1 2003-04-14 Bradley Bell <btb@icculus.org>
3 * cfile/cfile.c: prefer files from d2 hog over d1 hog
5 2003-04-11 Bradley Bell <btb@icculus.org>
7 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
12 2003-04-11 Bradley Bell <btb@icculus.org>
14 * libmve/mveplay.c: use _sleep instead of sleep on win32
16 * Makefile.am, README, README.utils, arch/sdl/digi.c,
17 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
18 include/cfile.h, include/error.h, libmve/Makefile.am,
19 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
20 main/endlevel.h, main/playsave.c, misc/fileutil.c:
21 utilities/Makefile.am: comments/formatting/dist problems
23 * configure.ac: use different defines for os x
25 2003-04-07 Bradley Bell <btb@icculus.org>
27 * include/error.h, misc/error.c: put some old stuff back in,
28 eliminate duplicate error messages
30 * main/text.c: don't die on text not found
33 * main/inferno.c: print some useful info if hog not found, allow
34 -help to work if no text available
36 2003-04-07 Steffen Pohle <stpohle@gmx.net>
38 * arch/linux/Makefile.am: revert to previous version, so linux
41 2003-04-03 Bradley Bell <btb@icculus.org>
43 * main/endlevel.c: fixed exit model scheme yet again
45 2003-04-02 Bradley Bell <btb@icculus.org>
47 * misc/error.c: call Int3 on Assert
49 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
52 * main/wall.c: don't die when trying to toggle nonexistent
53 segment... vertigo level 10 is buggy!
55 * main/gamemine.c: comments/formatting
57 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
59 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
60 main/inferno.c: Allow use of 22K sound samples
62 2003-03-29 Bradley Bell <btb@icculus.org>
64 * arch/ogl/gr.c: default to bitmapped reticle
66 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
67 main/polyobj.c: rewrote endlevel stuff to reread exit model info
70 * arch/sdl/joy.c: fixed text seen for hats in control config
73 2003-03-28 Bradley Bell <btb@icculus.org>
75 * main/bm.c: heh, model nums in vertigo are hardcoded,
76 N_D2_POLYGON_MODELS can't change
78 * configure.ac, include/d1x.xpm, include/descent.xpm,
79 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
82 2003-03-27 Bradley Bell <btb@icculus.org>
84 * main/text.h: fixed text references for hat directions
86 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
88 2003-03-26 Bradley Bell <btb@icculus.org>
90 * main/playsave.c: make d2x keys backward compatible
92 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
94 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
97 2003-03-26 Bradley Bell <btb@icculus.org>
99 * main/piggy.c: fix crash when d1 data not present
101 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
102 read/write from plr file
104 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
105 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
106 added escort.h header
108 2003-03-25 Bradley Bell <btb@icculus.org>
110 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
111 D1_PIGFILE ("descent.pig") macro
113 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
114 models from d1 pig file
116 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
117 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
118 really) from d1 pig file
120 2003-03-23 Bradley Bell <btb@icculus.org>
122 * main/bm.c: stop extra robots from overwriting exit models
124 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
125 texture list doesn't get full
127 * main/bm.c: fix mem leak when reading extra robots
129 2003-03-21 Bradley Bell <btb@icculus.org>
131 * main/menu.c: Added option to set movie resolution (mostly works)
133 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
135 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
136 replacement functions to piggy.c
138 * main/gameseq.c: attempt to support mac d1 descent.pig
140 * main/bm.c: fix mem leak
142 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
143 files, both d1 and d2 oem briefing where showed
145 * main/inferno.c, main/movie.c: Change the default movie
146 resolution to "high", implement the option -lowresmovies
148 2003-03-20 Bradley Bell <btb@icculus.org>
150 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
152 * main/piggy.c: comments
154 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
156 * main/gameseq.c: delete duplicate function
158 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
160 2003-03-19 Bradley Bell <btb@icculus.org>
162 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
163 (cddb discid) support
165 * arch/sdl/digi.c, main/kludge.c: implemented
166 digi_link_sound_to_object3 for looping sounds, other looping stuff
168 * arch/sdl/gr.c: removing dependencies on stuff in main/
170 * arch/linux/Makefile.am, arch/linux/init.c,
171 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
172 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
173 other header cleanups
175 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
177 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
179 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
180 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
181 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
182 load d1 textures for d1 levels
184 2003-03-19 Bradley Bell <btb@icculus.org>
186 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
187 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
188 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
189 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
192 * README: added some OS X info
194 2003-03-17 Bradley Bell <btb@icculus.org>
196 * main/newdemo.c: simplify DEMO_FILENAME macro
198 * main/console.c, main/game.c: enable experimental console support
200 * main/gamerend.c: fixed location of fps meter in multi
202 2003-03-16 Bradley Bell <btb@icculus.org>
204 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
205 also look in shared data dir for demos
207 * main/newdemo.c, main/newdemo.h: comments/formatting
209 2003-03-15 Christopher Thielen <chris@luethy.net>
211 * main/kludge.c: set CDROM_dir back to "." - tricks game into
212 thinking d2 cd is always present
214 2003-03-15 Bradley Bell <btb@icculus.org>
216 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
219 * arch/sdl/rbaudio.c: formatting, enabled volume control under
222 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
223 gr_init. don't really know why this works, though
225 2003-03-14 Bradley Bell <btb@icculus.org>
227 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
229 * unused/bios/rbaudio.h: removed duplicate file
231 2003-03-14 Christopher Thielen <chris@luethy.net>
233 * arch/sdl/rbaudio.c: stop cd audio when exiting
235 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
237 * main/gamecntl.c: add comments to the "only matt knows" cheats
239 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
241 * main/gamemine.c: formatting, better texture conversion for d1
244 2003-03-14 Bradley Bell <btb@icculus.org>
246 * main/piggy.c: must swap all mac version pigfiles
248 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
249 main/multi.c: formatting, minor cleanups
251 * 2d/rle.c: need to swap line_size on bigendian machines
253 * main/mission.c, main/mission.h: detect mac full version hogfile
255 2003-03-13 Bradley Bell <btb@icculus.org>
257 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
258 added joy/mouse sensitivity slider, increased range to 16, and
261 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
264 * arch/linux/Makefile.am: removed extra backslash
266 * TODO, installation.txt: updated some documentation
268 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
269 menu, with maxfps option
271 2003-03-12 Bradley Bell <btb@icculus.org>
273 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
275 * arch/linux/alsadigi.c, arch/linux/findfile.c,
276 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
277 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
278 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
279 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
280 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
281 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
282 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
283 arch/linux/include/music.h, arch/linux/include/serial.h,
284 arch/linux/include/ukali.h: formatting
286 2003-03-11 Chris Arena <ccarena@cox.net>
288 * main/menu.c: fixed brightness slider
290 2003-03-01 Bradley Bell <btb@icculus.org>
292 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
293 robots and animated bitmaps work, but colors are messed up
295 2003-02-28 Bradley Bell <btb@icculus.org>
297 * main/player.h: whitespace
299 * main/automap.c, main/cntrlcen.c, main/collide.c,
300 main/gamerend.c: use Builtin_mission_num instead of 0 (if
301 descent.hog is present, d1 becomes mission 0)
303 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
304 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
305 arch/win32/winnet.c: MinGW compiles with network enabled again,
306 but still doesn't work
310 2003-02-28 Bradley Bell <btb@icculus.org>
312 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
313 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
316 2003-02-27 Bradley Bell <btb@icculus.org>
318 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
319 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
320 main/network.c, main/network.h: noted that hoard.ham is only needed
321 for multiplayer HOARD games, and should not be equated with
322 "vertigo". put HoardEquipped() back in network.c.
