1 2005-02-27 Chris Taylor <chris@icculus.org>
3 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
4 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
5 gr_update in event loops
7 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
8 file.c, involves modifying the listbox so it can use
9 an array of string pointers
11 2005-02-26 Chris Taylor <chris@icculus.org>
13 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
16 * ui/window.c: only disable the keyboard for MS DOS
18 * main/editor/eswitch.c: add remove_trigger_num
21 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
22 still works if there's no BITMAPS.TBL in a PhysicsFS search path
24 * main/inferno.c: determine properly if 800x600 resolution is
25 available (for editor)
27 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
28 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
29 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
30 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
32 * ui/keypad.c: fix the reading of keypad (.pad) files
34 * ui/menubar.c: use cfile to read the menubar file MED.MNU
36 2005-02-25 Chris Taylor <chris@icculus.org>
38 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
39 allowing Mac OS 9 and X to both use conf.h but one can build for
40 OpenGL while the other doesn't.
42 * main/editor/mine.c: use the Descent 2 definitions for maximum
45 2005-02-25 Bradley Bell <btb@icculus.org>
47 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
48 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
49 d2src system for persistent sounds. Untested, of course.
51 * ChangeLog-old: clean up old changelog a little
53 * ChangeLog-old: converted old changelog to "cvs log" format, so
54 it can be manipulated with cvs2cl and other tools.
56 2005-02-24 Tim Massey <tmassey@obscorp.com>
58 * main/inferno.c: allow -notitles to work in shareware [and
59 non-RELEASE] version too. (d1x r1.35)
61 2005-02-24 Peter Hawkins <peterh@isa.net.au>
63 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
65 2005-02-24 Matthew Mueller <donut@dakotacom.net>
67 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
68 don't do it automatically (eg, ati's fglrx linux driver) (d1x
71 2005-02-24 Bradley Bell <btb@icculus.org>
73 * main/movie.c: change movie Warnings to con_printf, simplify
76 2005-02-24 Chris Taylor <chris@icculus.org>
78 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
79 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
80 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
81 PHYSFSX_openWriteBuffered, where appropriate
83 * main/gauges.c: draw behind the shield number properly with OpenGL
85 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
86 is selected as a secondary weapon
88 * main/titles.c: check properly whether there's a briefing
90 * main/mission.c: recursively search directories in "missions"
93 2005-02-11 Bradley Bell <btb@icculus.org>
95 * debian/control: build-dep on libphysfs-dev
97 * arch/ogl/gr.c: use GLint for arb_max_textures
99 * arch/ogl/Makefile.am: added internal.h to dist
101 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
103 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
105 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
106 dynamically find and load the OpenGL library
108 * main/editor/macro.c: use physfs instead of non-existing cflib.h
110 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
112 * main/editor/medwall.c: include cntrlcen.h
114 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
116 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
118 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
119 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
121 * ui/number.c: s/inputbox/Inputbox/
123 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
125 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
127 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
128 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
129 main/gamesave.c: s/128/PATH_MAX
131 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
133 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
135 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
136 mouse_set_limits and mouse_set_pos (we don't want to limit user)
138 * ui/menubar.c: specify int type for state2_alt_down
140 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
142 * main/piggy.c: call bm_read_all even if EDITOR is defined
144 * main/gamesave.c: if LVL can't be found, try filename that was passed
146 * main/mission.c: ensure mission name is properly terminated
148 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
150 * 2d/font.c: fix bug #2167: some characters would not display because
151 of signed/unsigned errors
153 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
155 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
156 gauge when appropriate
158 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
159 all functions in kfuncs.c to return int instead of void
161 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
162 disable old hostage system in editor (d2 is simpler in this regard)
164 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
166 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
168 * main/editor/centers.c: change curseg2p to Curseg2p
170 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
172 * main/editor/macro.c: remove unused variable "length"
174 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
176 * main/editor/medmisc.c: Pass both arguments to render_frame
178 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
179 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
180 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
181 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
182 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
183 instead of d1-style mem.h and types.h
185 * main/editor/texpage.c: do texture replacement for any mission
187 * main/editor/medwall.c: add prototype for create_removable_wall
189 * main/editor/medrobot.c: don't try to set the removed follow_path
191 2005-01-23 Jason Owen <shannara256@yahoo.com>
193 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
194 may crash printf if the list of extensions is huge
196 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
198 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
199 only on last level of built-in mission.
201 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
204 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
205 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
206 buffers (speeding it up), and use cfopen instead of
207 PHYSFS_openRead/PHYSFS_openWrite where appropriate
209 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
210 sure nocfile.h and cfile.h are never both included
212 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
214 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
215 fix bug #1676 (filling up of OLG texture list)
217 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
219 * main/state.c: fix problems with copying/deleting save files
221 * main/automap.c: make automap fonts transparent.
223 2005-01-07 Bradley Bell <btb@icculus.org>
225 * main/menu.c: In Load Level, if there is no current mission,
228 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
230 * main/gameseq.c: Free polymodel data before reloading ham file.
232 * arch/ogl/gr.c: Implement fading in ogl_urect()
234 * main/gauges.c: Draw ship before shields in HUD.
236 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
238 * main/editor/centers.c: Use both ints with the robot producer
241 2004-12-23 Bradley Bell <btb@icculus.org>
243 * main/editor/centers.c, main/editor/editor.h,
244 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
245 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
246 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
249 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
251 * main/bmread.c: don't duplicate the period in the filename
253 * main/dumpmine.c: Add function prototypes to remove warnings
255 * main/dumpmine.c, ui/window.c: Specify that two functions return
258 * main/editor/autosave.c, main/editor/curves.c,
259 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
260 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
263 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
265 * main/editor/eobject.c, main/editor/kgame.c,
266 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
267 extra two parameters to get_seg_masks.
269 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
270 structs for mine saving functions
272 * main/inferno.c: Use PhysicsFS for making the hoard ham.
274 * main/bmread.c: add missing includes
276 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
278 * main/dumpmine.c: Fix type mismatches
280 2004-12-19 Bradley Bell <btb@icculus.org>
282 * ui/Makefile.am: fix ui Makefile.am
284 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
285 removeext, use it in ds_load instead of splitpath
287 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
289 * include/u_mem.h: prototype for strdup with MPW
291 * main/laser.c: abort weapon fire if unable to create object
293 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
294 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
295 unused/ui/icon.c: replace byte with sbyte
297 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
298 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
299 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
300 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
301 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
302 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
303 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
304 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
305 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
306 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
307 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
308 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
309 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
310 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
311 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
314 * ui/Makefile.am: added Makefile.am for ui
316 * main/editor/Makefile.am, main/editor/autosave.c,
317 main/editor/centers.c, main/editor/centers.h,
318 main/editor/curves.c, main/editor/eglobal.c,
319 main/editor/ehostage.c, main/editor/ehostage.h,
320 main/editor/elight.c, main/editor/eobject.c,
321 main/editor/eobject.h, main/editor/eswitch.c,
322 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
323 main/editor/group.c, main/editor/info.c, main/editor/info.h,
324 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
325 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
326 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
327 main/editor/ksegsel.c, main/editor/ksegsize.c,
328 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
329 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
330 main/editor/medlisp.h, main/editor/medmisc.c,
331 main/editor/medmisc.h, main/editor/medrobot.c,
332 main/editor/medrobot.h, main/editor/medsel.c,
333 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
334 main/editor/objpage.c, main/editor/objpage.h,
335 main/editor/seguvs.c, main/editor/texpage.c,
336 main/editor/texture.c: imported missing editor files from d1x
338 * main/Makefile.am: build dumpmine.c for editor
340 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
341 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
342 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
343 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
344 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
346 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
347 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
348 main/editor/eglobal.c, main/editor/ehostage.c,
349 main/editor/ehostage.h, main/editor/elight.c,
350 main/editor/eobject.c, main/editor/eobject.h,
351 main/editor/eswitch.c, main/editor/eswitch.h,
352 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
353 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
354 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
355 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
356 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
357 main/editor/ksegsel.c, main/editor/ksegsize.c,
358 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
359 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
360 main/editor/meddraw.h, main/editor/medlisp.h,
361 main/editor/medmisc.c, main/editor/medmisc.h,
362 main/editor/medrobot.c, main/editor/medrobot.h,
363 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
364 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
365 main/editor/objpage.h, main/editor/segment.c,
366 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
367 main/editor/texpage.h, main/editor/texture.c: Move old logs to
370 * main/editor/autosave.c main/editor/centers.c
371 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
372 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
373 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
374 main/editor/fixseg.c main/editor/func.c main/editor/group.c
375 main/editor/info.c main/editor/info.h main/editor/kbuild.c
376 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
377 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
378 main/editor/ksegmove.c main/editor/ksegsel.c
379 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
380 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
381 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
382 main/editor/medmisc.h main/editor/medrobot.c
383 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
384 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
385 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
386 main/editor/texpage.h main/editor/texture.c ui/barbox.c
387 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
388 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
389 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
390 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
391 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
392 conf.h in new editor files
394 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
396 * main/state.c: open autosave file for writing, not reading
398 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
399 main/state.c, main/state.h: added fast save
401 * main/gameseq.c, main/inferno.c: force gr_update() so screens
402 always show in OpenGL
404 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
406 * misc/strutil.c: Implement strdup for MPW
408 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
411 * misc/strutil.c: fix MPW compiler errors
413 * main/mission.c, main/mission.h: allocate mission filenames
416 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
418 * 2d/font.c: Initialise the dataptr member correctly.
420 * include/mono.h: Print only mildly interesting messages to
421 stderr.txt. (revert earlier carbon changes)
423 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
425 * include/physfsx.h: getRealPath uses the write directory if it
426 can't get the real directory
428 * D2X.make: remove misc/d_io.c
430 2004-12-03 Bradley Bell <btb@icculus.org>
432 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
433 pathname, ensure correct translation of path separators
435 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
437 * misc/strutil.c: fix stricmp and strnicmp
439 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
442 2004-12-02 Bradley Bell <btb@icculus.org>
444 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
445 I couldn't figure out why the previous code kept segfaulting under
448 * main/kconfig.c: disable call to reset_cockpit() which was
449 causing the "letterbox" bug
451 * main/inferno.c: don't die if title screens not found
453 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
455 * configure.ac: require PhysicsFS header and library
457 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
459 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
461 * D2X.make: fix build on Carbon by adding digiobj.c
463 * main/mission.c: set builtin_hogsize for non-built-in missions
465 * main/mission.c: pass individual mission around instead of whole list
467 * main/mission.c: remove mission list from global memory
469 2004-12-02 Bradley Bell <btb@icculus.org>
471 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
472 path separator gets added to hogdir
474 2004-12-01 Bradley Bell <btb@icculus.org>
476 * README, configure.ac, VisualC/d2x/d2x.dsp,
477 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
478 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
479 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
480 uses dynamic opengl loading
482 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
484 * arch/ogl/gr.c: make write_bmp use PhysicsFS
486 * include/args.h, misc/args.c: new AppendArgs function. This
487 separates the copying of the arguments passed to main() from the
488 reading of the arguments file
490 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
491 the flexible cfgets, Fix compiling issues in MPW.
