1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
7 * main/editor/medwall.c: include cntrlcen.h
8 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
9 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
11 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
13 * 2d/font.c: fix bug #2167: some characters would not display because
14 of signed/unsigned errors
15 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
16 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
17 gauge when appropriate
18 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
19 all functions in kfuncs.c to return int instead of void
20 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
21 disable old hostage system in editor (d2 is simpler in this regard)
22 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
23 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
24 * main/editor/centers.c: change curseg2p to Curseg2p
25 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
26 * main/editor/macro.c: remove unused variable "length"
27 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
28 * main/editor/medmisc.c: Pass both arguments to render_frame
29 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
30 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
31 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
32 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
33 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
34 instead of d1-style mem.h and types.h
35 * main/editor/texpage.c: do texture replacement for any mission
36 * main/editor/medwall.c: add prototype for create_removable_wall
37 * main/editor/medrobot.c: don't try to set the removed follow_path
39 2005-01-23 Jason Owen <shannara256@yahoo.com>
41 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
42 may crash printf if the list of extensions is huge
44 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
46 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
47 only on last level of built-in mission.
48 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
50 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
51 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
52 buffers (speeding it up), and use cfopen instead of
53 PHYSFS_openRead/PHYSFS_openWrite where appropriate
54 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
55 sure nocfile.h and cfile.h are never both included
57 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
59 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
60 fix bug #1676 (filling up of OLG texture list)
62 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
64 * main/state.c: fix problems with copying/deleting save files
66 * main/automap.c: make automap fonts transparent.
68 2005-01-07 Bradley Bell <btb@icculus.org>
70 * main/menu.c: In Load Level, if there is no current mission,
73 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
75 * main/gameseq.c: Free polymodel data before reloading ham file.
77 * arch/ogl/gr.c: Implement fading in ogl_urect()
79 * main/gauges.c: Draw ship before shields in HUD.
81 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
83 * main/editor/centers.c: Use both ints with the robot producer
86 2004-12-23 Bradley Bell <btb@icculus.org>
88 * main/editor/centers.c, main/editor/editor.h,
89 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
90 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
91 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
94 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
96 * main/bmread.c: don't duplicate the period in the filename
98 * main/dumpmine.c: Add function prototypes to remove warnings
100 * main/dumpmine.c, ui/window.c: Specify that two functions return
103 * main/editor/autosave.c, main/editor/curves.c,
104 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
105 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
108 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
110 * main/editor/eobject.c, main/editor/kgame.c,
111 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
112 extra two parameters to get_seg_masks.
114 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
115 structs for mine saving functions
117 * main/inferno.c: Use PhysicsFS for making the hoard ham.
119 * main/bmread.c: add missing includes
121 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
123 * main/dumpmine.c: Fix type mismatches
125 2004-12-19 Bradley Bell <btb@icculus.org>
127 * ui/Makefile.am: fix ui Makefile.am
129 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
130 removeext, use it in ds_load instead of splitpath
132 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
134 * include/u_mem.h: prototype for strdup with MPW
136 * main/laser.c: abort weapon fire if unable to create object
138 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
139 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
140 unused/ui/icon.c: replace byte with sbyte
142 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
143 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
144 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
145 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
146 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
147 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
148 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
149 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
150 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
151 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
152 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
153 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
154 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
155 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
156 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
159 * ui/Makefile.am: added Makefile.am for ui
161 * main/editor/Makefile.am, main/editor/autosave.c,
162 main/editor/centers.c, main/editor/centers.h,
163 main/editor/curves.c, main/editor/eglobal.c,
164 main/editor/ehostage.c, main/editor/ehostage.h,
165 main/editor/elight.c, main/editor/eobject.c,
166 main/editor/eobject.h, main/editor/eswitch.c,
167 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
168 main/editor/group.c, main/editor/info.c, main/editor/info.h,
169 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
170 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
171 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
172 main/editor/ksegsel.c, main/editor/ksegsize.c,
173 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
174 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
175 main/editor/medlisp.h, main/editor/medmisc.c,
176 main/editor/medmisc.h, main/editor/medrobot.c,
177 main/editor/medrobot.h, main/editor/medsel.c,
178 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
179 main/editor/objpage.c, main/editor/objpage.h,
180 main/editor/seguvs.c, main/editor/texpage.c,
181 main/editor/texture.c: imported missing editor files from d1x
183 * main/Makefile.am: build dumpmine.c for editor
185 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
186 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
187 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
188 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
189 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
191 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
192 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
193 main/editor/eglobal.c, main/editor/ehostage.c,
194 main/editor/ehostage.h, main/editor/elight.c,
195 main/editor/eobject.c, main/editor/eobject.h,
196 main/editor/eswitch.c, main/editor/eswitch.h,
197 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
198 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
199 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
200 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
201 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
202 main/editor/ksegsel.c, main/editor/ksegsize.c,
203 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
204 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
205 main/editor/meddraw.h, main/editor/medlisp.h,
206 main/editor/medmisc.c, main/editor/medmisc.h,
207 main/editor/medrobot.c, main/editor/medrobot.h,
208 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
209 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
210 main/editor/objpage.h, main/editor/segment.c,
211 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
212 main/editor/texpage.h, main/editor/texture.c: Move old logs to
215 * main/editor/autosave.c main/editor/centers.c
216 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
217 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
218 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
219 main/editor/fixseg.c main/editor/func.c main/editor/group.c
220 main/editor/info.c main/editor/info.h main/editor/kbuild.c
221 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
222 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
223 main/editor/ksegmove.c main/editor/ksegsel.c
224 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
225 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
226 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
227 main/editor/medmisc.h main/editor/medrobot.c
228 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
229 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
230 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
231 main/editor/texpage.h main/editor/texture.c ui/barbox.c
232 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
233 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
234 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
235 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
236 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
237 conf.h in new editor files
239 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
241 * main/state.c: open autosave file for writing, not reading
243 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
244 main/state.c, main/state.h: added fast save
246 * main/gameseq.c, main/inferno.c: force gr_update() so screens
247 always show in OpenGL
249 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
251 * misc/strutil.c: Implement strdup for MPW
253 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
256 * misc/strutil.c: fix MPW compiler errors
258 * main/mission.c, main/mission.h: allocate mission filenames
261 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
263 * 2d/font.c: Initialise the dataptr member correctly.
265 * include/mono.h: Print only mildly interesting messages to
266 stderr.txt. (revert earlier carbon changes)
268 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
270 * include/physfsx.h: getRealPath uses the write directory if it
271 can't get the real directory
273 * D2X.make: remove misc/d_io.c
275 2004-12-03 Bradley Bell <btb@icculus.org>
277 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
278 pathname, ensure correct translation of path separators
280 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
282 * misc/strutil.c: fix stricmp and strnicmp
284 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
287 2004-12-02 Bradley Bell <btb@icculus.org>
289 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
290 I couldn't figure out why the previous code kept segfaulting under
293 * main/kconfig.c: disable call to reset_cockpit() which was
294 causing the "letterbox" bug
296 * main/inferno.c: don't die if title screens not found
298 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
300 * configure.ac: require PhysicsFS header and library
302 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
304 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
306 * D2X.make: fix build on Carbon by adding digiobj.c
308 * main/mission.c: set builtin_hogsize for non-built-in missions
310 * main/mission.c: pass individual mission around instead of whole list
312 * main/mission.c: remove mission list from global memory
314 2004-12-02 Bradley Bell <btb@icculus.org>
316 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
317 path separator gets added to hogdir
319 2004-12-01 Bradley Bell <btb@icculus.org>
321 * README, configure.ac, VisualC/d2x/d2x.dsp,
322 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
323 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
324 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
325 uses dynamic opengl loading
327 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
329 * arch/ogl/gr.c: make write_bmp use PhysicsFS
331 * include/args.h, misc/args.c: new AppendArgs function. This
332 separates the copying of the arguments passed to main() from the
333 reading of the arguments file
335 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
336 the flexible cfgets, Fix compiling issues in MPW.
338 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
339 reading into an int, so it's removed completely. PHYSFSX_getc was
340 removed, because it's only use in misc/strio.c was removed. Put
341 in PHYSFSX_getRealPath, which recognises platform-specific
342 separators and doesn't use snprintf (MPW doesn't have it). MPW
345 * main/inferno.c: Remove use of open_movie_file. Read the
346 arguments file from the base directory, if there is one. Set up
347 D2X's write directory, including replacing any tilde at the start
348 of the path (if there is one) with the string returned by
349 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
350 default is still ~/.d2x. Check if the write directory has to be
351 created. Read the arguments file in this write directory if there
352 is one. If there's still no write directory, set it to the base
353 directory. Won't set it to the current directory if this fails,
354 because of the issue of which character to use for which platform.
356 * main/playsave.c: Use PHYSFS_readSLE32 instead of
357 PHYSFS_readULE32 due to compiling issues in MPW. Use
358 cfile_read_short instead of PHYSFS_readULE16 because of both
359 compiling and endian issues. cfile_read_byte instead of
360 PHYSFSX_readU8. Write a dummy structure instead of seeking when
361 NETWORK isn't defined
363 * D2X.make: Don't compile cfile.c on Mac OS 9.
365 * README: add PhysicsFS to the required 'tools' in README, and
366 instructions for building in MPW.
368 * include/cfile.h: Make cfopen into an inline, where a read buffer
369 is set up. This speeds up loading significantly.
371 2004-12-01 Bradley Bell <btb@icculus.org>
373 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
374 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
377 * main/newmenu.c: fix player file deletion
379 * include/physfsx.h: fix statfs includes for OS X
381 * main/inferno.c, main/network.c: misc physfs conversions
383 * arch/linux/Makefile.am, arch/linux/findfile.c,
384 arch/win32/Makefile.am, arch/win32/findfile.c,
385 include/findfile.h, main/kludge.c, main/mission.c,
386 main/newmenu.c, main/piggy.c: get rid of findfile stuff
388 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
391 * main/state.c: improve savegame load/save
393 * main/movie.c: make -nomovies friendlier
395 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
397 * include/d_io.h, include/physfsx.h, main/inferno.c,
398 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
401 * main/scores.c: use physfs for scores file
403 * main/playsave.c: improve player loading
405 * main/movie.c: improve movie loading
407 * main/mission.c: improve mission loading
409 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
410 main/state.c: use physfs for savegames
412 * README: minor update
414 * main/newdemo.c: use physfs for demos
416 * include/physfsx.h: added PHYSFSX_rename function
418 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
419 physfs/rwops, add libmve callbacks
421 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
422 added physfsrwops stuff
424 * include/cfile.h: added cfile_close wrapper
426 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
429 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
432 * main/config.c: use physfs to read config file
434 * include/physfsx.h: added gets and puts functions
436 * include/cfile.h: correct seek return value
438 * main/config.c, main/playsave.c: use physfs to write
441 * include/physfsx.h: added my physfs extensions
443 * main/inferno.c: physfs initialization stuff
445 * configure.ac: add check for physfs lib
447 * include/cfile.h: made cfile into a wrapper for physfs
449 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
450 disabled althogdir stuff (shouldn't be needed w/physfs)
452 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
453 configure.ac: drop cfile stuff
455 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
457 * D2X.make: Don't use D2XFolder, because the userdir can now be
458 specified in Mac OS 9. Putting it in the source code folder is
459 more convenient. Turn debugging on. Don't compile old files,
460 compile new ones. Add the PhysicsFS library.