324 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
325 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
326 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
327 use timer_delay instead of d_delay
329 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
331 * main/render.c: added replacement qsort for solaris
333 2003-02-26 Bradley Bell <btb@icculus.org>
335 * main/gamemine.c: texture conversion for d1 shareware
337 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
339 * main/gamemine.c: better texture conversion for d1 levels
341 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
343 * main/kconfig.c: fix joystick support under MinGW
345 2003-02-26 Bradley Bell <btb@icculus.org>
347 * main/playsave.c: fix swapping glitch
349 * configure.ac, readme.txt: clean stuff up, getting ready for
352 * main/titles.c: begin support for rendering spinning robots in
355 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
358 * main/gamemine.c: load d1 shareware levels!
360 2003-02-25 Bradley Bell <btb@icculus.org>
364 * autogen.sh: add warning about old auto* versions, use
367 2003-02-24 Bradley Bell <btb@icculus.org>
369 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
370 briefings mostly working
371 * main/movie.c, main/titles.c: fixed some more briefing glitches
373 2003-02-23 Bradley Bell <btb@icculus.org>
375 * main/movie.c: fixed crash when using shareware data files
377 * arch/sdl/digi.c: fix crash on non-existent sounds
378 (i.e. shareware data)
380 2003-02-22 Bradley Bell <btb@icculus.org>
382 * main/titles.c: fixed fullscreen toggle in briefings
384 2003-02-21 Bradley Bell <btb@icculus.org>
386 * configure.ac: check for mingw when enabling nasm
387 * main/playsave.c: enable loading player files of either byte
390 2003-02-20 Bradley Bell <btb@icculus.org>
392 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
393 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
394 #343, not "rest of solution to bug #344"
395 * arch/sdl/timer.c, include/timer.h: revert to more accurate
397 * main/kludge.c: partial solution to bug #344
398 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
399 * compilerdefs.txt: added linux/mips info
400 * ChangeLog: clean up changelog
402 2003-02-19 Bradley Bell <btb@icculus.org>
404 * libmve/mveplay.c: os x needs nanosleep prototype.
406 2003-02-18 Bradley Bell <btb@icculus.org>
408 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
409 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
410 to disable/enable audio
411 * libmve/: mve_main.c, mveplay.c: bigendian fixes
412 * main/: movie.h, titles.c: make sure movie's palette is set before
413 writing briefing text. Fixes bug #359
414 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
416 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
417 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
419 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
421 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
422 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
423 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
425 * include/libmve.h: blah
427 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
429 * main/render.c: 2nd attempt to fix solaris qsort bug
431 2003-02-18 Bradley Bell <btb@icculus.org>
433 * configure.ac, include/pstypes.h: put alignment detection in
436 2003-02-17 Bradley Bell <btb@icculus.org>
438 * Makefile.am, README.utils, configure.ac, include/libmve.h,
439 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
440 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
441 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
442 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
443 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
444 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
445 moved mve stuff to separate subdir
446 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
447 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
448 mve code. Fixes (at least) bugs #41, #348, and #350.
450 2003-02-14 Bradley Bell <btb@icculus.org>
452 * main/Makefile.am: no more Makefile.mveplay. again
453 * main/mveplay.c: typo
455 2003-02-13 Bradley Bell <btb@icculus.org>
457 * utilities/mvlextract.c: uint -> unsigned int
458 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
459 standalone mveplayer, win32 support
460 * main/movie.c: random bugfixes, win32 support
461 * arch/sdl/Makefile.am: formatting
462 * configure.ac: disable networking on mac/win for now
463 * main/newmenu.c: comments
465 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
467 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
468 redundant swap functions.
470 2003-02-13 Bradley Bell <btb@icculus.org>
472 * ChangeLog: update changelog
474 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
476 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
477 polymodel alignment issues.
479 2003-02-13 Bradley Bell <btb@icculus.org>
481 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
482 fix various little bugs
483 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
484 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
485 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
487 * README.utils: new file
488 * main/: mve_main.c, mveplay.c: more movie fixes
489 * README: updated README
490 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
492 2003-02-12 Bradley Bell <btb@icculus.org>
494 * utilities/mvlextract.c: bigendian mvl support
495 * main/mveplay.c: formatting, stuff
496 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
497 truecolor mve support, standalone mveplayer
498 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
499 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
500 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
503 2003-01-22 Bradley Bell <btb@icculus.org>
505 * include/: interp.h, interp.h: restore prototype for
506 swap_polygon_model_data
508 2003-01-21 Bradley Bell <btb@icculus.org>
510 * main/piggy.c: use memcpy to avoid alignment problem
511 * compilerdefs.txt: updated some defs, added sunos/sparc
513 2003-01-15 Bradley Bell <btb@icculus.org>
515 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
516 * main/gamemine.c: attempting to support d1 shareware
517 * compilerdefs.txt: update defs
519 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
521 * main/mveplay.c: fix several bugs, comments, formatting.
