1 2005-07-27 Chris Taylor <chris@icculus.org>
3 * d2x.xcode/project.pbxproj: build the editor by default
5 2005-07-25 Chris Taylor <chris@icculus.org>
7 * main/bmread.c: cast some fprintf arguments to int, to fix
10 * main/editor/medrobot.c: no checking if obj->id > -1
13 * main/editor/ksegsize.c, main/editor/segment.c,
14 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
15 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
17 2005-07-24 Chris Taylor <chris@icculus.org>
19 * main/bmread.c: call file static var 'time' 'play_time' instead,
20 because of conflict with function 'time' in /usr/include/time.h
23 2005-07-22 Chris Taylor <chris@icculus.org>
25 * main/editor/group.c: remove duplicate tmap_xlate_table
27 2005-07-21 Chris Taylor <chris@icculus.org>
29 * d2x.xcode/project.pbxproj: make file paths relative to project,
30 add some files (so it builds), warnings are not errors
31 (ubyte *, sbyte * mismatches found when using gcc 4.0)
33 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
34 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
35 main/newdemo.c: fix pointer mismatches, warnings are errors again
37 2005-07-03 Chris Taylor <chris@icculus.org>
39 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
41 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
42 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
43 draw an "O" in the current radio button
45 2005-07-01 Chris Taylor <chris@icculus.org>
47 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
48 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
50 2005-06-23 Chris Taylor <chris@icculus.org>
52 * installation.txt: describe new directory system
53 and mention recursive mission searching
55 2005-06-22 Chris Taylor <chris@icculus.org>
57 * main/editor/kgame.c: load .rl2 files instead of .lvl files
58 (some editor info could be stored in .rdl / .rl2 files)
60 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
61 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
62 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
63 main/wall.c, main/wall.h: add level component saving functions,
64 which use PhysicsFS and are endian friendly
66 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
67 add function for converting descent 2 texture numbers back to
68 descent 1 texture numbers
70 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
71 levels. Entirely endian friendly and allows saving of .rdl and .rl2
74 2005-06-14 Chris Taylor <chris@icculus.org>
76 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
78 2005-06-13 Chris Taylor <chris@icculus.org>
80 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
81 number 198 to maintain bijectivity, when descent.pig is available
82 (used to return 167, which is also returned for Descent 1 texture
85 * include/physfsx.h: added PHYSFSX_writeVector,
86 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
88 2005-04-05 Bradley Bell <btb@icculus.org>
90 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
91 bugs in joystick initialization
93 2005-04-04 Bradley Bell <btb@icculus.org>
95 * main/kconfig.c: cosmetic fixes to joystick config screen
97 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
98 arch/linux/joystick.c, arch/linux/include/joystick.h,
99 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
100 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
101 MAX_BUTTONS to JOY_MAX_BUTTONS
103 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
104 of joystick buttons/axes
106 * arch/win32/midi.c: don't play midi if -nosound
108 * arch/win32/mingw_init.c: remove redundant joy_init()
110 2005-04-01 Chris Taylor <chris@icculus.org>
112 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
113 main/editor/med.c: "Go to Main Menu" now works in editor
115 * main/editor/segment.c: set Highest_vertex_index and
116 Highest_segment_index to 0 when creating a new mine (avoids
117 problems with saving when another level was previously loaded)
119 2005-03-31 Chris Taylor <chris@icculus.org>
121 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
122 main/editor/eglobal.c, main/editor/eobject.c,
123 main/editor/medrobot.c, main/editor/objpage.c,
124 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
125 OL_ constants; use "object" instead of "robot" in some places;
126 draw and place reactors with correct modelnum
128 * main/editor/texpage.c: no using TmapList, initialise texture
129 category globals, no CurrentTmap (just use CurrentTexture)
131 2005-03-29 Bradley Bell <btb@icculus.org>
133 * mem/mem.c: remove obsolete malloc.h
135 2005-03-20 Bradley Bell <btb@icculus.org>
137 * Makefile.am: add some stuff to dist
139 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
142 * console/CON_console.c: Fixed console cursor positioning.
144 * main/text.c: revert to Error if text file not found.
146 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
148 * ui/.cvsignore: New file
150 2005-03-17 Bradley Bell <btb@icculus.org>
152 * arch/win32/midi.c: Add RCS ID tag
154 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
155 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
158 2005-03-16 Bradley Bell <btb@icculus.org>
160 * main/bm.c, main/bm.h: use hardcoded value instead of
161 sizeof(tmap_info), since size depends on whether editor is built
164 * ui/mouse.c: gcc doesn't like multi-line // comments
166 * main/dumpmine.c: get rid of compiler warnings
168 2005-03-15 Bradley Bell <btb@icculus.org>
170 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
171 Fixes laser and plasma lighting bug, hopefully doesn't break
174 * main/state.c: Fix crash if Num_walls=0
176 2005-03-12 Bradley Bell <btb@icculus.org>
178 * Makefile.am, configure.ac: enable editor in unix-style builds
180 2005-03-12 Chris Taylor <chris@icculus.org>
182 * main/gamesave.c: could check reactor model num, don't check
183 reactor object shields (not used anyway, it's stored/calculated
186 2005-03-06 Chris Taylor <chris@icculus.org>
188 * main/piggy.c: load the descent 1 color palette when NDEBUG is
191 * main/editor/seguvs.c: check the uvs after they're assigned
193 2005-02-27 Chris Taylor <chris@icculus.org>
195 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
196 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
197 gr_update in event loops
199 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
200 file.c, involves modifying the listbox so it can use
201 an array of string pointers
203 2005-02-26 Chris Taylor <chris@icculus.org>
205 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
208 * ui/window.c: only disable the keyboard for MS DOS
210 * main/editor/eswitch.c: add remove_trigger_num
213 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
214 still works if there's no BITMAPS.TBL in a PhysicsFS search path
216 * main/inferno.c: determine properly if 800x600 resolution is
217 available (for editor)
219 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
220 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
221 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
222 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
224 * ui/keypad.c: fix the reading of keypad (.pad) files
226 * ui/menubar.c: use cfile to read the menubar file MED.MNU
228 2005-02-25 Chris Taylor <chris@icculus.org>
230 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
231 allowing Mac OS 9 and X to both use conf.h but one can build for
232 OpenGL while the other doesn't.
234 * main/editor/mine.c: use the Descent 2 definitions for maximum
235 segments and vertices
237 2005-02-25 Bradley Bell <btb@icculus.org>
239 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
240 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
241 d2src system for persistent sounds. Untested, of course.
243 * ChangeLog-old: clean up old changelog a little
245 * ChangeLog-old: converted old changelog to "cvs log" format, so
246 it can be manipulated with cvs2cl and other tools.
248 2005-02-24 Tim Massey <tmassey@obscorp.com>
250 * main/inferno.c: allow -notitles to work in shareware [and
251 non-RELEASE] version too. (d1x r1.35)
253 2005-02-24 Peter Hawkins <peterh@isa.net.au>
255 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
257 2005-02-24 Matthew Mueller <donut@dakotacom.net>
259 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
260 don't do it automatically (eg, ati's fglrx linux driver) (d1x
263 2005-02-24 Bradley Bell <btb@icculus.org>
265 * main/movie.c: change movie Warnings to con_printf, simplify
268 2005-02-24 Chris Taylor <chris@icculus.org>
270 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
271 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
272 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
273 PHYSFSX_openWriteBuffered, where appropriate
275 * main/gauges.c: draw behind the shield number properly with OpenGL
277 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
278 is selected as a secondary weapon
280 * main/titles.c: check properly whether there's a briefing
282 * main/mission.c: recursively search directories in "missions"
285 2005-02-11 Bradley Bell <btb@icculus.org>
287 * debian/control: build-dep on libphysfs-dev
289 * arch/ogl/gr.c: use GLint for arb_max_textures
291 * arch/ogl/Makefile.am: added internal.h to dist
293 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
295 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
297 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
298 dynamically find and load the OpenGL library
300 * main/editor/macro.c: use physfs instead of non-existing cflib.h
302 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
304 * main/editor/medwall.c: include cntrlcen.h
306 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
308 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
310 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
311 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
313 * ui/number.c: s/inputbox/Inputbox/
315 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
317 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
319 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
320 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
321 main/gamesave.c: s/128/PATH_MAX
323 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
325 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
327 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
328 mouse_set_limits and mouse_set_pos (we don't want to limit user)
330 * ui/menubar.c: specify int type for state2_alt_down
332 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
334 * main/piggy.c: call bm_read_all even if EDITOR is defined
336 * main/gamesave.c: if LVL can't be found, try filename that was passed
338 * main/mission.c: ensure mission name is properly terminated
340 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
342 * 2d/font.c: fix bug #2167: some characters would not display because
343 of signed/unsigned errors
345 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
347 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
348 gauge when appropriate
350 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
351 all functions in kfuncs.c to return int instead of void
353 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
354 disable old hostage system in editor (d2 is simpler in this regard)
356 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
358 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
360 * main/editor/centers.c: change curseg2p to Curseg2p
362 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
364 * main/editor/macro.c: remove unused variable "length"
366 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
368 * main/editor/medmisc.c: Pass both arguments to render_frame
370 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
371 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
372 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
373 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
374 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
375 instead of d1-style mem.h and types.h
377 * main/editor/texpage.c: do texture replacement for any mission
379 * main/editor/medwall.c: add prototype for create_removable_wall
381 * main/editor/medrobot.c: don't try to set the removed follow_path
383 2005-01-23 Jason Owen <shannara256@yahoo.com>
385 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
386 may crash printf if the list of extensions is huge
388 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
390 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
391 only on last level of built-in mission.
