1 2004-05-19 Bradley Bell <btb@icculus.org>
3 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
5 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
8 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
9 volume song stop/starting (d1x r1.7)
11 2004-05-18 Bradley Bell <btb@icculus.org>
13 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
16 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
17 ogl_ulinec (d1x r1.29)
19 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
21 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
22 bottom are inclusive not exclusive (d1x r1.28)
24 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
25 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
27 * arch/sdl/digi.c: fix typo
29 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
31 * arch/win32/init.c, arch/win32/win32.c: move win32 window
32 creation code from arch_init_start into arch_init to fix weirdness
33 with --help (d1x r1.5, r1.6)
35 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
36 sync issues and lack of midi reset (d1x r1.5)
38 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
41 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
42 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
44 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
47 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
49 * include/vecmat.h: comments/formatting
51 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
53 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
54 include/test.lnk: remove unnecessary files
56 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
57 This enables compilation with gcc 3.1
59 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
61 * main/switch.c: took care of switches triggering single-sided
62 walls (don't try to access the nonexistent adjacent wall via NULL
63 pointers or negative array indices)
65 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
67 * main/wall.c: fix invalid memory access for d1 levels which
68 don't have a corresponding wall behind.
70 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
72 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
73 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
74 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
75 interface header to new header file internal.h
77 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
79 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
80 bitmask for each joystick axis that has sent input data,
81 and will not crash Windows anymore during joystick setup because
82 of for() loop over axis being executed once too often.
84 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
85 gr_remap_mono_font() and call it after loading saved level.
87 * main/laser.c: limit homing missile turn rate
89 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
90 centers (work like fuel centers but provide shield)
92 * main/gameseg.c: fix endless loop in some levels with a
93 certain (complicated) structure
95 2004-05-13 Bradley Bell <btb@icculus.org>
97 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
98 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
99 updated project files for SDL 1.2.7
101 * Makefile.am: add VisualC, VisualCE dirs to tarball
103 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
105 * arch/sdl/digi.c: formatting
107 2004-05-12 Bradley Bell <btb@icculus.org>
109 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
112 * 2d/palette.c, include/palette.h: added function to create blend
115 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
117 2004-05-11 Bradley Bell <btb@icculus.org>
119 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
121 2004-05-10 Bradley Bell <btb@icculus.org>
123 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
124 g3_draw_transp_poly had the fade level backwards, decided to just
125 fix g3_draw_poly so it behaves correctly, transparency or not,
126 reverted changes to render_face
128 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
130 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
131 rendering transparent (e.g. cloaked) walls
133 * main/render.c: render_face now calls g3_draw_transp_poly() for
134 cloaked walls in OpenGL
136 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
138 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
139 that from other apps, had "static" distortions.
141 2004-04-22 Bradley Bell <btb@icculus.org>
143 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
145 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
146 aligned version of PUT_INTEL_* macros
148 2004-04-15 Bradley Bell <btb@icculus.org>
150 * main/inferno.c: comment out unused checksum variable
152 2004-04-14 Bradley Bell <btb@icculus.org>
154 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
156 2004-04-14 Terran Melconian <terran@consistent.org>
158 * main/gameseg.c: use portable rand function (fixes #1118)
160 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
162 * main/songs.c: uncomment calls to RBAStop (fixes #473)
164 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
166 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
167 get rid of warnings (now compiles with -Werror on SunOS)
169 * main/piggy.c: fix (really) wierd SunOS bug
171 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
172 caused by not allocating enough mem for rle bitmaps
174 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
176 * include/pstypes.h: sun OS typedef fixes
178 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
180 * main/piggy.c: fix bug 1067
182 * main/piggy.c: fix bugfix for 1067
184 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
185 with descent.pig of mac registered)
187 2003-12-18 Bradley Bell <btb@icculus.org>
189 * main/kconfig.c: fixes for linux-native joystick
191 * main/kconfig.c: bunch of fixes (esp. for non linux-native
194 * arch/include/joy.h: comments/formatting
196 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
198 * compilerdefs.txt: added FreeBSD defs
200 2003-12-08 Bradley Bell <btb@icculus.org>
202 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
205 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
207 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
208 arch/linux/ipx_udp.c: fix FreeBSD compile errors
210 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
212 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
213 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
214 get rid of silly ulongs
216 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
217 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
218 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
219 change relevant __linux__ macros to __ELF__
221 2003-11-27 Bradley Bell <btb@icculus.org>
223 * include/ogl_init.h: added proto for ogl_check_mode
225 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
226 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
229 2003-11-26 Bradley Bell <btb@icculus.org>
231 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
232 3.3 compiler warnings
234 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
237 * include/pstypes.h: OS X fixes
239 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
240 main/newmenu.h: linux fixes
242 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
243 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
244 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
245 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
246 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
249 * arch/sdl/gr.c: fix sdl gr_update
251 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
252 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
253 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
254 cfile/cfile.c, console/CON_console.c, include/d_io.h,
255 include/error.h, include/pstypes.h, include/strutil.h,
256 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
257 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
258 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
259 main/playsave.c, main/songs.c, main/state.c, main/text.c,
260 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
263 2003-11-25 Bradley Bell <btb@icculus.org>
265 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
266 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
267 libmve/VisualC/mveplayer.dsp: updated project files
269 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
272 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
273 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
274 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
275 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
278 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
279 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
282 2003-11-24 Bradley Bell <btb@icculus.org>
284 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
285 libmve/mveplay.c: stuff to play mve's in WinCE
287 * arch/win32/findfile.c: unused functions...
291 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
292 enabled mouse control of menus
294 * main/mission.h: oops, didn't mean to change this.
296 2003-11-21 Bradley Bell <btb@icculus.org>
298 * VisualCE/d2x/d2x.vcp: updated project file
300 2003-11-20 Bradley Bell <btb@icculus.org>
302 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
303 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
304 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
307 2003-11-17 Bradley Bell <btb@icculus.org>
309 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
310 main/menu.c: added option to disable kalinix under unix
312 * main/game.c, main/newmenu.c: always set menu mode for GL popups
314 2003-11-14 Bradley Bell <btb@icculus.org>
316 * main/automap.c: fix automap background image
318 * main/automap.c, main/automap.h: delete cruft
320 * main/automap.c: fix level number position
322 * main/automap.c: simplify g3_draw_line hack
324 * main/menu.c: stop pointless vid mode changes
326 2003-11-07 Bradley Bell <btb@icculus.org>
328 * NEWS, installation.txt: s'more documentation
330 2003-11-07 Steffen Pohle <stpohle@gmx.net>
332 * configure.ac: fix .exe extension problems
334 2003-11-07 Bradley Bell <btb@icculus.org>
336 * arch/ogl/ogl.c: disable texture format verification for OS X -
339 2003-11-06 Bradley Bell <btb@icculus.org>
341 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
342 use more traditional Alt+Enter for toggling fullscreen
344 * 2d/ibitblt.c, main/mission.h: comments/formatting
346 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
348 2003-11-06 Bradley Bell <btb@icculus.org>
350 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
351 resolution change, use kludge to avoid repetitive res changes
353 2003-11-04 Bradley Bell <btb@icculus.org>
355 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
356 structures and i/o routines back to piggy.c
358 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
360 * installation.txt: tell to install d1 .pig for better textures
362 2003-11-04 Bradley Bell <btb@icculus.org>
364 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
365 oem d1 v1.0 and registered d2 v1.0, comments
367 2003-11-03 Bradley Bell <btb@icculus.org>
369 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
370 all d1 shareware - even though files are different!
372 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
375 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
378 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
381 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
383 * main/movie.c: when no movies are found, divide by six the
384 number of warning lines sent to stdout
386 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
388 * include/byteswap.h: fix stupid copy/paste error
390 2003-10-24 Bradley Bell <btb@icculus.org>
392 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
393 gr_linear_rep_movsd_2x instead of almost identical
394 gr_linear_movsd_double. Better since we have assembly versions.