462 * iff/iff.c: Get rid of MIN redefinition.
464 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
465 MPW doesn't like switches of long longs
467 2004-11-30 Bradley Bell <btb@icculus.org>
469 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
470 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
471 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
472 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
473 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
474 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
475 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
477 2004-11-28 Bradley Bell <btb@icculus.org>
479 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
481 * arch/sdl/digi.c: use d2src system for persistent sounds
483 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
486 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
487 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
488 ripped object stuff out of digi.c, now using digiobj.c. get rid of
489 a bunch of kludges, sound should be more true to original game now
491 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
494 2004-11-27 Bradley Bell <btb@icculus.org>
496 * main/text.c, main/text.h, main/titles.c: added function to
497 properly decode multi-line strings
499 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
500 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
503 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
505 * main/inferno.c: enable logo screens for shareware/oem
507 2004-11-26 Bradley Bell <btb@icculus.org>
509 * main/mission.c, main/titles.c: fix d1 briefing glitches
511 * main/game.c: free up cpu by not calling timer_delay so many
512 times (fixes Bug 2034)
514 * main/gameseq.c: enable briefing screens for mac shareware
516 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
517 doesn't care if it draws offscreen, I guess)
519 * main/credits.c: reduce flickering in credits w/opengl
521 2004-11-25 Bradley Bell <btb@icculus.org>
523 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
524 garbage on windows for some reason.
526 * 2d/font.c: fixed opengl menu font bug, caused by doing
527 arithmetic on signed chars.
529 2004-11-23 Bradley Bell <btb@icculus.org>
531 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
533 2004-11-22 Bradley Bell <btb@icculus.org>
535 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
536 arch/linux/joystick.c, arch/linux/include/joystick.h,
537 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
538 arch use global variable joy_num_axes
540 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
542 * main/gamemine.c, main/piggy.c: compile again on older C compilers
544 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
546 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
547 Vertigo) missions, load add-on ham file at every load, not only the 1st
549 * main/bm.ch: fix bug where loading a hxm would affect other levels too
551 * main/fireball.c: don't Int3() every time explosions don't look best
553 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
555 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
557 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
559 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
561 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
563 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
565 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
566 shareware version of descent.hog. This is not yet bug-free
568 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
570 * main/network.c: fix crash introduced with previous change
572 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
574 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
575 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
576 make mission structre memory allocated
578 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
580 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
581 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
582 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
583 delete file compbit.h, move functionality to text.c, modify all
584 previous users of compbit.h to use existing function in text.h
586 * main/inferno.c: remove warning created by the fix for the cfgets
589 * main/bmread.c: add comment
591 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
593 * cfile/cfile.c: declare variable on top of block
595 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
596 main/multi.h, main/network.c: move mission list handling functionality
597 to mission.c, remove unnecessary load_mission calls in menu.c
599 * main/game.c: remove unnecessary build_mission_list call
601 * main/mission.c, main/mission.h: correct comments about anarchy-only
603 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
604 remove explicit uses of mission list
606 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
608 * libmve/mveplay.c: make it compile on Cygwin
610 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
612 * main/config.c: fix bug uncovered by having fgets cut off ending \n
614 * main/text.c: fix crash on Mac OS X, probably fix bug 738
616 * include/mono.h: add mprintf support for carbon (Mac OS 9)
618 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
620 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
621 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
622 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
623 information about the current mission, for easier code refactorisation.
625 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
627 * main/gamemine.c, main/piggy.c: fix bug 1675:
628 use better d2 textures if d1 hog is present but not loadable
630 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
632 * cfile/cfile.c: simplify, reduce number of global vars
634 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
636 * main/gameseg.c: fix bugfix of 2004-05-15
638 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
640 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
642 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
643 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
644 cfgets now always copies the terminating character to the dest buffer.
645 This fixes a bug that occured when reading cmd line args from d2x.ini
647 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
649 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
650 move more old change logs into ChangeLog-old
652 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
653 and Martin Schaffner <maschaffner@gmx.ch>
655 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
656 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
657 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
658 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
659 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
660 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
661 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
662 arch/include/joy.h, arch/win32/include/key.h
663 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
664 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
665 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
666 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
667 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
668 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
669 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
670 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
671 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
672 main/config.c, main/config.h, main/controls.c, main/controls.h
673 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
674 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
675 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
676 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
677 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
678 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
679 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
680 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
681 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
682 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
683 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
684 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
685 main/mission.c, main/mission.h, main/modem.h, main/morph.c
686 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
687 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
688 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
689 main/paging.c, main/paging.h, main/physics.c, main/physics.h
690 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
691 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
692 main/powerup.h, main/render.c, main/render.h, main/robot.c
693 main/robot.h, main/scores.c, main/scores.h, main/screens.h
694 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
695 main/songs.c, main/songs.h, main/sounds.h, main/state.c
696 main/state.h, main/switch.c, main/switch.h, main/terrain.c
697 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
698 main/text.h, main/textures.h, main/titles.c, main/titles.h
699 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
700 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
701 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
702 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
703 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
704 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
706 move old per-file change logs into new file ChangeLog-old
708 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
710 * arch/ogl/ogl.c: enable -gl_mipmap switch
712 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
714 * arch/carbon/descent.r: swap min and max size to correct places
716 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
718 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
720 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
722 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
724 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
726 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
727 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
729 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
730 link) on MPW on Mac OS 9 (carbon)
732 * include/mono.h: disable mprintf on carbon to avoid significant bloat
734 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
736 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
738 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
740 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
742 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
744 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
746 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
747 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
748 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
749 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
750 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
752 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
753 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
754 new files for supporting compilation with MPW for carbon (Mac OS 9)
756 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
758 * main/playsave.c: do not seek while writing, carbon does not like it
760 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
762 * cfile/cfile.c: use portable ffilelength in cfile_size
764 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
765 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
766 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
767 unsigned and signed char, MPW does not like these
769 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
771 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
774 2004-06-01 Bradley Bell <btb@icculus.org>
776 * libmve/mve_main.c: cast malloc function pointer
778 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
779 target to XCode project
781 2004-05-31 Bradley Bell <btb@icculus.org>
783 * include/pstypes.h: fix accidental solaris breakage
785 * main/object.c: fix crash caused by death-cam code
787 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
788 XCode project simplifications, network enabled
790 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
791 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
793 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
796 * English.lproj/InfoPlist.strings, d2x-Info.plist,
797 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
798 d2x.xcode/project.pbxproj: added XCode project files
800 2004-05-22 Bradley Bell <btb@icculus.org>
802 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
805 * rpm/d2x.spec.in: Changed descriptions
807 2004-05-22 Matthew Mueller <donut@dakotacom.net>
809 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
812 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
814 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
815 the win32 code (d1x r1.8, key_arch.c r1.2)
817 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
818 use 32bpp screen mode by default, add option to use 16bpp (d1x
821 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
822 replacement texture paletted->rgb conversion alpha problem (d1x
825 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
826 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
827 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
830 * arch/ogl/gr.c, include/loadgl.h: fix win32
831 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
833 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
834 include/ogl_init.h, main/render.c: opengl hardware
835 super-transparency support using GL_NV_register_combiners (d1x
836 r1.38, r1.41, r1.6, r1.26, r1.7)
838 2004-05-22 Bradley Bell <btb@icculus.org>
840 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
843 2004-05-22 Matthew Mueller <donut@dakotacom.net>
845 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
846 include/ogl_init.h: use GL_RGB for non-transparent textures, and
847 fix fonts not having transparent flag set (wouldn't get paletted)
848 (d1x r1.15, r1.37, r1.40, r1.25)
850 * arch/ogl/ogl.c: don't try to use paletted textures with
851 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
853 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
854 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
857 * 2d/font.c: memset ogl font bitmap data since the copy function
858 leaves some (unused) parts uninitialized, which aggravates
861 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
862 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
865 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
866 screenshots if the entire thing wasn't written in one call to
869 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
870 info not being updated on win32 (d1x r1.11)
872 * arch/win32/digi.c: remove some redundancy by not needing to do
873 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
874 clean up some indenting of DS_release_slot calls. And make
875 DS_release_slot return 1 when a sound is already not playing, in
876 addition to when a sound was killed. (d1x r1.10)
878 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
879 linux version (d1x r1.5)
881 * main/kconfig.c: make next axis config key skip currently
882 allocated axes (d1x r1.11)
884 2004-05-22 David Cleaver <wraithx@morpheus.net>
886 * main/kconfig.c: joy configuration next axis key from WraithX
889 2004-05-22 Bradley Bell <btb@icculus.org>
891 * main/game.c, main/inferno.c: typo
893 2004-05-21 Matthew Mueller <donut@dakotacom.net>
895 * main/game.c, main/game.h, main/inferno.c: make rear view
896 leave_time variable with -rearviewleavetime argument (d1x r1.25,
899 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
901 * main/inferno.c: change -udp documentation to d2x behaviour
903 2004-05-21 Bradley Bell <btb@icculus.org>
905 * include/gr.h: added missing define for menu fullscreen toggle
907 2004-05-21 Matthew Mueller <donut@dakotacom.net>
909 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
910 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
912 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
914 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
915 arch/linux/include/joystick.h: patch from Steven Mueller for using
916 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
918 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
920 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
921 main/physics.c, main/render.c, main/wall.c: file-line for segfault
922 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
924 * arch/win32/digi.c: digisound fixes (d1x r1.7)
926 2004-05-21 Bradley Bell <btb@icculus.org>
928 * main/inferno.c: added -udp documentation from d1x
930 2004-05-20 Bradley Bell <btb@icculus.org>
932 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
934 2004-05-20 David Cleaver <wraithx@morpheus.net>
936 * main/controls.c, main/gamecntl.c, main/kconfig.c,
937 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
938 game.c r1.21, r1.6, r1.4, r1.3)
940 2004-05-20 Bradley Bell <btb@icculus.org>
942 * main/inferno.c: document -ihaveabrokenmouse
944 2004-05-20 Matthew Mueller <donut@dakotacom.net>
