1 2003-03-27 Bradley Bell <btb@icculus.org>
3 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
5 2003-03-26 Bradley Bell <btb@icculus.org>
7 * main/playsave.c: make d2x keys backward compatible
9 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
11 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
14 2003-03-26 Bradley Bell <btb@icculus.org>
16 * main/piggy.c: fix crash when d1 data not present
18 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
19 read/write from plr file
21 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
22 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
25 2003-03-25 Bradley Bell <btb@icculus.org>
27 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
28 D1_PIGFILE ("descent.pig") macro
30 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
31 models from d1 pig file
33 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
34 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
35 really) from d1 pig file
37 2003-03-23 Bradley Bell <btb@icculus.org>
39 * main/bm.c: stop extra robots from overwriting exit models
41 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
42 texture list doesn't get full
44 * main/bm.c: fix mem leak when reading extra robots
46 2003-03-21 Bradley Bell <btb@icculus.org>
48 * main/menu.c: Added option to set movie resolution (mostly works)
50 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
52 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
53 replacement functions to piggy.c
55 * main/gameseq.c: attempt to support mac d1 descent.pig
57 * main/bm.c: fix mem leak
59 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
60 files, both d1 and d2 oem briefing where showed
62 * main/inferno.c, main/movie.c: Change the default movie
63 resolution to "high", implement the option -lowresmovies
65 2003-03-20 Bradley Bell <btb@icculus.org>
67 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
69 * main/piggy.c: comments
71 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
73 * main/gameseq.c: delete duplicate function
75 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
77 2003-03-19 Bradley Bell <btb@icculus.org>
79 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
82 * arch/sdl/digi.c, main/kludge.c: implemented
83 digi_link_sound_to_object3 for looping sounds, other looping stuff
85 * arch/sdl/gr.c: removing dependencies on stuff in main/
87 * arch/linux/Makefile.am, arch/linux/init.c,
88 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
89 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
92 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
94 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
96 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
97 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
98 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
99 load d1 textures for d1 levels
101 2003-03-19 Bradley Bell <btb@icculus.org>
103 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
104 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
105 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
106 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
109 * README: added some OS X info
111 2003-03-17 Bradley Bell <btb@icculus.org>
113 * main/newdemo.c: simplify DEMO_FILENAME macro
115 * main/console.c, main/game.c: enable experimental console support
117 * main/gamerend.c: fixed location of fps meter in multi
119 2003-03-16 Bradley Bell <btb@icculus.org>
121 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
122 also look in shared data dir for demos
124 * main/newdemo.c, main/newdemo.h: comments/formatting
126 2003-03-15 Christopher Thielen <chris@luethy.net>
128 * main/kludge.c: set CDROM_dir back to "." - tricks game into
129 thinking d2 cd is always present
131 2003-03-15 Bradley Bell <btb@icculus.org>
133 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
136 * arch/sdl/rbaudio.c: formatting, enabled volume control under
139 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
140 gr_init. don't really know why this works, though
142 2003-03-14 Bradley Bell <btb@icculus.org>
144 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
146 * unused/bios/rbaudio.h: removed duplicate file
148 2003-03-14 Christopher Thielen <chris@luethy.net>
150 * arch/sdl/rbaudio.c: stop cd audio when exiting
152 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
154 * main/gamecntl.c: add comments to the "only matt knows" cheats
156 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
158 * main/gamemine.c: formatting, better texture conversion for d1
161 2003-03-14 Bradley Bell <btb@icculus.org>
163 * main/piggy.c: must swap all mac version pigfiles
165 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
166 main/multi.c: formatting, minor cleanups
168 * 2d/rle.c: need to swap line_size on bigendian machines
170 * main/mission.c, main/mission.h: detect mac full version hogfile
172 2003-03-13 Bradley Bell <btb@icculus.org>
174 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
175 added joy/mouse sensitivity slider, increased range to 16, and
178 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
181 * arch/linux/Makefile.am: removed extra backslash
183 * TODO, installation.txt: updated some documentation
185 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
186 menu, with maxfps option
188 2003-03-12 Bradley Bell <btb@icculus.org>
190 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
192 * arch/linux/alsadigi.c, arch/linux/findfile.c,
193 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
194 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
195 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
196 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
197 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
198 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
199 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
200 arch/linux/include/music.h, arch/linux/include/serial.h,
201 arch/linux/include/ukali.h: formatting
203 2003-03-11 Chris Arena <ccarena@cox.net>
205 * main/menu.c: fixed brightness slider
207 2003-03-01 Bradley Bell <btb@icculus.org>
209 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
210 robots and animated bitmaps work, but colors are messed up
212 2003-02-28 Bradley Bell <btb@icculus.org>
214 * main/player.h: whitespace
216 * main/automap.c, main/cntrlcen.c, main/collide.c,
217 main/gamerend.c: use Builtin_mission_num instead of 0 (if
218 descent.hog is present, d1 becomes mission 0)
220 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
221 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
222 arch/win32/winnet.c: MinGW compiles with network enabled again,
223 but still doesn't work
227 2003-02-28 Bradley Bell <btb@icculus.org>
229 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
230 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
233 2003-02-27 Bradley Bell <btb@icculus.org>
235 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
236 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
237 main/network.c, main/network.h: noted that hoard.ham is only needed
238 for multiplayer HOARD games, and should not be equated with
239 "vertigo". put HoardEquipped() back in network.c.
241 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
242 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
243 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
244 use timer_delay instead of d_delay
246 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
248 * main/render.c: added replacement qsort for solaris
250 2003-02-26 Bradley Bell <btb@icculus.org>
252 * main/gamemine.c: texture conversion for d1 shareware
254 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
256 * main/gamemine.c: better texture conversion for d1 levels
258 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
260 * main/kconfig.c: fix joystick support under MinGW
262 2003-02-26 Bradley Bell <btb@icculus.org>
264 * main/playsave.c: fix swapping glitch
266 * configure.ac, readme.txt: clean stuff up, getting ready for
269 * main/titles.c: begin support for rendering spinning robots in
272 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
275 * main/gamemine.c: load d1 shareware levels!
