@icculus.org>
400 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
403 * ui/window.c: only disable the keyboard for MS DOS
405 * main/editor/eswitch.c: add remove_trigger_num
408 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
409 still works if there's no BITMAPS.TBL in a PhysicsFS search path
411 * main/inferno.c: determine properly if 800x600 resolution is
412 available (for editor)
414 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
415 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
416 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
417 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
419 * ui/keypad.c: fix the reading of keypad (.pad) files
421 * ui/menubar.c: use cfile to read the menubar file MED.MNU
423 2005-02-25 Chris Taylor <chris@icculus.org>
425 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
426 allowing Mac OS 9 and X to both use conf.h but one can build for
427 OpenGL while the other doesn't.
429 * main/editor/mine.c: use the Descent 2 definitions for maximum
430 segments and vertices
432 2005-02-25 Bradley Bell <btb@icculus.org>
434 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
435 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
436 d2src system for persistent sounds. Untested, of course.
438 * ChangeLog-old: clean up old changelog a little
440 * ChangeLog-old: converted old changelog to "cvs log" format, so
441 it can be manipulated with cvs2cl and other tools.
443 2005-02-24 Tim Massey <tmassey@obscorp.com>
445 * main/inferno.c: allow -notitles to work in shareware [and
446 non-RELEASE] version too. (d1x r1.35)
448 2005-02-24 Peter Hawkins <peterh@isa.net.au>
450 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
452 2005-02-24 Matthew Mueller <donut@dakotacom.net>
454 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
455 don't do it automatically (eg, ati's fglrx linux driver) (d1x
458 2005-02-24 Bradley Bell <btb@icculus.org>
460 * main/movie.c: change movie Warnings to con_printf, simplify
463 2005-02-24 Chris Taylor <chris@icculus.org>
465 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
466 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
467 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
468 PHYSFSX_openWriteBuffered, where appropriate
470 * main/gauges.c: draw behind the shield number properly with OpenGL
472 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
473 is selected as a secondary weapon
475 * main/titles.c: check properly whether there's a briefing
477 * main/mission.c: recursively search directories in "missions"
480 2005-02-11 Bradley Bell <btb@icculus.org>
482 * debian/control: build-dep on libphysfs-dev
484 * arch/ogl/gr.c: use GLint for arb_max_textures
486 * arch/ogl/Makefile.am: added internal.h to dist
488 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
490 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
492 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
493 dynamically find and load the OpenGL library
495 * main/editor/macro.c: use physfs instead of non-existing cflib.h
497 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
499 * main/editor/medwall.c: include cntrlcen.h
501 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
503 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
505 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
506 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
508 * ui/number.c: s/inputbox/Inputbox/
510 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
512 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
514 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
515 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
516 main/gamesave.c: s/128/PATH_MAX
518 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
520 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
522 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
523 mouse_set_limits and mouse_set_pos (we don't want to limit user)
525 * ui/menubar.c: specify int type for state2_alt_down
527 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
529 * main/piggy.c: call bm_read_all even if EDITOR is defined
531 * main/gamesave.c: if LVL can't be found, try filename that was passed
533 * main/mission.c: ensure mission name is properly terminated
535 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
537 * 2d/font.c: fix bug #2167: some characters would not display because
538 of signed/unsigned errors
540 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
542 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
543 gauge when appropriate
545 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
546 all functions in kfuncs.c to return int instead of void
548 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
549 disable old hostage system in editor (d2 is simpler in this regard)
551 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
553 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
555 * main/editor/centers.c: change curseg2p to Curseg2p
557 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
559 * main/editor/macro.c: remove unused variable "length"
561 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
563 * main/editor/medmisc.c: Pass both arguments to render_frame
565 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
566 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
567 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
568 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
569 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
570 instead of d1-style mem.h and types.h
572 * main/editor/texpage.c: do texture replacement for any mission
574 * main/editor/medwall.c: add prototype for create_removable_wall
576 * main/editor/medrobot.c: don't try to set the removed follow_path
578 2005-01-23 Jason Owen <shannara256@yahoo.com>
580 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
581 may crash printf if the list of extensions is huge
583 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
585 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
586 only on last level of built-in mission.
588 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
591 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
592 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
593 buffers (speeding it up), and use cfopen instead of
594 PHYSFS_openRead/PHYSFS_openWrite where appropriate
596 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
597 sure nocfile.h and cfile.h are never both included
599 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
601 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
602 fix bug #1676 (filling up of OLG texture list)
604 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
606 * main/state.c: fix problems with copying/deleting save files
608 * main/automap.c: make automap fonts transparent.
610 2005-01-07 Bradley Bell <btb@icculus.org>
612 * main/menu.c: In Load Level, if there is no current mission,
615 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
617 * main/gameseq.c: Free polymodel data before reloading ham file.
619 * arch/ogl/gr.c: Implement fading in ogl_urect()
621 * main/gauges.c: Draw ship before shields in HUD.
623 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
625 * main/editor/centers.c: Use both ints with the robot producer
628 2004-12-23 Bradley Bell <btb@icculus.org>
630 * main/editor/centers.c, main/editor/editor.h,
631 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
632 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
633 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
636 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
638 * main/bmread.c: don't duplicate the period in the filename
640 * main/dumpmine.c: Add function prototypes to remove warnings
642 * main/dumpmine.c, ui/window.c: Specify that two functions return
645 * main/editor/autosave.c, main/editor/curves.c,
646 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
647 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
650 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
652 * main/editor/eobject.c, main/editor/kgame.c,
653 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
654 extra two parameters to get_seg_masks.
656 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
657 structs for mine saving functions
659 * main/inferno.c: Use PhysicsFS for making the hoard ham.
661 * main/bmread.c: add missing includes
663 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
665 * main/dumpmine.c: Fix type mismatches
667 2004-12-19 Bradley Bell <btb@icculus.org>
669 * ui/Makefile.am: fix ui Makefile.am
671 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
672 removeext, use it in ds_load instead of splitpath
674 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
676 * include/u_mem.h: prototype for strdup with MPW
678 * main/laser.c: abort weapon fire if unable to create object
680 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
681 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
682 unused/ui/icon.c: replace byte with sbyte
684 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
685 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
686 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
687 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
688 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
689 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
690 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
691 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
692 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
693 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
694 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
695 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
696 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
697 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
698 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
701 * ui/Makefile.am: added Makefile.am for ui
703 * main/editor/Makefile.am, main/editor/autosave.c,
704 main/editor/centers.c, main/editor/centers.h,
705 main/editor/curves.c, main/editor/eglobal.c,
706 main/editor/ehostage.c, main/editor/ehostage.h,
707 main/editor/elight.c, main/editor/eobject.c,
708 main/editor/eobject.h, main/editor/eswitch.c,
709 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
710 main/editor/group.c, main/editor/info.c, main/editor/info.h,
711 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
712 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
713 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
714 main/editor/ksegsel.c, main/editor/ksegsize.c,
715 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
716 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
717 main/editor/medlisp.h, main/editor/medmisc.c,
718 main/editor/medmisc.h, main/editor/medrobot.c,
719 main/editor/medrobot.h, main/editor/medsel.c,
720 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
721 main/editor/objpage.c, main/editor/objpage.h,
722 main/editor/seguvs.c, main/editor/texpage.c,
723 main/editor/texture.c: imported missing editor files from d1x
725 * main/Makefile.am: build dumpmine.c for editor
727 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
728 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
729 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
730 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
731 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
733 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
734 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
735 main/editor/eglobal.c, main/editor/ehostage.c,
736 main/editor/ehostage.h, main/editor/elight.c,
737 main/editor/eobject.c, main/editor/eobject.h,
738 main/editor/eswitch.c, main/editor/eswitch.h,
739 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
740 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
741 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
742 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
743 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
744 main/editor/ksegsel.c, main/editor/ksegsize.c,
745 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
746 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
747 main/editor/meddraw.h, main/editor/medlisp.h,
748 main/editor/medmisc.c, main/editor/medmisc.h,
749 main/editor/medrobot.c, main/editor/medrobot.h,
750 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
751 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
752 main/editor/objpage.h, main/editor/segment.c,
753 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
754 main/editor/texpage.h, main/editor/texture.c: Move old logs to
757 * main/editor/autosave.c main/editor/centers.c
758 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
759 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
760 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
761 main/editor/fixseg.c main/editor/func.c main/editor/group.c
762 main/editor/info.c main/editor/info.h main/editor/kbuild.c
763 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
764 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
765 main/editor/ksegmove.c main/editor/ksegsel.c
766 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
767 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
768 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
769 main/editor/medmisc.h main/editor/medrobot.c
770 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
771 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
772 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
773 main/editor/texpage.h main/editor/texture.c ui/barbox.c
774 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
775 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
776 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
777 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
778 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
779 conf.h in new editor files
781 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
783 * main/state.c: open autosave file for writing, not reading
785 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
786 main/state.c, main/state.h: added fast save
788 * main/gameseq.c, main/inferno.c: force gr_update() so screens
789 always show in OpenGL
791 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
793 * misc/strutil.c: Implement strdup for MPW
795 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
798 * misc/strutil.c: fix MPW compiler errors
800 * main/mission.c, main/mission.h: allocate mission filenames
803 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
805 * 2d/font.c: Initialise the dataptr member correctly.
807 * include/mono.h: Print only mildly interesting messages to
808 stderr.txt. (revert earlier carbon changes)
810 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
812 * include/physfsx.h: getRealPath uses the write directory if it
813 can't get the real directory
815 * D2X.make: remove misc/d_io.c
817 2004-12-03 Bradley Bell <btb@icculus.org>
819 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
820 pathname, ensure correct translation of path separators
822 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
824 * misc/strutil.c: fix stricmp and strnicmp
826 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
829 2004-12-02 Bradley Bell <btb@icculus.org>
831 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
832 I couldn't figure out why the previous code kept segfaulting under
835 * main/kconfig.c: disable call to reset_cockpit() which was
836 causing the "letterbox" bug
838 * main/inferno.c: don't die if title screens not found
840 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
842 * configure.ac: require PhysicsFS header and library
844 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
846 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
848 * D2X.make: fix build on Carbon by adding digiobj.c
850 * main/mission.c: set builtin_hogsize for non-built-in missions
852 * main/mission.c: pass individual mission around instead of whole list
854 * main/mission.c: remove mission list from global memory
856 2004-12-02 Bradley Bell <btb@icculus.org>
858 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
859 path separator gets added to hogdir
861 2004-12-01 Bradley Bell <btb@icculus.org>
863 * README, configure.ac, VisualC/d2x/d2x.dsp,
864 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
865 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
866 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
867 uses dynamic opengl loading
869 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
871 * arch/ogl/gr.c: make write_bmp use PhysicsFS
873 * include/args.h, misc/args.c: new AppendArgs function. This
874 separates the copying of the arguments passed to main() from the
875 reading of the arguments file
877 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
878 the flexible cfgets, Fix compiling issues in MPW.
880 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
881 reading into an int, so it's removed completely. PHYSFSX_getc was
882 removed, because it's only use in misc/strio.c was removed. Put
883 in PHYSFSX_getRealPath, which recognises platform-specific
884 separators and doesn't use snprintf (MPW doesn't have it). MPW
887 * main/inferno.c: Remove use of open_movie_file. Read the
888 arguments file from the base directory, if there is one. Set up
889 D2X's write directory, including replacing any tilde at the start
890 of the path (if there is one) with the string returned by
891 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
892 default is still ~/.d2x. Check if the write directory has to be
893 created. Read the arguments file in this write directory if there
894 is one. If there's still no write directory, set it to the base
895 directory. Won't set it to the current directory if this fails,
896 because of the issue of which character to use for which platform.