946 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
948 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
950 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
951 mouse driver problems (d1x r1.2, r1.2)
953 2004-05-20 Matthew Mueller <donut@dakotacom.net>
955 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
956 join list score crash (d1x r1.8)
958 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
960 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
961 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
964 2004-05-20 Bradley Bell <btb@icculus.org>
966 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
968 * main/inferno.c: integrated some niceautomap stuff from d1x
970 2004-05-20 Matthew Mueller <donut@dakotacom.net>
972 * arch/win32/joyhh.c: fixed the config bug where it'd always put
973 in some weird axis (d1x r1.3)
975 * arch/win32/init.c: set win32 icon to icon from resource file
978 * arch/win32/key.c: win32: fixed space key not working in messages
981 2004-05-20 Bradley Bell <btb@icculus.org>
983 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
986 2004-05-20 Matthew Mueller <donut@dakotacom.net>
988 * main/inferno.c: document -gl_refresh (d1x r1.20)
990 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
991 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
994 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
995 change the arg type for (d1x r1.5)
997 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
999 * arch/win32/digi.c: altsounds (d1x r1.6)
1001 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1003 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1004 of redundancy (d1x r1.5)
1006 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1007 fix crashing (d1x r1.4)
1009 * arch/win32/digi.c: win32's digi_start_sound was not calling
1010 DS_release_slot after setting .playing=0, resulting in a
1011 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1013 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1014 apparently it was somehow causing some joysticks (Sidewinder
1015 Precision 2) to only turn when the stick was moving, but not when
1016 at turned but held stationary. And it was completely unused
1017 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1020 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1021 previous key combos (d1x r1.29)
1023 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1024 g, and b values (d1x r1.15)
1026 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1027 sometimes (didn't handle negative palette steps) (d1x r1.34)
1029 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1030 shatter effects, robot explosions and weapons, and some more
1031 always present stuff. Also clean up ogl_cache_weapon_textures
1032 calling. (d1x r1.37)
1034 2004-05-20 Bradley Bell <btb@icculus.org>
1036 * main/kludge.c, main/game.c: move gr_renderstats and
1037 gr_badtexture back to game.c
1039 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1041 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1042 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1044 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1046 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1047 loaded after texture caching stage (d1x r1.34)
1049 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1050 for renderstats (d1x r1.33)
1052 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1054 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1055 main/inferno.c: add anisotropic texture filtering suport (d1x
1056 r1.33, r1.32, r1.23, r1.32)
1058 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1061 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1062 include/ogl_init.h: utilize hardware multitexturing support if
1063 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1064 r1.32, r1.30, r1.4, 1.22)
1066 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1069 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1071 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1072 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1073 effects in OGL using SetGammaRamp, much faster than the hack that
1074 was being used. currently SDL only (though not too hard to add to
1075 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1077 * main/menu.c: allow arbitrary (custom) resolution entry in
1078 change_res menu (d1x r1.14)
1080 2004-05-19 Bradley Bell <btb@icculus.org>
1082 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1083 d1x-style res change menu (mostly works)
1085 * misc/args.c: use strnicmp instead of strncasecmp
1087 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1089 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1090 command-line option (d1x r1.27)
1092 * main/inferno.c: restore inferno.c initialization of
1093 screen_compatible and use_double_buffer to 'normal' values, broken
1094 long long ago in one of the high res menu patches (d1x r1.30)
1096 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1097 resolutions to be specified on command line (d1x r1.2, r1.29,
1098 r1.4) -- doesn't work yet
1100 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1102 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1105 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1106 volume song stop/starting (d1x r1.7)
1108 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1110 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1113 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1114 ogl_ulinec (d1x r1.29)
1116 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1118 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1119 bottom are inclusive not exclusive (d1x r1.28)
1121 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1122 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1124 * arch/sdl/digi.c: fix typo
1126 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1128 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1129 creation code from arch_init_start into arch_init to fix weirdness
1130 with --help (d1x r1.5, r1.6)
1132 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1133 sync issues and lack of midi reset (d1x r1.5)
1135 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1138 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1139 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1141 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1144 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1146 2004-05-18 Bradley Bell <btb@icculus.org>
1148 * include/vecmat.h: comments/formatting
1150 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1152 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1153 include/test.lnk: remove unnecessary files
1155 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1156 This enables compilation with gcc 3.1
1158 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1160 * main/switch.c: took care of switches triggering single-sided
1161 walls (don't try to access the nonexistent adjacent wall via NULL
1162 pointers or negative array indices)
1164 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1166 * main/wall.c: fix invalid memory access for d1 levels which
1167 don't have a corresponding wall behind.
1169 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1171 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1172 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1173 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1174 interface header to new header file internal.h
1176 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1178 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1179 bitmask for each joystick axis that has sent input data,
1180 and will not crash Windows anymore during joystick setup because
1181 of for() loop over axis being executed once too often.
1183 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1184 gr_remap_mono_font() and call it after loading saved level.
1186 * main/laser.c: limit homing missile turn rate
1188 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1189 centers (work like fuel centers but provide shield)
1191 * main/gameseg.c: fix endless loop in some levels with a
1192 certain (complicated) structure
1194 2004-05-13 Bradley Bell <btb@icculus.org>
1196 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1197 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1198 updated project files for SDL 1.2.7
1200 * Makefile.am: add VisualC, VisualCE dirs to tarball
1202 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1204 * arch/sdl/digi.c: formatting
1206 2004-05-12 Bradley Bell <btb@icculus.org>
1208 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1211 * 2d/palette.c, include/palette.h: added function to create blend
1214 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1216 2004-05-11 Bradley Bell <btb@icculus.org>
1218 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1220 2004-05-10 Bradley Bell <btb@icculus.org>
1222 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1223 g3_draw_transp_poly had the fade level backwards, decided to just
1224 fix g3_draw_poly so it behaves correctly, transparency or not,
1225 reverted changes to render_face
1227 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1229 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1230 rendering transparent (e.g. cloaked) walls
1232 * main/render.c: render_face now calls g3_draw_transp_poly() for
1233 cloaked walls in OpenGL
1235 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1237 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1238 that from other apps, had "static" distortions.
1240 2004-04-22 Bradley Bell <btb@icculus.org>
1242 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1244 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1245 aligned version of PUT_INTEL_* macros
1247 2004-04-15 Bradley Bell <btb@icculus.org>
1249 * main/inferno.c: comment out unused checksum variable
1251 2004-04-14 Bradley Bell <btb@icculus.org>
1253 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1255 2004-04-14 Terran Melconian <terran@consistent.org>
1257 * main/gameseg.c: use portable rand function (fixes #1118)
1259 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1261 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1263 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1265 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1266 get rid of warnings (now compiles with -Werror on SunOS)
1268 * main/piggy.c: fix (really) wierd SunOS bug
1270 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1271 caused by not allocating enough mem for rle bitmaps
1273 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1275 * include/pstypes.h: sun OS typedef fixes
1277 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1279 * main/piggy.c: fix bug 1067
1281 * main/piggy.c: fix bugfix for 1067
1283 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1284 with descent.pig of mac registered)
1286 2003-12-18 Bradley Bell <btb@icculus.org>
1288 * main/kconfig.c: fixes for linux-native joystick
1290 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1293 * arch/include/joy.h: comments/formatting
1295 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1297 * compilerdefs.txt: added FreeBSD defs
1299 2003-12-08 Bradley Bell <btb@icculus.org>
1301 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1304 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1306 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1307 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1309 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1311 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1312 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1313 get rid of silly ulongs
1315 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1316 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1317 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1318 change relevant __linux__ macros to __ELF__
1320 2003-11-27 Bradley Bell <btb@icculus.org>
1322 * include/ogl_init.h: added proto for ogl_check_mode
1324 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1325 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1328 2003-11-26 Bradley Bell <btb@icculus.org>
1330 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1331 3.3 compiler warnings
1333 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1336 * include/pstypes.h: OS X fixes
1338 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1339 main/newmenu.h: linux fixes
1341 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1342 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1343 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1344 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1345 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1348 * arch/sdl/gr.c: fix sdl gr_update
1350 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1351 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1352 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1353 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1354 include/error.h, include/pstypes.h, include/strutil.h,
1355 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1356 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1357 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1358 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1359 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1362 2003-11-25 Bradley Bell <btb@icculus.org>
1364 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1365 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1366 libmve/VisualC/mveplayer.dsp: updated project files
1368 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1369 working w/Visual C++
1371 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1372 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1373 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1374 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1377 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1378 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1381 2003-11-24 Bradley Bell <btb@icculus.org>
1383 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1384 libmve/mveplay.c: stuff to play mve's in WinCE
1386 * arch/win32/findfile.c: unused functions...
1390 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1391 enabled mouse control of menus
1393 * main/mission.h: oops, didn't mean to change this.
1395 2003-11-21 Bradley Bell <btb@icculus.org>
1397 * VisualCE/d2x/d2x.vcp: updated project file
1399 2003-11-20 Bradley Bell <btb@icculus.org>
1401 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1402 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1403 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1406 2003-11-17 Bradley Bell <btb@icculus.org>
1408 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1409 main/menu.c: added option to disable kalinix under unix
1411 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1413 2003-11-14 Bradley Bell <btb@icculus.org>
1415 * main/automap.c: fix automap background image
1417 * main/automap.c, main/automap.h: delete cruft
1419 * main/automap.c: fix level number position
1421 * main/automap.c: simplify g3_draw_line hack
1423 * main/menu.c: stop pointless vid mode changes
1425 2003-11-07 Bradley Bell <btb@icculus.org>
1427 * NEWS, installation.txt: s'more documentation
1429 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1431 * configure.ac: fix .exe extension problems
1433 2003-11-07 Bradley Bell <btb@icculus.org>
1435 * arch/ogl/ogl.c: disable texture format verification for OS X -
1438 2003-11-06 Bradley Bell <btb@icculus.org>
1440 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1441 use more traditional Alt+Enter for toggling fullscreen
1443 * 2d/ibitblt.c, main/mission.h: comments/formatting
1445 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1447 2003-11-06 Bradley Bell <btb@icculus.org>
1449 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1450 resolution change, use kludge to avoid repetitive res changes
1452 2003-11-04 Bradley Bell <btb@icculus.org>
1454 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1455 structures and i/o routines back to piggy.c
1457 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1459 * installation.txt: tell to install d1 .pig for better textures
1461 2003-11-04 Bradley Bell <btb@icculus.org>
1463 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1464 oem d1 v1.0 and registered d2 v1.0, comments
1466 2003-11-03 Bradley Bell <btb@icculus.org>
1468 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1469 all d1 shareware - even though files are different!
1471 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1474 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1477 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1480 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1482 * main/movie.c: when no movies are found, divide by six the
1483 number of warning lines sent to stdout
1485 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1487 * include/byteswap.h: fix stupid copy/paste error
1489 2003-10-24 Bradley Bell <btb@icculus.org>
1491 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1492 gr_linear_rep_movsd_2x instead of almost identical
1493 gr_linear_movsd_double. Better since we have assembly versions.