393 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
396 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
397 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
398 buffers (speeding it up), and use cfopen instead of
399 PHYSFS_openRead/PHYSFS_openWrite where appropriate
401 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
402 sure nocfile.h and cfile.h are never both included
404 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
406 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
407 fix bug #1676 (filling up of OLG texture list)
409 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
411 * main/state.c: fix problems with copying/deleting save files
413 * main/automap.c: make automap fonts transparent.
415 2005-01-07 Bradley Bell <btb@icculus.org>
417 * main/menu.c: In Load Level, if there is no current mission,
420 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
422 * main/gameseq.c: Free polymodel data before reloading ham file.
424 * arch/ogl/gr.c: Implement fading in ogl_urect()
426 * main/gauges.c: Draw ship before shields in HUD.
428 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
430 * main/editor/centers.c: Use both ints with the robot producer
433 2004-12-23 Bradley Bell <btb@icculus.org>
435 * main/editor/centers.c, main/editor/editor.h,
436 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
437 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
438 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
441 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
443 * main/bmread.c: don't duplicate the period in the filename
445 * main/dumpmine.c: Add function prototypes to remove warnings
447 * main/dumpmine.c, ui/window.c: Specify that two functions return
450 * main/editor/autosave.c, main/editor/curves.c,
451 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
452 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
455 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
457 * main/editor/eobject.c, main/editor/kgame.c,
458 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
459 extra two parameters to get_seg_masks.
461 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
462 structs for mine saving functions
464 * main/inferno.c: Use PhysicsFS for making the hoard ham.
466 * main/bmread.c: add missing includes
468 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
470 * main/dumpmine.c: Fix type mismatches
472 2004-12-19 Bradley Bell <btb@icculus.org>
474 * ui/Makefile.am: fix ui Makefile.am
476 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
477 removeext, use it in ds_load instead of splitpath
479 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
481 * include/u_mem.h: prototype for strdup with MPW
483 * main/laser.c: abort weapon fire if unable to create object
485 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
486 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
487 unused/ui/icon.c: replace byte with sbyte
489 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
490 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
491 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
492 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
493 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
494 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
495 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
496 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
497 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
498 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
499 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
500 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
501 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
502 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
503 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
506 * ui/Makefile.am: added Makefile.am for ui
508 * main/editor/Makefile.am, main/editor/autosave.c,
509 main/editor/centers.c, main/editor/centers.h,
510 main/editor/curves.c, main/editor/eglobal.c,
511 main/editor/ehostage.c, main/editor/ehostage.h,
512 main/editor/elight.c, main/editor/eobject.c,
513 main/editor/eobject.h, main/editor/eswitch.c,
514 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
515 main/editor/group.c, main/editor/info.c, main/editor/info.h,
516 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
517 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
518 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
519 main/editor/ksegsel.c, main/editor/ksegsize.c,
520 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
521 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
522 main/editor/medlisp.h, main/editor/medmisc.c,
523 main/editor/medmisc.h, main/editor/medrobot.c,
524 main/editor/medrobot.h, main/editor/medsel.c,
525 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
526 main/editor/objpage.c, main/editor/objpage.h,
527 main/editor/seguvs.c, main/editor/texpage.c,
528 main/editor/texture.c: imported missing editor files from d1x
530 * main/Makefile.am: build dumpmine.c for editor
532 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
533 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
534 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
535 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
536 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
538 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
539 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
540 main/editor/eglobal.c, main/editor/ehostage.c,
541 main/editor/ehostage.h, main/editor/elight.c,
542 main/editor/eobject.c, main/editor/eobject.h,
543 main/editor/eswitch.c, main/editor/eswitch.h,
544 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
545 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
546 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
547 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
548 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
549 main/editor/ksegsel.c, main/editor/ksegsize.c,
550 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
551 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
552 main/editor/meddraw.h, main/editor/medlisp.h,
553 main/editor/medmisc.c, main/editor/medmisc.h,
554 main/editor/medrobot.c, main/editor/medrobot.h,
555 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
556 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
557 main/editor/objpage.h, main/editor/segment.c,
558 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
559 main/editor/texpage.h, main/editor/texture.c: Move old logs to
562 * main/editor/autosave.c main/editor/centers.c
563 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
564 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
565 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
566 main/editor/fixseg.c main/editor/func.c main/editor/group.c
567 main/editor/info.c main/editor/info.h main/editor/kbuild.c
568 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
569 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
570 main/editor/ksegmove.c main/editor/ksegsel.c
571 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
572 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
573 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
574 main/editor/medmisc.h main/editor/medrobot.c
575 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
576 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
577 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
578 main/editor/texpage.h main/editor/texture.c ui/barbox.c
579 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
580 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
581 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
582 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
583 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
584 conf.h in new editor files
586 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
588 * main/state.c: open autosave file for writing, not reading
590 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
591 main/state.c, main/state.h: added fast save
593 * main/gameseq.c, main/inferno.c: force gr_update() so screens
594 always show in OpenGL
596 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
598 * misc/strutil.c: Implement strdup for MPW
600 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
603 * misc/strutil.c: fix MPW compiler errors
605 * main/mission.c, main/mission.h: allocate mission filenames
608 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
610 * 2d/font.c: Initialise the dataptr member correctly.
612 * include/mono.h: Print only mildly interesting messages to
613 stderr.txt. (revert earlier carbon changes)
615 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
617 * include/physfsx.h: getRealPath uses the write directory if it
618 can't get the real directory
620 * D2X.make: remove misc/d_io.c
622 2004-12-03 Bradley Bell <btb@icculus.org>
624 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
625 pathname, ensure correct translation of path separators
627 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
629 * misc/strutil.c: fix stricmp and strnicmp
631 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
634 2004-12-02 Bradley Bell <btb@icculus.org>
636 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
637 I couldn't figure out why the previous code kept segfaulting under
640 * main/kconfig.c: disable call to reset_cockpit() which was
641 causing the "letterbox" bug
643 * main/inferno.c: don't die if title screens not found
645 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
647 * configure.ac: require PhysicsFS header and library
649 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
651 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
653 * D2X.make: fix build on Carbon by adding digiobj.c
655 * main/mission.c: set builtin_hogsize for non-built-in missions
657 * main/mission.c: pass individual mission around instead of whole list
659 * main/mission.c: remove mission list from global memory
661 2004-12-02 Bradley Bell <btb@icculus.org>
663 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
664 path separator gets added to hogdir
666 2004-12-01 Bradley Bell <btb@icculus.org>
668 * README, configure.ac, VisualC/d2x/d2x.dsp,
669 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
670 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
671 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
672 uses dynamic opengl loading
674 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
676 * arch/ogl/gr.c: make write_bmp use PhysicsFS
678 * include/args.h, misc/args.c: new AppendArgs function. This
679 separates the copying of the arguments passed to main() from the
680 reading of the arguments file
682 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
683 the flexible cfgets, Fix compiling issues in MPW.
685 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
686 reading into an int, so it's removed completely. PHYSFSX_getc was
687 removed, because it's only use in misc/strio.c was removed. Put
688 in PHYSFSX_getRealPath, which recognises platform-specific
689 separators and doesn't use snprintf (MPW doesn't have it). MPW
692 * main/inferno.c: Remove use of open_movie_file. Read the
693 arguments file from the base directory, if there is one. Set up
694 D2X's write directory, including replacing any tilde at the start
695 of the path (if there is one) with the string returned by
696 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
697 default is still ~/.d2x. Check if the write directory has to be
698 created. Read the arguments file in this write directory if there
699 is one. If there's still no write directory, set it to the base
700 directory. Won't set it to the current directory if this fails,
701 because of the issue of which character to use for which platform.
703 * main/playsave.c: Use PHYSFS_readSLE32 instead of
704 PHYSFS_readULE32 due to compiling issues in MPW. Use
705 cfile_read_short instead of PHYSFS_readULE16 because of both
706 compiling and endian issues. cfile_read_byte instead of
707 PHYSFSX_readU8. Write a dummy structure instead of seeking when
708 NETWORK isn't defined
710 * D2X.make: Don't compile cfile.c on Mac OS 9.
712 * README: add PhysicsFS to the required 'tools' in README, and
713 instructions for building in MPW.
715 * include/cfile.h: Make cfopen into an inline, where a read buffer
716 is set up. This speeds up loading significantly.
