1 2004-05-19 Bradley Bell <btb@icculus.org>
3 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
4 resolutions to be specified on command line (d1x r1.2, r1.29,
5 r1.4) -- doesn't work yet
7 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
9 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
12 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
13 volume song stop/starting (d1x r1.7)
15 2004-05-18 Bradley Bell <btb@icculus.org>
17 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
20 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
21 ogl_ulinec (d1x r1.29)
23 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
25 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
26 bottom are inclusive not exclusive (d1x r1.28)
28 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
29 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
31 * arch/sdl/digi.c: fix typo
33 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
35 * arch/win32/init.c, arch/win32/win32.c: move win32 window
36 creation code from arch_init_start into arch_init to fix weirdness
37 with --help (d1x r1.5, r1.6)
39 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
40 sync issues and lack of midi reset (d1x r1.5)
42 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
45 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
46 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
48 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
51 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
53 * include/vecmat.h: comments/formatting
55 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
57 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
58 include/test.lnk: remove unnecessary files
60 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
61 This enables compilation with gcc 3.1
63 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
65 * main/switch.c: took care of switches triggering single-sided
66 walls (don't try to access the nonexistent adjacent wall via NULL
67 pointers or negative array indices)
69 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
71 * main/wall.c: fix invalid memory access for d1 levels which
72 don't have a corresponding wall behind.
74 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
76 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
77 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
78 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
79 interface header to new header file internal.h
81 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
83 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
84 bitmask for each joystick axis that has sent input data,
85 and will not crash Windows anymore during joystick setup because
86 of for() loop over axis being executed once too often.
88 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
89 gr_remap_mono_font() and call it after loading saved level.
91 * main/laser.c: limit homing missile turn rate
93 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
94 centers (work like fuel centers but provide shield)
96 * main/gameseg.c: fix endless loop in some levels with a
97 certain (complicated) structure
99 2004-05-13 Bradley Bell <btb@icculus.org>
101 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
102 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
103 updated project files for SDL 1.2.7
105 * Makefile.am: add VisualC, VisualCE dirs to tarball
107 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
109 * arch/sdl/digi.c: formatting
111 2004-05-12 Bradley Bell <btb@icculus.org>
113 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
116 * 2d/palette.c, include/palette.h: added function to create blend
119 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
121 2004-05-11 Bradley Bell <btb@icculus.org>
123 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
125 2004-05-10 Bradley Bell <btb@icculus.org>
127 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
128 g3_draw_transp_poly had the fade level backwards, decided to just
129 fix g3_draw_poly so it behaves correctly, transparency or not,
130 reverted changes to render_face
132 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
134 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
135 rendering transparent (e.g. cloaked) walls
137 * main/render.c: render_face now calls g3_draw_transp_poly() for
138 cloaked walls in OpenGL
140 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
142 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
143 that from other apps, had "static" distortions.
145 2004-04-22 Bradley Bell <btb@icculus.org>
147 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
149 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
150 aligned version of PUT_INTEL_* macros
152 2004-04-15 Bradley Bell <btb@icculus.org>
154 * main/inferno.c: comment out unused checksum variable
156 2004-04-14 Bradley Bell <btb@icculus.org>
158 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
160 2004-04-14 Terran Melconian <terran@consistent.org>
162 * main/gameseg.c: use portable rand function (fixes #1118)
164 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
166 * main/songs.c: uncomment calls to RBAStop (fixes #473)
168 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
170 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
171 get rid of warnings (now compiles with -Werror on SunOS)
173 * main/piggy.c: fix (really) wierd SunOS bug
175 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
176 caused by not allocating enough mem for rle bitmaps
178 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
180 * include/pstypes.h: sun OS typedef fixes
182 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
184 * main/piggy.c: fix bug 1067
186 * main/piggy.c: fix bugfix for 1067
188 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
189 with descent.pig of mac registered)
191 2003-12-18 Bradley Bell <btb@icculus.org>
193 * main/kconfig.c: fixes for linux-native joystick
195 * main/kconfig.c: bunch of fixes (esp. for non linux-native
198 * arch/include/joy.h: comments/formatting
200 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
202 * compilerdefs.txt: added FreeBSD defs
204 2003-12-08 Bradley Bell <btb@icculus.org>
206 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
209 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
211 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
212 arch/linux/ipx_udp.c: fix FreeBSD compile errors
214 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
216 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
217 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
218 get rid of silly ulongs
220 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
221 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
222 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
223 change relevant __linux__ macros to __ELF__
225 2003-11-27 Bradley Bell <btb@icculus.org>
227 * include/ogl_init.h: added proto for ogl_check_mode
229 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
230 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
233 2003-11-26 Bradley Bell <btb@icculus.org>
235 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
236 3.3 compiler warnings
238 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
241 * include/pstypes.h: OS X fixes
243 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
244 main/newmenu.h: linux fixes
246 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
247 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
248 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
249 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
250 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
253 * arch/sdl/gr.c: fix sdl gr_update
255 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
256 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
257 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
258 cfile/cfile.c, console/CON_console.c, include/d_io.h,
259 include/error.h, include/pstypes.h, include/strutil.h,
260 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
261 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
262 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
263 main/playsave.c, main/songs.c, main/state.c, main/text.c,
264 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
267 2003-11-25 Bradley Bell <btb@icculus.org>
269 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
270 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
271 libmve/VisualC/mveplayer.dsp: updated project files
273 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
276 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
277 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
278 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
279 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
282 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
283 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
286 2003-11-24 Bradley Bell <btb@icculus.org>
288 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
289 libmve/mveplay.c: stuff to play mve's in WinCE
291 * arch/win32/findfile.c: unused functions...
295 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
296 enabled mouse control of menus
298 * main/mission.h: oops, didn't mean to change this.
300 2003-11-21 Bradley Bell <btb@icculus.org>
302 * VisualCE/d2x/d2x.vcp: updated project file
304 2003-11-20 Bradley Bell <btb@icculus.org>
306 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
307 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
308 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
311 2003-11-17 Bradley Bell <btb@icculus.org>
313 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
314 main/menu.c: added option to disable kalinix under unix
316 * main/game.c, main/newmenu.c: always set menu mode for GL popups
318 2003-11-14 Bradley Bell <btb@icculus.org>
320 * main/automap.c: fix automap background image
322 * main/automap.c, main/automap.h: delete cruft
324 * main/automap.c: fix level number position
326 * main/automap.c: simplify g3_draw_line hack
328 * main/menu.c: stop pointless vid mode changes
330 2003-11-07 Bradley Bell <btb@icculus.org>
332 * NEWS, installation.txt: s'more documentation
334 2003-11-07 Steffen Pohle <stpohle@gmx.net>
336 * configure.ac: fix .exe extension problems
338 2003-11-07 Bradley Bell <btb@icculus.org>
340 * arch/ogl/ogl.c: disable texture format verification for OS X -
343 2003-11-06 Bradley Bell <btb@icculus.org>
345 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
346 use more traditional Alt+Enter for toggling fullscreen
348 * 2d/ibitblt.c, main/mission.h: comments/formatting
350 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
352 2003-11-06 Bradley Bell <btb@icculus.org>
354 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
355 resolution change, use kludge to avoid repetitive res changes
357 2003-11-04 Bradley Bell <btb@icculus.org>
359 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
360 structures and i/o routines back to piggy.c
362 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
364 * installation.txt: tell to install d1 .pig for better textures
366 2003-11-04 Bradley Bell <btb@icculus.org>
368 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
369 oem d1 v1.0 and registered d2 v1.0, comments
371 2003-11-03 Bradley Bell <btb@icculus.org>
373 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
374 all d1 shareware - even though files are different!
376 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
379 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
382 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
385 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
387 * main/movie.c: when no movies are found, divide by six the
388 number of warning lines sent to stdout
390 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
392 * include/byteswap.h: fix stupid copy/paste error
394 2003-10-24 Bradley Bell <btb@icculus.org>
396 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
397 gr_linear_rep_movsd_2x instead of almost identical
398 gr_linear_movsd_double. Better since we have assembly versions.