277 2003-02-25 Bradley Bell <btb@icculus.org>
281 * autogen.sh: add warning about old auto* versions, use
284 2003-02-24 Bradley Bell <btb@icculus.org>
286 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
287 briefings mostly working
288 * main/movie.c, main/titles.c: fixed some more briefing glitches
290 2003-02-23 Bradley Bell <btb@icculus.org>
292 * main/movie.c: fixed crash when using shareware data files
294 * arch/sdl/digi.c: fix crash on non-existent sounds
295 (i.e. shareware data)
297 2003-02-22 Bradley Bell <btb@icculus.org>
299 * main/titles.c: fixed fullscreen toggle in briefings
301 2003-02-21 Bradley Bell <btb@icculus.org>
303 * configure.ac: check for mingw when enabling nasm
304 * main/playsave.c: enable loading player files of either byte
307 2003-02-20 Bradley Bell <btb@icculus.org>
309 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
310 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
311 #343, not "rest of solution to bug #344"
312 * arch/sdl/timer.c, include/timer.h: revert to more accurate
314 * main/kludge.c: partial solution to bug #344
315 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
316 * compilerdefs.txt: added linux/mips info
317 * ChangeLog: clean up changelog
319 2003-02-19 Bradley Bell <btb@icculus.org>
321 * libmve/mveplay.c: os x needs nanosleep prototype.
323 2003-02-18 Bradley Bell <btb@icculus.org>
325 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
326 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
327 to disable/enable audio
328 * libmve/: mve_main.c, mveplay.c: bigendian fixes
329 * main/: movie.h, titles.c: make sure movie's palette is set before
330 writing briefing text. Fixes bug #359
331 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
333 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
334 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
336 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
338 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
339 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
340 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
342 * include/libmve.h: blah
344 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
346 * main/render.c: 2nd attempt to fix solaris qsort bug
348 2003-02-18 Bradley Bell <btb@icculus.org>
350 * configure.ac, include/pstypes.h: put alignment detection in
353 2003-02-17 Bradley Bell <btb@icculus.org>
355 * Makefile.am, README.utils, configure.ac, include/libmve.h,
356 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
357 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
358 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
359 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
360 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
361 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
362 moved mve stuff to separate subdir
363 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
364 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
365 mve code. Fixes (at least) bugs #41, #348, and #350.
367 2003-02-14 Bradley Bell <btb@icculus.org>
369 * main/Makefile.am: no more Makefile.mveplay. again
370 * main/mveplay.c: typo
372 2003-02-13 Bradley Bell <btb@icculus.org>
374 * utilities/mvlextract.c: uint -> unsigned int
375 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
376 standalone mveplayer, win32 support
377 * main/movie.c: random bugfixes, win32 support
378 * arch/sdl/Makefile.am: formatting
379 * configure.ac: disable networking on mac/win for now
380 * main/newmenu.c: comments
382 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
384 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
385 redundant swap functions.
387 2003-02-13 Bradley Bell <btb@icculus.org>
389 * ChangeLog: update changelog
391 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
393 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
394 polymodel alignment issues.
396 2003-02-13 Bradley Bell <btb@icculus.org>
398 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
399 fix various little bugs
400 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
401 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
402 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
404 * README.utils: new file
405 * main/: mve_main.c, mveplay.c: more movie fixes
406 * README: updated README
407 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
409 2003-02-12 Bradley Bell <btb@icculus.org>
411 * utilities/mvlextract.c: bigendian mvl support
412 * main/mveplay.c: formatting, stuff
413 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
414 truecolor mve support, standalone mveplayer
415 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
416 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
417 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
420 2003-01-22 Bradley Bell <btb@icculus.org>
422 * include/: interp.h, interp.h: restore prototype for
423 swap_polygon_model_data
425 2003-01-21 Bradley Bell <btb@icculus.org>
427 * main/piggy.c: use memcpy to avoid alignment problem
428 * compilerdefs.txt: updated some defs, added sunos/sparc
430 2003-01-15 Bradley Bell <btb@icculus.org>
432 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
433 * main/gamemine.c: attempting to support d1 shareware
434 * compilerdefs.txt: update defs
436 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
438 * main/mveplay.c: fix several bugs, comments, formatting.
440 2003-01-15 Bradley Bell <btb@icculus.org>
442 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
443 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
444 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
445 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
447 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
450 2003-01-11 Bradley Bell <btb@icculus.org>
452 * main/: mission.c, mission.h: attempt to support d1 for mac
454 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
457 2003-01-09 Bradley Bell <btb@icculus.org>
459 * main/movie.c: use ifdef around gr_toggle_fullscreen
461 2003-01-07 Bradley Bell <btb@icculus.org>
463 * Makefile.am, descent.msn, installation.txt, main/mission.c,
464 main/mission.h: don't need .msn file for descent.hog anymore
467 2003-01-06 Bradley Bell <btb@icculus.org>
469 * main/mission.h, main/mission.c: comments
470 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
473 2003-01-03 Bradley Bell <btb@icculus.org>
475 * utilities/: txb2txt.c, txt2txb.c: remove old files
476 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
477 * main/polyobj.c: attempt to make read_model_file
479 * main/menu.c: move vertigo text
481 2003-01-02 Bradley Bell <btb@icculus.org>
483 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
484 main/polyobj.h: cleanup alignment changes
485 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
486 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
487 main/object.h: fix alignment issues on sparc
488 * cvshowto.txt: update cvs info
490 * 2d/rle.c: make rle_swap handle RLE_BIG
492 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
494 * main/render.c: workaround solaris qsort bug
496 2003-01-01 Steffen Pohle <stpohle@gmx.net>
498 * arch/linux/linuxnet.c, arch/linux/ukali.c,
499 arch/linux/include/ukali.h, main/inferno.c: enabled kali
500 * arch/linux/Makefile.am: enabled linux joystick, kali
501 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
502 arch/sdl/event.c: enabled linux joystick
504 2002-12-31 Bradley Bell <btb@icculus.org>
506 * main/gamemine.c: simplified warning msg
507 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
508 * main/render.h: fix compiler warning
510 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
512 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
514 2002-12-24 Bradley Bell <btb@icculus.org>
516 * main/mission.c: fixes an infinite loop which was caused by d2x
517 thinking d2demo was a descent 1 mission
519 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
521 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
523 2002-12-24 Bradley Bell <btb@icculus.org>
525 * main/render.c: comments
527 2002-10-30 Bradley Bell <btb@icculus.org>
529 * main/inferno.c: add help for -hogdir option
530 * main/inferno.c: added -hogdir option
532 2002-10-28 Bradley Bell <btb@icculus.org>
534 * main/: inferno.c, menu.c: enabled Vertigo displays
537 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
539 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
540 main/netmisc.c, main/network.c: simplify and eliminate redundant
543 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
545 * maths/fixc.c: fix infinite loop in quad_sqrt.
