1 2005-08-02 Chris Taylor <chris@icculus.org>
3 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
4 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
6 include/3d.h, include/palette.h,
7 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
8 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
9 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
10 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
11 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
12 main/state.c, main/titles.c:
13 remove DirectDraw use and Windows mouse stuff made redundant by SDL
14 (lots of WINDOWS code).
15 Makes cockpit draw properly in SDL
17 2005-07-30 Chris Taylor <chris@icculus.org>
19 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
20 2d/palette.c, 2d/pcx.c, 2d/rle.c,
22 main/automap.c, main/config.c, main/credits.c, main/escort.c,
23 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
24 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
25 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
26 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
27 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
28 remove all the redundant Polygon Acceleration stuff
31 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
32 main/polyobj.c: remove old _3DFX code
34 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
35 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
36 main/gauges.c, main/hud.c: remove pixel double code
38 2005-07-29 Chris Taylor <chris@icculus.org>
40 * 2d/font.c: show some missing wide 1's (bug #2269)
42 * main/game.c: only shoot when fire button down (fix bug #2271)
44 2005-07-28 Chris Taylor <chris@icculus.org>
46 * main/gauges.c: show gauges in SDL (help fix bug #2267)
48 2005-07-27 Chris Taylor <chris@icculus.org>
50 * d2x.xcode/project.pbxproj: build the editor by default
52 2005-07-25 Chris Taylor <chris@icculus.org>
54 * main/bmread.c: cast some fprintf arguments to int, to fix
57 * main/editor/medrobot.c: no checking if obj->id > -1
60 * main/editor/ksegsize.c, main/editor/segment.c,
61 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
62 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
64 2005-07-24 Chris Taylor <chris@icculus.org>
66 * main/bmread.c: call file static var 'time' 'play_time' instead,
67 because of conflict with function 'time' in /usr/include/time.h
70 2005-07-22 Chris Taylor <chris@icculus.org>
72 * main/editor/group.c: remove duplicate tmap_xlate_table
74 2005-07-21 Chris Taylor <chris@icculus.org>
76 * d2x.xcode/project.pbxproj: make file paths relative to project,
77 add some files (so it builds), warnings are not errors
78 (ubyte *, sbyte * mismatches found when using gcc 4.0)
80 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
81 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
82 main/newdemo.c: fix pointer mismatches, warnings are errors again
84 2005-07-03 Chris Taylor <chris@icculus.org>
86 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
88 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
89 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
90 draw an "O" in the current radio button
92 2005-07-01 Chris Taylor <chris@icculus.org>
94 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
95 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
97 2005-06-23 Chris Taylor <chris@icculus.org>
99 * installation.txt: describe new directory system
100 and mention recursive mission searching
102 2005-06-22 Chris Taylor <chris@icculus.org>
104 * main/editor/kgame.c: load .rl2 files instead of .lvl files
105 (some editor info could be stored in .rdl / .rl2 files)
107 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
108 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
109 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
110 main/wall.c, main/wall.h: add level component saving functions,
111 which use PhysicsFS and are endian friendly
113 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
114 add function for converting descent 2 texture numbers back to
115 descent 1 texture numbers
117 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
118 levels. Entirely endian friendly and allows saving of .rdl and .rl2
121 2005-06-14 Chris Taylor <chris@icculus.org>
123 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
125 2005-06-13 Chris Taylor <chris@icculus.org>
127 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
128 number 198 to maintain bijectivity, when descent.pig is available
129 (used to return 167, which is also returned for Descent 1 texture
132 * include/physfsx.h: added PHYSFSX_writeVector,
133 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
135 2005-04-05 Bradley Bell <btb@icculus.org>
137 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
138 bugs in joystick initialization
140 2005-04-04 Bradley Bell <btb@icculus.org>
142 * main/kconfig.c: cosmetic fixes to joystick config screen
144 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
145 arch/linux/joystick.c, arch/linux/include/joystick.h,
146 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
147 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
148 MAX_BUTTONS to JOY_MAX_BUTTONS
150 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
151 of joystick buttons/axes
153 * arch/win32/midi.c: don't play midi if -nosound
155 * arch/win32/mingw_init.c: remove redundant joy_init()
157 2005-04-01 Chris Taylor <chris@icculus.org>
159 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
160 main/editor/med.c: "Go to Main Menu" now works in editor
162 * main/editor/segment.c: set Highest_vertex_index and
163 Highest_segment_index to 0 when creating a new mine (avoids
164 problems with saving when another level was previously loaded)
166 2005-03-31 Chris Taylor <chris@icculus.org>
168 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
169 main/editor/eglobal.c, main/editor/eobject.c,
170 main/editor/medrobot.c, main/editor/objpage.c,
171 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
172 OL_ constants; use "object" instead of "robot" in some places;
173 draw and place reactors with correct modelnum
175 * main/editor/texpage.c: no using TmapList, initialise texture
176 category globals, no CurrentTmap (just use CurrentTexture)
178 2005-03-29 Bradley Bell <btb@icculus.org>
180 * mem/mem.c: remove obsolete malloc.h
182 2005-03-20 Bradley Bell <btb@icculus.org>
184 * Makefile.am: add some stuff to dist
186 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
189 * console/CON_console.c: Fixed console cursor positioning.
191 * main/text.c: revert to Error if text file not found.
193 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
195 * ui/.cvsignore: New file
197 2005-03-17 Bradley Bell <btb@icculus.org>
199 * arch/win32/midi.c: Add RCS ID tag
201 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
202 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
205 2005-03-16 Bradley Bell <btb@icculus.org>
207 * main/bm.c, main/bm.h: use hardcoded value instead of
208 sizeof(tmap_info), since size depends on whether editor is built
211 * ui/mouse.c: gcc doesn't like multi-line // comments
213 * main/dumpmine.c: get rid of compiler warnings
215 2005-03-15 Bradley Bell <btb@icculus.org>
217 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
218 Fixes laser and plasma lighting bug, hopefully doesn't break
221 * main/state.c: Fix crash if Num_walls=0
223 2005-03-12 Bradley Bell <btb@icculus.org>
225 * Makefile.am, configure.ac: enable editor in unix-style builds
227 2005-03-12 Chris Taylor <chris@icculus.org>
229 * main/gamesave.c: could check reactor model num, don't check
230 reactor object shields (not used anyway, it's stored/calculated
233 2005-03-06 Chris Taylor <chris@icculus.org>
235 * main/piggy.c: load the descent 1 color palette when NDEBUG is
238 * main/editor/seguvs.c: check the uvs after they're assigned
240 2005-02-27 Chris Taylor <chris@icculus.org>
242 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
243 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
244 gr_update in event loops
246 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
247 file.c, involves modifying the listbox so it can use
248 an array of string pointers
250 2005-02-26 Chris Taylor <chris@icculus.org>
252 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
255 * ui/window.c: only disable the keyboard for MS DOS
257 * main/editor/eswitch.c: add remove_trigger_num
260 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
261 still works if there's no BITMAPS.TBL in a PhysicsFS search path
263 * main/inferno.c: determine properly if 800x600 resolution is
264 available (for editor)
266 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
267 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
268 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
269 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
271 * ui/keypad.c: fix the reading of keypad (.pad) files
273 * ui/menubar.c: use cfile to read the menubar file MED.MNU
275 2005-02-25 Chris Taylor <chris@icculus.org>
277 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
278 allowing Mac OS 9 and X to both use conf.h but one can build for
279 OpenGL while the other doesn't.
281 * main/editor/mine.c: use the Descent 2 definitions for maximum
282 segments and vertices
284 2005-02-25 Bradley Bell <btb@icculus.org>
286 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
287 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
288 d2src system for persistent sounds. Untested, of course.
290 * ChangeLog-old: clean up old changelog a little
292 * ChangeLog-old: converted old changelog to "cvs log" format, so
293 it can be manipulated with cvs2cl and other tools.
295 2005-02-24 Tim Massey <tmassey@obscorp.com>
297 * main/inferno.c: allow -notitles to work in shareware [and
298 non-RELEASE] version too. (d1x r1.35)
300 2005-02-24 Peter Hawkins <peterh@isa.net.au>
302 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
304 2005-02-24 Matthew Mueller <donut@dakotacom.net>
306 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
307 don't do it automatically (eg, ati's fglrx linux driver) (d1x
310 2005-02-24 Bradley Bell <btb@icculus.org>
312 * main/movie.c: change movie Warnings to con_printf, simplify
315 2005-02-24 Chris Taylor <chris@icculus.org>
317 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
318 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
319 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
320 PHYSFSX_openWriteBuffered, where appropriate
322 * main/gauges.c: draw behind the shield number properly with OpenGL
324 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
325 is selected as a secondary weapon
327 * main/titles.c: check properly whether there's a briefing
329 * main/mission.c: recursively search directories in "missions"
332 2005-02-11 Bradley Bell <btb@icculus.org>
334 * debian/control: build-dep on libphysfs-dev
336 * arch/ogl/gr.c: use GLint for arb_max_textures
338 * arch/ogl/Makefile.am: added internal.h to dist
340 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
342 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
344 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
345 dynamically find and load the OpenGL library
347 * main/editor/macro.c: use physfs instead of non-existing cflib.h
349 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
351 * main/editor/medwall.c: include cntrlcen.h
353 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
355 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
357 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
358 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
360 * ui/number.c: s/inputbox/Inputbox/
362 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
364 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
366 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
367 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
368 main/gamesave.c: s/128/PATH_MAX
370 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
372 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
374 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
375 mouse_set_limits and mouse_set_pos (we don't want to limit user)
377 * ui/menubar.c: specify int type for state2_alt_down
379 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
381 * main/piggy.c: call bm_read_all even if EDITOR is defined
383 * main/gamesave.c: if LVL can't be found, try filename that was passed
385 * main/mission.c: ensure mission name is properly terminated
387 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
389 * 2d/font.c: fix bug #2167: some characters would not display because
390 of signed/unsigned errors
392 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
394 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
395 gauge when appropriate
397 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
398 all functions in kfuncs.c to return int instead of void
400 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
401 disable old hostage system in editor (d2 is simpler in this regard)
403 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
405 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
407 * main/editor/centers.c: change curseg2p to Curseg2p
409 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
411 * main/editor/macro.c: remove unused variable "length"
413 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
415 * main/editor/medmisc.c: Pass both arguments to render_frame
417 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
418 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
419 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
420 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
421 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
422 instead of d1-style mem.h and types.h
424 * main/editor/texpage.c: do texture replacement for any mission
426 * main/editor/medwall.c: add prototype for create_removable_wall
428 * main/editor/medrobot.c: don't try to set the removed follow_path
430 2005-01-23 Jason Owen <shannara256@yahoo.com>
432 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
433 may crash printf if the list of extensions is huge
435 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
437 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
438 only on last level of built-in mission.
440 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
443 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
444 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
445 buffers (speeding it up), and use cfopen instead of
446 PHYSFS_openRead/PHYSFS_openWrite where appropriate
448 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
449 sure nocfile.h and cfile.h are never both included
451 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
453 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
454 fix bug #1676 (filling up of OLG texture list)
456 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
458 * main/state.c: fix problems with copying/deleting save files
460 * main/automap.c: make automap fonts transparent.
462 2005-01-07 Bradley Bell <btb@icculus.org>
464 * main/menu.c: In Load Level, if there is no current mission,
467 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
469 * main/gameseq.c: Free polymodel data before reloading ham file.
471 * arch/ogl/gr.c: Implement fading in ogl_urect()
473 * main/gauges.c: Draw ship before shields in HUD.
475 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
477 * main/editor/centers.c: Use both ints with the robot producer
480 2004-12-23 Bradley Bell <btb@icculus.org>
482 * main/editor/centers.c, main/editor/editor.h,
483 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
484 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
485 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
488 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
490 * main/bmread.c: don't duplicate the period in the filename
492 * main/dumpmine.c: Add function prototypes to remove warnings
494 * main/dumpmine.c, ui/window.c: Specify that two functions return
497 * main/editor/autosave.c, main/editor/curves.c,
498 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
499 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
502 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
504 * main/editor/eobject.c, main/editor/kgame.c,
505 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
506 extra two parameters to get_seg_masks.
508 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
509 structs for mine saving functions
511 * main/inferno.c: Use PhysicsFS for making the hoard ham.