400 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
402 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
405 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
407 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
408 error with --disable-network, move reset_network_objects()
409 from gameseq.c to multi.c
411 2003-10-14 Bradley Bell <btb@icculus.org>
413 * AUTHORS, NEWS: stuff
415 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
417 2003-10-12 Bradley Bell <btb@icculus.org>
419 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
420 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
423 2003-10-12 Aaron Plattner <plattner@caltech.edu>
425 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
426 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
427 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
428 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
429 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
430 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
431 arch/win32/ipx_win.c, arch/win32/winnet.c,
432 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
433 main/multi.h, main/network.c: add IPv4 multicasting support
435 2003-10-11 Bradley Bell <btb@icculus.org>
437 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
439 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
440 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
441 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
442 main/weapon.h: lots of shareware and oem fixes
444 2003-10-10 Bradley Bell <btb@icculus.org>
446 * arch/win32/winnet.c: fixed stupid win32 network bug
448 2003-10-10 Bradley Bell <btb@icculus.org>
450 * main/piggy.c: increased D1_MAX_TMAP_NUM
452 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
454 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
455 which are animated in d2, refactorizes d1 texture reading
457 2003-10-10 Bradley Bell <btb@icculus.org>
459 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
460 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
461 main/collide.h, main/compbit.h, main/config.h, main/console.c,
462 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
463 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
464 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
465 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
466 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
467 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
468 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
469 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
470 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
471 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
472 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
473 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
474 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
475 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
476 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
477 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
478 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
479 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
480 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
481 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
482 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
483 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
484 main/wall.h: comments/formatting
486 2003-10-09 Bradley Bell <btb@icculus.org>
488 * main/text.c: fix text when using old datafiles
490 * main/laser.h: comments/whitespace
492 * main/laser.c, main/weapon.c: fixed smart missiles and smart
493 mines w/shareware data
495 * include/DT_drawtext.h: deleted unused file
497 2003-10-08 Bradley Bell <btb@icculus.org>
499 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
501 * arch/win32/ipx_udp.c: use closesocket() instead of close()
503 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
504 main/menu.c: Disabled 'd2x keys' weapon selection
506 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
508 * main/object.h, main/multi.h: get rid of most warnings issued by
509 cpp-precomp of gcc from Mac OS X dev tools
511 2003-10-05 Bradley Bell <btb@icculus.org>
513 * NEWS, configure.ac: increment version number
515 * cfile/cfile.c: better handling of CRLF text files (when that is
518 * utilities/hogcreate.c, utilities/hogextract.c,
519 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
520 reading/writing files
522 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
523 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
526 2003-10-04 Bradley Bell <btb@icculus.org>
528 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
530 * main/netmisc.c: change byte to sbyte, comments/whitespace
532 2003-10-03 Bradley Bell <btb@icculus.org>
534 * cfile/cfile.c, main/config.c: fix win32 eof bug.
536 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
539 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
540 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
541 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
542 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
543 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
544 main/object.c, main/object.h, main/paging.c, main/player.h,
545 main/robot.h, main/segment.h, main/state.c, main/switch.c,
546 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
547 main/weapon.c, main/weapon.h: change byte to sbyte,
550 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
551 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
552 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
553 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
555 * configure.ac: better checking for timeval
557 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
559 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
560 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
561 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
562 arch/win32/winnet.c, configure.ac, include/byteswap.h,
563 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
564 main/multibot.c, main/network.c: Make network architecture
565 choosable from game menu, add support for UDP/IP on Mac OS X and
568 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
570 * include/byteswap.h: added macros for coping with alignment
573 2003-10-02 Bradley Bell <btb@icculus.org>
575 * main/multi.h: added padding to little-endian version of
578 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
580 * main/netmisc.c: delete duplicate function
582 2003-10-01 Bradley Bell <btb@icculus.org>
584 * main/bm.c: make sure d1_texture_indices gets freed between
587 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
589 * main/piggy.h: fix size of d1 shareware descent.pig
591 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
593 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
594 main/gameseq.c, main/piggy.c: fix loading of d1 texture
595 replacements for non-animated textures
597 2003-08-02 Matthew Mueller <donut@dakotacom.net>
599 * main/controls.c: use fixed 20fps wiggle
601 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
603 * Makefile.am, debian/changelog.in, debian/control,
604 debian/d2x-common.dirs, debian/d2x-common.install,
605 debian/d2x-common.manpages, debian/d2x-gl.files,
606 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
607 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
608 utilities/Makefile.am, utilities/hogcreate.1,
609 utilities/hogextract.1, utilities/mvlcreate.1,
610 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
611 add man pages, distribute utility programs in new d2x-common deb
613 * rpm/d2x.spec.in: updated rpm spec file
615 2003-08-02 Bradley Bell <btb@icculus.org>
617 * cfile/cfile.c: update raw_position in cfputc and cfputs
619 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
621 * main/piggy.c: make error message more friendly
623 * main/piggy.c: simplify copying of bitmap flags
625 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
628 * cfile/cfile.c: revert to always using custom fgets
630 * main/endlevel.c, main/mission.c: handle missing exit sequence
631 components gracefully
633 * main/playsave.c: comments
635 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
637 * cfile/cfile.c: update raw_position in cfwrite
639 * main/network.c: comments/formatting
641 2003-06-22 Bradley Bell <btb@icculus.org>
643 * cfile/cfile.c: use standard fgets for non-archive files
645 * main/movie.c: use con_printf for missing movie warning
647 2003-06-18 Bradley Bell <btb@icculus.org>
649 * main/movie.c: fixed cfile conversion of movielib code
651 * main/console.c, main/hud.c: strip out colors, etc when printing
654 * include/u_mem.h: fix NDEBUG calloc macro
656 2003-06-15 Bradley Bell <btb@icculus.org>
658 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
661 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
662 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
663 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
664 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
665 main/scores.c, main/state.c, main/text.c, misc/args.c,
666 misc/strio.c: convert file i/o to cfile
668 2003-06-14 Bradley Bell <btb@icculus.org>
670 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
671 writing and other modes besides "rb" (mostly taken from
674 2003-06-09 Bradley Bell <btb@icculus.org>
676 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
679 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
680 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
683 2003-06-07 Taylor Richards <taylor@icculus.org>
685 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
687 2003-06-07 Bradley Bell <btb@icculus.org>
689 * main/console.c: fix non-console build
691 * main/gamesave.c: comments
693 * main/bm.c: remove redundant break
695 2003-06-06 Bradley Bell <btb@icculus.org>
697 * main/gauges.c, main/kconfig.c: comments/formatting
699 * console/.cvsignore: added .cvsignore
701 * main/console.c: can't write to console after it's closed
703 2003-06-05 Bradley Bell <btb@icculus.org>
705 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
706 console/internal.c, console/internal.h, include/CON_console.h,
707 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
708 finish console conversion away from SDL
710 2003-06-04 Bradley Bell <btb@icculus.org>
712 * console/CON_console.c, include/CON.console.h, include/console.h,
713 main/console.c, main/game.c: console conversion to native gr,
716 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
717 put prototype for gr_bm_bitblt in gr.h
719 2003-06-03 Bradley Bell <btb@icculus.org>
721 * console/CON_console.c, console/DT_drawtext.c,
722 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
723 main/console.c: use native fonts for console
725 * main/playsave.c: use shorts for short data
727 2003-06-02 Bradley Bell <btb@icculus.org>
729 * configure.ac, main/console.c: set console background, fix
732 2003-06-01 Bradley Bell <btb@icculus.org>
734 * Makefile.am, arch/sdl/event.c, configure.ac,
735 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
736 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
737 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
738 main/gamerend.c: added console code (from SDL_console)
740 2003-05-30 Bradley Bell <btb@icculus.org>
742 * README: minor update
744 2003-05-28 Bradley Bell <btb@icculus.org>
746 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
751 2003-06-06 Bradley Bell <btb@icculus.org>
753 * main/kconfig.c: fix crash in control menus
755 * main/gauges.c: force cockpit redraw in opengl
757 * main/gamerend.c: move ogl swap, so cockpit and console get
760 2003-06-01 Bradley Bell <btb@icculus.org>
762 * configure.ac, libmve/mveplay.c: define struct timeval if needed
766 2003-05-12 Bradley Bell <btb@icculus.org>
768 * configure.ac: increment version number
770 * main/bm.c: use con_printf for exit model warnings
772 * configure.ac: must check for timespec after setting -mno-cygwin
774 * main/inferno.c: added -nohogdir and -userdir options
776 * NEWS, main/titles.c: use briefings with no extension
780 2003-04-30 Bradley Bell <btb@icculus.org>
782 * configure.ac: have to include time.h when checking for nanosleep
784 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
787 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
788 increment version number
790 * main/Makefile.am: make dist fix
794 2003-04-29 Bradley Bell <btb@icculus.org>
796 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
799 2003-04-24 Bradley Bell <btb@icculus.org>
801 * configure.ac: increment version number
803 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
806 2003-04-24 Ingo van Lil <inguin@gmx.de>
808 * main/render.c: fix misspellings of NDEBUG
812 2003-04-14 Bradley Bell <btb@icculus.org>
814 * cfile/cfile.c: prefer files from d2 hog over d1 hog
816 2003-04-11 Bradley Bell <btb@icculus.org>
818 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
823 2003-04-11 Bradley Bell <btb@icculus.org>
825 * libmve/mveplay.c: use _sleep instead of sleep on win32
827 * Makefile.am, README, README.utils, arch/sdl/digi.c,
828 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
829 include/cfile.h, include/error.h, libmve/Makefile.am,
830 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
831 main/endlevel.h, main/playsave.c, misc/fileutil.c:
832 utilities/Makefile.am: comments/formatting/dist problems
834 * configure.ac: use different defines for os x
836 2003-04-07 Bradley Bell <btb@icculus.org>
838 * include/error.h, misc/error.c: put some old stuff back in,
839 eliminate duplicate error messages
841 * main/text.c: don't die on text not found
844 * main/inferno.c: print some useful info if hog not found, allow
845 -help to work if no text available
847 2003-04-07 Steffen Pohle <stpohle@gmx.net>
849 * arch/linux/Makefile.am: revert to previous version, so linux
852 2003-04-03 Bradley Bell <btb@icculus.org>
854 * main/endlevel.c: fixed exit model scheme yet again
856 2003-04-02 Bradley Bell <btb@icculus.org>
858 * misc/error.c: call Int3 on Assert
860 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
863 * main/wall.c: don't die when trying to toggle nonexistent
864 segment... vertigo level 10 is buggy!