718 2004-12-01 Bradley Bell <btb@icculus.org>
720 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
721 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
724 * main/newmenu.c: fix player file deletion
726 * include/physfsx.h: fix statfs includes for OS X
728 * main/inferno.c, main/network.c: misc physfs conversions
730 * arch/linux/Makefile.am, arch/linux/findfile.c,
731 arch/win32/Makefile.am, arch/win32/findfile.c,
732 include/findfile.h, main/kludge.c, main/mission.c,
733 main/newmenu.c, main/piggy.c: get rid of findfile stuff
735 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
738 * main/state.c: improve savegame load/save
740 * main/movie.c: make -nomovies friendlier
742 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
744 * include/d_io.h, include/physfsx.h, main/inferno.c,
745 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
748 * main/scores.c: use physfs for scores file
750 * main/playsave.c: improve player loading
752 * main/movie.c: improve movie loading
754 * main/mission.c: improve mission loading
756 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
757 main/state.c: use physfs for savegames
759 * README: minor update
761 * main/newdemo.c: use physfs for demos
763 * include/physfsx.h: added PHYSFSX_rename function
765 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
766 physfs/rwops, add libmve callbacks
768 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
769 added physfsrwops stuff
771 * include/cfile.h: added cfile_close wrapper
773 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
776 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
779 * main/config.c: use physfs to read config file
781 * include/physfsx.h: added gets and puts functions
783 * include/cfile.h: correct seek return value
785 * main/config.c, main/playsave.c: use physfs to write
788 * include/physfsx.h: added my physfs extensions
790 * main/inferno.c: physfs initialization stuff
792 * configure.ac: add check for physfs lib
794 * include/cfile.h: made cfile into a wrapper for physfs
796 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
797 disabled althogdir stuff (shouldn't be needed w/physfs)
799 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
800 configure.ac: drop cfile stuff
802 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
804 * D2X.make: Don't use D2XFolder, because the userdir can now be
805 specified in Mac OS 9. Putting it in the source code folder is
806 more convenient. Turn debugging on. Don't compile old files,
807 compile new ones. Add the PhysicsFS library.
809 * iff/iff.c: Get rid of MIN redefinition.
811 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
812 MPW doesn't like switches of long longs
814 2004-11-30 Bradley Bell <btb@icculus.org>
816 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
817 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
818 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
819 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
820 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
821 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
822 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
824 2004-11-28 Bradley Bell <btb@icculus.org>
826 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
828 * arch/sdl/digi.c: use d2src system for persistent sounds
830 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
833 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
834 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
835 ripped object stuff out of digi.c, now using digiobj.c. get rid of
836 a bunch of kludges, sound should be more true to original game now
838 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
841 2004-11-27 Bradley Bell <btb@icculus.org>
843 * main/text.c, main/text.h, main/titles.c: added function to
844 properly decode multi-line strings
846 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
847 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
850 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
852 * main/inferno.c: enable logo screens for shareware/oem
854 2004-11-26 Bradley Bell <btb@icculus.org>
856 * main/mission.c, main/titles.c: fix d1 briefing glitches
858 * main/game.c: free up cpu by not calling timer_delay so many
859 times (fixes Bug 2034)
861 * main/gameseq.c: enable briefing screens for mac shareware
863 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
864 doesn't care if it draws offscreen, I guess)
866 * main/credits.c: reduce flickering in credits w/opengl
868 2004-11-25 Bradley Bell <btb@icculus.org>
870 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
871 garbage on windows for some reason.
873 * 2d/font.c: fixed opengl menu font bug, caused by doing
874 arithmetic on signed chars.
876 2004-11-23 Bradley Bell <btb@icculus.org>
878 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
880 2004-11-22 Bradley Bell <btb@icculus.org>
882 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
883 arch/linux/joystick.c, arch/linux/include/joystick.h,
884 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
885 arch use global variable joy_num_axes
887 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
889 * main/gamemine.c, main/piggy.c: compile again on older C compilers
891 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
893 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
894 Vertigo) missions, load add-on ham file at every load, not only the 1st
896 * main/bm.ch: fix bug where loading a hxm would affect other levels too
898 * main/fireball.c: don't Int3() every time explosions don't look best
900 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
902 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
904 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
906 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
908 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
910 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
912 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
913 shareware version of descent.hog. This is not yet bug-free
915 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
917 * main/network.c: fix crash introduced with previous change
919 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
921 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
922 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
923 make mission structre memory allocated
925 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
927 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
928 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
929 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
930 delete file compbit.h, move functionality to text.c, modify all
931 previous users of compbit.h to use existing function in text.h
933 * main/inferno.c: remove warning created by the fix for the cfgets
936 * main/bmread.c: add comment
938 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
940 * cfile/cfile.c: declare variable on top of block
942 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
943 main/multi.h, main/network.c: move mission list handling functionality
944 to mission.c, remove unnecessary load_mission calls in menu.c
946 * main/game.c: remove unnecessary build_mission_list call
948 * main/mission.c, main/mission.h: correct comments about anarchy-only
950 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
951 remove explicit uses of mission list
953 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
955 * libmve/mveplay.c: make it compile on Cygwin
957 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
959 * main/config.c: fix bug uncovered by having fgets cut off ending \n
961 * main/text.c: fix crash on Mac OS X, probably fix bug 738
963 * include/mono.h: add mprintf support for carbon (Mac OS 9)
965 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
967 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
968 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
969 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
970 information about the current mission, for easier code refactorisation.
972 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
974 * main/gamemine.c, main/piggy.c: fix bug 1675:
975 use better d2 textures if d1 hog is present but not loadable
977 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
979 * cfile/cfile.c: simplify, reduce number of global vars
981 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
983 * main/gameseg.c: fix bugfix of 2004-05-15
985 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
987 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
989 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
990 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
991 cfgets now always copies the terminating character to the dest buffer.
992 This fixes a bug that occured when reading cmd line args from d2x.ini
994 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
996 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
997 move more old change logs into ChangeLog-old
999 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1000 and Martin Schaffner <maschaffner@gmx.ch>
1002 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1003 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1004 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1005 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1006 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1007 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1008 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1009 arch/include/joy.h, arch/win32/include/key.h
1010 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1011 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1012 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1013 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1014 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1015 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1016 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1017 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1018 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1019 main/config.c, main/config.h, main/controls.c, main/controls.h
1020 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1021 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1022 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1023 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1024 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1025 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1026 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1027 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1028 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1029 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1030 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1031 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1032 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1033 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1034 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1035 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1036 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1037 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1038 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1039 main/powerup.h, main/render.c, main/render.h, main/robot.c
1040 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1041 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1042 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1043 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1044 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1045 main/text.h, main/textures.h, main/titles.c, main/titles.h
1046 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1047 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1048 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1049 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1050 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1051 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1053 move old per-file change logs into new file ChangeLog-old
1055 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1057 * arch/ogl/ogl.c: enable -gl_mipmap switch
1059 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1061 * arch/carbon/descent.r: swap min and max size to correct places
1063 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1065 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1067 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1069 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1071 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1073 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1074 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1076 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1077 link) on MPW on Mac OS 9 (carbon)
1079 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1081 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1083 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1085 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1087 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1089 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1091 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1093 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1094 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1095 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1096 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1097 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1099 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1100 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1101 new files for supporting compilation with MPW for carbon (Mac OS 9)
1103 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1105 * main/playsave.c: do not seek while writing, carbon does not like it
1107 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1109 * cfile/cfile.c: use portable ffilelength in cfile_size
1111 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1112 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1113 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1114 unsigned and signed char, MPW does not like these
1116 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1118 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1121 2004-06-01 Bradley Bell <btb@icculus.org>
1123 * libmve/mve_main.c: cast malloc function pointer
1125 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1126 target to XCode project
1128 2004-05-31 Bradley Bell <btb@icculus.org>
1130 * include/pstypes.h: fix accidental solaris breakage
1132 * main/object.c: fix crash caused by death-cam code
1134 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1135 XCode project simplifications, network enabled
1137 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1138 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1140 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1143 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1144 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1145 d2x.xcode/project.pbxproj: added XCode project files
1147 2004-05-22 Bradley Bell <btb@icculus.org>
1149 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1152 * rpm/d2x.spec.in: Changed descriptions
1154 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1156 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1159 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1161 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1162 the win32 code (d1x r1.8, key_arch.c r1.2)
1164 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1165 use 32bpp screen mode by default, add option to use 16bpp (d1x
1168 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1169 replacement texture paletted->rgb conversion alpha problem (d1x
1172 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1173 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1174 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1177 * arch/ogl/gr.c, include/loadgl.h: fix win32
1178 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1180 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1181 include/ogl_init.h, main/render.c: opengl hardware
1182 super-transparency support using GL_NV_register_combiners (d1x
1183 r1.38, r1.41, r1.6, r1.26, r1.7)
1185 2004-05-22 Bradley Bell <btb@icculus.org>
1187 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1190 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1192 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1193 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1194 fix fonts not having transparent flag set (wouldn't get paletted)
1195 (d1x r1.15, r1.37, r1.40, r1.25)
1197 * arch/ogl/ogl.c: don't try to use paletted textures with
1198 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1200 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1201 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1204 * 2d/font.c: memset ogl font bitmap data since the copy function
1205 leaves some (unused) parts uninitialized, which aggravates
1206 valgrind (d1x r1.14)