523 2003-01-15 Bradley Bell <btb@icculus.org>
525 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
526 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
527 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
528 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
530 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
533 2003-01-11 Bradley Bell <btb@icculus.org>
535 * main/: mission.c, mission.h: attempt to support d1 for mac
537 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
540 2003-01-09 Bradley Bell <btb@icculus.org>
542 * main/movie.c: use ifdef around gr_toggle_fullscreen
544 2003-01-07 Bradley Bell <btb@icculus.org>
546 * Makefile.am, descent.msn, installation.txt, main/mission.c,
547 main/mission.h: don't need .msn file for descent.hog anymore
550 2003-01-06 Bradley Bell <btb@icculus.org>
552 * main/mission.h, main/mission.c: comments
553 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
556 2003-01-03 Bradley Bell <btb@icculus.org>
558 * utilities/: txb2txt.c, txt2txb.c: remove old files
559 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
560 * main/polyobj.c: attempt to make read_model_file
562 * main/menu.c: move vertigo text
564 2003-01-02 Bradley Bell <btb@icculus.org>
566 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
567 main/polyobj.h: cleanup alignment changes
568 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
569 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
570 main/object.h: fix alignment issues on sparc
571 * cvshowto.txt: update cvs info
573 * 2d/rle.c: make rle_swap handle RLE_BIG
575 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
577 * main/render.c: workaround solaris qsort bug
579 2003-01-01 Steffen Pohle <stpohle@gmx.net>
581 * arch/linux/linuxnet.c, arch/linux/ukali.c,
582 arch/linux/include/ukali.h, main/inferno.c: enabled kali
583 * arch/linux/Makefile.am: enabled linux joystick, kali
584 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
585 arch/sdl/event.c: enabled linux joystick
587 2002-12-31 Bradley Bell <btb@icculus.org>
589 * main/gamemine.c: simplified warning msg
590 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
591 * main/render.h: fix compiler warning
593 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
595 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
597 2002-12-24 Bradley Bell <btb@icculus.org>
599 * main/mission.c: fixes an infinite loop which was caused by d2x
600 thinking d2demo was a descent 1 mission
602 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
604 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
606 2002-12-24 Bradley Bell <btb@icculus.org>
608 * main/render.c: comments
610 2002-10-30 Bradley Bell <btb@icculus.org>
612 * main/inferno.c: add help for -hogdir option
613 * main/inferno.c: added -hogdir option
615 2002-10-28 Bradley Bell <btb@icculus.org>
617 * main/: inferno.c, menu.c: enabled Vertigo displays
620 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
622 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
623 main/netmisc.c, main/network.c: simplify and eliminate redundant
626 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
628 * maths/fixc.c: fix infinite loop in quad_sqrt.
629 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
630 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
632 2002-10-12 Bradley Bell <btb@icculus.org>
634 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
636 2002-10-11 Bradley Bell <btb@icculus.org>
638 * main/hud.c: make hud_message work correctly
639 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
641 * main/network.c: formatting, small fixes
643 2002-10-10 Bradley Bell <btb@icculus.org>
645 * main/netmisc.h: no swap_object for little-endian
646 * main/: netmisc.h, network.c: use macros to simplify network
648 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
650 * main/inferno.c: enable loading screen for mac shareware with
652 * main/netmisc.c: whitespace
653 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
655 * main/hud.c: whitespace
656 * configure.ac: remove shareware build, add macdata build
657 * main/songs.c: whitespace
658 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
659 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
661 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
664 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
666 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
667 comments, formatting, etc.
668 * iff/iff.c: fix bigendian iff loading.
670 2002-10-03 Bradley Bell <btb@icculus.org>
672 * utilities/txb2tex.c: typo
673 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
674 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
676 * arch/sdl/mouse.c: whitespace
678 2002-09-19 Bradley Bell <btb@icculus.org>
680 * main/kconfig.c: fix a oops, add old logs
681 * main/kconfig.c: support for >3 mouse buttons
683 2002-09-18 Bradley Bell <btb@icculus.org>
685 * include/gr.h: fix palette swap define
687 2002-09-14 Bradley Bell <btb@icculus.org>
689 * main/titles.c: load hires briefing screen if lores doesn't exist
690 (i.e. vertigo) and MenuHires=0
692 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
694 * main/: multi.h, network.h: pack some structures for ipx
697 2002-09-14 Bradley Bell <btb@icculus.org>
699 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
700 and load_endlevel_data() to expect newline-terminated strings, fix
701 load_game_data to read null-terminated string for
704 2002-09-07 Bradley Bell <btb@icculus.org>
706 * main/newmenu.c: added error message
707 * main/menu.h: enable -nohires with mac shareware
708 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
709 * 2d/font.c: enable 0/255 palette swap for fonts
710 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
712 * 2d/2dsline.c: fix ogl blooper
714 2002-09-05 Bradley Bell <btb@icculus.org>
716 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
718 * include/strutil.h: need string.h for strcasecmp
719 * include/rle.h: okay, maybe it needs to be this way
720 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
721 * 2d/scalec.c: more stuff from d2src
722 * 2d/rle.c: more stuff from d2src, formatting
723 * 2d/font.c: useless cruft
724 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
725 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
728 2002-09-04 Bradley Bell <btb@icculus.org>
730 * include/grdef.h: fix compiler warnings
731 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
732 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
734 * main/game.c: we want the mac ibitblt for everything but dos and
736 * main/texmerge.c: these routines are in tmerge.c
737 * main/credits.c: enable credits for mac and oem data
738 * main/bm.c: use either exit.ham or exit.pofs
739 * include/ibitblt.h: enable some more code from d2src
740 * include/gr.h: enable mac ubitblt_double
741 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
742 * include/grdef.h: moved some inline asm from linear.h
743 * 2d/ibitblt.c: brought in line with original d2 version
744 * 2d/bitblt.c: reverted to original d2 version of this file, then
745 added d1x enhancements
746 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
747 * 2d/linear.h: moved these back to their original locations
749 * main/mveplay.c: close some memory holes, speed up palette loading
750 * main/movie.c: added fullscreen toggle while playing movies
751 * main/inferno.c: comment out -superhires help text (always on)
752 * include/timer.h: added approx_fsec_to_usec macro
753 * arch/sdl/joy.c: fix compiler warning
755 2002-09-01 Bradley Bell <btb@icculus.org>
757 * main/network.c: oops
758 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
759 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
760 timer_get_fixed_seconds
763 2002-08-31 Bradley Bell <btb@icculus.org>
765 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
767 * main/multi.h: network endian stuff
768 * 2d/font.c, include/gr.h: fast file i/o for font headers
769 * arch/win32/arch_ip.cpp: unused file
770 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
771 bigendian networking fixes
772 * main/menu.c: make net menu more accurate, also make superhires
774 * include/pstypes.h: better to have __pack__ all the time, I think.