396 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
398 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
401 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
403 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
404 error with --disable-network, move reset_network_objects()
405 from gameseq.c to multi.c
407 2003-10-14 Bradley Bell <btb@icculus.org>
409 * AUTHORS, NEWS: stuff
411 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
413 2003-10-12 Bradley Bell <btb@icculus.org>
415 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
416 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
419 2003-10-12 Aaron Plattner <plattner@caltech.edu>
421 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
422 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
423 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
424 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
425 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
426 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
427 arch/win32/ipx_win.c, arch/win32/winnet.c,
428 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
429 main/multi.h, main/network.c: add IPv4 multicasting support
431 2003-10-11 Bradley Bell <btb@icculus.org>
433 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
435 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
436 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
437 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
438 main/weapon.h: lots of shareware and oem fixes
440 2003-10-10 Bradley Bell <btb@icculus.org>
442 * arch/win32/winnet.c: fixed stupid win32 network bug
444 2003-10-10 Bradley Bell <btb@icculus.org>
446 * main/piggy.c: increased D1_MAX_TMAP_NUM
448 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
450 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
451 which are animated in d2, refactorizes d1 texture reading
453 2003-10-10 Bradley Bell <btb@icculus.org>
455 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
456 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
457 main/collide.h, main/compbit.h, main/config.h, main/console.c,
458 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
459 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
460 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
461 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
462 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
463 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
464 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
465 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
466 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
467 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
468 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
469 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
470 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
471 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
472 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
473 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
474 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
475 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
476 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
477 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
478 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
479 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
480 main/wall.h: comments/formatting
482 2003-10-09 Bradley Bell <btb@icculus.org>
484 * main/text.c: fix text when using old datafiles
486 * main/laser.h: comments/whitespace
488 * main/laser.c, main/weapon.c: fixed smart missiles and smart
489 mines w/shareware data
491 * include/DT_drawtext.h: deleted unused file
493 2003-10-08 Bradley Bell <btb@icculus.org>
495 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
497 * arch/win32/ipx_udp.c: use closesocket() instead of close()
499 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
500 main/menu.c: Disabled 'd2x keys' weapon selection
502 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
504 * main/object.h, main/multi.h: get rid of most warnings issued by
505 cpp-precomp of gcc from Mac OS X dev tools
507 2003-10-05 Bradley Bell <btb@icculus.org>
509 * NEWS, configure.ac: increment version number
511 * cfile/cfile.c: better handling of CRLF text files (when that is
514 * utilities/hogcreate.c, utilities/hogextract.c,
515 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
516 reading/writing files
518 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
519 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
522 2003-10-04 Bradley Bell <btb@icculus.org>
524 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
526 * main/netmisc.c: change byte to sbyte, comments/whitespace
528 2003-10-03 Bradley Bell <btb@icculus.org>
530 * cfile/cfile.c, main/config.c: fix win32 eof bug.
532 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
535 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
536 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
537 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
538 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
539 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
540 main/object.c, main/object.h, main/paging.c, main/player.h,
541 main/robot.h, main/segment.h, main/state.c, main/switch.c,
542 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
543 main/weapon.c, main/weapon.h: change byte to sbyte,
546 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
547 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
548 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
549 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
551 * configure.ac: better checking for timeval
553 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
555 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
556 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
557 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
558 arch/win32/winnet.c, configure.ac, include/byteswap.h,
559 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
560 main/multibot.c, main/network.c: Make network architecture
561 choosable from game menu, add support for UDP/IP on Mac OS X and
564 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
566 * include/byteswap.h: added macros for coping with alignment
569 2003-10-02 Bradley Bell <btb@icculus.org>
571 * main/multi.h: added padding to little-endian version of
574 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
576 * main/netmisc.c: delete duplicate function
578 2003-10-01 Bradley Bell <btb@icculus.org>
580 * main/bm.c: make sure d1_texture_indices gets freed between
583 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
585 * main/piggy.h: fix size of d1 shareware descent.pig
587 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
589 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
590 main/gameseq.c, main/piggy.c: fix loading of d1 texture
591 replacements for non-animated textures
593 2003-08-02 Matthew Mueller <donut@dakotacom.net>
595 * main/controls.c: use fixed 20fps wiggle
597 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
599 * Makefile.am, debian/changelog.in, debian/control,
600 debian/d2x-common.dirs, debian/d2x-common.install,
601 debian/d2x-common.manpages, debian/d2x-gl.files,
602 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
603 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
604 utilities/Makefile.am, utilities/hogcreate.1,
605 utilities/hogextract.1, utilities/mvlcreate.1,
606 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
607 add man pages, distribute utility programs in new d2x-common deb
609 * rpm/d2x.spec.in: updated rpm spec file
611 2003-08-02 Bradley Bell <btb@icculus.org>
613 * cfile/cfile.c: update raw_position in cfputc and cfputs
615 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
617 * main/piggy.c: make error message more friendly
619 * main/piggy.c: simplify copying of bitmap flags
621 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
624 * cfile/cfile.c: revert to always using custom fgets
626 * main/endlevel.c, main/mission.c: handle missing exit sequence
627 components gracefully
629 * main/playsave.c: comments
631 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
633 * cfile/cfile.c: update raw_position in cfwrite
635 * main/network.c: comments/formatting
637 2003-06-22 Bradley Bell <btb@icculus.org>
639 * cfile/cfile.c: use standard fgets for non-archive files
641 * main/movie.c: use con_printf for missing movie warning
643 2003-06-18 Bradley Bell <btb@icculus.org>
645 * main/movie.c: fixed cfile conversion of movielib code
647 * main/console.c, main/hud.c: strip out colors, etc when printing
650 * include/u_mem.h: fix NDEBUG calloc macro
652 2003-06-15 Bradley Bell <btb@icculus.org>
654 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
657 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
658 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
659 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
660 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
661 main/scores.c, main/state.c, main/text.c, misc/args.c,
662 misc/strio.c: convert file i/o to cfile
664 2003-06-14 Bradley Bell <btb@icculus.org>
666 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
667 writing and other modes besides "rb" (mostly taken from
670 2003-06-09 Bradley Bell <btb@icculus.org>
672 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
675 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
676 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
679 2003-06-07 Taylor Richards <taylor@icculus.org>
681 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
683 2003-06-07 Bradley Bell <btb@icculus.org>
685 * main/console.c: fix non-console build
687 * main/gamesave.c: comments
689 * main/bm.c: remove redundant break
691 2003-06-06 Bradley Bell <btb@icculus.org>
693 * main/gauges.c, main/kconfig.c: comments/formatting
695 * console/.cvsignore: added .cvsignore
697 * main/console.c: can't write to console after it's closed
699 2003-06-05 Bradley Bell <btb@icculus.org>
701 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
702 console/internal.c, console/internal.h, include/CON_console.h,
703 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
704 finish console conversion away from SDL
706 2003-06-04 Bradley Bell <btb@icculus.org>
708 * console/CON_console.c, include/CON.console.h, include/console.h,
709 main/console.c, main/game.c: console conversion to native gr,
712 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
713 put prototype for gr_bm_bitblt in gr.h
715 2003-06-03 Bradley Bell <btb@icculus.org>
717 * console/CON_console.c, console/DT_drawtext.c,
718 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
719 main/console.c: use native fonts for console
721 * main/playsave.c: use shorts for short data
723 2003-06-02 Bradley Bell <btb@icculus.org>
725 * configure.ac, main/console.c: set console background, fix
728 2003-06-01 Bradley Bell <btb@icculus.org>
730 * Makefile.am, arch/sdl/event.c, configure.ac,
731 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
732 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
733 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
734 main/gamerend.c: added console code (from SDL_console)
736 2003-05-30 Bradley Bell <btb@icculus.org>
738 * README: minor update
740 2003-05-28 Bradley Bell <btb@icculus.org>
742 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
747 2003-06-06 Bradley Bell <btb@icculus.org>
749 * main/kconfig.c: fix crash in control menus
751 * main/gauges.c: force cockpit redraw in opengl
753 * main/gamerend.c: move ogl swap, so cockpit and console get
756 2003-06-01 Bradley Bell <btb@icculus.org>
758 * configure.ac, libmve/mveplay.c: define struct timeval if needed
762 2003-05-12 Bradley Bell <btb@icculus.org>
764 * configure.ac: increment version number
766 * main/bm.c: use con_printf for exit model warnings
768 * configure.ac: must check for timespec after setting -mno-cygwin
770 * main/inferno.c: added -nohogdir and -userdir options
772 * NEWS, main/titles.c: use briefings with no extension
776 2003-04-30 Bradley Bell <btb@icculus.org>
778 * configure.ac: have to include time.h when checking for nanosleep
780 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
783 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
784 increment version number
786 * main/Makefile.am: make dist fix
790 2003-04-29 Bradley Bell <btb@icculus.org>
792 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
795 2003-04-24 Bradley Bell <btb@icculus.org>
797 * configure.ac: increment version number
799 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
802 2003-04-24 Ingo van Lil <inguin@gmx.de>
804 * main/render.c: fix misspellings of NDEBUG
808 2003-04-14 Bradley Bell <btb@icculus.org>
810 * cfile/cfile.c: prefer files from d2 hog over d1 hog
812 2003-04-11 Bradley Bell <btb@icculus.org>
814 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
819 2003-04-11 Bradley Bell <btb@icculus.org>
821 * libmve/mveplay.c: use _sleep instead of sleep on win32
823 * Makefile.am, README, README.utils, arch/sdl/digi.c,
824 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
825 include/cfile.h, include/error.h, libmve/Makefile.am,
826 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
827 main/endlevel.h, main/playsave.c, misc/fileutil.c:
828 utilities/Makefile.am: comments/formatting/dist problems
830 * configure.ac: use different defines for os x
832 2003-04-07 Bradley Bell <btb@icculus.org>
834 * include/error.h, misc/error.c: put some old stuff back in,
835 eliminate duplicate error messages
837 * main/text.c: don't die on text not found
840 * main/inferno.c: print some useful info if hog not found, allow
841 -help to work if no text available
843 2003-04-07 Steffen Pohle <stpohle@gmx.net>
845 * arch/linux/Makefile.am: revert to previous version, so linux
848 2003-04-03 Bradley Bell <btb@icculus.org>
850 * main/endlevel.c: fixed exit model scheme yet again
852 2003-04-02 Bradley Bell <btb@icculus.org>
854 * misc/error.c: call Int3 on Assert
856 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
859 * main/wall.c: don't die when trying to toggle nonexistent
860 segment... vertigo level 10 is buggy!