1208 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1209 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1212 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1213 screenshots if the entire thing wasn't written in one call to
1216 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1217 info not being updated on win32 (d1x r1.11)
1219 * arch/win32/digi.c: remove some redundancy by not needing to do
1220 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1221 clean up some indenting of DS_release_slot calls. And make
1222 DS_release_slot return 1 when a sound is already not playing, in
1223 addition to when a sound was killed. (d1x r1.10)
1225 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1226 linux version (d1x r1.5)
1228 * main/kconfig.c: make next axis config key skip currently
1229 allocated axes (d1x r1.11)
1231 2004-05-22 David Cleaver <wraithx@morpheus.net>
1233 * main/kconfig.c: joy configuration next axis key from WraithX
1236 2004-05-22 Bradley Bell <btb@icculus.org>
1238 * main/game.c, main/inferno.c: typo
1240 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1242 * main/game.c, main/game.h, main/inferno.c: make rear view
1243 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1246 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1248 * main/inferno.c: change -udp documentation to d2x behaviour
1250 2004-05-21 Bradley Bell <btb@icculus.org>
1252 * include/gr.h: added missing define for menu fullscreen toggle
1254 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1256 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1257 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1259 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1261 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1262 arch/linux/include/joystick.h: patch from Steven Mueller for using
1263 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1265 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1267 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1268 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1269 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1271 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1273 2004-05-21 Bradley Bell <btb@icculus.org>
1275 * main/inferno.c: added -udp documentation from d1x
1277 2004-05-20 Bradley Bell <btb@icculus.org>
1279 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1281 2004-05-20 David Cleaver <wraithx@morpheus.net>
1283 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1284 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1285 game.c r1.21, r1.6, r1.4, r1.3)
1287 2004-05-20 Bradley Bell <btb@icculus.org>
1289 * main/inferno.c: document -ihaveabrokenmouse
1291 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1293 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1295 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1297 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1298 mouse driver problems (d1x r1.2, r1.2)
1300 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1302 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1303 join list score crash (d1x r1.8)
1305 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1307 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1308 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1311 2004-05-20 Bradley Bell <btb@icculus.org>
1313 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1315 * main/inferno.c: integrated some niceautomap stuff from d1x
1317 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1319 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1320 in some weird axis (d1x r1.3)
1322 * arch/win32/init.c: set win32 icon to icon from resource file
1325 * arch/win32/key.c: win32: fixed space key not working in messages
1328 2004-05-20 Bradley Bell <btb@icculus.org>
1330 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1333 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1335 * main/inferno.c: document -gl_refresh (d1x r1.20)
1337 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1338 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1341 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1342 change the arg type for (d1x r1.5)
1344 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1346 * arch/win32/digi.c: altsounds (d1x r1.6)
1348 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1350 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1351 of redundancy (d1x r1.5)
1353 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1354 fix crashing (d1x r1.4)
1356 * arch/win32/digi.c: win32's digi_start_sound was not calling
1357 DS_release_slot after setting .playing=0, resulting in a
1358 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1360 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1361 apparently it was somehow causing some joysticks (Sidewinder
1362 Precision 2) to only turn when the stick was moving, but not when
1363 at turned but held stationary. And it was completely unused
1364 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1367 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1368 previous key combos (d1x r1.29)
1370 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1371 g, and b values (d1x r1.15)
1373 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1374 sometimes (didn't handle negative palette steps) (d1x r1.34)
1376 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1377 shatter effects, robot explosions and weapons, and some more
1378 always present stuff. Also clean up ogl_cache_weapon_textures
1379 calling. (d1x r1.37)
1381 2004-05-20 Bradley Bell <btb@icculus.org>
1383 * main/kludge.c, main/game.c: move gr_renderstats and
1384 gr_badtexture back to game.c
1386 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1388 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1389 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1391 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1393 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1394 loaded after texture caching stage (d1x r1.34)
1396 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1397 for renderstats (d1x r1.33)
1399 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1401 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1402 main/inferno.c: add anisotropic texture filtering suport (d1x
1403 r1.33, r1.32, r1.23, r1.32)
1405 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1408 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1409 include/ogl_init.h: utilize hardware multitexturing support if
1410 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1411 r1.32, r1.30, r1.4, 1.22)
1413 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1416 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1418 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1419 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1420 effects in OGL using SetGammaRamp, much faster than the hack that
1421 was being used. currently SDL only (though not too hard to add to
1422 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1424 * main/menu.c: allow arbitrary (custom) resolution entry in
1425 change_res menu (d1x r1.14)
1427 2004-05-19 Bradley Bell <btb@icculus.org>
1429 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1430 d1x-style res change menu (mostly works)
1432 * misc/args.c: use strnicmp instead of strncasecmp
1434 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1436 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1437 command-line option (d1x r1.27)
1439 * main/inferno.c: restore inferno.c initialization of
1440 screen_compatible and use_double_buffer to 'normal' values, broken
1441 long long ago in one of the high res menu patches (d1x r1.30)
1443 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1444 resolutions to be specified on command line (d1x r1.2, r1.29,
1445 r1.4) -- doesn't work yet
1447 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1449 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1452 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1453 volume song stop/starting (d1x r1.7)
1455 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1457 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1460 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1461 ogl_ulinec (d1x r1.29)
1463 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1465 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1466 bottom are inclusive not exclusive (d1x r1.28)
1468 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1469 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1471 * arch/sdl/digi.c: fix typo
1473 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1475 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1476 creation code from arch_init_start into arch_init to fix weirdness
1477 with --help (d1x r1.5, r1.6)
1479 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1480 sync issues and lack of midi reset (d1x r1.5)
1482 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1485 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1486 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1488 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1491 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1493 2004-05-18 Bradley Bell <btb@icculus.org>
1495 * include/vecmat.h: comments/formatting
1497 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1499 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1500 include/test.lnk: remove unnecessary files
1502 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1503 This enables compilation with gcc 3.1
1505 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1507 * main/switch.c: took care of switches triggering single-sided
1508 walls (don't try to access the nonexistent adjacent wall via NULL
1509 pointers or negative array indices)
1511 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1513 * main/wall.c: fix invalid memory access for d1 levels which
1514 don't have a corresponding wall behind.
1516 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1518 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1519 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1520 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1521 interface header to new header file internal.h
1523 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1525 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1526 bitmask for each joystick axis that has sent input data,
1527 and will not crash Windows anymore during joystick setup because
1528 of for() loop over axis being executed once too often.
1530 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1531 gr_remap_mono_font() and call it after loading saved level.
1533 * main/laser.c: limit homing missile turn rate
1535 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1536 centers (work like fuel centers but provide shield)
1538 * main/gameseg.c: fix endless loop in some levels with a
1539 certain (complicated) structure
1541 2004-05-13 Bradley Bell <btb@icculus.org>
1543 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1544 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1545 updated project files for SDL 1.2.7
1547 * Makefile.am: add VisualC, VisualCE dirs to tarball
1549 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1551 * arch/sdl/digi.c: formatting
1553 2004-05-12 Bradley Bell <btb@icculus.org>
1555 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1558 * 2d/palette.c, include/palette.h: added function to create blend
1561 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1563 2004-05-11 Bradley Bell <btb@icculus.org>
1565 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1567 2004-05-10 Bradley Bell <btb@icculus.org>
1569 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1570 g3_draw_transp_poly had the fade level backwards, decided to just
1571 fix g3_draw_poly so it behaves correctly, transparency or not,
1572 reverted changes to render_face
1574 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1576 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1577 rendering transparent (e.g. cloaked) walls
1579 * main/render.c: render_face now calls g3_draw_transp_poly() for
1580 cloaked walls in OpenGL
1582 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1584 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1585 that from other apps, had "static" distortions.
1587 2004-04-22 Bradley Bell <btb@icculus.org>
1589 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1591 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1592 aligned version of PUT_INTEL_* macros
1594 2004-04-15 Bradley Bell <btb@icculus.org>
1596 * main/inferno.c: comment out unused checksum variable
1598 2004-04-14 Bradley Bell <btb@icculus.org>
1600 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1602 2004-04-14 Terran Melconian <terran@consistent.org>
1604 * main/gameseg.c: use portable rand function (fixes #1118)
1606 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1608 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1610 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1612 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1613 get rid of warnings (now compiles with -Werror on SunOS)
1615 * main/piggy.c: fix (really) wierd SunOS bug
1617 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1618 caused by not allocating enough mem for rle bitmaps
1620 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1622 * include/pstypes.h: sun OS typedef fixes
1624 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1626 * main/piggy.c: fix bug 1067
1628 * main/piggy.c: fix bugfix for 1067
1630 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1631 with descent.pig of mac registered)
1633 2003-12-18 Bradley Bell <btb@icculus.org>
1635 * main/kconfig.c: fixes for linux-native joystick
1637 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1640 * arch/include/joy.h: comments/formatting
1642 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1644 * compilerdefs.txt: added FreeBSD defs
1646 2003-12-08 Bradley Bell <btb@icculus.org>
1648 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1651 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1653 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1654 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1656 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1658 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1659 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1660 get rid of silly ulongs
1662 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1663 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1664 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1665 change relevant __linux__ macros to __ELF__
1667 2003-11-27 Bradley Bell <btb@icculus.org>
1669 * include/ogl_init.h: added proto for ogl_check_mode
1671 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1672 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1675 2003-11-26 Bradley Bell <btb@icculus.org>
1677 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1678 3.3 compiler warnings
1680 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1683 * include/pstypes.h: OS X fixes
1685 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1686 main/newmenu.h: linux fixes
1688 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1689 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1690 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1691 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1692 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1695 * arch/sdl/gr.c: fix sdl gr_update
1697 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1698 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1699 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1700 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1701 include/error.h, include/pstypes.h, include/strutil.h,
1702 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1703 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1704 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1705 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1706 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1709 2003-11-25 Bradley Bell <btb@icculus.org>
1711 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1712 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1713 libmve/VisualC/mveplayer.dsp: updated project files
1715 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1716 working w/Visual C++
1718 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1719 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1720 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1721 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1724 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1725 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1728 2003-11-24 Bradley Bell <btb@icculus.org>
1730 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1731 libmve/mveplay.c: stuff to play mve's in WinCE
1733 * arch/win32/findfile.c: unused functions...
1737 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1738 enabled mouse control of menus
1740 * main/mission.h: oops, didn't mean to change this.