546 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
547 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
549 2002-10-12 Bradley Bell <btb@icculus.org>
551 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
553 2002-10-11 Bradley Bell <btb@icculus.org>
555 * main/hud.c: make hud_message work correctly
556 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
558 * main/network.c: formatting, small fixes
560 2002-10-10 Bradley Bell <btb@icculus.org>
562 * main/netmisc.h: no swap_object for little-endian
563 * main/: netmisc.h, network.c: use macros to simplify network
565 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
567 * main/inferno.c: enable loading screen for mac shareware with
569 * main/netmisc.c: whitespace
570 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
572 * main/hud.c: whitespace
573 * configure.ac: remove shareware build, add macdata build
574 * main/songs.c: whitespace
575 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
576 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
578 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
581 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
583 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
584 comments, formatting, etc.
585 * iff/iff.c: fix bigendian iff loading.
587 2002-10-03 Bradley Bell <btb@icculus.org>
589 * utilities/txb2tex.c: typo
590 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
591 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
593 * arch/sdl/mouse.c: whitespace
595 2002-09-19 Bradley Bell <btb@icculus.org>
597 * main/kconfig.c: fix a oops, add old logs
598 * main/kconfig.c: support for >3 mouse buttons
600 2002-09-18 Bradley Bell <btb@icculus.org>
602 * include/gr.h: fix palette swap define
604 2002-09-14 Bradley Bell <btb@icculus.org>
606 * main/titles.c: load hires briefing screen if lores doesn't exist
607 (i.e. vertigo) and MenuHires=0
609 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
611 * main/: multi.h, network.h: pack some structures for ipx
614 2002-09-14 Bradley Bell <btb@icculus.org>
616 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
617 and load_endlevel_data() to expect newline-terminated strings, fix
618 load_game_data to read null-terminated string for
621 2002-09-07 Bradley Bell <btb@icculus.org>
623 * main/newmenu.c: added error message
624 * main/menu.h: enable -nohires with mac shareware
625 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
626 * 2d/font.c: enable 0/255 palette swap for fonts
627 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
629 * 2d/2dsline.c: fix ogl blooper
631 2002-09-05 Bradley Bell <btb@icculus.org>
633 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
635 * include/strutil.h: need string.h for strcasecmp
636 * include/rle.h: okay, maybe it needs to be this way
637 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
638 * 2d/scalec.c: more stuff from d2src
639 * 2d/rle.c: more stuff from d2src, formatting
640 * 2d/font.c: useless cruft
641 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
642 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
645 2002-09-04 Bradley Bell <btb@icculus.org>
647 * include/grdef.h: fix compiler warnings
648 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
649 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
651 * main/game.c: we want the mac ibitblt for everything but dos and
653 * main/texmerge.c: these routines are in tmerge.c
654 * main/credits.c: enable credits for mac and oem data
655 * main/bm.c: use either exit.ham or exit.pofs
656 * include/ibitblt.h: enable some more code from d2src
657 * include/gr.h: enable mac ubitblt_double
658 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
659 * include/grdef.h: moved some inline asm from linear.h
660 * 2d/ibitblt.c: brought in line with original d2 version
661 * 2d/bitblt.c: reverted to original d2 version of this file, then
662 added d1x enhancements
663 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
664 * 2d/linear.h: moved these back to their original locations
666 * main/mveplay.c: close some memory holes, speed up palette loading
667 * main/movie.c: added fullscreen toggle while playing movies
668 * main/inferno.c: comment out -superhires help text (always on)
669 * include/timer.h: added approx_fsec_to_usec macro
670 * arch/sdl/joy.c: fix compiler warning
672 2002-09-01 Bradley Bell <btb@icculus.org>
674 * main/network.c: oops
675 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
676 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
677 timer_get_fixed_seconds
680 2002-08-31 Bradley Bell <btb@icculus.org>
682 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
684 * main/multi.h: network endian stuff
685 * 2d/font.c, include/gr.h: fast file i/o for font headers
686 * arch/win32/arch_ip.cpp: unused file
687 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
688 bigendian networking fixes
689 * main/menu.c: make net menu more accurate, also make superhires
691 * include/pstypes.h: better to have __pack__ all the time, I think.
692 needed for networking, e.g.
693 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
695 * arch/win32/Makefile.am: unused file
698 2002-08-30 Bradley Bell <btb@icculus.org>
700 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
701 * main/: newmenu.h, titles.c: formatting
702 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
703 main/multi.h: networking works, finally
704 * TODO: added TODO file
705 * arch/linux/arch_ip.cpp: unused fine
706 * README: network sorta working
707 * main/: Makefile.am, multi.c, network.c, network.h: more
709 * main/menu.c: load builtin mission correctly
710 * main/inferno.c: documentation
711 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
713 * main/Makefile.mveplay: don't need no more
715 2002-08-29 Bradley Bell <btb@icculus.org>
717 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
718 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
719 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
721 * include/ipx_drv.h: more network fixing
722 * arch/linux/include/ipx_drv.h: more network fixing
723 * include/ipx.h: formatting
724 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
725 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
726 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
727 main/inferno.c: fixed networking fuck-up?