898 * main/playsave.c: Use PHYSFS_readSLE32 instead of
899 PHYSFS_readULE32 due to compiling issues in MPW. Use
900 cfile_read_short instead of PHYSFS_readULE16 because of both
901 compiling and endian issues. cfile_read_byte instead of
902 PHYSFSX_readU8. Write a dummy structure instead of seeking when
903 NETWORK isn't defined
905 * D2X.make: Don't compile cfile.c on Mac OS 9.
907 * README: add PhysicsFS to the required 'tools' in README, and
908 instructions for building in MPW.
910 * include/cfile.h: Make cfopen into an inline, where a read buffer
911 is set up. This speeds up loading significantly.
913 2004-12-01 Bradley Bell <btb@icculus.org>
915 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
916 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
919 * main/newmenu.c: fix player file deletion
921 * include/physfsx.h: fix statfs includes for OS X
923 * main/inferno.c, main/network.c: misc physfs conversions
925 * arch/linux/Makefile.am, arch/linux/findfile.c,
926 arch/win32/Makefile.am, arch/win32/findfile.c,
927 include/findfile.h, main/kludge.c, main/mission.c,
928 main/newmenu.c, main/piggy.c: get rid of findfile stuff
930 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
933 * main/state.c: improve savegame load/save
935 * main/movie.c: make -nomovies friendlier
937 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
939 * include/d_io.h, include/physfsx.h, main/inferno.c,
940 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
943 * main/scores.c: use physfs for scores file
945 * main/playsave.c: improve player loading
947 * main/movie.c: improve movie loading
949 * main/mission.c: improve mission loading
951 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
952 main/state.c: use physfs for savegames
954 * README: minor update
956 * main/newdemo.c: use physfs for demos
958 * include/physfsx.h: added PHYSFSX_rename function
960 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
961 physfs/rwops, add libmve callbacks
963 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
964 added physfsrwops stuff
966 * include/cfile.h: added cfile_close wrapper
968 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
971 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
974 * main/config.c: use physfs to read config file
976 * include/physfsx.h: added gets and puts functions
978 * include/cfile.h: correct seek return value
980 * main/config.c, main/playsave.c: use physfs to write
983 * include/physfsx.h: added my physfs extensions
985 * main/inferno.c: physfs initialization stuff
987 * configure.ac: add check for physfs lib
989 * include/cfile.h: made cfile into a wrapper for physfs
991 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
992 disabled althogdir stuff (shouldn't be needed w/physfs)
994 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
995 configure.ac: drop cfile stuff
997 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
999 * D2X.make: Don't use D2XFolder, because the userdir can now be
1000 specified in Mac OS 9. Putting it in the source code folder is
1001 more convenient. Turn debugging on. Don't compile old files,
1002 compile new ones. Add the PhysicsFS library.
1004 * iff/iff.c: Get rid of MIN redefinition.
1006 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
1007 MPW doesn't like switches of long longs
1009 2004-11-30 Bradley Bell <btb@icculus.org>
1011 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1012 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1013 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1014 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
1015 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
1016 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
1017 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
1019 2004-11-28 Bradley Bell <btb@icculus.org>
1021 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
1023 * arch/sdl/digi.c: use d2src system for persistent sounds
1025 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
1028 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
1029 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
1030 ripped object stuff out of digi.c, now using digiobj.c. get rid of
1031 a bunch of kludges, sound should be more true to original game now
1033 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
1036 2004-11-27 Bradley Bell <btb@icculus.org>
1038 * main/text.c, main/text.h, main/titles.c: added function to
1039 properly decode multi-line strings
1041 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
1042 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
1045 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
1047 * main/inferno.c: enable logo screens for shareware/oem
1049 2004-11-26 Bradley Bell <btb@icculus.org>
1051 * main/mission.c, main/titles.c: fix d1 briefing glitches
1053 * main/game.c: free up cpu by not calling timer_delay so many
1054 times (fixes Bug 2034)
1056 * main/gameseq.c: enable briefing screens for mac shareware
1058 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
1059 doesn't care if it draws offscreen, I guess)
1061 * main/credits.c: reduce flickering in credits w/opengl
1063 2004-11-25 Bradley Bell <btb@icculus.org>
1065 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
1066 garbage on windows for some reason.
1068 * 2d/font.c: fixed opengl menu font bug, caused by doing
1069 arithmetic on signed chars.
1071 2004-11-23 Bradley Bell <btb@icculus.org>
1073 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
1075 2004-11-22 Bradley Bell <btb@icculus.org>
1077 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
1078 arch/linux/joystick.c, arch/linux/include/joystick.h,
1079 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
1080 arch use global variable joy_num_axes
1082 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
1084 * main/gamemine.c, main/piggy.c: compile again on older C compilers
1086 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
1088 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
1089 Vertigo) missions, load add-on ham file at every load, not only the 1st
1091 * main/bm.ch: fix bug where loading a hxm would affect other levels too
1093 * main/fireball.c: don't Int3() every time explosions don't look best
1095 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
1097 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
1099 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1101 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
1103 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
1105 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
1107 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
1108 shareware version of descent.hog. This is not yet bug-free
1110 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
1112 * main/network.c: fix crash introduced with previous change
1114 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
1116 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
1117 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
1118 make mission structre memory allocated
1120 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1122 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1123 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1124 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1125 delete file compbit.h, move functionality to text.c, modify all
1126 previous users of compbit.h to use existing function in text.h
1128 * main/inferno.c: remove warning created by the fix for the cfgets
1131 * main/bmread.c: add comment
1133 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1135 * cfile/cfile.c: declare variable on top of block
1137 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1138 main/multi.h, main/network.c: move mission list handling functionality
1139 to mission.c, remove unnecessary load_mission calls in menu.c
1141 * main/game.c: remove unnecessary build_mission_list call
1143 * main/mission.c, main/mission.h: correct comments about anarchy-only
1145 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1146 remove explicit uses of mission list
1148 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1150 * libmve/mveplay.c: make it compile on Cygwin
1152 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1154 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1156 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1158 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1160 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1162 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1163 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1164 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1165 information about the current mission, for easier code refactorisation.
1167 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1169 * main/gamemine.c, main/piggy.c: fix bug 1675:
1170 use better d2 textures if d1 hog is present but not loadable
1172 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1174 * cfile/cfile.c: simplify, reduce number of global vars
1176 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1178 * main/gameseg.c: fix bugfix of 2004-05-15
1180 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1182 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1184 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1185 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1186 cfgets now always copies the terminating character to the dest buffer.
1187 This fixes a bug that occured when reading cmd line args from d2x.ini
1189 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1191 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1192 move more old change logs into ChangeLog-old
1194 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1195 and Martin Schaffner <maschaffner@gmx.ch>
1197 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1198 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1199 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1200 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1201 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1202 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1203 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1204 arch/include/joy.h, arch/win32/include/key.h
1205 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1206 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1207 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1208 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1209 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1210 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1211 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1212 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1213 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1214 main/config.c, main/config.h, main/controls.c, main/controls.h
1215 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1216 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1217 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1218 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1219 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1220 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1221 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1222 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1223 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1224 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1225 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1226 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1227 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1228 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1229 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1230 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1231 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1232 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1233 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1234 main/powerup.h, main/render.c, main/render.h, main/robot.c
1235 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1236 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1237 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1238 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1239 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1240 main/text.h, main/textures.h, main/titles.c, main/titles.h
1241 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1242 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1243 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1244 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1245 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1246 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1248 move old per-file change logs into new file ChangeLog-old
1250 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1252 * arch/ogl/ogl.c: enable -gl_mipmap switch
1254 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1256 * arch/carbon/descent.r: swap min and max size to correct places
1258 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1260 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1262 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1264 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1266 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1268 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1269 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1271 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1272 link) on MPW on Mac OS 9 (carbon)
1274 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1276 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1278 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1280 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1282 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1284 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1286 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1288 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1289 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1290 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1291 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1292 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1294 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1295 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1296 new files for supporting compilation with MPW for carbon (Mac OS 9)
1298 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1300 * main/playsave.c: do not seek while writing, carbon does not like it
1302 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1304 * cfile/cfile.c: use portable ffilelength in cfile_size
1306 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1307 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1308 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1309 unsigned and signed char, MPW does not like these
1311 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1313 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1316 2004-06-01 Bradley Bell <btb@icculus.org>
1318 * libmve/mve_main.c: cast malloc function pointer
1320 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1321 target to XCode project
1323 2004-05-31 Bradley Bell <btb@icculus.org>
1325 * include/pstypes.h: fix accidental solaris breakage
1327 * main/object.c: fix crash caused by death-cam code
1329 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1330 XCode project simplifications, network enabled
1332 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1333 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1335 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1338 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1339 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1340 d2x.xcode/project.pbxproj: added XCode project files
1342 2004-05-22 Bradley Bell <btb@icculus.org>
1344 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1347 * rpm/d2x.spec.in: Changed descriptions
1349 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1351 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1354 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1356 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1357 the win32 code (d1x r1.8, key_arch.c r1.2)
1359 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1360 use 32bpp screen mode by default, add option to use 16bpp (d1x
1363 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1364 replacement texture paletted->rgb conversion alpha problem (d1x
1367 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1368 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1369 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1372 * arch/ogl/gr.c, include/loadgl.h: fix win32
1373 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1375 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1376 include/ogl_init.h, main/render.c: opengl hardware
1377 super-transparency support using GL_NV_register_combiners (d1x
1378 r1.38, r1.41, r1.6, r1.26, r1.7)
1380 2004-05-22 Bradley Bell <btb@icculus.org>
1382 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1385 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1387 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1388 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1389 fix fonts not having transparent flag set (wouldn't get paletted)
1390 (d1x r1.15, r1.37, r1.40, r1.25)
1392 * arch/ogl/ogl.c: don't try to use paletted textures with
1393 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1395 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1396 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1399 * 2d/font.c: memset ogl font bitmap data since the copy function
1400 leaves some (unused) parts uninitialized, which aggravates
1401 valgrind (d1x r1.14)
1403 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1404 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1407 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1408 screenshots if the entire thing wasn't written in one call to
1411 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1412 info not being updated on win32 (d1x r1.11)
1414 * arch/win32/digi.c: remove some redundancy by not needing to do
1415 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1416 clean up some indenting of DS_release_slot calls. And make
1417 DS_release_slot return 1 when a sound is already not playing, in
1418 addition to when a sound was killed. (d1x r1.10)
1420 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1421 linux version (d1x r1.5)
1423 * main/kconfig.c: make next axis config key skip currently
1424 allocated axes (d1x r1.11)
1426 2004-05-22 David Cleaver <wraithx@morpheus.net>
1428 * main/kconfig.c: joy configuration next axis key from WraithX
1431 2004-05-22 Bradley Bell <btb@icculus.org>
1433 * main/game.c, main/inferno.c: typo
1435 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1437 * main/game.c, main/game.h, main/inferno.c: make rear view