1495 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1497 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1500 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1502 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1503 error with --disable-network, move reset_network_objects()
1504 from gameseq.c to multi.c
1506 2003-10-14 Bradley Bell <btb@icculus.org>
1508 * AUTHORS, NEWS: stuff
1510 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1512 2003-10-12 Bradley Bell <btb@icculus.org>
1514 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1515 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1518 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1520 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1521 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1522 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1523 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1524 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1525 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1526 arch/win32/ipx_win.c, arch/win32/winnet.c,
1527 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1528 main/multi.h, main/network.c: add IPv4 multicasting support
1530 2003-10-11 Bradley Bell <btb@icculus.org>
1532 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1534 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1535 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1536 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1537 main/weapon.h: lots of shareware and oem fixes
1539 2003-10-10 Bradley Bell <btb@icculus.org>
1541 * arch/win32/winnet.c: fixed stupid win32 network bug
1543 2003-10-10 Bradley Bell <btb@icculus.org>
1545 * main/piggy.c: increased D1_MAX_TMAP_NUM
1547 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1549 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1550 which are animated in d2, refactorizes d1 texture reading
1552 2003-10-10 Bradley Bell <btb@icculus.org>
1554 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1555 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1556 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1557 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1558 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1559 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1560 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1561 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1562 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1563 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1564 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1565 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1566 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1567 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1568 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1569 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1570 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1571 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1572 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1573 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1574 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1575 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1576 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1577 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1578 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1579 main/wall.h: comments/formatting
1581 2003-10-09 Bradley Bell <btb@icculus.org>
1583 * main/text.c: fix text when using old datafiles
1585 * main/laser.h: comments/whitespace
1587 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1588 mines w/shareware data
1590 * include/DT_drawtext.h: deleted unused file
1592 2003-10-08 Bradley Bell <btb@icculus.org>
1594 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1596 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1598 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1599 main/menu.c: Disabled 'd2x keys' weapon selection
1601 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1603 * main/object.h, main/multi.h: get rid of most warnings issued by
1604 cpp-precomp of gcc from Mac OS X dev tools
1606 2003-10-05 Bradley Bell <btb@icculus.org>
1608 * NEWS, configure.ac: increment version number
1610 * cfile/cfile.c: better handling of CRLF text files (when that is
1613 * utilities/hogcreate.c, utilities/hogextract.c,
1614 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1615 reading/writing files
1617 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1618 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1621 2003-10-04 Bradley Bell <btb@icculus.org>
1623 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1625 * main/netmisc.c: change byte to sbyte, comments/whitespace
1627 2003-10-03 Bradley Bell <btb@icculus.org>
1629 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1631 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1634 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1635 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1636 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1637 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1638 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1639 main/object.c, main/object.h, main/paging.c, main/player.h,
1640 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1641 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1642 main/weapon.c, main/weapon.h: change byte to sbyte,
1645 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1646 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1647 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1648 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1650 * configure.ac: better checking for timeval
1652 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1654 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1655 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1656 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1657 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1658 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1659 main/multibot.c, main/network.c: Make network architecture
1660 choosable from game menu, add support for UDP/IP on Mac OS X and
1663 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1665 * include/byteswap.h: added macros for coping with alignment
1668 2003-10-02 Bradley Bell <btb@icculus.org>
1670 * main/multi.h: added padding to little-endian version of
1673 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1675 * main/netmisc.c: delete duplicate function
1677 2003-10-01 Bradley Bell <btb@icculus.org>
1679 * main/bm.c: make sure d1_texture_indices gets freed between
1682 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1684 * main/piggy.h: fix size of d1 shareware descent.pig
1686 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1688 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1689 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1690 replacements for non-animated textures
1692 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1694 * main/controls.c: use fixed 20fps wiggle
1696 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1698 * Makefile.am, debian/changelog.in, debian/control,
1699 debian/d2x-common.dirs, debian/d2x-common.install,
1700 debian/d2x-common.manpages, debian/d2x-gl.files,
1701 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1702 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1703 utilities/Makefile.am, utilities/hogcreate.1,
1704 utilities/hogextract.1, utilities/mvlcreate.1,
1705 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1706 add man pages, distribute utility programs in new d2x-common deb
1708 * rpm/d2x.spec.in: updated rpm spec file
1710 2003-08-02 Bradley Bell <btb@icculus.org>
1712 * cfile/cfile.c: update raw_position in cfputc and cfputs
1714 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1716 * main/piggy.c: make error message more friendly
1718 * main/piggy.c: simplify copying of bitmap flags
1720 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1723 * cfile/cfile.c: revert to always using custom fgets
1725 * main/endlevel.c, main/mission.c: handle missing exit sequence
1726 components gracefully
1728 * main/playsave.c: comments
1730 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1732 * cfile/cfile.c: update raw_position in cfwrite
1734 * main/network.c: comments/formatting
1736 2003-06-22 Bradley Bell <btb@icculus.org>
1738 * cfile/cfile.c: use standard fgets for non-archive files
1740 * main/movie.c: use con_printf for missing movie warning
1742 2003-06-18 Bradley Bell <btb@icculus.org>
1744 * main/movie.c: fixed cfile conversion of movielib code
1746 * main/console.c, main/hud.c: strip out colors, etc when printing
1749 * include/u_mem.h: fix NDEBUG calloc macro
1751 2003-06-15 Bradley Bell <btb@icculus.org>
1753 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1756 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1757 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1758 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1759 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1760 main/scores.c, main/state.c, main/text.c, misc/args.c,
1761 misc/strio.c: convert file i/o to cfile
1763 2003-06-14 Bradley Bell <btb@icculus.org>
1765 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1766 writing and other modes besides "rb" (mostly taken from
1769 2003-06-09 Bradley Bell <btb@icculus.org>
1771 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1774 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1775 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1778 2003-06-07 Taylor Richards <taylor@icculus.org>
1780 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1782 2003-06-07 Bradley Bell <btb@icculus.org>
1784 * main/console.c: fix non-console build
1786 * main/gamesave.c: comments
1788 * main/bm.c: remove redundant break
1790 2003-06-06 Bradley Bell <btb@icculus.org>
1792 * main/gauges.c, main/kconfig.c: comments/formatting
1794 * console/.cvsignore: added .cvsignore
1796 * main/console.c: can't write to console after it's closed
1798 2003-06-05 Bradley Bell <btb@icculus.org>
1800 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1801 console/internal.c, console/internal.h, include/CON_console.h,
1802 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1803 finish console conversion away from SDL
1805 2003-06-04 Bradley Bell <btb@icculus.org>
1807 * console/CON_console.c, include/CON.console.h, include/console.h,
1808 main/console.c, main/game.c: console conversion to native gr,
1811 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1812 put prototype for gr_bm_bitblt in gr.h
1814 2003-06-03 Bradley Bell <btb@icculus.org>
1816 * console/CON_console.c, console/DT_drawtext.c,
1817 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1818 main/console.c: use native fonts for console
1820 * main/playsave.c: use shorts for short data
1822 2003-06-02 Bradley Bell <btb@icculus.org>
1824 * configure.ac, main/console.c: set console background, fix
1827 2003-06-01 Bradley Bell <btb@icculus.org>
1829 * Makefile.am, arch/sdl/event.c, configure.ac,
1830 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1831 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1832 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1833 main/gamerend.c: added console code (from SDL_console)
1835 2003-05-30 Bradley Bell <btb@icculus.org>
1837 * README: minor update
1839 2003-05-28 Bradley Bell <btb@icculus.org>
1841 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1846 2003-06-06 Bradley Bell <btb@icculus.org>
1848 * main/kconfig.c: fix crash in control menus
1850 * main/gauges.c: force cockpit redraw in opengl
1852 * main/gamerend.c: move ogl swap, so cockpit and console get
1855 2003-06-01 Bradley Bell <btb@icculus.org>
1857 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1861 2003-05-12 Bradley Bell <btb@icculus.org>
1863 * configure.ac: increment version number
1865 * main/bm.c: use con_printf for exit model warnings
1867 * configure.ac: must check for timespec after setting -mno-cygwin
1869 * main/inferno.c: added -nohogdir and -userdir options
1871 * NEWS, main/titles.c: use briefings with no extension
1875 2003-04-30 Bradley Bell <btb@icculus.org>
1877 * configure.ac: have to include time.h when checking for nanosleep
1879 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1882 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1883 increment version number
1885 * main/Makefile.am: make dist fix
1889 2003-04-29 Bradley Bell <btb@icculus.org>
1891 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1894 2003-04-24 Bradley Bell <btb@icculus.org>
1896 * configure.ac: increment version number
1898 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1901 2003-04-24 Ingo van Lil <inguin@gmx.de>
1903 * main/render.c: fix misspellings of NDEBUG
1907 2003-04-14 Bradley Bell <btb@icculus.org>
1909 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1911 2003-04-11 Bradley Bell <btb@icculus.org>
1913 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1918 2003-04-11 Bradley Bell <btb@icculus.org>
1920 * libmve/mveplay.c: use _sleep instead of sleep on win32
1922 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1923 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1924 include/cfile.h, include/error.h, libmve/Makefile.am,
1925 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1926 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1927 utilities/Makefile.am: comments/formatting/dist problems
1929 * configure.ac: use different defines for os x
1931 2003-04-07 Bradley Bell <btb@icculus.org>
1933 * include/error.h, misc/error.c: put some old stuff back in,
1934 eliminate duplicate error messages
1936 * main/text.c: don't die on text not found
1939 * main/inferno.c: print some useful info if hog not found, allow
1940 -help to work if no text available
1942 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1944 * arch/linux/Makefile.am: revert to previous version, so linux
1947 2003-04-03 Bradley Bell <btb@icculus.org>
1949 * main/endlevel.c: fixed exit model scheme yet again
1951 2003-04-02 Bradley Bell <btb@icculus.org>
1953 * misc/error.c: call Int3 on Assert
1955 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1958 * main/wall.c: don't die when trying to toggle nonexistent
1959 segment... vertigo level 10 is buggy!