1742 2003-11-21 Bradley Bell <btb@icculus.org>
1744 * VisualCE/d2x/d2x.vcp: updated project file
1746 2003-11-20 Bradley Bell <btb@icculus.org>
1748 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1749 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1750 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1753 2003-11-17 Bradley Bell <btb@icculus.org>
1755 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1756 main/menu.c: added option to disable kalinix under unix
1758 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1760 2003-11-14 Bradley Bell <btb@icculus.org>
1762 * main/automap.c: fix automap background image
1764 * main/automap.c, main/automap.h: delete cruft
1766 * main/automap.c: fix level number position
1768 * main/automap.c: simplify g3_draw_line hack
1770 * main/menu.c: stop pointless vid mode changes
1772 2003-11-07 Bradley Bell <btb@icculus.org>
1774 * NEWS, installation.txt: s'more documentation
1776 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1778 * configure.ac: fix .exe extension problems
1780 2003-11-07 Bradley Bell <btb@icculus.org>
1782 * arch/ogl/ogl.c: disable texture format verification for OS X -
1785 2003-11-06 Bradley Bell <btb@icculus.org>
1787 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1788 use more traditional Alt+Enter for toggling fullscreen
1790 * 2d/ibitblt.c, main/mission.h: comments/formatting
1792 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1794 2003-11-06 Bradley Bell <btb@icculus.org>
1796 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1797 resolution change, use kludge to avoid repetitive res changes
1799 2003-11-04 Bradley Bell <btb@icculus.org>
1801 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1802 structures and i/o routines back to piggy.c
1804 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1806 * installation.txt: tell to install d1 .pig for better textures
1808 2003-11-04 Bradley Bell <btb@icculus.org>
1810 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1811 oem d1 v1.0 and registered d2 v1.0, comments
1813 2003-11-03 Bradley Bell <btb@icculus.org>
1815 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1816 all d1 shareware - even though files are different!
1818 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1821 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1824 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1827 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1829 * main/movie.c: when no movies are found, divide by six the
1830 number of warning lines sent to stdout
1832 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1834 * include/byteswap.h: fix stupid copy/paste error
1836 2003-10-24 Bradley Bell <btb@icculus.org>
1838 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1839 gr_linear_rep_movsd_2x instead of almost identical
1840 gr_linear_movsd_double. Better since we have assembly versions.
1842 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1844 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1847 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1849 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1850 error with --disable-network, move reset_network_objects()
1851 from gameseq.c to multi.c
1853 2003-10-14 Bradley Bell <btb@icculus.org>
1855 * AUTHORS, NEWS: stuff
1857 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1859 2003-10-12 Bradley Bell <btb@icculus.org>
1861 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1862 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1865 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1867 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1868 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1869 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1870 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1871 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1872 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1873 arch/win32/ipx_win.c, arch/win32/winnet.c,
1874 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1875 main/multi.h, main/network.c: add IPv4 multicasting support
1877 2003-10-11 Bradley Bell <btb@icculus.org>
1879 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1881 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1882 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1883 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1884 main/weapon.h: lots of shareware and oem fixes
1886 2003-10-10 Bradley Bell <btb@icculus.org>
1888 * arch/win32/winnet.c: fixed stupid win32 network bug
1890 2003-10-10 Bradley Bell <btb@icculus.org>
1892 * main/piggy.c: increased D1_MAX_TMAP_NUM
1894 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1896 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1897 which are animated in d2, refactorizes d1 texture reading
1899 2003-10-10 Bradley Bell <btb@icculus.org>
1901 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1902 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1903 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1904 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1905 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1906 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1907 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1908 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1909 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1910 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1911 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1912 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1913 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1914 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1915 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1916 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1917 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1918 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1919 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1920 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1921 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1922 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1923 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1924 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1925 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1926 main/wall.h: comments/formatting
1928 2003-10-09 Bradley Bell <btb@icculus.org>
1930 * main/text.c: fix text when using old datafiles
1932 * main/laser.h: comments/whitespace
1934 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1935 mines w/shareware data
1937 * include/DT_drawtext.h: deleted unused file
1939 2003-10-08 Bradley Bell <btb@icculus.org>
1941 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1943 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1945 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1946 main/menu.c: Disabled 'd2x keys' weapon selection
1948 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1950 * main/object.h, main/multi.h: get rid of most warnings issued by
1951 cpp-precomp of gcc from Mac OS X dev tools
1953 2003-10-05 Bradley Bell <btb@icculus.org>
1955 * NEWS, configure.ac: increment version number
1957 * cfile/cfile.c: better handling of CRLF text files (when that is
1960 * utilities/hogcreate.c, utilities/hogextract.c,
1961 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1962 reading/writing files
1964 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1965 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1968 2003-10-04 Bradley Bell <btb@icculus.org>
1970 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1972 * main/netmisc.c: change byte to sbyte, comments/whitespace
1974 2003-10-03 Bradley Bell <btb@icculus.org>
1976 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1978 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1981 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1982 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1983 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1984 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1985 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1986 main/object.c, main/object.h, main/paging.c, main/player.h,
1987 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1988 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1989 main/weapon.c, main/weapon.h: change byte to sbyte,
1992 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1993 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1994 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1995 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1997 * configure.ac: better checking for timeval
1999 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2001 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2002 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2003 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2004 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2005 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2006 main/multibot.c, main/network.c: Make network architecture
2007 choosable from game menu, add support for UDP/IP on Mac OS X and
2010 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2012 * include/byteswap.h: added macros for coping with alignment
2015 2003-10-02 Bradley Bell <btb@icculus.org>
2017 * main/multi.h: added padding to little-endian version of
2020 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2022 * main/netmisc.c: delete duplicate function
2024 2003-10-01 Bradley Bell <btb@icculus.org>
2026 * main/bm.c: make sure d1_texture_indices gets freed between
2029 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2031 * main/piggy.h: fix size of d1 shareware descent.pig
2033 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2035 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2036 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2037 replacements for non-animated textures
2039 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2041 * main/controls.c: use fixed 20fps wiggle
2043 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2045 * Makefile.am, debian/changelog.in, debian/control,
2046 debian/d2x-common.dirs, debian/d2x-common.install,
2047 debian/d2x-common.manpages, debian/d2x-gl.files,
2048 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2049 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2050 utilities/Makefile.am, utilities/hogcreate.1,
2051 utilities/hogextract.1, utilities/mvlcreate.1,
2052 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2053 add man pages, distribute utility programs in new d2x-common deb
2055 * rpm/d2x.spec.in: updated rpm spec file
2057 2003-08-02 Bradley Bell <btb@icculus.org>
2059 * cfile/cfile.c: update raw_position in cfputc and cfputs
2061 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2063 * main/piggy.c: make error message more friendly
2065 * main/piggy.c: simplify copying of bitmap flags
2067 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2070 * cfile/cfile.c: revert to always using custom fgets
2072 * main/endlevel.c, main/mission.c: handle missing exit sequence
2073 components gracefully
2075 * main/playsave.c: comments
2077 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2079 * cfile/cfile.c: update raw_position in cfwrite
2081 * main/network.c: comments/formatting
2083 2003-06-22 Bradley Bell <btb@icculus.org>
2085 * cfile/cfile.c: use standard fgets for non-archive files
2087 * main/movie.c: use con_printf for missing movie warning
2089 2003-06-18 Bradley Bell <btb@icculus.org>
2091 * main/movie.c: fixed cfile conversion of movielib code
2093 * main/console.c, main/hud.c: strip out colors, etc when printing
2096 * include/u_mem.h: fix NDEBUG calloc macro
2098 2003-06-15 Bradley Bell <btb@icculus.org>
2100 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2103 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2104 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2105 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2106 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2107 main/scores.c, main/state.c, main/text.c, misc/args.c,
2108 misc/strio.c: convert file i/o to cfile
2110 2003-06-14 Bradley Bell <btb@icculus.org>
2112 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2113 writing and other modes besides "rb" (mostly taken from
2116 2003-06-09 Bradley Bell <btb@icculus.org>
2118 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2121 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2122 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2125 2003-06-07 Taylor Richards <taylor@icculus.org>
2127 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2129 2003-06-07 Bradley Bell <btb@icculus.org>
2131 * main/console.c: fix non-console build
2133 * main/gamesave.c: comments
2135 * main/bm.c: remove redundant break
2137 2003-06-06 Bradley Bell <btb@icculus.org>
2139 * main/gauges.c, main/kconfig.c: comments/formatting
2141 * console/.cvsignore: added .cvsignore
2143 * main/console.c: can't write to console after it's closed
2145 2003-06-05 Bradley Bell <btb@icculus.org>
2147 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2148 console/internal.c, console/internal.h, include/CON_console.h,
2149 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2150 finish console conversion away from SDL
2152 2003-06-04 Bradley Bell <btb@icculus.org>
2154 * console/CON_console.c, include/CON.console.h, include/console.h,
2155 main/console.c, main/game.c: console conversion to native gr,
2158 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2159 put prototype for gr_bm_bitblt in gr.h
2161 2003-06-03 Bradley Bell <btb@icculus.org>
2163 * console/CON_console.c, console/DT_drawtext.c,
2164 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2165 main/console.c: use native fonts for console
2167 * main/playsave.c: use shorts for short data
2169 2003-06-02 Bradley Bell <btb@icculus.org>
2171 * configure.ac, main/console.c: set console background, fix
2174 2003-06-01 Bradley Bell <btb@icculus.org>
2176 * Makefile.am, arch/sdl/event.c, configure.ac,
2177 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2178 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2179 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2180 main/gamerend.c: added console code (from SDL_console)
2182 2003-05-30 Bradley Bell <btb@icculus.org>
2184 * README: minor update
2186 2003-05-28 Bradley Bell <btb@icculus.org>
2188 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2193 2003-06-06 Bradley Bell <btb@icculus.org>
2195 * main/kconfig.c: fix crash in control menus
2197 * main/gauges.c: force cockpit redraw in opengl
2199 * main/gamerend.c: move ogl swap, so cockpit and console get
2202 2003-06-01 Bradley Bell <btb@icculus.org>
2204 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2208 2003-05-12 Bradley Bell <btb@icculus.org>
2210 * configure.ac: increment version number
2212 * main/bm.c: use con_printf for exit model warnings
2214 * configure.ac: must check for timespec after setting -mno-cygwin
2216 * main/inferno.c: added -nohogdir and -userdir options
2218 * NEWS, main/titles.c: use briefings with no extension
2222 2003-04-30 Bradley Bell <btb@icculus.org>
2224 * configure.ac: have to include time.h when checking for nanosleep
2226 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2229 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2230 increment version number
2232 * main/Makefile.am: make dist fix
2236 2003-04-29 Bradley Bell <btb@icculus.org>
2238 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2241 2003-04-24 Bradley Bell <btb@icculus.org>
2243 * configure.ac: increment version number
2245 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2248 2003-04-24 Ingo van Lil <inguin@gmx.de>
2250 * main/render.c: fix misspellings of NDEBUG
2254 2003-04-14 Bradley Bell <btb@icculus.org>
2256 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2258 2003-04-11 Bradley Bell <btb@icculus.org>
2260 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2265 2003-04-11 Bradley Bell <btb@icculus.org>
2267 * libmve/mveplay.c: use _sleep instead of sleep on win32
2269 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2270 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2271 include/cfile.h, include/error.h, libmve/Makefile.am,
2272 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2273 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2274 utilities/Makefile.am: comments/formatting/dist problems
2276 * configure.ac: use different defines for os x
2278 2003-04-07 Bradley Bell <btb@icculus.org>
2280 * include/error.h, misc/error.c: put some old stuff back in,
2281 eliminate duplicate error messages
2283 * main/text.c: don't die on text not found
2286 * main/inferno.c: print some useful info if hog not found, allow
2287 -help to work if no text available
2289 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2291 * arch/linux/Makefile.am: revert to previous version, so linux
2294 2003-04-03 Bradley Bell <btb@icculus.org>
2296 * main/endlevel.c: fixed exit model scheme yet again
2298 2003-04-02 Bradley Bell <btb@icculus.org>
2300 * misc/error.c: call Int3 on Assert
2302 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2305 * main/wall.c: don't die when trying to toggle nonexistent
2306 segment... vertigo level 10 is buggy!
