1 2003-03-20 Bradley Bell <btb@icculus.org>
3 * main/piggy.c: comments
5 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
7 * main/gameseq.c: delete duplicate function
9 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
11 2003-03-19 Bradley Bell <btb@icculus.org>
13 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
16 * arch/sdl/digi.c, main/kludge.c: implemented
17 digi_link_sound_to_object3 for looping sounds, other looping stuff
19 * arch/sdl/gr.c: removing dependencies on stuff in main/
21 * arch/linux/Makefile.am, arch/linux/init.c,
22 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
23 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
26 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
28 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
30 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
31 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
32 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
33 load d1 textures for d1 levels
35 2003-03-19 Bradley Bell <btb@icculus.org>
37 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
38 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
39 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
40 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
43 * README: added some OS X info
45 2003-03-17 Bradley Bell <btb@icculus.org>
47 * main/newdemo.c: simplify DEMO_FILENAME macro
49 * main/console.c, main/game.c: enable experimental console support
51 * main/gamerend.c: fixed location of fps meter in multi
53 2003-03-16 Bradley Bell <btb@icculus.org>
55 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
56 also look in shared data dir for demos
58 * main/newdemo.c, main/newdemo.h: comments/formatting
60 2003-03-15 Christopher Thielen <chris@luethy.net>
62 * main/kludge.c: set CDROM_dir back to "." - tricks game into
63 thinking d2 cd is always present
65 2003-03-15 Bradley Bell <btb@icculus.org>
67 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
70 * arch/sdl/rbaudio.c: formatting, enabled volume control under
73 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
74 gr_init. don't really know why this works, though
76 2003-03-14 Bradley Bell <btb@icculus.org>
78 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
80 * unused/bios/rbaudio.h: removed duplicate file
82 2003-03-14 Christopher Thielen <chris@luethy.net>
84 * arch/sdl/rbaudio.c: stop cd audio when exiting
86 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
88 * main/gamecntl.c: add comments to the "only matt knows" cheats
90 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
92 * main/gamemine.c: formatting, better texture conversion for d1
95 2003-03-14 Bradley Bell <btb@icculus.org>
97 * main/piggy.c: must swap all mac version pigfiles
99 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
100 main/multi.c: formatting, minor cleanups
102 * 2d/rle.c: need to swap line_size on bigendian machines
104 * main/mission.c, main/mission.h: detect mac full version hogfile
106 2003-03-13 Bradley Bell <btb@icculus.org>
108 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
109 added joy/mouse sensitivity slider, increased range to 16, and
112 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
115 * arch/linux/Makefile.am: removed extra backslash
117 * TODO, installation.txt: updated some documentation
119 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
120 menu, with maxfps option
122 2003-03-12 Bradley Bell <btb@icculus.org>
124 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
126 * arch/linux/alsadigi.c, arch/linux/findfile.c,
127 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
128 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
129 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
130 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
131 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
132 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
133 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
134 arch/linux/include/music.h, arch/linux/include/serial.h,
135 arch/linux/include/ukali.h: formatting
137 2003-03-11 Chris Arena <ccarena@cox.net>
139 * main/menu.c: fixed brightness slider
141 2003-03-01 Bradley Bell <btb@icculus.org>
143 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
144 robots and animated bitmaps work, but colors are messed up
146 2003-02-28 Bradley Bell <btb@icculus.org>
148 * main/player.h: whitespace
150 * main/automap.c, main/cntrlcen.c, main/collide.c,
151 main/gamerend.c: use Builtin_mission_num instead of 0 (if
152 descent.hog is present, d1 becomes mission 0)
154 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
155 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
156 arch/win32/winnet.c: MinGW compiles with network enabled again,
157 but still doesn't work
161 2003-02-28 Bradley Bell <btb@icculus.org>
163 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
164 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
167 2003-02-27 Bradley Bell <btb@icculus.org>
169 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
170 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
171 main/network.c, main/network.h: noted that hoard.ham is only needed
172 for multiplayer HOARD games, and should not be equated with
173 "vertigo". put HoardEquipped() back in network.c.
175 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
176 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
177 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
178 use timer_delay instead of d_delay
180 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
182 * main/render.c: added replacement qsort for solaris
184 2003-02-26 Bradley Bell <btb@icculus.org>
186 * main/gamemine.c: texture conversion for d1 shareware
188 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
190 * main/gamemine.c: better texture conversion for d1 levels
192 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
194 * main/kconfig.c: fix joystick support under MinGW
196 2003-02-26 Bradley Bell <btb@icculus.org>
198 * main/playsave.c: fix swapping glitch
200 * configure.ac, readme.txt: clean stuff up, getting ready for
203 * main/titles.c: begin support for rendering spinning robots in
206 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
209 * main/gamemine.c: load d1 shareware levels!
211 2003-02-25 Bradley Bell <btb@icculus.org>
215 * autogen.sh: add warning about old auto* versions, use
218 2003-02-24 Bradley Bell <btb@icculus.org>
220 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
221 briefings mostly working
222 * main/movie.c, main/titles.c: fixed some more briefing glitches
224 2003-02-23 Bradley Bell <btb@icculus.org>
226 * main/movie.c: fixed crash when using shareware data files
228 * arch/sdl/digi.c: fix crash on non-existent sounds
229 (i.e. shareware data)
231 2003-02-22 Bradley Bell <btb@icculus.org>
233 * main/titles.c: fixed fullscreen toggle in briefings
235 2003-02-21 Bradley Bell <btb@icculus.org>
237 * configure.ac: check for mingw when enabling nasm
238 * main/playsave.c: enable loading player files of either byte
241 2003-02-20 Bradley Bell <btb@icculus.org>
243 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
244 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
245 #343, not "rest of solution to bug #344"
246 * arch/sdl/timer.c, include/timer.h: revert to more accurate
248 * main/kludge.c: partial solution to bug #344
249 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
250 * compilerdefs.txt: added linux/mips info
251 * ChangeLog: clean up changelog
253 2003-02-19 Bradley Bell <btb@icculus.org>
255 * libmve/mveplay.c: os x needs nanosleep prototype.