1961 * main/gamemine.c: comments/formatting
1963 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1965 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1966 main/inferno.c: Allow use of 22K sound samples
1968 2003-03-29 Bradley Bell <btb@icculus.org>
1970 * arch/ogl/gr.c: default to bitmapped reticle
1972 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1973 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1976 * arch/sdl/joy.c: fixed text seen for hats in control config
1979 2003-03-28 Bradley Bell <btb@icculus.org>
1981 * main/bm.c: heh, model nums in vertigo are hardcoded,
1982 N_D2_POLYGON_MODELS can't change
1984 * configure.ac, include/d1x.xpm, include/descent.xpm,
1985 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1988 2003-03-27 Bradley Bell <btb@icculus.org>
1990 * main/text.h: fixed text references for hat directions
1992 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1994 2003-03-26 Bradley Bell <btb@icculus.org>
1996 * main/playsave.c: make d2x keys backward compatible
1998 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2000 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2003 2003-03-26 Bradley Bell <btb@icculus.org>
2005 * main/piggy.c: fix crash when d1 data not present
2007 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2008 read/write from plr file
2010 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2011 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2012 added escort.h header
2014 2003-03-25 Bradley Bell <btb@icculus.org>
2016 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2017 D1_PIGFILE ("descent.pig") macro
2019 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2020 models from d1 pig file
2022 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2023 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2024 really) from d1 pig file
2026 2003-03-23 Bradley Bell <btb@icculus.org>
2028 * main/bm.c: stop extra robots from overwriting exit models
2030 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2031 texture list doesn't get full
2033 * main/bm.c: fix mem leak when reading extra robots
2035 2003-03-21 Bradley Bell <btb@icculus.org>
2037 * main/menu.c: Added option to set movie resolution (mostly works)
2039 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2041 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2042 replacement functions to piggy.c
2044 * main/gameseq.c: attempt to support mac d1 descent.pig
2046 * main/bm.c: fix mem leak
2048 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2049 files, both d1 and d2 oem briefing where showed
2051 * main/inferno.c, main/movie.c: Change the default movie
2052 resolution to "high", implement the option -lowresmovies
2054 2003-03-20 Bradley Bell <btb@icculus.org>
2056 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2058 * main/piggy.c: comments
2060 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2062 * main/gameseq.c: delete duplicate function
2064 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2066 2003-03-19 Bradley Bell <btb@icculus.org>
2068 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2069 (cddb discid) support
2071 * arch/sdl/digi.c, main/kludge.c: implemented
2072 digi_link_sound_to_object3 for looping sounds, other looping stuff
2074 * arch/sdl/gr.c: removing dependencies on stuff in main/
2076 * arch/linux/Makefile.am, arch/linux/init.c,
2077 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2078 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2079 other header cleanups
2081 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2083 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2085 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2086 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2087 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2088 load d1 textures for d1 levels
2090 2003-03-19 Bradley Bell <btb@icculus.org>
2092 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2093 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2094 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2095 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2098 * README: added some OS X info
2100 2003-03-17 Bradley Bell <btb@icculus.org>
2102 * main/newdemo.c: simplify DEMO_FILENAME macro
2104 * main/console.c, main/game.c: enable experimental console support
2106 * main/gamerend.c: fixed location of fps meter in multi
2108 2003-03-16 Bradley Bell <btb@icculus.org>
2110 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2111 also look in shared data dir for demos
2113 * main/newdemo.c, main/newdemo.h: comments/formatting
2115 2003-03-15 Christopher Thielen <chris@luethy.net>
2117 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2118 thinking d2 cd is always present
2120 2003-03-15 Bradley Bell <btb@icculus.org>
2122 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2125 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2128 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2129 gr_init. don't really know why this works, though
2131 2003-03-14 Bradley Bell <btb@icculus.org>
2133 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2135 * unused/bios/rbaudio.h: removed duplicate file
2137 2003-03-14 Christopher Thielen <chris@luethy.net>
2139 * arch/sdl/rbaudio.c: stop cd audio when exiting
2141 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2143 * main/gamecntl.c: add comments to the "only matt knows" cheats
2145 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2147 * main/gamemine.c: formatting, better texture conversion for d1
2150 2003-03-14 Bradley Bell <btb@icculus.org>
2152 * main/piggy.c: must swap all mac version pigfiles
2154 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2155 main/multi.c: formatting, minor cleanups
2157 * 2d/rle.c: need to swap line_size on bigendian machines
2159 * main/mission.c, main/mission.h: detect mac full version hogfile
2161 2003-03-13 Bradley Bell <btb@icculus.org>
2163 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2164 added joy/mouse sensitivity slider, increased range to 16, and
2167 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2170 * arch/linux/Makefile.am: removed extra backslash
2172 * TODO, installation.txt: updated some documentation
2174 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2175 menu, with maxfps option
2177 2003-03-12 Bradley Bell <btb@icculus.org>
2179 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2181 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2182 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2183 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2184 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2185 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2186 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2187 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2188 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2189 arch/linux/include/music.h, arch/linux/include/serial.h,
2190 arch/linux/include/ukali.h: formatting
2192 2003-03-11 Chris Arena <ccarena@cox.net>
2194 * main/menu.c: fixed brightness slider
2196 2003-03-01 Bradley Bell <btb@icculus.org>
2198 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2199 robots and animated bitmaps work, but colors are messed up
2201 2003-02-28 Bradley Bell <btb@icculus.org>
2203 * main/player.h: whitespace
2205 * main/automap.c, main/cntrlcen.c, main/collide.c,
2206 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2207 descent.hog is present, d1 becomes mission 0)
2209 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2210 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2211 arch/win32/winnet.c: MinGW compiles with network enabled again,
2212 but still doesn't work
2216 2003-02-28 Bradley Bell <btb@icculus.org>
2218 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2219 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2220 many opengl glitches
2222 2003-02-27 Bradley Bell <btb@icculus.org>
2224 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2225 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2226 main/network.c, main/network.h: noted that hoard.ham is only needed
2227 for multiplayer HOARD games, and should not be equated with
2228 "vertigo". put HoardEquipped() back in network.c.
2230 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2231 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2232 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2233 use timer_delay instead of d_delay
2235 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2237 * main/render.c: added replacement qsort for solaris
2239 2003-02-26 Bradley Bell <btb@icculus.org>
2241 * main/gamemine.c: texture conversion for d1 shareware
2243 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2245 * main/gamemine.c: better texture conversion for d1 levels
2247 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2249 * main/kconfig.c: fix joystick support under MinGW
2251 2003-02-26 Bradley Bell <btb@icculus.org>
2253 * main/playsave.c: fix swapping glitch
2255 * configure.ac, readme.txt: clean stuff up, getting ready for
2258 * main/titles.c: begin support for rendering spinning robots in
2261 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2264 * main/gamemine.c: load d1 shareware levels!
2266 2003-02-25 Bradley Bell <btb@icculus.org>
2270 * autogen.sh: add warning about old auto* versions, use
2273 2003-02-24 Bradley Bell <btb@icculus.org>
2275 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2276 briefings mostly working
2278 * main/movie.c, main/titles.c: fixed some more briefing glitches
2280 2003-02-23 Bradley Bell <btb@icculus.org>
2282 * main/movie.c: fixed crash when using shareware data files
2285 * arch/sdl/digi.c: fix crash on non-existent sounds
2286 (i.e. shareware data)
2288 2003-02-22 Bradley Bell <btb@icculus.org>
2290 * main/titles.c: fixed fullscreen toggle in briefings
2292 2003-02-21 Bradley Bell <btb@icculus.org>
2294 * configure.ac: check for mingw when enabling nasm
2296 * main/playsave.c: enable loading player files of either byte
2299 2003-02-20 Bradley Bell <btb@icculus.org>
2301 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2303 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2304 #343, not "rest of solution to bug #344"
2306 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2309 * main/kludge.c: partial solution to bug #344
2311 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2313 * compilerdefs.txt: added linux/mips info
2315 * ChangeLog: clean up changelog
2317 2003-02-19 Bradley Bell <btb@icculus.org>
2319 * libmve/mveplay.c: os x needs nanosleep prototype.
2321 2003-02-18 Bradley Bell <btb@icculus.org>
2323 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2325 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2326 to disable/enable audio
2328 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2330 * main/: movie.h, titles.c: make sure movie's palette is set before
2331 writing briefing text. Fixes bug #359
2333 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2336 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2337 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2340 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2343 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2344 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2345 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2348 * include/libmve.h: blah
2350 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2352 * main/render.c: 2nd attempt to fix solaris qsort bug
2354 2003-02-18 Bradley Bell <btb@icculus.org>
2356 * configure.ac, include/pstypes.h: put alignment detection in
2359 2003-02-17 Bradley Bell <btb@icculus.org>
2361 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2362 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2363 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2364 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2365 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2366 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2367 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2368 moved mve stuff to separate subdir
2370 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2371 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2372 mve code. Fixes (at least) bugs #41, #348, and #350.
2374 2003-02-14 Bradley Bell <btb@icculus.org>
2376 * main/Makefile.am: no more Makefile.mveplay. again
2378 * main/mveplay.c: typo
2380 2003-02-13 Bradley Bell <btb@icculus.org>
2382 * utilities/mvlextract.c: uint -> unsigned int
2384 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2385 standalone mveplayer, win32 support
2387 * main/movie.c: random bugfixes, win32 support
2389 * arch/sdl/Makefile.am: formatting
2391 * configure.ac: disable networking on mac/win for now
2393 * main/newmenu.c: comments
2395 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2397 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2398 redundant swap functions.
2400 2003-02-13 Bradley Bell <btb@icculus.org>
2402 * ChangeLog: update changelog
2404 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2406 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2407 polymodel alignment issues.
2409 2003-02-13 Bradley Bell <btb@icculus.org>
2411 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2412 fix various little bugs
2414 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2415 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2417 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2420 * README.utils: new file
2422 * main/: mve_main.c, mveplay.c: more movie fixes
2424 * README: updated README
2426 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2428 2003-02-12 Bradley Bell <btb@icculus.org>
2430 * utilities/mvlextract.c: bigendian mvl support
2432 * main/mveplay.c: formatting, stuff
2434 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2435 truecolor mve support, standalone mveplayer
2437 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2438 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2439 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2440 standalone mveplayer
2442 2003-01-22 Bradley Bell <btb@icculus.org>
2444 * include/: interp.h, interp.h: restore prototype for
2445 swap_polygon_model_data
2447 2003-01-21 Bradley Bell <btb@icculus.org>
2449 * main/piggy.c: use memcpy to avoid alignment problem
2451 * compilerdefs.txt: updated some defs, added sunos/sparc
2453 2003-01-15 Bradley Bell <btb@icculus.org>
2455 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2457 * main/gamemine.c: attempting to support d1 shareware
2459 * compilerdefs.txt: update defs
2461 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2463 * main/mveplay.c: fix several bugs, comments, formatting.
2465 2003-01-15 Bradley Bell <btb@icculus.org>
2467 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2468 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2469 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2470 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2473 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2474 formatting, comments
2476 2003-01-11 Bradley Bell <btb@icculus.org>
2478 * main/: mission.c, mission.h: attempt to support d1 for mac
2481 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2483 * main/object.h: foo
2485 2003-01-09 Bradley Bell <btb@icculus.org>
2487 * main/movie.c: use ifdef around gr_toggle_fullscreen
2489 2003-01-07 Bradley Bell <btb@icculus.org>
2491 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2492 main/mission.h: don't need .msn file for descent.hog anymore
2496 2003-01-06 Bradley Bell <btb@icculus.org>
2498 * main/mission.h, main/mission.c: comments
2500 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2503 2003-01-03 Bradley Bell <btb@icculus.org>
2505 * utilities/: txb2txt.c, txt2txb.c: remove old files
2507 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2509 * main/polyobj.c: attempt to make read_model_file
2512 * main/menu.c: move vertigo text
2514 2003-01-02 Bradley Bell <btb@icculus.org>
2516 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2517 main/polyobj.h: cleanup alignment changes
2519 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2520 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2521 main/object.h: fix alignment issues on sparc
2523 * cvshowto.txt: update cvs info
2527 * 2d/rle.c: make rle_swap handle RLE_BIG
2529 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2531 * main/render.c: workaround solaris qsort bug
2533 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2535 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2536 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2538 * arch/linux/Makefile.am: enabled linux joystick, kali
2540 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2541 arch/sdl/event.c: enabled linux joystick
2543 2002-12-31 Bradley Bell <btb@icculus.org>
2545 * main/gamemine.c: simplified warning msg
2547 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2549 * main/render.h: fix compiler warning
2551 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2553 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2555 2002-12-24 Bradley Bell <btb@icculus.org>
2557 * main/mission.c: fixes an infinite loop which was caused by d2x
2558 thinking d2demo was a descent 1 mission
2560 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2562 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2564 2002-12-24 Bradley Bell <btb@icculus.org>
2566 * main/render.c: comments
2568 2002-10-30 Bradley Bell <btb@icculus.org>
2570 * main/inferno.c: add help for -hogdir option
2572 * main/inferno.c: added -hogdir option
2574 2002-10-28 Bradley Bell <btb@icculus.org>
2576 * main/: inferno.c, menu.c: enabled Vertigo displays
2578 * include/3d.h: typo
2580 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2582 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2583 main/netmisc.c, main/network.c: simplify and eliminate redundant
2586 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2588 * maths/fixc.c: fix infinite loop in quad_sqrt.