2308 * main/gamemine.c: comments/formatting
2310 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2312 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2313 main/inferno.c: Allow use of 22K sound samples
2315 2003-03-29 Bradley Bell <btb@icculus.org>
2317 * arch/ogl/gr.c: default to bitmapped reticle
2319 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2320 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2323 * arch/sdl/joy.c: fixed text seen for hats in control config
2326 2003-03-28 Bradley Bell <btb@icculus.org>
2328 * main/bm.c: heh, model nums in vertigo are hardcoded,
2329 N_D2_POLYGON_MODELS can't change
2331 * configure.ac, include/d1x.xpm, include/descent.xpm,
2332 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2335 2003-03-27 Bradley Bell <btb@icculus.org>
2337 * main/text.h: fixed text references for hat directions
2339 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2341 2003-03-26 Bradley Bell <btb@icculus.org>
2343 * main/playsave.c: make d2x keys backward compatible
2345 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2347 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2350 2003-03-26 Bradley Bell <btb@icculus.org>
2352 * main/piggy.c: fix crash when d1 data not present
2354 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2355 read/write from plr file
2357 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2358 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2359 added escort.h header
2361 2003-03-25 Bradley Bell <btb@icculus.org>
2363 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2364 D1_PIGFILE ("descent.pig") macro
2366 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2367 models from d1 pig file
2369 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2370 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2371 really) from d1 pig file
2373 2003-03-23 Bradley Bell <btb@icculus.org>
2375 * main/bm.c: stop extra robots from overwriting exit models
2377 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2378 texture list doesn't get full
2380 * main/bm.c: fix mem leak when reading extra robots
2382 2003-03-21 Bradley Bell <btb@icculus.org>
2384 * main/menu.c: Added option to set movie resolution (mostly works)
2386 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2388 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2389 replacement functions to piggy.c
2391 * main/gameseq.c: attempt to support mac d1 descent.pig
2393 * main/bm.c: fix mem leak
2395 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2396 files, both d1 and d2 oem briefing where showed
2398 * main/inferno.c, main/movie.c: Change the default movie
2399 resolution to "high", implement the option -lowresmovies
2401 2003-03-20 Bradley Bell <btb@icculus.org>
2403 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2405 * main/piggy.c: comments
2407 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2409 * main/gameseq.c: delete duplicate function
2411 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2413 2003-03-19 Bradley Bell <btb@icculus.org>
2415 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2416 (cddb discid) support
2418 * arch/sdl/digi.c, main/kludge.c: implemented
2419 digi_link_sound_to_object3 for looping sounds, other looping stuff
2421 * arch/sdl/gr.c: removing dependencies on stuff in main/
2423 * arch/linux/Makefile.am, arch/linux/init.c,
2424 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2425 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2426 other header cleanups
2428 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2430 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2432 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2433 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2434 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2435 load d1 textures for d1 levels
2437 2003-03-19 Bradley Bell <btb@icculus.org>
2439 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2440 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2441 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2442 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2445 * README: added some OS X info
2447 2003-03-17 Bradley Bell <btb@icculus.org>
2449 * main/newdemo.c: simplify DEMO_FILENAME macro
2451 * main/console.c, main/game.c: enable experimental console support
2453 * main/gamerend.c: fixed location of fps meter in multi
2455 2003-03-16 Bradley Bell <btb@icculus.org>
2457 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2458 also look in shared data dir for demos
2460 * main/newdemo.c, main/newdemo.h: comments/formatting
2462 2003-03-15 Christopher Thielen <chris@luethy.net>
2464 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2465 thinking d2 cd is always present
2467 2003-03-15 Bradley Bell <btb@icculus.org>
2469 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2472 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2475 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2476 gr_init. don't really know why this works, though
2478 2003-03-14 Bradley Bell <btb@icculus.org>
2480 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2482 * unused/bios/rbaudio.h: removed duplicate file
2484 2003-03-14 Christopher Thielen <chris@luethy.net>
2486 * arch/sdl/rbaudio.c: stop cd audio when exiting
2488 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2490 * main/gamecntl.c: add comments to the "only matt knows" cheats
2492 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2494 * main/gamemine.c: formatting, better texture conversion for d1
2497 2003-03-14 Bradley Bell <btb@icculus.org>
2499 * main/piggy.c: must swap all mac version pigfiles
2501 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2502 main/multi.c: formatting, minor cleanups
2504 * 2d/rle.c: need to swap line_size on bigendian machines
2506 * main/mission.c, main/mission.h: detect mac full version hogfile
2508 2003-03-13 Bradley Bell <btb@icculus.org>
2510 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2511 added joy/mouse sensitivity slider, increased range to 16, and
2514 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2517 * arch/linux/Makefile.am: removed extra backslash
2519 * TODO, installation.txt: updated some documentation
2521 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2522 menu, with maxfps option
2524 2003-03-12 Bradley Bell <btb@icculus.org>
2526 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2528 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2529 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2530 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2531 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2532 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2533 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2534 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2535 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2536 arch/linux/include/music.h, arch/linux/include/serial.h,
2537 arch/linux/include/ukali.h: formatting
2539 2003-03-11 Chris Arena <ccarena@cox.net>
2541 * main/menu.c: fixed brightness slider
2543 2003-03-01 Bradley Bell <btb@icculus.org>
2545 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2546 robots and animated bitmaps work, but colors are messed up
2548 2003-02-28 Bradley Bell <btb@icculus.org>
2550 * main/player.h: whitespace
2552 * main/automap.c, main/cntrlcen.c, main/collide.c,
2553 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2554 descent.hog is present, d1 becomes mission 0)
2556 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2557 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2558 arch/win32/winnet.c: MinGW compiles with network enabled again,
2559 but still doesn't work
2563 2003-02-28 Bradley Bell <btb@icculus.org>
2565 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2566 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2567 many opengl glitches
2569 2003-02-27 Bradley Bell <btb@icculus.org>
2571 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2572 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2573 main/network.c, main/network.h: noted that hoard.ham is only needed
2574 for multiplayer HOARD games, and should not be equated with
2575 "vertigo". put HoardEquipped() back in network.c.
2577 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2578 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2579 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2580 use timer_delay instead of d_delay
2582 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2584 * main/render.c: added replacement qsort for solaris
2586 2003-02-26 Bradley Bell <btb@icculus.org>
2588 * main/gamemine.c: texture conversion for d1 shareware
2590 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2592 * main/gamemine.c: better texture conversion for d1 levels
2594 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2596 * main/kconfig.c: fix joystick support under MinGW
2598 2003-02-26 Bradley Bell <btb@icculus.org>
2600 * main/playsave.c: fix swapping glitch
2602 * configure.ac, readme.txt: clean stuff up, getting ready for
2605 * main/titles.c: begin support for rendering spinning robots in
2608 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2611 * main/gamemine.c: load d1 shareware levels!