775 needed for networking, e.g.
776 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
778 * arch/win32/Makefile.am: unused file
781 2002-08-30 Bradley Bell <btb@icculus.org>
783 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
784 * main/: newmenu.h, titles.c: formatting
785 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
786 main/multi.h: networking works, finally
787 * TODO: added TODO file
788 * arch/linux/arch_ip.cpp: unused fine
789 * README: network sorta working
790 * main/: Makefile.am, multi.c, network.c, network.h: more
792 * main/menu.c: load builtin mission correctly
793 * main/inferno.c: documentation
794 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
796 * main/Makefile.mveplay: don't need no more
798 2002-08-29 Bradley Bell <btb@icculus.org>
800 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
801 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
802 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
804 * include/ipx_drv.h: more network fixing
805 * arch/linux/include/ipx_drv.h: more network fixing
806 * include/ipx.h: formatting
807 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
808 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
809 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
810 main/inferno.c: fixed networking fuck-up?
811 * Makefile.am: moved mingw info to README
812 * README, mingw32.txt: moved mingw info to README
814 2002-08-27 Bradley Bell <btb@icculus.org>
816 * utilities/mvlextract.c: allow specifying file to extract
817 * utilities/: tex2txb.c, txb2tex.c: use default extension to
819 * utilities/hogextract.c: allow specifying file to extract
820 * main/mission.c: Have to get mission_num _after_ promoting...
821 * main/: gameseq.c, titles.c: beginning d1 briefing support
822 * descent.msn: beginning d1 briefing support
823 * main/: titles.c, titles.h: d1-style mission briefings
824 * main/piggy.h: whitespace
825 * main/movie.c: beginning robot movie support, fall back on lo/hi
826 res if hi/lo not available
827 * main/mission.c: added Builtin_mission_num for builtin mission,
828 D1Hogdir, d1-style mission briefings
829 * main/: gameseq.c, mission.h: added Builtin_mission_num for
831 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
832 (for d1 missions that need d1 data)
833 * 2d/ibitblt.c: whitespace
835 2002-08-26 Bradley Bell <btb@icculus.org>
837 * utilities/mvlcreate.c: oops
838 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
840 * utilities/hogextract.c: added [v]iew option
841 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
842 * main/titles.c: fix writable string, disable DumbAdjust thing
843 * main/polyobj.h: whitespace
844 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
846 * main/movie.c: read movies from AltHogDir, other fixes
847 * main/: mission.c, mission.h: fix bug w/mission filename
848 * main/gameseq.c: comments
849 * main/digi.h: whitespace n stuff
850 * include/mve_audio.h: added audio flag macros
851 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
855 2002-08-23 Bradley Bell <btb@icculus.org>
857 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
859 * Makefile.am: remove d2demo.mn2
860 * cfile/cfile.c, include/cfile.h: add cfile_size function
861 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
862 eliminate need for .mn2 files for oem and demo
864 2002-08-22 Bradley Bell <btb@icculus.org>
866 * main/bm.c: fix for vertigo
867 * main/menu.h: make OEM menu pcx available
868 * 2d/rle.c: merge with original d2 file
869 * Makefile.am, configure.ac: let mission files get installed by
872 2002-08-17 Bradley Bell <btb@icculus.org>
874 * configure.ac: make FAST_FILE_IO the default on little-endian
876 * NEWS, README, compilerdefs.txt, readme.txt: documentation
877 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
880 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
882 * main/: game.c, menu.c, mission.c: promote builtin missions.
884 2002-08-15 Bradley Bell <btb@icculus.org>
886 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
887 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
888 * utilities/.cvsignore: added cvsignore
889 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
891 * main/piggy.c: mac data file loading
892 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
893 transparency and swap 0/255 correctly for mac data files
895 2002-08-13 Bradley Bell <btb@icculus.org>
897 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
898 to utilities to avoid conflict with c++ std lib <utility>
899 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
900 txt2txb.c: moved utility to utilities to avoid conflict with c++
902 * Makefile.am, configure.ac: add utilities
904 2002-08-09 Bradley Bell <btb@icculus.org>
906 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
909 2002-08-08 Bradley Bell <btb@icculus.org>
911 * main/inferno.c: comments
912 * main/: newmenu.c, songs.c: mac demo datafile support
913 * installation.txt: update
914 * main/gamesave.c: use lowercase for consistency
915 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
916 models for other than d2demo
918 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
920 * main/gamemine.c: formatting, better d1 texture conversion
921 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
922 main/mission.h: recognize .msn mission files.