862 * main/gamemine.c: comments/formatting
864 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
866 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
867 main/inferno.c: Allow use of 22K sound samples
869 2003-03-29 Bradley Bell <btb@icculus.org>
871 * arch/ogl/gr.c: default to bitmapped reticle
873 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
874 main/polyobj.c: rewrote endlevel stuff to reread exit model info
877 * arch/sdl/joy.c: fixed text seen for hats in control config
880 2003-03-28 Bradley Bell <btb@icculus.org>
882 * main/bm.c: heh, model nums in vertigo are hardcoded,
883 N_D2_POLYGON_MODELS can't change
885 * configure.ac, include/d1x.xpm, include/descent.xpm,
886 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
889 2003-03-27 Bradley Bell <btb@icculus.org>
891 * main/text.h: fixed text references for hat directions
893 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
895 2003-03-26 Bradley Bell <btb@icculus.org>
897 * main/playsave.c: make d2x keys backward compatible
899 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
901 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
904 2003-03-26 Bradley Bell <btb@icculus.org>
906 * main/piggy.c: fix crash when d1 data not present
908 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
909 read/write from plr file
911 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
912 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
913 added escort.h header
915 2003-03-25 Bradley Bell <btb@icculus.org>
917 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
918 D1_PIGFILE ("descent.pig") macro
920 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
921 models from d1 pig file
923 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
924 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
925 really) from d1 pig file
927 2003-03-23 Bradley Bell <btb@icculus.org>
929 * main/bm.c: stop extra robots from overwriting exit models
931 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
932 texture list doesn't get full
934 * main/bm.c: fix mem leak when reading extra robots
936 2003-03-21 Bradley Bell <btb@icculus.org>
938 * main/menu.c: Added option to set movie resolution (mostly works)
940 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
942 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
943 replacement functions to piggy.c
945 * main/gameseq.c: attempt to support mac d1 descent.pig
947 * main/bm.c: fix mem leak
949 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
950 files, both d1 and d2 oem briefing where showed
952 * main/inferno.c, main/movie.c: Change the default movie
953 resolution to "high", implement the option -lowresmovies
955 2003-03-20 Bradley Bell <btb@icculus.org>
957 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
959 * main/piggy.c: comments
961 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
963 * main/gameseq.c: delete duplicate function
965 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
967 2003-03-19 Bradley Bell <btb@icculus.org>
969 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
970 (cddb discid) support
972 * arch/sdl/digi.c, main/kludge.c: implemented
973 digi_link_sound_to_object3 for looping sounds, other looping stuff
975 * arch/sdl/gr.c: removing dependencies on stuff in main/
977 * arch/linux/Makefile.am, arch/linux/init.c,
978 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
979 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
980 other header cleanups
982 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
984 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
986 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
987 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
988 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
989 load d1 textures for d1 levels
991 2003-03-19 Bradley Bell <btb@icculus.org>
993 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
994 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
995 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
996 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
999 * README: added some OS X info
1001 2003-03-17 Bradley Bell <btb@icculus.org>
1003 * main/newdemo.c: simplify DEMO_FILENAME macro
1005 * main/console.c, main/game.c: enable experimental console support
1007 * main/gamerend.c: fixed location of fps meter in multi
1009 2003-03-16 Bradley Bell <btb@icculus.org>
1011 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1012 also look in shared data dir for demos
1014 * main/newdemo.c, main/newdemo.h: comments/formatting
1016 2003-03-15 Christopher Thielen <chris@luethy.net>
1018 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1019 thinking d2 cd is always present
1021 2003-03-15 Bradley Bell <btb@icculus.org>
1023 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1026 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1029 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1030 gr_init. don't really know why this works, though
1032 2003-03-14 Bradley Bell <btb@icculus.org>
1034 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1036 * unused/bios/rbaudio.h: removed duplicate file
1038 2003-03-14 Christopher Thielen <chris@luethy.net>
1040 * arch/sdl/rbaudio.c: stop cd audio when exiting
1042 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1044 * main/gamecntl.c: add comments to the "only matt knows" cheats
1046 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1048 * main/gamemine.c: formatting, better texture conversion for d1
1051 2003-03-14 Bradley Bell <btb@icculus.org>
1053 * main/piggy.c: must swap all mac version pigfiles
1055 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1056 main/multi.c: formatting, minor cleanups
1058 * 2d/rle.c: need to swap line_size on bigendian machines
1060 * main/mission.c, main/mission.h: detect mac full version hogfile
1062 2003-03-13 Bradley Bell <btb@icculus.org>
1064 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1065 added joy/mouse sensitivity slider, increased range to 16, and
1068 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1071 * arch/linux/Makefile.am: removed extra backslash
1073 * TODO, installation.txt: updated some documentation
1075 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1076 menu, with maxfps option
1078 2003-03-12 Bradley Bell <btb@icculus.org>
1080 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1082 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1083 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1084 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1085 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1086 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1087 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1088 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1089 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1090 arch/linux/include/music.h, arch/linux/include/serial.h,
1091 arch/linux/include/ukali.h: formatting
1093 2003-03-11 Chris Arena <ccarena@cox.net>
1095 * main/menu.c: fixed brightness slider
1097 2003-03-01 Bradley Bell <btb@icculus.org>
1099 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1100 robots and animated bitmaps work, but colors are messed up
1102 2003-02-28 Bradley Bell <btb@icculus.org>
1104 * main/player.h: whitespace
1106 * main/automap.c, main/cntrlcen.c, main/collide.c,
1107 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1108 descent.hog is present, d1 becomes mission 0)
1110 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1111 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1112 arch/win32/winnet.c: MinGW compiles with network enabled again,
1113 but still doesn't work
1117 2003-02-28 Bradley Bell <btb@icculus.org>
1119 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1120 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1121 many opengl glitches
1123 2003-02-27 Bradley Bell <btb@icculus.org>
1125 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1126 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1127 main/network.c, main/network.h: noted that hoard.ham is only needed
1128 for multiplayer HOARD games, and should not be equated with
1129 "vertigo". put HoardEquipped() back in network.c.