2613 2003-02-25 Bradley Bell <btb@icculus.org>
2617 * autogen.sh: add warning about old auto* versions, use
2620 2003-02-24 Bradley Bell <btb@icculus.org>
2622 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2623 briefings mostly working
2625 * main/movie.c, main/titles.c: fixed some more briefing glitches
2627 2003-02-23 Bradley Bell <btb@icculus.org>
2629 * main/movie.c: fixed crash when using shareware data files
2632 * arch/sdl/digi.c: fix crash on non-existent sounds
2633 (i.e. shareware data)
2635 2003-02-22 Bradley Bell <btb@icculus.org>
2637 * main/titles.c: fixed fullscreen toggle in briefings
2639 2003-02-21 Bradley Bell <btb@icculus.org>
2641 * configure.ac: check for mingw when enabling nasm
2643 * main/playsave.c: enable loading player files of either byte
2646 2003-02-20 Bradley Bell <btb@icculus.org>
2648 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2650 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2651 #343, not "rest of solution to bug #344"
2653 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2656 * main/kludge.c: partial solution to bug #344
2658 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2660 * compilerdefs.txt: added linux/mips info
2662 * ChangeLog: clean up changelog
2664 2003-02-19 Bradley Bell <btb@icculus.org>
2666 * libmve/mveplay.c: os x needs nanosleep prototype.
2668 2003-02-18 Bradley Bell <btb@icculus.org>
2670 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2672 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2673 to disable/enable audio
2675 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2677 * main/: movie.h, titles.c: make sure movie's palette is set before
2678 writing briefing text. Fixes bug #359
2680 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2683 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2684 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2687 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2690 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2691 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2692 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2695 * include/libmve.h: blah
2697 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2699 * main/render.c: 2nd attempt to fix solaris qsort bug
2701 2003-02-18 Bradley Bell <btb@icculus.org>
2703 * configure.ac, include/pstypes.h: put alignment detection in
2706 2003-02-17 Bradley Bell <btb@icculus.org>
2708 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2709 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2710 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2711 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2712 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2713 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2714 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2715 moved mve stuff to separate subdir
2717 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2718 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2719 mve code. Fixes (at least) bugs #41, #348, and #350.
2721 2003-02-14 Bradley Bell <btb@icculus.org>
2723 * main/Makefile.am: no more Makefile.mveplay. again
2725 * main/mveplay.c: typo
2727 2003-02-13 Bradley Bell <btb@icculus.org>
2729 * utilities/mvlextract.c: uint -> unsigned int
2731 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2732 standalone mveplayer, win32 support
2734 * main/movie.c: random bugfixes, win32 support
2736 * arch/sdl/Makefile.am: formatting
2738 * configure.ac: disable networking on mac/win for now
2740 * main/newmenu.c: comments
2742 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2744 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2745 redundant swap functions.
2747 2003-02-13 Bradley Bell <btb@icculus.org>
2749 * ChangeLog: update changelog
2751 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2753 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2754 polymodel alignment issues.
2756 2003-02-13 Bradley Bell <btb@icculus.org>
2758 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2759 fix various little bugs
2761 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2762 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2764 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2767 * README.utils: new file
2769 * main/: mve_main.c, mveplay.c: more movie fixes
2771 * README: updated README
2773 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2775 2003-02-12 Bradley Bell <btb@icculus.org>
2777 * utilities/mvlextract.c: bigendian mvl support
2779 * main/mveplay.c: formatting, stuff
2781 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2782 truecolor mve support, standalone mveplayer
2784 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2785 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2786 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2787 standalone mveplayer
2789 2003-01-22 Bradley Bell <btb@icculus.org>
2791 * include/: interp.h, interp.h: restore prototype for
2792 swap_polygon_model_data
2794 2003-01-21 Bradley Bell <btb@icculus.org>
2796 * main/piggy.c: use memcpy to avoid alignment problem
2798 * compilerdefs.txt: updated some defs, added sunos/sparc
2800 2003-01-15 Bradley Bell <btb@icculus.org>
2802 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2804 * main/gamemine.c: attempting to support d1 shareware
2806 * compilerdefs.txt: update defs
2808 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2810 * main/mveplay.c: fix several bugs, comments, formatting.
2812 2003-01-15 Bradley Bell <btb@icculus.org>
2814 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2815 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2816 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2817 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2820 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2821 formatting, comments
2823 2003-01-11 Bradley Bell <btb@icculus.org>
2825 * main/: mission.c, mission.h: attempt to support d1 for mac
2828 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2830 * main/object.h: foo
2832 2003-01-09 Bradley Bell <btb@icculus.org>
2834 * main/movie.c: use ifdef around gr_toggle_fullscreen
2836 2003-01-07 Bradley Bell <btb@icculus.org>
2838 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2839 main/mission.h: don't need .msn file for descent.hog anymore
2843 2003-01-06 Bradley Bell <btb@icculus.org>
2845 * main/mission.h, main/mission.c: comments
2847 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2850 2003-01-03 Bradley Bell <btb@icculus.org>
2852 * utilities/: txb2txt.c, txt2txb.c: remove old files
2854 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2856 * main/polyobj.c: attempt to make read_model_file
2859 * main/menu.c: move vertigo text
2861 2003-01-02 Bradley Bell <btb@icculus.org>
2863 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2864 main/polyobj.h: cleanup alignment changes
2866 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2867 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2868 main/object.h: fix alignment issues on sparc
2870 * cvshowto.txt: update cvs info
2874 * 2d/rle.c: make rle_swap handle RLE_BIG
2876 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2878 * main/render.c: workaround solaris qsort bug
2880 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2882 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2883 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2885 * arch/linux/Makefile.am: enabled linux joystick, kali
2887 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2888 arch/sdl/event.c: enabled linux joystick
2890 2002-12-31 Bradley Bell <btb@icculus.org>
2892 * main/gamemine.c: simplified warning msg
2894 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2896 * main/render.h: fix compiler warning
2898 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2900 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2902 2002-12-24 Bradley Bell <btb@icculus.org>
2904 * main/mission.c: fixes an infinite loop which was caused by d2x
2905 thinking d2demo was a descent 1 mission
2907 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2909 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2911 2002-12-24 Bradley Bell <btb@icculus.org>
2913 * main/render.c: comments
2915 2002-10-30 Bradley Bell <btb@icculus.org>
2917 * main/inferno.c: add help for -hogdir option
2919 * main/inferno.c: added -hogdir option
2921 2002-10-28 Bradley Bell <btb@icculus.org>
2923 * main/: inferno.c, menu.c: enabled Vertigo displays
2925 * include/3d.h: typo
2927 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2929 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2930 main/netmisc.c, main/network.c: simplify and eliminate redundant
2933 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2935 * maths/fixc.c: fix infinite loop in quad_sqrt.
2937 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2938 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2940 2002-10-12 Bradley Bell <btb@icculus.org>
2942 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2944 2002-10-11 Bradley Bell <btb@icculus.org>
2946 * main/hud.c: make hud_message work correctly
2948 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2951 * main/network.c: formatting, small fixes
2953 2002-10-10 Bradley Bell <btb@icculus.org>
2955 * main/netmisc.h: no swap_object for little-endian
2957 * main/: netmisc.h, network.c: use macros to simplify network
2960 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2963 * main/inferno.c: enable loading screen for mac shareware with
2966 * main/netmisc.c: whitespace
2968 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2971 * main/hud.c: whitespace
2973 * configure.ac: remove shareware build, add macdata build
2975 * main/songs.c: whitespace
2977 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2978 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2981 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2984 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2986 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2987 comments, formatting, etc.
2989 * iff/iff.c: fix bigendian iff loading.
2991 2002-10-03 Bradley Bell <btb@icculus.org>
2993 * utilities/txb2tex.c: typo
2995 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2996 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2999 * arch/sdl/mouse.c: whitespace
3001 2002-09-19 Bradley Bell <btb@icculus.org>
3003 * main/kconfig.c: fix a oops, add old logs
3005 * main/kconfig.c: support for >3 mouse buttons
3007 2002-09-18 Bradley Bell <btb@icculus.org>
3009 * include/gr.h: fix palette swap define
3011 2002-09-14 Bradley Bell <btb@icculus.org>
3013 * main/titles.c: load hires briefing screen if lores doesn't exist
3014 (i.e. vertigo) and MenuHires=0
3016 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3018 * main/: multi.h, network.h: pack some structures for ipx
3021 2002-09-14 Bradley Bell <btb@icculus.org>
3023 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3024 and load_endlevel_data() to expect newline-terminated strings, fix
3025 load_game_data to read null-terminated string for
3028 2002-09-07 Bradley Bell <btb@icculus.org>
3030 * main/newmenu.c: added error message
3032 * main/menu.h: enable -nohires with mac shareware
3034 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3036 * 2d/font.c: enable 0/255 palette swap for fonts
3038 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3041 * 2d/2dsline.c: fix ogl blooper
3043 2002-09-05 Bradley Bell <btb@icculus.org>
3045 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3048 * include/strutil.h: need string.h for strcasecmp
3050 * include/rle.h: okay, maybe it needs to be this way
3052 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3054 * 2d/scalec.c: more stuff from d2src
3056 * 2d/rle.c: more stuff from d2src, formatting
3058 * 2d/font.c: useless cruft
3060 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3062 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3065 2002-09-04 Bradley Bell <btb@icculus.org>
3067 * include/grdef.h: fix compiler warnings
3069 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3071 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3074 * main/game.c: we want the mac ibitblt for everything but dos and
3077 * main/texmerge.c: these routines are in tmerge.c
3079 * main/credits.c: enable credits for mac and oem data
3081 * main/bm.c: use either exit.ham or exit.pofs
3083 * include/ibitblt.h: enable some more code from d2src
3085 * include/gr.h: enable mac ubitblt_double
3087 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3089 * include/grdef.h: moved some inline asm from linear.h
3091 * 2d/ibitblt.c: brought in line with original d2 version
3093 * 2d/bitblt.c: reverted to original d2 version of this file, then
3094 added d1x enhancements
3096 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3098 * 2d/linear.h: moved these back to their original locations
3101 * main/mveplay.c: close some memory holes, speed up palette loading
3103 * main/movie.c: added fullscreen toggle while playing movies
3105 * main/inferno.c: comment out -superhires help text (always on)
3107 * include/timer.h: added approx_fsec_to_usec macro
3109 * arch/sdl/joy.c: fix compiler warning
3111 2002-09-01 Bradley Bell <btb@icculus.org>
3113 * main/network.c: oops
3115 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3117 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3118 timer_get_fixed_seconds
3122 2002-08-31 Bradley Bell <btb@icculus.org>
3124 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3127 * main/multi.h: network endian stuff
3129 * 2d/font.c, include/gr.h: fast file i/o for font headers
3131 * arch/win32/arch_ip.cpp: unused file
3133 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3134 bigendian networking fixes
3136 * main/menu.c: make net menu more accurate, also make superhires
3139 * include/pstypes.h: better to have __pack__ all the time, I think.