493 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
494 reading into an int, so it's removed completely. PHYSFSX_getc was
495 removed, because it's only use in misc/strio.c was removed. Put
496 in PHYSFSX_getRealPath, which recognises platform-specific
497 separators and doesn't use snprintf (MPW doesn't have it). MPW
500 * main/inferno.c: Remove use of open_movie_file. Read the
501 arguments file from the base directory, if there is one. Set up
502 D2X's write directory, including replacing any tilde at the start
503 of the path (if there is one) with the string returned by
504 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
505 default is still ~/.d2x. Check if the write directory has to be
506 created. Read the arguments file in this write directory if there
507 is one. If there's still no write directory, set it to the base
508 directory. Won't set it to the current directory if this fails,
509 because of the issue of which character to use for which platform.
511 * main/playsave.c: Use PHYSFS_readSLE32 instead of
512 PHYSFS_readULE32 due to compiling issues in MPW. Use
513 cfile_read_short instead of PHYSFS_readULE16 because of both
514 compiling and endian issues. cfile_read_byte instead of
515 PHYSFSX_readU8. Write a dummy structure instead of seeking when
516 NETWORK isn't defined
518 * D2X.make: Don't compile cfile.c on Mac OS 9.
520 * README: add PhysicsFS to the required 'tools' in README, and
521 instructions for building in MPW.
523 * include/cfile.h: Make cfopen into an inline, where a read buffer
524 is set up. This speeds up loading significantly.
526 2004-12-01 Bradley Bell <btb@icculus.org>
528 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
529 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
532 * main/newmenu.c: fix player file deletion
534 * include/physfsx.h: fix statfs includes for OS X
536 * main/inferno.c, main/network.c: misc physfs conversions
538 * arch/linux/Makefile.am, arch/linux/findfile.c,
539 arch/win32/Makefile.am, arch/win32/findfile.c,
540 include/findfile.h, main/kludge.c, main/mission.c,
541 main/newmenu.c, main/piggy.c: get rid of findfile stuff
543 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
546 * main/state.c: improve savegame load/save
548 * main/movie.c: make -nomovies friendlier
550 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
552 * include/d_io.h, include/physfsx.h, main/inferno.c,
553 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
556 * main/scores.c: use physfs for scores file
558 * main/playsave.c: improve player loading
560 * main/movie.c: improve movie loading
562 * main/mission.c: improve mission loading
564 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
565 main/state.c: use physfs for savegames
567 * README: minor update
569 * main/newdemo.c: use physfs for demos
571 * include/physfsx.h: added PHYSFSX_rename function
573 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
574 physfs/rwops, add libmve callbacks
576 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
577 added physfsrwops stuff
579 * include/cfile.h: added cfile_close wrapper
581 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
584 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
587 * main/config.c: use physfs to read config file
589 * include/physfsx.h: added gets and puts functions
591 * include/cfile.h: correct seek return value
593 * main/config.c, main/playsave.c: use physfs to write
596 * include/physfsx.h: added my physfs extensions
598 * main/inferno.c: physfs initialization stuff
600 * configure.ac: add check for physfs lib
602 * include/cfile.h: made cfile into a wrapper for physfs
604 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
605 disabled althogdir stuff (shouldn't be needed w/physfs)
607 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
608 configure.ac: drop cfile stuff
610 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
612 * D2X.make: Don't use D2XFolder, because the userdir can now be
613 specified in Mac OS 9. Putting it in the source code folder is
614 more convenient. Turn debugging on. Don't compile old files,
615 compile new ones. Add the PhysicsFS library.
617 * iff/iff.c: Get rid of MIN redefinition.
619 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
620 MPW doesn't like switches of long longs
622 2004-11-30 Bradley Bell <btb@icculus.org>
624 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
625 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
626 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
627 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
628 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
629 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
630 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
632 2004-11-28 Bradley Bell <btb@icculus.org>
634 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
636 * arch/sdl/digi.c: use d2src system for persistent sounds
638 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
641 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
642 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
643 ripped object stuff out of digi.c, now using digiobj.c. get rid of
644 a bunch of kludges, sound should be more true to original game now
646 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
649 2004-11-27 Bradley Bell <btb@icculus.org>
651 * main/text.c, main/text.h, main/titles.c: added function to
652 properly decode multi-line strings
654 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
655 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
658 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
660 * main/inferno.c: enable logo screens for shareware/oem
662 2004-11-26 Bradley Bell <btb@icculus.org>
664 * main/mission.c, main/titles.c: fix d1 briefing glitches
666 * main/game.c: free up cpu by not calling timer_delay so many
667 times (fixes Bug 2034)
669 * main/gameseq.c: enable briefing screens for mac shareware
671 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
672 doesn't care if it draws offscreen, I guess)
674 * main/credits.c: reduce flickering in credits w/opengl
676 2004-11-25 Bradley Bell <btb@icculus.org>
678 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
679 garbage on windows for some reason.
681 * 2d/font.c: fixed opengl menu font bug, caused by doing
682 arithmetic on signed chars.
684 2004-11-23 Bradley Bell <btb@icculus.org>
686 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
688 2004-11-22 Bradley Bell <btb@icculus.org>
690 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
691 arch/linux/joystick.c, arch/linux/include/joystick.h,
692 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
693 arch use global variable joy_num_axes
695 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
697 * main/gamemine.c, main/piggy.c: compile again on older C compilers
699 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
701 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
702 Vertigo) missions, load add-on ham file at every load, not only the 1st
704 * main/bm.ch: fix bug where loading a hxm would affect other levels too
706 * main/fireball.c: don't Int3() every time explosions don't look best
708 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
710 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
712 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
714 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
716 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
718 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
720 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
721 shareware version of descent.hog. This is not yet bug-free
723 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
725 * main/network.c: fix crash introduced with previous change
727 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
729 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
730 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
731 make mission structre memory allocated
733 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
735 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
736 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
737 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
738 delete file compbit.h, move functionality to text.c, modify all
739 previous users of compbit.h to use existing function in text.h
741 * main/inferno.c: remove warning created by the fix for the cfgets
744 * main/bmread.c: add comment
746 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
748 * cfile/cfile.c: declare variable on top of block
750 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
751 main/multi.h, main/network.c: move mission list handling functionality
752 to mission.c, remove unnecessary load_mission calls in menu.c
754 * main/game.c: remove unnecessary build_mission_list call
756 * main/mission.c, main/mission.h: correct comments about anarchy-only
758 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
759 remove explicit uses of mission list
761 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
763 * libmve/mveplay.c: make it compile on Cygwin
765 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
767 * main/config.c: fix bug uncovered by having fgets cut off ending \n
769 * main/text.c: fix crash on Mac OS X, probably fix bug 738
771 * include/mono.h: add mprintf support for carbon (Mac OS 9)
773 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
775 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
776 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
777 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
778 information about the current mission, for easier code refactorisation.
780 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
782 * main/gamemine.c, main/piggy.c: fix bug 1675:
783 use better d2 textures if d1 hog is present but not loadable
785 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
787 * cfile/cfile.c: simplify, reduce number of global vars
789 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
791 * main/gameseg.c: fix bugfix of 2004-05-15
793 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
795 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
797 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
798 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
799 cfgets now always copies the terminating character to the dest buffer.
800 This fixes a bug that occured when reading cmd line args from d2x.ini
802 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
804 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
805 move more old change logs into ChangeLog-old
807 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
808 and Martin Schaffner <maschaffner@gmx.ch>
810 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
811 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
812 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
813 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
814 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
815 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
816 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
817 arch/include/joy.h, arch/win32/include/key.h
818 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
819 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
820 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
821 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
822 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
823 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
824 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
825 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
826 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
827 main/config.c, main/config.h, main/controls.c, main/controls.h
828 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
829 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
830 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
831 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
832 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
833 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
834 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
835 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
836 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
837 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
838 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
839 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
840 main/mission.c, main/mission.h, main/modem.h, main/morph.c
841 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
842 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
843 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
844 main/paging.c, main/paging.h, main/physics.c, main/physics.h
845 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
846 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
847 main/powerup.h, main/render.c, main/render.h, main/robot.c
848 main/robot.h, main/scores.c, main/scores.h, main/screens.h
849 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
850 main/songs.c, main/songs.h, main/sounds.h, main/state.c
851 main/state.h, main/switch.c, main/switch.h, main/terrain.c
852 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
853 main/text.h, main/textures.h, main/titles.c, main/titles.h
854 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
855 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
856 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
857 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
858 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
859 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
861 move old per-file change logs into new file ChangeLog-old
863 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
865 * arch/ogl/ogl.c: enable -gl_mipmap switch
867 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
869 * arch/carbon/descent.r: swap min and max size to correct places
871 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
873 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
875 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
877 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
879 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
881 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
882 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
884 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
885 link) on MPW on Mac OS 9 (carbon)
887 * include/mono.h: disable mprintf on carbon to avoid significant bloat
889 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
891 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
893 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
895 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
897 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
899 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
901 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
902 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
903 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
904 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
905 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
907 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
908 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
909 new files for supporting compilation with MPW for carbon (Mac OS 9)
911 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
913 * main/playsave.c: do not seek while writing, carbon does not like it
915 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
917 * cfile/cfile.c: use portable ffilelength in cfile_size
919 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
920 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
921 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
922 unsigned and signed char, MPW does not like these
924 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
926 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
929 2004-06-01 Bradley Bell <btb@icculus.org>
931 * libmve/mve_main.c: cast malloc function pointer
933 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
934 target to XCode project
936 2004-05-31 Bradley Bell <btb@icculus.org>
938 * include/pstypes.h: fix accidental solaris breakage
940 * main/object.c: fix crash caused by death-cam code
942 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
943 XCode project simplifications, network enabled
945 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
946 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
948 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
951 * English.lproj/InfoPlist.strings, d2x-Info.plist,
952 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
953 d2x.xcode/project.pbxproj: added XCode project files
955 2004-05-22 Bradley Bell <btb@icculus.org>
957 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
960 * rpm/d2x.spec.in: Changed descriptions
962 2004-05-22 Matthew Mueller <donut@dakotacom.net>
964 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
967 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
969 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
970 the win32 code (d1x r1.8, key_arch.c r1.2)
972 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
973 use 32bpp screen mode by default, add option to use 16bpp (d1x
976 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
977 replacement texture paletted->rgb conversion alpha problem (d1x
980 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
981 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
982 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
985 * arch/ogl/gr.c, include/loadgl.h: fix win32
986 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
988 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
989 include/ogl_init.h, main/render.c: opengl hardware
990 super-transparency support using GL_NV_register_combiners (d1x
991 r1.38, r1.41, r1.6, r1.26, r1.7)
993 2004-05-22 Bradley Bell <btb@icculus.org>
995 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
998 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1000 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1001 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1002 fix fonts not having transparent flag set (wouldn't get paletted)
1003 (d1x r1.15, r1.37, r1.40, r1.25)
1005 * arch/ogl/ogl.c: don't try to use paletted textures with
1006 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1008 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1009 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1012 * 2d/font.c: memset ogl font bitmap data since the copy function
1013 leaves some (unused) parts uninitialized, which aggravates
1014 valgrind (d1x r1.14)
1016 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1017 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1020 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1021 screenshots if the entire thing wasn't written in one call to
1024 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1025 info not being updated on win32 (d1x r1.11)