866 * main/gamemine.c: comments/formatting
868 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
870 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
871 main/inferno.c: Allow use of 22K sound samples
873 2003-03-29 Bradley Bell <btb@icculus.org>
875 * arch/ogl/gr.c: default to bitmapped reticle
877 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
878 main/polyobj.c: rewrote endlevel stuff to reread exit model info
881 * arch/sdl/joy.c: fixed text seen for hats in control config
884 2003-03-28 Bradley Bell <btb@icculus.org>
886 * main/bm.c: heh, model nums in vertigo are hardcoded,
887 N_D2_POLYGON_MODELS can't change
889 * configure.ac, include/d1x.xpm, include/descent.xpm,
890 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
893 2003-03-27 Bradley Bell <btb@icculus.org>
895 * main/text.h: fixed text references for hat directions
897 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
899 2003-03-26 Bradley Bell <btb@icculus.org>
901 * main/playsave.c: make d2x keys backward compatible
903 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
905 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
908 2003-03-26 Bradley Bell <btb@icculus.org>
910 * main/piggy.c: fix crash when d1 data not present
912 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
913 read/write from plr file
915 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
916 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
917 added escort.h header
919 2003-03-25 Bradley Bell <btb@icculus.org>
921 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
922 D1_PIGFILE ("descent.pig") macro
924 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
925 models from d1 pig file
927 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
928 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
929 really) from d1 pig file
931 2003-03-23 Bradley Bell <btb@icculus.org>
933 * main/bm.c: stop extra robots from overwriting exit models
935 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
936 texture list doesn't get full
938 * main/bm.c: fix mem leak when reading extra robots
940 2003-03-21 Bradley Bell <btb@icculus.org>
942 * main/menu.c: Added option to set movie resolution (mostly works)
944 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
946 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
947 replacement functions to piggy.c
949 * main/gameseq.c: attempt to support mac d1 descent.pig
951 * main/bm.c: fix mem leak
953 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
954 files, both d1 and d2 oem briefing where showed
956 * main/inferno.c, main/movie.c: Change the default movie
957 resolution to "high", implement the option -lowresmovies
959 2003-03-20 Bradley Bell <btb@icculus.org>
961 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
963 * main/piggy.c: comments
965 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
967 * main/gameseq.c: delete duplicate function
969 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
971 2003-03-19 Bradley Bell <btb@icculus.org>
973 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
974 (cddb discid) support
976 * arch/sdl/digi.c, main/kludge.c: implemented
977 digi_link_sound_to_object3 for looping sounds, other looping stuff
979 * arch/sdl/gr.c: removing dependencies on stuff in main/
981 * arch/linux/Makefile.am, arch/linux/init.c,
982 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
983 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
984 other header cleanups
986 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
988 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
990 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
991 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
992 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
993 load d1 textures for d1 levels
995 2003-03-19 Bradley Bell <btb@icculus.org>
997 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
998 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
999 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1000 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1003 * README: added some OS X info
1005 2003-03-17 Bradley Bell <btb@icculus.org>
1007 * main/newdemo.c: simplify DEMO_FILENAME macro
1009 * main/console.c, main/game.c: enable experimental console support
1011 * main/gamerend.c: fixed location of fps meter in multi
1013 2003-03-16 Bradley Bell <btb@icculus.org>
1015 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1016 also look in shared data dir for demos
1018 * main/newdemo.c, main/newdemo.h: comments/formatting
1020 2003-03-15 Christopher Thielen <chris@luethy.net>
1022 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1023 thinking d2 cd is always present
1025 2003-03-15 Bradley Bell <btb@icculus.org>
1027 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1030 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1033 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1034 gr_init. don't really know why this works, though
1036 2003-03-14 Bradley Bell <btb@icculus.org>
1038 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1040 * unused/bios/rbaudio.h: removed duplicate file
1042 2003-03-14 Christopher Thielen <chris@luethy.net>
1044 * arch/sdl/rbaudio.c: stop cd audio when exiting
1046 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1048 * main/gamecntl.c: add comments to the "only matt knows" cheats
1050 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1052 * main/gamemine.c: formatting, better texture conversion for d1
1055 2003-03-14 Bradley Bell <btb@icculus.org>
1057 * main/piggy.c: must swap all mac version pigfiles
1059 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1060 main/multi.c: formatting, minor cleanups
1062 * 2d/rle.c: need to swap line_size on bigendian machines
1064 * main/mission.c, main/mission.h: detect mac full version hogfile
1066 2003-03-13 Bradley Bell <btb@icculus.org>
1068 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1069 added joy/mouse sensitivity slider, increased range to 16, and
1072 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1075 * arch/linux/Makefile.am: removed extra backslash
1077 * TODO, installation.txt: updated some documentation
1079 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1080 menu, with maxfps option
1082 2003-03-12 Bradley Bell <btb@icculus.org>
1084 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1086 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1087 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1088 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1089 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1090 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1091 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1092 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1093 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1094 arch/linux/include/music.h, arch/linux/include/serial.h,
1095 arch/linux/include/ukali.h: formatting
1097 2003-03-11 Chris Arena <ccarena@cox.net>
1099 * main/menu.c: fixed brightness slider
1101 2003-03-01 Bradley Bell <btb@icculus.org>
1103 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1104 robots and animated bitmaps work, but colors are messed up
1106 2003-02-28 Bradley Bell <btb@icculus.org>
1108 * main/player.h: whitespace
1110 * main/automap.c, main/cntrlcen.c, main/collide.c,
1111 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1112 descent.hog is present, d1 becomes mission 0)
1114 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1115 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1116 arch/win32/winnet.c: MinGW compiles with network enabled again,
1117 but still doesn't work
1121 2003-02-28 Bradley Bell <btb@icculus.org>
1123 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1124 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1125 many opengl glitches
1127 2003-02-27 Bradley Bell <btb@icculus.org>
1129 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1130 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1131 main/network.c, main/network.h: noted that hoard.ham is only needed
1132 for multiplayer HOARD games, and should not be equated with
1133 "vertigo". put HoardEquipped() back in network.c.