2590 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2591 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2593 2002-10-12 Bradley Bell <btb@icculus.org>
2595 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2597 2002-10-11 Bradley Bell <btb@icculus.org>
2599 * main/hud.c: make hud_message work correctly
2601 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2604 * main/network.c: formatting, small fixes
2606 2002-10-10 Bradley Bell <btb@icculus.org>
2608 * main/netmisc.h: no swap_object for little-endian
2610 * main/: netmisc.h, network.c: use macros to simplify network
2613 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2616 * main/inferno.c: enable loading screen for mac shareware with
2619 * main/netmisc.c: whitespace
2621 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2624 * main/hud.c: whitespace
2626 * configure.ac: remove shareware build, add macdata build
2628 * main/songs.c: whitespace
2630 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2631 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2634 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2637 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2639 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2640 comments, formatting, etc.
2642 * iff/iff.c: fix bigendian iff loading.
2644 2002-10-03 Bradley Bell <btb@icculus.org>
2646 * utilities/txb2tex.c: typo
2648 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2649 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2652 * arch/sdl/mouse.c: whitespace
2654 2002-09-19 Bradley Bell <btb@icculus.org>
2656 * main/kconfig.c: fix a oops, add old logs
2658 * main/kconfig.c: support for >3 mouse buttons
2660 2002-09-18 Bradley Bell <btb@icculus.org>
2662 * include/gr.h: fix palette swap define
2664 2002-09-14 Bradley Bell <btb@icculus.org>
2666 * main/titles.c: load hires briefing screen if lores doesn't exist
2667 (i.e. vertigo) and MenuHires=0
2669 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2671 * main/: multi.h, network.h: pack some structures for ipx
2674 2002-09-14 Bradley Bell <btb@icculus.org>
2676 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2677 and load_endlevel_data() to expect newline-terminated strings, fix
2678 load_game_data to read null-terminated string for
2681 2002-09-07 Bradley Bell <btb@icculus.org>
2683 * main/newmenu.c: added error message
2685 * main/menu.h: enable -nohires with mac shareware
2687 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2689 * 2d/font.c: enable 0/255 palette swap for fonts
2691 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2694 * 2d/2dsline.c: fix ogl blooper
2696 2002-09-05 Bradley Bell <btb@icculus.org>
2698 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2701 * include/strutil.h: need string.h for strcasecmp
2703 * include/rle.h: okay, maybe it needs to be this way
2705 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2707 * 2d/scalec.c: more stuff from d2src
2709 * 2d/rle.c: more stuff from d2src, formatting
2711 * 2d/font.c: useless cruft
2713 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2715 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2718 2002-09-04 Bradley Bell <btb@icculus.org>
2720 * include/grdef.h: fix compiler warnings
2722 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2724 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2727 * main/game.c: we want the mac ibitblt for everything but dos and
2730 * main/texmerge.c: these routines are in tmerge.c
2732 * main/credits.c: enable credits for mac and oem data
2734 * main/bm.c: use either exit.ham or exit.pofs
2736 * include/ibitblt.h: enable some more code from d2src
2738 * include/gr.h: enable mac ubitblt_double
2740 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2742 * include/grdef.h: moved some inline asm from linear.h
2744 * 2d/ibitblt.c: brought in line with original d2 version
2746 * 2d/bitblt.c: reverted to original d2 version of this file, then
2747 added d1x enhancements
2749 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2751 * 2d/linear.h: moved these back to their original locations
2754 * main/mveplay.c: close some memory holes, speed up palette loading
2756 * main/movie.c: added fullscreen toggle while playing movies
2758 * main/inferno.c: comment out -superhires help text (always on)
2760 * include/timer.h: added approx_fsec_to_usec macro
2762 * arch/sdl/joy.c: fix compiler warning
2764 2002-09-01 Bradley Bell <btb@icculus.org>
2766 * main/network.c: oops
2768 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2770 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2771 timer_get_fixed_seconds
2775 2002-08-31 Bradley Bell <btb@icculus.org>
2777 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2780 * main/multi.h: network endian stuff
2782 * 2d/font.c, include/gr.h: fast file i/o for font headers
2784 * arch/win32/arch_ip.cpp: unused file
2786 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2787 bigendian networking fixes
2789 * main/menu.c: make net menu more accurate, also make superhires
2792 * include/pstypes.h: better to have __pack__ all the time, I think.
2793 needed for networking, e.g.
2795 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2798 * arch/win32/Makefile.am: unused file
2802 2002-08-30 Bradley Bell <btb@icculus.org>
2804 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2806 * main/: newmenu.h, titles.c: formatting
2808 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2809 main/multi.h: networking works, finally
2811 * TODO: added TODO file
2813 * arch/linux/arch_ip.cpp: unused fine
2815 * README: network sorta working
2817 * main/: Makefile.am, multi.c, network.c, network.h: more
2820 * main/menu.c: load builtin mission correctly
2822 * main/inferno.c: documentation
2824 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2827 * main/Makefile.mveplay: don't need no more
2829 2002-08-29 Bradley Bell <btb@icculus.org>
2831 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2832 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2833 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2836 * include/ipx_drv.h: more network fixing
2838 * arch/linux/include/ipx_drv.h: more network fixing
2840 * include/ipx.h: formatting
2842 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2844 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2845 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2846 main/inferno.c: fixed networking fuck-up?
2848 * Makefile.am: moved mingw info to README
2850 * README, mingw32.txt: moved mingw info to README
2852 2002-08-27 Bradley Bell <btb@icculus.org>
2854 * utilities/mvlextract.c: allow specifying file to extract
2856 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2859 * utilities/hogextract.c: allow specifying file to extract
2861 * main/mission.c: Have to get mission_num _after_ promoting...
2863 * main/: gameseq.c, titles.c: beginning d1 briefing support
2865 * descent.msn: beginning d1 briefing support
2867 * main/: titles.c, titles.h: d1-style mission briefings
2869 * main/piggy.h: whitespace
2871 * main/movie.c: beginning robot movie support, fall back on lo/hi
2872 res if hi/lo not available
2874 * main/mission.c: added Builtin_mission_num for builtin mission,
2875 D1Hogdir, d1-style mission briefings
2877 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2880 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2881 (for d1 missions that need d1 data)
2883 * 2d/ibitblt.c: whitespace
2885 2002-08-26 Bradley Bell <btb@icculus.org>
2887 * utilities/mvlcreate.c: oops
2889 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2892 * utilities/hogextract.c: added [v]iew option
2894 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2896 * main/titles.c: fix writable string, disable DumbAdjust thing
2898 * main/polyobj.h: whitespace
2900 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2903 * main/movie.c: read movies from AltHogDir, other fixes
2905 * main/: mission.c, mission.h: fix bug w/mission filename
2907 * main/gameseq.c: comments
2909 * main/digi.h: whitespace n stuff
2911 * include/mve_audio.h: added audio flag macros
2913 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2918 2002-08-23 Bradley Bell <btb@icculus.org>
2920 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2923 * Makefile.am: remove d2demo.mn2
2925 * cfile/cfile.c, include/cfile.h: add cfile_size function
2927 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2928 eliminate need for .mn2 files for oem and demo
2930 2002-08-22 Bradley Bell <btb@icculus.org>
2932 * main/bm.c: fix for vertigo
2934 * main/menu.h: make OEM menu pcx available
2936 * 2d/rle.c: merge with original d2 file
2938 * Makefile.am, configure.ac: let mission files get installed by
2941 2002-08-17 Bradley Bell <btb@icculus.org>
2943 * configure.ac: make FAST_FILE_IO the default on little-endian
2946 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2948 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2951 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2953 * main/: game.c, menu.c, mission.c: promote builtin missions.
2955 2002-08-15 Bradley Bell <btb@icculus.org>
2957 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2958 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2960 * utilities/.cvsignore: added cvsignore
2962 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2965 * main/piggy.c: mac data file loading
2967 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2968 transparency and swap 0/255 correctly for mac data files
2970 2002-08-13 Bradley Bell <btb@icculus.org>
2972 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2973 to utilities to avoid conflict with c++ std lib <utility>
2975 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2976 txt2txb.c: moved utility to utilities to avoid conflict with c++
2979 * Makefile.am, configure.ac: add utilities
2981 2002-08-09 Bradley Bell <btb@icculus.org>
2983 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2986 2002-08-08 Bradley Bell <btb@icculus.org>
2988 * main/inferno.c: comments
2990 * main/: newmenu.c, songs.c: mac demo datafile support
2992 * installation.txt: update
2994 * main/gamesave.c: use lowercase for consistency
2996 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2997 models for other than d2demo
2999 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3001 * main/gamemine.c: formatting, better d1 texture conversion
3003 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3004 main/mission.h: recognize .msn mission files.
3006 2002-08-07 Bradley Bell <btb@icculus.org>
3008 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3009 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3010 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3011 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3012 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3013 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3016 2002-08-06 Bradley Bell <btb@icculus.org>
3018 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3020 * main/Makefile.am: formatting
3022 * 2d/font.c: make gr_remap_font just reload the whole thing
3024 * configure.ac: formatting
3026 * Makefile.am: added d2demo.mn2
3028 * d2demo.mn2: mission file for shareware
3030 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3031 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3033 * main/sounds.h: shareware stuff, whitespace
3035 * main/: polyobj.c, polyobj.h: more fast i/o macros
3037 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3040 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3041 endlevel stuff to non-shareware, allow movies/endlevel for
3044 * main/cntrlcen.c: typo
3046 * main/bm.h: use global Piggy_hamfile_version
3048 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3049 macros, use global Piggy_hamfile_version
3051 * main/Makefile.am: terrain and movie stuff always used now
3053 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3056 * main/: gamemine.c, gamesave.c: load DMB levels
3058 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3059 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3061 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3063 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3065 2002-08-04 Bradley Bell <btb@icculus.org>
3067 * main/inferno.c: shareware stuff, formatting
3069 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3071 * arch/sdl/gr.c: don't need to set mode in gr_init
3073 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3075 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3078 * Makefile.am, descent.mn2: added mission file for descent 1
3080 2002-08-02 Bradley Bell <btb@icculus.org>
3082 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3083 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3084 main/piggy.h, misc/error.c: junk
3086 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3087 render.h, scores.c, scores.h, terrain.c: shareware stuff
3089 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3090 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3091 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3092 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3093 main/weapon.c, main/weapon.h: fast i/o macros
3095 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3097 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3098 main/gamemine.h, main/gamesave.c: load d1 levels
3100 2002-07-30 Bradley Bell <btb@icculus.org>
3102 * configure.ac: oops
3104 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3107 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3108 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3109 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3110 main/piggy.c, main/titles.c: support shareware datafiles!