1131 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1132 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1133 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1134 use timer_delay instead of d_delay
1136 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1138 * main/render.c: added replacement qsort for solaris
1140 2003-02-26 Bradley Bell <btb@icculus.org>
1142 * main/gamemine.c: texture conversion for d1 shareware
1144 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1146 * main/gamemine.c: better texture conversion for d1 levels
1148 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1150 * main/kconfig.c: fix joystick support under MinGW
1152 2003-02-26 Bradley Bell <btb@icculus.org>
1154 * main/playsave.c: fix swapping glitch
1156 * configure.ac, readme.txt: clean stuff up, getting ready for
1159 * main/titles.c: begin support for rendering spinning robots in
1162 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1165 * main/gamemine.c: load d1 shareware levels!
1167 2003-02-25 Bradley Bell <btb@icculus.org>
1171 * autogen.sh: add warning about old auto* versions, use
1174 2003-02-24 Bradley Bell <btb@icculus.org>
1176 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1177 briefings mostly working
1178 * main/movie.c, main/titles.c: fixed some more briefing glitches
1180 2003-02-23 Bradley Bell <btb@icculus.org>
1182 * main/movie.c: fixed crash when using shareware data files
1184 * arch/sdl/digi.c: fix crash on non-existent sounds
1185 (i.e. shareware data)
1187 2003-02-22 Bradley Bell <btb@icculus.org>
1189 * main/titles.c: fixed fullscreen toggle in briefings
1191 2003-02-21 Bradley Bell <btb@icculus.org>
1193 * configure.ac: check for mingw when enabling nasm
1194 * main/playsave.c: enable loading player files of either byte
1197 2003-02-20 Bradley Bell <btb@icculus.org>
1199 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1200 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1201 #343, not "rest of solution to bug #344"
1202 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1204 * main/kludge.c: partial solution to bug #344
1205 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1206 * compilerdefs.txt: added linux/mips info
1207 * ChangeLog: clean up changelog
1209 2003-02-19 Bradley Bell <btb@icculus.org>
1211 * libmve/mveplay.c: os x needs nanosleep prototype.
1213 2003-02-18 Bradley Bell <btb@icculus.org>
1215 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1216 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1217 to disable/enable audio
1218 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1219 * main/: movie.h, titles.c: make sure movie's palette is set before
1220 writing briefing text. Fixes bug #359
1221 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1223 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1224 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1226 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1228 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1229 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1230 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1232 * include/libmve.h: blah
1234 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1236 * main/render.c: 2nd attempt to fix solaris qsort bug
1238 2003-02-18 Bradley Bell <btb@icculus.org>
1240 * configure.ac, include/pstypes.h: put alignment detection in
1243 2003-02-17 Bradley Bell <btb@icculus.org>
1245 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1246 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1247 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1248 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1249 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1250 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1251 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1252 moved mve stuff to separate subdir
1253 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1254 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1255 mve code. Fixes (at least) bugs #41, #348, and #350.
1257 2003-02-14 Bradley Bell <btb@icculus.org>
1259 * main/Makefile.am: no more Makefile.mveplay. again
1260 * main/mveplay.c: typo
1262 2003-02-13 Bradley Bell <btb@icculus.org>
1264 * utilities/mvlextract.c: uint -> unsigned int
1265 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1266 standalone mveplayer, win32 support
1267 * main/movie.c: random bugfixes, win32 support
1268 * arch/sdl/Makefile.am: formatting
1269 * configure.ac: disable networking on mac/win for now
1270 * main/newmenu.c: comments
1272 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1274 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1275 redundant swap functions.
1277 2003-02-13 Bradley Bell <btb@icculus.org>
1279 * ChangeLog: update changelog
1281 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1283 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1284 polymodel alignment issues.
1286 2003-02-13 Bradley Bell <btb@icculus.org>
1288 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1289 fix various little bugs
1290 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1291 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1292 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1294 * README.utils: new file
1295 * main/: mve_main.c, mveplay.c: more movie fixes
1296 * README: updated README
1297 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1299 2003-02-12 Bradley Bell <btb@icculus.org>
1301 * utilities/mvlextract.c: bigendian mvl support
1302 * main/mveplay.c: formatting, stuff
1303 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1304 truecolor mve support, standalone mveplayer
1305 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1306 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1307 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1308 standalone mveplayer
1310 2003-01-22 Bradley Bell <btb@icculus.org>
1312 * include/: interp.h, interp.h: restore prototype for
1313 swap_polygon_model_data
1315 2003-01-21 Bradley Bell <btb@icculus.org>
1317 * main/piggy.c: use memcpy to avoid alignment problem
1318 * compilerdefs.txt: updated some defs, added sunos/sparc
1320 2003-01-15 Bradley Bell <btb@icculus.org>
1322 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1323 * main/gamemine.c: attempting to support d1 shareware
1324 * compilerdefs.txt: update defs
1326 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1328 * main/mveplay.c: fix several bugs, comments, formatting.
1330 2003-01-15 Bradley Bell <btb@icculus.org>
1332 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1333 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1334 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1335 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1337 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1338 formatting, comments
1340 2003-01-11 Bradley Bell <btb@icculus.org>
1342 * main/: mission.c, mission.h: attempt to support d1 for mac
1344 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1345 * main/object.h: foo
1347 2003-01-09 Bradley Bell <btb@icculus.org>
1349 * main/movie.c: use ifdef around gr_toggle_fullscreen
1351 2003-01-07 Bradley Bell <btb@icculus.org>
1353 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1354 main/mission.h: don't need .msn file for descent.hog anymore
1357 2003-01-06 Bradley Bell <btb@icculus.org>
1359 * main/mission.h, main/mission.c: comments
1360 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1363 2003-01-03 Bradley Bell <btb@icculus.org>
1365 * utilities/: txb2txt.c, txt2txb.c: remove old files
1366 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1367 * main/polyobj.c: attempt to make read_model_file
1369 * main/menu.c: move vertigo text
1371 2003-01-02 Bradley Bell <btb@icculus.org>
1373 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1374 main/polyobj.h: cleanup alignment changes
1375 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1376 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1377 main/object.h: fix alignment issues on sparc
1378 * cvshowto.txt: update cvs info
1380 * 2d/rle.c: make rle_swap handle RLE_BIG
1382 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1384 * main/render.c: workaround solaris qsort bug
1386 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1388 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1389 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1390 * arch/linux/Makefile.am: enabled linux joystick, kali
1391 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1392 arch/sdl/event.c: enabled linux joystick
1394 2002-12-31 Bradley Bell <btb@icculus.org>
1396 * main/gamemine.c: simplified warning msg
1397 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1398 * main/render.h: fix compiler warning
1400 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1402 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1404 2002-12-24 Bradley Bell <btb@icculus.org>
1406 * main/mission.c: fixes an infinite loop which was caused by d2x
1407 thinking d2demo was a descent 1 mission
1409 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1411 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1413 2002-12-24 Bradley Bell <btb@icculus.org>
1415 * main/render.c: comments
1417 2002-10-30 Bradley Bell <btb@icculus.org>
1419 * main/inferno.c: add help for -hogdir option
1420 * main/inferno.c: added -hogdir option
1422 2002-10-28 Bradley Bell <btb@icculus.org>
1424 * main/: inferno.c, menu.c: enabled Vertigo displays
1425 * include/3d.h: typo
1427 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1429 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1430 main/netmisc.c, main/network.c: simplify and eliminate redundant
1433 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1435 * maths/fixc.c: fix infinite loop in quad_sqrt.
1436 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1437 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1439 2002-10-12 Bradley Bell <btb@icculus.org>
1441 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1443 2002-10-11 Bradley Bell <btb@icculus.org>
1445 * main/hud.c: make hud_message work correctly
1446 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1448 * main/network.c: formatting, small fixes
1450 2002-10-10 Bradley Bell <btb@icculus.org>
1452 * main/netmisc.h: no swap_object for little-endian
1453 * main/: netmisc.h, network.c: use macros to simplify network
1455 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1457 * main/inferno.c: enable loading screen for mac shareware with
1459 * main/netmisc.c: whitespace
1460 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1462 * main/hud.c: whitespace
1463 * configure.ac: remove shareware build, add macdata build
1464 * main/songs.c: whitespace
1465 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1466 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1468 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1471 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1473 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1474 comments, formatting, etc.
1475 * iff/iff.c: fix bigendian iff loading.