1135 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1136 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1137 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1138 use timer_delay instead of d_delay
1140 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1142 * main/render.c: added replacement qsort for solaris
1144 2003-02-26 Bradley Bell <btb@icculus.org>
1146 * main/gamemine.c: texture conversion for d1 shareware
1148 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1150 * main/gamemine.c: better texture conversion for d1 levels
1152 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1154 * main/kconfig.c: fix joystick support under MinGW
1156 2003-02-26 Bradley Bell <btb@icculus.org>
1158 * main/playsave.c: fix swapping glitch
1160 * configure.ac, readme.txt: clean stuff up, getting ready for
1163 * main/titles.c: begin support for rendering spinning robots in
1166 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1169 * main/gamemine.c: load d1 shareware levels!
1171 2003-02-25 Bradley Bell <btb@icculus.org>
1175 * autogen.sh: add warning about old auto* versions, use
1178 2003-02-24 Bradley Bell <btb@icculus.org>
1180 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1181 briefings mostly working
1182 * main/movie.c, main/titles.c: fixed some more briefing glitches
1184 2003-02-23 Bradley Bell <btb@icculus.org>
1186 * main/movie.c: fixed crash when using shareware data files
1188 * arch/sdl/digi.c: fix crash on non-existent sounds
1189 (i.e. shareware data)
1191 2003-02-22 Bradley Bell <btb@icculus.org>
1193 * main/titles.c: fixed fullscreen toggle in briefings
1195 2003-02-21 Bradley Bell <btb@icculus.org>
1197 * configure.ac: check for mingw when enabling nasm
1198 * main/playsave.c: enable loading player files of either byte
1201 2003-02-20 Bradley Bell <btb@icculus.org>
1203 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1204 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1205 #343, not "rest of solution to bug #344"
1206 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1208 * main/kludge.c: partial solution to bug #344
1209 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1210 * compilerdefs.txt: added linux/mips info
1211 * ChangeLog: clean up changelog
1213 2003-02-19 Bradley Bell <btb@icculus.org>
1215 * libmve/mveplay.c: os x needs nanosleep prototype.
1217 2003-02-18 Bradley Bell <btb@icculus.org>
1219 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1220 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1221 to disable/enable audio
1222 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1223 * main/: movie.h, titles.c: make sure movie's palette is set before
1224 writing briefing text. Fixes bug #359
1225 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1227 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1228 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1230 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1232 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1233 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1234 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1236 * include/libmve.h: blah
1238 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1240 * main/render.c: 2nd attempt to fix solaris qsort bug
1242 2003-02-18 Bradley Bell <btb@icculus.org>
1244 * configure.ac, include/pstypes.h: put alignment detection in
1247 2003-02-17 Bradley Bell <btb@icculus.org>
1249 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1250 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1251 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1252 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1253 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1254 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1255 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1256 moved mve stuff to separate subdir
1257 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1258 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1259 mve code. Fixes (at least) bugs #41, #348, and #350.
1261 2003-02-14 Bradley Bell <btb@icculus.org>
1263 * main/Makefile.am: no more Makefile.mveplay. again
1264 * main/mveplay.c: typo
1266 2003-02-13 Bradley Bell <btb@icculus.org>
1268 * utilities/mvlextract.c: uint -> unsigned int
1269 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1270 standalone mveplayer, win32 support
1271 * main/movie.c: random bugfixes, win32 support
1272 * arch/sdl/Makefile.am: formatting
1273 * configure.ac: disable networking on mac/win for now
1274 * main/newmenu.c: comments
1276 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1278 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1279 redundant swap functions.
1281 2003-02-13 Bradley Bell <btb@icculus.org>
1283 * ChangeLog: update changelog
1285 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1287 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1288 polymodel alignment issues.
1290 2003-02-13 Bradley Bell <btb@icculus.org>
1292 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1293 fix various little bugs
1294 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1295 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1296 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1298 * README.utils: new file
1299 * main/: mve_main.c, mveplay.c: more movie fixes
1300 * README: updated README
1301 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1303 2003-02-12 Bradley Bell <btb@icculus.org>
1305 * utilities/mvlextract.c: bigendian mvl support
1306 * main/mveplay.c: formatting, stuff
1307 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1308 truecolor mve support, standalone mveplayer
1309 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1310 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1311 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1312 standalone mveplayer
1314 2003-01-22 Bradley Bell <btb@icculus.org>
1316 * include/: interp.h, interp.h: restore prototype for
1317 swap_polygon_model_data
1319 2003-01-21 Bradley Bell <btb@icculus.org>
1321 * main/piggy.c: use memcpy to avoid alignment problem
1322 * compilerdefs.txt: updated some defs, added sunos/sparc
1324 2003-01-15 Bradley Bell <btb@icculus.org>
1326 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1327 * main/gamemine.c: attempting to support d1 shareware
1328 * compilerdefs.txt: update defs
1330 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1332 * main/mveplay.c: fix several bugs, comments, formatting.
1334 2003-01-15 Bradley Bell <btb@icculus.org>
1336 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1337 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1338 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1339 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1341 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1342 formatting, comments
1344 2003-01-11 Bradley Bell <btb@icculus.org>
1346 * main/: mission.c, mission.h: attempt to support d1 for mac
1348 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1349 * main/object.h: foo
1351 2003-01-09 Bradley Bell <btb@icculus.org>
1353 * main/movie.c: use ifdef around gr_toggle_fullscreen
1355 2003-01-07 Bradley Bell <btb@icculus.org>
1357 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1358 main/mission.h: don't need .msn file for descent.hog anymore
1361 2003-01-06 Bradley Bell <btb@icculus.org>
1363 * main/mission.h, main/mission.c: comments
1364 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1367 2003-01-03 Bradley Bell <btb@icculus.org>
1369 * utilities/: txb2txt.c, txt2txb.c: remove old files
1370 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1371 * main/polyobj.c: attempt to make read_model_file
1373 * main/menu.c: move vertigo text
1375 2003-01-02 Bradley Bell <btb@icculus.org>
1377 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1378 main/polyobj.h: cleanup alignment changes
1379 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1380 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1381 main/object.h: fix alignment issues on sparc
1382 * cvshowto.txt: update cvs info
1384 * 2d/rle.c: make rle_swap handle RLE_BIG
1386 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1388 * main/render.c: workaround solaris qsort bug
1390 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1392 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1393 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1394 * arch/linux/Makefile.am: enabled linux joystick, kali
1395 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1396 arch/sdl/event.c: enabled linux joystick
1398 2002-12-31 Bradley Bell <btb@icculus.org>
1400 * main/gamemine.c: simplified warning msg
1401 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1402 * main/render.h: fix compiler warning
1404 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1406 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1408 2002-12-24 Bradley Bell <btb@icculus.org>
1410 * main/mission.c: fixes an infinite loop which was caused by d2x
1411 thinking d2demo was a descent 1 mission
1413 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1415 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1417 2002-12-24 Bradley Bell <btb@icculus.org>
1419 * main/render.c: comments
1421 2002-10-30 Bradley Bell <btb@icculus.org>
1423 * main/inferno.c: add help for -hogdir option
1424 * main/inferno.c: added -hogdir option
1426 2002-10-28 Bradley Bell <btb@icculus.org>
1428 * main/: inferno.c, menu.c: enabled Vertigo displays
1429 * include/3d.h: typo
1431 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1433 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1434 main/netmisc.c, main/network.c: simplify and eliminate redundant
1437 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1439 * maths/fixc.c: fix infinite loop in quad_sqrt.
1440 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1441 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1443 2002-10-12 Bradley Bell <btb@icculus.org>
1445 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1447 2002-10-11 Bradley Bell <btb@icculus.org>
1449 * main/hud.c: make hud_message work correctly
1450 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1452 * main/network.c: formatting, small fixes
1454 2002-10-10 Bradley Bell <btb@icculus.org>
1456 * main/netmisc.h: no swap_object for little-endian
1457 * main/: netmisc.h, network.c: use macros to simplify network
1459 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1461 * main/inferno.c: enable loading screen for mac shareware with
1463 * main/netmisc.c: whitespace
1464 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1466 * main/hud.c: whitespace
1467 * configure.ac: remove shareware build, add macdata build
1468 * main/songs.c: whitespace
1469 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1470 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1472 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1475 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1477 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1478 comments, formatting, etc.
1479 * iff/iff.c: fix bigendian iff loading.