1438 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1441 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1443 * main/inferno.c: change -udp documentation to d2x behaviour
1445 2004-05-21 Bradley Bell <btb@icculus.org>
1447 * include/gr.h: added missing define for menu fullscreen toggle
1449 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1451 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1452 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1454 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1456 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1457 arch/linux/include/joystick.h: patch from Steven Mueller for using
1458 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1460 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1462 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1463 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1464 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1466 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1468 2004-05-21 Bradley Bell <btb@icculus.org>
1470 * main/inferno.c: added -udp documentation from d1x
1472 2004-05-20 Bradley Bell <btb@icculus.org>
1474 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1476 2004-05-20 David Cleaver <wraithx@morpheus.net>
1478 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1479 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1480 game.c r1.21, r1.6, r1.4, r1.3)
1482 2004-05-20 Bradley Bell <btb@icculus.org>
1484 * main/inferno.c: document -ihaveabrokenmouse
1486 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1488 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1490 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1492 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1493 mouse driver problems (d1x r1.2, r1.2)
1495 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1497 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1498 join list score crash (d1x r1.8)
1500 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1502 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1503 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1506 2004-05-20 Bradley Bell <btb@icculus.org>
1508 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1510 * main/inferno.c: integrated some niceautomap stuff from d1x
1512 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1514 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1515 in some weird axis (d1x r1.3)
1517 * arch/win32/init.c: set win32 icon to icon from resource file
1520 * arch/win32/key.c: win32: fixed space key not working in messages
1523 2004-05-20 Bradley Bell <btb@icculus.org>
1525 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1528 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1530 * main/inferno.c: document -gl_refresh (d1x r1.20)
1532 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1533 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1536 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1537 change the arg type for (d1x r1.5)
1539 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1541 * arch/win32/digi.c: altsounds (d1x r1.6)
1543 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1545 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1546 of redundancy (d1x r1.5)
1548 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1549 fix crashing (d1x r1.4)
1551 * arch/win32/digi.c: win32's digi_start_sound was not calling
1552 DS_release_slot after setting .playing=0, resulting in a
1553 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1555 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1556 apparently it was somehow causing some joysticks (Sidewinder
1557 Precision 2) to only turn when the stick was moving, but not when
1558 at turned but held stationary. And it was completely unused
1559 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1562 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1563 previous key combos (d1x r1.29)
1565 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1566 g, and b values (d1x r1.15)
1568 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1569 sometimes (didn't handle negative palette steps) (d1x r1.34)
1571 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1572 shatter effects, robot explosions and weapons, and some more
1573 always present stuff. Also clean up ogl_cache_weapon_textures
1574 calling. (d1x r1.37)
1576 2004-05-20 Bradley Bell <btb@icculus.org>
1578 * main/kludge.c, main/game.c: move gr_renderstats and
1579 gr_badtexture back to game.c
1581 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1583 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1584 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1586 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1588 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1589 loaded after texture caching stage (d1x r1.34)
1591 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1592 for renderstats (d1x r1.33)
1594 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1596 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1597 main/inferno.c: add anisotropic texture filtering suport (d1x
1598 r1.33, r1.32, r1.23, r1.32)
1600 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1603 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1604 include/ogl_init.h: utilize hardware multitexturing support if
1605 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1606 r1.32, r1.30, r1.4, 1.22)
1608 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1611 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1613 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1614 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1615 effects in OGL using SetGammaRamp, much faster than the hack that
1616 was being used. currently SDL only (though not too hard to add to
1617 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1619 * main/menu.c: allow arbitrary (custom) resolution entry in
1620 change_res menu (d1x r1.14)
1622 2004-05-19 Bradley Bell <btb@icculus.org>
1624 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1625 d1x-style res change menu (mostly works)
1627 * misc/args.c: use strnicmp instead of strncasecmp
1629 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1631 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1632 command-line option (d1x r1.27)
1634 * main/inferno.c: restore inferno.c initialization of
1635 screen_compatible and use_double_buffer to 'normal' values, broken
1636 long long ago in one of the high res menu patches (d1x r1.30)
1638 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1639 resolutions to be specified on command line (d1x r1.2, r1.29,
1640 r1.4) -- doesn't work yet
1642 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1644 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1647 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1648 volume song stop/starting (d1x r1.7)
1650 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1652 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1655 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1656 ogl_ulinec (d1x r1.29)
1658 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1660 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1661 bottom are inclusive not exclusive (d1x r1.28)
1663 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1664 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1666 * arch/sdl/digi.c: fix typo
1668 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1670 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1671 creation code from arch_init_start into arch_init to fix weirdness
1672 with --help (d1x r1.5, r1.6)
1674 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1675 sync issues and lack of midi reset (d1x r1.5)
1677 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1680 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1681 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1683 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1686 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1688 2004-05-18 Bradley Bell <btb@icculus.org>
1690 * include/vecmat.h: comments/formatting
1692 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1694 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1695 include/test.lnk: remove unnecessary files
1697 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1698 This enables compilation with gcc 3.1
1700 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1702 * main/switch.c: took care of switches triggering single-sided
1703 walls (don't try to access the nonexistent adjacent wall via NULL
1704 pointers or negative array indices)
1706 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1708 * main/wall.c: fix invalid memory access for d1 levels which
1709 don't have a corresponding wall behind.
1711 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1713 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1714 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1715 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1716 interface header to new header file internal.h
1718 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1720 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1721 bitmask for each joystick axis that has sent input data,
1722 and will not crash Windows anymore during joystick setup because
1723 of for() loop over axis being executed once too often.
1725 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1726 gr_remap_mono_font() and call it after loading saved level.
1728 * main/laser.c: limit homing missile turn rate
1730 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1731 centers (work like fuel centers but provide shield)
1733 * main/gameseg.c: fix endless loop in some levels with a
1734 certain (complicated) structure
1736 2004-05-13 Bradley Bell <btb@icculus.org>
1738 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1739 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1740 updated project files for SDL 1.2.7
1742 * Makefile.am: add VisualC, VisualCE dirs to tarball
1744 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1746 * arch/sdl/digi.c: formatting
1748 2004-05-12 Bradley Bell <btb@icculus.org>
1750 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1753 * 2d/palette.c, include/palette.h: added function to create blend
1756 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1758 2004-05-11 Bradley Bell <btb@icculus.org>
1760 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1762 2004-05-10 Bradley Bell <btb@icculus.org>
1764 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1765 g3_draw_transp_poly had the fade level backwards, decided to just
1766 fix g3_draw_poly so it behaves correctly, transparency or not,
1767 reverted changes to render_face
1769 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1771 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1772 rendering transparent (e.g. cloaked) walls
1774 * main/render.c: render_face now calls g3_draw_transp_poly() for
1775 cloaked walls in OpenGL
1777 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1779 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1780 that from other apps, had "static" distortions.
1782 2004-04-22 Bradley Bell <btb@icculus.org>
1784 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1786 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1787 aligned version of PUT_INTEL_* macros
1789 2004-04-15 Bradley Bell <btb@icculus.org>
1791 * main/inferno.c: comment out unused checksum variable
1793 2004-04-14 Bradley Bell <btb@icculus.org>
1795 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1797 2004-04-14 Terran Melconian <terran@consistent.org>
1799 * main/gameseg.c: use portable rand function (fixes #1118)
1801 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1803 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1805 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1807 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1808 get rid of warnings (now compiles with -Werror on SunOS)
1810 * main/piggy.c: fix (really) wierd SunOS bug
1812 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1813 caused by not allocating enough mem for rle bitmaps
1815 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1817 * include/pstypes.h: sun OS typedef fixes
1819 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1821 * main/piggy.c: fix bug 1067
1823 * main/piggy.c: fix bugfix for 1067
1825 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1826 with descent.pig of mac registered)
1828 2003-12-18 Bradley Bell <btb@icculus.org>
1830 * main/kconfig.c: fixes for linux-native joystick
1832 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1835 * arch/include/joy.h: comments/formatting
1837 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1839 * compilerdefs.txt: added FreeBSD defs
1841 2003-12-08 Bradley Bell <btb@icculus.org>
1843 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1846 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1848 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1849 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1851 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1853 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1854 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1855 get rid of silly ulongs
1857 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1858 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1859 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1860 change relevant __linux__ macros to __ELF__
1862 2003-11-27 Bradley Bell <btb@icculus.org>
1864 * include/ogl_init.h: added proto for ogl_check_mode
1866 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1867 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1870 2003-11-26 Bradley Bell <btb@icculus.org>
1872 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1873 3.3 compiler warnings
1875 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1878 * include/pstypes.h: OS X fixes
1880 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1881 main/newmenu.h: linux fixes
1883 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1884 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1885 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1886 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1887 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1890 * arch/sdl/gr.c: fix sdl gr_update
1892 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1893 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1894 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1895 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1896 include/error.h, include/pstypes.h, include/strutil.h,
1897 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1898 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1899 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1900 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1901 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1904 2003-11-25 Bradley Bell <btb@icculus.org>
1906 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1907 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1908 libmve/VisualC/mveplayer.dsp: updated project files
1910 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1911 working w/Visual C++
1913 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1914 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1915 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1916 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1919 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1920 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1923 2003-11-24 Bradley Bell <btb@icculus.org>
1925 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1926 libmve/mveplay.c: stuff to play mve's in WinCE
1928 * arch/win32/findfile.c: unused functions...
1932 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1933 enabled mouse control of menus
1935 * main/mission.h: oops, didn't mean to change this.
1937 2003-11-21 Bradley Bell <btb@icculus.org>
1939 * VisualCE/d2x/d2x.vcp: updated project file
1941 2003-11-20 Bradley Bell <btb@icculus.org>
1943 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1944 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1945 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1948 2003-11-17 Bradley Bell <btb@icculus.org>
1950 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1951 main/menu.c: added option to disable kalinix under unix
1953 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1955 2003-11-14 Bradley Bell <btb@icculus.org>
1957 * main/automap.c: fix automap background image
1959 * main/automap.c, main/automap.h: delete cruft
1961 * main/automap.c: fix level number position
1963 * main/automap.c: simplify g3_draw_line hack
1965 * main/menu.c: stop pointless vid mode changes
1967 2003-11-07 Bradley Bell <btb@icculus.org>
1969 * NEWS, installation.txt: s'more documentation
1971 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1973 * configure.ac: fix .exe extension problems
1975 2003-11-07 Bradley Bell <btb@icculus.org>
1977 * arch/ogl/ogl.c: disable texture format verification for OS X -
1980 2003-11-06 Bradley Bell <btb@icculus.org>
1982 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1983 use more traditional Alt+Enter for toggling fullscreen
1985 * 2d/ibitblt.c, main/mission.h: comments/formatting
1987 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1989 2003-11-06 Bradley Bell <btb@icculus.org>
1991 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1992 resolution change, use kludge to avoid repetitive res changes
1994 2003-11-04 Bradley Bell <btb@icculus.org>
1996 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1997 structures and i/o routines back to piggy.c
1999 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
2001 * installation.txt: tell to install d1 .pig for better textures
2003 2003-11-04 Bradley Bell <btb@icculus.org>
2005 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
2006 oem d1 v1.0 and registered d2 v1.0, comments
2008 2003-11-03 Bradley Bell <btb@icculus.org>
2010 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
2011 all d1 shareware - even though files are different!
2013 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
2016 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
2019 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
2022 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
2024 * main/movie.c: when no movies are found, divide by six the
2025 number of warning lines sent to stdout
2027 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
2029 * include/byteswap.h: fix stupid copy/paste error
2031 2003-10-24 Bradley Bell <btb@icculus.org>
2033 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
2034 gr_linear_rep_movsd_2x instead of almost identical
2035 gr_linear_movsd_double. Better since we have assembly versions.