1477 2002-10-03 Bradley Bell <btb@icculus.org>
1479 * utilities/txb2tex.c: typo
1480 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1481 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1483 * arch/sdl/mouse.c: whitespace
1485 2002-09-19 Bradley Bell <btb@icculus.org>
1487 * main/kconfig.c: fix a oops, add old logs
1488 * main/kconfig.c: support for >3 mouse buttons
1490 2002-09-18 Bradley Bell <btb@icculus.org>
1492 * include/gr.h: fix palette swap define
1494 2002-09-14 Bradley Bell <btb@icculus.org>
1496 * main/titles.c: load hires briefing screen if lores doesn't exist
1497 (i.e. vertigo) and MenuHires=0
1499 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1501 * main/: multi.h, network.h: pack some structures for ipx
1504 2002-09-14 Bradley Bell <btb@icculus.org>
1506 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1507 and load_endlevel_data() to expect newline-terminated strings, fix
1508 load_game_data to read null-terminated string for
1511 2002-09-07 Bradley Bell <btb@icculus.org>
1513 * main/newmenu.c: added error message
1514 * main/menu.h: enable -nohires with mac shareware
1515 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1516 * 2d/font.c: enable 0/255 palette swap for fonts
1517 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1519 * 2d/2dsline.c: fix ogl blooper
1521 2002-09-05 Bradley Bell <btb@icculus.org>
1523 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1525 * include/strutil.h: need string.h for strcasecmp
1526 * include/rle.h: okay, maybe it needs to be this way
1527 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1528 * 2d/scalec.c: more stuff from d2src
1529 * 2d/rle.c: more stuff from d2src, formatting
1530 * 2d/font.c: useless cruft
1531 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1532 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1535 2002-09-04 Bradley Bell <btb@icculus.org>
1537 * include/grdef.h: fix compiler warnings
1538 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1539 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1541 * main/game.c: we want the mac ibitblt for everything but dos and
1543 * main/texmerge.c: these routines are in tmerge.c
1544 * main/credits.c: enable credits for mac and oem data
1545 * main/bm.c: use either exit.ham or exit.pofs
1546 * include/ibitblt.h: enable some more code from d2src
1547 * include/gr.h: enable mac ubitblt_double
1548 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1549 * include/grdef.h: moved some inline asm from linear.h
1550 * 2d/ibitblt.c: brought in line with original d2 version
1551 * 2d/bitblt.c: reverted to original d2 version of this file, then
1552 added d1x enhancements
1553 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1554 * 2d/linear.h: moved these back to their original locations
1556 * main/mveplay.c: close some memory holes, speed up palette loading
1557 * main/movie.c: added fullscreen toggle while playing movies
1558 * main/inferno.c: comment out -superhires help text (always on)
1559 * include/timer.h: added approx_fsec_to_usec macro
1560 * arch/sdl/joy.c: fix compiler warning
1562 2002-09-01 Bradley Bell <btb@icculus.org>
1564 * main/network.c: oops
1565 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1566 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1567 timer_get_fixed_seconds
1570 2002-08-31 Bradley Bell <btb@icculus.org>
1572 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1574 * main/multi.h: network endian stuff
1575 * 2d/font.c, include/gr.h: fast file i/o for font headers
1576 * arch/win32/arch_ip.cpp: unused file
1577 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1578 bigendian networking fixes
1579 * main/menu.c: make net menu more accurate, also make superhires
1581 * include/pstypes.h: better to have __pack__ all the time, I think.
1582 needed for networking, e.g.
1583 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1585 * arch/win32/Makefile.am: unused file
1588 2002-08-30 Bradley Bell <btb@icculus.org>
1590 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1591 * main/: newmenu.h, titles.c: formatting
1592 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1593 main/multi.h: networking works, finally
1594 * TODO: added TODO file
1595 * arch/linux/arch_ip.cpp: unused fine
1596 * README: network sorta working
1597 * main/: Makefile.am, multi.c, network.c, network.h: more
1599 * main/menu.c: load builtin mission correctly
1600 * main/inferno.c: documentation
1601 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1603 * main/Makefile.mveplay: don't need no more
1605 2002-08-29 Bradley Bell <btb@icculus.org>
1607 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1608 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1609 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1611 * include/ipx_drv.h: more network fixing
1612 * arch/linux/include/ipx_drv.h: more network fixing
1613 * include/ipx.h: formatting
1614 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1615 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1616 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1617 main/inferno.c: fixed networking fuck-up?
1618 * Makefile.am: moved mingw info to README
1619 * README, mingw32.txt: moved mingw info to README
1621 2002-08-27 Bradley Bell <btb@icculus.org>
1623 * utilities/mvlextract.c: allow specifying file to extract
1624 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1626 * utilities/hogextract.c: allow specifying file to extract
1627 * main/mission.c: Have to get mission_num _after_ promoting...
1628 * main/: gameseq.c, titles.c: beginning d1 briefing support
1629 * descent.msn: beginning d1 briefing support
1630 * main/: titles.c, titles.h: d1-style mission briefings
1631 * main/piggy.h: whitespace
1632 * main/movie.c: beginning robot movie support, fall back on lo/hi
1633 res if hi/lo not available
1634 * main/mission.c: added Builtin_mission_num for builtin mission,
1635 D1Hogdir, d1-style mission briefings
1636 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1638 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1639 (for d1 missions that need d1 data)
1640 * 2d/ibitblt.c: whitespace
1642 2002-08-26 Bradley Bell <btb@icculus.org>
1644 * utilities/mvlcreate.c: oops
1645 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1647 * utilities/hogextract.c: added [v]iew option
1648 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1649 * main/titles.c: fix writable string, disable DumbAdjust thing
1650 * main/polyobj.h: whitespace
1651 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1653 * main/movie.c: read movies from AltHogDir, other fixes
1654 * main/: mission.c, mission.h: fix bug w/mission filename
1655 * main/gameseq.c: comments
1656 * main/digi.h: whitespace n stuff
1657 * include/mve_audio.h: added audio flag macros
1658 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1662 2002-08-23 Bradley Bell <btb@icculus.org>
1664 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1666 * Makefile.am: remove d2demo.mn2
1667 * cfile/cfile.c, include/cfile.h: add cfile_size function
1668 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1669 eliminate need for .mn2 files for oem and demo
1671 2002-08-22 Bradley Bell <btb@icculus.org>
1673 * main/bm.c: fix for vertigo
1674 * main/menu.h: make OEM menu pcx available
1675 * 2d/rle.c: merge with original d2 file
1676 * Makefile.am, configure.ac: let mission files get installed by
1679 2002-08-17 Bradley Bell <btb@icculus.org>
1681 * configure.ac: make FAST_FILE_IO the default on little-endian
1683 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1684 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1687 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1689 * main/: game.c, menu.c, mission.c: promote builtin missions.
1691 2002-08-15 Bradley Bell <btb@icculus.org>
1693 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1694 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1695 * utilities/.cvsignore: added cvsignore
1696 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1698 * main/piggy.c: mac data file loading
1699 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1700 transparency and swap 0/255 correctly for mac data files
1702 2002-08-13 Bradley Bell <btb@icculus.org>
1704 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1705 to utilities to avoid conflict with c++ std lib <utility>
1706 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1707 txt2txb.c: moved utility to utilities to avoid conflict with c++
1709 * Makefile.am, configure.ac: add utilities
1711 2002-08-09 Bradley Bell <btb@icculus.org>
1713 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1716 2002-08-08 Bradley Bell <btb@icculus.org>
1718 * main/inferno.c: comments
1719 * main/: newmenu.c, songs.c: mac demo datafile support
1720 * installation.txt: update
1721 * main/gamesave.c: use lowercase for consistency
1722 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1723 models for other than d2demo
1725 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1727 * main/gamemine.c: formatting, better d1 texture conversion
1728 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1729 main/mission.h: recognize .msn mission files.