1027 * arch/win32/digi.c: remove some redundancy by not needing to do
1028 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1029 clean up some indenting of DS_release_slot calls. And make
1030 DS_release_slot return 1 when a sound is already not playing, in
1031 addition to when a sound was killed. (d1x r1.10)
1033 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1034 linux version (d1x r1.5)
1036 * main/kconfig.c: make next axis config key skip currently
1037 allocated axes (d1x r1.11)
1039 2004-05-22 David Cleaver <wraithx@morpheus.net>
1041 * main/kconfig.c: joy configuration next axis key from WraithX
1044 2004-05-22 Bradley Bell <btb@icculus.org>
1046 * main/game.c, main/inferno.c: typo
1048 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1050 * main/game.c, main/game.h, main/inferno.c: make rear view
1051 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1054 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1056 * main/inferno.c: change -udp documentation to d2x behaviour
1058 2004-05-21 Bradley Bell <btb@icculus.org>
1060 * include/gr.h: added missing define for menu fullscreen toggle
1062 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1064 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1065 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1067 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1069 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1070 arch/linux/include/joystick.h: patch from Steven Mueller for using
1071 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1073 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1075 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1076 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1077 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1079 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1081 2004-05-21 Bradley Bell <btb@icculus.org>
1083 * main/inferno.c: added -udp documentation from d1x
1085 2004-05-20 Bradley Bell <btb@icculus.org>
1087 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1089 2004-05-20 David Cleaver <wraithx@morpheus.net>
1091 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1092 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1093 game.c r1.21, r1.6, r1.4, r1.3)
1095 2004-05-20 Bradley Bell <btb@icculus.org>
1097 * main/inferno.c: document -ihaveabrokenmouse
1099 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1101 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1103 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1105 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1106 mouse driver problems (d1x r1.2, r1.2)
1108 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1110 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1111 join list score crash (d1x r1.8)
1113 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1115 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1116 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1119 2004-05-20 Bradley Bell <btb@icculus.org>
1121 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1123 * main/inferno.c: integrated some niceautomap stuff from d1x
1125 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1127 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1128 in some weird axis (d1x r1.3)
1130 * arch/win32/init.c: set win32 icon to icon from resource file
1133 * arch/win32/key.c: win32: fixed space key not working in messages
1136 2004-05-20 Bradley Bell <btb@icculus.org>
1138 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1141 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1143 * main/inferno.c: document -gl_refresh (d1x r1.20)
1145 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1146 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1149 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1150 change the arg type for (d1x r1.5)
1152 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1154 * arch/win32/digi.c: altsounds (d1x r1.6)
1156 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1158 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1159 of redundancy (d1x r1.5)
1161 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1162 fix crashing (d1x r1.4)
1164 * arch/win32/digi.c: win32's digi_start_sound was not calling
1165 DS_release_slot after setting .playing=0, resulting in a
1166 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1168 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1169 apparently it was somehow causing some joysticks (Sidewinder
1170 Precision 2) to only turn when the stick was moving, but not when
1171 at turned but held stationary. And it was completely unused
1172 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1175 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1176 previous key combos (d1x r1.29)
1178 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1179 g, and b values (d1x r1.15)
1181 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1182 sometimes (didn't handle negative palette steps) (d1x r1.34)
1184 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1185 shatter effects, robot explosions and weapons, and some more
1186 always present stuff. Also clean up ogl_cache_weapon_textures
1187 calling. (d1x r1.37)
1189 2004-05-20 Bradley Bell <btb@icculus.org>
1191 * main/kludge.c, main/game.c: move gr_renderstats and
1192 gr_badtexture back to game.c
1194 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1196 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1197 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1199 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1201 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1202 loaded after texture caching stage (d1x r1.34)
1204 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1205 for renderstats (d1x r1.33)
1207 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1209 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1210 main/inferno.c: add anisotropic texture filtering suport (d1x
1211 r1.33, r1.32, r1.23, r1.32)
1213 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1216 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1217 include/ogl_init.h: utilize hardware multitexturing support if
1218 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1219 r1.32, r1.30, r1.4, 1.22)
1221 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1224 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1226 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1227 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1228 effects in OGL using SetGammaRamp, much faster than the hack that
1229 was being used. currently SDL only (though not too hard to add to
1230 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1232 * main/menu.c: allow arbitrary (custom) resolution entry in
1233 change_res menu (d1x r1.14)
1235 2004-05-19 Bradley Bell <btb@icculus.org>
1237 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1238 d1x-style res change menu (mostly works)
1240 * misc/args.c: use strnicmp instead of strncasecmp
1242 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1244 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1245 command-line option (d1x r1.27)
1247 * main/inferno.c: restore inferno.c initialization of
1248 screen_compatible and use_double_buffer to 'normal' values, broken
1249 long long ago in one of the high res menu patches (d1x r1.30)
1251 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1252 resolutions to be specified on command line (d1x r1.2, r1.29,
1253 r1.4) -- doesn't work yet
1255 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1257 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1260 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1261 volume song stop/starting (d1x r1.7)
1263 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1265 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1268 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1269 ogl_ulinec (d1x r1.29)
1271 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1273 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1274 bottom are inclusive not exclusive (d1x r1.28)
1276 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1277 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1279 * arch/sdl/digi.c: fix typo
1281 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1283 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1284 creation code from arch_init_start into arch_init to fix weirdness
1285 with --help (d1x r1.5, r1.6)
1287 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1288 sync issues and lack of midi reset (d1x r1.5)
1290 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1293 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1294 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1296 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1299 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1301 2004-05-18 Bradley Bell <btb@icculus.org>
1303 * include/vecmat.h: comments/formatting
1305 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1307 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1308 include/test.lnk: remove unnecessary files
1310 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1311 This enables compilation with gcc 3.1
1313 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1315 * main/switch.c: took care of switches triggering single-sided
1316 walls (don't try to access the nonexistent adjacent wall via NULL
1317 pointers or negative array indices)
1319 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1321 * main/wall.c: fix invalid memory access for d1 levels which
1322 don't have a corresponding wall behind.
1324 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1326 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1327 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1328 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1329 interface header to new header file internal.h
1331 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1333 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1334 bitmask for each joystick axis that has sent input data,
1335 and will not crash Windows anymore during joystick setup because
1336 of for() loop over axis being executed once too often.
1338 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1339 gr_remap_mono_font() and call it after loading saved level.
1341 * main/laser.c: limit homing missile turn rate
1343 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1344 centers (work like fuel centers but provide shield)
1346 * main/gameseg.c: fix endless loop in some levels with a
1347 certain (complicated) structure
1349 2004-05-13 Bradley Bell <btb@icculus.org>
1351 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1352 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1353 updated project files for SDL 1.2.7
1355 * Makefile.am: add VisualC, VisualCE dirs to tarball
1357 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1359 * arch/sdl/digi.c: formatting
1361 2004-05-12 Bradley Bell <btb@icculus.org>
1363 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1366 * 2d/palette.c, include/palette.h: added function to create blend
1369 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1371 2004-05-11 Bradley Bell <btb@icculus.org>
1373 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1375 2004-05-10 Bradley Bell <btb@icculus.org>
1377 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1378 g3_draw_transp_poly had the fade level backwards, decided to just
1379 fix g3_draw_poly so it behaves correctly, transparency or not,
1380 reverted changes to render_face
1382 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1384 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1385 rendering transparent (e.g. cloaked) walls
1387 * main/render.c: render_face now calls g3_draw_transp_poly() for
1388 cloaked walls in OpenGL
1390 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1392 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1393 that from other apps, had "static" distortions.
1395 2004-04-22 Bradley Bell <btb@icculus.org>
1397 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1399 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1400 aligned version of PUT_INTEL_* macros
1402 2004-04-15 Bradley Bell <btb@icculus.org>
1404 * main/inferno.c: comment out unused checksum variable
1406 2004-04-14 Bradley Bell <btb@icculus.org>
1408 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1410 2004-04-14 Terran Melconian <terran@consistent.org>
1412 * main/gameseg.c: use portable rand function (fixes #1118)
1414 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1416 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1418 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1420 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1421 get rid of warnings (now compiles with -Werror on SunOS)
1423 * main/piggy.c: fix (really) wierd SunOS bug
1425 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1426 caused by not allocating enough mem for rle bitmaps
1428 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1430 * include/pstypes.h: sun OS typedef fixes
1432 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1434 * main/piggy.c: fix bug 1067
1436 * main/piggy.c: fix bugfix for 1067
1438 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1439 with descent.pig of mac registered)
1441 2003-12-18 Bradley Bell <btb@icculus.org>
1443 * main/kconfig.c: fixes for linux-native joystick
1445 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1448 * arch/include/joy.h: comments/formatting
1450 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1452 * compilerdefs.txt: added FreeBSD defs
1454 2003-12-08 Bradley Bell <btb@icculus.org>
1456 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1459 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1461 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1462 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1464 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1466 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1467 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1468 get rid of silly ulongs
1470 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1471 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1472 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1473 change relevant __linux__ macros to __ELF__
1475 2003-11-27 Bradley Bell <btb@icculus.org>
1477 * include/ogl_init.h: added proto for ogl_check_mode
1479 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1480 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1483 2003-11-26 Bradley Bell <btb@icculus.org>
1485 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1486 3.3 compiler warnings
1488 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1491 * include/pstypes.h: OS X fixes
1493 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1494 main/newmenu.h: linux fixes
1496 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1497 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1498 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1499 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1500 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1503 * arch/sdl/gr.c: fix sdl gr_update
1505 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1506 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1507 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1508 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1509 include/error.h, include/pstypes.h, include/strutil.h,
1510 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1511 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1512 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1513 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1514 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1517 2003-11-25 Bradley Bell <btb@icculus.org>
1519 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1520 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1521 libmve/VisualC/mveplayer.dsp: updated project files
1523 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1524 working w/Visual C++
1526 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1527 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1528 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1529 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1532 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1533 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1536 2003-11-24 Bradley Bell <btb@icculus.org>
1538 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1539 libmve/mveplay.c: stuff to play mve's in WinCE
1541 * arch/win32/findfile.c: unused functions...
1545 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1546 enabled mouse control of menus
1548 * main/mission.h: oops, didn't mean to change this.
1550 2003-11-21 Bradley Bell <btb@icculus.org>
1552 * VisualCE/d2x/d2x.vcp: updated project file
1554 2003-11-20 Bradley Bell <btb@icculus.org>
1556 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1557 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1558 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1561 2003-11-17 Bradley Bell <btb@icculus.org>
1563 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1564 main/menu.c: added option to disable kalinix under unix
1566 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1568 2003-11-14 Bradley Bell <btb@icculus.org>
1570 * main/automap.c: fix automap background image
1572 * main/automap.c, main/automap.h: delete cruft
1574 * main/automap.c: fix level number position
1576 * main/automap.c: simplify g3_draw_line hack
1578 * main/menu.c: stop pointless vid mode changes
1580 2003-11-07 Bradley Bell <btb@icculus.org>
1582 * NEWS, installation.txt: s'more documentation
1584 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1586 * configure.ac: fix .exe extension problems
1588 2003-11-07 Bradley Bell <btb@icculus.org>
1590 * arch/ogl/ogl.c: disable texture format verification for OS X -
1593 2003-11-06 Bradley Bell <btb@icculus.org>
1595 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1596 use more traditional Alt+Enter for toggling fullscreen
1598 * 2d/ibitblt.c, main/mission.h: comments/formatting
1600 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1602 2003-11-06 Bradley Bell <btb@icculus.org>
1604 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1605 resolution change, use kludge to avoid repetitive res changes
1607 2003-11-04 Bradley Bell <btb@icculus.org>
1609 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1610 structures and i/o routines back to piggy.c
1612 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1614 * installation.txt: tell to install d1 .pig for better textures
1616 2003-11-04 Bradley Bell <btb@icculus.org>
1618 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1619 oem d1 v1.0 and registered d2 v1.0, comments
1621 2003-11-03 Bradley Bell <btb@icculus.org>
1623 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1624 all d1 shareware - even though files are different!