2037 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
2039 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
2042 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
2044 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
2045 error with --disable-network, move reset_network_objects()
2046 from gameseq.c to multi.c
2048 2003-10-14 Bradley Bell <btb@icculus.org>
2050 * AUTHORS, NEWS: stuff
2052 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
2054 2003-10-12 Bradley Bell <btb@icculus.org>
2056 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
2057 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
2060 2003-10-12 Aaron Plattner <plattner@caltech.edu>
2062 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2063 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
2064 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
2065 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
2066 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2067 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
2068 arch/win32/ipx_win.c, arch/win32/winnet.c,
2069 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
2070 main/multi.h, main/network.c: add IPv4 multicasting support
2072 2003-10-11 Bradley Bell <btb@icculus.org>
2074 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
2076 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
2077 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
2078 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
2079 main/weapon.h: lots of shareware and oem fixes
2081 2003-10-10 Bradley Bell <btb@icculus.org>
2083 * arch/win32/winnet.c: fixed stupid win32 network bug
2085 2003-10-10 Bradley Bell <btb@icculus.org>
2087 * main/piggy.c: increased D1_MAX_TMAP_NUM
2089 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
2091 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
2092 which are animated in d2, refactorizes d1 texture reading
2094 2003-10-10 Bradley Bell <btb@icculus.org>
2096 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
2097 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
2098 main/collide.h, main/compbit.h, main/config.h, main/console.c,
2099 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
2100 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
2101 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
2102 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
2103 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
2104 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
2105 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
2106 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
2107 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
2108 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
2109 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
2110 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
2111 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
2112 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
2113 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
2114 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
2115 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
2116 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
2117 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
2118 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2119 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2120 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2121 main/wall.h: comments/formatting
2123 2003-10-09 Bradley Bell <btb@icculus.org>
2125 * main/text.c: fix text when using old datafiles
2127 * main/laser.h: comments/whitespace
2129 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2130 mines w/shareware data
2132 * include/DT_drawtext.h: deleted unused file
2134 2003-10-08 Bradley Bell <btb@icculus.org>
2136 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2138 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2140 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2141 main/menu.c: Disabled 'd2x keys' weapon selection
2143 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2145 * main/object.h, main/multi.h: get rid of most warnings issued by
2146 cpp-precomp of gcc from Mac OS X dev tools
2148 2003-10-05 Bradley Bell <btb@icculus.org>
2150 * NEWS, configure.ac: increment version number
2152 * cfile/cfile.c: better handling of CRLF text files (when that is
2155 * utilities/hogcreate.c, utilities/hogextract.c,
2156 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2157 reading/writing files
2159 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2160 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2163 2003-10-04 Bradley Bell <btb@icculus.org>
2165 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2167 * main/netmisc.c: change byte to sbyte, comments/whitespace
2169 2003-10-03 Bradley Bell <btb@icculus.org>
2171 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2173 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2176 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2177 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2178 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2179 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2180 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2181 main/object.c, main/object.h, main/paging.c, main/player.h,
2182 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2183 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2184 main/weapon.c, main/weapon.h: change byte to sbyte,
2187 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2188 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2189 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2190 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2192 * configure.ac: better checking for timeval
2194 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2196 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2197 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2198 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2199 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2200 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2201 main/multibot.c, main/network.c: Make network architecture
2202 choosable from game menu, add support for UDP/IP on Mac OS X and
2205 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2207 * include/byteswap.h: added macros for coping with alignment
2210 2003-10-02 Bradley Bell <btb@icculus.org>
2212 * main/multi.h: added padding to little-endian version of
2215 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2217 * main/netmisc.c: delete duplicate function
2219 2003-10-01 Bradley Bell <btb@icculus.org>
2221 * main/bm.c: make sure d1_texture_indices gets freed between
2224 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2226 * main/piggy.h: fix size of d1 shareware descent.pig
2228 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2230 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2231 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2232 replacements for non-animated textures
2234 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2236 * main/controls.c: use fixed 20fps wiggle
2238 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2240 * Makefile.am, debian/changelog.in, debian/control,
2241 debian/d2x-common.dirs, debian/d2x-common.install,
2242 debian/d2x-common.manpages, debian/d2x-gl.files,
2243 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2244 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2245 utilities/Makefile.am, utilities/hogcreate.1,
2246 utilities/hogextract.1, utilities/mvlcreate.1,
2247 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2248 add man pages, distribute utility programs in new d2x-common deb
2250 * rpm/d2x.spec.in: updated rpm spec file
2252 2003-08-02 Bradley Bell <btb@icculus.org>
2254 * cfile/cfile.c: update raw_position in cfputc and cfputs
2256 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2258 * main/piggy.c: make error message more friendly
2260 * main/piggy.c: simplify copying of bitmap flags
2262 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2265 * cfile/cfile.c: revert to always using custom fgets
2267 * main/endlevel.c, main/mission.c: handle missing exit sequence
2268 components gracefully
2270 * main/playsave.c: comments
2272 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2274 * cfile/cfile.c: update raw_position in cfwrite
2276 * main/network.c: comments/formatting
2278 2003-06-22 Bradley Bell <btb@icculus.org>
2280 * cfile/cfile.c: use standard fgets for non-archive files
2282 * main/movie.c: use con_printf for missing movie warning
2284 2003-06-18 Bradley Bell <btb@icculus.org>
2286 * main/movie.c: fixed cfile conversion of movielib code
2288 * main/console.c, main/hud.c: strip out colors, etc when printing
2291 * include/u_mem.h: fix NDEBUG calloc macro
2293 2003-06-15 Bradley Bell <btb@icculus.org>
2295 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2298 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2299 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2300 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2301 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2302 main/scores.c, main/state.c, main/text.c, misc/args.c,
2303 misc/strio.c: convert file i/o to cfile
2305 2003-06-14 Bradley Bell <btb@icculus.org>
2307 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2308 writing and other modes besides "rb" (mostly taken from
2311 2003-06-09 Bradley Bell <btb@icculus.org>
2313 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2316 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2317 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2320 2003-06-07 Taylor Richards <taylor@icculus.org>
2322 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2324 2003-06-07 Bradley Bell <btb@icculus.org>
2326 * main/console.c: fix non-console build
2328 * main/gamesave.c: comments
2330 * main/bm.c: remove redundant break
2332 2003-06-06 Bradley Bell <btb@icculus.org>
2334 * main/gauges.c, main/kconfig.c: comments/formatting
2336 * console/.cvsignore: added .cvsignore
2338 * main/console.c: can't write to console after it's closed
2340 2003-06-05 Bradley Bell <btb@icculus.org>
2342 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2343 console/internal.c, console/internal.h, include/CON_console.h,
2344 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2345 finish console conversion away from SDL
2347 2003-06-04 Bradley Bell <btb@icculus.org>
2349 * console/CON_console.c, include/CON.console.h, include/console.h,
2350 main/console.c, main/game.c: console conversion to native gr,
2353 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2354 put prototype for gr_bm_bitblt in gr.h
2356 2003-06-03 Bradley Bell <btb@icculus.org>
2358 * console/CON_console.c, console/DT_drawtext.c,
2359 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2360 main/console.c: use native fonts for console
2362 * main/playsave.c: use shorts for short data
2364 2003-06-02 Bradley Bell <btb@icculus.org>
2366 * configure.ac, main/console.c: set console background, fix
2369 2003-06-01 Bradley Bell <btb@icculus.org>
2371 * Makefile.am, arch/sdl/event.c, configure.ac,
2372 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2373 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2374 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2375 main/gamerend.c: added console code (from SDL_console)
2377 2003-05-30 Bradley Bell <btb@icculus.org>
2379 * README: minor update
2381 2003-05-28 Bradley Bell <btb@icculus.org>
2383 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2388 2003-06-06 Bradley Bell <btb@icculus.org>
2390 * main/kconfig.c: fix crash in control menus
2392 * main/gauges.c: force cockpit redraw in opengl
2394 * main/gamerend.c: move ogl swap, so cockpit and console get
2397 2003-06-01 Bradley Bell <btb@icculus.org>
2399 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2403 2003-05-12 Bradley Bell <btb@icculus.org>
2405 * configure.ac: increment version number
2407 * main/bm.c: use con_printf for exit model warnings
2409 * configure.ac: must check for timespec after setting -mno-cygwin
2411 * main/inferno.c: added -nohogdir and -userdir options
2413 * NEWS, main/titles.c: use briefings with no extension
2417 2003-04-30 Bradley Bell <btb@icculus.org>
2419 * configure.ac: have to include time.h when checking for nanosleep
2421 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2424 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2425 increment version number
2427 * main/Makefile.am: make dist fix
2431 2003-04-29 Bradley Bell <btb@icculus.org>
2433 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2436 2003-04-24 Bradley Bell <btb@icculus.org>
2438 * configure.ac: increment version number
2440 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2443 2003-04-24 Ingo van Lil <inguin@gmx.de>
2445 * main/render.c: fix misspellings of NDEBUG
2449 2003-04-14 Bradley Bell <btb@icculus.org>
2451 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2453 2003-04-11 Bradley Bell <btb@icculus.org>
2455 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2460 2003-04-11 Bradley Bell <btb@icculus.org>
2462 * libmve/mveplay.c: use _sleep instead of sleep on win32
2464 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2465 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2466 include/cfile.h, include/error.h, libmve/Makefile.am,
2467 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2468 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2469 utilities/Makefile.am: comments/formatting/dist problems
2471 * configure.ac: use different defines for os x
2473 2003-04-07 Bradley Bell <btb@icculus.org>
2475 * include/error.h, misc/error.c: put some old stuff back in,
2476 eliminate duplicate error messages
2478 * main/text.c: don't die on text not found
2481 * main/inferno.c: print some useful info if hog not found, allow
2482 -help to work if no text available
2484 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2486 * arch/linux/Makefile.am: revert to previous version, so linux
2489 2003-04-03 Bradley Bell <btb@icculus.org>
2491 * main/endlevel.c: fixed exit model scheme yet again
2493 2003-04-02 Bradley Bell <btb@icculus.org>
2495 * misc/error.c: call Int3 on Assert
2497 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2500 * main/wall.c: don't die when trying to toggle nonexistent
2501 segment... vertigo level 10 is buggy!