1731 2002-08-07 Bradley Bell <btb@icculus.org>
1733 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1734 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1735 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1736 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1737 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1738 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1741 2002-08-06 Bradley Bell <btb@icculus.org>
1743 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1744 * main/Makefile.am: formatting
1745 * 2d/font.c: make gr_remap_font just reload the whole thing
1746 * configure.ac: formatting
1747 * Makefile.am: added d2demo.mn2
1748 * d2demo.mn2: mission file for shareware
1749 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1750 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1751 * main/sounds.h: shareware stuff, whitespace
1752 * main/: polyobj.c, polyobj.h: more fast i/o macros
1753 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1755 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1756 endlevel stuff to non-shareware, allow movies/endlevel for
1758 * main/cntrlcen.c: typo
1759 * main/bm.h: use global Piggy_hamfile_version
1760 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1761 macros, use global Piggy_hamfile_version
1762 * main/Makefile.am: terrain and movie stuff always used now
1763 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1765 * main/: gamemine.c, gamesave.c: load DMB levels
1766 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1767 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1769 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1771 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1773 2002-08-04 Bradley Bell <btb@icculus.org>
1775 * main/inferno.c: shareware stuff, formatting
1776 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1777 * arch/sdl/gr.c: don't need to set mode in gr_init
1779 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1781 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1783 * Makefile.am, descent.mn2: added mission file for descent 1
1785 2002-08-02 Bradley Bell <btb@icculus.org>
1787 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1788 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1789 main/piggy.h, misc/error.c: junk
1790 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1791 render.h, scores.c, scores.h, terrain.c: shareware stuff
1792 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1793 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1794 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1795 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1796 main/weapon.c, main/weapon.h: fast i/o macros
1798 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1800 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1801 main/gamemine.h, main/gamesave.c: load d1 levels
1803 2002-07-30 Bradley Bell <btb@icculus.org>
1805 * configure.ac: oops
1806 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1808 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1809 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1810 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1811 main/piggy.c, main/titles.c: support shareware datafiles!
1812 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1813 piggy.c: SHAREWARE fixes
1815 2002-07-29 Bradley Bell <btb@icculus.org>
1817 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1818 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1819 misc/fileutil.c: Portability - OS X support
1821 2002-07-27 Bradley Bell <btb@icculus.org>
1823 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1824 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1825 segment.h: portability
1826 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1827 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1828 main/wall.h: portabilization
1829 * 2d/font.c, include/gr.h: portability
1831 2002-07-26 Bradley Bell <btb@icculus.org>
1833 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1834 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1835 * main/player.c: foo
1836 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1837 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1838 misc/fileutil.h: portable file i/o utils
1839 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1840 writable string anymore... / formatting
1841 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1842 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1843 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1844 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1845 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1846 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1847 portable-izing file loading routines
1849 2002-07-24 Bradley Bell <btb@icculus.org>
1851 * main/mveplay.c: correctly play files with 16bit uncompressed
1852 audio, mem checking, etc
1853 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1856 2002-07-23 Bradley Bell <btb@icculus.org>
1858 * misc/Makefile.am: unused file
1859 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1860 main/sounds.h: remove experimental nmovie stuff
1861 * main/movie.c: add some debugging output
1863 2002-07-22 Bradley Bell <btb@icculus.org>
1865 * main/: console.c, state.c: simplified header
1866 * main/movie.c: enable mveplay audio
1867 * main/old/movie.c: moved to main/
1868 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1869 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1870 main/mvelib.c, main/mveplay.c: initial movie support
1871 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1872 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1873 include/ogl_init.h, include/pstypes.h, main/console.c,
1874 main/state.c, mem/mem.c: OS X stuff
1875 * configure.ac: OS X and movie stuff
1877 2002-07-19 Bradley Bell <btb@icculus.org>
1879 * compilerdefs.txt: OSX defs
1881 2002-07-18 Bradley Bell <btb@icculus.org>
1883 * main/inferno.c: use simpler rcs tags
1884 * autogen.sh: keep Changelog in cvs (and use --accum)
1885 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1886 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1887 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1888 main/songs.c: changed cdrom->rbaudio
1889 * include/rbaudio.h: moved to /include
1891 2002-07-17 Bradley Bell <btb@icculus.org>
1893 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1894 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1895 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1896 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1897 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1898 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1899 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1900 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1901 3d/setup.c: use simpler rcs tags
1906 2002-07-17 Bradley Bell <btb@icculus.org>
1908 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1909 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1910 * debian/rules: don't need readme's
1911 * debian/rules: move d1x license to COPYING, license clarifications
1912 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1913 license to COPYING, license clarifications
1914 * debian/rules: fix debian docs
1915 * debian/rules: fix debian manpages
1916 * debian/d2x-sdl.menu: fix debian menu
1917 * debian/rules: link to undocumented man page for debs
1918 * Makefile.am, configure.ac, debian/control, debian/copyright,
1919 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1920 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1921 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1924 2002-07-16 Bradley Bell <btb@icculus.org>
1926 * debian/: rules, changelog.in: deb stuff
1927 * configure.ac: cleaner nasm detection
1928 * debian/: changelog.in, control, rules: deb stuff
1929 * README, installation.txt: typos, stuff
1930 * configure.ac: better #defines
1931 * configure.ac: whitespace
1932 * configure.ac: better documentation
1933 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1934 SDL_JOYSTICK not needed
1935 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1936 * configure.ac: need higher SDL for joystick
1937 * debian/: control, rules: deb stuff
1938 * arch/sdl/joy.c: old junk
1939 * Makefile.am, configure.ac: automake updates
1940 * main/: inferno.c, text.c: don't use althogdir on non-unix
1941 * configure.ac: more autoconf updates
1942 * misc/strutil.c: better strrev
1943 * main/inferno.c: need limits.h on mingw also
1944 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1947 2002-04-19 Bradley Bell <btb@icculus.org>
1949 * main/network.c: let hoard.ham be a cfile
1950 * main/text.c: better error message when hog not found
1953 2002-03-23 Bradley Bell <btb@icculus.org>
1955 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1956 arch/sdl/Makefile.am: Use SDL joystick automatically
1957 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1959 2002-03-05 Bradley Bell <btb@icculus.org>
1961 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1964 2002-02-23 Bradley Bell <btb@icculus.org>
1966 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1967 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1968 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1969 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1970 main/editor/Makefile.am: moved includes to include
1971 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1972 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1973 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1974 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1976 * main/game.c: disabled cockpit for OGL, formatting
1977 * 2d/ibitblt.c: formatting
1979 2002-02-16 Bradley Bell <btb@icculus.org>
1981 * include/oldsdl.h: check for older macros
1982 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1983 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1984 allow older sdl versions
1986 2002-02-15 Bradley Bell <btb@icculus.org>
1988 * main/: automap.c, automap.h, inferno.c: automap resolution now
1990 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1991 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1992 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1993 win32/include/key_arch.h: never mind - that would be pointless
1994 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1995 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1996 win32/include/key_arch.h: copied files from d1x
1997 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1998 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1999 * main/multipow.c: need conf.h
2000 * arch/win32/Makefile.am: new file
2001 * include/pstypes.h: added u_int16_t (needed in base_ip)
2002 * arch/win32/arch_ip.cpp: copied from d1x
2004 2002-02-14 Bradley Bell <btb@icculus.org>
2006 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2007 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2008 main/netlist.c: Added hotkeys to toggle fullscreen mode
2009 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2010 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2011 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2012 reorder.h: Lotsa networking stuff from d1x
2014 2002-02-13 Bradley Bell <btb@icculus.org>
2016 * include/gr.h, main/game.c: Fullscreen toggle stuff
2017 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2019 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2020 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2023 2002-02-11 Bradley Bell <btb@icculus.org>
2025 * main/bm.c: use portable loader if bigendian
2026 * include/pstypes.h: don't define bool for c++
2027 * include/cfile.h: extern AltHogDir stuff
2028 * include/byteswap.h: use WORDS_BIGENDIAN
2029 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2030 * main/vers_id.h: added D2X_IVER
2031 * misc/args.c: don't use d1x.ini
2032 * Makefile.am: rpm stuff
2033 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2036 2002-02-09 Bradley Bell <btb@icculus.org>
2038 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2040 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2042 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2045 2002-02-06 Bradley Bell <btb@icculus.org>
2047 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2048 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2049 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2050 * debian/: changelog.in, control, copyright, d2x-gl.files,
2051 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2055 2002-02-02 Bradley Bell <btb@icculus.org>
2057 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2058 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2059 Enabled RELEASE option
2061 2002-01-31 Bradley Bell <btb@icculus.org>
2063 * Makefile.am, configure.ac: specify prerequisite versions of
2064 autoconf and automake
2066 2002-01-29 Bradley Bell <btb@icculus.org>
2068 * main/mission.c: RCS header added
2069 * main/inferno.c: update copyright date
2070 * main/mission.c: allow missions to be in AltHogDir
2071 * configure.ac: Display results of configure
2072 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2075 2002-01-28 Bradley Bell <btb@icculus.org>
2077 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2078 Data files now go in DATADIR/games/d2x, user files now go in
2081 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2083 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2084 files now go in ~/.d2x
2086 2002-01-24 Bradley Bell <btb@icculus.org>
2088 * configure.ac: fix nasm not found error message
2090 2002-01-18 Bradley Bell <btb@icculus.org>
2092 * configure.in: getting rid of old configure.in
2093 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2094 main/movie.c: Movie playing kludgey stuff
2095 * misc/args.c: formatting
2096 * main/inferno.c: allow -h for help
2097 * include/error.h: don't die on int3, unless -debug given
2098 * mingw32.txt: more stuff
2100 2001-12-29 Bradley Bell <btb@icculus.org>
2102 * Makefile.am: Got rid of thinking.txt
2103 * main/inferno.c: document -nomovies option
2105 2001-12-28 Bradley Bell <btb@icculus.org>
2107 * main/titles.c: formatting, put some code into place for rendering
2108 of robots during briefings
2110 2001-12-27 Bradley Bell <btb@icculus.org>
2114 2001-12-23 Craig Hadady <chadady@iglou.com>
2116 * 2d/rle.c: fixed bug in dummy array.