1626 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1629 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1632 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1635 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1637 * main/movie.c: when no movies are found, divide by six the
1638 number of warning lines sent to stdout
1640 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1642 * include/byteswap.h: fix stupid copy/paste error
1644 2003-10-24 Bradley Bell <btb@icculus.org>
1646 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1647 gr_linear_rep_movsd_2x instead of almost identical
1648 gr_linear_movsd_double. Better since we have assembly versions.
1650 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1652 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1655 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1657 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1658 error with --disable-network, move reset_network_objects()
1659 from gameseq.c to multi.c
1661 2003-10-14 Bradley Bell <btb@icculus.org>
1663 * AUTHORS, NEWS: stuff
1665 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1667 2003-10-12 Bradley Bell <btb@icculus.org>
1669 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1670 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1673 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1675 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1676 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1677 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1678 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1679 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1680 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1681 arch/win32/ipx_win.c, arch/win32/winnet.c,
1682 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1683 main/multi.h, main/network.c: add IPv4 multicasting support
1685 2003-10-11 Bradley Bell <btb@icculus.org>
1687 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1689 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1690 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1691 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1692 main/weapon.h: lots of shareware and oem fixes
1694 2003-10-10 Bradley Bell <btb@icculus.org>
1696 * arch/win32/winnet.c: fixed stupid win32 network bug
1698 2003-10-10 Bradley Bell <btb@icculus.org>
1700 * main/piggy.c: increased D1_MAX_TMAP_NUM
1702 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1704 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1705 which are animated in d2, refactorizes d1 texture reading
1707 2003-10-10 Bradley Bell <btb@icculus.org>
1709 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1710 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1711 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1712 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1713 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1714 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1715 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1716 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1717 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1718 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1719 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1720 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1721 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1722 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1723 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1724 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1725 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1726 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1727 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1728 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1729 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1730 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1731 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1732 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1733 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1734 main/wall.h: comments/formatting
1736 2003-10-09 Bradley Bell <btb@icculus.org>
1738 * main/text.c: fix text when using old datafiles
1740 * main/laser.h: comments/whitespace
1742 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1743 mines w/shareware data
1745 * include/DT_drawtext.h: deleted unused file
1747 2003-10-08 Bradley Bell <btb@icculus.org>
1749 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1751 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1753 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1754 main/menu.c: Disabled 'd2x keys' weapon selection
1756 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1758 * main/object.h, main/multi.h: get rid of most warnings issued by
1759 cpp-precomp of gcc from Mac OS X dev tools
1761 2003-10-05 Bradley Bell <btb@icculus.org>
1763 * NEWS, configure.ac: increment version number
1765 * cfile/cfile.c: better handling of CRLF text files (when that is
1768 * utilities/hogcreate.c, utilities/hogextract.c,
1769 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1770 reading/writing files
1772 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1773 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1776 2003-10-04 Bradley Bell <btb@icculus.org>
1778 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1780 * main/netmisc.c: change byte to sbyte, comments/whitespace
1782 2003-10-03 Bradley Bell <btb@icculus.org>
1784 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1786 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1789 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1790 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1791 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1792 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1793 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1794 main/object.c, main/object.h, main/paging.c, main/player.h,
1795 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1796 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1797 main/weapon.c, main/weapon.h: change byte to sbyte,
1800 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1801 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1802 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1803 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1805 * configure.ac: better checking for timeval
1807 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1809 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1810 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1811 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1812 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1813 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1814 main/multibot.c, main/network.c: Make network architecture
1815 choosable from game menu, add support for UDP/IP on Mac OS X and
1818 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1820 * include/byteswap.h: added macros for coping with alignment
1823 2003-10-02 Bradley Bell <btb@icculus.org>
1825 * main/multi.h: added padding to little-endian version of
1828 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1830 * main/netmisc.c: delete duplicate function
1832 2003-10-01 Bradley Bell <btb@icculus.org>
1834 * main/bm.c: make sure d1_texture_indices gets freed between
1837 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1839 * main/piggy.h: fix size of d1 shareware descent.pig
1841 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1843 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1844 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1845 replacements for non-animated textures
1847 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1849 * main/controls.c: use fixed 20fps wiggle
1851 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1853 * Makefile.am, debian/changelog.in, debian/control,
1854 debian/d2x-common.dirs, debian/d2x-common.install,
1855 debian/d2x-common.manpages, debian/d2x-gl.files,
1856 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1857 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1858 utilities/Makefile.am, utilities/hogcreate.1,
1859 utilities/hogextract.1, utilities/mvlcreate.1,
1860 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1861 add man pages, distribute utility programs in new d2x-common deb
1863 * rpm/d2x.spec.in: updated rpm spec file
1865 2003-08-02 Bradley Bell <btb@icculus.org>
1867 * cfile/cfile.c: update raw_position in cfputc and cfputs
1869 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1871 * main/piggy.c: make error message more friendly
1873 * main/piggy.c: simplify copying of bitmap flags
1875 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1878 * cfile/cfile.c: revert to always using custom fgets
1880 * main/endlevel.c, main/mission.c: handle missing exit sequence
1881 components gracefully
1883 * main/playsave.c: comments
1885 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1887 * cfile/cfile.c: update raw_position in cfwrite
1889 * main/network.c: comments/formatting
1891 2003-06-22 Bradley Bell <btb@icculus.org>
1893 * cfile/cfile.c: use standard fgets for non-archive files
1895 * main/movie.c: use con_printf for missing movie warning
1897 2003-06-18 Bradley Bell <btb@icculus.org>
1899 * main/movie.c: fixed cfile conversion of movielib code
1901 * main/console.c, main/hud.c: strip out colors, etc when printing
1904 * include/u_mem.h: fix NDEBUG calloc macro
1906 2003-06-15 Bradley Bell <btb@icculus.org>
1908 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1911 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1912 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1913 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1914 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1915 main/scores.c, main/state.c, main/text.c, misc/args.c,
1916 misc/strio.c: convert file i/o to cfile
1918 2003-06-14 Bradley Bell <btb@icculus.org>
1920 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1921 writing and other modes besides "rb" (mostly taken from
1924 2003-06-09 Bradley Bell <btb@icculus.org>
1926 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1929 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1930 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1933 2003-06-07 Taylor Richards <taylor@icculus.org>
1935 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1937 2003-06-07 Bradley Bell <btb@icculus.org>
1939 * main/console.c: fix non-console build
1941 * main/gamesave.c: comments
1943 * main/bm.c: remove redundant break
1945 2003-06-06 Bradley Bell <btb@icculus.org>
1947 * main/gauges.c, main/kconfig.c: comments/formatting
1949 * console/.cvsignore: added .cvsignore
1951 * main/console.c: can't write to console after it's closed
1953 2003-06-05 Bradley Bell <btb@icculus.org>
1955 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1956 console/internal.c, console/internal.h, include/CON_console.h,
1957 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1958 finish console conversion away from SDL
1960 2003-06-04 Bradley Bell <btb@icculus.org>
1962 * console/CON_console.c, include/CON.console.h, include/console.h,
1963 main/console.c, main/game.c: console conversion to native gr,
1966 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1967 put prototype for gr_bm_bitblt in gr.h
1969 2003-06-03 Bradley Bell <btb@icculus.org>
1971 * console/CON_console.c, console/DT_drawtext.c,
1972 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1973 main/console.c: use native fonts for console
1975 * main/playsave.c: use shorts for short data
1977 2003-06-02 Bradley Bell <btb@icculus.org>
1979 * configure.ac, main/console.c: set console background, fix
1982 2003-06-01 Bradley Bell <btb@icculus.org>
1984 * Makefile.am, arch/sdl/event.c, configure.ac,
1985 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1986 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1987 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1988 main/gamerend.c: added console code (from SDL_console)
1990 2003-05-30 Bradley Bell <btb@icculus.org>
1992 * README: minor update
1994 2003-05-28 Bradley Bell <btb@icculus.org>
1996 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2001 2003-06-06 Bradley Bell <btb@icculus.org>
2003 * main/kconfig.c: fix crash in control menus
2005 * main/gauges.c: force cockpit redraw in opengl
2007 * main/gamerend.c: move ogl swap, so cockpit and console get
2010 2003-06-01 Bradley Bell <btb@icculus.org>
2012 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2016 2003-05-12 Bradley Bell <btb@icculus.org>
2018 * configure.ac: increment version number
2020 * main/bm.c: use con_printf for exit model warnings
2022 * configure.ac: must check for timespec after setting -mno-cygwin
2024 * main/inferno.c: added -nohogdir and -userdir options
2026 * NEWS, main/titles.c: use briefings with no extension
2030 2003-04-30 Bradley Bell <btb@icculus.org>
2032 * configure.ac: have to include time.h when checking for nanosleep
2034 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2037 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2038 increment version number
2040 * main/Makefile.am: make dist fix
2044 2003-04-29 Bradley Bell <btb@icculus.org>
2046 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2049 2003-04-24 Bradley Bell <btb@icculus.org>
2051 * configure.ac: increment version number
2053 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2056 2003-04-24 Ingo van Lil <inguin@gmx.de>
2058 * main/render.c: fix misspellings of NDEBUG
2062 2003-04-14 Bradley Bell <btb@icculus.org>
2064 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2066 2003-04-11 Bradley Bell <btb@icculus.org>
2068 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2073 2003-04-11 Bradley Bell <btb@icculus.org>
2075 * libmve/mveplay.c: use _sleep instead of sleep on win32
2077 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2078 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2079 include/cfile.h, include/error.h, libmve/Makefile.am,
2080 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2081 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2082 utilities/Makefile.am: comments/formatting/dist problems
2084 * configure.ac: use different defines for os x
2086 2003-04-07 Bradley Bell <btb@icculus.org>
2088 * include/error.h, misc/error.c: put some old stuff back in,
2089 eliminate duplicate error messages
2091 * main/text.c: don't die on text not found
2094 * main/inferno.c: print some useful info if hog not found, allow
2095 -help to work if no text available
2097 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2099 * arch/linux/Makefile.am: revert to previous version, so linux
2102 2003-04-03 Bradley Bell <btb@icculus.org>
2104 * main/endlevel.c: fixed exit model scheme yet again
2106 2003-04-02 Bradley Bell <btb@icculus.org>
2108 * misc/error.c: call Int3 on Assert
2110 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2113 * main/wall.c: don't die when trying to toggle nonexistent
2114 segment... vertigo level 10 is buggy!