1481 2002-10-03 Bradley Bell <btb@icculus.org>
1483 * utilities/txb2tex.c: typo
1484 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1485 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1487 * arch/sdl/mouse.c: whitespace
1489 2002-09-19 Bradley Bell <btb@icculus.org>
1491 * main/kconfig.c: fix a oops, add old logs
1492 * main/kconfig.c: support for >3 mouse buttons
1494 2002-09-18 Bradley Bell <btb@icculus.org>
1496 * include/gr.h: fix palette swap define
1498 2002-09-14 Bradley Bell <btb@icculus.org>
1500 * main/titles.c: load hires briefing screen if lores doesn't exist
1501 (i.e. vertigo) and MenuHires=0
1503 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1505 * main/: multi.h, network.h: pack some structures for ipx
1508 2002-09-14 Bradley Bell <btb@icculus.org>
1510 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1511 and load_endlevel_data() to expect newline-terminated strings, fix
1512 load_game_data to read null-terminated string for
1515 2002-09-07 Bradley Bell <btb@icculus.org>
1517 * main/newmenu.c: added error message
1518 * main/menu.h: enable -nohires with mac shareware
1519 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1520 * 2d/font.c: enable 0/255 palette swap for fonts
1521 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1523 * 2d/2dsline.c: fix ogl blooper
1525 2002-09-05 Bradley Bell <btb@icculus.org>
1527 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1529 * include/strutil.h: need string.h for strcasecmp
1530 * include/rle.h: okay, maybe it needs to be this way
1531 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1532 * 2d/scalec.c: more stuff from d2src
1533 * 2d/rle.c: more stuff from d2src, formatting
1534 * 2d/font.c: useless cruft
1535 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1536 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1539 2002-09-04 Bradley Bell <btb@icculus.org>
1541 * include/grdef.h: fix compiler warnings
1542 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1543 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1545 * main/game.c: we want the mac ibitblt for everything but dos and
1547 * main/texmerge.c: these routines are in tmerge.c
1548 * main/credits.c: enable credits for mac and oem data
1549 * main/bm.c: use either exit.ham or exit.pofs
1550 * include/ibitblt.h: enable some more code from d2src
1551 * include/gr.h: enable mac ubitblt_double
1552 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1553 * include/grdef.h: moved some inline asm from linear.h
1554 * 2d/ibitblt.c: brought in line with original d2 version
1555 * 2d/bitblt.c: reverted to original d2 version of this file, then
1556 added d1x enhancements
1557 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1558 * 2d/linear.h: moved these back to their original locations
1560 * main/mveplay.c: close some memory holes, speed up palette loading
1561 * main/movie.c: added fullscreen toggle while playing movies
1562 * main/inferno.c: comment out -superhires help text (always on)
1563 * include/timer.h: added approx_fsec_to_usec macro
1564 * arch/sdl/joy.c: fix compiler warning
1566 2002-09-01 Bradley Bell <btb@icculus.org>
1568 * main/network.c: oops
1569 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1570 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1571 timer_get_fixed_seconds
1574 2002-08-31 Bradley Bell <btb@icculus.org>
1576 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1578 * main/multi.h: network endian stuff
1579 * 2d/font.c, include/gr.h: fast file i/o for font headers
1580 * arch/win32/arch_ip.cpp: unused file
1581 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1582 bigendian networking fixes
1583 * main/menu.c: make net menu more accurate, also make superhires
1585 * include/pstypes.h: better to have __pack__ all the time, I think.
1586 needed for networking, e.g.
1587 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1589 * arch/win32/Makefile.am: unused file
1592 2002-08-30 Bradley Bell <btb@icculus.org>
1594 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1595 * main/: newmenu.h, titles.c: formatting
1596 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1597 main/multi.h: networking works, finally
1598 * TODO: added TODO file
1599 * arch/linux/arch_ip.cpp: unused fine
1600 * README: network sorta working
1601 * main/: Makefile.am, multi.c, network.c, network.h: more
1603 * main/menu.c: load builtin mission correctly
1604 * main/inferno.c: documentation
1605 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1607 * main/Makefile.mveplay: don't need no more
1609 2002-08-29 Bradley Bell <btb@icculus.org>
1611 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1612 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1613 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1615 * include/ipx_drv.h: more network fixing
1616 * arch/linux/include/ipx_drv.h: more network fixing
1617 * include/ipx.h: formatting
1618 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1619 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1620 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1621 main/inferno.c: fixed networking fuck-up?
1622 * Makefile.am: moved mingw info to README
1623 * README, mingw32.txt: moved mingw info to README
1625 2002-08-27 Bradley Bell <btb@icculus.org>
1627 * utilities/mvlextract.c: allow specifying file to extract
1628 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1630 * utilities/hogextract.c: allow specifying file to extract
1631 * main/mission.c: Have to get mission_num _after_ promoting...
1632 * main/: gameseq.c, titles.c: beginning d1 briefing support
1633 * descent.msn: beginning d1 briefing support
1634 * main/: titles.c, titles.h: d1-style mission briefings
1635 * main/piggy.h: whitespace
1636 * main/movie.c: beginning robot movie support, fall back on lo/hi
1637 res if hi/lo not available
1638 * main/mission.c: added Builtin_mission_num for builtin mission,
1639 D1Hogdir, d1-style mission briefings
1640 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1642 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1643 (for d1 missions that need d1 data)
1644 * 2d/ibitblt.c: whitespace
1646 2002-08-26 Bradley Bell <btb@icculus.org>
1648 * utilities/mvlcreate.c: oops
1649 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1651 * utilities/hogextract.c: added [v]iew option
1652 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1653 * main/titles.c: fix writable string, disable DumbAdjust thing
1654 * main/polyobj.h: whitespace
1655 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1657 * main/movie.c: read movies from AltHogDir, other fixes
1658 * main/: mission.c, mission.h: fix bug w/mission filename
1659 * main/gameseq.c: comments
1660 * main/digi.h: whitespace n stuff
1661 * include/mve_audio.h: added audio flag macros
1662 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1666 2002-08-23 Bradley Bell <btb@icculus.org>
1668 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1670 * Makefile.am: remove d2demo.mn2
1671 * cfile/cfile.c, include/cfile.h: add cfile_size function
1672 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1673 eliminate need for .mn2 files for oem and demo
1675 2002-08-22 Bradley Bell <btb@icculus.org>
1677 * main/bm.c: fix for vertigo
1678 * main/menu.h: make OEM menu pcx available
1679 * 2d/rle.c: merge with original d2 file
1680 * Makefile.am, configure.ac: let mission files get installed by
1683 2002-08-17 Bradley Bell <btb@icculus.org>
1685 * configure.ac: make FAST_FILE_IO the default on little-endian
1687 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1688 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1691 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1693 * main/: game.c, menu.c, mission.c: promote builtin missions.
1695 2002-08-15 Bradley Bell <btb@icculus.org>
1697 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1698 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1699 * utilities/.cvsignore: added cvsignore
1700 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1702 * main/piggy.c: mac data file loading
1703 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1704 transparency and swap 0/255 correctly for mac data files
1706 2002-08-13 Bradley Bell <btb@icculus.org>
1708 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1709 to utilities to avoid conflict with c++ std lib <utility>
1710 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1711 txt2txb.c: moved utility to utilities to avoid conflict with c++
1713 * Makefile.am, configure.ac: add utilities
1715 2002-08-09 Bradley Bell <btb@icculus.org>
1717 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1720 2002-08-08 Bradley Bell <btb@icculus.org>
1722 * main/inferno.c: comments
1723 * main/: newmenu.c, songs.c: mac demo datafile support
1724 * installation.txt: update
1725 * main/gamesave.c: use lowercase for consistency
1726 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1727 models for other than d2demo
1729 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1731 * main/gamemine.c: formatting, better d1 texture conversion
1732 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1733 main/mission.h: recognize .msn mission files.