257 2003-02-18 Bradley Bell <btb@icculus.org>
259 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
260 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
261 to disable/enable audio
262 * libmve/: mve_main.c, mveplay.c: bigendian fixes
263 * main/: movie.h, titles.c: make sure movie's palette is set before
264 writing briefing text. Fixes bug #359
265 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
267 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
268 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
270 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
272 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
273 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
274 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
276 * include/libmve.h: blah
278 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
280 * main/render.c: 2nd attempt to fix solaris qsort bug
282 2003-02-18 Bradley Bell <btb@icculus.org>
284 * configure.ac, include/pstypes.h: put alignment detection in
287 2003-02-17 Bradley Bell <btb@icculus.org>
289 * Makefile.am, README.utils, configure.ac, include/libmve.h,
290 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
291 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
292 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
293 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
294 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
295 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
296 moved mve stuff to separate subdir
297 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
298 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
299 mve code. Fixes (at least) bugs #41, #348, and #350.
301 2003-02-14 Bradley Bell <btb@icculus.org>
303 * main/Makefile.am: no more Makefile.mveplay. again
304 * main/mveplay.c: typo
306 2003-02-13 Bradley Bell <btb@icculus.org>
308 * utilities/mvlextract.c: uint -> unsigned int
309 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
310 standalone mveplayer, win32 support
311 * main/movie.c: random bugfixes, win32 support
312 * arch/sdl/Makefile.am: formatting
313 * configure.ac: disable networking on mac/win for now
314 * main/newmenu.c: comments
316 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
318 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
319 redundant swap functions.
321 2003-02-13 Bradley Bell <btb@icculus.org>
323 * ChangeLog: update changelog
325 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
327 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
328 polymodel alignment issues.
330 2003-02-13 Bradley Bell <btb@icculus.org>
332 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
333 fix various little bugs
334 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
335 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
336 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
338 * README.utils: new file
339 * main/: mve_main.c, mveplay.c: more movie fixes
340 * README: updated README
341 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
343 2003-02-12 Bradley Bell <btb@icculus.org>
345 * utilities/mvlextract.c: bigendian mvl support
346 * main/mveplay.c: formatting, stuff
347 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
348 truecolor mve support, standalone mveplayer
349 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
350 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
351 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
354 2003-01-22 Bradley Bell <btb@icculus.org>
356 * include/: interp.h, interp.h: restore prototype for
357 swap_polygon_model_data
359 2003-01-21 Bradley Bell <btb@icculus.org>
361 * main/piggy.c: use memcpy to avoid alignment problem
362 * compilerdefs.txt: updated some defs, added sunos/sparc
364 2003-01-15 Bradley Bell <btb@icculus.org>
366 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
367 * main/gamemine.c: attempting to support d1 shareware
368 * compilerdefs.txt: update defs
370 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
372 * main/mveplay.c: fix several bugs, comments, formatting.
374 2003-01-15 Bradley Bell <btb@icculus.org>
376 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
377 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
378 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
379 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
381 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
384 2003-01-11 Bradley Bell <btb@icculus.org>
386 * main/: mission.c, mission.h: attempt to support d1 for mac
388 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
391 2003-01-09 Bradley Bell <btb@icculus.org>
393 * main/movie.c: use ifdef around gr_toggle_fullscreen
395 2003-01-07 Bradley Bell <btb@icculus.org>
397 * Makefile.am, descent.msn, installation.txt, main/mission.c,
398 main/mission.h: don't need .msn file for descent.hog anymore
401 2003-01-06 Bradley Bell <btb@icculus.org>
403 * main/mission.h, main/mission.c: comments
404 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
407 2003-01-03 Bradley Bell <btb@icculus.org>
409 * utilities/: txb2txt.c, txt2txb.c: remove old files
410 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
411 * main/polyobj.c: attempt to make read_model_file
413 * main/menu.c: move vertigo text
415 2003-01-02 Bradley Bell <btb@icculus.org>
417 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
418 main/polyobj.h: cleanup alignment changes
419 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
420 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
421 main/object.h: fix alignment issues on sparc
422 * cvshowto.txt: update cvs info
424 * 2d/rle.c: make rle_swap handle RLE_BIG
426 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
428 * main/render.c: workaround solaris qsort bug
430 2003-01-01 Steffen Pohle <stpohle@gmx.net>
432 * arch/linux/linuxnet.c, arch/linux/ukali.c,
433 arch/linux/include/ukali.h, main/inferno.c: enabled kali
434 * arch/linux/Makefile.am: enabled linux joystick, kali
435 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
436 arch/sdl/event.c: enabled linux joystick
438 2002-12-31 Bradley Bell <btb@icculus.org>
440 * main/gamemine.c: simplified warning msg
441 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
442 * main/render.h: fix compiler warning
444 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
446 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
448 2002-12-24 Bradley Bell <btb@icculus.org>
450 * main/mission.c: fixes an infinite loop which was caused by d2x
451 thinking d2demo was a descent 1 mission
453 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
455 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
457 2002-12-24 Bradley Bell <btb@icculus.org>
459 * main/render.c: comments
461 2002-10-30 Bradley Bell <btb@icculus.org>
463 * main/inferno.c: add help for -hogdir option
464 * main/inferno.c: added -hogdir option
466 2002-10-28 Bradley Bell <btb@icculus.org>
468 * main/: inferno.c, menu.c: enabled Vertigo displays
471 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
473 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
474 main/netmisc.c, main/network.c: simplify and eliminate redundant
477 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
479 * maths/fixc.c: fix infinite loop in quad_sqrt.