2116 * main/gamemine.c: comments/formatting
2118 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2120 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2121 main/inferno.c: Allow use of 22K sound samples
2123 2003-03-29 Bradley Bell <btb@icculus.org>
2125 * arch/ogl/gr.c: default to bitmapped reticle
2127 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2128 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2131 * arch/sdl/joy.c: fixed text seen for hats in control config
2134 2003-03-28 Bradley Bell <btb@icculus.org>
2136 * main/bm.c: heh, model nums in vertigo are hardcoded,
2137 N_D2_POLYGON_MODELS can't change
2139 * configure.ac, include/d1x.xpm, include/descent.xpm,
2140 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2143 2003-03-27 Bradley Bell <btb@icculus.org>
2145 * main/text.h: fixed text references for hat directions
2147 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2149 2003-03-26 Bradley Bell <btb@icculus.org>
2151 * main/playsave.c: make d2x keys backward compatible
2153 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2155 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2158 2003-03-26 Bradley Bell <btb@icculus.org>
2160 * main/piggy.c: fix crash when d1 data not present
2162 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2163 read/write from plr file
2165 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2166 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2167 added escort.h header
2169 2003-03-25 Bradley Bell <btb@icculus.org>
2171 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2172 D1_PIGFILE ("descent.pig") macro
2174 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2175 models from d1 pig file
2177 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2178 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2179 really) from d1 pig file
2181 2003-03-23 Bradley Bell <btb@icculus.org>
2183 * main/bm.c: stop extra robots from overwriting exit models
2185 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2186 texture list doesn't get full
2188 * main/bm.c: fix mem leak when reading extra robots
2190 2003-03-21 Bradley Bell <btb@icculus.org>
2192 * main/menu.c: Added option to set movie resolution (mostly works)
2194 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2196 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2197 replacement functions to piggy.c
2199 * main/gameseq.c: attempt to support mac d1 descent.pig
2201 * main/bm.c: fix mem leak
2203 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2204 files, both d1 and d2 oem briefing where showed
2206 * main/inferno.c, main/movie.c: Change the default movie
2207 resolution to "high", implement the option -lowresmovies
2209 2003-03-20 Bradley Bell <btb@icculus.org>
2211 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2213 * main/piggy.c: comments
2215 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2217 * main/gameseq.c: delete duplicate function
2219 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2221 2003-03-19 Bradley Bell <btb@icculus.org>
2223 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2224 (cddb discid) support
2226 * arch/sdl/digi.c, main/kludge.c: implemented
2227 digi_link_sound_to_object3 for looping sounds, other looping stuff
2229 * arch/sdl/gr.c: removing dependencies on stuff in main/
2231 * arch/linux/Makefile.am, arch/linux/init.c,
2232 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2233 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2234 other header cleanups
2236 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2238 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2240 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2241 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2242 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2243 load d1 textures for d1 levels
2245 2003-03-19 Bradley Bell <btb@icculus.org>
2247 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2248 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2249 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2250 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2253 * README: added some OS X info
2255 2003-03-17 Bradley Bell <btb@icculus.org>
2257 * main/newdemo.c: simplify DEMO_FILENAME macro
2259 * main/console.c, main/game.c: enable experimental console support
2261 * main/gamerend.c: fixed location of fps meter in multi
2263 2003-03-16 Bradley Bell <btb@icculus.org>
2265 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2266 also look in shared data dir for demos
2268 * main/newdemo.c, main/newdemo.h: comments/formatting
2270 2003-03-15 Christopher Thielen <chris@luethy.net>
2272 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2273 thinking d2 cd is always present
2275 2003-03-15 Bradley Bell <btb@icculus.org>
2277 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2280 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2283 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2284 gr_init. don't really know why this works, though
2286 2003-03-14 Bradley Bell <btb@icculus.org>
2288 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2290 * unused/bios/rbaudio.h: removed duplicate file
2292 2003-03-14 Christopher Thielen <chris@luethy.net>
2294 * arch/sdl/rbaudio.c: stop cd audio when exiting
2296 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2298 * main/gamecntl.c: add comments to the "only matt knows" cheats
2300 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2302 * main/gamemine.c: formatting, better texture conversion for d1
2305 2003-03-14 Bradley Bell <btb@icculus.org>
2307 * main/piggy.c: must swap all mac version pigfiles
2309 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2310 main/multi.c: formatting, minor cleanups
2312 * 2d/rle.c: need to swap line_size on bigendian machines
2314 * main/mission.c, main/mission.h: detect mac full version hogfile
2316 2003-03-13 Bradley Bell <btb@icculus.org>
2318 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2319 added joy/mouse sensitivity slider, increased range to 16, and
2322 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2325 * arch/linux/Makefile.am: removed extra backslash
2327 * TODO, installation.txt: updated some documentation
2329 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2330 menu, with maxfps option
2332 2003-03-12 Bradley Bell <btb@icculus.org>
2334 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2336 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2337 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2338 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2339 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2340 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2341 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2342 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2343 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2344 arch/linux/include/music.h, arch/linux/include/serial.h,
2345 arch/linux/include/ukali.h: formatting
2347 2003-03-11 Chris Arena <ccarena@cox.net>
2349 * main/menu.c: fixed brightness slider
2351 2003-03-01 Bradley Bell <btb@icculus.org>
2353 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2354 robots and animated bitmaps work, but colors are messed up
2356 2003-02-28 Bradley Bell <btb@icculus.org>
2358 * main/player.h: whitespace
2360 * main/automap.c, main/cntrlcen.c, main/collide.c,
2361 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2362 descent.hog is present, d1 becomes mission 0)
2364 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2365 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2366 arch/win32/winnet.c: MinGW compiles with network enabled again,
2367 but still doesn't work
2371 2003-02-28 Bradley Bell <btb@icculus.org>
2373 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2374 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2375 many opengl glitches
2377 2003-02-27 Bradley Bell <btb@icculus.org>
2379 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2380 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2381 main/network.c, main/network.h: noted that hoard.ham is only needed
2382 for multiplayer HOARD games, and should not be equated with
2383 "vertigo". put HoardEquipped() back in network.c.
2385 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2386 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2387 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2388 use timer_delay instead of d_delay
2390 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2392 * main/render.c: added replacement qsort for solaris
2394 2003-02-26 Bradley Bell <btb@icculus.org>
2396 * main/gamemine.c: texture conversion for d1 shareware
2398 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2400 * main/gamemine.c: better texture conversion for d1 levels
2402 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2404 * main/kconfig.c: fix joystick support under MinGW
2406 2003-02-26 Bradley Bell <btb@icculus.org>
2408 * main/playsave.c: fix swapping glitch
2410 * configure.ac, readme.txt: clean stuff up, getting ready for
2413 * main/titles.c: begin support for rendering spinning robots in
2416 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2419 * main/gamemine.c: load d1 shareware levels!
2421 2003-02-25 Bradley Bell <btb@icculus.org>
2425 * autogen.sh: add warning about old auto* versions, use
2428 2003-02-24 Bradley Bell <btb@icculus.org>
2430 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2431 briefings mostly working
2433 * main/movie.c, main/titles.c: fixed some more briefing glitches
2435 2003-02-23 Bradley Bell <btb@icculus.org>
2437 * main/movie.c: fixed crash when using shareware data files
2440 * arch/sdl/digi.c: fix crash on non-existent sounds
2441 (i.e. shareware data)
2443 2003-02-22 Bradley Bell <btb@icculus.org>
2445 * main/titles.c: fixed fullscreen toggle in briefings
2447 2003-02-21 Bradley Bell <btb@icculus.org>
2449 * configure.ac: check for mingw when enabling nasm
2451 * main/playsave.c: enable loading player files of either byte
2454 2003-02-20 Bradley Bell <btb@icculus.org>
2456 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2458 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2459 #343, not "rest of solution to bug #344"
2461 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2464 * main/kludge.c: partial solution to bug #344
2466 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2468 * compilerdefs.txt: added linux/mips info
2470 * ChangeLog: clean up changelog
2472 2003-02-19 Bradley Bell <btb@icculus.org>
2474 * libmve/mveplay.c: os x needs nanosleep prototype.
2476 2003-02-18 Bradley Bell <btb@icculus.org>
2478 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2480 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2481 to disable/enable audio
2483 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2485 * main/: movie.h, titles.c: make sure movie's palette is set before
2486 writing briefing text. Fixes bug #359
2488 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2491 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2492 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2495 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2498 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2499 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2500 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2503 * include/libmve.h: blah
2505 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2507 * main/render.c: 2nd attempt to fix solaris qsort bug
2509 2003-02-18 Bradley Bell <btb@icculus.org>
2511 * configure.ac, include/pstypes.h: put alignment detection in
2514 2003-02-17 Bradley Bell <btb@icculus.org>
2516 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2517 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2518 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2519 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2520 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2521 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2522 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2523 moved mve stuff to separate subdir
2525 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2526 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2527 mve code. Fixes (at least) bugs #41, #348, and #350.
2529 2003-02-14 Bradley Bell <btb@icculus.org>
2531 * main/Makefile.am: no more Makefile.mveplay. again
2533 * main/mveplay.c: typo
2535 2003-02-13 Bradley Bell <btb@icculus.org>
2537 * utilities/mvlextract.c: uint -> unsigned int
2539 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2540 standalone mveplayer, win32 support
2542 * main/movie.c: random bugfixes, win32 support
2544 * arch/sdl/Makefile.am: formatting
2546 * configure.ac: disable networking on mac/win for now
2548 * main/newmenu.c: comments
2550 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2552 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2553 redundant swap functions.
2555 2003-02-13 Bradley Bell <btb@icculus.org>
2557 * ChangeLog: update changelog
2559 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2561 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2562 polymodel alignment issues.
2564 2003-02-13 Bradley Bell <btb@icculus.org>
2566 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2567 fix various little bugs
2569 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2570 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2572 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2575 * README.utils: new file
2577 * main/: mve_main.c, mveplay.c: more movie fixes
2579 * README: updated README
2581 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2583 2003-02-12 Bradley Bell <btb@icculus.org>
2585 * utilities/mvlextract.c: bigendian mvl support
2587 * main/mveplay.c: formatting, stuff
2589 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2590 truecolor mve support, standalone mveplayer
2592 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2593 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2594 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2595 standalone mveplayer
2597 2003-01-22 Bradley Bell <btb@icculus.org>
2599 * include/: interp.h, interp.h: restore prototype for
2600 swap_polygon_model_data
2602 2003-01-21 Bradley Bell <btb@icculus.org>
2604 * main/piggy.c: use memcpy to avoid alignment problem
2606 * compilerdefs.txt: updated some defs, added sunos/sparc
2608 2003-01-15 Bradley Bell <btb@icculus.org>
2610 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2612 * main/gamemine.c: attempting to support d1 shareware
2614 * compilerdefs.txt: update defs
2616 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2618 * main/mveplay.c: fix several bugs, comments, formatting.
2620 2003-01-15 Bradley Bell <btb@icculus.org>
2622 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2623 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2624 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2625 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2628 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2629 formatting, comments
2631 2003-01-11 Bradley Bell <btb@icculus.org>
2633 * main/: mission.c, mission.h: attempt to support d1 for mac
2636 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2638 * main/object.h: foo
2640 2003-01-09 Bradley Bell <btb@icculus.org>
2642 * main/movie.c: use ifdef around gr_toggle_fullscreen
2644 2003-01-07 Bradley Bell <btb@icculus.org>
2646 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2647 main/mission.h: don't need .msn file for descent.hog anymore
2651 2003-01-06 Bradley Bell <btb@icculus.org>
2653 * main/mission.h, main/mission.c: comments
2655 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2658 2003-01-03 Bradley Bell <btb@icculus.org>
2660 * utilities/: txb2txt.c, txt2txb.c: remove old files
2662 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2664 * main/polyobj.c: attempt to make read_model_file
2667 * main/menu.c: move vertigo text
2669 2003-01-02 Bradley Bell <btb@icculus.org>
2671 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2672 main/polyobj.h: cleanup alignment changes
2674 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2675 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2676 main/object.h: fix alignment issues on sparc
2678 * cvshowto.txt: update cvs info
2682 * 2d/rle.c: make rle_swap handle RLE_BIG
2684 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2686 * main/render.c: workaround solaris qsort bug
2688 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2690 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2691 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2693 * arch/linux/Makefile.am: enabled linux joystick, kali
2695 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2696 arch/sdl/event.c: enabled linux joystick
2698 2002-12-31 Bradley Bell <btb@icculus.org>
2700 * main/gamemine.c: simplified warning msg
2702 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2704 * main/render.h: fix compiler warning
2706 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2708 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2710 2002-12-24 Bradley Bell <btb@icculus.org>
2712 * main/mission.c: fixes an infinite loop which was caused by d2x
2713 thinking d2demo was a descent 1 mission
2715 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2717 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2719 2002-12-24 Bradley Bell <btb@icculus.org>
2721 * main/render.c: comments
2723 2002-10-30 Bradley Bell <btb@icculus.org>
2725 * main/inferno.c: add help for -hogdir option
2727 * main/inferno.c: added -hogdir option
2729 2002-10-28 Bradley Bell <btb@icculus.org>
2731 * main/: inferno.c, menu.c: enabled Vertigo displays
2733 * include/3d.h: typo
2735 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2737 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2738 main/netmisc.c, main/network.c: simplify and eliminate redundant
2741 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2743 * maths/fixc.c: fix infinite loop in quad_sqrt.