513 * main/bmread.c: add missing includes
515 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
517 * main/dumpmine.c: Fix type mismatches
519 2004-12-19 Bradley Bell <btb@icculus.org>
521 * ui/Makefile.am: fix ui Makefile.am
523 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
524 removeext, use it in ds_load instead of splitpath
526 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
528 * include/u_mem.h: prototype for strdup with MPW
530 * main/laser.c: abort weapon fire if unable to create object
532 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
533 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
534 unused/ui/icon.c: replace byte with sbyte
536 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
537 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
538 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
539 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
540 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
541 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
542 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
543 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
544 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
545 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
546 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
547 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
548 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
549 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
550 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
553 * ui/Makefile.am: added Makefile.am for ui
555 * main/editor/Makefile.am, main/editor/autosave.c,
556 main/editor/centers.c, main/editor/centers.h,
557 main/editor/curves.c, main/editor/eglobal.c,
558 main/editor/ehostage.c, main/editor/ehostage.h,
559 main/editor/elight.c, main/editor/eobject.c,
560 main/editor/eobject.h, main/editor/eswitch.c,
561 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
562 main/editor/group.c, main/editor/info.c, main/editor/info.h,
563 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
564 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
565 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
566 main/editor/ksegsel.c, main/editor/ksegsize.c,
567 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
568 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
569 main/editor/medlisp.h, main/editor/medmisc.c,
570 main/editor/medmisc.h, main/editor/medrobot.c,
571 main/editor/medrobot.h, main/editor/medsel.c,
572 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
573 main/editor/objpage.c, main/editor/objpage.h,
574 main/editor/seguvs.c, main/editor/texpage.c,
575 main/editor/texture.c: imported missing editor files from d1x
577 * main/Makefile.am: build dumpmine.c for editor
579 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
580 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
581 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
582 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
583 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
585 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
586 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
587 main/editor/eglobal.c, main/editor/ehostage.c,
588 main/editor/ehostage.h, main/editor/elight.c,
589 main/editor/eobject.c, main/editor/eobject.h,
590 main/editor/eswitch.c, main/editor/eswitch.h,
591 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
592 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
593 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
594 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
595 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
596 main/editor/ksegsel.c, main/editor/ksegsize.c,
597 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
598 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
599 main/editor/meddraw.h, main/editor/medlisp.h,
600 main/editor/medmisc.c, main/editor/medmisc.h,
601 main/editor/medrobot.c, main/editor/medrobot.h,
602 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
603 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
604 main/editor/objpage.h, main/editor/segment.c,
605 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
606 main/editor/texpage.h, main/editor/texture.c: Move old logs to
609 * main/editor/autosave.c main/editor/centers.c
610 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
611 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
612 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
613 main/editor/fixseg.c main/editor/func.c main/editor/group.c
614 main/editor/info.c main/editor/info.h main/editor/kbuild.c
615 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
616 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
617 main/editor/ksegmove.c main/editor/ksegsel.c
618 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
619 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
620 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
621 main/editor/medmisc.h main/editor/medrobot.c
622 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
623 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
624 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
625 main/editor/texpage.h main/editor/texture.c ui/barbox.c
626 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
627 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
628 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
629 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
630 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
631 conf.h in new editor files
633 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
635 * main/state.c: open autosave file for writing, not reading
637 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
638 main/state.c, main/state.h: added fast save
640 * main/gameseq.c, main/inferno.c: force gr_update() so screens
641 always show in OpenGL
643 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
645 * misc/strutil.c: Implement strdup for MPW
647 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
650 * misc/strutil.c: fix MPW compiler errors
652 * main/mission.c, main/mission.h: allocate mission filenames
655 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
657 * 2d/font.c: Initialise the dataptr member correctly.
659 * include/mono.h: Print only mildly interesting messages to
660 stderr.txt. (revert earlier carbon changes)
662 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
664 * include/physfsx.h: getRealPath uses the write directory if it
665 can't get the real directory
667 * D2X.make: remove misc/d_io.c
669 2004-12-03 Bradley Bell <btb@icculus.org>
671 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
672 pathname, ensure correct translation of path separators
674 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
676 * misc/strutil.c: fix stricmp and strnicmp
678 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
681 2004-12-02 Bradley Bell <btb@icculus.org>
683 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
684 I couldn't figure out why the previous code kept segfaulting under
687 * main/kconfig.c: disable call to reset_cockpit() which was
688 causing the "letterbox" bug
690 * main/inferno.c: don't die if title screens not found
692 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
694 * configure.ac: require PhysicsFS header and library
696 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
698 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
700 * D2X.make: fix build on Carbon by adding digiobj.c
702 * main/mission.c: set builtin_hogsize for non-built-in missions
704 * main/mission.c: pass individual mission around instead of whole list
706 * main/mission.c: remove mission list from global memory
708 2004-12-02 Bradley Bell <btb@icculus.org>
710 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
711 path separator gets added to hogdir
713 2004-12-01 Bradley Bell <btb@icculus.org>
715 * README, configure.ac, VisualC/d2x/d2x.dsp,
716 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
717 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
718 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
719 uses dynamic opengl loading
721 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
723 * arch/ogl/gr.c: make write_bmp use PhysicsFS
725 * include/args.h, misc/args.c: new AppendArgs function. This
726 separates the copying of the arguments passed to main() from the
727 reading of the arguments file
729 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
730 the flexible cfgets, Fix compiling issues in MPW.
732 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
733 reading into an int, so it's removed completely. PHYSFSX_getc was
734 removed, because it's only use in misc/strio.c was removed. Put
735 in PHYSFSX_getRealPath, which recognises platform-specific
736 separators and doesn't use snprintf (MPW doesn't have it). MPW
739 * main/inferno.c: Remove use of open_movie_file. Read the
740 arguments file from the base directory, if there is one. Set up
741 D2X's write directory, including replacing any tilde at the start
742 of the path (if there is one) with the string returned by
743 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
744 default is still ~/.d2x. Check if the write directory has to be
745 created. Read the arguments file in this write directory if there
746 is one. If there's still no write directory, set it to the base
747 directory. Won't set it to the current directory if this fails,
748 because of the issue of which character to use for which platform.
750 * main/playsave.c: Use PHYSFS_readSLE32 instead of
751 PHYSFS_readULE32 due to compiling issues in MPW. Use
752 cfile_read_short instead of PHYSFS_readULE16 because of both
753 compiling and endian issues. cfile_read_byte instead of
754 PHYSFSX_readU8. Write a dummy structure instead of seeking when
755 NETWORK isn't defined
757 * D2X.make: Don't compile cfile.c on Mac OS 9.
759 * README: add PhysicsFS to the required 'tools' in README, and
760 instructions for building in MPW.
762 * include/cfile.h: Make cfopen into an inline, where a read buffer
763 is set up. This speeds up loading significantly.
765 2004-12-01 Bradley Bell <btb@icculus.org>
767 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
768 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
771 * main/newmenu.c: fix player file deletion
773 * include/physfsx.h: fix statfs includes for OS X
775 * main/inferno.c, main/network.c: misc physfs conversions
777 * arch/linux/Makefile.am, arch/linux/findfile.c,
778 arch/win32/Makefile.am, arch/win32/findfile.c,
779 include/findfile.h, main/kludge.c, main/mission.c,
780 main/newmenu.c, main/piggy.c: get rid of findfile stuff
782 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
785 * main/state.c: improve savegame load/save
787 * main/movie.c: make -nomovies friendlier
789 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
791 * include/d_io.h, include/physfsx.h, main/inferno.c,
792 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
795 * main/scores.c: use physfs for scores file
797 * main/playsave.c: improve player loading
799 * main/movie.c: improve movie loading
801 * main/mission.c: improve mission loading
803 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
804 main/state.c: use physfs for savegames
806 * README: minor update
808 * main/newdemo.c: use physfs for demos
810 * include/physfsx.h: added PHYSFSX_rename function
812 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
813 physfs/rwops, add libmve callbacks
815 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
816 added physfsrwops stuff
818 * include/cfile.h: added cfile_close wrapper
820 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
823 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
826 * main/config.c: use physfs to read config file
828 * include/physfsx.h: added gets and puts functions
830 * include/cfile.h: correct seek return value
832 * main/config.c, main/playsave.c: use physfs to write
835 * include/physfsx.h: added my physfs extensions
837 * main/inferno.c: physfs initialization stuff
839 * configure.ac: add check for physfs lib
841 * include/cfile.h: made cfile into a wrapper for physfs
843 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
844 disabled althogdir stuff (shouldn't be needed w/physfs)
846 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
847 configure.ac: drop cfile stuff
849 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
851 * D2X.make: Don't use D2XFolder, because the userdir can now be
852 specified in Mac OS 9. Putting it in the source code folder is
853 more convenient. Turn debugging on. Don't compile old files,
854 compile new ones. Add the PhysicsFS library.
856 * iff/iff.c: Get rid of MIN redefinition.
858 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
859 MPW doesn't like switches of long longs
861 2004-11-30 Bradley Bell <btb@icculus.org>
863 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
864 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
865 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
866 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
867 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
868 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
869 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
871 2004-11-28 Bradley Bell <btb@icculus.org>
873 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
875 * arch/sdl/digi.c: use d2src system for persistent sounds
877 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
880 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
881 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
882 ripped object stuff out of digi.c, now using digiobj.c. get rid of
883 a bunch of kludges, sound should be more true to original game now
885 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
888 2004-11-27 Bradley Bell <btb@icculus.org>
890 * main/text.c, main/text.h, main/titles.c: added function to
891 properly decode multi-line strings
893 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
894 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
897 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
899 * main/inferno.c: enable logo screens for shareware/oem
901 2004-11-26 Bradley Bell <btb@icculus.org>
903 * main/mission.c, main/titles.c: fix d1 briefing glitches
905 * main/game.c: free up cpu by not calling timer_delay so many
906 times (fixes Bug 2034)
908 * main/gameseq.c: enable briefing screens for mac shareware
910 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
911 doesn't care if it draws offscreen, I guess)
913 * main/credits.c: reduce flickering in credits w/opengl
915 2004-11-25 Bradley Bell <btb@icculus.org>
917 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
918 garbage on windows for some reason.
920 * 2d/font.c: fixed opengl menu font bug, caused by doing
921 arithmetic on signed chars.
923 2004-11-23 Bradley Bell <btb@icculus.org>
925 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
927 2004-11-22 Bradley Bell <btb@icculus.org>
929 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
930 arch/linux/joystick.c, arch/linux/include/joystick.h,
931 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
932 arch use global variable joy_num_axes
934 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
936 * main/gamemine.c, main/piggy.c: compile again on older C compilers
938 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
940 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
941 Vertigo) missions, load add-on ham file at every load, not only the 1st
943 * main/bm.ch: fix bug where loading a hxm would affect other levels too
945 * main/fireball.c: don't Int3() every time explosions don't look best
947 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
949 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
951 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
953 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
955 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
957 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
959 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
960 shareware version of descent.hog. This is not yet bug-free
962 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
964 * main/network.c: fix crash introduced with previous change
966 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
968 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
969 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
970 make mission structre memory allocated
972 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
974 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
975 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
976 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
977 delete file compbit.h, move functionality to text.c, modify all
978 previous users of compbit.h to use existing function in text.h
980 * main/inferno.c: remove warning created by the fix for the cfgets
983 * main/bmread.c: add comment
985 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
987 * cfile/cfile.c: declare variable on top of block
989 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
990 main/multi.h, main/network.c: move mission list handling functionality
991 to mission.c, remove unnecessary load_mission calls in menu.c
993 * main/game.c: remove unnecessary build_mission_list call
995 * main/mission.c, main/mission.h: correct comments about anarchy-only
997 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
998 remove explicit uses of mission list
1000 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1002 * libmve/mveplay.c: make it compile on Cygwin
1004 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1006 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1008 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1010 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1012 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1014 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1015 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1016 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1017 information about the current mission, for easier code refactorisation.
1019 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1021 * main/gamemine.c, main/piggy.c: fix bug 1675:
1022 use better d2 textures if d1 hog is present but not loadable
1024 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1026 * cfile/cfile.c: simplify, reduce number of global vars
1028 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1030 * main/gameseg.c: fix bugfix of 2004-05-15
1032 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1034 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1036 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1037 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1038 cfgets now always copies the terminating character to the dest buffer.