480 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
481 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
483 2002-10-12 Bradley Bell <btb@icculus.org>
485 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
487 2002-10-11 Bradley Bell <btb@icculus.org>
489 * main/hud.c: make hud_message work correctly
490 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
492 * main/network.c: formatting, small fixes
494 2002-10-10 Bradley Bell <btb@icculus.org>
496 * main/netmisc.h: no swap_object for little-endian
497 * main/: netmisc.h, network.c: use macros to simplify network
499 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
501 * main/inferno.c: enable loading screen for mac shareware with
503 * main/netmisc.c: whitespace
504 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
506 * main/hud.c: whitespace
507 * configure.ac: remove shareware build, add macdata build
508 * main/songs.c: whitespace
509 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
510 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
512 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
515 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
517 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
518 comments, formatting, etc.
519 * iff/iff.c: fix bigendian iff loading.
521 2002-10-03 Bradley Bell <btb@icculus.org>
523 * utilities/txb2tex.c: typo
524 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
525 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
527 * arch/sdl/mouse.c: whitespace
529 2002-09-19 Bradley Bell <btb@icculus.org>
531 * main/kconfig.c: fix a oops, add old logs
532 * main/kconfig.c: support for >3 mouse buttons
534 2002-09-18 Bradley Bell <btb@icculus.org>
536 * include/gr.h: fix palette swap define
538 2002-09-14 Bradley Bell <btb@icculus.org>
540 * main/titles.c: load hires briefing screen if lores doesn't exist
541 (i.e. vertigo) and MenuHires=0
543 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
545 * main/: multi.h, network.h: pack some structures for ipx
548 2002-09-14 Bradley Bell <btb@icculus.org>
550 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
551 and load_endlevel_data() to expect newline-terminated strings, fix
552 load_game_data to read null-terminated string for
555 2002-09-07 Bradley Bell <btb@icculus.org>
557 * main/newmenu.c: added error message
558 * main/menu.h: enable -nohires with mac shareware
559 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
560 * 2d/font.c: enable 0/255 palette swap for fonts
561 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
563 * 2d/2dsline.c: fix ogl blooper
565 2002-09-05 Bradley Bell <btb@icculus.org>
567 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
569 * include/strutil.h: need string.h for strcasecmp
570 * include/rle.h: okay, maybe it needs to be this way
571 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
572 * 2d/scalec.c: more stuff from d2src
573 * 2d/rle.c: more stuff from d2src, formatting
574 * 2d/font.c: useless cruft
575 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
576 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
579 2002-09-04 Bradley Bell <btb@icculus.org>
581 * include/grdef.h: fix compiler warnings
582 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
583 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
585 * main/game.c: we want the mac ibitblt for everything but dos and
587 * main/texmerge.c: these routines are in tmerge.c
588 * main/credits.c: enable credits for mac and oem data
589 * main/bm.c: use either exit.ham or exit.pofs
590 * include/ibitblt.h: enable some more code from d2src
591 * include/gr.h: enable mac ubitblt_double
592 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
593 * include/grdef.h: moved some inline asm from linear.h
594 * 2d/ibitblt.c: brought in line with original d2 version
595 * 2d/bitblt.c: reverted to original d2 version of this file, then
596 added d1x enhancements
597 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
598 * 2d/linear.h: moved these back to their original locations
600 * main/mveplay.c: close some memory holes, speed up palette loading
601 * main/movie.c: added fullscreen toggle while playing movies
602 * main/inferno.c: comment out -superhires help text (always on)
603 * include/timer.h: added approx_fsec_to_usec macro
604 * arch/sdl/joy.c: fix compiler warning
606 2002-09-01 Bradley Bell <btb@icculus.org>
608 * main/network.c: oops
609 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
610 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
611 timer_get_fixed_seconds
614 2002-08-31 Bradley Bell <btb@icculus.org>
616 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
618 * main/multi.h: network endian stuff
619 * 2d/font.c, include/gr.h: fast file i/o for font headers
620 * arch/win32/arch_ip.cpp: unused file
621 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
622 bigendian networking fixes
623 * main/menu.c: make net menu more accurate, also make superhires
625 * include/pstypes.h: better to have __pack__ all the time, I think.
626 needed for networking, e.g.
627 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
629 * arch/win32/Makefile.am: unused file
632 2002-08-30 Bradley Bell <btb@icculus.org>
634 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
635 * main/: newmenu.h, titles.c: formatting
636 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
637 main/multi.h: networking works, finally
638 * TODO: added TODO file
639 * arch/linux/arch_ip.cpp: unused fine
640 * README: network sorta working
641 * main/: Makefile.am, multi.c, network.c, network.h: more
643 * main/menu.c: load builtin mission correctly
644 * main/inferno.c: documentation
645 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
647 * main/Makefile.mveplay: don't need no more
649 2002-08-29 Bradley Bell <btb@icculus.org>
651 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
652 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
653 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
655 * include/ipx_drv.h: more network fixing
656 * arch/linux/include/ipx_drv.h: more network fixing
657 * include/ipx.h: formatting
658 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
659 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
660 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
661 main/inferno.c: fixed networking fuck-up?
662 * Makefile.am: moved mingw info to README
663 * README, mingw32.txt: moved mingw info to README
665 2002-08-27 Bradley Bell <btb@icculus.org>
667 * utilities/mvlextract.c: allow specifying file to extract
668 * utilities/: tex2txb.c, txb2tex.c: use default extension to
670 * utilities/hogextract.c: allow specifying file to extract
671 * main/mission.c: Have to get mission_num _after_ promoting...