1735 2002-08-07 Bradley Bell <btb@icculus.org>
1737 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1738 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1739 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1740 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1741 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1742 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1745 2002-08-06 Bradley Bell <btb@icculus.org>
1747 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1748 * main/Makefile.am: formatting
1749 * 2d/font.c: make gr_remap_font just reload the whole thing
1750 * configure.ac: formatting
1751 * Makefile.am: added d2demo.mn2
1752 * d2demo.mn2: mission file for shareware
1753 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1754 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1755 * main/sounds.h: shareware stuff, whitespace
1756 * main/: polyobj.c, polyobj.h: more fast i/o macros
1757 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1759 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1760 endlevel stuff to non-shareware, allow movies/endlevel for
1762 * main/cntrlcen.c: typo
1763 * main/bm.h: use global Piggy_hamfile_version
1764 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1765 macros, use global Piggy_hamfile_version
1766 * main/Makefile.am: terrain and movie stuff always used now
1767 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1769 * main/: gamemine.c, gamesave.c: load DMB levels
1770 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1771 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1773 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1775 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1777 2002-08-04 Bradley Bell <btb@icculus.org>
1779 * main/inferno.c: shareware stuff, formatting
1780 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1781 * arch/sdl/gr.c: don't need to set mode in gr_init
1783 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1785 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1787 * Makefile.am, descent.mn2: added mission file for descent 1
1789 2002-08-02 Bradley Bell <btb@icculus.org>
1791 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1792 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1793 main/piggy.h, misc/error.c: junk
1794 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1795 render.h, scores.c, scores.h, terrain.c: shareware stuff
1796 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1797 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1798 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1799 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1800 main/weapon.c, main/weapon.h: fast i/o macros
1802 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1804 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1805 main/gamemine.h, main/gamesave.c: load d1 levels
1807 2002-07-30 Bradley Bell <btb@icculus.org>
1809 * configure.ac: oops
1810 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1812 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1813 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1814 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1815 main/piggy.c, main/titles.c: support shareware datafiles!
1816 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1817 piggy.c: SHAREWARE fixes
1819 2002-07-29 Bradley Bell <btb@icculus.org>
1821 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1822 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1823 misc/fileutil.c: Portability - OS X support
1825 2002-07-27 Bradley Bell <btb@icculus.org>
1827 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1828 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1829 segment.h: portability
1830 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1831 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1832 main/wall.h: portabilization
1833 * 2d/font.c, include/gr.h: portability
1835 2002-07-26 Bradley Bell <btb@icculus.org>
1837 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1838 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1839 * main/player.c: foo
1840 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1841 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1842 misc/fileutil.h: portable file i/o utils
1843 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1844 writable string anymore... / formatting
1845 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1846 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1847 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1848 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1849 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1850 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1851 portable-izing file loading routines
1853 2002-07-24 Bradley Bell <btb@icculus.org>
1855 * main/mveplay.c: correctly play files with 16bit uncompressed
1856 audio, mem checking, etc
1857 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1860 2002-07-23 Bradley Bell <btb@icculus.org>
1862 * misc/Makefile.am: unused file
1863 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1864 main/sounds.h: remove experimental nmovie stuff
1865 * main/movie.c: add some debugging output
1867 2002-07-22 Bradley Bell <btb@icculus.org>
1869 * main/: console.c, state.c: simplified header
1870 * main/movie.c: enable mveplay audio
1871 * main/old/movie.c: moved to main/
1872 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1873 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1874 main/mvelib.c, main/mveplay.c: initial movie support
1875 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1876 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1877 include/ogl_init.h, include/pstypes.h, main/console.c,
1878 main/state.c, mem/mem.c: OS X stuff
1879 * configure.ac: OS X and movie stuff
1881 2002-07-19 Bradley Bell <btb@icculus.org>
1883 * compilerdefs.txt: OSX defs
1885 2002-07-18 Bradley Bell <btb@icculus.org>
1887 * main/inferno.c: use simpler rcs tags
1888 * autogen.sh: keep Changelog in cvs (and use --accum)
1889 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1890 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1891 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1892 main/songs.c: changed cdrom->rbaudio
1893 * include/rbaudio.h: moved to /include
1895 2002-07-17 Bradley Bell <btb@icculus.org>
1897 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1898 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1899 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1900 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1901 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1902 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1903 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1904 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1905 3d/setup.c: use simpler rcs tags
1910 2002-07-17 Bradley Bell <btb@icculus.org>
1912 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1913 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1914 * debian/rules: don't need readme's
1915 * debian/rules: move d1x license to COPYING, license clarifications
1916 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1917 license to COPYING, license clarifications
1918 * debian/rules: fix debian docs
1919 * debian/rules: fix debian manpages
1920 * debian/d2x-sdl.menu: fix debian menu
1921 * debian/rules: link to undocumented man page for debs
1922 * Makefile.am, configure.ac, debian/control, debian/copyright,
1923 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1924 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1925 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1928 2002-07-16 Bradley Bell <btb@icculus.org>
1930 * debian/: rules, changelog.in: deb stuff
1931 * configure.ac: cleaner nasm detection
1932 * debian/: changelog.in, control, rules: deb stuff
1933 * README, installation.txt: typos, stuff
1934 * configure.ac: better #defines
1935 * configure.ac: whitespace
1936 * configure.ac: better documentation
1937 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1938 SDL_JOYSTICK not needed
1939 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1940 * configure.ac: need higher SDL for joystick
1941 * debian/: control, rules: deb stuff
1942 * arch/sdl/joy.c: old junk
1943 * Makefile.am, configure.ac: automake updates
1944 * main/: inferno.c, text.c: don't use althogdir on non-unix
1945 * configure.ac: more autoconf updates
1946 * misc/strutil.c: better strrev
1947 * main/inferno.c: need limits.h on mingw also
1948 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1951 2002-04-19 Bradley Bell <btb@icculus.org>
1953 * main/network.c: let hoard.ham be a cfile
1954 * main/text.c: better error message when hog not found
1957 2002-03-23 Bradley Bell <btb@icculus.org>
1959 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1960 arch/sdl/Makefile.am: Use SDL joystick automatically
1961 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1963 2002-03-05 Bradley Bell <btb@icculus.org>
1965 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1968 2002-02-23 Bradley Bell <btb@icculus.org>
1970 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1971 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1972 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1973 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1974 main/editor/Makefile.am: moved includes to include
1975 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1976 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1977 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1978 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1980 * main/game.c: disabled cockpit for OGL, formatting
1981 * 2d/ibitblt.c: formatting
1983 2002-02-16 Bradley Bell <btb@icculus.org>
1985 * include/oldsdl.h: check for older macros
1986 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1987 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1988 allow older sdl versions
1990 2002-02-15 Bradley Bell <btb@icculus.org>
1992 * main/: automap.c, automap.h, inferno.c: automap resolution now
1994 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1995 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1996 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1997 win32/include/key_arch.h: never mind - that would be pointless
1998 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1999 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2000 win32/include/key_arch.h: copied files from d1x
2001 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2002 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2003 * main/multipow.c: need conf.h
2004 * arch/win32/Makefile.am: new file
2005 * include/pstypes.h: added u_int16_t (needed in base_ip)
2006 * arch/win32/arch_ip.cpp: copied from d1x
2008 2002-02-14 Bradley Bell <btb@icculus.org>
2010 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2011 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2012 main/netlist.c: Added hotkeys to toggle fullscreen mode
2013 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2014 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2015 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2016 reorder.h: Lotsa networking stuff from d1x
2018 2002-02-13 Bradley Bell <btb@icculus.org>
2020 * include/gr.h, main/game.c: Fullscreen toggle stuff
2021 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2023 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2024 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2027 2002-02-11 Bradley Bell <btb@icculus.org>
2029 * main/bm.c: use portable loader if bigendian
2030 * include/pstypes.h: don't define bool for c++
2031 * include/cfile.h: extern AltHogDir stuff
2032 * include/byteswap.h: use WORDS_BIGENDIAN
2033 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2034 * main/vers_id.h: added D2X_IVER
2035 * misc/args.c: don't use d1x.ini
2036 * Makefile.am: rpm stuff
2037 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2040 2002-02-09 Bradley Bell <btb@icculus.org>
2042 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2044 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2046 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2049 2002-02-06 Bradley Bell <btb@icculus.org>
2051 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2052 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2053 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2054 * debian/: changelog.in, control, copyright, d2x-gl.files,
2055 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2059 2002-02-02 Bradley Bell <btb@icculus.org>
2061 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2062 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2063 Enabled RELEASE option
2065 2002-01-31 Bradley Bell <btb@icculus.org>
2067 * Makefile.am, configure.ac: specify prerequisite versions of
2068 autoconf and automake
2070 2002-01-29 Bradley Bell <btb@icculus.org>
2072 * main/mission.c: RCS header added
2073 * main/inferno.c: update copyright date
2074 * main/mission.c: allow missions to be in AltHogDir
2075 * configure.ac: Display results of configure
2076 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2079 2002-01-28 Bradley Bell <btb@icculus.org>
2081 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2082 Data files now go in DATADIR/games/d2x, user files now go in
2085 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2087 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2088 files now go in ~/.d2x
2090 2002-01-24 Bradley Bell <btb@icculus.org>
2092 * configure.ac: fix nasm not found error message
2094 2002-01-18 Bradley Bell <btb@icculus.org>
2096 * configure.in: getting rid of old configure.in
2097 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2098 main/movie.c: Movie playing kludgey stuff
2099 * misc/args.c: formatting
2100 * main/inferno.c: allow -h for help
2101 * include/error.h: don't die on int3, unless -debug given
2102 * mingw32.txt: more stuff
2104 2001-12-29 Bradley Bell <btb@icculus.org>
2106 * Makefile.am: Got rid of thinking.txt
2107 * main/inferno.c: document -nomovies option
2109 2001-12-28 Bradley Bell <btb@icculus.org>
2111 * main/titles.c: formatting, put some code into place for rendering
2112 of robots during briefings
2114 2001-12-27 Bradley Bell <btb@icculus.org>
2118 2001-12-23 Craig Hadady <chadady@iglou.com>
2120 * 2d/rle.c: fixed bug in dummy array.