728 * Makefile.am: moved mingw info to README
729 * README, mingw32.txt: moved mingw info to README
731 2002-08-27 Bradley Bell <btb@icculus.org>
733 * utilities/mvlextract.c: allow specifying file to extract
734 * utilities/: tex2txb.c, txb2tex.c: use default extension to
736 * utilities/hogextract.c: allow specifying file to extract
737 * main/mission.c: Have to get mission_num _after_ promoting...
738 * main/: gameseq.c, titles.c: beginning d1 briefing support
739 * descent.msn: beginning d1 briefing support
740 * main/: titles.c, titles.h: d1-style mission briefings
741 * main/piggy.h: whitespace
742 * main/movie.c: beginning robot movie support, fall back on lo/hi
743 res if hi/lo not available
744 * main/mission.c: added Builtin_mission_num for builtin mission,
745 D1Hogdir, d1-style mission briefings
746 * main/: gameseq.c, mission.h: added Builtin_mission_num for
748 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
749 (for d1 missions that need d1 data)
750 * 2d/ibitblt.c: whitespace
752 2002-08-26 Bradley Bell <btb@icculus.org>
754 * utilities/mvlcreate.c: oops
755 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
757 * utilities/hogextract.c: added [v]iew option
758 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
759 * main/titles.c: fix writable string, disable DumbAdjust thing
760 * main/polyobj.h: whitespace
761 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
763 * main/movie.c: read movies from AltHogDir, other fixes
764 * main/: mission.c, mission.h: fix bug w/mission filename
765 * main/gameseq.c: comments
766 * main/digi.h: whitespace n stuff
767 * include/mve_audio.h: added audio flag macros
768 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
772 2002-08-23 Bradley Bell <btb@icculus.org>
774 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
776 * Makefile.am: remove d2demo.mn2
777 * cfile/cfile.c, include/cfile.h: add cfile_size function
778 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
779 eliminate need for .mn2 files for oem and demo
781 2002-08-22 Bradley Bell <btb@icculus.org>
783 * main/bm.c: fix for vertigo
784 * main/menu.h: make OEM menu pcx available
785 * 2d/rle.c: merge with original d2 file
786 * Makefile.am, configure.ac: let mission files get installed by
789 2002-08-17 Bradley Bell <btb@icculus.org>
791 * configure.ac: make FAST_FILE_IO the default on little-endian
793 * NEWS, README, compilerdefs.txt, readme.txt: documentation
794 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
797 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
799 * main/: game.c, menu.c, mission.c: promote builtin missions.
801 2002-08-15 Bradley Bell <btb@icculus.org>
803 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
804 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
805 * utilities/.cvsignore: added cvsignore
806 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
808 * main/piggy.c: mac data file loading
809 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
810 transparency and swap 0/255 correctly for mac data files
812 2002-08-13 Bradley Bell <btb@icculus.org>
814 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
815 to utilities to avoid conflict with c++ std lib <utility>
816 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
817 txt2txb.c: moved utility to utilities to avoid conflict with c++
819 * Makefile.am, configure.ac: add utilities
821 2002-08-09 Bradley Bell <btb@icculus.org>
823 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
826 2002-08-08 Bradley Bell <btb@icculus.org>
828 * main/inferno.c: comments
829 * main/: newmenu.c, songs.c: mac demo datafile support
830 * installation.txt: update
831 * main/gamesave.c: use lowercase for consistency
832 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
833 models for other than d2demo
835 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
837 * main/gamemine.c: formatting, better d1 texture conversion
838 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
839 main/mission.h: recognize .msn mission files.
841 2002-08-07 Bradley Bell <btb@icculus.org>
843 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
844 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
845 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
846 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
847 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
848 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
851 2002-08-06 Bradley Bell <btb@icculus.org>
853 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
854 * main/Makefile.am: formatting
855 * 2d/font.c: make gr_remap_font just reload the whole thing
856 * configure.ac: formatting
857 * Makefile.am: added d2demo.mn2
858 * d2demo.mn2: mission file for shareware
859 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
860 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
861 * main/sounds.h: shareware stuff, whitespace
862 * main/: polyobj.c, polyobj.h: more fast i/o macros
863 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
865 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
866 endlevel stuff to non-shareware, allow movies/endlevel for
868 * main/cntrlcen.c: typo
869 * main/bm.h: use global Piggy_hamfile_version
870 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
871 macros, use global Piggy_hamfile_version
872 * main/Makefile.am: terrain and movie stuff always used now
873 * 2d/pcx.c, include/pcx.h: make pcx header available to other
875 * main/: gamemine.c, gamesave.c: load DMB levels
876 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
877 segment.c, segment.h, switch.c, switch.h: fast i/o macros
879 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
881 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
883 2002-08-04 Bradley Bell <btb@icculus.org>
885 * main/inferno.c: shareware stuff, formatting
886 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
887 * arch/sdl/gr.c: don't need to set mode in gr_init
889 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
891 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
893 * Makefile.am, descent.mn2: added mission file for descent 1
895 2002-08-02 Bradley Bell <btb@icculus.org>
897 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
898 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
899 main/piggy.h, misc/error.c: junk
900 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
901 render.h, scores.c, scores.h, terrain.c: shareware stuff
902 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
903 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
904 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
905 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
906 main/weapon.c, main/weapon.h: fast i/o macros
908 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
910 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
911 main/gamemine.h, main/gamesave.c: load d1 levels
913 2002-07-30 Bradley Bell <btb@icculus.org>
916 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
918 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
919 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
920 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
921 main/piggy.c, main/titles.c: support shareware datafiles!