672 * main/: gameseq.c, titles.c: beginning d1 briefing support
673 * descent.msn: beginning d1 briefing support
674 * main/: titles.c, titles.h: d1-style mission briefings
675 * main/piggy.h: whitespace
676 * main/movie.c: beginning robot movie support, fall back on lo/hi
677 res if hi/lo not available
678 * main/mission.c: added Builtin_mission_num for builtin mission,
679 D1Hogdir, d1-style mission briefings
680 * main/: gameseq.c, mission.h: added Builtin_mission_num for
682 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
683 (for d1 missions that need d1 data)
684 * 2d/ibitblt.c: whitespace
686 2002-08-26 Bradley Bell <btb@icculus.org>
688 * utilities/mvlcreate.c: oops
689 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
691 * utilities/hogextract.c: added [v]iew option
692 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
693 * main/titles.c: fix writable string, disable DumbAdjust thing
694 * main/polyobj.h: whitespace
695 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
697 * main/movie.c: read movies from AltHogDir, other fixes
698 * main/: mission.c, mission.h: fix bug w/mission filename
699 * main/gameseq.c: comments
700 * main/digi.h: whitespace n stuff
701 * include/mve_audio.h: added audio flag macros
702 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
706 2002-08-23 Bradley Bell <btb@icculus.org>
708 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
710 * Makefile.am: remove d2demo.mn2
711 * cfile/cfile.c, include/cfile.h: add cfile_size function
712 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
713 eliminate need for .mn2 files for oem and demo
715 2002-08-22 Bradley Bell <btb@icculus.org>
717 * main/bm.c: fix for vertigo
718 * main/menu.h: make OEM menu pcx available
719 * 2d/rle.c: merge with original d2 file
720 * Makefile.am, configure.ac: let mission files get installed by
723 2002-08-17 Bradley Bell <btb@icculus.org>
725 * configure.ac: make FAST_FILE_IO the default on little-endian
727 * NEWS, README, compilerdefs.txt, readme.txt: documentation
728 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
731 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
733 * main/: game.c, menu.c, mission.c: promote builtin missions.
735 2002-08-15 Bradley Bell <btb@icculus.org>
737 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
738 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
739 * utilities/.cvsignore: added cvsignore
740 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
742 * main/piggy.c: mac data file loading
743 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
744 transparency and swap 0/255 correctly for mac data files
746 2002-08-13 Bradley Bell <btb@icculus.org>
748 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
749 to utilities to avoid conflict with c++ std lib <utility>
750 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
751 txt2txb.c: moved utility to utilities to avoid conflict with c++
753 * Makefile.am, configure.ac: add utilities
755 2002-08-09 Bradley Bell <btb@icculus.org>
757 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
760 2002-08-08 Bradley Bell <btb@icculus.org>
762 * main/inferno.c: comments
763 * main/: newmenu.c, songs.c: mac demo datafile support
764 * installation.txt: update
765 * main/gamesave.c: use lowercase for consistency
766 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
767 models for other than d2demo
769 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
771 * main/gamemine.c: formatting, better d1 texture conversion
772 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
773 main/mission.h: recognize .msn mission files.
775 2002-08-07 Bradley Bell <btb@icculus.org>
777 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
778 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
779 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
780 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
781 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
782 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
785 2002-08-06 Bradley Bell <btb@icculus.org>
787 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
788 * main/Makefile.am: formatting
789 * 2d/font.c: make gr_remap_font just reload the whole thing
790 * configure.ac: formatting
791 * Makefile.am: added d2demo.mn2
792 * d2demo.mn2: mission file for shareware
793 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
794 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
795 * main/sounds.h: shareware stuff, whitespace
796 * main/: polyobj.c, polyobj.h: more fast i/o macros
797 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
799 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
800 endlevel stuff to non-shareware, allow movies/endlevel for
802 * main/cntrlcen.c: typo
803 * main/bm.h: use global Piggy_hamfile_version
804 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
805 macros, use global Piggy_hamfile_version
806 * main/Makefile.am: terrain and movie stuff always used now
807 * 2d/pcx.c, include/pcx.h: make pcx header available to other
809 * main/: gamemine.c, gamesave.c: load DMB levels
810 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
811 segment.c, segment.h, switch.c, switch.h: fast i/o macros
813 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
815 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
817 2002-08-04 Bradley Bell <btb@icculus.org>
819 * main/inferno.c: shareware stuff, formatting
820 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
821 * arch/sdl/gr.c: don't need to set mode in gr_init
823 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
825 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
827 * Makefile.am, descent.mn2: added mission file for descent 1
829 2002-08-02 Bradley Bell <btb@icculus.org>
831 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
832 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
833 main/piggy.h, misc/error.c: junk
834 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
835 render.h, scores.c, scores.h, terrain.c: shareware stuff
836 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
837 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
838 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
839 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
840 main/weapon.c, main/weapon.h: fast i/o macros
842 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
844 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
845 main/gamemine.h, main/gamesave.c: load d1 levels
847 2002-07-30 Bradley Bell <btb@icculus.org>
850 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
852 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
853 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
854 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
855 main/piggy.c, main/titles.c: support shareware datafiles!