1039 This fixes a bug that occured when reading cmd line args from d2x.ini
1041 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1043 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1044 move more old change logs into ChangeLog-old
1046 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1047 and Martin Schaffner <maschaffner@gmx.ch>
1049 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1050 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1051 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1052 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1053 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1054 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1055 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1056 arch/include/joy.h, arch/win32/include/key.h
1057 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1058 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1059 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1060 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1061 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1062 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1063 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1064 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1065 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1066 main/config.c, main/config.h, main/controls.c, main/controls.h
1067 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1068 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1069 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1070 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1071 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1072 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1073 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1074 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1075 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1076 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1077 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1078 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1079 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1080 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1081 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1082 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1083 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1084 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1085 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1086 main/powerup.h, main/render.c, main/render.h, main/robot.c
1087 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1088 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1089 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1090 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1091 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1092 main/text.h, main/textures.h, main/titles.c, main/titles.h
1093 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1094 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1095 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1096 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1097 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1098 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1100 move old per-file change logs into new file ChangeLog-old
1102 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1104 * arch/ogl/ogl.c: enable -gl_mipmap switch
1106 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1108 * arch/carbon/descent.r: swap min and max size to correct places
1110 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1112 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1114 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1116 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1118 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1120 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1121 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1123 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1124 link) on MPW on Mac OS 9 (carbon)
1126 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1128 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1130 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1132 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1134 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1136 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1138 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1140 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1141 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1142 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1143 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1144 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1146 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1147 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1148 new files for supporting compilation with MPW for carbon (Mac OS 9)
1150 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1152 * main/playsave.c: do not seek while writing, carbon does not like it
1154 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1156 * cfile/cfile.c: use portable ffilelength in cfile_size
1158 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1159 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1160 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1161 unsigned and signed char, MPW does not like these
1163 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1165 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1168 2004-06-01 Bradley Bell <btb@icculus.org>
1170 * libmve/mve_main.c: cast malloc function pointer
1172 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1173 target to XCode project
1175 2004-05-31 Bradley Bell <btb@icculus.org>
1177 * include/pstypes.h: fix accidental solaris breakage
1179 * main/object.c: fix crash caused by death-cam code
1181 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1182 XCode project simplifications, network enabled
1184 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1185 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1187 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1190 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1191 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1192 d2x.xcode/project.pbxproj: added XCode project files
1194 2004-05-22 Bradley Bell <btb@icculus.org>
1196 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1199 * rpm/d2x.spec.in: Changed descriptions
1201 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1203 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1206 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1208 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1209 the win32 code (d1x r1.8, key_arch.c r1.2)
1211 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1212 use 32bpp screen mode by default, add option to use 16bpp (d1x
1215 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1216 replacement texture paletted->rgb conversion alpha problem (d1x
1219 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1220 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1221 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1224 * arch/ogl/gr.c, include/loadgl.h: fix win32
1225 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1227 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1228 include/ogl_init.h, main/render.c: opengl hardware
1229 super-transparency support using GL_NV_register_combiners (d1x
1230 r1.38, r1.41, r1.6, r1.26, r1.7)
1232 2004-05-22 Bradley Bell <btb@icculus.org>
1234 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1237 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1239 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1240 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1241 fix fonts not having transparent flag set (wouldn't get paletted)
1242 (d1x r1.15, r1.37, r1.40, r1.25)
1244 * arch/ogl/ogl.c: don't try to use paletted textures with
1245 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1247 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1248 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1251 * 2d/font.c: memset ogl font bitmap data since the copy function
1252 leaves some (unused) parts uninitialized, which aggravates
1253 valgrind (d1x r1.14)
1255 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1256 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1259 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1260 screenshots if the entire thing wasn't written in one call to
1263 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1264 info not being updated on win32 (d1x r1.11)
1266 * arch/win32/digi.c: remove some redundancy by not needing to do
1267 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1268 clean up some indenting of DS_release_slot calls. And make
1269 DS_release_slot return 1 when a sound is already not playing, in
1270 addition to when a sound was killed. (d1x r1.10)
1272 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1273 linux version (d1x r1.5)
1275 * main/kconfig.c: make next axis config key skip currently
1276 allocated axes (d1x r1.11)
1278 2004-05-22 David Cleaver <wraithx@morpheus.net>
1280 * main/kconfig.c: joy configuration next axis key from WraithX
1283 2004-05-22 Bradley Bell <btb@icculus.org>
1285 * main/game.c, main/inferno.c: typo
1287 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1289 * main/game.c, main/game.h, main/inferno.c: make rear view
1290 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1293 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1295 * main/inferno.c: change -udp documentation to d2x behaviour
1297 2004-05-21 Bradley Bell <btb@icculus.org>
1299 * include/gr.h: added missing define for menu fullscreen toggle
1301 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1303 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1304 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1306 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1308 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1309 arch/linux/include/joystick.h: patch from Steven Mueller for using
1310 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1312 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1314 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1315 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1316 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1318 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1320 2004-05-21 Bradley Bell <btb@icculus.org>
1322 * main/inferno.c: added -udp documentation from d1x
1324 2004-05-20 Bradley Bell <btb@icculus.org>
1326 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1328 2004-05-20 David Cleaver <wraithx@morpheus.net>
1330 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1331 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1332 game.c r1.21, r1.6, r1.4, r1.3)
1334 2004-05-20 Bradley Bell <btb@icculus.org>
1336 * main/inferno.c: document -ihaveabrokenmouse
1338 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1340 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1342 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1344 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1345 mouse driver problems (d1x r1.2, r1.2)
1347 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1349 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1350 join list score crash (d1x r1.8)
1352 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1354 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1355 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1358 2004-05-20 Bradley Bell <btb@icculus.org>
1360 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1362 * main/inferno.c: integrated some niceautomap stuff from d1x
1364 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1366 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1367 in some weird axis (d1x r1.3)
1369 * arch/win32/init.c: set win32 icon to icon from resource file
1372 * arch/win32/key.c: win32: fixed space key not working in messages
1375 2004-05-20 Bradley Bell <btb@icculus.org>
1377 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1380 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1382 * main/inferno.c: document -gl_refresh (d1x r1.20)
1384 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1385 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1388 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1389 change the arg type for (d1x r1.5)
1391 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1393 * arch/win32/digi.c: altsounds (d1x r1.6)
1395 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1397 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1398 of redundancy (d1x r1.5)
1400 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1401 fix crashing (d1x r1.4)
1403 * arch/win32/digi.c: win32's digi_start_sound was not calling
1404 DS_release_slot after setting .playing=0, resulting in a
1405 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1407 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1408 apparently it was somehow causing some joysticks (Sidewinder
1409 Precision 2) to only turn when the stick was moving, but not when
1410 at turned but held stationary. And it was completely unused
1411 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1414 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1415 previous key combos (d1x r1.29)
1417 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1418 g, and b values (d1x r1.15)
1420 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1421 sometimes (didn't handle negative palette steps) (d1x r1.34)
1423 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1424 shatter effects, robot explosions and weapons, and some more
1425 always present stuff. Also clean up ogl_cache_weapon_textures
1426 calling. (d1x r1.37)
1428 2004-05-20 Bradley Bell <btb@icculus.org>
1430 * main/kludge.c, main/game.c: move gr_renderstats and
1431 gr_badtexture back to game.c
1433 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1435 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1436 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1438 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1440 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1441 loaded after texture caching stage (d1x r1.34)
1443 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1444 for renderstats (d1x r1.33)
1446 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1448 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1449 main/inferno.c: add anisotropic texture filtering suport (d1x
1450 r1.33, r1.32, r1.23, r1.32)
1452 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1455 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1456 include/ogl_init.h: utilize hardware multitexturing support if
1457 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1458 r1.32, r1.30, r1.4, 1.22)
1460 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1463 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1465 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1466 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1467 effects in OGL using SetGammaRamp, much faster than the hack that
1468 was being used. currently SDL only (though not too hard to add to
1469 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1471 * main/menu.c: allow arbitrary (custom) resolution entry in
1472 change_res menu (d1x r1.14)
1474 2004-05-19 Bradley Bell <btb@icculus.org>
1476 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1477 d1x-style res change menu (mostly works)
1479 * misc/args.c: use strnicmp instead of strncasecmp
1481 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1483 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1484 command-line option (d1x r1.27)
1486 * main/inferno.c: restore inferno.c initialization of
1487 screen_compatible and use_double_buffer to 'normal' values, broken
1488 long long ago in one of the high res menu patches (d1x r1.30)
1490 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1491 resolutions to be specified on command line (d1x r1.2, r1.29,
1492 r1.4) -- doesn't work yet
1494 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1496 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1499 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1500 volume song stop/starting (d1x r1.7)
1502 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1504 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1507 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1508 ogl_ulinec (d1x r1.29)
1510 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1512 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1513 bottom are inclusive not exclusive (d1x r1.28)
1515 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1516 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1518 * arch/sdl/digi.c: fix typo
1520 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1522 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1523 creation code from arch_init_start into arch_init to fix weirdness
1524 with --help (d1x r1.5, r1.6)
1526 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1527 sync issues and lack of midi reset (d1x r1.5)
1529 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1532 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1533 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1535 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1538 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1540 2004-05-18 Bradley Bell <btb@icculus.org>
1542 * include/vecmat.h: comments/formatting
1544 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1546 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1547 include/test.lnk: remove unnecessary files
1549 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1550 This enables compilation with gcc 3.1
1552 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1554 * main/switch.c: took care of switches triggering single-sided
1555 walls (don't try to access the nonexistent adjacent wall via NULL
1556 pointers or negative array indices)
1558 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1560 * main/wall.c: fix invalid memory access for d1 levels which
1561 don't have a corresponding wall behind.
1563 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1565 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1566 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1567 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1568 interface header to new header file internal.h
1570 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1572 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1573 bitmask for each joystick axis that has sent input data,
1574 and will not crash Windows anymore during joystick setup because
1575 of for() loop over axis being executed once too often.
1577 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1578 gr_remap_mono_font() and call it after loading saved level.
1580 * main/laser.c: limit homing missile turn rate
1582 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1583 centers (work like fuel centers but provide shield)
1585 * main/gameseg.c: fix endless loop in some levels with a
1586 certain (complicated) structure
1588 2004-05-13 Bradley Bell <btb@icculus.org>
1590 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1591 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1592 updated project files for SDL 1.2.7
1594 * Makefile.am: add VisualC, VisualCE dirs to tarball
1596 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1598 * arch/sdl/digi.c: formatting
1600 2004-05-12 Bradley Bell <btb@icculus.org>
1602 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1605 * 2d/palette.c, include/palette.h: added function to create blend
1608 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1610 2004-05-11 Bradley Bell <btb@icculus.org>
1612 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1614 2004-05-10 Bradley Bell <btb@icculus.org>
1616 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1617 g3_draw_transp_poly had the fade level backwards, decided to just
1618 fix g3_draw_poly so it behaves correctly, transparency or not,
1619 reverted changes to render_face
1621 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1623 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1624 rendering transparent (e.g. cloaked) walls
1626 * main/render.c: render_face now calls g3_draw_transp_poly() for
1627 cloaked walls in OpenGL
1629 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1631 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1632 that from other apps, had "static" distortions.