924 2002-08-07 Bradley Bell <btb@icculus.org>
926 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
927 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
928 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
929 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
930 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
931 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
934 2002-08-06 Bradley Bell <btb@icculus.org>
936 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
937 * main/Makefile.am: formatting
938 * 2d/font.c: make gr_remap_font just reload the whole thing
939 * configure.ac: formatting
940 * Makefile.am: added d2demo.mn2
941 * d2demo.mn2: mission file for shareware
942 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
943 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
944 * main/sounds.h: shareware stuff, whitespace
945 * main/: polyobj.c, polyobj.h: more fast i/o macros
946 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
948 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
949 endlevel stuff to non-shareware, allow movies/endlevel for
951 * main/cntrlcen.c: typo
952 * main/bm.h: use global Piggy_hamfile_version
953 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
954 macros, use global Piggy_hamfile_version
955 * main/Makefile.am: terrain and movie stuff always used now
956 * 2d/pcx.c, include/pcx.h: make pcx header available to other
958 * main/: gamemine.c, gamesave.c: load DMB levels
959 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
960 segment.c, segment.h, switch.c, switch.h: fast i/o macros
962 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
964 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
966 2002-08-04 Bradley Bell <btb@icculus.org>
968 * main/inferno.c: shareware stuff, formatting
969 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
970 * arch/sdl/gr.c: don't need to set mode in gr_init
972 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
974 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
976 * Makefile.am, descent.mn2: added mission file for descent 1
978 2002-08-02 Bradley Bell <btb@icculus.org>
980 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
981 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
982 main/piggy.h, misc/error.c: junk
983 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
984 render.h, scores.c, scores.h, terrain.c: shareware stuff
985 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
986 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
987 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
988 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
989 main/weapon.c, main/weapon.h: fast i/o macros
991 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
993 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
994 main/gamemine.h, main/gamesave.c: load d1 levels
996 2002-07-30 Bradley Bell <btb@icculus.org>
999 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1001 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1002 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1003 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1004 main/piggy.c, main/titles.c: support shareware datafiles!
1005 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1006 piggy.c: SHAREWARE fixes
1008 2002-07-29 Bradley Bell <btb@icculus.org>
1010 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1011 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1012 misc/fileutil.c: Portability - OS X support
1014 2002-07-27 Bradley Bell <btb@icculus.org>
1016 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1017 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1018 segment.h: portability
1019 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1020 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1021 main/wall.h: portabilization
1022 * 2d/font.c, include/gr.h: portability
1024 2002-07-26 Bradley Bell <btb@icculus.org>
1026 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1027 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1028 * main/player.c: foo
1029 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1030 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1031 misc/fileutil.h: portable file i/o utils
1032 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1033 writable string anymore... / formatting
1034 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1035 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1036 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1037 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1038 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1039 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1040 portable-izing file loading routines
1042 2002-07-24 Bradley Bell <btb@icculus.org>
1044 * main/mveplay.c: correctly play files with 16bit uncompressed
1045 audio, mem checking, etc
1046 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1049 2002-07-23 Bradley Bell <btb@icculus.org>
1051 * misc/Makefile.am: unused file
1052 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1053 main/sounds.h: remove experimental nmovie stuff
1054 * main/movie.c: add some debugging output
1056 2002-07-22 Bradley Bell <btb@icculus.org>
1058 * main/: console.c, state.c: simplified header
1059 * main/movie.c: enable mveplay audio
1060 * main/old/movie.c: moved to main/
1061 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1062 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1063 main/mvelib.c, main/mveplay.c: initial movie support
1064 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1065 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1066 include/ogl_init.h, include/pstypes.h, main/console.c,
1067 main/state.c, mem/mem.c: OS X stuff
1068 * configure.ac: OS X and movie stuff
1070 2002-07-19 Bradley Bell <btb@icculus.org>
1072 * compilerdefs.txt: OSX defs
1074 2002-07-18 Bradley Bell <btb@icculus.org>
1076 * main/inferno.c: use simpler rcs tags
1077 * autogen.sh: keep Changelog in cvs (and use --accum)
1078 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1079 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1080 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1081 main/songs.c: changed cdrom->rbaudio
1082 * include/rbaudio.h: moved to /include
1084 2002-07-17 Bradley Bell <btb@icculus.org>
1086 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1087 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1088 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1089 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1090 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1091 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1092 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1093 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1094 3d/setup.c: use simpler rcs tags
1099 2002-07-17 Bradley Bell <btb@icculus.org>
1101 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1102 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1103 * debian/rules: don't need readme's
1104 * debian/rules: move d1x license to COPYING, license clarifications
1105 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1106 license to COPYING, license clarifications
1107 * debian/rules: fix debian docs
1108 * debian/rules: fix debian manpages
1109 * debian/d2x-sdl.menu: fix debian menu
1110 * debian/rules: link to undocumented man page for debs
1111 * Makefile.am, configure.ac, debian/control, debian/copyright,
1112 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1113 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1114 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1117 2002-07-16 Bradley Bell <btb@icculus.org>
1119 * debian/: rules, changelog.in: deb stuff
1120 * configure.ac: cleaner nasm detection
1121 * debian/: changelog.in, control, rules: deb stuff
1122 * README, installation.txt: typos, stuff
1123 * configure.ac: better #defines
1124 * configure.ac: whitespace
1125 * configure.ac: better documentation
1126 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1127 SDL_JOYSTICK not needed
1128 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1129 * configure.ac: need higher SDL for joystick
1130 * debian/: control, rules: deb stuff
1131 * arch/sdl/joy.c: old junk
1132 * Makefile.am, configure.ac: automake updates
1133 * main/: inferno.c, text.c: don't use althogdir on non-unix
1134 * configure.ac: more autoconf updates
1135 * misc/strutil.c: better strrev
1136 * main/inferno.c: need limits.h on mingw also
1137 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1140 2002-04-19 Bradley Bell <btb@icculus.org>
1142 * main/network.c: let hoard.ham be a cfile
1143 * main/text.c: better error message when hog not found
1146 2002-03-23 Bradley Bell <btb@icculus.org>
1148 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1149 arch/sdl/Makefile.am: Use SDL joystick automatically
1150 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1152 2002-03-05 Bradley Bell <btb@icculus.org>
1154 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1157 2002-02-23 Bradley Bell <btb@icculus.org>
1159 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1160 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1161 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1162 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1163 main/editor/Makefile.am: moved includes to include