856 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
857 piggy.c: SHAREWARE fixes
859 2002-07-29 Bradley Bell <btb@icculus.org>
861 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
862 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
863 misc/fileutil.c: Portability - OS X support
865 2002-07-27 Bradley Bell <btb@icculus.org>
867 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
868 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
869 segment.h: portability
870 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
871 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
872 main/wall.h: portabilization
873 * 2d/font.c, include/gr.h: portability
875 2002-07-26 Bradley Bell <btb@icculus.org>
877 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
878 * arch/linux/findfile.c, include/pstypes.h: os x fixes
880 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
881 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
882 misc/fileutil.h: portable file i/o utils
883 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
884 writable string anymore... / formatting
885 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
886 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
887 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
888 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
889 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
890 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
891 portable-izing file loading routines
893 2002-07-24 Bradley Bell <btb@icculus.org>
895 * main/mveplay.c: correctly play files with 16bit uncompressed
896 audio, mem checking, etc
897 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
900 2002-07-23 Bradley Bell <btb@icculus.org>
902 * misc/Makefile.am: unused file
903 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
904 main/sounds.h: remove experimental nmovie stuff
905 * main/movie.c: add some debugging output
907 2002-07-22 Bradley Bell <btb@icculus.org>
909 * main/: console.c, state.c: simplified header
910 * main/movie.c: enable mveplay audio
911 * main/old/movie.c: moved to main/
912 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
913 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
914 main/mvelib.c, main/mveplay.c: initial movie support
915 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
916 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
917 include/ogl_init.h, include/pstypes.h, main/console.c,
918 main/state.c, mem/mem.c: OS X stuff
919 * configure.ac: OS X and movie stuff
921 2002-07-19 Bradley Bell <btb@icculus.org>
923 * compilerdefs.txt: OSX defs
925 2002-07-18 Bradley Bell <btb@icculus.org>
927 * main/inferno.c: use simpler rcs tags
928 * autogen.sh: keep Changelog in cvs (and use --accum)
929 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
930 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
931 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
932 main/songs.c: changed cdrom->rbaudio
933 * include/rbaudio.h: moved to /include
935 2002-07-17 Bradley Bell <btb@icculus.org>
937 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
938 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
939 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
940 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
941 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
942 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
943 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
944 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
945 3d/setup.c: use simpler rcs tags
950 2002-07-17 Bradley Bell <btb@icculus.org>
952 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
953 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
954 * debian/rules: don't need readme's
955 * debian/rules: move d1x license to COPYING, license clarifications
956 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
957 license to COPYING, license clarifications
958 * debian/rules: fix debian docs
959 * debian/rules: fix debian manpages
960 * debian/d2x-sdl.menu: fix debian menu
961 * debian/rules: link to undocumented man page for debs
962 * Makefile.am, configure.ac, debian/control, debian/copyright,
963 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
964 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
965 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
968 2002-07-16 Bradley Bell <btb@icculus.org>
970 * debian/: rules, changelog.in: deb stuff
971 * configure.ac: cleaner nasm detection
972 * debian/: changelog.in, control, rules: deb stuff
973 * README, installation.txt: typos, stuff
974 * configure.ac: better #defines
975 * configure.ac: whitespace
976 * configure.ac: better documentation
977 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
978 SDL_JOYSTICK not needed
979 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
980 * configure.ac: need higher SDL for joystick
981 * debian/: control, rules: deb stuff
982 * arch/sdl/joy.c: old junk
983 * Makefile.am, configure.ac: automake updates
984 * main/: inferno.c, text.c: don't use althogdir on non-unix
985 * configure.ac: more autoconf updates
986 * misc/strutil.c: better strrev
987 * main/inferno.c: need limits.h on mingw also
988 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
991 2002-04-19 Bradley Bell <btb@icculus.org>
993 * main/network.c: let hoard.ham be a cfile
994 * main/text.c: better error message when hog not found
997 2002-03-23 Bradley Bell <btb@icculus.org>
999 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1000 arch/sdl/Makefile.am: Use SDL joystick automatically
1001 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1003 2002-03-05 Bradley Bell <btb@icculus.org>
1005 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1008 2002-02-23 Bradley Bell <btb@icculus.org>
1010 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1011 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1012 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1013 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1014 main/editor/Makefile.am: moved includes to include
1015 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1016 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1017 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1018 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1020 * main/game.c: disabled cockpit for OGL, formatting
1021 * 2d/ibitblt.c: formatting
1023 2002-02-16 Bradley Bell <btb@icculus.org>
1025 * include/oldsdl.h: check for older macros
1026 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1027 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1028 allow older sdl versions
1030 2002-02-15 Bradley Bell <btb@icculus.org>
1032 * main/: automap.c, automap.h, inferno.c: automap resolution now
1034 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1035 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1036 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1037 win32/include/key_arch.h: never mind - that would be pointless
1038 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1039 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1040 win32/include/key_arch.h: copied files from d1x
1041 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1042 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1043 * main/multipow.c: need conf.h
1044 * arch/win32/Makefile.am: new file
1045 * include/pstypes.h: added u_int16_t (needed in base_ip)
1046 * arch/win32/arch_ip.cpp: copied from d1x
1048 2002-02-14 Bradley Bell <btb@icculus.org>
1050 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1051 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1052 main/netlist.c: Added hotkeys to toggle fullscreen mode