2745 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2746 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2748 2002-10-12 Bradley Bell <btb@icculus.org>
2750 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2752 2002-10-11 Bradley Bell <btb@icculus.org>
2754 * main/hud.c: make hud_message work correctly
2756 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2759 * main/network.c: formatting, small fixes
2761 2002-10-10 Bradley Bell <btb@icculus.org>
2763 * main/netmisc.h: no swap_object for little-endian
2765 * main/: netmisc.h, network.c: use macros to simplify network
2768 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2771 * main/inferno.c: enable loading screen for mac shareware with
2774 * main/netmisc.c: whitespace
2776 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2779 * main/hud.c: whitespace
2781 * configure.ac: remove shareware build, add macdata build
2783 * main/songs.c: whitespace
2785 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2786 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2789 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2792 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2794 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2795 comments, formatting, etc.
2797 * iff/iff.c: fix bigendian iff loading.
2799 2002-10-03 Bradley Bell <btb@icculus.org>
2801 * utilities/txb2tex.c: typo
2803 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2804 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2807 * arch/sdl/mouse.c: whitespace
2809 2002-09-19 Bradley Bell <btb@icculus.org>
2811 * main/kconfig.c: fix a oops, add old logs
2813 * main/kconfig.c: support for >3 mouse buttons
2815 2002-09-18 Bradley Bell <btb@icculus.org>
2817 * include/gr.h: fix palette swap define
2819 2002-09-14 Bradley Bell <btb@icculus.org>
2821 * main/titles.c: load hires briefing screen if lores doesn't exist
2822 (i.e. vertigo) and MenuHires=0
2824 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2826 * main/: multi.h, network.h: pack some structures for ipx
2829 2002-09-14 Bradley Bell <btb@icculus.org>
2831 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2832 and load_endlevel_data() to expect newline-terminated strings, fix
2833 load_game_data to read null-terminated string for
2836 2002-09-07 Bradley Bell <btb@icculus.org>
2838 * main/newmenu.c: added error message
2840 * main/menu.h: enable -nohires with mac shareware
2842 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2844 * 2d/font.c: enable 0/255 palette swap for fonts
2846 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2849 * 2d/2dsline.c: fix ogl blooper
2851 2002-09-05 Bradley Bell <btb@icculus.org>
2853 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2856 * include/strutil.h: need string.h for strcasecmp
2858 * include/rle.h: okay, maybe it needs to be this way
2860 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2862 * 2d/scalec.c: more stuff from d2src
2864 * 2d/rle.c: more stuff from d2src, formatting
2866 * 2d/font.c: useless cruft
2868 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2870 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2873 2002-09-04 Bradley Bell <btb@icculus.org>
2875 * include/grdef.h: fix compiler warnings
2877 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2879 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2882 * main/game.c: we want the mac ibitblt for everything but dos and
2885 * main/texmerge.c: these routines are in tmerge.c
2887 * main/credits.c: enable credits for mac and oem data
2889 * main/bm.c: use either exit.ham or exit.pofs
2891 * include/ibitblt.h: enable some more code from d2src
2893 * include/gr.h: enable mac ubitblt_double
2895 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2897 * include/grdef.h: moved some inline asm from linear.h
2899 * 2d/ibitblt.c: brought in line with original d2 version
2901 * 2d/bitblt.c: reverted to original d2 version of this file, then
2902 added d1x enhancements
2904 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2906 * 2d/linear.h: moved these back to their original locations
2909 * main/mveplay.c: close some memory holes, speed up palette loading
2911 * main/movie.c: added fullscreen toggle while playing movies
2913 * main/inferno.c: comment out -superhires help text (always on)
2915 * include/timer.h: added approx_fsec_to_usec macro
2917 * arch/sdl/joy.c: fix compiler warning
2919 2002-09-01 Bradley Bell <btb@icculus.org>
2921 * main/network.c: oops
2923 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2925 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2926 timer_get_fixed_seconds
2930 2002-08-31 Bradley Bell <btb@icculus.org>
2932 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2935 * main/multi.h: network endian stuff
2937 * 2d/font.c, include/gr.h: fast file i/o for font headers
2939 * arch/win32/arch_ip.cpp: unused file
2941 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2942 bigendian networking fixes
2944 * main/menu.c: make net menu more accurate, also make superhires
2947 * include/pstypes.h: better to have __pack__ all the time, I think.
2948 needed for networking, e.g.
2950 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2953 * arch/win32/Makefile.am: unused file
2957 2002-08-30 Bradley Bell <btb@icculus.org>
2959 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2961 * main/: newmenu.h, titles.c: formatting
2963 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2964 main/multi.h: networking works, finally
2966 * TODO: added TODO file
2968 * arch/linux/arch_ip.cpp: unused fine
2970 * README: network sorta working
2972 * main/: Makefile.am, multi.c, network.c, network.h: more
2975 * main/menu.c: load builtin mission correctly
2977 * main/inferno.c: documentation
2979 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2982 * main/Makefile.mveplay: don't need no more
2984 2002-08-29 Bradley Bell <btb@icculus.org>
2986 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2987 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2988 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2991 * include/ipx_drv.h: more network fixing
2993 * arch/linux/include/ipx_drv.h: more network fixing
2995 * include/ipx.h: formatting
2997 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2999 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3000 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3001 main/inferno.c: fixed networking fuck-up?
3003 * Makefile.am: moved mingw info to README
3005 * README, mingw32.txt: moved mingw info to README
3007 2002-08-27 Bradley Bell <btb@icculus.org>
3009 * utilities/mvlextract.c: allow specifying file to extract
3011 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3014 * utilities/hogextract.c: allow specifying file to extract
3016 * main/mission.c: Have to get mission_num _after_ promoting...
3018 * main/: gameseq.c, titles.c: beginning d1 briefing support
3020 * descent.msn: beginning d1 briefing support
3022 * main/: titles.c, titles.h: d1-style mission briefings
3024 * main/piggy.h: whitespace
3026 * main/movie.c: beginning robot movie support, fall back on lo/hi
3027 res if hi/lo not available
3029 * main/mission.c: added Builtin_mission_num for builtin mission,
3030 D1Hogdir, d1-style mission briefings
3032 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3035 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3036 (for d1 missions that need d1 data)
3038 * 2d/ibitblt.c: whitespace
3040 2002-08-26 Bradley Bell <btb@icculus.org>
3042 * utilities/mvlcreate.c: oops
3044 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3047 * utilities/hogextract.c: added [v]iew option
3049 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3051 * main/titles.c: fix writable string, disable DumbAdjust thing
3053 * main/polyobj.h: whitespace
3055 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3058 * main/movie.c: read movies from AltHogDir, other fixes
3060 * main/: mission.c, mission.h: fix bug w/mission filename
3062 * main/gameseq.c: comments
3064 * main/digi.h: whitespace n stuff
3066 * include/mve_audio.h: added audio flag macros
3068 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3073 2002-08-23 Bradley Bell <btb@icculus.org>
3075 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3078 * Makefile.am: remove d2demo.mn2
3080 * cfile/cfile.c, include/cfile.h: add cfile_size function
3082 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3083 eliminate need for .mn2 files for oem and demo
3085 2002-08-22 Bradley Bell <btb@icculus.org>
3087 * main/bm.c: fix for vertigo
3089 * main/menu.h: make OEM menu pcx available
3091 * 2d/rle.c: merge with original d2 file
3093 * Makefile.am, configure.ac: let mission files get installed by
3096 2002-08-17 Bradley Bell <btb@icculus.org>
3098 * configure.ac: make FAST_FILE_IO the default on little-endian
3101 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3103 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3106 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3108 * main/: game.c, menu.c, mission.c: promote builtin missions.
3110 2002-08-15 Bradley Bell <btb@icculus.org>
3112 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3113 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3115 * utilities/.cvsignore: added cvsignore
3117 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3120 * main/piggy.c: mac data file loading
3122 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3123 transparency and swap 0/255 correctly for mac data files
3125 2002-08-13 Bradley Bell <btb@icculus.org>
3127 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3128 to utilities to avoid conflict with c++ std lib <utility>
3130 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3131 txt2txb.c: moved utility to utilities to avoid conflict with c++
3134 * Makefile.am, configure.ac: add utilities
3136 2002-08-09 Bradley Bell <btb@icculus.org>
3138 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3141 2002-08-08 Bradley Bell <btb@icculus.org>
3143 * main/inferno.c: comments
3145 * main/: newmenu.c, songs.c: mac demo datafile support
3147 * installation.txt: update
3149 * main/gamesave.c: use lowercase for consistency
3151 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3152 models for other than d2demo
3154 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3156 * main/gamemine.c: formatting, better d1 texture conversion
3158 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3159 main/mission.h: recognize .msn mission files.
3161 2002-08-07 Bradley Bell <btb@icculus.org>
3163 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3164 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3165 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3166 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3167 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3168 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3171 2002-08-06 Bradley Bell <btb@icculus.org>
3173 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3175 * main/Makefile.am: formatting
3177 * 2d/font.c: make gr_remap_font just reload the whole thing
3179 * configure.ac: formatting
3181 * Makefile.am: added d2demo.mn2
3183 * d2demo.mn2: mission file for shareware
3185 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3186 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3188 * main/sounds.h: shareware stuff, whitespace
3190 * main/: polyobj.c, polyobj.h: more fast i/o macros
3192 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3195 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3196 endlevel stuff to non-shareware, allow movies/endlevel for
3199 * main/cntrlcen.c: typo
3201 * main/bm.h: use global Piggy_hamfile_version
3203 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3204 macros, use global Piggy_hamfile_version
3206 * main/Makefile.am: terrain and movie stuff always used now
3208 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3211 * main/: gamemine.c, gamesave.c: load DMB levels
3213 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3214 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3216 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3218 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3220 2002-08-04 Bradley Bell <btb@icculus.org>
3222 * main/inferno.c: shareware stuff, formatting
3224 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3226 * arch/sdl/gr.c: don't need to set mode in gr_init
3228 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3230 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3233 * Makefile.am, descent.mn2: added mission file for descent 1
3235 2002-08-02 Bradley Bell <btb@icculus.org>
3237 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3238 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3239 main/piggy.h, misc/error.c: junk
3241 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3242 render.h, scores.c, scores.h, terrain.c: shareware stuff
3244 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3245 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3246 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3247 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3248 main/weapon.c, main/weapon.h: fast i/o macros
3250 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3252 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3253 main/gamemine.h, main/gamesave.c: load d1 levels
3255 2002-07-30 Bradley Bell <btb@icculus.org>
3257 * configure.ac: oops
3259 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3262 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3263 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3264 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3265 main/piggy.c, main/titles.c: support shareware datafiles!