922 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
923 piggy.c: SHAREWARE fixes
925 2002-07-29 Bradley Bell <btb@icculus.org>
927 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
928 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
929 misc/fileutil.c: Portability - OS X support
931 2002-07-27 Bradley Bell <btb@icculus.org>
933 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
934 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
935 segment.h: portability
936 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
937 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
938 main/wall.h: portabilization
939 * 2d/font.c, include/gr.h: portability
941 2002-07-26 Bradley Bell <btb@icculus.org>
943 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
944 * arch/linux/findfile.c, include/pstypes.h: os x fixes
946 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
947 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
948 misc/fileutil.h: portable file i/o utils
949 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
950 writable string anymore... / formatting
951 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
952 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
953 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
954 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
955 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
956 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
957 portable-izing file loading routines
959 2002-07-24 Bradley Bell <btb@icculus.org>
961 * main/mveplay.c: correctly play files with 16bit uncompressed
962 audio, mem checking, etc
963 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
966 2002-07-23 Bradley Bell <btb@icculus.org>
968 * misc/Makefile.am: unused file
969 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
970 main/sounds.h: remove experimental nmovie stuff
971 * main/movie.c: add some debugging output
973 2002-07-22 Bradley Bell <btb@icculus.org>
975 * main/: console.c, state.c: simplified header
976 * main/movie.c: enable mveplay audio
977 * main/old/movie.c: moved to main/
978 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
979 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
980 main/mvelib.c, main/mveplay.c: initial movie support
981 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
982 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
983 include/ogl_init.h, include/pstypes.h, main/console.c,
984 main/state.c, mem/mem.c: OS X stuff
985 * configure.ac: OS X and movie stuff
987 2002-07-19 Bradley Bell <btb@icculus.org>
989 * compilerdefs.txt: OSX defs
991 2002-07-18 Bradley Bell <btb@icculus.org>
993 * main/inferno.c: use simpler rcs tags
994 * autogen.sh: keep Changelog in cvs (and use --accum)
995 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
996 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
997 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
998 main/songs.c: changed cdrom->rbaudio
999 * include/rbaudio.h: moved to /include
1001 2002-07-17 Bradley Bell <btb@icculus.org>
1003 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1004 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1005 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1006 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1007 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1008 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1009 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1010 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1011 3d/setup.c: use simpler rcs tags
1016 2002-07-17 Bradley Bell <btb@icculus.org>
1018 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1019 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1020 * debian/rules: don't need readme's
1021 * debian/rules: move d1x license to COPYING, license clarifications
1022 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1023 license to COPYING, license clarifications
1024 * debian/rules: fix debian docs
1025 * debian/rules: fix debian manpages
1026 * debian/d2x-sdl.menu: fix debian menu
1027 * debian/rules: link to undocumented man page for debs
1028 * Makefile.am, configure.ac, debian/control, debian/copyright,
1029 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1030 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1031 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1034 2002-07-16 Bradley Bell <btb@icculus.org>
1036 * debian/: rules, changelog.in: deb stuff
1037 * configure.ac: cleaner nasm detection
1038 * debian/: changelog.in, control, rules: deb stuff
1039 * README, installation.txt: typos, stuff
1040 * configure.ac: better #defines
1041 * configure.ac: whitespace
1042 * configure.ac: better documentation
1043 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1044 SDL_JOYSTICK not needed
1045 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1046 * configure.ac: need higher SDL for joystick
1047 * debian/: control, rules: deb stuff
1048 * arch/sdl/joy.c: old junk
1049 * Makefile.am, configure.ac: automake updates
1050 * main/: inferno.c, text.c: don't use althogdir on non-unix
1051 * configure.ac: more autoconf updates
1052 * misc/strutil.c: better strrev
1053 * main/inferno.c: need limits.h on mingw also
1054 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1057 2002-04-19 Bradley Bell <btb@icculus.org>
1059 * main/network.c: let hoard.ham be a cfile
1060 * main/text.c: better error message when hog not found
1063 2002-03-23 Bradley Bell <btb@icculus.org>
1065 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1066 arch/sdl/Makefile.am: Use SDL joystick automatically
1067 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1069 2002-03-05 Bradley Bell <btb@icculus.org>
1071 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1074 2002-02-23 Bradley Bell <btb@icculus.org>
1076 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1077 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1078 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1079 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1080 main/editor/Makefile.am: moved includes to include
1081 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1082 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1083 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1084 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1086 * main/game.c: disabled cockpit for OGL, formatting
1087 * 2d/ibitblt.c: formatting
1089 2002-02-16 Bradley Bell <btb@icculus.org>
1091 * include/oldsdl.h: check for older macros
1092 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1093 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1094 allow older sdl versions
1096 2002-02-15 Bradley Bell <btb@icculus.org>
1098 * main/: automap.c, automap.h, inferno.c: automap resolution now
1100 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1101 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1102 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1103 win32/include/key_arch.h: never mind - that would be pointless
1104 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1105 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1106 win32/include/key_arch.h: copied files from d1x
1107 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1108 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1109 * main/multipow.c: need conf.h
1110 * arch/win32/Makefile.am: new file
1111 * include/pstypes.h: added u_int16_t (needed in base_ip)
1112 * arch/win32/arch_ip.cpp: copied from d1x
1114 2002-02-14 Bradley Bell <btb@icculus.org>