1053 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1054 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1055 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1056 reorder.h: Lotsa networking stuff from d1x
1058 2002-02-13 Bradley Bell <btb@icculus.org>
1060 * include/gr.h, main/game.c: Fullscreen toggle stuff
1061 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1063 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1064 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1067 2002-02-11 Bradley Bell <btb@icculus.org>
1069 * main/bm.c: use portable loader if bigendian
1070 * include/pstypes.h: don't define bool for c++
1071 * include/cfile.h: extern AltHogDir stuff
1072 * include/byteswap.h: use WORDS_BIGENDIAN
1073 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1074 * main/vers_id.h: added D2X_IVER
1075 * misc/args.c: don't use d1x.ini
1076 * Makefile.am: rpm stuff
1077 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1080 2002-02-09 Bradley Bell <btb@icculus.org>
1082 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1084 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1086 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1089 2002-02-06 Bradley Bell <btb@icculus.org>
1091 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1092 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1093 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1094 * debian/: changelog.in, control, copyright, d2x-gl.files,
1095 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1099 2002-02-02 Bradley Bell <btb@icculus.org>
1101 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1102 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1103 Enabled RELEASE option
1105 2002-01-31 Bradley Bell <btb@icculus.org>
1107 * Makefile.am, configure.ac: specify prerequisite versions of
1108 autoconf and automake
1110 2002-01-29 Bradley Bell <btb@icculus.org>
1112 * main/mission.c: RCS header added
1113 * main/inferno.c: update copyright date
1114 * main/mission.c: allow missions to be in AltHogDir
1115 * configure.ac: Display results of configure
1116 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1119 2002-01-28 Bradley Bell <btb@icculus.org>
1121 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1122 Data files now go in DATADIR/games/d2x, user files now go in
1125 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1127 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1128 files now go in ~/.d2x
1130 2002-01-24 Bradley Bell <btb@icculus.org>
1132 * configure.ac: fix nasm not found error message
1134 2002-01-18 Bradley Bell <btb@icculus.org>
1136 * configure.in: getting rid of old configure.in
1137 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1138 main/movie.c: Movie playing kludgey stuff
1139 * misc/args.c: formatting
1140 * main/inferno.c: allow -h for help
1141 * include/error.h: don't die on int3, unless -debug given
1142 * mingw32.txt: more stuff
1144 2001-12-29 Bradley Bell <btb@icculus.org>
1146 * Makefile.am: Got rid of thinking.txt
1147 * main/inferno.c: document -nomovies option
1149 2001-12-28 Bradley Bell <btb@icculus.org>
1151 * main/titles.c: formatting, put some code into place for rendering
1152 of robots during briefings
1154 2001-12-27 Bradley Bell <btb@icculus.org>
1158 2001-12-23 Craig Hadady <chadady@iglou.com>
1160 * 2d/rle.c: fixed bug in dummy array.
1162 2001-12-03 Bradley Bell <btb@icculus.org>
1164 * arch/sdl/init.c: fix formatting
1165 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1166 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1167 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1168 and sdl joystick stuff
1170 2001-11-30 Bradley Bell <btb@icculus.org>
1172 * thinking.txt: not needed
1174 2001-11-27 Bradley Bell <btb@icculus.org>
1176 * cygconf, mingw32.txt: use sdl from source on cygwin
1177 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1178 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1179 SDL_CFLAGS to CFLAGS
1181 2001-11-27 Bradley Bell <btb@icculus.org>
1185 2001-11-14 Bradley Bell <btb@icculus.org>
1187 * texmap/scanline.c: use optimization flags as texmap default
1188 * NEWS: mouse wheel, etc
1189 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1190 wheel to emulate 3rd axis
1191 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1192 * include/error.h: kludge to ungrab mouse when we hit an int3
1193 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1194 __ENV_MSDOS__ to __MSDOS__
1195 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1197 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1199 * arch/sdl/digi.c: implemented digi_set_volume
1200 * include/grdef.h, main/config.c, misc/d_io.c: change
1201 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1202 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1203 main/piggy.c: use MAKE_SIG
1204 * installation.txt: update
1205 * configure.ac: new file
1206 * arch/sdl/joydefs.c: #include pstypes.h
1207 * arch/sdl/init.c: SDL joystick stuff
1208 * acconfig.h: adjust MINGW defines
1209 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1210 controls menu now works
1212 2001-11-13 Bradley Bell <btb@icculus.org>
1214 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1216 * Makefile.am: New file
1217 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1219 * compilerdefs.txt: New file
1220 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1222 2001-11-12 Bradley Bell <btb@icculus.org>
1224 * main/playsave.c: load player files regardless of byte order of
1227 2001-11-11 Bradley Bell <btb@icculus.org>
1229 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1231 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1232 * NEWS: GL savegame thumbnails
1233 * acconfig.h, configure.in: make option for NMOVIES, default to off
1235 2001-11-09 Bradley Bell <btb@icculus.org>
1237 * main/state.c: Enabled savegame thumbnails under OpenGL
1238 * unused/pa_null/pa_enabl.h: remove duplicate header
1239 * misc/args.c: use d2x.ini for option file
1240 * mem/mem.c: Move mem_realloc inside the ifdef
1241 * main/menu.c: fix 640x400 menu text
1242 * main/inferno.c: added documentation
1243 * main/endlevel.c: fix warnings
1244 * arch/ogl/gr.c: Get rid of gl spew
1245 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1246 * acconfig.h: Define __SDL__ for mingw
1248 2001-11-08 Bradley Bell <btb@icculus.org>
1250 * 2d/font.c: free OGL font data when rereading
1251 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1252 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1253 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1254 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1255 main/weapon.h: Enabled shareware build, endlevel flythrough
1257 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1258 of use for shareware build
1259 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1261 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1263 2001-11-05 Bradley Bell <btb@icculus.org>
1265 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1267 * include/3d.h: Add comment
1269 2001-11-04 Bradley Bell <btb@icculus.org>
1271 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1273 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1275 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1276 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1277 main/hudmsg.h: Enable d1x-style hud_message
1278 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1279 * 2d/font.c: re-init ogl fonts after remapping colors.