1164 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1165 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1166 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1167 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1169 * main/game.c: disabled cockpit for OGL, formatting
1170 * 2d/ibitblt.c: formatting
1172 2002-02-16 Bradley Bell <btb@icculus.org>
1174 * include/oldsdl.h: check for older macros
1175 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1176 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1177 allow older sdl versions
1179 2002-02-15 Bradley Bell <btb@icculus.org>
1181 * main/: automap.c, automap.h, inferno.c: automap resolution now
1183 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1184 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1185 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1186 win32/include/key_arch.h: never mind - that would be pointless
1187 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1188 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1189 win32/include/key_arch.h: copied files from d1x
1190 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1191 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1192 * main/multipow.c: need conf.h
1193 * arch/win32/Makefile.am: new file
1194 * include/pstypes.h: added u_int16_t (needed in base_ip)
1195 * arch/win32/arch_ip.cpp: copied from d1x
1197 2002-02-14 Bradley Bell <btb@icculus.org>
1199 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1200 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1201 main/netlist.c: Added hotkeys to toggle fullscreen mode
1202 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1203 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1204 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1205 reorder.h: Lotsa networking stuff from d1x
1207 2002-02-13 Bradley Bell <btb@icculus.org>
1209 * include/gr.h, main/game.c: Fullscreen toggle stuff
1210 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1212 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1213 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1216 2002-02-11 Bradley Bell <btb@icculus.org>
1218 * main/bm.c: use portable loader if bigendian
1219 * include/pstypes.h: don't define bool for c++
1220 * include/cfile.h: extern AltHogDir stuff
1221 * include/byteswap.h: use WORDS_BIGENDIAN
1222 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1223 * main/vers_id.h: added D2X_IVER
1224 * misc/args.c: don't use d1x.ini
1225 * Makefile.am: rpm stuff
1226 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1229 2002-02-09 Bradley Bell <btb@icculus.org>
1231 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1233 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1235 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1238 2002-02-06 Bradley Bell <btb@icculus.org>
1240 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1241 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1242 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1243 * debian/: changelog.in, control, copyright, d2x-gl.files,
1244 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1248 2002-02-02 Bradley Bell <btb@icculus.org>
1250 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1251 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1252 Enabled RELEASE option
1254 2002-01-31 Bradley Bell <btb@icculus.org>
1256 * Makefile.am, configure.ac: specify prerequisite versions of
1257 autoconf and automake
1259 2002-01-29 Bradley Bell <btb@icculus.org>
1261 * main/mission.c: RCS header added
1262 * main/inferno.c: update copyright date
1263 * main/mission.c: allow missions to be in AltHogDir
1264 * configure.ac: Display results of configure
1265 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1268 2002-01-28 Bradley Bell <btb@icculus.org>
1270 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1271 Data files now go in DATADIR/games/d2x, user files now go in
1274 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1276 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1277 files now go in ~/.d2x
1279 2002-01-24 Bradley Bell <btb@icculus.org>
1281 * configure.ac: fix nasm not found error message
1283 2002-01-18 Bradley Bell <btb@icculus.org>
1285 * configure.in: getting rid of old configure.in
1286 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1287 main/movie.c: Movie playing kludgey stuff
1288 * misc/args.c: formatting
1289 * main/inferno.c: allow -h for help
1290 * include/error.h: don't die on int3, unless -debug given
1291 * mingw32.txt: more stuff
1293 2001-12-29 Bradley Bell <btb@icculus.org>
1295 * Makefile.am: Got rid of thinking.txt
1296 * main/inferno.c: document -nomovies option
1298 2001-12-28 Bradley Bell <btb@icculus.org>
1300 * main/titles.c: formatting, put some code into place for rendering
1301 of robots during briefings
1303 2001-12-27 Bradley Bell <btb@icculus.org>
1307 2001-12-23 Craig Hadady <chadady@iglou.com>
1309 * 2d/rle.c: fixed bug in dummy array.
1311 2001-12-03 Bradley Bell <btb@icculus.org>
1313 * arch/sdl/init.c: fix formatting
1314 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1315 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1316 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1317 and sdl joystick stuff
1319 2001-11-30 Bradley Bell <btb@icculus.org>
1321 * thinking.txt: not needed
1323 2001-11-27 Bradley Bell <btb@icculus.org>
1325 * cygconf, mingw32.txt: use sdl from source on cygwin
1326 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1327 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1328 SDL_CFLAGS to CFLAGS
1330 2001-11-27 Bradley Bell <btb@icculus.org>
1334 2001-11-14 Bradley Bell <btb@icculus.org>
1336 * texmap/scanline.c: use optimization flags as texmap default
1337 * NEWS: mouse wheel, etc
1338 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1339 wheel to emulate 3rd axis
1340 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1341 * include/error.h: kludge to ungrab mouse when we hit an int3
1342 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1343 __ENV_MSDOS__ to __MSDOS__
1344 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1346 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1348 * arch/sdl/digi.c: implemented digi_set_volume
1349 * include/grdef.h, main/config.c, misc/d_io.c: change
1350 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1351 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1352 main/piggy.c: use MAKE_SIG
1353 * installation.txt: update
1354 * configure.ac: new file
1355 * arch/sdl/joydefs.c: #include pstypes.h
1356 * arch/sdl/init.c: SDL joystick stuff
1357 * acconfig.h: adjust MINGW defines
1358 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1359 controls menu now works
1361 2001-11-13 Bradley Bell <btb@icculus.org>
1363 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1365 * Makefile.am: New file
1366 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1368 * compilerdefs.txt: New file
1369 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1371 2001-11-12 Bradley Bell <btb@icculus.org>
1373 * main/playsave.c: load player files regardless of byte order of
1376 2001-11-11 Bradley Bell <btb@icculus.org>
1378 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1380 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1381 * NEWS: GL savegame thumbnails
1382 * acconfig.h, configure.in: make option for NMOVIES, default to off
1384 2001-11-09 Bradley Bell <btb@icculus.org>
1386 * main/state.c: Enabled savegame thumbnails under OpenGL
1387 * unused/pa_null/pa_enabl.h: remove duplicate header
1388 * misc/args.c: use d2x.ini for option file
1389 * mem/mem.c: Move mem_realloc inside the ifdef
1390 * main/menu.c: fix 640x400 menu text
1391 * main/inferno.c: added documentation
1392 * main/endlevel.c: fix warnings
1393 * arch/ogl/gr.c: Get rid of gl spew
1394 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1395 * acconfig.h: Define __SDL__ for mingw
1397 2001-11-08 Bradley Bell <btb@icculus.org>
1399 * 2d/font.c: free OGL font data when rereading
1400 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1401 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1402 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1403 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1404 main/weapon.h: Enabled shareware build, endlevel flythrough
1406 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1407 of use for shareware build
1408 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1410 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1412 2001-11-05 Bradley Bell <btb@icculus.org>
1414 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1416 * include/3d.h: Add comment
1418 2001-11-04 Bradley Bell <btb@icculus.org>
1420 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1422 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1424 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1425 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1426 main/hudmsg.h: Enable d1x-style hud_message
1427 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1428 * 2d/font.c: re-init ogl fonts after remapping colors.