1634 2004-04-22 Bradley Bell <btb@icculus.org>
1636 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1638 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1639 aligned version of PUT_INTEL_* macros
1641 2004-04-15 Bradley Bell <btb@icculus.org>
1643 * main/inferno.c: comment out unused checksum variable
1645 2004-04-14 Bradley Bell <btb@icculus.org>
1647 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1649 2004-04-14 Terran Melconian <terran@consistent.org>
1651 * main/gameseg.c: use portable rand function (fixes #1118)
1653 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1655 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1657 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1659 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1660 get rid of warnings (now compiles with -Werror on SunOS)
1662 * main/piggy.c: fix (really) wierd SunOS bug
1664 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1665 caused by not allocating enough mem for rle bitmaps
1667 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1669 * include/pstypes.h: sun OS typedef fixes
1671 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1673 * main/piggy.c: fix bug 1067
1675 * main/piggy.c: fix bugfix for 1067
1677 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1678 with descent.pig of mac registered)
1680 2003-12-18 Bradley Bell <btb@icculus.org>
1682 * main/kconfig.c: fixes for linux-native joystick
1684 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1687 * arch/include/joy.h: comments/formatting
1689 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1691 * compilerdefs.txt: added FreeBSD defs
1693 2003-12-08 Bradley Bell <btb@icculus.org>
1695 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1698 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1700 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1701 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1703 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1705 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1706 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1707 get rid of silly ulongs
1709 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1710 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1711 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1712 change relevant __linux__ macros to __ELF__
1714 2003-11-27 Bradley Bell <btb@icculus.org>
1716 * include/ogl_init.h: added proto for ogl_check_mode
1718 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1719 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1722 2003-11-26 Bradley Bell <btb@icculus.org>
1724 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1725 3.3 compiler warnings
1727 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1730 * include/pstypes.h: OS X fixes
1732 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1733 main/newmenu.h: linux fixes
1735 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1736 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1737 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1738 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1739 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1742 * arch/sdl/gr.c: fix sdl gr_update
1744 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1745 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1746 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1747 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1748 include/error.h, include/pstypes.h, include/strutil.h,
1749 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1750 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1751 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1752 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1753 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1756 2003-11-25 Bradley Bell <btb@icculus.org>
1758 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1759 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1760 libmve/VisualC/mveplayer.dsp: updated project files
1762 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1763 working w/Visual C++
1765 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1766 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1767 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1768 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1771 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1772 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1775 2003-11-24 Bradley Bell <btb@icculus.org>
1777 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1778 libmve/mveplay.c: stuff to play mve's in WinCE
1780 * arch/win32/findfile.c: unused functions...
1784 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1785 enabled mouse control of menus
1787 * main/mission.h: oops, didn't mean to change this.
1789 2003-11-21 Bradley Bell <btb@icculus.org>
1791 * VisualCE/d2x/d2x.vcp: updated project file
1793 2003-11-20 Bradley Bell <btb@icculus.org>
1795 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1796 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1797 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1800 2003-11-17 Bradley Bell <btb@icculus.org>
1802 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1803 main/menu.c: added option to disable kalinix under unix
1805 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1807 2003-11-14 Bradley Bell <btb@icculus.org>
1809 * main/automap.c: fix automap background image
1811 * main/automap.c, main/automap.h: delete cruft
1813 * main/automap.c: fix level number position
1815 * main/automap.c: simplify g3_draw_line hack
1817 * main/menu.c: stop pointless vid mode changes
1819 2003-11-07 Bradley Bell <btb@icculus.org>
1821 * NEWS, installation.txt: s'more documentation
1823 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1825 * configure.ac: fix .exe extension problems
1827 2003-11-07 Bradley Bell <btb@icculus.org>
1829 * arch/ogl/ogl.c: disable texture format verification for OS X -
1832 2003-11-06 Bradley Bell <btb@icculus.org>
1834 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1835 use more traditional Alt+Enter for toggling fullscreen
1837 * 2d/ibitblt.c, main/mission.h: comments/formatting
1839 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1841 2003-11-06 Bradley Bell <btb@icculus.org>
1843 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1844 resolution change, use kludge to avoid repetitive res changes
1846 2003-11-04 Bradley Bell <btb@icculus.org>
1848 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1849 structures and i/o routines back to piggy.c
1851 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1853 * installation.txt: tell to install d1 .pig for better textures
1855 2003-11-04 Bradley Bell <btb@icculus.org>
1857 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1858 oem d1 v1.0 and registered d2 v1.0, comments
1860 2003-11-03 Bradley Bell <btb@icculus.org>
1862 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1863 all d1 shareware - even though files are different!
1865 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1868 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1871 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1874 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1876 * main/movie.c: when no movies are found, divide by six the
1877 number of warning lines sent to stdout
1879 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1881 * include/byteswap.h: fix stupid copy/paste error
1883 2003-10-24 Bradley Bell <btb@icculus.org>
1885 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1886 gr_linear_rep_movsd_2x instead of almost identical
1887 gr_linear_movsd_double. Better since we have assembly versions.
1889 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1891 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1894 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1896 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1897 error with --disable-network, move reset_network_objects()
1898 from gameseq.c to multi.c
1900 2003-10-14 Bradley Bell <btb@icculus.org>
1902 * AUTHORS, NEWS: stuff
1904 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1906 2003-10-12 Bradley Bell <btb@icculus.org>
1908 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1909 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1912 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1914 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1915 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1916 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1917 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1918 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1919 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1920 arch/win32/ipx_win.c, arch/win32/winnet.c,
1921 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1922 main/multi.h, main/network.c: add IPv4 multicasting support
1924 2003-10-11 Bradley Bell <btb@icculus.org>
1926 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1928 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1929 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1930 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1931 main/weapon.h: lots of shareware and oem fixes
1933 2003-10-10 Bradley Bell <btb@icculus.org>
1935 * arch/win32/winnet.c: fixed stupid win32 network bug
1937 2003-10-10 Bradley Bell <btb@icculus.org>
1939 * main/piggy.c: increased D1_MAX_TMAP_NUM
1941 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1943 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1944 which are animated in d2, refactorizes d1 texture reading
1946 2003-10-10 Bradley Bell <btb@icculus.org>
1948 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1949 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1950 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1951 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1952 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1953 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1954 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1955 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1956 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1957 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1958 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1959 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1960 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1961 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1962 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1963 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1964 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1965 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1966 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1967 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1968 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1969 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1970 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1971 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1972 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1973 main/wall.h: comments/formatting
1975 2003-10-09 Bradley Bell <btb@icculus.org>
1977 * main/text.c: fix text when using old datafiles
1979 * main/laser.h: comments/whitespace
1981 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1982 mines w/shareware data
1984 * include/DT_drawtext.h: deleted unused file
1986 2003-10-08 Bradley Bell <btb@icculus.org>
1988 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1990 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1992 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1993 main/menu.c: Disabled 'd2x keys' weapon selection
1995 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1997 * main/object.h, main/multi.h: get rid of most warnings issued by
1998 cpp-precomp of gcc from Mac OS X dev tools
2000 2003-10-05 Bradley Bell <btb@icculus.org>
2002 * NEWS, configure.ac: increment version number
2004 * cfile/cfile.c: better handling of CRLF text files (when that is
2007 * utilities/hogcreate.c, utilities/hogextract.c,
2008 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2009 reading/writing files
2011 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2012 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2015 2003-10-04 Bradley Bell <btb@icculus.org>
2017 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2019 * main/netmisc.c: change byte to sbyte, comments/whitespace
2021 2003-10-03 Bradley Bell <btb@icculus.org>
2023 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2025 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2028 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2029 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2030 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2031 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2032 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2033 main/object.c, main/object.h, main/paging.c, main/player.h,
2034 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2035 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2036 main/weapon.c, main/weapon.h: change byte to sbyte,
2039 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2040 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2041 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2042 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2044 * configure.ac: better checking for timeval
2046 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2048 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2049 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2050 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2051 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2052 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2053 main/multibot.c, main/network.c: Make network architecture
2054 choosable from game menu, add support for UDP/IP on Mac OS X and
2057 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2059 * include/byteswap.h: added macros for coping with alignment
2062 2003-10-02 Bradley Bell <btb@icculus.org>
2064 * main/multi.h: added padding to little-endian version of
2067 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2069 * main/netmisc.c: delete duplicate function
2071 2003-10-01 Bradley Bell <btb@icculus.org>
2073 * main/bm.c: make sure d1_texture_indices gets freed between
2076 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2078 * main/piggy.h: fix size of d1 shareware descent.pig
2080 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2082 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2083 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2084 replacements for non-animated textures
2086 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2088 * main/controls.c: use fixed 20fps wiggle
2090 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2092 * Makefile.am, debian/changelog.in, debian/control,
2093 debian/d2x-common.dirs, debian/d2x-common.install,
2094 debian/d2x-common.manpages, debian/d2x-gl.files,
2095 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2096 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2097 utilities/Makefile.am, utilities/hogcreate.1,
2098 utilities/hogextract.1, utilities/mvlcreate.1,
2099 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2100 add man pages, distribute utility programs in new d2x-common deb
2102 * rpm/d2x.spec.in: updated rpm spec file
2104 2003-08-02 Bradley Bell <btb@icculus.org>
2106 * cfile/cfile.c: update raw_position in cfputc and cfputs
2108 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2110 * main/piggy.c: make error message more friendly
2112 * main/piggy.c: simplify copying of bitmap flags
2114 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2117 * cfile/cfile.c: revert to always using custom fgets
2119 * main/endlevel.c, main/mission.c: handle missing exit sequence
2120 components gracefully
2122 * main/playsave.c: comments
2124 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2126 * cfile/cfile.c: update raw_position in cfwrite
2128 * main/network.c: comments/formatting
2130 2003-06-22 Bradley Bell <btb@icculus.org>
2132 * cfile/cfile.c: use standard fgets for non-archive files
2134 * main/movie.c: use con_printf for missing movie warning
2136 2003-06-18 Bradley Bell <btb@icculus.org>
2138 * main/movie.c: fixed cfile conversion of movielib code
2140 * main/console.c, main/hud.c: strip out colors, etc when printing
2143 * include/u_mem.h: fix NDEBUG calloc macro
2145 2003-06-15 Bradley Bell <btb@icculus.org>
2147 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2150 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2151 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2152 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2153 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2154 main/scores.c, main/state.c, main/text.c, misc/args.c,
2155 misc/strio.c: convert file i/o to cfile
2157 2003-06-14 Bradley Bell <btb@icculus.org>
2159 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2160 writing and other modes besides "rb" (mostly taken from
2163 2003-06-09 Bradley Bell <btb@icculus.org>
2165 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2168 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2169 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2172 2003-06-07 Taylor Richards <taylor@icculus.org>
2174 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2176 2003-06-07 Bradley Bell <btb@icculus.org>
2178 * main/console.c: fix non-console build
2180 * main/gamesave.c: comments
2182 * main/bm.c: remove redundant break
2184 2003-06-06 Bradley Bell <btb@icculus.org>
2186 * main/gauges.c, main/kconfig.c: comments/formatting
2188 * console/.cvsignore: added .cvsignore
2190 * main/console.c: can't write to console after it's closed
2192 2003-06-05 Bradley Bell <btb@icculus.org>
2194 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2195 console/internal.c, console/internal.h, include/CON_console.h,
2196 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2197 finish console conversion away from SDL
2199 2003-06-04 Bradley Bell <btb@icculus.org>
2201 * console/CON_console.c, include/CON.console.h, include/console.h,
2202 main/console.c, main/game.c: console conversion to native gr,
2205 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2206 put prototype for gr_bm_bitblt in gr.h
2208 2003-06-03 Bradley Bell <btb@icculus.org>
2210 * console/CON_console.c, console/DT_drawtext.c,
2211 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2212 main/console.c: use native fonts for console
2214 * main/playsave.c: use shorts for short data
2216 2003-06-02 Bradley Bell <btb@icculus.org>
2218 * configure.ac, main/console.c: set console background, fix
2221 2003-06-01 Bradley Bell <btb@icculus.org>
2223 * Makefile.am, arch/sdl/event.c, configure.ac,
2224 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2225 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2226 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2227 main/gamerend.c: added console code (from SDL_console)
2229 2003-05-30 Bradley Bell <btb@icculus.org>
2231 * README: minor update
2233 2003-05-28 Bradley Bell <btb@icculus.org>
2235 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2240 2003-06-06 Bradley Bell <btb@icculus.org>
2242 * main/kconfig.c: fix crash in control menus
2244 * main/gauges.c: force cockpit redraw in opengl
2246 * main/gamerend.c: move ogl swap, so cockpit and console get
2249 2003-06-01 Bradley Bell <btb@icculus.org>
2251 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2255 2003-05-12 Bradley Bell <btb@icculus.org>
2257 * configure.ac: increment version number
2259 * main/bm.c: use con_printf for exit model warnings
2261 * configure.ac: must check for timespec after setting -mno-cygwin
2263 * main/inferno.c: added -nohogdir and -userdir options
2265 * NEWS, main/titles.c: use briefings with no extension
2269 2003-04-30 Bradley Bell <btb@icculus.org>
2271 * configure.ac: have to include time.h when checking for nanosleep
2273 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2276 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2277 increment version number
2279 * main/Makefile.am: make dist fix
2283 2003-04-29 Bradley Bell <btb@icculus.org>
2285 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2288 2003-04-24 Bradley Bell <btb@icculus.org>
2290 * configure.ac: increment version number
2292 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2295 2003-04-24 Ingo van Lil <inguin@gmx.de>
2297 * main/render.c: fix misspellings of NDEBUG
2301 2003-04-14 Bradley Bell <btb@icculus.org>
2303 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2305 2003-04-11 Bradley Bell <btb@icculus.org>
2307 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2312 2003-04-11 Bradley Bell <btb@icculus.org>
2314 * libmve/mveplay.c: use _sleep instead of sleep on win32
2316 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2317 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2318 include/cfile.h, include/error.h, libmve/Makefile.am,
2319 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2320 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2321 utilities/Makefile.am: comments/formatting/dist problems
2323 * configure.ac: use different defines for os x
2325 2003-04-07 Bradley Bell <btb@icculus.org>
2327 * include/error.h, misc/error.c: put some old stuff back in,
2328 eliminate duplicate error messages
2330 * main/text.c: don't die on text not found
2333 * main/inferno.c: print some useful info if hog not found, allow
2334 -help to work if no text available
2336 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2338 * arch/linux/Makefile.am: revert to previous version, so linux
2341 2003-04-03 Bradley Bell <btb@icculus.org>
2343 * main/endlevel.c: fixed exit model scheme yet again
2345 2003-04-02 Bradley Bell <btb@icculus.org>
2347 * misc/error.c: call Int3 on Assert
2349 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2352 * main/wall.c: don't die when trying to toggle nonexistent
2353 segment... vertigo level 10 is buggy!