1281 2001-11-02 Bradley Bell <btb@icculus.org>
1283 * misc/Makefile.am: remove byteswap.h (duplicate header)
1284 * 2d/font.c: fixed gr_remap_font, minor stuff
1285 * configure.in: take out -O2 if doing debug build
1286 * main/bm.c: formatting
1287 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1288 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1289 macros, get rid of functions
1291 2001-11-01 Bradley Bell <btb@icculus.org>
1293 * misc/byteswap.h: removed duplicate header
1295 2001-10-31 Bradley Bell <btb@icculus.org>
1297 * NEWS, main/automap.c: automap works in opengl
1298 * NEWS, configure.in: Added news
1299 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1300 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1301 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1302 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1303 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1304 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1305 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1306 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1307 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1309 2001-10-27 Bradley Bell <btb@icculus.org>
1311 * main/inferno.c: added some documentation
1313 2001-10-25 Bradley Bell <btb@icculus.org>
1315 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1317 * Makefile.am, configure.in, arch/Makefile.am,
1318 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1319 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1320 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1321 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1322 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1323 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1324 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1325 it's ugly, but It'll be easier to sync with d1x.
1326 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1327 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1328 main/editor/Makefile.am: attempt at support for editor, makefile
1330 * misc/d_delay.c: formatting fix
1331 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1332 tmappent.S, tmapppro.S: adding support for runtime selection of
1334 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1335 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1336 including multi.h and network.h, fix backslashes, fix compiler
1338 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1339 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1340 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1341 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1342 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1343 including multi.h and network.h, fix backslashes
1344 * include/pstypes.h: added typedef for u_int64_t on mingw
1345 * include/3d.h: added prototype for g3_uninit_polygon_model
1346 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1348 2001-10-24 Bradley Bell <btb@icculus.org>
1350 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1351 arch subdirs, as in d1x.
1352 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1353 earlier style until i understand automake 1.5 better. remove input
1355 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1356 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1357 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1358 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1359 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1360 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1361 Moved input stuff to arch subdirs, as in d1x.
1362 * NEWS, configure.in: blah blah
1364 2001-10-23 Bradley Bell <btb@icculus.org>
1366 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1367 * texmap/tmapppro.S: no need for #include <conf.h> here
1368 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1370 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1371 file. RCS header added
1372 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1373 #ifdef'ing out the whole file. RCS header added
1374 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1375 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1376 fixes. Now works with automake 1.5 and autoconf 2.52.
1377 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1378 mingw (-grabmouse now works on win32).
1379 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1380 These don't belong in cvs
1384 2001-10-20 Bradley Bell <btb@icculus.org>
1386 * 2d/font.c: Don't free unused variables...
1387 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1389 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1390 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1391 main/Makefile.am: make dist more sensible
1392 * Makefile.am: Kludge for linking on mingw
1394 2001-10-19 Bradley Bell <btb@icculus.org>
1396 * Makefile.am, configure.in, arch/win32/Makefile.am,
1397 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1398 * include/ipx_drv.h: Check for __MINGW32__
1399 * include/i86.h: Imported from d1x
1400 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1401 * arch/dos/modex.asm: Fixed %include
1402 * main/console.c: RCS headers added
1403 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1405 * Makefile.am, main/Makefile.am: Moved final link to top-level
1406 directory instead of main/
1407 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1408 __ENV_LINUX__ to __linux__
1409 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1410 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1411 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1412 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1413 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1414 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1415 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1416 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1417 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1418 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1420 * configure.in: add --enable-xploader, support arch/linux subdir,
1422 * main/inferno.c: conditionalize conf.h
1424 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1426 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1427 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1428 misc/fileutil.h: Partial application of linux/alpha patch.
1430 2001-10-19 Bradley Bell <btb@icculus.org>
1432 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1433 networking in line with d1x, moved some arch/linux_* stuff to
1435 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1436 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1437 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1438 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1440 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1441 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1442 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1443 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1444 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1445 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1446 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1447 linux/include/ukali.h: Brought linux networking in line with d1x,
1448 moved some arch/linux_* stuff to arch/linux/*
1449 * include/ipx_drv.h: Imported from d1x
1450 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1451 * main/ipx_drv.c: Imported from d1x
1452 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1453 main/network.h, main/Makefile.am: Trying to get network working on
1455 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1456 main/Makefile.am: build fixes
1457 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1458 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1459 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1460 starting to get net working.
1461 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1462 conditionalized min,max macros
1464 2001-10-18 Bradley Bell <btb@icculus.org>
1466 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1467 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1468 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1469 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1471 * 2d/2dsline.c: RCS headers added/changed
1472 * configure.in: fix NASMFLAGS bug
1473 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1476 2001-10-17 Bradley Bell <btb@icculus.org>
1478 * NEWS: Fixed the invulnerable robots bug!
1479 * main/collide.c: Fixed the invulnerable robots bug!
1481 2001-10-14 Bradley Bell <btb@icculus.org>
1483 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1486 2001-10-13 Bradley Bell <btb@icculus.org>
1488 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1489 arch/Makefile.am, arch/dos/Makefile.am,
1490 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1491 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1492 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1493 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1494 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1495 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1496 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1497 arch/win32/include/Makefile.am, iff/Makefile.am,
1498 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1499 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1500 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1501 unused/bios/Makefile.am, unused/lib/Makefile.am,
1502 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1503 unused/ui/Makefile.am, unused/vga/Makefile.am,
1504 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1505 automake stuff from "inert" subdirs. And there was much rejoicing.
1506 * Makefile.am, NEWS, configure.in: Stuff
1507 * ChangeLog: removing auto-generated file
1508 * cygconf: Added instructions for mingw32 build
1509 * Makefile.am: renamed INSTALL to installation.txt
1510 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1511 * mingw32.txt: Added instructions for mingw32 build
1512 * configure.in: Enable assembly under mingw32
1514 2001-10-12 Bradley Bell <btb@icculus.org>
1516 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1517 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1518 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1519 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1520 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1521 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1522 to __DJGPP__, since it's built-in.