2503 * main/gamemine.c: comments/formatting
2505 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2507 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2508 main/inferno.c: Allow use of 22K sound samples
2510 2003-03-29 Bradley Bell <btb@icculus.org>
2512 * arch/ogl/gr.c: default to bitmapped reticle
2514 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2515 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2518 * arch/sdl/joy.c: fixed text seen for hats in control config
2521 2003-03-28 Bradley Bell <btb@icculus.org>
2523 * main/bm.c: heh, model nums in vertigo are hardcoded,
2524 N_D2_POLYGON_MODELS can't change
2526 * configure.ac, include/d1x.xpm, include/descent.xpm,
2527 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2530 2003-03-27 Bradley Bell <btb@icculus.org>
2532 * main/text.h: fixed text references for hat directions
2534 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2536 2003-03-26 Bradley Bell <btb@icculus.org>
2538 * main/playsave.c: make d2x keys backward compatible
2540 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2542 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2545 2003-03-26 Bradley Bell <btb@icculus.org>
2547 * main/piggy.c: fix crash when d1 data not present
2549 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2550 read/write from plr file
2552 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2553 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2554 added escort.h header
2556 2003-03-25 Bradley Bell <btb@icculus.org>
2558 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2559 D1_PIGFILE ("descent.pig") macro
2561 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2562 models from d1 pig file
2564 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2565 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2566 really) from d1 pig file
2568 2003-03-23 Bradley Bell <btb@icculus.org>
2570 * main/bm.c: stop extra robots from overwriting exit models
2572 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2573 texture list doesn't get full
2575 * main/bm.c: fix mem leak when reading extra robots
2577 2003-03-21 Bradley Bell <btb@icculus.org>
2579 * main/menu.c: Added option to set movie resolution (mostly works)
2581 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2583 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2584 replacement functions to piggy.c
2586 * main/gameseq.c: attempt to support mac d1 descent.pig
2588 * main/bm.c: fix mem leak
2590 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2591 files, both d1 and d2 oem briefing where showed
2593 * main/inferno.c, main/movie.c: Change the default movie
2594 resolution to "high", implement the option -lowresmovies
2596 2003-03-20 Bradley Bell <btb@icculus.org>
2598 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2600 * main/piggy.c: comments
2602 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2604 * main/gameseq.c: delete duplicate function
2606 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2608 2003-03-19 Bradley Bell <btb@icculus.org>
2610 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2611 (cddb discid) support
2613 * arch/sdl/digi.c, main/kludge.c: implemented
2614 digi_link_sound_to_object3 for looping sounds, other looping stuff
2616 * arch/sdl/gr.c: removing dependencies on stuff in main/
2618 * arch/linux/Makefile.am, arch/linux/init.c,
2619 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2620 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2621 other header cleanups
2623 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2625 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2627 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2628 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2629 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2630 load d1 textures for d1 levels
2632 2003-03-19 Bradley Bell <btb@icculus.org>
2634 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2635 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2636 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2637 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2640 * README: added some OS X info
2642 2003-03-17 Bradley Bell <btb@icculus.org>
2644 * main/newdemo.c: simplify DEMO_FILENAME macro
2646 * main/console.c, main/game.c: enable experimental console support
2648 * main/gamerend.c: fixed location of fps meter in multi
2650 2003-03-16 Bradley Bell <btb@icculus.org>
2652 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2653 also look in shared data dir for demos
2655 * main/newdemo.c, main/newdemo.h: comments/formatting
2657 2003-03-15 Christopher Thielen <chris@luethy.net>
2659 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2660 thinking d2 cd is always present
2662 2003-03-15 Bradley Bell <btb@icculus.org>
2664 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2667 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2670 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2671 gr_init. don't really know why this works, though
2673 2003-03-14 Bradley Bell <btb@icculus.org>
2675 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2677 * unused/bios/rbaudio.h: removed duplicate file
2679 2003-03-14 Christopher Thielen <chris@luethy.net>
2681 * arch/sdl/rbaudio.c: stop cd audio when exiting
2683 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2685 * main/gamecntl.c: add comments to the "only matt knows" cheats
2687 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2689 * main/gamemine.c: formatting, better texture conversion for d1
2692 2003-03-14 Bradley Bell <btb@icculus.org>
2694 * main/piggy.c: must swap all mac version pigfiles
2696 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2697 main/multi.c: formatting, minor cleanups
2699 * 2d/rle.c: need to swap line_size on bigendian machines
2701 * main/mission.c, main/mission.h: detect mac full version hogfile
2703 2003-03-13 Bradley Bell <btb@icculus.org>
2705 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2706 added joy/mouse sensitivity slider, increased range to 16, and
2709 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2712 * arch/linux/Makefile.am: removed extra backslash
2714 * TODO, installation.txt: updated some documentation
2716 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2717 menu, with maxfps option
2719 2003-03-12 Bradley Bell <btb@icculus.org>
2721 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2723 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2724 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2725 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2726 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2727 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2728 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2729 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2730 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2731 arch/linux/include/music.h, arch/linux/include/serial.h,
2732 arch/linux/include/ukali.h: formatting
2734 2003-03-11 Chris Arena <ccarena@cox.net>
2736 * main/menu.c: fixed brightness slider
2738 2003-03-01 Bradley Bell <btb@icculus.org>
2740 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2741 robots and animated bitmaps work, but colors are messed up
2743 2003-02-28 Bradley Bell <btb@icculus.org>
2745 * main/player.h: whitespace
2747 * main/automap.c, main/cntrlcen.c, main/collide.c,
2748 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2749 descent.hog is present, d1 becomes mission 0)
2751 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2752 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2753 arch/win32/winnet.c: MinGW compiles with network enabled again,
2754 but still doesn't work
2758 2003-02-28 Bradley Bell <btb@icculus.org>
2760 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2761 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2762 many opengl glitches
2764 2003-02-27 Bradley Bell <btb@icculus.org>
2766 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2767 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2768 main/network.c, main/network.h: noted that hoard.ham is only needed
2769 for multiplayer HOARD games, and should not be equated with
2770 "vertigo". put HoardEquipped() back in network.c.
2772 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2773 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2774 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2775 use timer_delay instead of d_delay
2777 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2779 * main/render.c: added replacement qsort for solaris
2781 2003-02-26 Bradley Bell <btb@icculus.org>
2783 * main/gamemine.c: texture conversion for d1 shareware
2785 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2787 * main/gamemine.c: better texture conversion for d1 levels
2789 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2791 * main/kconfig.c: fix joystick support under MinGW
2793 2003-02-26 Bradley Bell <btb@icculus.org>
2795 * main/playsave.c: fix swapping glitch
2797 * configure.ac, readme.txt: clean stuff up, getting ready for
2800 * main/titles.c: begin support for rendering spinning robots in
2803 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2806 * main/gamemine.c: load d1 shareware levels!
2808 2003-02-25 Bradley Bell <btb@icculus.org>
2812 * autogen.sh: add warning about old auto* versions, use
2815 2003-02-24 Bradley Bell <btb@icculus.org>
2817 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2818 briefings mostly working
2820 * main/movie.c, main/titles.c: fixed some more briefing glitches
2822 2003-02-23 Bradley Bell <btb@icculus.org>
2824 * main/movie.c: fixed crash when using shareware data files
2827 * arch/sdl/digi.c: fix crash on non-existent sounds
2828 (i.e. shareware data)
2830 2003-02-22 Bradley Bell <btb@icculus.org>
2832 * main/titles.c: fixed fullscreen toggle in briefings
2834 2003-02-21 Bradley Bell <btb@icculus.org>
2836 * configure.ac: check for mingw when enabling nasm
2838 * main/playsave.c: enable loading player files of either byte
2841 2003-02-20 Bradley Bell <btb@icculus.org>
2843 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2845 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2846 #343, not "rest of solution to bug #344"
2848 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2851 * main/kludge.c: partial solution to bug #344
2853 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2855 * compilerdefs.txt: added linux/mips info
2857 * ChangeLog: clean up changelog
2859 2003-02-19 Bradley Bell <btb@icculus.org>
2861 * libmve/mveplay.c: os x needs nanosleep prototype.
2863 2003-02-18 Bradley Bell <btb@icculus.org>
2865 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2867 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2868 to disable/enable audio
2870 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2872 * main/: movie.h, titles.c: make sure movie's palette is set before
2873 writing briefing text. Fixes bug #359
2875 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2878 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2879 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2882 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2885 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2886 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2887 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2890 * include/libmve.h: blah
2892 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2894 * main/render.c: 2nd attempt to fix solaris qsort bug
2896 2003-02-18 Bradley Bell <btb@icculus.org>
2898 * configure.ac, include/pstypes.h: put alignment detection in
2901 2003-02-17 Bradley Bell <btb@icculus.org>
2903 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2904 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2905 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2906 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2907 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2908 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2909 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2910 moved mve stuff to separate subdir
2912 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2913 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2914 mve code. Fixes (at least) bugs #41, #348, and #350.
2916 2003-02-14 Bradley Bell <btb@icculus.org>
2918 * main/Makefile.am: no more Makefile.mveplay. again
2920 * main/mveplay.c: typo
2922 2003-02-13 Bradley Bell <btb@icculus.org>
2924 * utilities/mvlextract.c: uint -> unsigned int
2926 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2927 standalone mveplayer, win32 support
2929 * main/movie.c: random bugfixes, win32 support
2931 * arch/sdl/Makefile.am: formatting
2933 * configure.ac: disable networking on mac/win for now
2935 * main/newmenu.c: comments
2937 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2939 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2940 redundant swap functions.
2942 2003-02-13 Bradley Bell <btb@icculus.org>
2944 * ChangeLog: update changelog
2946 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2948 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2949 polymodel alignment issues.
2951 2003-02-13 Bradley Bell <btb@icculus.org>
2953 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2954 fix various little bugs
2956 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2957 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2959 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2962 * README.utils: new file
2964 * main/: mve_main.c, mveplay.c: more movie fixes
2966 * README: updated README
2968 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2970 2003-02-12 Bradley Bell <btb@icculus.org>
2972 * utilities/mvlextract.c: bigendian mvl support
2974 * main/mveplay.c: formatting, stuff
2976 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2977 truecolor mve support, standalone mveplayer
2979 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2980 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2981 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2982 standalone mveplayer
2984 2003-01-22 Bradley Bell <btb@icculus.org>
2986 * include/: interp.h, interp.h: restore prototype for
2987 swap_polygon_model_data
2989 2003-01-21 Bradley Bell <btb@icculus.org>
2991 * main/piggy.c: use memcpy to avoid alignment problem
2993 * compilerdefs.txt: updated some defs, added sunos/sparc
2995 2003-01-15 Bradley Bell <btb@icculus.org>
2997 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2999 * main/gamemine.c: attempting to support d1 shareware
3001 * compilerdefs.txt: update defs
3003 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
3005 * main/mveplay.c: fix several bugs, comments, formatting.
3007 2003-01-15 Bradley Bell <btb@icculus.org>
3009 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
3010 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
3011 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
3012 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
3015 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
3016 formatting, comments
3018 2003-01-11 Bradley Bell <btb@icculus.org>
3020 * main/: mission.c, mission.h: attempt to support d1 for mac
3023 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
3025 * main/object.h: foo
3027 2003-01-09 Bradley Bell <btb@icculus.org>
3029 * main/movie.c: use ifdef around gr_toggle_fullscreen
3031 2003-01-07 Bradley Bell <btb@icculus.org>
3033 * Makefile.am, descent.msn, installation.txt, main/mission.c,
3034 main/mission.h: don't need .msn file for descent.hog anymore
3038 2003-01-06 Bradley Bell <btb@icculus.org>
3040 * main/mission.h, main/mission.c: comments
3042 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
3045 2003-01-03 Bradley Bell <btb@icculus.org>
3047 * utilities/: txb2txt.c, txt2txb.c: remove old files
3049 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
3051 * main/polyobj.c: attempt to make read_model_file
3054 * main/menu.c: move vertigo text
3056 2003-01-02 Bradley Bell <btb@icculus.org>
3058 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
3059 main/polyobj.h: cleanup alignment changes
3061 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
3062 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
3063 main/object.h: fix alignment issues on sparc
3065 * cvshowto.txt: update cvs info
3069 * 2d/rle.c: make rle_swap handle RLE_BIG
3071 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
3073 * main/render.c: workaround solaris qsort bug
3075 2003-01-01 Steffen Pohle <stpohle@gmx.net>
3077 * arch/linux/linuxnet.c, arch/linux/ukali.c,
3078 arch/linux/include/ukali.h, main/inferno.c: enabled kali
3080 * arch/linux/Makefile.am: enabled linux joystick, kali
3082 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
3083 arch/sdl/event.c: enabled linux joystick
3085 2002-12-31 Bradley Bell <btb@icculus.org>
3087 * main/gamemine.c: simplified warning msg
3089 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
3091 * main/render.h: fix compiler warning
3093 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
3095 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
3097 2002-12-24 Bradley Bell <btb@icculus.org>
3099 * main/mission.c: fixes an infinite loop which was caused by d2x
3100 thinking d2demo was a descent 1 mission
3102 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
3104 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
3106 2002-12-24 Bradley Bell <btb@icculus.org>
3108 * main/render.c: comments
3110 2002-10-30 Bradley Bell <btb@icculus.org>
3112 * main/inferno.c: add help for -hogdir option
3114 * main/inferno.c: added -hogdir option
3116 2002-10-28 Bradley Bell <btb@icculus.org>
3118 * main/: inferno.c, menu.c: enabled Vertigo displays
3120 * include/3d.h: typo
3122 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3124 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3125 main/netmisc.c, main/network.c: simplify and eliminate redundant
3128 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3130 * maths/fixc.c: fix infinite loop in quad_sqrt.