2355 * main/gamemine.c: comments/formatting
2357 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2359 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2360 main/inferno.c: Allow use of 22K sound samples
2362 2003-03-29 Bradley Bell <btb@icculus.org>
2364 * arch/ogl/gr.c: default to bitmapped reticle
2366 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2367 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2370 * arch/sdl/joy.c: fixed text seen for hats in control config
2373 2003-03-28 Bradley Bell <btb@icculus.org>
2375 * main/bm.c: heh, model nums in vertigo are hardcoded,
2376 N_D2_POLYGON_MODELS can't change
2378 * configure.ac, include/d1x.xpm, include/descent.xpm,
2379 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2382 2003-03-27 Bradley Bell <btb@icculus.org>
2384 * main/text.h: fixed text references for hat directions
2386 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2388 2003-03-26 Bradley Bell <btb@icculus.org>
2390 * main/playsave.c: make d2x keys backward compatible
2392 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2394 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2397 2003-03-26 Bradley Bell <btb@icculus.org>
2399 * main/piggy.c: fix crash when d1 data not present
2401 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2402 read/write from plr file
2404 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2405 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2406 added escort.h header
2408 2003-03-25 Bradley Bell <btb@icculus.org>
2410 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2411 D1_PIGFILE ("descent.pig") macro
2413 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2414 models from d1 pig file
2416 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2417 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2418 really) from d1 pig file
2420 2003-03-23 Bradley Bell <btb@icculus.org>
2422 * main/bm.c: stop extra robots from overwriting exit models
2424 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2425 texture list doesn't get full
2427 * main/bm.c: fix mem leak when reading extra robots
2429 2003-03-21 Bradley Bell <btb@icculus.org>
2431 * main/menu.c: Added option to set movie resolution (mostly works)
2433 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2435 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2436 replacement functions to piggy.c
2438 * main/gameseq.c: attempt to support mac d1 descent.pig
2440 * main/bm.c: fix mem leak
2442 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2443 files, both d1 and d2 oem briefing where showed
2445 * main/inferno.c, main/movie.c: Change the default movie
2446 resolution to "high", implement the option -lowresmovies
2448 2003-03-20 Bradley Bell <btb@icculus.org>
2450 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2452 * main/piggy.c: comments
2454 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2456 * main/gameseq.c: delete duplicate function
2458 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2460 2003-03-19 Bradley Bell <btb@icculus.org>
2462 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2463 (cddb discid) support
2465 * arch/sdl/digi.c, main/kludge.c: implemented
2466 digi_link_sound_to_object3 for looping sounds, other looping stuff
2468 * arch/sdl/gr.c: removing dependencies on stuff in main/
2470 * arch/linux/Makefile.am, arch/linux/init.c,
2471 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2472 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2473 other header cleanups
2475 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2477 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2479 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2480 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2481 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2482 load d1 textures for d1 levels
2484 2003-03-19 Bradley Bell <btb@icculus.org>
2486 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2487 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2488 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2489 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2492 * README: added some OS X info
2494 2003-03-17 Bradley Bell <btb@icculus.org>
2496 * main/newdemo.c: simplify DEMO_FILENAME macro
2498 * main/console.c, main/game.c: enable experimental console support
2500 * main/gamerend.c: fixed location of fps meter in multi
2502 2003-03-16 Bradley Bell <btb@icculus.org>
2504 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2505 also look in shared data dir for demos
2507 * main/newdemo.c, main/newdemo.h: comments/formatting
2509 2003-03-15 Christopher Thielen <chris@luethy.net>
2511 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2512 thinking d2 cd is always present
2514 2003-03-15 Bradley Bell <btb@icculus.org>
2516 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2519 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2522 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2523 gr_init. don't really know why this works, though
2525 2003-03-14 Bradley Bell <btb@icculus.org>
2527 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2529 * unused/bios/rbaudio.h: removed duplicate file
2531 2003-03-14 Christopher Thielen <chris@luethy.net>
2533 * arch/sdl/rbaudio.c: stop cd audio when exiting
2535 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2537 * main/gamecntl.c: add comments to the "only matt knows" cheats
2539 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2541 * main/gamemine.c: formatting, better texture conversion for d1
2544 2003-03-14 Bradley Bell <btb@icculus.org>
2546 * main/piggy.c: must swap all mac version pigfiles
2548 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2549 main/multi.c: formatting, minor cleanups
2551 * 2d/rle.c: need to swap line_size on bigendian machines
2553 * main/mission.c, main/mission.h: detect mac full version hogfile
2555 2003-03-13 Bradley Bell <btb@icculus.org>
2557 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2558 added joy/mouse sensitivity slider, increased range to 16, and
2561 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2564 * arch/linux/Makefile.am: removed extra backslash
2566 * TODO, installation.txt: updated some documentation
2568 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2569 menu, with maxfps option
2571 2003-03-12 Bradley Bell <btb@icculus.org>
2573 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2575 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2576 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2577 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2578 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2579 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2580 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2581 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2582 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2583 arch/linux/include/music.h, arch/linux/include/serial.h,
2584 arch/linux/include/ukali.h: formatting
2586 2003-03-11 Chris Arena <ccarena@cox.net>
2588 * main/menu.c: fixed brightness slider
2590 2003-03-01 Bradley Bell <btb@icculus.org>
2592 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2593 robots and animated bitmaps work, but colors are messed up
2595 2003-02-28 Bradley Bell <btb@icculus.org>
2597 * main/player.h: whitespace
2599 * main/automap.c, main/cntrlcen.c, main/collide.c,
2600 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2601 descent.hog is present, d1 becomes mission 0)
2603 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2604 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2605 arch/win32/winnet.c: MinGW compiles with network enabled again,
2606 but still doesn't work
2610 2003-02-28 Bradley Bell <btb@icculus.org>
2612 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2613 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2614 many opengl glitches
2616 2003-02-27 Bradley Bell <btb@icculus.org>
2618 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2619 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2620 main/network.c, main/network.h: noted that hoard.ham is only needed
2621 for multiplayer HOARD games, and should not be equated with
2622 "vertigo". put HoardEquipped() back in network.c.
2624 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2625 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2626 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2627 use timer_delay instead of d_delay
2629 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2631 * main/render.c: added replacement qsort for solaris
2633 2003-02-26 Bradley Bell <btb@icculus.org>
2635 * main/gamemine.c: texture conversion for d1 shareware
2637 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2639 * main/gamemine.c: better texture conversion for d1 levels
2641 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2643 * main/kconfig.c: fix joystick support under MinGW
2645 2003-02-26 Bradley Bell <btb@icculus.org>
2647 * main/playsave.c: fix swapping glitch
2649 * configure.ac, readme.txt: clean stuff up, getting ready for
2652 * main/titles.c: begin support for rendering spinning robots in
2655 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2658 * main/gamemine.c: load d1 shareware levels!
2660 2003-02-25 Bradley Bell <btb@icculus.org>
2664 * autogen.sh: add warning about old auto* versions, use
2667 2003-02-24 Bradley Bell <btb@icculus.org>
2669 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2670 briefings mostly working
2672 * main/movie.c, main/titles.c: fixed some more briefing glitches
2674 2003-02-23 Bradley Bell <btb@icculus.org>
2676 * main/movie.c: fixed crash when using shareware data files
2679 * arch/sdl/digi.c: fix crash on non-existent sounds
2680 (i.e. shareware data)
2682 2003-02-22 Bradley Bell <btb@icculus.org>
2684 * main/titles.c: fixed fullscreen toggle in briefings
2686 2003-02-21 Bradley Bell <btb@icculus.org>
2688 * configure.ac: check for mingw when enabling nasm
2690 * main/playsave.c: enable loading player files of either byte
2693 2003-02-20 Bradley Bell <btb@icculus.org>
2695 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2697 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2698 #343, not "rest of solution to bug #344"
2700 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2703 * main/kludge.c: partial solution to bug #344
2705 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2707 * compilerdefs.txt: added linux/mips info
2709 * ChangeLog: clean up changelog
2711 2003-02-19 Bradley Bell <btb@icculus.org>
2713 * libmve/mveplay.c: os x needs nanosleep prototype.
2715 2003-02-18 Bradley Bell <btb@icculus.org>
2717 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2719 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2720 to disable/enable audio
2722 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2724 * main/: movie.h, titles.c: make sure movie's palette is set before
2725 writing briefing text. Fixes bug #359
2727 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2730 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2731 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2734 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2737 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2738 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2739 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2742 * include/libmve.h: blah
2744 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2746 * main/render.c: 2nd attempt to fix solaris qsort bug
2748 2003-02-18 Bradley Bell <btb@icculus.org>
2750 * configure.ac, include/pstypes.h: put alignment detection in
2753 2003-02-17 Bradley Bell <btb@icculus.org>
2755 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2756 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2757 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2758 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2759 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2760 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2761 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2762 moved mve stuff to separate subdir
2764 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2765 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2766 mve code. Fixes (at least) bugs #41, #348, and #350.
2768 2003-02-14 Bradley Bell <btb@icculus.org>
2770 * main/Makefile.am: no more Makefile.mveplay. again
2772 * main/mveplay.c: typo
2774 2003-02-13 Bradley Bell <btb@icculus.org>
2776 * utilities/mvlextract.c: uint -> unsigned int
2778 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2779 standalone mveplayer, win32 support
2781 * main/movie.c: random bugfixes, win32 support
2783 * arch/sdl/Makefile.am: formatting
2785 * configure.ac: disable networking on mac/win for now
2787 * main/newmenu.c: comments
2789 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2791 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2792 redundant swap functions.
2794 2003-02-13 Bradley Bell <btb@icculus.org>
2796 * ChangeLog: update changelog
2798 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2800 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2801 polymodel alignment issues.
2803 2003-02-13 Bradley Bell <btb@icculus.org>
2805 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2806 fix various little bugs
2808 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2809 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2811 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2814 * README.utils: new file
2816 * main/: mve_main.c, mveplay.c: more movie fixes
2818 * README: updated README
2820 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2822 2003-02-12 Bradley Bell <btb@icculus.org>
2824 * utilities/mvlextract.c: bigendian mvl support
2826 * main/mveplay.c: formatting, stuff
2828 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2829 truecolor mve support, standalone mveplayer
2831 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2832 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2833 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2834 standalone mveplayer
2836 2003-01-22 Bradley Bell <btb@icculus.org>
2838 * include/: interp.h, interp.h: restore prototype for
2839 swap_polygon_model_data
2841 2003-01-21 Bradley Bell <btb@icculus.org>
2843 * main/piggy.c: use memcpy to avoid alignment problem
2845 * compilerdefs.txt: updated some defs, added sunos/sparc
2847 2003-01-15 Bradley Bell <btb@icculus.org>
2849 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2851 * main/gamemine.c: attempting to support d1 shareware
2853 * compilerdefs.txt: update defs
2855 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2857 * main/mveplay.c: fix several bugs, comments, formatting.