3267 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3268 piggy.c: SHAREWARE fixes
3270 2002-07-29 Bradley Bell <btb@icculus.org>
3272 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3273 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3274 misc/fileutil.c: Portability - OS X support
3276 2002-07-27 Bradley Bell <btb@icculus.org>
3278 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3279 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3280 segment.h: portability
3282 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3283 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3284 main/wall.h: portabilization
3286 * 2d/font.c, include/gr.h: portability
3288 2002-07-26 Bradley Bell <btb@icculus.org>
3290 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3292 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3294 * main/player.c: foo
3296 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3298 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3299 misc/fileutil.h: portable file i/o utils
3301 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3302 writable string anymore... / formatting
3304 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3305 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3306 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3307 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3308 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3309 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3310 portable-izing file loading routines
3312 2002-07-24 Bradley Bell <btb@icculus.org>
3314 * main/mveplay.c: correctly play files with 16bit uncompressed
3315 audio, mem checking, etc
3317 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3320 2002-07-23 Bradley Bell <btb@icculus.org>
3322 * misc/Makefile.am: unused file
3324 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3325 main/sounds.h: remove experimental nmovie stuff
3327 * main/movie.c: add some debugging output
3329 2002-07-22 Bradley Bell <btb@icculus.org>
3331 * main/: console.c, state.c: simplified header
3333 * main/movie.c: enable mveplay audio
3335 * main/old/movie.c: moved to main/
3337 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3338 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3339 main/mvelib.c, main/mveplay.c: initial movie support
3341 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3342 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3343 include/ogl_init.h, include/pstypes.h, main/console.c,
3344 main/state.c, mem/mem.c: OS X stuff
3346 * configure.ac: OS X and movie stuff
3348 2002-07-19 Bradley Bell <btb@icculus.org>
3350 * compilerdefs.txt: OSX defs
3352 2002-07-18 Bradley Bell <btb@icculus.org>
3354 * main/inferno.c: use simpler rcs tags
3356 * autogen.sh: keep Changelog in cvs (and use --accum)
3358 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3359 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3360 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3361 main/songs.c: changed cdrom->rbaudio
3363 * include/rbaudio.h: moved to /include
3365 2002-07-17 Bradley Bell <btb@icculus.org>
3367 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3368 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3369 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3370 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3371 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3372 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3373 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3374 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3375 3d/setup.c: use simpler rcs tags
3380 2002-07-17 Bradley Bell <btb@icculus.org>
3382 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3384 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3386 * debian/rules: don't need readme's
3388 * debian/rules: move d1x license to COPYING, license clarifications
3390 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3391 license to COPYING, license clarifications
3393 * debian/rules: fix debian docs
3395 * debian/rules: fix debian manpages
3397 * debian/d2x-sdl.menu: fix debian menu
3399 * debian/rules: link to undocumented man page for debs
3401 * Makefile.am, configure.ac, debian/control, debian/copyright,
3402 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3403 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3404 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3407 2002-07-16 Bradley Bell <btb@icculus.org>
3409 * debian/: rules, changelog.in: deb stuff
3411 * configure.ac: cleaner nasm detection
3413 * debian/: changelog.in, control, rules: deb stuff
3415 * README, installation.txt: typos, stuff
3417 * configure.ac: better #defines
3419 * configure.ac: whitespace
3421 * configure.ac: better documentation
3423 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3424 SDL_JOYSTICK not needed
3426 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3428 * configure.ac: need higher SDL for joystick
3430 * debian/: control, rules: deb stuff
3432 * arch/sdl/joy.c: old junk
3434 * Makefile.am, configure.ac: automake updates
3436 * main/: inferno.c, text.c: don't use althogdir on non-unix
3438 * configure.ac: more autoconf updates
3440 * misc/strutil.c: better strrev
3442 * main/inferno.c: need limits.h on mingw also
3444 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3447 2002-04-19 Bradley Bell <btb@icculus.org>
3449 * main/network.c: let hoard.ham be a cfile
3451 * main/text.c: better error message when hog not found
3455 2002-03-23 Bradley Bell <btb@icculus.org>
3457 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3458 arch/sdl/Makefile.am: Use SDL joystick automatically
3460 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3462 2002-03-05 Bradley Bell <btb@icculus.org>
3464 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3467 2002-02-23 Bradley Bell <btb@icculus.org>
3469 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3471 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3472 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3473 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3474 main/editor/Makefile.am: moved includes to include
3476 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3478 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3479 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3480 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3483 * main/game.c: disabled cockpit for OGL, formatting
3485 * 2d/ibitblt.c: formatting
3487 2002-02-16 Bradley Bell <btb@icculus.org>
3489 * include/oldsdl.h: check for older macros
3491 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3492 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3493 allow older sdl versions
3495 2002-02-15 Bradley Bell <btb@icculus.org>
3497 * main/: automap.c, automap.h, inferno.c: automap resolution now
3500 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3502 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3503 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3504 win32/include/key_arch.h: never mind - that would be pointless
3506 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3507 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3508 win32/include/key_arch.h: copied files from d1x
3510 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3511 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3513 * main/multipow.c: need conf.h
3515 * arch/win32/Makefile.am: new file
3517 * include/pstypes.h: added u_int16_t (needed in base_ip)
3519 * arch/win32/arch_ip.cpp: copied from d1x
3521 2002-02-14 Bradley Bell <btb@icculus.org>
3523 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3525 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3526 main/netlist.c: Added hotkeys to toggle fullscreen mode
3528 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3529 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3531 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3532 reorder.h: Lotsa networking stuff from d1x
3534 2002-02-13 Bradley Bell <btb@icculus.org>
3536 * include/gr.h, main/game.c: Fullscreen toggle stuff
3538 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3541 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3542 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3545 2002-02-11 Bradley Bell <btb@icculus.org>
3547 * main/bm.c: use portable loader if bigendian
3549 * include/pstypes.h: don't define bool for c++
3551 * include/cfile.h: extern AltHogDir stuff
3553 * include/byteswap.h: use WORDS_BIGENDIAN
3555 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3557 * main/vers_id.h: added D2X_IVER
3559 * misc/args.c: don't use d1x.ini
3561 * Makefile.am: rpm stuff
3563 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3566 2002-02-09 Bradley Bell <btb@icculus.org>
3568 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3570 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3572 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3575 2002-02-06 Bradley Bell <btb@icculus.org>
3577 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3578 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3579 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3581 * debian/: changelog.in, control, copyright, d2x-gl.files,
3582 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3586 2002-02-02 Bradley Bell <btb@icculus.org>
3588 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3590 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3591 Enabled RELEASE option
3593 2002-01-31 Bradley Bell <btb@icculus.org>
3595 * Makefile.am, configure.ac: specify prerequisite versions of
3596 autoconf and automake
3598 2002-01-29 Bradley Bell <btb@icculus.org>
3600 * main/mission.c: RCS header added
3602 * main/inferno.c: update copyright date
3604 * main/mission.c: allow missions to be in AltHogDir
3606 * configure.ac: Display results of configure
3608 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3611 2002-01-28 Bradley Bell <btb@icculus.org>
3613 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3614 Data files now go in DATADIR/games/d2x, user files now go in
3617 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3619 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3620 files now go in ~/.d2x
3622 2002-01-24 Bradley Bell <btb@icculus.org>
3624 * configure.ac: fix nasm not found error message
3626 2002-01-18 Bradley Bell <btb@icculus.org>
3628 * configure.in: getting rid of old configure.in
3630 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3631 main/movie.c: Movie playing kludgey stuff
3633 * misc/args.c: formatting
3635 * main/inferno.c: allow -h for help
3637 * include/error.h: don't die on int3, unless -debug given
3639 * mingw32.txt: more stuff
3641 2001-12-29 Bradley Bell <btb@icculus.org>
3643 * Makefile.am: Got rid of thinking.txt
3645 * main/inferno.c: document -nomovies option
3647 2001-12-28 Bradley Bell <btb@icculus.org>
3649 * main/titles.c: formatting, put some code into place for rendering
3650 of robots during briefings
3652 2001-12-27 Bradley Bell <btb@icculus.org>
3656 2001-12-23 Craig Hadady <chadady@iglou.com>
3658 * 2d/rle.c: fixed bug in dummy array.
3660 2001-12-03 Bradley Bell <btb@icculus.org>
3662 * arch/sdl/init.c: fix formatting
3664 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3665 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3666 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3667 and sdl joystick stuff
3669 2001-11-30 Bradley Bell <btb@icculus.org>
3671 * thinking.txt: not needed
3673 2001-11-27 Bradley Bell <btb@icculus.org>
3675 * cygconf, mingw32.txt: use sdl from source on cygwin
3677 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3678 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3679 SDL_CFLAGS to CFLAGS
3681 2001-11-27 Bradley Bell <btb@icculus.org>
3685 2001-11-14 Bradley Bell <btb@icculus.org>
3687 * texmap/scanline.c: use optimization flags as texmap default
3689 * NEWS: mouse wheel, etc
3691 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3692 wheel to emulate 3rd axis
3694 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3696 * include/error.h: kludge to ungrab mouse when we hit an int3
3698 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3699 __ENV_MSDOS__ to __MSDOS__
3701 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3704 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3707 * arch/sdl/digi.c: implemented digi_set_volume
3709 * include/grdef.h, main/config.c, misc/d_io.c: change
3710 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3712 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3713 main/piggy.c: use MAKE_SIG
3715 * installation.txt: update
3717 * configure.ac: new file
3719 * arch/sdl/joydefs.c: #include pstypes.h
3721 * arch/sdl/init.c: SDL joystick stuff
3723 * acconfig.h: adjust MINGW defines
3725 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3726 controls menu now works
3728 2001-11-13 Bradley Bell <btb@icculus.org>
3730 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3733 * Makefile.am: New file
3735 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3738 * compilerdefs.txt: New file
3740 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3742 2001-11-12 Bradley Bell <btb@icculus.org>
3744 * main/playsave.c: load player files regardless of byte order of
3747 2001-11-11 Bradley Bell <btb@icculus.org>
3749 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3752 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3754 * NEWS: GL savegame thumbnails
3756 * acconfig.h, configure.in: make option for NMOVIES, default to off
3758 2001-11-09 Bradley Bell <btb@icculus.org>
3760 * main/state.c: Enabled savegame thumbnails under OpenGL
3762 * unused/pa_null/pa_enabl.h: remove duplicate header
3764 * misc/args.c: use d2x.ini for option file
3766 * mem/mem.c: Move mem_realloc inside the ifdef
3768 * main/menu.c: fix 640x400 menu text
3770 * main/inferno.c: added documentation
3772 * main/endlevel.c: fix warnings
3774 * arch/ogl/gr.c: Get rid of gl spew
3776 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3778 * acconfig.h: Define __SDL__ for mingw
3780 2001-11-08 Bradley Bell <btb@icculus.org>
3782 * 2d/font.c: free OGL font data when rereading
3784 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3785 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3786 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3787 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3788 main/weapon.h: Enabled shareware build, endlevel flythrough
3791 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3792 of use for shareware build
3794 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3797 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3799 2001-11-05 Bradley Bell <btb@icculus.org>
3801 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3804 * include/3d.h: Add comment
3806 2001-11-04 Bradley Bell <btb@icculus.org>
3808 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3811 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3814 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3816 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3817 main/hudmsg.h: Enable d1x-style hud_message
3819 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3821 * 2d/font.c: re-init ogl fonts after remapping colors.