1430 2001-11-02 Bradley Bell <btb@icculus.org>
1432 * misc/Makefile.am: remove byteswap.h (duplicate header)
1433 * 2d/font.c: fixed gr_remap_font, minor stuff
1434 * configure.in: take out -O2 if doing debug build
1435 * main/bm.c: formatting
1436 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1437 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1438 macros, get rid of functions
1440 2001-11-01 Bradley Bell <btb@icculus.org>
1442 * misc/byteswap.h: removed duplicate header
1444 2001-10-31 Bradley Bell <btb@icculus.org>
1446 * NEWS, main/automap.c: automap works in opengl
1447 * NEWS, configure.in: Added news
1448 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1449 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1450 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1451 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1452 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1453 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1454 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1455 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1456 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1458 2001-10-27 Bradley Bell <btb@icculus.org>
1460 * main/inferno.c: added some documentation
1462 2001-10-25 Bradley Bell <btb@icculus.org>
1464 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1466 * Makefile.am, configure.in, arch/Makefile.am,
1467 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1468 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1469 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1470 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1471 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1472 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1473 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1474 it's ugly, but It'll be easier to sync with d1x.
1475 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1476 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1477 main/editor/Makefile.am: attempt at support for editor, makefile
1479 * misc/d_delay.c: formatting fix
1480 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1481 tmappent.S, tmapppro.S: adding support for runtime selection of
1483 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1484 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1485 including multi.h and network.h, fix backslashes, fix compiler
1487 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1488 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1489 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1490 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1491 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1492 including multi.h and network.h, fix backslashes
1493 * include/pstypes.h: added typedef for u_int64_t on mingw
1494 * include/3d.h: added prototype for g3_uninit_polygon_model
1495 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1497 2001-10-24 Bradley Bell <btb@icculus.org>
1499 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1500 arch subdirs, as in d1x.
1501 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1502 earlier style until i understand automake 1.5 better. remove input
1504 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1505 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1506 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1507 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1508 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1509 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1510 Moved input stuff to arch subdirs, as in d1x.
1511 * NEWS, configure.in: blah blah
1513 2001-10-23 Bradley Bell <btb@icculus.org>
1515 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1516 * texmap/tmapppro.S: no need for #include <conf.h> here
1517 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1519 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1520 file. RCS header added
1521 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1522 #ifdef'ing out the whole file. RCS header added
1523 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1524 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1525 fixes. Now works with automake 1.5 and autoconf 2.52.
1526 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1527 mingw (-grabmouse now works on win32).
1528 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1529 These don't belong in cvs
1533 2001-10-20 Bradley Bell <btb@icculus.org>
1535 * 2d/font.c: Don't free unused variables...
1536 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1538 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1539 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1540 main/Makefile.am: make dist more sensible
1541 * Makefile.am: Kludge for linking on mingw
1543 2001-10-19 Bradley Bell <btb@icculus.org>
1545 * Makefile.am, configure.in, arch/win32/Makefile.am,
1546 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1547 * include/ipx_drv.h: Check for __MINGW32__
1548 * include/i86.h: Imported from d1x
1549 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1550 * arch/dos/modex.asm: Fixed %include
1551 * main/console.c: RCS headers added
1552 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1554 * Makefile.am, main/Makefile.am: Moved final link to top-level
1555 directory instead of main/
1556 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1557 __ENV_LINUX__ to __linux__
1558 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1559 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1560 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1561 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1562 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1563 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1564 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1565 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1566 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1567 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1569 * configure.in: add --enable-xploader, support arch/linux subdir,
1571 * main/inferno.c: conditionalize conf.h
1573 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1575 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1576 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1577 misc/fileutil.h: Partial application of linux/alpha patch.
1579 2001-10-19 Bradley Bell <btb@icculus.org>
1581 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1582 networking in line with d1x, moved some arch/linux_* stuff to
1584 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1585 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1586 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1587 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1589 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1590 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1591 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1592 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1593 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1594 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1595 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1596 linux/include/ukali.h: Brought linux networking in line with d1x,
1597 moved some arch/linux_* stuff to arch/linux/*
1598 * include/ipx_drv.h: Imported from d1x
1599 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1600 * main/ipx_drv.c: Imported from d1x
1601 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1602 main/network.h, main/Makefile.am: Trying to get network working on
1604 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1605 main/Makefile.am: build fixes
1606 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1607 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1608 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1609 starting to get net working.
1610 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1611 conditionalized min,max macros
1613 2001-10-18 Bradley Bell <btb@icculus.org>
1615 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1616 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1617 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1618 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1620 * 2d/2dsline.c: RCS headers added/changed
1621 * configure.in: fix NASMFLAGS bug
1622 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1625 2001-10-17 Bradley Bell <btb@icculus.org>
1627 * NEWS: Fixed the invulnerable robots bug!
1628 * main/collide.c: Fixed the invulnerable robots bug!
1630 2001-10-14 Bradley Bell <btb@icculus.org>
1632 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1635 2001-10-13 Bradley Bell <btb@icculus.org>
1637 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1638 arch/Makefile.am, arch/dos/Makefile.am,
1639 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1640 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1641 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1642 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1643 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1644 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1645 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1646 arch/win32/include/Makefile.am, iff/Makefile.am,
1647 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1648 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1649 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1650 unused/bios/Makefile.am, unused/lib/Makefile.am,
1651 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1652 unused/ui/Makefile.am, unused/vga/Makefile.am,
1653 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1654 automake stuff from "inert" subdirs. And there was much rejoicing.