2859 2003-01-15 Bradley Bell <btb@icculus.org>
2861 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2862 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2863 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2864 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2867 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2868 formatting, comments
2870 2003-01-11 Bradley Bell <btb@icculus.org>
2872 * main/: mission.c, mission.h: attempt to support d1 for mac
2875 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2877 * main/object.h: foo
2879 2003-01-09 Bradley Bell <btb@icculus.org>
2881 * main/movie.c: use ifdef around gr_toggle_fullscreen
2883 2003-01-07 Bradley Bell <btb@icculus.org>
2885 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2886 main/mission.h: don't need .msn file for descent.hog anymore
2890 2003-01-06 Bradley Bell <btb@icculus.org>
2892 * main/mission.h, main/mission.c: comments
2894 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2897 2003-01-03 Bradley Bell <btb@icculus.org>
2899 * utilities/: txb2txt.c, txt2txb.c: remove old files
2901 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2903 * main/polyobj.c: attempt to make read_model_file
2906 * main/menu.c: move vertigo text
2908 2003-01-02 Bradley Bell <btb@icculus.org>
2910 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2911 main/polyobj.h: cleanup alignment changes
2913 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2914 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2915 main/object.h: fix alignment issues on sparc
2917 * cvshowto.txt: update cvs info
2921 * 2d/rle.c: make rle_swap handle RLE_BIG
2923 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2925 * main/render.c: workaround solaris qsort bug
2927 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2929 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2930 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2932 * arch/linux/Makefile.am: enabled linux joystick, kali
2934 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2935 arch/sdl/event.c: enabled linux joystick
2937 2002-12-31 Bradley Bell <btb@icculus.org>
2939 * main/gamemine.c: simplified warning msg
2941 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2943 * main/render.h: fix compiler warning
2945 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2947 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2949 2002-12-24 Bradley Bell <btb@icculus.org>
2951 * main/mission.c: fixes an infinite loop which was caused by d2x
2952 thinking d2demo was a descent 1 mission
2954 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2956 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2958 2002-12-24 Bradley Bell <btb@icculus.org>
2960 * main/render.c: comments
2962 2002-10-30 Bradley Bell <btb@icculus.org>
2964 * main/inferno.c: add help for -hogdir option
2966 * main/inferno.c: added -hogdir option
2968 2002-10-28 Bradley Bell <btb@icculus.org>
2970 * main/: inferno.c, menu.c: enabled Vertigo displays
2972 * include/3d.h: typo
2974 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2976 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2977 main/netmisc.c, main/network.c: simplify and eliminate redundant
2980 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2982 * maths/fixc.c: fix infinite loop in quad_sqrt.
2984 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2985 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2987 2002-10-12 Bradley Bell <btb@icculus.org>
2989 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2991 2002-10-11 Bradley Bell <btb@icculus.org>
2993 * main/hud.c: make hud_message work correctly
2995 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2998 * main/network.c: formatting, small fixes
3000 2002-10-10 Bradley Bell <btb@icculus.org>
3002 * main/netmisc.h: no swap_object for little-endian
3004 * main/: netmisc.h, network.c: use macros to simplify network
3007 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3010 * main/inferno.c: enable loading screen for mac shareware with
3013 * main/netmisc.c: whitespace
3015 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3018 * main/hud.c: whitespace
3020 * configure.ac: remove shareware build, add macdata build
3022 * main/songs.c: whitespace
3024 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3025 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3028 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3031 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3033 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3034 comments, formatting, etc.
3036 * iff/iff.c: fix bigendian iff loading.
3038 2002-10-03 Bradley Bell <btb@icculus.org>
3040 * utilities/txb2tex.c: typo
3042 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3043 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3046 * arch/sdl/mouse.c: whitespace
3048 2002-09-19 Bradley Bell <btb@icculus.org>
3050 * main/kconfig.c: fix a oops, add old logs
3052 * main/kconfig.c: support for >3 mouse buttons
3054 2002-09-18 Bradley Bell <btb@icculus.org>
3056 * include/gr.h: fix palette swap define
3058 2002-09-14 Bradley Bell <btb@icculus.org>
3060 * main/titles.c: load hires briefing screen if lores doesn't exist
3061 (i.e. vertigo) and MenuHires=0
3063 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3065 * main/: multi.h, network.h: pack some structures for ipx
3068 2002-09-14 Bradley Bell <btb@icculus.org>
3070 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3071 and load_endlevel_data() to expect newline-terminated strings, fix
3072 load_game_data to read null-terminated string for
3075 2002-09-07 Bradley Bell <btb@icculus.org>
3077 * main/newmenu.c: added error message
3079 * main/menu.h: enable -nohires with mac shareware
3081 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3083 * 2d/font.c: enable 0/255 palette swap for fonts
3085 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3088 * 2d/2dsline.c: fix ogl blooper
3090 2002-09-05 Bradley Bell <btb@icculus.org>
3092 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3095 * include/strutil.h: need string.h for strcasecmp
3097 * include/rle.h: okay, maybe it needs to be this way
3099 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3101 * 2d/scalec.c: more stuff from d2src
3103 * 2d/rle.c: more stuff from d2src, formatting
3105 * 2d/font.c: useless cruft
3107 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3109 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3112 2002-09-04 Bradley Bell <btb@icculus.org>
3114 * include/grdef.h: fix compiler warnings
3116 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3118 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3121 * main/game.c: we want the mac ibitblt for everything but dos and
3124 * main/texmerge.c: these routines are in tmerge.c
3126 * main/credits.c: enable credits for mac and oem data
3128 * main/bm.c: use either exit.ham or exit.pofs
3130 * include/ibitblt.h: enable some more code from d2src
3132 * include/gr.h: enable mac ubitblt_double
3134 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3136 * include/grdef.h: moved some inline asm from linear.h
3138 * 2d/ibitblt.c: brought in line with original d2 version
3140 * 2d/bitblt.c: reverted to original d2 version of this file, then
3141 added d1x enhancements
3143 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3145 * 2d/linear.h: moved these back to their original locations
3148 * main/mveplay.c: close some memory holes, speed up palette loading
3150 * main/movie.c: added fullscreen toggle while playing movies
3152 * main/inferno.c: comment out -superhires help text (always on)
3154 * include/timer.h: added approx_fsec_to_usec macro
3156 * arch/sdl/joy.c: fix compiler warning
3158 2002-09-01 Bradley Bell <btb@icculus.org>
3160 * main/network.c: oops
3162 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3164 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3165 timer_get_fixed_seconds
3169 2002-08-31 Bradley Bell <btb@icculus.org>
3171 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3174 * main/multi.h: network endian stuff
3176 * 2d/font.c, include/gr.h: fast file i/o for font headers
3178 * arch/win32/arch_ip.cpp: unused file
3180 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3181 bigendian networking fixes
3183 * main/menu.c: make net menu more accurate, also make superhires
3186 * include/pstypes.h: better to have __pack__ all the time, I think.
3187 needed for networking, e.g.
3189 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3192 * arch/win32/Makefile.am: unused file
3196 2002-08-30 Bradley Bell <btb@icculus.org>
3198 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3200 * main/: newmenu.h, titles.c: formatting
3202 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3203 main/multi.h: networking works, finally
3205 * TODO: added TODO file
3207 * arch/linux/arch_ip.cpp: unused fine
3209 * README: network sorta working
3211 * main/: Makefile.am, multi.c, network.c, network.h: more
3214 * main/menu.c: load builtin mission correctly
3216 * main/inferno.c: documentation
3218 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3221 * main/Makefile.mveplay: don't need no more
3223 2002-08-29 Bradley Bell <btb@icculus.org>
3225 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3226 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3227 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3230 * include/ipx_drv.h: more network fixing
3232 * arch/linux/include/ipx_drv.h: more network fixing
3234 * include/ipx.h: formatting
3236 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3238 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3239 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3240 main/inferno.c: fixed networking fuck-up?
3242 * Makefile.am: moved mingw info to README
3244 * README, mingw32.txt: moved mingw info to README
3246 2002-08-27 Bradley Bell <btb@icculus.org>
3248 * utilities/mvlextract.c: allow specifying file to extract
3250 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3253 * utilities/hogextract.c: allow specifying file to extract
3255 * main/mission.c: Have to get mission_num _after_ promoting...
3257 * main/: gameseq.c, titles.c: beginning d1 briefing support
3259 * descent.msn: beginning d1 briefing support
3261 * main/: titles.c, titles.h: d1-style mission briefings
3263 * main/piggy.h: whitespace
3265 * main/movie.c: beginning robot movie support, fall back on lo/hi
3266 res if hi/lo not available
3268 * main/mission.c: added Builtin_mission_num for builtin mission,
3269 D1Hogdir, d1-style mission briefings
3271 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3274 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3275 (for d1 missions that need d1 data)
3277 * 2d/ibitblt.c: whitespace
3279 2002-08-26 Bradley Bell <btb@icculus.org>
3281 * utilities/mvlcreate.c: oops
3283 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3286 * utilities/hogextract.c: added [v]iew option
3288 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3290 * main/titles.c: fix writable string, disable DumbAdjust thing
3292 * main/polyobj.h: whitespace
3294 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3297 * main/movie.c: read movies from AltHogDir, other fixes
3299 * main/: mission.c, mission.h: fix bug w/mission filename
3301 * main/gameseq.c: comments
3303 * main/digi.h: whitespace n stuff
3305 * include/mve_audio.h: added audio flag macros
3307 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3312 2002-08-23 Bradley Bell <btb@icculus.org>
3314 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3317 * Makefile.am: remove d2demo.mn2
3319 * cfile/cfile.c, include/cfile.h: add cfile_size function
3321 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3322 eliminate need for .mn2 files for oem and demo
3324 2002-08-22 Bradley Bell <btb@icculus.org>
3326 * main/bm.c: fix for vertigo
3328 * main/menu.h: make OEM menu pcx available
3330 * 2d/rle.c: merge with original d2 file
3332 * Makefile.am, configure.ac: let mission files get installed by
3335 2002-08-17 Bradley Bell <btb@icculus.org>
3337 * configure.ac: make FAST_FILE_IO the default on little-endian
3340 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3342 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3345 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3347 * main/: game.c, menu.c, mission.c: promote builtin missions.
3349 2002-08-15 Bradley Bell <btb@icculus.org>
3351 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3352 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3354 * utilities/.cvsignore: added cvsignore
3356 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3359 * main/piggy.c: mac data file loading
3361 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3362 transparency and swap 0/255 correctly for mac data files
3364 2002-08-13 Bradley Bell <btb@icculus.org>
3366 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3367 to utilities to avoid conflict with c++ std lib <utility>
3369 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3370 txt2txb.c: moved utility to utilities to avoid conflict with c++
3373 * Makefile.am, configure.ac: add utilities
3375 2002-08-09 Bradley Bell <btb@icculus.org>
3377 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3380 2002-08-08 Bradley Bell <btb@icculus.org>
3382 * main/inferno.c: comments
3384 * main/: newmenu.c, songs.c: mac demo datafile support
3386 * installation.txt: update
3388 * main/gamesave.c: use lowercase for consistency
3390 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3391 models for other than d2demo
3393 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3395 * main/gamemine.c: formatting, better d1 texture conversion
3397 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3398 main/mission.h: recognize .msn mission files.