2122 2001-12-03 Bradley Bell <btb@icculus.org>
2124 * arch/sdl/init.c: fix formatting
2125 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2126 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2127 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2128 and sdl joystick stuff
2130 2001-11-30 Bradley Bell <btb@icculus.org>
2132 * thinking.txt: not needed
2134 2001-11-27 Bradley Bell <btb@icculus.org>
2136 * cygconf, mingw32.txt: use sdl from source on cygwin
2137 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2138 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2139 SDL_CFLAGS to CFLAGS
2141 2001-11-27 Bradley Bell <btb@icculus.org>
2145 2001-11-14 Bradley Bell <btb@icculus.org>
2147 * texmap/scanline.c: use optimization flags as texmap default
2148 * NEWS: mouse wheel, etc
2149 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2150 wheel to emulate 3rd axis
2151 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2152 * include/error.h: kludge to ungrab mouse when we hit an int3
2153 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2154 __ENV_MSDOS__ to __MSDOS__
2155 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2157 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2159 * arch/sdl/digi.c: implemented digi_set_volume
2160 * include/grdef.h, main/config.c, misc/d_io.c: change
2161 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2162 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2163 main/piggy.c: use MAKE_SIG
2164 * installation.txt: update
2165 * configure.ac: new file
2166 * arch/sdl/joydefs.c: #include pstypes.h
2167 * arch/sdl/init.c: SDL joystick stuff
2168 * acconfig.h: adjust MINGW defines
2169 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2170 controls menu now works
2172 2001-11-13 Bradley Bell <btb@icculus.org>
2174 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2176 * Makefile.am: New file
2177 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2179 * compilerdefs.txt: New file
2180 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2182 2001-11-12 Bradley Bell <btb@icculus.org>
2184 * main/playsave.c: load player files regardless of byte order of
2187 2001-11-11 Bradley Bell <btb@icculus.org>
2189 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2191 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2192 * NEWS: GL savegame thumbnails
2193 * acconfig.h, configure.in: make option for NMOVIES, default to off
2195 2001-11-09 Bradley Bell <btb@icculus.org>
2197 * main/state.c: Enabled savegame thumbnails under OpenGL
2198 * unused/pa_null/pa_enabl.h: remove duplicate header
2199 * misc/args.c: use d2x.ini for option file
2200 * mem/mem.c: Move mem_realloc inside the ifdef
2201 * main/menu.c: fix 640x400 menu text
2202 * main/inferno.c: added documentation
2203 * main/endlevel.c: fix warnings
2204 * arch/ogl/gr.c: Get rid of gl spew
2205 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2206 * acconfig.h: Define __SDL__ for mingw
2208 2001-11-08 Bradley Bell <btb@icculus.org>
2210 * 2d/font.c: free OGL font data when rereading
2211 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2212 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2213 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2214 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2215 main/weapon.h: Enabled shareware build, endlevel flythrough
2217 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2218 of use for shareware build
2219 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2221 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2223 2001-11-05 Bradley Bell <btb@icculus.org>
2225 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2227 * include/3d.h: Add comment
2229 2001-11-04 Bradley Bell <btb@icculus.org>
2231 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2233 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2235 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2236 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2237 main/hudmsg.h: Enable d1x-style hud_message
2238 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2239 * 2d/font.c: re-init ogl fonts after remapping colors.
2241 2001-11-02 Bradley Bell <btb@icculus.org>
2243 * misc/Makefile.am: remove byteswap.h (duplicate header)
2244 * 2d/font.c: fixed gr_remap_font, minor stuff
2245 * configure.in: take out -O2 if doing debug build
2246 * main/bm.c: formatting
2247 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2248 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2249 macros, get rid of functions
2251 2001-11-01 Bradley Bell <btb@icculus.org>
2253 * misc/byteswap.h: removed duplicate header
2255 2001-10-31 Bradley Bell <btb@icculus.org>
2257 * NEWS, main/automap.c: automap works in opengl
2258 * NEWS, configure.in: Added news
2259 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2260 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2261 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2262 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2263 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2264 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2265 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2266 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2267 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2269 2001-10-27 Bradley Bell <btb@icculus.org>
2271 * main/inferno.c: added some documentation
2273 2001-10-25 Bradley Bell <btb@icculus.org>
2275 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2277 * Makefile.am, configure.in, arch/Makefile.am,
2278 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2279 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2280 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2281 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2282 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2283 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2284 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2285 it's ugly, but It'll be easier to sync with d1x.
2286 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2287 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2288 main/editor/Makefile.am: attempt at support for editor, makefile
2290 * misc/d_delay.c: formatting fix
2291 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2292 tmappent.S, tmapppro.S: adding support for runtime selection of
2294 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2295 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2296 including multi.h and network.h, fix backslashes, fix compiler
2298 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2299 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2300 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2301 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2302 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2303 including multi.h and network.h, fix backslashes
2304 * include/pstypes.h: added typedef for u_int64_t on mingw
2305 * include/3d.h: added prototype for g3_uninit_polygon_model
2306 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2308 2001-10-24 Bradley Bell <btb@icculus.org>
2310 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2311 arch subdirs, as in d1x.
2312 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2313 earlier style until i understand automake 1.5 better. remove input
2315 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2316 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2317 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2318 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2319 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2320 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2321 Moved input stuff to arch subdirs, as in d1x.
2322 * NEWS, configure.in: blah blah
2324 2001-10-23 Bradley Bell <btb@icculus.org>
2326 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2327 * texmap/tmapppro.S: no need for #include <conf.h> here
2328 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2330 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2331 file. RCS header added
2332 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2333 #ifdef'ing out the whole file. RCS header added
2334 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2335 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2336 fixes. Now works with automake 1.5 and autoconf 2.52.
2337 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2338 mingw (-grabmouse now works on win32).
2339 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2340 These don't belong in cvs
2344 2001-10-20 Bradley Bell <btb@icculus.org>
2346 * 2d/font.c: Don't free unused variables...
2347 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2349 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2350 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2351 main/Makefile.am: make dist more sensible
2352 * Makefile.am: Kludge for linking on mingw
2354 2001-10-19 Bradley Bell <btb@icculus.org>
2356 * Makefile.am, configure.in, arch/win32/Makefile.am,
2357 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2358 * include/ipx_drv.h: Check for __MINGW32__
2359 * include/i86.h: Imported from d1x
2360 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2361 * arch/dos/modex.asm: Fixed %include
2362 * main/console.c: RCS headers added
2363 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2365 * Makefile.am, main/Makefile.am: Moved final link to top-level
2366 directory instead of main/
2367 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2368 __ENV_LINUX__ to __linux__
2369 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2370 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2371 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2372 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2373 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2374 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2375 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2376 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2377 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2378 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2380 * configure.in: add --enable-xploader, support arch/linux subdir,
2382 * main/inferno.c: conditionalize conf.h
2384 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2386 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2387 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2388 misc/fileutil.h: Partial application of linux/alpha patch.