1524 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1526 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1527 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1531 2001-10-12 Bradley Bell <btb@icculus.org>
1533 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1534 * Makefile.am: make sure cygconf gets archived
1535 * configure.in: Increment version number in preparation for release
1536 * configure.in: Fix detection of opengl
1537 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1538 cygconf, arch/Makefile.am, arch/include/joy.h,
1539 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1540 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1541 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1542 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1543 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1544 Vastly improved compilability.
1546 2001-10-11 Bradley Bell <btb@icculus.org>
1548 * Makefile.am: Added macros/sdl.m4
1549 * autogen.sh: Added macros/sdl.m4
1551 2001-10-09 Bradley Bell <btb@icculus.org>
1553 * main/vers_id.h: Added DESCENT_VERSION constant
1554 * main/inferno.c: Added command-line help.
1555 * include/ogl_init.h: opengl improvments (following d1x changes)
1557 2001-10-07 Bradley Bell <btb@icculus.org>
1559 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1560 arch/ogl/Makefile.am: Remove duplicate headers.
1562 2001-08-02 Thimo Neubauer <thimo@debian.org>
1564 * mem/mem.c: totally crippled the memory manager because it does
1565 not make sense for non-DOS-systems and it would have been too
1566 complicated to get it 64bit clean
1568 2001-06-19 Bradley Bell <btb@icculus.org>
1570 * cvshowto.txt: updated anonymous password
1572 2001-02-08 Bradley Bell <btb@icculus.org>
1574 * COPYING, license.txt: Added d1x license
1576 2001-02-01 Bradley Bell <btb@icculus.org>
1578 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1580 2001-01-31 Bradley Bell <btb@icculus.org>
1582 * configure.in, arch/include/mouse.h, include/pstypes.h,
1583 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1584 * main/polyobj.c: fix typo
1585 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1586 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1587 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1588 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1589 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1590 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1591 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1592 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1593 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1594 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1595 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1596 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1597 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1598 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1599 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1600 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1601 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1602 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1603 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1604 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1605 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1606 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1607 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1608 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1609 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1610 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1612 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1613 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1614 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1615 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1617 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1619 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1620 cross-compiling, and cygwin fixes
1622 2001-01-30 Bradley Bell <btb@icculus.org>
1624 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1625 include/pstypes.h, include/strutil.h, main/Makefile.am,
1626 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1627 needs --without-assembler and --without-network to compile
1629 2001-01-29 Bradley Bell <btb@icculus.org>
1631 * configure.in, main/Makefile.am: Fixes to build system
1632 * main/kconfig.c: fix for non-linux joysticks
1633 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1634 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1635 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1636 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1637 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1638 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1639 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1641 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1642 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1643 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1644 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1645 sdl_timer.c: Fixed build system, minor fixes
1646 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1647 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1649 2001-01-28 Bradley Bell <btb@icculus.org>
1651 * conf.h.in, configure.in, arch/Makefile.am,
1652 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1653 arch/include/key.h, main/Makefile.am: More header unification...
1654 * main/newdemo.c: Added <ctype.h>
1655 * arch/include/: event.h, joy.h: unified input headers.
1656 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1657 OpenGL now uses SDL-GL instead of gii
1658 * arch/include/: key.h, mouse.h: Unified arch headers
1660 2001-01-25 Bradley Bell <btb@icculus.org>
1662 * autogen.sh: use "set -e" so execution stops if something goes
1665 2001-01-24 Bradley Bell <btb@icculus.org>
1668 * Makefile.am: Add ChangeLog to dist
1669 * ChangeLog: Putting this here so automake doesn't complain
1673 2001-01-24 Bradley Bell <btb@icculus.org>
1675 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1676 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1677 for building ChangeLog from RCS entries
1678 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1679 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1680 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1681 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1682 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1683 arch/Makefile.am, arch/dos/Makefile.am,
1684 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1685 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1686 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1687 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1688 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1689 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1690 unused/Makefile.am, unused/bios/Makefile.am,
1691 unused/lib/Makefile.am, unused/novga/Makefile.am,
1692 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1693 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1694 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1695 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1696 make dist, VPATH builds, ...
1697 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1698 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1699 arch/dos/Makefile.in, arch/linux/Makefile.in,
1700 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1701 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1702 misc/Makefile.in, texmap/Makefile.in: cruft removal
1703 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1705 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1706 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1707 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1708 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1710 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1711 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1712 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1713 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1714 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1715 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1716 main/songs.c, misc/args.c: changed args_find to FindArg
1718 2001-01-22 Bradley Bell <btb@icculus.org>
1720 * configure, main/Makefile.am, main/Makefile.in: configuration
1722 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1723 fix compiler warnings w/opengl
1724 * include/console.h: ggi support
1725 * arch/linux_init.c: svgalib support
1726 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1727 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1728 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1729 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1730 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1731 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1732 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1733 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1734 warnings and enable NDEBUG
1735 * arch/svgalib_init.c: svgalib support
1737 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1739 * main/kconfig.c: joystick support
1741 2001-01-21 Bradley Bell <btb@icculus.org>
1743 * cvshowto.txt: new file, taken from d1x webpage
1744 * AUTHORS, README: Taking over as maintainer of d2x
1745 * ChangeLog: Grab mouse with SDL/X11
1746 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1748 2001-01-20 Bradley Bell <btb@icculus.org>
1750 * configure, configure.in: Turned -Werror back off by default
1751 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1752 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1753 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1754 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1755 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1756 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1757 main/laser.c, main/multi.c, main/network.c, main/network.h,
1758 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1759 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1760 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1761 warnings, for non-OpenGL on linux, anyway...
1763 2001-01-19 Bradley Bell <btb@icculus.org>
1765 * copying: remove duplicate file
1766 * Import of d2x-0.0.9-pre1
1767 * Import of d2x-0.0.8