3400 2002-08-07 Bradley Bell <btb@icculus.org>
3402 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3403 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3404 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3405 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3406 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3407 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3410 2002-08-06 Bradley Bell <btb@icculus.org>
3412 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3414 * main/Makefile.am: formatting
3416 * 2d/font.c: make gr_remap_font just reload the whole thing
3418 * configure.ac: formatting
3420 * Makefile.am: added d2demo.mn2
3422 * d2demo.mn2: mission file for shareware
3424 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3425 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3427 * main/sounds.h: shareware stuff, whitespace
3429 * main/: polyobj.c, polyobj.h: more fast i/o macros
3431 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3434 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3435 endlevel stuff to non-shareware, allow movies/endlevel for
3438 * main/cntrlcen.c: typo
3440 * main/bm.h: use global Piggy_hamfile_version
3442 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3443 macros, use global Piggy_hamfile_version
3445 * main/Makefile.am: terrain and movie stuff always used now
3447 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3450 * main/: gamemine.c, gamesave.c: load DMB levels
3452 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3453 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3455 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3457 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3459 2002-08-04 Bradley Bell <btb@icculus.org>
3461 * main/inferno.c: shareware stuff, formatting
3463 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3465 * arch/sdl/gr.c: don't need to set mode in gr_init
3467 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3469 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3472 * Makefile.am, descent.mn2: added mission file for descent 1
3474 2002-08-02 Bradley Bell <btb@icculus.org>
3476 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3477 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3478 main/piggy.h, misc/error.c: junk
3480 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3481 render.h, scores.c, scores.h, terrain.c: shareware stuff
3483 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3484 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3485 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3486 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3487 main/weapon.c, main/weapon.h: fast i/o macros
3489 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3491 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3492 main/gamemine.h, main/gamesave.c: load d1 levels
3494 2002-07-30 Bradley Bell <btb@icculus.org>
3496 * configure.ac: oops
3498 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3501 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3502 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3503 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3504 main/piggy.c, main/titles.c: support shareware datafiles!
3506 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3507 piggy.c: SHAREWARE fixes
3509 2002-07-29 Bradley Bell <btb@icculus.org>
3511 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3512 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3513 misc/fileutil.c: Portability - OS X support
3515 2002-07-27 Bradley Bell <btb@icculus.org>
3517 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3518 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3519 segment.h: portability
3521 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3522 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3523 main/wall.h: portabilization
3525 * 2d/font.c, include/gr.h: portability
3527 2002-07-26 Bradley Bell <btb@icculus.org>
3529 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3531 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3533 * main/player.c: foo
3535 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3537 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3538 misc/fileutil.h: portable file i/o utils
3540 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3541 writable string anymore... / formatting
3543 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3544 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3545 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3546 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3547 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3548 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3549 portable-izing file loading routines
3551 2002-07-24 Bradley Bell <btb@icculus.org>
3553 * main/mveplay.c: correctly play files with 16bit uncompressed
3554 audio, mem checking, etc
3556 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3559 2002-07-23 Bradley Bell <btb@icculus.org>
3561 * misc/Makefile.am: unused file
3563 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3564 main/sounds.h: remove experimental nmovie stuff
3566 * main/movie.c: add some debugging output
3568 2002-07-22 Bradley Bell <btb@icculus.org>
3570 * main/: console.c, state.c: simplified header
3572 * main/movie.c: enable mveplay audio
3574 * main/old/movie.c: moved to main/
3576 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3577 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3578 main/mvelib.c, main/mveplay.c: initial movie support
3580 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3581 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3582 include/ogl_init.h, include/pstypes.h, main/console.c,
3583 main/state.c, mem/mem.c: OS X stuff
3585 * configure.ac: OS X and movie stuff
3587 2002-07-19 Bradley Bell <btb@icculus.org>
3589 * compilerdefs.txt: OSX defs
3591 2002-07-18 Bradley Bell <btb@icculus.org>
3593 * main/inferno.c: use simpler rcs tags
3595 * autogen.sh: keep Changelog in cvs (and use --accum)
3597 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3598 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3599 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3600 main/songs.c: changed cdrom->rbaudio
3602 * include/rbaudio.h: moved to /include
3604 2002-07-17 Bradley Bell <btb@icculus.org>
3606 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3607 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3608 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3609 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3610 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3611 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3612 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3613 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3614 3d/setup.c: use simpler rcs tags
3619 2002-07-17 Bradley Bell <btb@icculus.org>
3621 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3623 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3625 * debian/rules: don't need readme's
3627 * debian/rules: move d1x license to COPYING, license clarifications
3629 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3630 license to COPYING, license clarifications
3632 * debian/rules: fix debian docs
3634 * debian/rules: fix debian manpages
3636 * debian/d2x-sdl.menu: fix debian menu
3638 * debian/rules: link to undocumented man page for debs
3640 * Makefile.am, configure.ac, debian/control, debian/copyright,
3641 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3642 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3643 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3646 2002-07-16 Bradley Bell <btb@icculus.org>
3648 * debian/: rules, changelog.in: deb stuff
3650 * configure.ac: cleaner nasm detection
3652 * debian/: changelog.in, control, rules: deb stuff
3654 * README, installation.txt: typos, stuff
3656 * configure.ac: better #defines
3658 * configure.ac: whitespace
3660 * configure.ac: better documentation
3662 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3663 SDL_JOYSTICK not needed
3665 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3667 * configure.ac: need higher SDL for joystick
3669 * debian/: control, rules: deb stuff
3671 * arch/sdl/joy.c: old junk
3673 * Makefile.am, configure.ac: automake updates
3675 * main/: inferno.c, text.c: don't use althogdir on non-unix
3677 * configure.ac: more autoconf updates
3679 * misc/strutil.c: better strrev
3681 * main/inferno.c: need limits.h on mingw also
3683 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3686 2002-04-19 Bradley Bell <btb@icculus.org>
3688 * main/network.c: let hoard.ham be a cfile
3690 * main/text.c: better error message when hog not found
3694 2002-03-23 Bradley Bell <btb@icculus.org>
3696 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3697 arch/sdl/Makefile.am: Use SDL joystick automatically
3699 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3701 2002-03-05 Bradley Bell <btb@icculus.org>
3703 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3706 2002-02-23 Bradley Bell <btb@icculus.org>
3708 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3710 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3711 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3712 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3713 main/editor/Makefile.am: moved includes to include
3715 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3717 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3718 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3719 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3722 * main/game.c: disabled cockpit for OGL, formatting
3724 * 2d/ibitblt.c: formatting
3726 2002-02-16 Bradley Bell <btb@icculus.org>
3728 * include/oldsdl.h: check for older macros
3730 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3731 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3732 allow older sdl versions
3734 2002-02-15 Bradley Bell <btb@icculus.org>
3736 * main/: automap.c, automap.h, inferno.c: automap resolution now
3739 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3741 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3742 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3743 win32/include/key_arch.h: never mind - that would be pointless
3745 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3746 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3747 win32/include/key_arch.h: copied files from d1x
3749 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3750 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3752 * main/multipow.c: need conf.h
3754 * arch/win32/Makefile.am: new file
3756 * include/pstypes.h: added u_int16_t (needed in base_ip)
3758 * arch/win32/arch_ip.cpp: copied from d1x
3760 2002-02-14 Bradley Bell <btb@icculus.org>
3762 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3764 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3765 main/netlist.c: Added hotkeys to toggle fullscreen mode
3767 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3768 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3770 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3771 reorder.h: Lotsa networking stuff from d1x
3773 2002-02-13 Bradley Bell <btb@icculus.org>
3775 * include/gr.h, main/game.c: Fullscreen toggle stuff
3777 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3780 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3781 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3784 2002-02-11 Bradley Bell <btb@icculus.org>
3786 * main/bm.c: use portable loader if bigendian
3788 * include/pstypes.h: don't define bool for c++
3790 * include/cfile.h: extern AltHogDir stuff
3792 * include/byteswap.h: use WORDS_BIGENDIAN
3794 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3796 * main/vers_id.h: added D2X_IVER
3798 * misc/args.c: don't use d1x.ini
3800 * Makefile.am: rpm stuff
3802 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3805 2002-02-09 Bradley Bell <btb@icculus.org>
3807 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3809 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3811 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3814 2002-02-06 Bradley Bell <btb@icculus.org>
3816 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3817 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3818 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3820 * debian/: changelog.in, control, copyright, d2x-gl.files,
3821 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3825 2002-02-02 Bradley Bell <btb@icculus.org>
3827 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3829 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3830 Enabled RELEASE option
3832 2002-01-31 Bradley Bell <btb@icculus.org>
3834 * Makefile.am, configure.ac: specify prerequisite versions of
3835 autoconf and automake
3837 2002-01-29 Bradley Bell <btb@icculus.org>
3839 * main/mission.c: RCS header added
3841 * main/inferno.c: update copyright date
3843 * main/mission.c: allow missions to be in AltHogDir
3845 * configure.ac: Display results of configure
3847 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3850 2002-01-28 Bradley Bell <btb@icculus.org>
3852 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3853 Data files now go in DATADIR/games/d2x, user files now go in
3856 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3858 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3859 files now go in ~/.d2x
3861 2002-01-24 Bradley Bell <btb@icculus.org>
3863 * configure.ac: fix nasm not found error message
3865 2002-01-18 Bradley Bell <btb@icculus.org>
3867 * configure.in: getting rid of old configure.in
3869 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3870 main/movie.c: Movie playing kludgey stuff
3872 * misc/args.c: formatting
3874 * main/inferno.c: allow -h for help
3876 * include/error.h: don't die on int3, unless -debug given
3878 * mingw32.txt: more stuff
3880 2001-12-29 Bradley Bell <btb@icculus.org>
3882 * Makefile.am: Got rid of thinking.txt
3884 * main/inferno.c: document -nomovies option
3886 2001-12-28 Bradley Bell <btb@icculus.org>
3888 * main/titles.c: formatting, put some code into place for rendering
3889 of robots during briefings
3891 2001-12-27 Bradley Bell <btb@icculus.org>
3895 2001-12-23 Craig Hadady <chadady@iglou.com>
3897 * 2d/rle.c: fixed bug in dummy array.
3899 2001-12-03 Bradley Bell <btb@icculus.org>
3901 * arch/sdl/init.c: fix formatting
3903 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3904 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3905 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3906 and sdl joystick stuff
3908 2001-11-30 Bradley Bell <btb@icculus.org>
3910 * thinking.txt: not needed
3912 2001-11-27 Bradley Bell <btb@icculus.org>
3914 * cygconf, mingw32.txt: use sdl from source on cygwin
3916 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3917 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3918 SDL_CFLAGS to CFLAGS
3920 2001-11-27 Bradley Bell <btb@icculus.org>
3924 2001-11-14 Bradley Bell <btb@icculus.org>
3926 * texmap/scanline.c: use optimization flags as texmap default
3928 * NEWS: mouse wheel, etc
3930 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3931 wheel to emulate 3rd axis
3933 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3935 * include/error.h: kludge to ungrab mouse when we hit an int3
3937 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3938 __ENV_MSDOS__ to __MSDOS__
3940 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3943 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3946 * arch/sdl/digi.c: implemented digi_set_volume
3948 * include/grdef.h, main/config.c, misc/d_io.c: change
3949 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3951 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3952 main/piggy.c: use MAKE_SIG
3954 * installation.txt: update
3956 * configure.ac: new file
3958 * arch/sdl/joydefs.c: #include pstypes.h
3960 * arch/sdl/init.c: SDL joystick stuff
3962 * acconfig.h: adjust MINGW defines
3964 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3965 controls menu now works
3967 2001-11-13 Bradley Bell <btb@icculus.org>
3969 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3972 * Makefile.am: New file
3974 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3977 * compilerdefs.txt: New file
3979 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3981 2001-11-12 Bradley Bell <btb@icculus.org>
3983 * main/playsave.c: load player files regardless of byte order of
3986 2001-11-11 Bradley Bell <btb@icculus.org>
3988 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3991 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3993 * NEWS: GL savegame thumbnails
3995 * acconfig.h, configure.in: make option for NMOVIES, default to off
3997 2001-11-09 Bradley Bell <btb@icculus.org>
3999 * main/state.c: Enabled savegame thumbnails under OpenGL
4001 * unused/pa_null/pa_enabl.h: remove duplicate header
4003 * misc/args.c: use d2x.ini for option file
4005 * mem/mem.c: Move mem_realloc inside the ifdef
4007 * main/menu.c: fix 640x400 menu text
4009 * main/inferno.c: added documentation
4011 * main/endlevel.c: fix warnings
4013 * arch/ogl/gr.c: Get rid of gl spew
4015 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4017 * acconfig.h: Define __SDL__ for mingw
4019 2001-11-08 Bradley Bell <btb@icculus.org>
4021 * 2d/font.c: free OGL font data when rereading
4023 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4024 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4025 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4026 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4027 main/weapon.h: Enabled shareware build, endlevel flythrough
4030 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4031 of use for shareware build
4033 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4036 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4038 2001-11-05 Bradley Bell <btb@icculus.org>
4040 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4043 * include/3d.h: Add comment
4045 2001-11-04 Bradley Bell <btb@icculus.org>
4047 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4050 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4053 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4055 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4056 main/hudmsg.h: Enable d1x-style hud_message
4058 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4060 * 2d/font.c: re-init ogl fonts after remapping colors.