1116 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1117 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1118 main/netlist.c: Added hotkeys to toggle fullscreen mode
1119 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1120 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1121 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1122 reorder.h: Lotsa networking stuff from d1x
1124 2002-02-13 Bradley Bell <btb@icculus.org>
1126 * include/gr.h, main/game.c: Fullscreen toggle stuff
1127 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1129 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1130 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1133 2002-02-11 Bradley Bell <btb@icculus.org>
1135 * main/bm.c: use portable loader if bigendian
1136 * include/pstypes.h: don't define bool for c++
1137 * include/cfile.h: extern AltHogDir stuff
1138 * include/byteswap.h: use WORDS_BIGENDIAN
1139 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1140 * main/vers_id.h: added D2X_IVER
1141 * misc/args.c: don't use d1x.ini
1142 * Makefile.am: rpm stuff
1143 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1146 2002-02-09 Bradley Bell <btb@icculus.org>
1148 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1150 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1152 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1155 2002-02-06 Bradley Bell <btb@icculus.org>
1157 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1158 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1159 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1160 * debian/: changelog.in, control, copyright, d2x-gl.files,
1161 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1165 2002-02-02 Bradley Bell <btb@icculus.org>
1167 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1168 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1169 Enabled RELEASE option
1171 2002-01-31 Bradley Bell <btb@icculus.org>
1173 * Makefile.am, configure.ac: specify prerequisite versions of
1174 autoconf and automake
1176 2002-01-29 Bradley Bell <btb@icculus.org>
1178 * main/mission.c: RCS header added
1179 * main/inferno.c: update copyright date
1180 * main/mission.c: allow missions to be in AltHogDir
1181 * configure.ac: Display results of configure
1182 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1185 2002-01-28 Bradley Bell <btb@icculus.org>
1187 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1188 Data files now go in DATADIR/games/d2x, user files now go in
1191 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1193 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1194 files now go in ~/.d2x
1196 2002-01-24 Bradley Bell <btb@icculus.org>
1198 * configure.ac: fix nasm not found error message
1200 2002-01-18 Bradley Bell <btb@icculus.org>
1202 * configure.in: getting rid of old configure.in
1203 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1204 main/movie.c: Movie playing kludgey stuff
1205 * misc/args.c: formatting
1206 * main/inferno.c: allow -h for help
1207 * include/error.h: don't die on int3, unless -debug given
1208 * mingw32.txt: more stuff
1210 2001-12-29 Bradley Bell <btb@icculus.org>
1212 * Makefile.am: Got rid of thinking.txt
1213 * main/inferno.c: document -nomovies option
1215 2001-12-28 Bradley Bell <btb@icculus.org>
1217 * main/titles.c: formatting, put some code into place for rendering
1218 of robots during briefings
1220 2001-12-27 Bradley Bell <btb@icculus.org>
1224 2001-12-23 Craig Hadady <chadady@iglou.com>
1226 * 2d/rle.c: fixed bug in dummy array.
1228 2001-12-03 Bradley Bell <btb@icculus.org>
1230 * arch/sdl/init.c: fix formatting
1231 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1232 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1233 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1234 and sdl joystick stuff
1236 2001-11-30 Bradley Bell <btb@icculus.org>
1238 * thinking.txt: not needed
1240 2001-11-27 Bradley Bell <btb@icculus.org>
1242 * cygconf, mingw32.txt: use sdl from source on cygwin
1243 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1244 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1245 SDL_CFLAGS to CFLAGS
1247 2001-11-27 Bradley Bell <btb@icculus.org>
1251 2001-11-14 Bradley Bell <btb@icculus.org>
1253 * texmap/scanline.c: use optimization flags as texmap default
1254 * NEWS: mouse wheel, etc
1255 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1256 wheel to emulate 3rd axis
1257 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1258 * include/error.h: kludge to ungrab mouse when we hit an int3
1259 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1260 __ENV_MSDOS__ to __MSDOS__
1261 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1263 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1265 * arch/sdl/digi.c: implemented digi_set_volume
1266 * include/grdef.h, main/config.c, misc/d_io.c: change
1267 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1268 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1269 main/piggy.c: use MAKE_SIG
1270 * installation.txt: update
1271 * configure.ac: new file
1272 * arch/sdl/joydefs.c: #include pstypes.h
1273 * arch/sdl/init.c: SDL joystick stuff
1274 * acconfig.h: adjust MINGW defines
1275 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1276 controls menu now works
1278 2001-11-13 Bradley Bell <btb@icculus.org>
1280 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1282 * Makefile.am: New file
1283 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1285 * compilerdefs.txt: New file
1286 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1288 2001-11-12 Bradley Bell <btb@icculus.org>
1290 * main/playsave.c: load player files regardless of byte order of
1293 2001-11-11 Bradley Bell <btb@icculus.org>
1295 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1297 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1298 * NEWS: GL savegame thumbnails
1299 * acconfig.h, configure.in: make option for NMOVIES, default to off
1301 2001-11-09 Bradley Bell <btb@icculus.org>
1303 * main/state.c: Enabled savegame thumbnails under OpenGL
1304 * unused/pa_null/pa_enabl.h: remove duplicate header
1305 * misc/args.c: use d2x.ini for option file
1306 * mem/mem.c: Move mem_realloc inside the ifdef
1307 * main/menu.c: fix 640x400 menu text
1308 * main/inferno.c: added documentation
1309 * main/endlevel.c: fix warnings
1310 * arch/ogl/gr.c: Get rid of gl spew
1311 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1312 * acconfig.h: Define __SDL__ for mingw
1314 2001-11-08 Bradley Bell <btb@icculus.org>
1316 * 2d/font.c: free OGL font data when rereading
1317 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1318 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1319 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1320 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1321 main/weapon.h: Enabled shareware build, endlevel flythrough
1323 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1324 of use for shareware build
1325 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1327 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1329 2001-11-05 Bradley Bell <btb@icculus.org>
1331 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1333 * include/3d.h: Add comment
1335 2001-11-04 Bradley Bell <btb@icculus.org>
1337 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1339 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1341 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1342 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1343 main/hudmsg.h: Enable d1x-style hud_message
1344 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1345 * 2d/font.c: re-init ogl fonts after remapping colors.