3132 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3133 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3135 2002-10-12 Bradley Bell <btb@icculus.org>
3137 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3139 2002-10-11 Bradley Bell <btb@icculus.org>
3141 * main/hud.c: make hud_message work correctly
3143 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3146 * main/network.c: formatting, small fixes
3148 2002-10-10 Bradley Bell <btb@icculus.org>
3150 * main/netmisc.h: no swap_object for little-endian
3152 * main/: netmisc.h, network.c: use macros to simplify network
3155 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3158 * main/inferno.c: enable loading screen for mac shareware with
3161 * main/netmisc.c: whitespace
3163 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3166 * main/hud.c: whitespace
3168 * configure.ac: remove shareware build, add macdata build
3170 * main/songs.c: whitespace
3172 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3173 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3176 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3179 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3181 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3182 comments, formatting, etc.
3184 * iff/iff.c: fix bigendian iff loading.
3186 2002-10-03 Bradley Bell <btb@icculus.org>
3188 * utilities/txb2tex.c: typo
3190 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3191 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3194 * arch/sdl/mouse.c: whitespace
3196 2002-09-19 Bradley Bell <btb@icculus.org>
3198 * main/kconfig.c: fix a oops, add old logs
3200 * main/kconfig.c: support for >3 mouse buttons
3202 2002-09-18 Bradley Bell <btb@icculus.org>
3204 * include/gr.h: fix palette swap define
3206 2002-09-14 Bradley Bell <btb@icculus.org>
3208 * main/titles.c: load hires briefing screen if lores doesn't exist
3209 (i.e. vertigo) and MenuHires=0
3211 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3213 * main/: multi.h, network.h: pack some structures for ipx
3216 2002-09-14 Bradley Bell <btb@icculus.org>
3218 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3219 and load_endlevel_data() to expect newline-terminated strings, fix
3220 load_game_data to read null-terminated string for
3223 2002-09-07 Bradley Bell <btb@icculus.org>
3225 * main/newmenu.c: added error message
3227 * main/menu.h: enable -nohires with mac shareware
3229 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3231 * 2d/font.c: enable 0/255 palette swap for fonts
3233 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3236 * 2d/2dsline.c: fix ogl blooper
3238 2002-09-05 Bradley Bell <btb@icculus.org>
3240 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3243 * include/strutil.h: need string.h for strcasecmp
3245 * include/rle.h: okay, maybe it needs to be this way
3247 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3249 * 2d/scalec.c: more stuff from d2src
3251 * 2d/rle.c: more stuff from d2src, formatting
3253 * 2d/font.c: useless cruft
3255 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3257 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3260 2002-09-04 Bradley Bell <btb@icculus.org>
3262 * include/grdef.h: fix compiler warnings
3264 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3266 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3269 * main/game.c: we want the mac ibitblt for everything but dos and
3272 * main/texmerge.c: these routines are in tmerge.c
3274 * main/credits.c: enable credits for mac and oem data
3276 * main/bm.c: use either exit.ham or exit.pofs
3278 * include/ibitblt.h: enable some more code from d2src
3280 * include/gr.h: enable mac ubitblt_double
3282 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3284 * include/grdef.h: moved some inline asm from linear.h
3286 * 2d/ibitblt.c: brought in line with original d2 version
3288 * 2d/bitblt.c: reverted to original d2 version of this file, then
3289 added d1x enhancements
3291 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3293 * 2d/linear.h: moved these back to their original locations
3296 * main/mveplay.c: close some memory holes, speed up palette loading
3298 * main/movie.c: added fullscreen toggle while playing movies
3300 * main/inferno.c: comment out -superhires help text (always on)
3302 * include/timer.h: added approx_fsec_to_usec macro
3304 * arch/sdl/joy.c: fix compiler warning
3306 2002-09-01 Bradley Bell <btb@icculus.org>
3308 * main/network.c: oops
3310 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3312 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3313 timer_get_fixed_seconds
3317 2002-08-31 Bradley Bell <btb@icculus.org>
3319 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3322 * main/multi.h: network endian stuff
3324 * 2d/font.c, include/gr.h: fast file i/o for font headers
3326 * arch/win32/arch_ip.cpp: unused file
3328 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3329 bigendian networking fixes
3331 * main/menu.c: make net menu more accurate, also make superhires
3334 * include/pstypes.h: better to have __pack__ all the time, I think.
3335 needed for networking, e.g.
3337 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3340 * arch/win32/Makefile.am: unused file
3344 2002-08-30 Bradley Bell <btb@icculus.org>
3346 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3348 * main/: newmenu.h, titles.c: formatting
3350 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3351 main/multi.h: networking works, finally
3353 * TODO: added TODO file
3355 * arch/linux/arch_ip.cpp: unused fine
3357 * README: network sorta working
3359 * main/: Makefile.am, multi.c, network.c, network.h: more
3362 * main/menu.c: load builtin mission correctly
3364 * main/inferno.c: documentation
3366 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3369 * main/Makefile.mveplay: don't need no more
3371 2002-08-29 Bradley Bell <btb@icculus.org>
3373 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3374 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3375 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3378 * include/ipx_drv.h: more network fixing
3380 * arch/linux/include/ipx_drv.h: more network fixing
3382 * include/ipx.h: formatting
3384 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3386 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3387 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3388 main/inferno.c: fixed networking fuck-up?
3390 * Makefile.am: moved mingw info to README
3392 * README, mingw32.txt: moved mingw info to README
3394 2002-08-27 Bradley Bell <btb@icculus.org>
3396 * utilities/mvlextract.c: allow specifying file to extract
3398 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3401 * utilities/hogextract.c: allow specifying file to extract
3403 * main/mission.c: Have to get mission_num _after_ promoting...
3405 * main/: gameseq.c, titles.c: beginning d1 briefing support
3407 * descent.msn: beginning d1 briefing support
3409 * main/: titles.c, titles.h: d1-style mission briefings
3411 * main/piggy.h: whitespace
3413 * main/movie.c: beginning robot movie support, fall back on lo/hi
3414 res if hi/lo not available
3416 * main/mission.c: added Builtin_mission_num for builtin mission,
3417 D1Hogdir, d1-style mission briefings
3419 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3422 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3423 (for d1 missions that need d1 data)
3425 * 2d/ibitblt.c: whitespace
3427 2002-08-26 Bradley Bell <btb@icculus.org>
3429 * utilities/mvlcreate.c: oops
3431 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3434 * utilities/hogextract.c: added [v]iew option
3436 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3438 * main/titles.c: fix writable string, disable DumbAdjust thing
3440 * main/polyobj.h: whitespace
3442 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3445 * main/movie.c: read movies from AltHogDir, other fixes
3447 * main/: mission.c, mission.h: fix bug w/mission filename
3449 * main/gameseq.c: comments
3451 * main/digi.h: whitespace n stuff
3453 * include/mve_audio.h: added audio flag macros
3455 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3460 2002-08-23 Bradley Bell <btb@icculus.org>
3462 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3465 * Makefile.am: remove d2demo.mn2
3467 * cfile/cfile.c, include/cfile.h: add cfile_size function
3469 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3470 eliminate need for .mn2 files for oem and demo
3472 2002-08-22 Bradley Bell <btb@icculus.org>
3474 * main/bm.c: fix for vertigo
3476 * main/menu.h: make OEM menu pcx available
3478 * 2d/rle.c: merge with original d2 file
3480 * Makefile.am, configure.ac: let mission files get installed by
3483 2002-08-17 Bradley Bell <btb@icculus.org>
3485 * configure.ac: make FAST_FILE_IO the default on little-endian
3488 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3490 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3493 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3495 * main/: game.c, menu.c, mission.c: promote builtin missions.
3497 2002-08-15 Bradley Bell <btb@icculus.org>
3499 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3500 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3502 * utilities/.cvsignore: added cvsignore
3504 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3507 * main/piggy.c: mac data file loading
3509 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3510 transparency and swap 0/255 correctly for mac data files
3512 2002-08-13 Bradley Bell <btb@icculus.org>
3514 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3515 to utilities to avoid conflict with c++ std lib <utility>
3517 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3518 txt2txb.c: moved utility to utilities to avoid conflict with c++
3521 * Makefile.am, configure.ac: add utilities
3523 2002-08-09 Bradley Bell <btb@icculus.org>
3525 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3528 2002-08-08 Bradley Bell <btb@icculus.org>
3530 * main/inferno.c: comments
3532 * main/: newmenu.c, songs.c: mac demo datafile support
3534 * installation.txt: update
3536 * main/gamesave.c: use lowercase for consistency
3538 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3539 models for other than d2demo
3541 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3543 * main/gamemine.c: formatting, better d1 texture conversion
3545 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3546 main/mission.h: recognize .msn mission files.
3548 2002-08-07 Bradley Bell <btb@icculus.org>
3550 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3551 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3552 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3553 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3554 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3555 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3558 2002-08-06 Bradley Bell <btb@icculus.org>
3560 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3562 * main/Makefile.am: formatting
3564 * 2d/font.c: make gr_remap_font just reload the whole thing
3566 * configure.ac: formatting
3568 * Makefile.am: added d2demo.mn2
3570 * d2demo.mn2: mission file for shareware
3572 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3573 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3575 * main/sounds.h: shareware stuff, whitespace
3577 * main/: polyobj.c, polyobj.h: more fast i/o macros
3579 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3582 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3583 endlevel stuff to non-shareware, allow movies/endlevel for
3586 * main/cntrlcen.c: typo
3588 * main/bm.h: use global Piggy_hamfile_version
3590 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3591 macros, use global Piggy_hamfile_version
3593 * main/Makefile.am: terrain and movie stuff always used now
3595 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3598 * main/: gamemine.c, gamesave.c: load DMB levels
3600 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3601 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3603 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3605 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3607 2002-08-04 Bradley Bell <btb@icculus.org>
3609 * main/inferno.c: shareware stuff, formatting
3611 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3613 * arch/sdl/gr.c: don't need to set mode in gr_init
3615 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3617 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3620 * Makefile.am, descent.mn2: added mission file for descent 1
3622 2002-08-02 Bradley Bell <btb@icculus.org>
3624 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3625 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3626 main/piggy.h, misc/error.c: junk
3628 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3629 render.h, scores.c, scores.h, terrain.c: shareware stuff
3631 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3632 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3633 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3634 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3635 main/weapon.c, main/weapon.h: fast i/o macros
3637 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3639 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3640 main/gamemine.h, main/gamesave.c: load d1 levels
3642 2002-07-30 Bradley Bell <btb@icculus.org>
3644 * configure.ac: oops
3646 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3649 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3650 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3651 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3652 main/piggy.c, main/titles.c: support shareware datafiles!