3112 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3113 piggy.c: SHAREWARE fixes
3115 2002-07-29 Bradley Bell <btb@icculus.org>
3117 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3118 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3119 misc/fileutil.c: Portability - OS X support
3121 2002-07-27 Bradley Bell <btb@icculus.org>
3123 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3124 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3125 segment.h: portability
3127 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3128 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3129 main/wall.h: portabilization
3131 * 2d/font.c, include/gr.h: portability
3133 2002-07-26 Bradley Bell <btb@icculus.org>
3135 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3137 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3139 * main/player.c: foo
3141 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3143 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3144 misc/fileutil.h: portable file i/o utils
3146 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3147 writable string anymore... / formatting
3149 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3150 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3151 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3152 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3153 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3154 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3155 portable-izing file loading routines
3157 2002-07-24 Bradley Bell <btb@icculus.org>
3159 * main/mveplay.c: correctly play files with 16bit uncompressed
3160 audio, mem checking, etc
3162 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3165 2002-07-23 Bradley Bell <btb@icculus.org>
3167 * misc/Makefile.am: unused file
3169 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3170 main/sounds.h: remove experimental nmovie stuff
3172 * main/movie.c: add some debugging output
3174 2002-07-22 Bradley Bell <btb@icculus.org>
3176 * main/: console.c, state.c: simplified header
3178 * main/movie.c: enable mveplay audio
3180 * main/old/movie.c: moved to main/
3182 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3183 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3184 main/mvelib.c, main/mveplay.c: initial movie support
3186 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3187 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3188 include/ogl_init.h, include/pstypes.h, main/console.c,
3189 main/state.c, mem/mem.c: OS X stuff
3191 * configure.ac: OS X and movie stuff
3193 2002-07-19 Bradley Bell <btb@icculus.org>
3195 * compilerdefs.txt: OSX defs
3197 2002-07-18 Bradley Bell <btb@icculus.org>
3199 * main/inferno.c: use simpler rcs tags
3201 * autogen.sh: keep Changelog in cvs (and use --accum)
3203 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3204 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3205 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3206 main/songs.c: changed cdrom->rbaudio
3208 * include/rbaudio.h: moved to /include
3210 2002-07-17 Bradley Bell <btb@icculus.org>
3212 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3213 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3214 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3215 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3216 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3217 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3218 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3219 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3220 3d/setup.c: use simpler rcs tags
3225 2002-07-17 Bradley Bell <btb@icculus.org>
3227 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3229 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3231 * debian/rules: don't need readme's
3233 * debian/rules: move d1x license to COPYING, license clarifications
3235 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3236 license to COPYING, license clarifications
3238 * debian/rules: fix debian docs
3240 * debian/rules: fix debian manpages
3242 * debian/d2x-sdl.menu: fix debian menu
3244 * debian/rules: link to undocumented man page for debs
3246 * Makefile.am, configure.ac, debian/control, debian/copyright,
3247 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3248 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3249 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3252 2002-07-16 Bradley Bell <btb@icculus.org>
3254 * debian/: rules, changelog.in: deb stuff
3256 * configure.ac: cleaner nasm detection
3258 * debian/: changelog.in, control, rules: deb stuff
3260 * README, installation.txt: typos, stuff
3262 * configure.ac: better #defines
3264 * configure.ac: whitespace
3266 * configure.ac: better documentation
3268 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3269 SDL_JOYSTICK not needed
3271 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3273 * configure.ac: need higher SDL for joystick
3275 * debian/: control, rules: deb stuff
3277 * arch/sdl/joy.c: old junk
3279 * Makefile.am, configure.ac: automake updates
3281 * main/: inferno.c, text.c: don't use althogdir on non-unix
3283 * configure.ac: more autoconf updates
3285 * misc/strutil.c: better strrev
3287 * main/inferno.c: need limits.h on mingw also
3289 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3292 2002-04-19 Bradley Bell <btb@icculus.org>
3294 * main/network.c: let hoard.ham be a cfile
3296 * main/text.c: better error message when hog not found
3300 2002-03-23 Bradley Bell <btb@icculus.org>
3302 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3303 arch/sdl/Makefile.am: Use SDL joystick automatically
3305 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3307 2002-03-05 Bradley Bell <btb@icculus.org>
3309 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3312 2002-02-23 Bradley Bell <btb@icculus.org>
3314 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3316 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3317 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3318 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3319 main/editor/Makefile.am: moved includes to include
3321 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3323 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3324 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3325 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3328 * main/game.c: disabled cockpit for OGL, formatting
3330 * 2d/ibitblt.c: formatting
3332 2002-02-16 Bradley Bell <btb@icculus.org>
3334 * include/oldsdl.h: check for older macros
3336 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3337 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3338 allow older sdl versions
3340 2002-02-15 Bradley Bell <btb@icculus.org>
3342 * main/: automap.c, automap.h, inferno.c: automap resolution now
3345 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3347 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3348 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3349 win32/include/key_arch.h: never mind - that would be pointless
3351 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3352 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3353 win32/include/key_arch.h: copied files from d1x
3355 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3356 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3358 * main/multipow.c: need conf.h
3360 * arch/win32/Makefile.am: new file
3362 * include/pstypes.h: added u_int16_t (needed in base_ip)
3364 * arch/win32/arch_ip.cpp: copied from d1x
3366 2002-02-14 Bradley Bell <btb@icculus.org>
3368 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3370 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3371 main/netlist.c: Added hotkeys to toggle fullscreen mode
3373 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3374 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3376 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3377 reorder.h: Lotsa networking stuff from d1x
3379 2002-02-13 Bradley Bell <btb@icculus.org>
3381 * include/gr.h, main/game.c: Fullscreen toggle stuff
3383 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3386 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3387 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3390 2002-02-11 Bradley Bell <btb@icculus.org>
3392 * main/bm.c: use portable loader if bigendian
3394 * include/pstypes.h: don't define bool for c++
3396 * include/cfile.h: extern AltHogDir stuff
3398 * include/byteswap.h: use WORDS_BIGENDIAN
3400 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3402 * main/vers_id.h: added D2X_IVER
3404 * misc/args.c: don't use d1x.ini
3406 * Makefile.am: rpm stuff
3408 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3411 2002-02-09 Bradley Bell <btb@icculus.org>
3413 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3415 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3417 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3420 2002-02-06 Bradley Bell <btb@icculus.org>
3422 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3423 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3424 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3426 * debian/: changelog.in, control, copyright, d2x-gl.files,
3427 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3431 2002-02-02 Bradley Bell <btb@icculus.org>
3433 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3435 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3436 Enabled RELEASE option
3438 2002-01-31 Bradley Bell <btb@icculus.org>
3440 * Makefile.am, configure.ac: specify prerequisite versions of
3441 autoconf and automake
3443 2002-01-29 Bradley Bell <btb@icculus.org>
3445 * main/mission.c: RCS header added
3447 * main/inferno.c: update copyright date
3449 * main/mission.c: allow missions to be in AltHogDir
3451 * configure.ac: Display results of configure
3453 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3456 2002-01-28 Bradley Bell <btb@icculus.org>
3458 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3459 Data files now go in DATADIR/games/d2x, user files now go in
3462 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3464 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3465 files now go in ~/.d2x
3467 2002-01-24 Bradley Bell <btb@icculus.org>
3469 * configure.ac: fix nasm not found error message
3471 2002-01-18 Bradley Bell <btb@icculus.org>
3473 * configure.in: getting rid of old configure.in
3475 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3476 main/movie.c: Movie playing kludgey stuff
3478 * misc/args.c: formatting
3480 * main/inferno.c: allow -h for help
3482 * include/error.h: don't die on int3, unless -debug given
3484 * mingw32.txt: more stuff
3486 2001-12-29 Bradley Bell <btb@icculus.org>
3488 * Makefile.am: Got rid of thinking.txt
3490 * main/inferno.c: document -nomovies option
3492 2001-12-28 Bradley Bell <btb@icculus.org>
3494 * main/titles.c: formatting, put some code into place for rendering
3495 of robots during briefings
3497 2001-12-27 Bradley Bell <btb@icculus.org>
3501 2001-12-23 Craig Hadady <chadady@iglou.com>
3503 * 2d/rle.c: fixed bug in dummy array.
3505 2001-12-03 Bradley Bell <btb@icculus.org>
3507 * arch/sdl/init.c: fix formatting
3509 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3510 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3511 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3512 and sdl joystick stuff
3514 2001-11-30 Bradley Bell <btb@icculus.org>
3516 * thinking.txt: not needed
3518 2001-11-27 Bradley Bell <btb@icculus.org>
3520 * cygconf, mingw32.txt: use sdl from source on cygwin
3522 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3523 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3524 SDL_CFLAGS to CFLAGS
3526 2001-11-27 Bradley Bell <btb@icculus.org>
3530 2001-11-14 Bradley Bell <btb@icculus.org>
3532 * texmap/scanline.c: use optimization flags as texmap default
3534 * NEWS: mouse wheel, etc
3536 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3537 wheel to emulate 3rd axis
3539 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3541 * include/error.h: kludge to ungrab mouse when we hit an int3
3543 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3544 __ENV_MSDOS__ to __MSDOS__
3546 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3549 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3552 * arch/sdl/digi.c: implemented digi_set_volume
3554 * include/grdef.h, main/config.c, misc/d_io.c: change
3555 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3557 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3558 main/piggy.c: use MAKE_SIG
3560 * installation.txt: update
3562 * configure.ac: new file
3564 * arch/sdl/joydefs.c: #include pstypes.h
3566 * arch/sdl/init.c: SDL joystick stuff
3568 * acconfig.h: adjust MINGW defines
3570 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3571 controls menu now works
3573 2001-11-13 Bradley Bell <btb@icculus.org>
3575 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3578 * Makefile.am: New file
3580 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3583 * compilerdefs.txt: New file
3585 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3587 2001-11-12 Bradley Bell <btb@icculus.org>
3589 * main/playsave.c: load player files regardless of byte order of
3592 2001-11-11 Bradley Bell <btb@icculus.org>
3594 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3597 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3599 * NEWS: GL savegame thumbnails
3601 * acconfig.h, configure.in: make option for NMOVIES, default to off
3603 2001-11-09 Bradley Bell <btb@icculus.org>
3605 * main/state.c: Enabled savegame thumbnails under OpenGL
3607 * unused/pa_null/pa_enabl.h: remove duplicate header
3609 * misc/args.c: use d2x.ini for option file
3611 * mem/mem.c: Move mem_realloc inside the ifdef
3613 * main/menu.c: fix 640x400 menu text
3615 * main/inferno.c: added documentation
3617 * main/endlevel.c: fix warnings
3619 * arch/ogl/gr.c: Get rid of gl spew
3621 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3623 * acconfig.h: Define __SDL__ for mingw
3625 2001-11-08 Bradley Bell <btb@icculus.org>
3627 * 2d/font.c: free OGL font data when rereading
3629 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3630 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3631 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3632 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3633 main/weapon.h: Enabled shareware build, endlevel flythrough
3636 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3637 of use for shareware build
3639 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3642 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3644 2001-11-05 Bradley Bell <btb@icculus.org>
3646 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3649 * include/3d.h: Add comment
3651 2001-11-04 Bradley Bell <btb@icculus.org>
3653 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3656 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3659 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3661 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3662 main/hudmsg.h: Enable d1x-style hud_message
3664 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3666 * 2d/font.c: re-init ogl fonts after remapping colors.