2390 2001-10-19 Bradley Bell <btb@icculus.org>
2392 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2393 networking in line with d1x, moved some arch/linux_* stuff to
2395 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2396 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2397 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2398 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2400 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2401 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2402 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2403 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2404 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2405 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2406 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2407 linux/include/ukali.h: Brought linux networking in line with d1x,
2408 moved some arch/linux_* stuff to arch/linux/*
2409 * include/ipx_drv.h: Imported from d1x
2410 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2411 * main/ipx_drv.c: Imported from d1x
2412 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2413 main/network.h, main/Makefile.am: Trying to get network working on
2415 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2416 main/Makefile.am: build fixes
2417 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2418 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2419 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2420 starting to get net working.
2421 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2422 conditionalized min,max macros
2424 2001-10-18 Bradley Bell <btb@icculus.org>
2426 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2427 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2428 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2429 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2431 * 2d/2dsline.c: RCS headers added/changed
2432 * configure.in: fix NASMFLAGS bug
2433 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2436 2001-10-17 Bradley Bell <btb@icculus.org>
2438 * NEWS: Fixed the invulnerable robots bug!
2439 * main/collide.c: Fixed the invulnerable robots bug!
2441 2001-10-14 Bradley Bell <btb@icculus.org>
2443 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2446 2001-10-13 Bradley Bell <btb@icculus.org>
2448 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2449 arch/Makefile.am, arch/dos/Makefile.am,
2450 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2451 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2452 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2453 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2454 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2455 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2456 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2457 arch/win32/include/Makefile.am, iff/Makefile.am,
2458 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2459 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2460 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2461 unused/bios/Makefile.am, unused/lib/Makefile.am,
2462 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2463 unused/ui/Makefile.am, unused/vga/Makefile.am,
2464 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2465 automake stuff from "inert" subdirs. And there was much rejoicing.
2466 * Makefile.am, NEWS, configure.in: Stuff
2467 * ChangeLog: removing auto-generated file
2468 * cygconf: Added instructions for mingw32 build
2469 * Makefile.am: renamed INSTALL to installation.txt
2470 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2471 * mingw32.txt: Added instructions for mingw32 build
2472 * configure.in: Enable assembly under mingw32
2474 2001-10-12 Bradley Bell <btb@icculus.org>
2476 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2477 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2478 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2479 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2480 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2481 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2482 to __DJGPP__, since it's built-in.
2484 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2486 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2487 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2491 2001-10-12 Bradley Bell <btb@icculus.org>
2493 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2494 * Makefile.am: make sure cygconf gets archived
2495 * configure.in: Increment version number in preparation for release
2496 * configure.in: Fix detection of opengl
2497 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2498 cygconf, arch/Makefile.am, arch/include/joy.h,
2499 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2500 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2501 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2502 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2503 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2504 Vastly improved compilability.
2506 2001-10-11 Bradley Bell <btb@icculus.org>
2508 * Makefile.am: Added macros/sdl.m4
2509 * autogen.sh: Added macros/sdl.m4
2511 2001-10-09 Bradley Bell <btb@icculus.org>
2513 * main/vers_id.h: Added DESCENT_VERSION constant
2514 * main/inferno.c: Added command-line help.
2515 * include/ogl_init.h: opengl improvments (following d1x changes)
2517 2001-10-07 Bradley Bell <btb@icculus.org>
2519 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2520 arch/ogl/Makefile.am: Remove duplicate headers.
2522 2001-08-02 Thimo Neubauer <thimo@debian.org>
2524 * mem/mem.c: totally crippled the memory manager because it does
2525 not make sense for non-DOS-systems and it would have been too
2526 complicated to get it 64bit clean
2528 2001-06-19 Bradley Bell <btb@icculus.org>
2530 * cvshowto.txt: updated anonymous password
2532 2001-02-08 Bradley Bell <btb@icculus.org>
2534 * COPYING, license.txt: Added d1x license
2536 2001-02-01 Bradley Bell <btb@icculus.org>
2538 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2540 2001-01-31 Bradley Bell <btb@icculus.org>
2542 * configure.in, arch/include/mouse.h, include/pstypes.h,
2543 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2544 * main/polyobj.c: fix typo
2545 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2546 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2547 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2548 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2549 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2550 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2551 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2552 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2553 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2554 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2555 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2556 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2557 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2558 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2559 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2560 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2561 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2562 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2563 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2564 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2565 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2566 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2567 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2568 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2569 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2570 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2572 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2573 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2574 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2575 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2577 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2579 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2580 cross-compiling, and cygwin fixes
2582 2001-01-30 Bradley Bell <btb@icculus.org>
2584 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2585 include/pstypes.h, include/strutil.h, main/Makefile.am,
2586 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2587 needs --without-assembler and --without-network to compile
2589 2001-01-29 Bradley Bell <btb@icculus.org>
2591 * configure.in, main/Makefile.am: Fixes to build system
2592 * main/kconfig.c: fix for non-linux joysticks
2593 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2594 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2595 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2596 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2597 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2598 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2599 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2601 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2602 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2603 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2604 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2605 sdl_timer.c: Fixed build system, minor fixes
2606 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2607 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2609 2001-01-28 Bradley Bell <btb@icculus.org>
2611 * conf.h.in, configure.in, arch/Makefile.am,
2612 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2613 arch/include/key.h, main/Makefile.am: More header unification...
2614 * main/newdemo.c: Added <ctype.h>
2615 * arch/include/: event.h, joy.h: unified input headers.
2616 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2617 OpenGL now uses SDL-GL instead of gii
2618 * arch/include/: key.h, mouse.h: Unified arch headers
2620 2001-01-25 Bradley Bell <btb@icculus.org>
2622 * autogen.sh: use "set -e" so execution stops if something goes
2625 2001-01-24 Bradley Bell <btb@icculus.org>
2628 * Makefile.am: Add ChangeLog to dist
2629 * ChangeLog: Putting this here so automake doesn't complain
2633 2001-01-24 Bradley Bell <btb@icculus.org>
2635 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2636 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2637 for building ChangeLog from RCS entries
2638 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2639 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2640 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2641 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2642 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2643 arch/Makefile.am, arch/dos/Makefile.am,
2644 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2645 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2646 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2647 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2648 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2649 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2650 unused/Makefile.am, unused/bios/Makefile.am,
2651 unused/lib/Makefile.am, unused/novga/Makefile.am,
2652 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2653 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2654 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2655 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2656 make dist, VPATH builds, ...
2657 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2658 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2659 arch/dos/Makefile.in, arch/linux/Makefile.in,
2660 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2661 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2662 misc/Makefile.in, texmap/Makefile.in: cruft removal
2663 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2665 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2666 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2667 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2668 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2670 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2671 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2672 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2673 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2674 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2675 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2676 main/songs.c, misc/args.c: changed args_find to FindArg
2678 2001-01-22 Bradley Bell <btb@icculus.org>
2680 * configure, main/Makefile.am, main/Makefile.in: configuration
2682 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2683 fix compiler warnings w/opengl
2684 * include/console.h: ggi support
2685 * arch/linux_init.c: svgalib support
2686 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2687 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2688 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2689 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2690 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2691 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2692 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2693 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2694 warnings and enable NDEBUG
2695 * arch/svgalib_init.c: svgalib support
2697 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2699 * main/kconfig.c: joystick support
2701 2001-01-21 Bradley Bell <btb@icculus.org>
2703 * cvshowto.txt: new file, taken from d1x webpage
2704 * AUTHORS, README: Taking over as maintainer of d2x
2705 * ChangeLog: Grab mouse with SDL/X11
2706 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2708 2001-01-20 Bradley Bell <btb@icculus.org>
2710 * configure, configure.in: Turned -Werror back off by default
2711 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2712 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2713 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2714 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2715 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2716 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2717 main/laser.c, main/multi.c, main/network.c, main/network.h,
2718 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2719 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2720 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2721 warnings, for non-OpenGL on linux, anyway...
2723 2001-01-19 Bradley Bell <btb@icculus.org>
2725 * copying: remove duplicate file
2726 * Import of d2x-0.0.9-pre1
2727 * Import of d2x-0.0.8