3654 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3655 piggy.c: SHAREWARE fixes
3657 2002-07-29 Bradley Bell <btb@icculus.org>
3659 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3660 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3661 misc/fileutil.c: Portability - OS X support
3663 2002-07-27 Bradley Bell <btb@icculus.org>
3665 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3666 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3667 segment.h: portability
3669 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3670 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3671 main/wall.h: portabilization
3673 * 2d/font.c, include/gr.h: portability
3675 2002-07-26 Bradley Bell <btb@icculus.org>
3677 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3679 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3681 * main/player.c: foo
3683 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3685 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3686 misc/fileutil.h: portable file i/o utils
3688 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3689 writable string anymore... / formatting
3691 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3692 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3693 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3694 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3695 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3696 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3697 portable-izing file loading routines
3699 2002-07-24 Bradley Bell <btb@icculus.org>
3701 * main/mveplay.c: correctly play files with 16bit uncompressed
3702 audio, mem checking, etc
3704 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3707 2002-07-23 Bradley Bell <btb@icculus.org>
3709 * misc/Makefile.am: unused file
3711 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3712 main/sounds.h: remove experimental nmovie stuff
3714 * main/movie.c: add some debugging output
3716 2002-07-22 Bradley Bell <btb@icculus.org>
3718 * main/: console.c, state.c: simplified header
3720 * main/movie.c: enable mveplay audio
3722 * main/old/movie.c: moved to main/
3724 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3725 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3726 main/mvelib.c, main/mveplay.c: initial movie support
3728 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3729 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3730 include/ogl_init.h, include/pstypes.h, main/console.c,
3731 main/state.c, mem/mem.c: OS X stuff
3733 * configure.ac: OS X and movie stuff
3735 2002-07-19 Bradley Bell <btb@icculus.org>
3737 * compilerdefs.txt: OSX defs
3739 2002-07-18 Bradley Bell <btb@icculus.org>
3741 * main/inferno.c: use simpler rcs tags
3743 * autogen.sh: keep Changelog in cvs (and use --accum)
3745 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3746 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3747 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3748 main/songs.c: changed cdrom->rbaudio
3750 * include/rbaudio.h: moved to /include
3752 2002-07-17 Bradley Bell <btb@icculus.org>
3754 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3755 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3756 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3757 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3758 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3759 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3760 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3761 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3762 3d/setup.c: use simpler rcs tags
3767 2002-07-17 Bradley Bell <btb@icculus.org>
3769 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3771 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3773 * debian/rules: don't need readme's
3775 * debian/rules: move d1x license to COPYING, license clarifications
3777 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3778 license to COPYING, license clarifications
3780 * debian/rules: fix debian docs
3782 * debian/rules: fix debian manpages
3784 * debian/d2x-sdl.menu: fix debian menu
3786 * debian/rules: link to undocumented man page for debs
3788 * Makefile.am, configure.ac, debian/control, debian/copyright,
3789 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3790 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3791 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3794 2002-07-16 Bradley Bell <btb@icculus.org>
3796 * debian/: rules, changelog.in: deb stuff
3798 * configure.ac: cleaner nasm detection
3800 * debian/: changelog.in, control, rules: deb stuff
3802 * README, installation.txt: typos, stuff
3804 * configure.ac: better #defines
3806 * configure.ac: whitespace
3808 * configure.ac: better documentation
3810 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3811 SDL_JOYSTICK not needed
3813 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3815 * configure.ac: need higher SDL for joystick
3817 * debian/: control, rules: deb stuff
3819 * arch/sdl/joy.c: old junk
3821 * Makefile.am, configure.ac: automake updates
3823 * main/: inferno.c, text.c: don't use althogdir on non-unix
3825 * configure.ac: more autoconf updates
3827 * misc/strutil.c: better strrev
3829 * main/inferno.c: need limits.h on mingw also
3831 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3834 2002-04-19 Bradley Bell <btb@icculus.org>
3836 * main/network.c: let hoard.ham be a cfile
3838 * main/text.c: better error message when hog not found
3842 2002-03-23 Bradley Bell <btb@icculus.org>
3844 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3845 arch/sdl/Makefile.am: Use SDL joystick automatically
3847 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3849 2002-03-05 Bradley Bell <btb@icculus.org>
3851 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3854 2002-02-23 Bradley Bell <btb@icculus.org>
3856 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3858 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3859 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3860 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3861 main/editor/Makefile.am: moved includes to include
3863 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3865 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3866 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3867 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3870 * main/game.c: disabled cockpit for OGL, formatting
3872 * 2d/ibitblt.c: formatting
3874 2002-02-16 Bradley Bell <btb@icculus.org>
3876 * include/oldsdl.h: check for older macros
3878 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3879 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3880 allow older sdl versions
3882 2002-02-15 Bradley Bell <btb@icculus.org>
3884 * main/: automap.c, automap.h, inferno.c: automap resolution now
3887 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3889 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3890 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3891 win32/include/key_arch.h: never mind - that would be pointless
3893 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3894 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3895 win32/include/key_arch.h: copied files from d1x
3897 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3898 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3900 * main/multipow.c: need conf.h
3902 * arch/win32/Makefile.am: new file
3904 * include/pstypes.h: added u_int16_t (needed in base_ip)
3906 * arch/win32/arch_ip.cpp: copied from d1x
3908 2002-02-14 Bradley Bell <btb@icculus.org>
3910 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3912 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3913 main/netlist.c: Added hotkeys to toggle fullscreen mode
3915 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3916 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3918 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3919 reorder.h: Lotsa networking stuff from d1x
3921 2002-02-13 Bradley Bell <btb@icculus.org>
3923 * include/gr.h, main/game.c: Fullscreen toggle stuff
3925 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3928 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3929 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3932 2002-02-11 Bradley Bell <btb@icculus.org>
3934 * main/bm.c: use portable loader if bigendian
3936 * include/pstypes.h: don't define bool for c++
3938 * include/cfile.h: extern AltHogDir stuff
3940 * include/byteswap.h: use WORDS_BIGENDIAN
3942 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3944 * main/vers_id.h: added D2X_IVER
3946 * misc/args.c: don't use d1x.ini
3948 * Makefile.am: rpm stuff
3950 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3953 2002-02-09 Bradley Bell <btb@icculus.org>
3955 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3957 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3959 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3962 2002-02-06 Bradley Bell <btb@icculus.org>
3964 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3965 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3966 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3968 * debian/: changelog.in, control, copyright, d2x-gl.files,
3969 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3973 2002-02-02 Bradley Bell <btb@icculus.org>
3975 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3977 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3978 Enabled RELEASE option
3980 2002-01-31 Bradley Bell <btb@icculus.org>
3982 * Makefile.am, configure.ac: specify prerequisite versions of
3983 autoconf and automake
3985 2002-01-29 Bradley Bell <btb@icculus.org>
3987 * main/mission.c: RCS header added
3989 * main/inferno.c: update copyright date
3991 * main/mission.c: allow missions to be in AltHogDir
3993 * configure.ac: Display results of configure
3995 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3998 2002-01-28 Bradley Bell <btb@icculus.org>
4000 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
4001 Data files now go in DATADIR/games/d2x, user files now go in
4004 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4006 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
4007 files now go in ~/.d2x
4009 2002-01-24 Bradley Bell <btb@icculus.org>
4011 * configure.ac: fix nasm not found error message
4013 2002-01-18 Bradley Bell <btb@icculus.org>
4015 * configure.in: getting rid of old configure.in
4017 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
4018 main/movie.c: Movie playing kludgey stuff
4020 * misc/args.c: formatting
4022 * main/inferno.c: allow -h for help
4024 * include/error.h: don't die on int3, unless -debug given
4026 * mingw32.txt: more stuff
4028 2001-12-29 Bradley Bell <btb@icculus.org>
4030 * Makefile.am: Got rid of thinking.txt
4032 * main/inferno.c: document -nomovies option
4034 2001-12-28 Bradley Bell <btb@icculus.org>
4036 * main/titles.c: formatting, put some code into place for rendering
4037 of robots during briefings
4039 2001-12-27 Bradley Bell <btb@icculus.org>
4043 2001-12-23 Craig Hadady <chadady@iglou.com>
4045 * 2d/rle.c: fixed bug in dummy array.
4047 2001-12-03 Bradley Bell <btb@icculus.org>
4049 * arch/sdl/init.c: fix formatting
4051 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
4052 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
4053 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
4054 and sdl joystick stuff
4056 2001-11-30 Bradley Bell <btb@icculus.org>
4058 * thinking.txt: not needed
4060 2001-11-27 Bradley Bell <btb@icculus.org>
4062 * cygconf, mingw32.txt: use sdl from source on cygwin
4064 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
4065 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
4066 SDL_CFLAGS to CFLAGS
4068 2001-11-27 Bradley Bell <btb@icculus.org>
4072 2001-11-14 Bradley Bell <btb@icculus.org>
4074 * texmap/scanline.c: use optimization flags as texmap default
4076 * NEWS: mouse wheel, etc
4078 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
4079 wheel to emulate 3rd axis
4081 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
4083 * include/error.h: kludge to ungrab mouse when we hit an int3
4085 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
4086 __ENV_MSDOS__ to __MSDOS__
4088 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
4091 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
4094 * arch/sdl/digi.c: implemented digi_set_volume
4096 * include/grdef.h, main/config.c, misc/d_io.c: change
4097 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
4099 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
4100 main/piggy.c: use MAKE_SIG
4102 * installation.txt: update
4104 * configure.ac: new file
4106 * arch/sdl/joydefs.c: #include pstypes.h
4108 * arch/sdl/init.c: SDL joystick stuff
4110 * acconfig.h: adjust MINGW defines
4112 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
4113 controls menu now works
4115 2001-11-13 Bradley Bell <btb@icculus.org>
4117 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4120 * Makefile.am: New file
4122 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4125 * compilerdefs.txt: New file
4127 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4129 2001-11-12 Bradley Bell <btb@icculus.org>
4131 * main/playsave.c: load player files regardless of byte order of
4134 2001-11-11 Bradley Bell <btb@icculus.org>
4136 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4139 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4141 * NEWS: GL savegame thumbnails
4143 * acconfig.h, configure.in: make option for NMOVIES, default to off
4145 2001-11-09 Bradley Bell <btb@icculus.org>
4147 * main/state.c: Enabled savegame thumbnails under OpenGL
4149 * unused/pa_null/pa_enabl.h: remove duplicate header
4151 * misc/args.c: use d2x.ini for option file
4153 * mem/mem.c: Move mem_realloc inside the ifdef
4155 * main/menu.c: fix 640x400 menu text
4157 * main/inferno.c: added documentation
4159 * main/endlevel.c: fix warnings
4161 * arch/ogl/gr.c: Get rid of gl spew
4163 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4165 * acconfig.h: Define __SDL__ for mingw
4167 2001-11-08 Bradley Bell <btb@icculus.org>
4169 * 2d/font.c: free OGL font data when rereading
4171 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4172 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4173 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4174 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4175 main/weapon.h: Enabled shareware build, endlevel flythrough
4178 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4179 of use for shareware build
4181 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4184 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4186 2001-11-05 Bradley Bell <btb@icculus.org>
4188 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4191 * include/3d.h: Add comment
4193 2001-11-04 Bradley Bell <btb@icculus.org>
4195 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4198 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4201 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4203 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4204 main/hudmsg.h: Enable d1x-style hud_message
4206 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4208 * 2d/font.c: re-init ogl fonts after remapping colors.