3823 2001-11-02 Bradley Bell <btb@icculus.org>
3825 * misc/Makefile.am: remove byteswap.h (duplicate header)
3827 * 2d/font.c: fixed gr_remap_font, minor stuff
3829 * configure.in: take out -O2 if doing debug build
3831 * main/bm.c: formatting
3833 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3835 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3836 macros, get rid of functions
3838 2001-11-01 Bradley Bell <btb@icculus.org>
3840 * misc/byteswap.h: removed duplicate header
3842 2001-10-31 Bradley Bell <btb@icculus.org>
3844 * NEWS, main/automap.c: automap works in opengl
3846 * NEWS, configure.in: Added news
3848 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3850 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3852 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3853 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3854 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3856 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3858 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3860 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3861 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3863 2001-10-27 Bradley Bell <btb@icculus.org>
3865 * main/inferno.c: added some documentation
3867 2001-10-25 Bradley Bell <btb@icculus.org>
3869 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3872 * Makefile.am, configure.in, arch/Makefile.am,
3873 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3874 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3875 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3876 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3877 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3878 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3879 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3880 it's ugly, but It'll be easier to sync with d1x.
3882 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3883 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3884 main/editor/Makefile.am: attempt at support for editor, makefile
3887 * misc/d_delay.c: formatting fix
3889 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3890 tmappent.S, tmapppro.S: adding support for runtime selection of
3893 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3894 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3895 including multi.h and network.h, fix backslashes, fix compiler
3898 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3899 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3900 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3901 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3902 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3903 including multi.h and network.h, fix backslashes
3905 * include/pstypes.h: added typedef for u_int64_t on mingw
3907 * include/3d.h: added prototype for g3_uninit_polygon_model
3909 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3911 2001-10-24 Bradley Bell <btb@icculus.org>
3913 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3914 arch subdirs, as in d1x.
3916 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3917 earlier style until i understand automake 1.5 better. remove input
3920 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3921 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3922 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3923 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3924 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3925 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3926 Moved input stuff to arch subdirs, as in d1x.
3928 * NEWS, configure.in: blah blah
3930 2001-10-23 Bradley Bell <btb@icculus.org>
3932 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3934 * texmap/tmapppro.S: no need for #include <conf.h> here
3936 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3939 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3940 file. RCS header added
3942 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3943 #ifdef'ing out the whole file. RCS header added
3945 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3946 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3947 fixes. Now works with automake 1.5 and autoconf 2.52.
3948 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3949 mingw (-grabmouse now works on win32).
3951 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3952 These don't belong in cvs
3956 2001-10-20 Bradley Bell <btb@icculus.org>
3958 * 2d/font.c: Don't free unused variables...
3960 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3963 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3964 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3965 main/Makefile.am: make dist more sensible
3967 * Makefile.am: Kludge for linking on mingw
3969 2001-10-19 Bradley Bell <btb@icculus.org>
3971 * Makefile.am, configure.in, arch/win32/Makefile.am,
3972 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3974 * include/ipx_drv.h: Check for __MINGW32__
3976 * include/i86.h: Imported from d1x
3978 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3980 * arch/dos/modex.asm: Fixed %include
3982 * main/console.c: RCS headers added
3984 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3987 * Makefile.am, main/Makefile.am: Moved final link to top-level
3988 directory instead of main/
3990 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3991 __ENV_LINUX__ to __linux__
3993 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3994 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3995 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3996 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3997 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3998 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3999 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4000 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4001 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4002 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4005 * configure.in: add --enable-xploader, support arch/linux subdir,
4008 * main/inferno.c: conditionalize conf.h
4010 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4012 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4013 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4014 misc/fileutil.h: Partial application of linux/alpha patch.
4016 2001-10-19 Bradley Bell <btb@icculus.org>
4018 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4019 networking in line with d1x, moved some arch/linux_* stuff to
4022 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4023 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4024 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4025 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4028 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4029 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4030 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4031 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4032 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4033 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4034 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4035 linux/include/ukali.h: Brought linux networking in line with d1x,
4036 moved some arch/linux_* stuff to arch/linux/*
4038 * include/ipx_drv.h: Imported from d1x
4040 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4042 * main/ipx_drv.c: Imported from d1x
4044 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4045 main/network.h, main/Makefile.am: Trying to get network working on
4048 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4049 main/Makefile.am: build fixes
4051 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4052 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4053 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4054 starting to get net working.
4056 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4057 conditionalized min,max macros
4059 2001-10-18 Bradley Bell <btb@icculus.org>
4061 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4062 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4063 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4064 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4067 * 2d/2dsline.c: RCS headers added/changed
4069 * configure.in: fix NASMFLAGS bug
4071 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4074 2001-10-17 Bradley Bell <btb@icculus.org>
4076 * NEWS: Fixed the invulnerable robots bug!
4078 * main/collide.c: Fixed the invulnerable robots bug!
4080 2001-10-14 Bradley Bell <btb@icculus.org>
4082 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4085 2001-10-13 Bradley Bell <btb@icculus.org>
4087 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4088 arch/Makefile.am, arch/dos/Makefile.am,
4089 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4090 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4091 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4092 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4093 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4094 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4095 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4096 arch/win32/include/Makefile.am, iff/Makefile.am,
4097 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4098 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4099 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4100 unused/bios/Makefile.am, unused/lib/Makefile.am,
4101 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4102 unused/ui/Makefile.am, unused/vga/Makefile.am,
4103 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4104 automake stuff from "inert" subdirs. And there was much rejoicing.
4106 * Makefile.am, NEWS, configure.in: Stuff
4108 * ChangeLog: removing auto-generated file
4110 * cygconf: Added instructions for mingw32 build
4112 * Makefile.am: renamed INSTALL to installation.txt
4114 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4116 * mingw32.txt: Added instructions for mingw32 build
4118 * configure.in: Enable assembly under mingw32
4120 2001-10-12 Bradley Bell <btb@icculus.org>
4122 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4124 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4125 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4126 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4127 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4128 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4129 to __DJGPP__, since it's built-in.
4131 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4133 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4134 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4138 2001-10-12 Bradley Bell <btb@icculus.org>
4140 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4142 * Makefile.am: make sure cygconf gets archived
4144 * configure.in: Increment version number in preparation for release
4146 * configure.in: Fix detection of opengl
4148 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4149 cygconf, arch/Makefile.am, arch/include/joy.h,
4150 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4151 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4152 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4153 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4154 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4155 Vastly improved compilability.
4157 2001-10-11 Bradley Bell <btb@icculus.org>
4159 * Makefile.am: Added macros/sdl.m4
4161 * autogen.sh: Added macros/sdl.m4
4163 2001-10-09 Bradley Bell <btb@icculus.org>
4165 * main/vers_id.h: Added DESCENT_VERSION constant
4167 * main/inferno.c: Added command-line help.
4169 * include/ogl_init.h: opengl improvments (following d1x changes)
4171 2001-10-07 Bradley Bell <btb@icculus.org>
4173 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4174 arch/ogl/Makefile.am: Remove duplicate headers.
4176 2001-08-02 Thimo Neubauer <thimo@debian.org>
4178 * mem/mem.c: totally crippled the memory manager because it does
4179 not make sense for non-DOS-systems and it would have been too
4180 complicated to get it 64bit clean
4182 2001-06-19 Bradley Bell <btb@icculus.org>
4184 * cvshowto.txt: updated anonymous password
4186 2001-02-08 Bradley Bell <btb@icculus.org>
4188 * COPYING, license.txt: Added d1x license
4190 2001-02-01 Bradley Bell <btb@icculus.org>
4192 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4194 2001-01-31 Bradley Bell <btb@icculus.org>
4196 * configure.in, arch/include/mouse.h, include/pstypes.h,
4197 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4199 * main/polyobj.c: fix typo
4201 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4202 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4203 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4204 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4205 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4206 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4207 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4208 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4209 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4210 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4211 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4212 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4213 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4214 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4215 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4216 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4217 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4218 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4219 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4220 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4221 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4222 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4223 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4224 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4225 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4226 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4229 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4230 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4231 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4232 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4235 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4238 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4239 cross-compiling, and cygwin fixes
4241 2001-01-30 Bradley Bell <btb@icculus.org>
4243 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4244 include/pstypes.h, include/strutil.h, main/Makefile.am,
4245 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4246 needs --without-assembler and --without-network to compile
4248 2001-01-29 Bradley Bell <btb@icculus.org>
4250 * configure.in, main/Makefile.am: Fixes to build system
4252 * main/kconfig.c: fix for non-linux joysticks
4254 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4255 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4256 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4257 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4258 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4259 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4260 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4261 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4262 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4263 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4265 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4266 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4267 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4268 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4269 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4270 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4273 * arch/dos/include/joy.h, arch/dos/include/key.h,
4274 arch/dos/include/mouse.h: Unified input headers.
4276 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4278 2001-01-28 Bradley Bell <btb@icculus.org>
4280 * conf.h.in, configure.in, arch/Makefile.am,
4281 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4282 arch/include/key.h, main/Makefile.am: More header unification...
4284 * main/newdemo.c: Added <ctype.h>
4286 * arch/include/event.h, arch/include/joy.h: unified input headers.
4288 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4289 OpenGL now uses SDL-GL instead of gii
4291 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4293 2001-01-25 Bradley Bell <btb@icculus.org>
4295 * autogen.sh: use "set -e" so execution stops if something goes
4298 2001-01-24 Bradley Bell <btb@icculus.org>
4302 * Makefile.am: Add ChangeLog to dist
4306 2001-01-24 Bradley Bell <btb@icculus.org>
4308 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4310 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4311 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4314 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4315 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4316 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4317 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4318 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4319 arch/Makefile.am, arch/dos/Makefile.am,
4320 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4321 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4322 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4323 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4324 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4325 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4326 unused/Makefile.am, unused/bios/Makefile.am,
4327 unused/lib/Makefile.am, unused/novga/Makefile.am,
4328 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4329 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4330 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4331 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4332 make dist, VPATH builds, ...
4334 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4335 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4336 arch/dos/Makefile.in, arch/linux/Makefile.in,
4337 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4338 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4339 misc/Makefile.in, texmap/Makefile.in: cruft removal
4341 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4344 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4346 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4348 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4351 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4352 added -grabmouse option
4354 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4355 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4356 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4357 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4358 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4359 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4360 main/songs.c, misc/args.c: changed args_find to FindArg
4362 2001-01-22 Bradley Bell <btb@icculus.org>
4364 * configure, main/Makefile.am, main/Makefile.in: configuration
4367 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4368 fix compiler warnings w/opengl
4370 * include/console.h: ggi support
4372 * arch/linux_init.c: svgalib support
4374 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4375 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4376 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4377 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4378 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4379 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4382 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4384 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4385 main/render.c: fix warnings and enable NDEBUG *
4386 arch/svgalib_init.c: svgalib support
4388 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4390 * main/kconfig.c: joystick support
4392 2001-01-21 Bradley Bell <btb@icculus.org>
4394 * cvshowto.txt: new file, taken from d1x webpage
4396 * AUTHORS, README: Taking over as maintainer of d2x
4398 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4400 2001-01-20 Bradley Bell <btb@icculus.org>
4402 * configure, configure.in: Turned -Werror back off by default
4404 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4405 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4406 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4407 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4408 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4409 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4410 main/laser.c, main/multi.c, main/network.c, main/network.h,
4411 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4412 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4413 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4414 warnings, for non-OpenGL on linux, anyway...
4416 2001-01-19 Bradley Bell <btb@icculus.org>
4418 * copying: remove duplicate file
4420 * Import of d2x-0.0.9-pre1
4422 * Import of d2x-0.0.8