1347 2001-11-02 Bradley Bell <btb@icculus.org>
1349 * misc/Makefile.am: remove byteswap.h (duplicate header)
1350 * 2d/font.c: fixed gr_remap_font, minor stuff
1351 * configure.in: take out -O2 if doing debug build
1352 * main/bm.c: formatting
1353 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1354 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1355 macros, get rid of functions
1357 2001-11-01 Bradley Bell <btb@icculus.org>
1359 * misc/byteswap.h: removed duplicate header
1361 2001-10-31 Bradley Bell <btb@icculus.org>
1363 * NEWS, main/automap.c: automap works in opengl
1364 * NEWS, configure.in: Added news
1365 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1366 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1367 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1368 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1369 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1370 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1371 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1372 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1373 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1375 2001-10-27 Bradley Bell <btb@icculus.org>
1377 * main/inferno.c: added some documentation
1379 2001-10-25 Bradley Bell <btb@icculus.org>
1381 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1383 * Makefile.am, configure.in, arch/Makefile.am,
1384 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1385 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1386 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1387 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1388 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1389 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1390 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1391 it's ugly, but It'll be easier to sync with d1x.
1392 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1393 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1394 main/editor/Makefile.am: attempt at support for editor, makefile
1396 * misc/d_delay.c: formatting fix
1397 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1398 tmappent.S, tmapppro.S: adding support for runtime selection of
1400 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1401 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1402 including multi.h and network.h, fix backslashes, fix compiler
1404 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1405 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1406 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1407 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1408 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1409 including multi.h and network.h, fix backslashes
1410 * include/pstypes.h: added typedef for u_int64_t on mingw
1411 * include/3d.h: added prototype for g3_uninit_polygon_model
1412 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1414 2001-10-24 Bradley Bell <btb@icculus.org>
1416 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1417 arch subdirs, as in d1x.
1418 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1419 earlier style until i understand automake 1.5 better. remove input
1421 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1422 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1423 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1424 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1425 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1426 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1427 Moved input stuff to arch subdirs, as in d1x.
1428 * NEWS, configure.in: blah blah
1430 2001-10-23 Bradley Bell <btb@icculus.org>
1432 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1433 * texmap/tmapppro.S: no need for #include <conf.h> here
1434 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1436 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1437 file. RCS header added
1438 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1439 #ifdef'ing out the whole file. RCS header added
1440 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1441 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1442 fixes. Now works with automake 1.5 and autoconf 2.52.
1443 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1444 mingw (-grabmouse now works on win32).
1445 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1446 These don't belong in cvs
1450 2001-10-20 Bradley Bell <btb@icculus.org>
1452 * 2d/font.c: Don't free unused variables...
1453 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1455 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1456 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1457 main/Makefile.am: make dist more sensible
1458 * Makefile.am: Kludge for linking on mingw
1460 2001-10-19 Bradley Bell <btb@icculus.org>
1462 * Makefile.am, configure.in, arch/win32/Makefile.am,
1463 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1464 * include/ipx_drv.h: Check for __MINGW32__
1465 * include/i86.h: Imported from d1x
1466 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1467 * arch/dos/modex.asm: Fixed %include
1468 * main/console.c: RCS headers added
1469 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1471 * Makefile.am, main/Makefile.am: Moved final link to top-level
1472 directory instead of main/
1473 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1474 __ENV_LINUX__ to __linux__
1475 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1476 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1477 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1478 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1479 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1480 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1481 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1482 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1483 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1484 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1486 * configure.in: add --enable-xploader, support arch/linux subdir,
1488 * main/inferno.c: conditionalize conf.h
1490 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1492 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1493 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1494 misc/fileutil.h: Partial application of linux/alpha patch.
1496 2001-10-19 Bradley Bell <btb@icculus.org>
1498 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1499 networking in line with d1x, moved some arch/linux_* stuff to
1501 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1502 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1503 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1504 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1506 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1507 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1508 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1509 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1510 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1511 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1512 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1513 linux/include/ukali.h: Brought linux networking in line with d1x,
1514 moved some arch/linux_* stuff to arch/linux/*
1515 * include/ipx_drv.h: Imported from d1x
1516 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1517 * main/ipx_drv.c: Imported from d1x
1518 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1519 main/network.h, main/Makefile.am: Trying to get network working on
1521 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1522 main/Makefile.am: build fixes
1523 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1524 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1525 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1526 starting to get net working.
1527 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1528 conditionalized min,max macros
1530 2001-10-18 Bradley Bell <btb@icculus.org>
1532 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1533 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1534 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1535 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1537 * 2d/2dsline.c: RCS headers added/changed
1538 * configure.in: fix NASMFLAGS bug
1539 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1542 2001-10-17 Bradley Bell <btb@icculus.org>
1544 * NEWS: Fixed the invulnerable robots bug!
1545 * main/collide.c: Fixed the invulnerable robots bug!
1547 2001-10-14 Bradley Bell <btb@icculus.org>
1549 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1552 2001-10-13 Bradley Bell <btb@icculus.org>
1554 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1555 arch/Makefile.am, arch/dos/Makefile.am,
1556 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1557 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1558 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1559 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1560 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1561 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1562 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1563 arch/win32/include/Makefile.am, iff/Makefile.am,
1564 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1565 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1566 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1567 unused/bios/Makefile.am, unused/lib/Makefile.am,
1568 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1569 unused/ui/Makefile.am, unused/vga/Makefile.am,
1570 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1571 automake stuff from "inert" subdirs. And there was much rejoicing.
1572 * Makefile.am, NEWS, configure.in: Stuff
1573 * ChangeLog: removing auto-generated file
1574 * cygconf: Added instructions for mingw32 build
1575 * Makefile.am: renamed INSTALL to installation.txt
1576 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1577 * mingw32.txt: Added instructions for mingw32 build
1578 * configure.in: Enable assembly under mingw32
1580 2001-10-12 Bradley Bell <btb@icculus.org>
1582 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1583 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1584 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1585 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1586 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1587 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1588 to __DJGPP__, since it's built-in.