4210 2001-11-02 Bradley Bell <btb@icculus.org>
4212 * misc/Makefile.am: remove byteswap.h (duplicate header)
4214 * 2d/font.c: fixed gr_remap_font, minor stuff
4216 * configure.in: take out -O2 if doing debug build
4218 * main/bm.c: formatting
4220 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4222 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4223 macros, get rid of functions
4225 2001-11-01 Bradley Bell <btb@icculus.org>
4227 * misc/byteswap.h: removed duplicate header
4229 2001-10-31 Bradley Bell <btb@icculus.org>
4231 * NEWS, main/automap.c: automap works in opengl
4233 * NEWS, configure.in: Added news
4235 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4237 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4239 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4240 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4241 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4243 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4245 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4247 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4248 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4250 2001-10-27 Bradley Bell <btb@icculus.org>
4252 * main/inferno.c: added some documentation
4254 2001-10-25 Bradley Bell <btb@icculus.org>
4256 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4259 * Makefile.am, configure.in, arch/Makefile.am,
4260 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4261 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4262 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4263 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4264 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4265 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4266 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4267 it's ugly, but It'll be easier to sync with d1x.
4269 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4270 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4271 main/editor/Makefile.am: attempt at support for editor, makefile
4274 * misc/d_delay.c: formatting fix
4276 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4277 tmappent.S, tmapppro.S: adding support for runtime selection of
4280 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4281 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4282 including multi.h and network.h, fix backslashes, fix compiler
4285 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4286 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4287 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4288 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4289 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4290 including multi.h and network.h, fix backslashes
4292 * include/pstypes.h: added typedef for u_int64_t on mingw
4294 * include/3d.h: added prototype for g3_uninit_polygon_model
4296 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4298 2001-10-24 Bradley Bell <btb@icculus.org>
4300 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4301 arch subdirs, as in d1x.
4303 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4304 earlier style until i understand automake 1.5 better. remove input
4307 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4308 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4309 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4310 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4311 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4312 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4313 Moved input stuff to arch subdirs, as in d1x.
4315 * NEWS, configure.in: blah blah
4317 2001-10-23 Bradley Bell <btb@icculus.org>
4319 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4321 * texmap/tmapppro.S: no need for #include <conf.h> here
4323 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4326 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4327 file. RCS header added
4329 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4330 #ifdef'ing out the whole file. RCS header added
4332 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4333 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4334 fixes. Now works with automake 1.5 and autoconf 2.52.
4335 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4336 mingw (-grabmouse now works on win32).
4338 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4339 These don't belong in cvs
4343 2001-10-20 Bradley Bell <btb@icculus.org>
4345 * 2d/font.c: Don't free unused variables...
4347 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4350 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4351 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4352 main/Makefile.am: make dist more sensible
4354 * Makefile.am: Kludge for linking on mingw
4356 2001-10-19 Bradley Bell <btb@icculus.org>
4358 * Makefile.am, configure.in, arch/win32/Makefile.am,
4359 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4361 * include/ipx_drv.h: Check for __MINGW32__
4363 * include/i86.h: Imported from d1x
4365 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4367 * arch/dos/modex.asm: Fixed %include
4369 * main/console.c: RCS headers added
4371 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4374 * Makefile.am, main/Makefile.am: Moved final link to top-level
4375 directory instead of main/
4377 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4378 __ENV_LINUX__ to __linux__
4380 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4381 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4382 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4383 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4384 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4385 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4386 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4387 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4388 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4389 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4392 * configure.in: add --enable-xploader, support arch/linux subdir,
4395 * main/inferno.c: conditionalize conf.h
4397 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4399 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4400 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4401 misc/fileutil.h: Partial application of linux/alpha patch.
4403 2001-10-19 Bradley Bell <btb@icculus.org>
4405 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4406 networking in line with d1x, moved some arch/linux_* stuff to
4409 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4410 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4411 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4412 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4415 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4416 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4417 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4418 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4419 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4420 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4421 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4422 linux/include/ukali.h: Brought linux networking in line with d1x,
4423 moved some arch/linux_* stuff to arch/linux/*
4425 * include/ipx_drv.h: Imported from d1x
4427 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4429 * main/ipx_drv.c: Imported from d1x
4431 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4432 main/network.h, main/Makefile.am: Trying to get network working on
4435 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4436 main/Makefile.am: build fixes
4438 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4439 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4440 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4441 starting to get net working.
4443 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4444 conditionalized min,max macros
4446 2001-10-18 Bradley Bell <btb@icculus.org>
4448 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4449 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4450 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4451 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4454 * 2d/2dsline.c: RCS headers added/changed
4456 * configure.in: fix NASMFLAGS bug
4458 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4461 2001-10-17 Bradley Bell <btb@icculus.org>
4463 * NEWS: Fixed the invulnerable robots bug!
4465 * main/collide.c: Fixed the invulnerable robots bug!
4467 2001-10-14 Bradley Bell <btb@icculus.org>
4469 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4472 2001-10-13 Bradley Bell <btb@icculus.org>
4474 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4475 arch/Makefile.am, arch/dos/Makefile.am,
4476 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4477 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4478 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4479 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4480 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4481 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4482 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4483 arch/win32/include/Makefile.am, iff/Makefile.am,
4484 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4485 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4486 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4487 unused/bios/Makefile.am, unused/lib/Makefile.am,
4488 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4489 unused/ui/Makefile.am, unused/vga/Makefile.am,
4490 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4491 automake stuff from "inert" subdirs. And there was much rejoicing.
4493 * Makefile.am, NEWS, configure.in: Stuff
4495 * ChangeLog: removing auto-generated file
4497 * cygconf: Added instructions for mingw32 build
4499 * Makefile.am: renamed INSTALL to installation.txt
4501 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4503 * mingw32.txt: Added instructions for mingw32 build
4505 * configure.in: Enable assembly under mingw32
4507 2001-10-12 Bradley Bell <btb@icculus.org>
4509 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4511 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4512 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4513 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4514 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4515 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4516 to __DJGPP__, since it's built-in.
4518 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4520 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4521 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4525 2001-10-12 Bradley Bell <btb@icculus.org>
4527 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4529 * Makefile.am: make sure cygconf gets archived
4531 * configure.in: Increment version number in preparation for release
4533 * configure.in: Fix detection of opengl
4535 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4536 cygconf, arch/Makefile.am, arch/include/joy.h,
4537 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4538 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4539 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4540 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4541 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4542 Vastly improved compilability.
4544 2001-10-11 Bradley Bell <btb@icculus.org>
4546 * Makefile.am: Added macros/sdl.m4
4548 * autogen.sh: Added macros/sdl.m4
4550 2001-10-09 Bradley Bell <btb@icculus.org>
4552 * main/vers_id.h: Added DESCENT_VERSION constant
4554 * main/inferno.c: Added command-line help.
4556 * include/ogl_init.h: opengl improvments (following d1x changes)
4558 2001-10-07 Bradley Bell <btb@icculus.org>
4560 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4561 arch/ogl/Makefile.am: Remove duplicate headers.
4563 2001-08-02 Thimo Neubauer <thimo@debian.org>
4565 * mem/mem.c: totally crippled the memory manager because it does
4566 not make sense for non-DOS-systems and it would have been too
4567 complicated to get it 64bit clean
4569 2001-06-19 Bradley Bell <btb@icculus.org>
4571 * cvshowto.txt: updated anonymous password
4573 2001-02-08 Bradley Bell <btb@icculus.org>
4575 * COPYING, license.txt: Added d1x license
4577 2001-02-01 Bradley Bell <btb@icculus.org>
4579 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4581 2001-01-31 Bradley Bell <btb@icculus.org>
4583 * configure.in, arch/include/mouse.h, include/pstypes.h,
4584 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4586 * main/polyobj.c: fix typo
4588 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4589 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4590 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4591 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4592 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4593 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4594 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4595 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4596 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4597 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4598 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4599 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4600 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4601 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4602 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4603 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4604 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4605 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4606 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4607 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4608 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4609 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4610 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4611 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4612 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4613 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4616 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4617 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4618 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4619 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4622 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4625 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4626 cross-compiling, and cygwin fixes
4628 2001-01-30 Bradley Bell <btb@icculus.org>
4630 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4631 include/pstypes.h, include/strutil.h, main/Makefile.am,
4632 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4633 needs --without-assembler and --without-network to compile
4635 2001-01-29 Bradley Bell <btb@icculus.org>
4637 * configure.in, main/Makefile.am: Fixes to build system
4639 * main/kconfig.c: fix for non-linux joysticks
4641 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4642 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4643 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4644 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4645 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4646 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4647 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4648 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4649 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4650 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4652 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4653 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4654 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4655 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4656 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4657 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4660 * arch/dos/include/joy.h, arch/dos/include/key.h,
4661 arch/dos/include/mouse.h: Unified input headers.
4663 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4665 2001-01-28 Bradley Bell <btb@icculus.org>
4667 * conf.h.in, configure.in, arch/Makefile.am,
4668 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4669 arch/include/key.h, main/Makefile.am: More header unification...
4671 * main/newdemo.c: Added <ctype.h>
4673 * arch/include/event.h, arch/include/joy.h: unified input headers.
4675 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4676 OpenGL now uses SDL-GL instead of gii
4678 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4680 2001-01-25 Bradley Bell <btb@icculus.org>
4682 * autogen.sh: use "set -e" so execution stops if something goes
4685 2001-01-24 Bradley Bell <btb@icculus.org>
4689 * Makefile.am: Add ChangeLog to dist
4693 2001-01-24 Bradley Bell <btb@icculus.org>
4695 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4697 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4698 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4701 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4702 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4703 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4704 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4705 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4706 arch/Makefile.am, arch/dos/Makefile.am,
4707 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4708 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4709 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4710 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4711 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4712 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4713 unused/Makefile.am, unused/bios/Makefile.am,
4714 unused/lib/Makefile.am, unused/novga/Makefile.am,
4715 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4716 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4717 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4718 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4719 make dist, VPATH builds, ...
4721 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4722 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4723 arch/dos/Makefile.in, arch/linux/Makefile.in,
4724 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4725 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4726 misc/Makefile.in, texmap/Makefile.in: cruft removal
4728 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4731 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4733 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4735 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4738 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4739 added -grabmouse option
4741 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4742 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4743 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4744 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4745 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4746 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4747 main/songs.c, misc/args.c: changed args_find to FindArg
4749 2001-01-22 Bradley Bell <btb@icculus.org>
4751 * configure, main/Makefile.am, main/Makefile.in: configuration
4754 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4755 fix compiler warnings w/opengl
4757 * include/console.h: ggi support
4759 * arch/linux_init.c: svgalib support
4761 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4762 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4763 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4764 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4765 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4766 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4769 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4771 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4772 main/render.c: fix warnings and enable NDEBUG *
4773 arch/svgalib_init.c: svgalib support
4775 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4777 * main/kconfig.c: joystick support
4779 2001-01-21 Bradley Bell <btb@icculus.org>
4781 * cvshowto.txt: new file, taken from d1x webpage
4783 * AUTHORS, README: Taking over as maintainer of d2x
4785 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4787 2001-01-20 Bradley Bell <btb@icculus.org>
4789 * configure, configure.in: Turned -Werror back off by default
4791 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4792 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4793 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4794 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4795 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4796 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4797 main/laser.c, main/multi.c, main/network.c, main/network.h,
4798 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4799 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4800 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4801 warnings, for non-OpenGL on linux, anyway...
4803 2001-01-19 Bradley Bell <btb@icculus.org>
4805 * copying: remove duplicate file
4807 * Import of d2x-0.0.9-pre1
4809 * Import of d2x-0.0.8