2118 2001-12-03 Bradley Bell <btb@icculus.org>
2120 * arch/sdl/init.c: fix formatting
2121 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2122 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2123 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2124 and sdl joystick stuff
2126 2001-11-30 Bradley Bell <btb@icculus.org>
2128 * thinking.txt: not needed
2130 2001-11-27 Bradley Bell <btb@icculus.org>
2132 * cygconf, mingw32.txt: use sdl from source on cygwin
2133 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2134 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2135 SDL_CFLAGS to CFLAGS
2137 2001-11-27 Bradley Bell <btb@icculus.org>
2141 2001-11-14 Bradley Bell <btb@icculus.org>
2143 * texmap/scanline.c: use optimization flags as texmap default
2144 * NEWS: mouse wheel, etc
2145 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2146 wheel to emulate 3rd axis
2147 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2148 * include/error.h: kludge to ungrab mouse when we hit an int3
2149 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2150 __ENV_MSDOS__ to __MSDOS__
2151 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2153 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2155 * arch/sdl/digi.c: implemented digi_set_volume
2156 * include/grdef.h, main/config.c, misc/d_io.c: change
2157 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2158 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2159 main/piggy.c: use MAKE_SIG
2160 * installation.txt: update
2161 * configure.ac: new file
2162 * arch/sdl/joydefs.c: #include pstypes.h
2163 * arch/sdl/init.c: SDL joystick stuff
2164 * acconfig.h: adjust MINGW defines
2165 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2166 controls menu now works
2168 2001-11-13 Bradley Bell <btb@icculus.org>
2170 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2172 * Makefile.am: New file
2173 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2175 * compilerdefs.txt: New file
2176 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2178 2001-11-12 Bradley Bell <btb@icculus.org>
2180 * main/playsave.c: load player files regardless of byte order of
2183 2001-11-11 Bradley Bell <btb@icculus.org>
2185 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2187 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2188 * NEWS: GL savegame thumbnails
2189 * acconfig.h, configure.in: make option for NMOVIES, default to off
2191 2001-11-09 Bradley Bell <btb@icculus.org>
2193 * main/state.c: Enabled savegame thumbnails under OpenGL
2194 * unused/pa_null/pa_enabl.h: remove duplicate header
2195 * misc/args.c: use d2x.ini for option file
2196 * mem/mem.c: Move mem_realloc inside the ifdef
2197 * main/menu.c: fix 640x400 menu text
2198 * main/inferno.c: added documentation
2199 * main/endlevel.c: fix warnings
2200 * arch/ogl/gr.c: Get rid of gl spew
2201 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2202 * acconfig.h: Define __SDL__ for mingw
2204 2001-11-08 Bradley Bell <btb@icculus.org>
2206 * 2d/font.c: free OGL font data when rereading
2207 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2208 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2209 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2210 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2211 main/weapon.h: Enabled shareware build, endlevel flythrough
2213 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2214 of use for shareware build
2215 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2217 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2219 2001-11-05 Bradley Bell <btb@icculus.org>
2221 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2223 * include/3d.h: Add comment
2225 2001-11-04 Bradley Bell <btb@icculus.org>
2227 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2229 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2231 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2232 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2233 main/hudmsg.h: Enable d1x-style hud_message
2234 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2235 * 2d/font.c: re-init ogl fonts after remapping colors.
2237 2001-11-02 Bradley Bell <btb@icculus.org>
2239 * misc/Makefile.am: remove byteswap.h (duplicate header)
2240 * 2d/font.c: fixed gr_remap_font, minor stuff
2241 * configure.in: take out -O2 if doing debug build
2242 * main/bm.c: formatting
2243 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2244 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2245 macros, get rid of functions
2247 2001-11-01 Bradley Bell <btb@icculus.org>
2249 * misc/byteswap.h: removed duplicate header
2251 2001-10-31 Bradley Bell <btb@icculus.org>
2253 * NEWS, main/automap.c: automap works in opengl
2254 * NEWS, configure.in: Added news
2255 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2256 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2257 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2258 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2259 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2260 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2261 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2262 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2263 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2265 2001-10-27 Bradley Bell <btb@icculus.org>
2267 * main/inferno.c: added some documentation
2269 2001-10-25 Bradley Bell <btb@icculus.org>
2271 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2273 * Makefile.am, configure.in, arch/Makefile.am,
2274 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2275 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2276 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2277 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2278 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2279 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2280 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2281 it's ugly, but It'll be easier to sync with d1x.
2282 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2283 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2284 main/editor/Makefile.am: attempt at support for editor, makefile
2286 * misc/d_delay.c: formatting fix
2287 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2288 tmappent.S, tmapppro.S: adding support for runtime selection of
2290 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2291 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2292 including multi.h and network.h, fix backslashes, fix compiler
2294 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2295 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2296 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2297 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2298 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2299 including multi.h and network.h, fix backslashes
2300 * include/pstypes.h: added typedef for u_int64_t on mingw
2301 * include/3d.h: added prototype for g3_uninit_polygon_model
2302 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2304 2001-10-24 Bradley Bell <btb@icculus.org>
2306 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2307 arch subdirs, as in d1x.
2308 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2309 earlier style until i understand automake 1.5 better. remove input
2311 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2312 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2313 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2314 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2315 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2316 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2317 Moved input stuff to arch subdirs, as in d1x.
2318 * NEWS, configure.in: blah blah
2320 2001-10-23 Bradley Bell <btb@icculus.org>
2322 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2323 * texmap/tmapppro.S: no need for #include <conf.h> here
2324 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2326 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2327 file. RCS header added
2328 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2329 #ifdef'ing out the whole file. RCS header added
2330 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2331 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2332 fixes. Now works with automake 1.5 and autoconf 2.52.
2333 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2334 mingw (-grabmouse now works on win32).
2335 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2336 These don't belong in cvs
2340 2001-10-20 Bradley Bell <btb@icculus.org>
2342 * 2d/font.c: Don't free unused variables...
2343 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2345 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2346 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2347 main/Makefile.am: make dist more sensible
2348 * Makefile.am: Kludge for linking on mingw
2350 2001-10-19 Bradley Bell <btb@icculus.org>
2352 * Makefile.am, configure.in, arch/win32/Makefile.am,
2353 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2354 * include/ipx_drv.h: Check for __MINGW32__
2355 * include/i86.h: Imported from d1x
2356 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2357 * arch/dos/modex.asm: Fixed %include
2358 * main/console.c: RCS headers added
2359 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2361 * Makefile.am, main/Makefile.am: Moved final link to top-level
2362 directory instead of main/
2363 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2364 __ENV_LINUX__ to __linux__
2365 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2366 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2367 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2368 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2369 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2370 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2371 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2372 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2373 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2374 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2376 * configure.in: add --enable-xploader, support arch/linux subdir,
2378 * main/inferno.c: conditionalize conf.h
2380 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2382 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2383 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2384 misc/fileutil.h: Partial application of linux/alpha patch.