1590 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1592 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1593 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1597 2001-10-12 Bradley Bell <btb@icculus.org>
1599 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1600 * Makefile.am: make sure cygconf gets archived
1601 * configure.in: Increment version number in preparation for release
1602 * configure.in: Fix detection of opengl
1603 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1604 cygconf, arch/Makefile.am, arch/include/joy.h,
1605 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1606 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1607 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1608 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1609 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1610 Vastly improved compilability.
1612 2001-10-11 Bradley Bell <btb@icculus.org>
1614 * Makefile.am: Added macros/sdl.m4
1615 * autogen.sh: Added macros/sdl.m4
1617 2001-10-09 Bradley Bell <btb@icculus.org>
1619 * main/vers_id.h: Added DESCENT_VERSION constant
1620 * main/inferno.c: Added command-line help.
1621 * include/ogl_init.h: opengl improvments (following d1x changes)
1623 2001-10-07 Bradley Bell <btb@icculus.org>
1625 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1626 arch/ogl/Makefile.am: Remove duplicate headers.
1628 2001-08-02 Thimo Neubauer <thimo@debian.org>
1630 * mem/mem.c: totally crippled the memory manager because it does
1631 not make sense for non-DOS-systems and it would have been too
1632 complicated to get it 64bit clean
1634 2001-06-19 Bradley Bell <btb@icculus.org>
1636 * cvshowto.txt: updated anonymous password
1638 2001-02-08 Bradley Bell <btb@icculus.org>
1640 * COPYING, license.txt: Added d1x license
1642 2001-02-01 Bradley Bell <btb@icculus.org>
1644 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1646 2001-01-31 Bradley Bell <btb@icculus.org>
1648 * configure.in, arch/include/mouse.h, include/pstypes.h,
1649 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1650 * main/polyobj.c: fix typo
1651 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1652 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1653 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1654 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1655 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1656 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1657 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1658 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1659 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1660 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1661 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1662 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1663 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1664 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1665 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1666 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1667 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1668 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1669 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1670 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1671 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1672 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1673 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1674 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1675 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1676 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1678 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1679 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1680 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1681 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1683 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1685 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1686 cross-compiling, and cygwin fixes
1688 2001-01-30 Bradley Bell <btb@icculus.org>
1690 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1691 include/pstypes.h, include/strutil.h, main/Makefile.am,
1692 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1693 needs --without-assembler and --without-network to compile
1695 2001-01-29 Bradley Bell <btb@icculus.org>
1697 * configure.in, main/Makefile.am: Fixes to build system
1698 * main/kconfig.c: fix for non-linux joysticks
1699 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1700 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1701 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1702 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1703 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1704 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1705 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1707 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1708 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1709 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1710 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1711 sdl_timer.c: Fixed build system, minor fixes
1712 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1713 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1715 2001-01-28 Bradley Bell <btb@icculus.org>
1717 * conf.h.in, configure.in, arch/Makefile.am,
1718 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1719 arch/include/key.h, main/Makefile.am: More header unification...
1720 * main/newdemo.c: Added <ctype.h>
1721 * arch/include/: event.h, joy.h: unified input headers.
1722 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1723 OpenGL now uses SDL-GL instead of gii
1724 * arch/include/: key.h, mouse.h: Unified arch headers
1726 2001-01-25 Bradley Bell <btb@icculus.org>
1728 * autogen.sh: use "set -e" so execution stops if something goes
1731 2001-01-24 Bradley Bell <btb@icculus.org>
1734 * Makefile.am: Add ChangeLog to dist
1735 * ChangeLog: Putting this here so automake doesn't complain
1739 2001-01-24 Bradley Bell <btb@icculus.org>
1741 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1742 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1743 for building ChangeLog from RCS entries
1744 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1745 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1746 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1747 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1748 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1749 arch/Makefile.am, arch/dos/Makefile.am,
1750 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1751 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1752 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1753 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1754 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1755 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1756 unused/Makefile.am, unused/bios/Makefile.am,
1757 unused/lib/Makefile.am, unused/novga/Makefile.am,
1758 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1759 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1760 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1761 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1762 make dist, VPATH builds, ...
1763 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1764 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1765 arch/dos/Makefile.in, arch/linux/Makefile.in,
1766 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1767 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1768 misc/Makefile.in, texmap/Makefile.in: cruft removal
1769 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1771 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1772 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1773 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1774 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1776 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1777 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1778 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1779 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1780 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1781 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1782 main/songs.c, misc/args.c: changed args_find to FindArg
1784 2001-01-22 Bradley Bell <btb@icculus.org>
1786 * configure, main/Makefile.am, main/Makefile.in: configuration
1788 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1789 fix compiler warnings w/opengl
1790 * include/console.h: ggi support
1791 * arch/linux_init.c: svgalib support
1792 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1793 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1794 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1795 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1796 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1797 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1798 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1799 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1800 warnings and enable NDEBUG
1801 * arch/svgalib_init.c: svgalib support
1803 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1805 * main/kconfig.c: joystick support
1807 2001-01-21 Bradley Bell <btb@icculus.org>
1809 * cvshowto.txt: new file, taken from d1x webpage
1810 * AUTHORS, README: Taking over as maintainer of d2x
1811 * ChangeLog: Grab mouse with SDL/X11
1812 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1814 2001-01-20 Bradley Bell <btb@icculus.org>
1816 * configure, configure.in: Turned -Werror back off by default
1817 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1818 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1819 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1820 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1821 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1822 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1823 main/laser.c, main/multi.c, main/network.c, main/network.h,
1824 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1825 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1826 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1827 warnings, for non-OpenGL on linux, anyway...
1829 2001-01-19 Bradley Bell <btb@icculus.org>
1831 * copying: remove duplicate file
1832 * Import of d2x-0.0.9-pre1
1833 * Import of d2x-0.0.8