3668 2001-11-02 Bradley Bell <btb@icculus.org>
3670 * misc/Makefile.am: remove byteswap.h (duplicate header)
3672 * 2d/font.c: fixed gr_remap_font, minor stuff
3674 * configure.in: take out -O2 if doing debug build
3676 * main/bm.c: formatting
3678 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3680 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3681 macros, get rid of functions
3683 2001-11-01 Bradley Bell <btb@icculus.org>
3685 * misc/byteswap.h: removed duplicate header
3687 2001-10-31 Bradley Bell <btb@icculus.org>
3689 * NEWS, main/automap.c: automap works in opengl
3691 * NEWS, configure.in: Added news
3693 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3695 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3697 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3698 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3699 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3701 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3703 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3705 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3706 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3708 2001-10-27 Bradley Bell <btb@icculus.org>
3710 * main/inferno.c: added some documentation
3712 2001-10-25 Bradley Bell <btb@icculus.org>
3714 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3717 * Makefile.am, configure.in, arch/Makefile.am,
3718 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3719 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3720 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3721 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3722 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3723 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3724 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3725 it's ugly, but It'll be easier to sync with d1x.
3727 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3728 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3729 main/editor/Makefile.am: attempt at support for editor, makefile
3732 * misc/d_delay.c: formatting fix
3734 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3735 tmappent.S, tmapppro.S: adding support for runtime selection of
3738 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3739 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3740 including multi.h and network.h, fix backslashes, fix compiler
3743 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3744 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3745 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3746 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3747 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3748 including multi.h and network.h, fix backslashes
3750 * include/pstypes.h: added typedef for u_int64_t on mingw
3752 * include/3d.h: added prototype for g3_uninit_polygon_model
3754 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3756 2001-10-24 Bradley Bell <btb@icculus.org>
3758 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3759 arch subdirs, as in d1x.
3761 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3762 earlier style until i understand automake 1.5 better. remove input
3765 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3766 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3767 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3768 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3769 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3770 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3771 Moved input stuff to arch subdirs, as in d1x.
3773 * NEWS, configure.in: blah blah
3775 2001-10-23 Bradley Bell <btb@icculus.org>
3777 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3779 * texmap/tmapppro.S: no need for #include <conf.h> here
3781 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3784 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3785 file. RCS header added
3787 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3788 #ifdef'ing out the whole file. RCS header added
3790 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3791 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3792 fixes. Now works with automake 1.5 and autoconf 2.52.
3793 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3794 mingw (-grabmouse now works on win32).
3796 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3797 These don't belong in cvs
3801 2001-10-20 Bradley Bell <btb@icculus.org>
3803 * 2d/font.c: Don't free unused variables...
3805 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3808 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3809 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3810 main/Makefile.am: make dist more sensible
3812 * Makefile.am: Kludge for linking on mingw
3814 2001-10-19 Bradley Bell <btb@icculus.org>
3816 * Makefile.am, configure.in, arch/win32/Makefile.am,
3817 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3819 * include/ipx_drv.h: Check for __MINGW32__
3821 * include/i86.h: Imported from d1x
3823 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3825 * arch/dos/modex.asm: Fixed %include
3827 * main/console.c: RCS headers added
3829 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3832 * Makefile.am, main/Makefile.am: Moved final link to top-level
3833 directory instead of main/
3835 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3836 __ENV_LINUX__ to __linux__
3838 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3839 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3840 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3841 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3842 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3843 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3844 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3845 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3846 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3847 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3850 * configure.in: add --enable-xploader, support arch/linux subdir,
3853 * main/inferno.c: conditionalize conf.h
3855 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3857 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3858 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3859 misc/fileutil.h: Partial application of linux/alpha patch.
3861 2001-10-19 Bradley Bell <btb@icculus.org>
3863 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3864 networking in line with d1x, moved some arch/linux_* stuff to
3867 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3868 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3869 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3870 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3873 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3874 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3875 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3876 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3877 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3878 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3879 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3880 linux/include/ukali.h: Brought linux networking in line with d1x,
3881 moved some arch/linux_* stuff to arch/linux/*
3883 * include/ipx_drv.h: Imported from d1x
3885 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3887 * main/ipx_drv.c: Imported from d1x
3889 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3890 main/network.h, main/Makefile.am: Trying to get network working on
3893 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3894 main/Makefile.am: build fixes
3896 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3897 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3898 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3899 starting to get net working.
3901 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3902 conditionalized min,max macros
3904 2001-10-18 Bradley Bell <btb@icculus.org>
3906 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3907 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3908 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3909 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3912 * 2d/2dsline.c: RCS headers added/changed
3914 * configure.in: fix NASMFLAGS bug
3916 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3919 2001-10-17 Bradley Bell <btb@icculus.org>
3921 * NEWS: Fixed the invulnerable robots bug!
3923 * main/collide.c: Fixed the invulnerable robots bug!
3925 2001-10-14 Bradley Bell <btb@icculus.org>
3927 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3930 2001-10-13 Bradley Bell <btb@icculus.org>
3932 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3933 arch/Makefile.am, arch/dos/Makefile.am,
3934 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3935 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3936 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3937 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3938 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3939 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3940 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3941 arch/win32/include/Makefile.am, iff/Makefile.am,
3942 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3943 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3944 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3945 unused/bios/Makefile.am, unused/lib/Makefile.am,
3946 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3947 unused/ui/Makefile.am, unused/vga/Makefile.am,
3948 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3949 automake stuff from "inert" subdirs. And there was much rejoicing.
3951 * Makefile.am, NEWS, configure.in: Stuff
3953 * ChangeLog: removing auto-generated file
3955 * cygconf: Added instructions for mingw32 build
3957 * Makefile.am: renamed INSTALL to installation.txt
3959 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3961 * mingw32.txt: Added instructions for mingw32 build
3963 * configure.in: Enable assembly under mingw32
3965 2001-10-12 Bradley Bell <btb@icculus.org>
3967 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3969 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3970 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3971 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3972 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3973 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3974 to __DJGPP__, since it's built-in.
3976 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3978 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3979 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3983 2001-10-12 Bradley Bell <btb@icculus.org>
3985 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3987 * Makefile.am: make sure cygconf gets archived
3989 * configure.in: Increment version number in preparation for release
3991 * configure.in: Fix detection of opengl
3993 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3994 cygconf, arch/Makefile.am, arch/include/joy.h,
3995 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3996 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3997 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3998 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3999 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4000 Vastly improved compilability.
4002 2001-10-11 Bradley Bell <btb@icculus.org>
4004 * Makefile.am: Added macros/sdl.m4
4006 * autogen.sh: Added macros/sdl.m4
4008 2001-10-09 Bradley Bell <btb@icculus.org>
4010 * main/vers_id.h: Added DESCENT_VERSION constant
4012 * main/inferno.c: Added command-line help.
4014 * include/ogl_init.h: opengl improvments (following d1x changes)
4016 2001-10-07 Bradley Bell <btb@icculus.org>
4018 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4019 arch/ogl/Makefile.am: Remove duplicate headers.
4021 2001-08-02 Thimo Neubauer <thimo@debian.org>
4023 * mem/mem.c: totally crippled the memory manager because it does
4024 not make sense for non-DOS-systems and it would have been too
4025 complicated to get it 64bit clean
4027 2001-06-19 Bradley Bell <btb@icculus.org>
4029 * cvshowto.txt: updated anonymous password
4031 2001-02-08 Bradley Bell <btb@icculus.org>
4033 * COPYING, license.txt: Added d1x license
4035 2001-02-01 Bradley Bell <btb@icculus.org>
4037 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4039 2001-01-31 Bradley Bell <btb@icculus.org>
4041 * configure.in, arch/include/mouse.h, include/pstypes.h,
4042 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4044 * main/polyobj.c: fix typo
4046 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4047 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4048 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4049 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4050 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4051 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4052 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4053 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4054 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4055 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4056 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4057 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4058 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4059 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4060 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4061 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4062 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4063 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4064 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4065 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4066 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4067 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4068 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4069 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4070 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4071 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4074 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4075 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4076 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4077 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4080 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4083 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4084 cross-compiling, and cygwin fixes
4086 2001-01-30 Bradley Bell <btb@icculus.org>
4088 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4089 include/pstypes.h, include/strutil.h, main/Makefile.am,
4090 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4091 needs --without-assembler and --without-network to compile
4093 2001-01-29 Bradley Bell <btb@icculus.org>
4095 * configure.in, main/Makefile.am: Fixes to build system
4097 * main/kconfig.c: fix for non-linux joysticks
4099 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4100 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4101 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4102 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4103 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4104 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4105 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4106 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4107 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4108 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4110 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4111 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4112 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4113 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4114 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4115 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4118 * arch/dos/include/joy.h, arch/dos/include/key.h,
4119 arch/dos/include/mouse.h: Unified input headers.
4121 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4123 2001-01-28 Bradley Bell <btb@icculus.org>
4125 * conf.h.in, configure.in, arch/Makefile.am,
4126 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4127 arch/include/key.h, main/Makefile.am: More header unification...
4129 * main/newdemo.c: Added <ctype.h>
4131 * arch/include/event.h, arch/include/joy.h: unified input headers.
4133 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4134 OpenGL now uses SDL-GL instead of gii
4136 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4138 2001-01-25 Bradley Bell <btb@icculus.org>
4140 * autogen.sh: use "set -e" so execution stops if something goes
4143 2001-01-24 Bradley Bell <btb@icculus.org>
4147 * Makefile.am: Add ChangeLog to dist
4151 2001-01-24 Bradley Bell <btb@icculus.org>
4153 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4155 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4156 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4159 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4160 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4161 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4162 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4163 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4164 arch/Makefile.am, arch/dos/Makefile.am,
4165 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4166 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4167 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4168 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4169 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4170 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4171 unused/Makefile.am, unused/bios/Makefile.am,
4172 unused/lib/Makefile.am, unused/novga/Makefile.am,
4173 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4174 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4175 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4176 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4177 make dist, VPATH builds, ...
4179 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4180 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4181 arch/dos/Makefile.in, arch/linux/Makefile.in,
4182 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4183 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4184 misc/Makefile.in, texmap/Makefile.in: cruft removal
4186 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4189 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4191 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4193 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4196 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4197 added -grabmouse option
4199 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4200 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4201 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4202 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4203 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4204 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4205 main/songs.c, misc/args.c: changed args_find to FindArg
4207 2001-01-22 Bradley Bell <btb@icculus.org>
4209 * configure, main/Makefile.am, main/Makefile.in: configuration
4212 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4213 fix compiler warnings w/opengl
4215 * include/console.h: ggi support
4217 * arch/linux_init.c: svgalib support
4219 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4220 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4221 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4222 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4223 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4224 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4227 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4229 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4230 main/render.c: fix warnings and enable NDEBUG *
4231 arch/svgalib_init.c: svgalib support
4233 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4235 * main/kconfig.c: joystick support
4237 2001-01-21 Bradley Bell <btb@icculus.org>
4239 * cvshowto.txt: new file, taken from d1x webpage
4241 * AUTHORS, README: Taking over as maintainer of d2x
4243 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4245 2001-01-20 Bradley Bell <btb@icculus.org>
4247 * configure, configure.in: Turned -Werror back off by default
4249 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4250 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4251 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4252 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4253 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4254 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4255 main/laser.c, main/multi.c, main/network.c, main/network.h,
4256 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4257 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4258 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4259 warnings, for non-OpenGL on linux, anyway...
4261 2001-01-19 Bradley Bell <btb@icculus.org>
4263 * copying: remove duplicate file
4265 * Import of d2x-0.0.9-pre1
4267 * Import of d2x-0.0.8