2386 2001-10-19 Bradley Bell <btb@icculus.org>
2388 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2389 networking in line with d1x, moved some arch/linux_* stuff to
2391 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2392 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2393 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2394 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2396 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2397 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2398 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2399 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2400 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2401 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2402 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2403 linux/include/ukali.h: Brought linux networking in line with d1x,
2404 moved some arch/linux_* stuff to arch/linux/*
2405 * include/ipx_drv.h: Imported from d1x
2406 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2407 * main/ipx_drv.c: Imported from d1x
2408 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2409 main/network.h, main/Makefile.am: Trying to get network working on
2411 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2412 main/Makefile.am: build fixes
2413 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2414 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2415 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2416 starting to get net working.
2417 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2418 conditionalized min,max macros
2420 2001-10-18 Bradley Bell <btb@icculus.org>
2422 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2423 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2424 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2425 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2427 * 2d/2dsline.c: RCS headers added/changed
2428 * configure.in: fix NASMFLAGS bug
2429 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2432 2001-10-17 Bradley Bell <btb@icculus.org>
2434 * NEWS: Fixed the invulnerable robots bug!
2435 * main/collide.c: Fixed the invulnerable robots bug!
2437 2001-10-14 Bradley Bell <btb@icculus.org>
2439 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2442 2001-10-13 Bradley Bell <btb@icculus.org>
2444 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2445 arch/Makefile.am, arch/dos/Makefile.am,
2446 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2447 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2448 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2449 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2450 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2451 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2452 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2453 arch/win32/include/Makefile.am, iff/Makefile.am,
2454 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2455 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2456 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2457 unused/bios/Makefile.am, unused/lib/Makefile.am,
2458 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2459 unused/ui/Makefile.am, unused/vga/Makefile.am,
2460 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2461 automake stuff from "inert" subdirs. And there was much rejoicing.
2462 * Makefile.am, NEWS, configure.in: Stuff
2463 * ChangeLog: removing auto-generated file
2464 * cygconf: Added instructions for mingw32 build
2465 * Makefile.am: renamed INSTALL to installation.txt
2466 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2467 * mingw32.txt: Added instructions for mingw32 build
2468 * configure.in: Enable assembly under mingw32
2470 2001-10-12 Bradley Bell <btb@icculus.org>
2472 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2473 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2474 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2475 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2476 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2477 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2478 to __DJGPP__, since it's built-in.
2480 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2482 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2483 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2487 2001-10-12 Bradley Bell <btb@icculus.org>
2489 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2490 * Makefile.am: make sure cygconf gets archived
2491 * configure.in: Increment version number in preparation for release
2492 * configure.in: Fix detection of opengl
2493 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2494 cygconf, arch/Makefile.am, arch/include/joy.h,
2495 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2496 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2497 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2498 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2499 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2500 Vastly improved compilability.
2502 2001-10-11 Bradley Bell <btb@icculus.org>
2504 * Makefile.am: Added macros/sdl.m4
2505 * autogen.sh: Added macros/sdl.m4
2507 2001-10-09 Bradley Bell <btb@icculus.org>
2509 * main/vers_id.h: Added DESCENT_VERSION constant
2510 * main/inferno.c: Added command-line help.
2511 * include/ogl_init.h: opengl improvments (following d1x changes)
2513 2001-10-07 Bradley Bell <btb@icculus.org>
2515 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2516 arch/ogl/Makefile.am: Remove duplicate headers.
2518 2001-08-02 Thimo Neubauer <thimo@debian.org>
2520 * mem/mem.c: totally crippled the memory manager because it does
2521 not make sense for non-DOS-systems and it would have been too
2522 complicated to get it 64bit clean
2524 2001-06-19 Bradley Bell <btb@icculus.org>
2526 * cvshowto.txt: updated anonymous password
2528 2001-02-08 Bradley Bell <btb@icculus.org>
2530 * COPYING, license.txt: Added d1x license
2532 2001-02-01 Bradley Bell <btb@icculus.org>
2534 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2536 2001-01-31 Bradley Bell <btb@icculus.org>
2538 * configure.in, arch/include/mouse.h, include/pstypes.h,
2539 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2540 * main/polyobj.c: fix typo
2541 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2542 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2543 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2544 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2545 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2546 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2547 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2548 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2549 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2550 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2551 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2552 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2553 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2554 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2555 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2556 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2557 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2558 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2559 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2560 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2561 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2562 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2563 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2564 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2565 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2566 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2568 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2569 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2570 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2571 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2573 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2575 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2576 cross-compiling, and cygwin fixes
2578 2001-01-30 Bradley Bell <btb@icculus.org>
2580 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2581 include/pstypes.h, include/strutil.h, main/Makefile.am,
2582 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2583 needs --without-assembler and --without-network to compile
2585 2001-01-29 Bradley Bell <btb@icculus.org>
2587 * configure.in, main/Makefile.am: Fixes to build system
2588 * main/kconfig.c: fix for non-linux joysticks
2589 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2590 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2591 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2592 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2593 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2594 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2595 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2597 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2598 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2599 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2600 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2601 sdl_timer.c: Fixed build system, minor fixes
2602 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2603 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2605 2001-01-28 Bradley Bell <btb@icculus.org>
2607 * conf.h.in, configure.in, arch/Makefile.am,
2608 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2609 arch/include/key.h, main/Makefile.am: More header unification...
2610 * main/newdemo.c: Added <ctype.h>
2611 * arch/include/: event.h, joy.h: unified input headers.
2612 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2613 OpenGL now uses SDL-GL instead of gii
2614 * arch/include/: key.h, mouse.h: Unified arch headers
2616 2001-01-25 Bradley Bell <btb@icculus.org>
2618 * autogen.sh: use "set -e" so execution stops if something goes
2621 2001-01-24 Bradley Bell <btb@icculus.org>
2624 * Makefile.am: Add ChangeLog to dist
2625 * ChangeLog: Putting this here so automake doesn't complain
2629 2001-01-24 Bradley Bell <btb@icculus.org>
2631 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2632 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2633 for building ChangeLog from RCS entries
2634 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2635 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2636 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2637 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2638 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2639 arch/Makefile.am, arch/dos/Makefile.am,
2640 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2641 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2642 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2643 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2644 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2645 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2646 unused/Makefile.am, unused/bios/Makefile.am,
2647 unused/lib/Makefile.am, unused/novga/Makefile.am,
2648 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2649 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2650 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2651 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2652 make dist, VPATH builds, ...
2653 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2654 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2655 arch/dos/Makefile.in, arch/linux/Makefile.in,
2656 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2657 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2658 misc/Makefile.in, texmap/Makefile.in: cruft removal
2659 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2661 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2662 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2663 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2664 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2666 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2667 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2668 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2669 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2670 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2671 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2672 main/songs.c, misc/args.c: changed args_find to FindArg
2674 2001-01-22 Bradley Bell <btb@icculus.org>
2676 * configure, main/Makefile.am, main/Makefile.in: configuration
2678 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2679 fix compiler warnings w/opengl
2680 * include/console.h: ggi support
2681 * arch/linux_init.c: svgalib support
2682 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2683 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2684 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2685 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2686 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2687 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2688 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2689 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2690 warnings and enable NDEBUG
2691 * arch/svgalib_init.c: svgalib support
2693 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2695 * main/kconfig.c: joystick support
2697 2001-01-21 Bradley Bell <btb@icculus.org>
2699 * cvshowto.txt: new file, taken from d1x webpage
2700 * AUTHORS, README: Taking over as maintainer of d2x
2701 * ChangeLog: Grab mouse with SDL/X11
2702 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2704 2001-01-20 Bradley Bell <btb@icculus.org>
2706 * configure, configure.in: Turned -Werror back off by default
2707 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2708 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2709 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2710 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2711 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2712 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2713 main/laser.c, main/multi.c, main/network.c, main/network.h,
2714 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2715 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2716 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2717 warnings, for non-OpenGL on linux, anyway...
2719 2001-01-19 Bradley Bell <btb@icculus.org>
2721 * copying: remove duplicate file
2722 * Import of d2x-0.0.9-pre1
2723 * Import of d2x-0.0.8