4062 2001-11-02 Bradley Bell <btb@icculus.org>
4064 * misc/Makefile.am: remove byteswap.h (duplicate header)
4066 * 2d/font.c: fixed gr_remap_font, minor stuff
4068 * configure.in: take out -O2 if doing debug build
4070 * main/bm.c: formatting
4072 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4074 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4075 macros, get rid of functions
4077 2001-11-01 Bradley Bell <btb@icculus.org>
4079 * misc/byteswap.h: removed duplicate header
4081 2001-10-31 Bradley Bell <btb@icculus.org>
4083 * NEWS, main/automap.c: automap works in opengl
4085 * NEWS, configure.in: Added news
4087 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4089 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4091 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4092 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4093 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4095 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4097 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4099 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4100 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4102 2001-10-27 Bradley Bell <btb@icculus.org>
4104 * main/inferno.c: added some documentation
4106 2001-10-25 Bradley Bell <btb@icculus.org>
4108 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4111 * Makefile.am, configure.in, arch/Makefile.am,
4112 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4113 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4114 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4115 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4116 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4117 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4118 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4119 it's ugly, but It'll be easier to sync with d1x.
4121 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4122 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4123 main/editor/Makefile.am: attempt at support for editor, makefile
4126 * misc/d_delay.c: formatting fix
4128 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4129 tmappent.S, tmapppro.S: adding support for runtime selection of
4132 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4133 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4134 including multi.h and network.h, fix backslashes, fix compiler
4137 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4138 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4139 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4140 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4141 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4142 including multi.h and network.h, fix backslashes
4144 * include/pstypes.h: added typedef for u_int64_t on mingw
4146 * include/3d.h: added prototype for g3_uninit_polygon_model
4148 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4150 2001-10-24 Bradley Bell <btb@icculus.org>
4152 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4153 arch subdirs, as in d1x.
4155 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4156 earlier style until i understand automake 1.5 better. remove input
4159 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4160 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4161 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4162 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4163 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4164 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4165 Moved input stuff to arch subdirs, as in d1x.
4167 * NEWS, configure.in: blah blah
4169 2001-10-23 Bradley Bell <btb@icculus.org>
4171 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4173 * texmap/tmapppro.S: no need for #include <conf.h> here
4175 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4178 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4179 file. RCS header added
4181 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4182 #ifdef'ing out the whole file. RCS header added
4184 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4185 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4186 fixes. Now works with automake 1.5 and autoconf 2.52.
4187 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4188 mingw (-grabmouse now works on win32).
4190 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4191 These don't belong in cvs
4195 2001-10-20 Bradley Bell <btb@icculus.org>
4197 * 2d/font.c: Don't free unused variables...
4199 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4202 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4203 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4204 main/Makefile.am: make dist more sensible
4206 * Makefile.am: Kludge for linking on mingw
4208 2001-10-19 Bradley Bell <btb@icculus.org>
4210 * Makefile.am, configure.in, arch/win32/Makefile.am,
4211 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4213 * include/ipx_drv.h: Check for __MINGW32__
4215 * include/i86.h: Imported from d1x
4217 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4219 * arch/dos/modex.asm: Fixed %include
4221 * main/console.c: RCS headers added
4223 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4226 * Makefile.am, main/Makefile.am: Moved final link to top-level
4227 directory instead of main/
4229 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4230 __ENV_LINUX__ to __linux__
4232 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4233 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4234 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4235 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4236 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4237 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4238 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4239 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4240 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4241 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4244 * configure.in: add --enable-xploader, support arch/linux subdir,
4247 * main/inferno.c: conditionalize conf.h
4249 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4251 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4252 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4253 misc/fileutil.h: Partial application of linux/alpha patch.
4255 2001-10-19 Bradley Bell <btb@icculus.org>
4257 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4258 networking in line with d1x, moved some arch/linux_* stuff to
4261 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4262 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4263 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4264 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4267 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4268 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4269 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4270 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4271 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4272 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4273 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4274 linux/include/ukali.h: Brought linux networking in line with d1x,
4275 moved some arch/linux_* stuff to arch/linux/*
4277 * include/ipx_drv.h: Imported from d1x
4279 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4281 * main/ipx_drv.c: Imported from d1x
4283 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4284 main/network.h, main/Makefile.am: Trying to get network working on
4287 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4288 main/Makefile.am: build fixes
4290 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4291 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4292 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4293 starting to get net working.
4295 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4296 conditionalized min,max macros
4298 2001-10-18 Bradley Bell <btb@icculus.org>
4300 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4301 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4302 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4303 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4306 * 2d/2dsline.c: RCS headers added/changed
4308 * configure.in: fix NASMFLAGS bug
4310 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4313 2001-10-17 Bradley Bell <btb@icculus.org>
4315 * NEWS: Fixed the invulnerable robots bug!
4317 * main/collide.c: Fixed the invulnerable robots bug!
4319 2001-10-14 Bradley Bell <btb@icculus.org>
4321 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4324 2001-10-13 Bradley Bell <btb@icculus.org>
4326 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4327 arch/Makefile.am, arch/dos/Makefile.am,
4328 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4329 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4330 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4331 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4332 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4333 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4334 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4335 arch/win32/include/Makefile.am, iff/Makefile.am,
4336 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4337 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4338 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4339 unused/bios/Makefile.am, unused/lib/Makefile.am,
4340 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4341 unused/ui/Makefile.am, unused/vga/Makefile.am,
4342 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4343 automake stuff from "inert" subdirs. And there was much rejoicing.
4345 * Makefile.am, NEWS, configure.in: Stuff
4347 * ChangeLog: removing auto-generated file
4349 * cygconf: Added instructions for mingw32 build
4351 * Makefile.am: renamed INSTALL to installation.txt
4353 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4355 * mingw32.txt: Added instructions for mingw32 build
4357 * configure.in: Enable assembly under mingw32
4359 2001-10-12 Bradley Bell <btb@icculus.org>
4361 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4363 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4364 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4365 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4366 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4367 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4368 to __DJGPP__, since it's built-in.
4370 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4372 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4373 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4377 2001-10-12 Bradley Bell <btb@icculus.org>
4379 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4381 * Makefile.am: make sure cygconf gets archived
4383 * configure.in: Increment version number in preparation for release
4385 * configure.in: Fix detection of opengl
4387 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4388 cygconf, arch/Makefile.am, arch/include/joy.h,
4389 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4390 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4391 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4392 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4393 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4394 Vastly improved compilability.
4396 2001-10-11 Bradley Bell <btb@icculus.org>
4398 * Makefile.am: Added macros/sdl.m4
4400 * autogen.sh: Added macros/sdl.m4
4402 2001-10-09 Bradley Bell <btb@icculus.org>
4404 * main/vers_id.h: Added DESCENT_VERSION constant
4406 * main/inferno.c: Added command-line help.
4408 * include/ogl_init.h: opengl improvments (following d1x changes)
4410 2001-10-07 Bradley Bell <btb@icculus.org>
4412 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4413 arch/ogl/Makefile.am: Remove duplicate headers.
4415 2001-08-02 Thimo Neubauer <thimo@debian.org>
4417 * mem/mem.c: totally crippled the memory manager because it does
4418 not make sense for non-DOS-systems and it would have been too
4419 complicated to get it 64bit clean
4421 2001-06-19 Bradley Bell <btb@icculus.org>
4423 * cvshowto.txt: updated anonymous password
4425 2001-02-08 Bradley Bell <btb@icculus.org>
4427 * COPYING, license.txt: Added d1x license
4429 2001-02-01 Bradley Bell <btb@icculus.org>
4431 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4433 2001-01-31 Bradley Bell <btb@icculus.org>
4435 * configure.in, arch/include/mouse.h, include/pstypes.h,
4436 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4438 * main/polyobj.c: fix typo
4440 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4441 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4442 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4443 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4444 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4445 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4446 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4447 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4448 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4449 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4450 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4451 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4452 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4453 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4454 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4455 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4456 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4457 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4458 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4459 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4460 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4461 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4462 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4463 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4464 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4465 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4468 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4469 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4470 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4471 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4474 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4477 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4478 cross-compiling, and cygwin fixes
4480 2001-01-30 Bradley Bell <btb@icculus.org>
4482 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4483 include/pstypes.h, include/strutil.h, main/Makefile.am,
4484 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4485 needs --without-assembler and --without-network to compile
4487 2001-01-29 Bradley Bell <btb@icculus.org>
4489 * configure.in, main/Makefile.am: Fixes to build system
4491 * main/kconfig.c: fix for non-linux joysticks
4493 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4494 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4495 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4496 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4497 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4498 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4499 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4500 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4501 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4502 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4504 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4505 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4506 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4507 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4508 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4509 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4512 * arch/dos/include/joy.h, arch/dos/include/key.h,
4513 arch/dos/include/mouse.h: Unified input headers.
4515 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4517 2001-01-28 Bradley Bell <btb@icculus.org>
4519 * conf.h.in, configure.in, arch/Makefile.am,
4520 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4521 arch/include/key.h, main/Makefile.am: More header unification...
4523 * main/newdemo.c: Added <ctype.h>
4525 * arch/include/event.h, arch/include/joy.h: unified input headers.
4527 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4528 OpenGL now uses SDL-GL instead of gii
4530 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4532 2001-01-25 Bradley Bell <btb@icculus.org>
4534 * autogen.sh: use "set -e" so execution stops if something goes
4537 2001-01-24 Bradley Bell <btb@icculus.org>
4541 * Makefile.am: Add ChangeLog to dist
4545 2001-01-24 Bradley Bell <btb@icculus.org>
4547 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4549 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4550 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4553 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4554 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4555 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4556 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4557 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4558 arch/Makefile.am, arch/dos/Makefile.am,
4559 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4560 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4561 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4562 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4563 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4564 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4565 unused/Makefile.am, unused/bios/Makefile.am,
4566 unused/lib/Makefile.am, unused/novga/Makefile.am,
4567 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4568 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4569 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4570 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4571 make dist, VPATH builds, ...
4573 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4574 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4575 arch/dos/Makefile.in, arch/linux/Makefile.in,
4576 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4577 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4578 misc/Makefile.in, texmap/Makefile.in: cruft removal
4580 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4583 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4585 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4587 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4590 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4591 added -grabmouse option
4593 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4594 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4595 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4596 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4597 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4598 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4599 main/songs.c, misc/args.c: changed args_find to FindArg
4601 2001-01-22 Bradley Bell <btb@icculus.org>
4603 * configure, main/Makefile.am, main/Makefile.in: configuration
4606 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4607 fix compiler warnings w/opengl
4609 * include/console.h: ggi support
4611 * arch/linux_init.c: svgalib support
4613 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4614 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4615 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4616 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4617 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4618 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4621 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4623 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4624 main/render.c: fix warnings and enable NDEBUG *
4625 arch/svgalib_init.c: svgalib support
4627 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4629 * main/kconfig.c: joystick support
4631 2001-01-21 Bradley Bell <btb@icculus.org>
4633 * cvshowto.txt: new file, taken from d1x webpage
4635 * AUTHORS, README: Taking over as maintainer of d2x
4637 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4639 2001-01-20 Bradley Bell <btb@icculus.org>
4641 * configure, configure.in: Turned -Werror back off by default
4643 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4644 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4645 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4646 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4647 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4648 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4649 main/laser.c, main/multi.c, main/network.c, main/network.h,
4650 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4651 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4652 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4653 warnings, for non-OpenGL on linux, anyway...
4655 2001-01-19 Bradley Bell <btb@icculus.org>
4657 * copying: remove duplicate file
4659 * Import of d2x-0.0.9-pre1
4661 * Import of d2x-0.0.8