1655 * Makefile.am, NEWS, configure.in: Stuff
1656 * ChangeLog: removing auto-generated file
1657 * cygconf: Added instructions for mingw32 build
1658 * Makefile.am: renamed INSTALL to installation.txt
1659 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1660 * mingw32.txt: Added instructions for mingw32 build
1661 * configure.in: Enable assembly under mingw32
1663 2001-10-12 Bradley Bell <btb@icculus.org>
1665 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1666 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1667 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1668 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1669 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1670 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1671 to __DJGPP__, since it's built-in.
1673 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1675 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1676 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1680 2001-10-12 Bradley Bell <btb@icculus.org>
1682 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1683 * Makefile.am: make sure cygconf gets archived
1684 * configure.in: Increment version number in preparation for release
1685 * configure.in: Fix detection of opengl
1686 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1687 cygconf, arch/Makefile.am, arch/include/joy.h,
1688 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1689 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1690 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1691 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1692 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1693 Vastly improved compilability.
1695 2001-10-11 Bradley Bell <btb@icculus.org>
1697 * Makefile.am: Added macros/sdl.m4
1698 * autogen.sh: Added macros/sdl.m4
1700 2001-10-09 Bradley Bell <btb@icculus.org>
1702 * main/vers_id.h: Added DESCENT_VERSION constant
1703 * main/inferno.c: Added command-line help.
1704 * include/ogl_init.h: opengl improvments (following d1x changes)
1706 2001-10-07 Bradley Bell <btb@icculus.org>
1708 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1709 arch/ogl/Makefile.am: Remove duplicate headers.
1711 2001-08-02 Thimo Neubauer <thimo@debian.org>
1713 * mem/mem.c: totally crippled the memory manager because it does
1714 not make sense for non-DOS-systems and it would have been too
1715 complicated to get it 64bit clean
1717 2001-06-19 Bradley Bell <btb@icculus.org>
1719 * cvshowto.txt: updated anonymous password
1721 2001-02-08 Bradley Bell <btb@icculus.org>
1723 * COPYING, license.txt: Added d1x license
1725 2001-02-01 Bradley Bell <btb@icculus.org>
1727 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1729 2001-01-31 Bradley Bell <btb@icculus.org>
1731 * configure.in, arch/include/mouse.h, include/pstypes.h,
1732 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1733 * main/polyobj.c: fix typo
1734 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1735 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1736 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1737 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1738 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1739 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1740 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1741 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1742 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1743 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1744 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1745 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1746 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1747 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1748 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1749 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1750 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1751 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1752 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1753 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1754 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1755 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1756 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1757 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1758 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1759 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1761 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1762 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1763 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1764 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1766 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1768 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1769 cross-compiling, and cygwin fixes
1771 2001-01-30 Bradley Bell <btb@icculus.org>
1773 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1774 include/pstypes.h, include/strutil.h, main/Makefile.am,
1775 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1776 needs --without-assembler and --without-network to compile
1778 2001-01-29 Bradley Bell <btb@icculus.org>
1780 * configure.in, main/Makefile.am: Fixes to build system
1781 * main/kconfig.c: fix for non-linux joysticks
1782 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1783 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1784 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1785 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1786 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1787 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1788 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1790 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1791 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1792 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1793 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1794 sdl_timer.c: Fixed build system, minor fixes
1795 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1796 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1798 2001-01-28 Bradley Bell <btb@icculus.org>
1800 * conf.h.in, configure.in, arch/Makefile.am,
1801 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1802 arch/include/key.h, main/Makefile.am: More header unification...
1803 * main/newdemo.c: Added <ctype.h>
1804 * arch/include/: event.h, joy.h: unified input headers.
1805 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1806 OpenGL now uses SDL-GL instead of gii
1807 * arch/include/: key.h, mouse.h: Unified arch headers
1809 2001-01-25 Bradley Bell <btb@icculus.org>
1811 * autogen.sh: use "set -e" so execution stops if something goes
1814 2001-01-24 Bradley Bell <btb@icculus.org>
1817 * Makefile.am: Add ChangeLog to dist
1818 * ChangeLog: Putting this here so automake doesn't complain
1822 2001-01-24 Bradley Bell <btb@icculus.org>
1824 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1825 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1826 for building ChangeLog from RCS entries
1827 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1828 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1829 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1830 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1831 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1832 arch/Makefile.am, arch/dos/Makefile.am,
1833 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1834 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1835 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1836 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1837 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1838 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1839 unused/Makefile.am, unused/bios/Makefile.am,
1840 unused/lib/Makefile.am, unused/novga/Makefile.am,
1841 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1842 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1843 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1844 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1845 make dist, VPATH builds, ...
1846 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1847 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1848 arch/dos/Makefile.in, arch/linux/Makefile.in,
1849 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1850 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1851 misc/Makefile.in, texmap/Makefile.in: cruft removal
1852 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1854 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1855 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1856 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1857 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1859 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1860 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1861 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1862 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1863 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1864 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1865 main/songs.c, misc/args.c: changed args_find to FindArg
1867 2001-01-22 Bradley Bell <btb@icculus.org>
1869 * configure, main/Makefile.am, main/Makefile.in: configuration
1871 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1872 fix compiler warnings w/opengl
1873 * include/console.h: ggi support
1874 * arch/linux_init.c: svgalib support
1875 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1876 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1877 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1878 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1879 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1880 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1881 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1882 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1883 warnings and enable NDEBUG
1884 * arch/svgalib_init.c: svgalib support
1886 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1888 * main/kconfig.c: joystick support
1890 2001-01-21 Bradley Bell <btb@icculus.org>
1892 * cvshowto.txt: new file, taken from d1x webpage
1893 * AUTHORS, README: Taking over as maintainer of d2x
1894 * ChangeLog: Grab mouse with SDL/X11
1895 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1897 2001-01-20 Bradley Bell <btb@icculus.org>
1899 * configure, configure.in: Turned -Werror back off by default
1900 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1901 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1902 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1903 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1904 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1905 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1906 main/laser.c, main/multi.c, main/network.c, main/network.h,
1907 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1908 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1909 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1910 warnings, for non-OpenGL on linux, anyway...
1912 2001-01-19 Bradley Bell <btb@icculus.org>
1914 * copying: remove duplicate file
1915 * Import of d2x-0.0.9-pre1
1916 * Import of d2x-0.0.8