3140 needed for networking, e.g.
3142 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3145 * arch/win32/Makefile.am: unused file
3149 2002-08-30 Bradley Bell <btb@icculus.org>
3151 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3153 * main/: newmenu.h, titles.c: formatting
3155 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3156 main/multi.h: networking works, finally
3158 * TODO: added TODO file
3160 * arch/linux/arch_ip.cpp: unused fine
3162 * README: network sorta working
3164 * main/: Makefile.am, multi.c, network.c, network.h: more
3167 * main/menu.c: load builtin mission correctly
3169 * main/inferno.c: documentation
3171 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3174 * main/Makefile.mveplay: don't need no more
3176 2002-08-29 Bradley Bell <btb@icculus.org>
3178 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3179 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3180 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3183 * include/ipx_drv.h: more network fixing
3185 * arch/linux/include/ipx_drv.h: more network fixing
3187 * include/ipx.h: formatting
3189 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3191 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3192 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3193 main/inferno.c: fixed networking fuck-up?
3195 * Makefile.am: moved mingw info to README
3197 * README, mingw32.txt: moved mingw info to README
3199 2002-08-27 Bradley Bell <btb@icculus.org>
3201 * utilities/mvlextract.c: allow specifying file to extract
3203 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3206 * utilities/hogextract.c: allow specifying file to extract
3208 * main/mission.c: Have to get mission_num _after_ promoting...
3210 * main/: gameseq.c, titles.c: beginning d1 briefing support
3212 * descent.msn: beginning d1 briefing support
3214 * main/: titles.c, titles.h: d1-style mission briefings
3216 * main/piggy.h: whitespace
3218 * main/movie.c: beginning robot movie support, fall back on lo/hi
3219 res if hi/lo not available
3221 * main/mission.c: added Builtin_mission_num for builtin mission,
3222 D1Hogdir, d1-style mission briefings
3224 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3227 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3228 (for d1 missions that need d1 data)
3230 * 2d/ibitblt.c: whitespace
3232 2002-08-26 Bradley Bell <btb@icculus.org>
3234 * utilities/mvlcreate.c: oops
3236 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3239 * utilities/hogextract.c: added [v]iew option
3241 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3243 * main/titles.c: fix writable string, disable DumbAdjust thing
3245 * main/polyobj.h: whitespace
3247 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3250 * main/movie.c: read movies from AltHogDir, other fixes
3252 * main/: mission.c, mission.h: fix bug w/mission filename
3254 * main/gameseq.c: comments
3256 * main/digi.h: whitespace n stuff
3258 * include/mve_audio.h: added audio flag macros
3260 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3265 2002-08-23 Bradley Bell <btb@icculus.org>
3267 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3270 * Makefile.am: remove d2demo.mn2
3272 * cfile/cfile.c, include/cfile.h: add cfile_size function
3274 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3275 eliminate need for .mn2 files for oem and demo
3277 2002-08-22 Bradley Bell <btb@icculus.org>
3279 * main/bm.c: fix for vertigo
3281 * main/menu.h: make OEM menu pcx available
3283 * 2d/rle.c: merge with original d2 file
3285 * Makefile.am, configure.ac: let mission files get installed by
3288 2002-08-17 Bradley Bell <btb@icculus.org>
3290 * configure.ac: make FAST_FILE_IO the default on little-endian
3293 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3295 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3298 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3300 * main/: game.c, menu.c, mission.c: promote builtin missions.
3302 2002-08-15 Bradley Bell <btb@icculus.org>
3304 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3305 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3307 * utilities/.cvsignore: added cvsignore
3309 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3312 * main/piggy.c: mac data file loading
3314 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3315 transparency and swap 0/255 correctly for mac data files
3317 2002-08-13 Bradley Bell <btb@icculus.org>
3319 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3320 to utilities to avoid conflict with c++ std lib <utility>
3322 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3323 txt2txb.c: moved utility to utilities to avoid conflict with c++
3326 * Makefile.am, configure.ac: add utilities
3328 2002-08-09 Bradley Bell <btb@icculus.org>
3330 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3333 2002-08-08 Bradley Bell <btb@icculus.org>
3335 * main/inferno.c: comments
3337 * main/: newmenu.c, songs.c: mac demo datafile support
3339 * installation.txt: update
3341 * main/gamesave.c: use lowercase for consistency
3343 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3344 models for other than d2demo
3346 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3348 * main/gamemine.c: formatting, better d1 texture conversion
3350 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3351 main/mission.h: recognize .msn mission files.
3353 2002-08-07 Bradley Bell <btb@icculus.org>
3355 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3356 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3357 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3358 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3359 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3360 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3363 2002-08-06 Bradley Bell <btb@icculus.org>
3365 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3367 * main/Makefile.am: formatting
3369 * 2d/font.c: make gr_remap_font just reload the whole thing
3371 * configure.ac: formatting
3373 * Makefile.am: added d2demo.mn2
3375 * d2demo.mn2: mission file for shareware
3377 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3378 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3380 * main/sounds.h: shareware stuff, whitespace
3382 * main/: polyobj.c, polyobj.h: more fast i/o macros
3384 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3387 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3388 endlevel stuff to non-shareware, allow movies/endlevel for
3391 * main/cntrlcen.c: typo
3393 * main/bm.h: use global Piggy_hamfile_version
3395 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3396 macros, use global Piggy_hamfile_version
3398 * main/Makefile.am: terrain and movie stuff always used now
3400 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3403 * main/: gamemine.c, gamesave.c: load DMB levels
3405 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3406 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3408 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3410 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3412 2002-08-04 Bradley Bell <btb@icculus.org>
3414 * main/inferno.c: shareware stuff, formatting
3416 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3418 * arch/sdl/gr.c: don't need to set mode in gr_init
3420 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3422 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3425 * Makefile.am, descent.mn2: added mission file for descent 1
3427 2002-08-02 Bradley Bell <btb@icculus.org>
3429 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3430 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3431 main/piggy.h, misc/error.c: junk
3433 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3434 render.h, scores.c, scores.h, terrain.c: shareware stuff
3436 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3437 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3438 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3439 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3440 main/weapon.c, main/weapon.h: fast i/o macros
3442 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3444 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3445 main/gamemine.h, main/gamesave.c: load d1 levels
3447 2002-07-30 Bradley Bell <btb@icculus.org>
3449 * configure.ac: oops
3451 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3454 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3455 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3456 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3457 main/piggy.c, main/titles.c: support shareware datafiles!
3459 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3460 piggy.c: SHAREWARE fixes
3462 2002-07-29 Bradley Bell <btb@icculus.org>
3464 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3465 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3466 misc/fileutil.c: Portability - OS X support
3468 2002-07-27 Bradley Bell <btb@icculus.org>
3470 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3471 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3472 segment.h: portability
3474 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3475 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3476 main/wall.h: portabilization
3478 * 2d/font.c, include/gr.h: portability
3480 2002-07-26 Bradley Bell <btb@icculus.org>
3482 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3484 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3486 * main/player.c: foo
3488 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3490 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3491 misc/fileutil.h: portable file i/o utils
3493 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3494 writable string anymore... / formatting
3496 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3497 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3498 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3499 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3500 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3501 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3502 portable-izing file loading routines
3504 2002-07-24 Bradley Bell <btb@icculus.org>
3506 * main/mveplay.c: correctly play files with 16bit uncompressed
3507 audio, mem checking, etc
3509 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3512 2002-07-23 Bradley Bell <btb@icculus.org>
3514 * misc/Makefile.am: unused file
3516 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3517 main/sounds.h: remove experimental nmovie stuff
3519 * main/movie.c: add some debugging output
3521 2002-07-22 Bradley Bell <btb@icculus.org>
3523 * main/: console.c, state.c: simplified header
3525 * main/movie.c: enable mveplay audio
3527 * main/old/movie.c: moved to main/
3529 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3530 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3531 main/mvelib.c, main/mveplay.c: initial movie support
3533 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3534 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3535 include/ogl_init.h, include/pstypes.h, main/console.c,
3536 main/state.c, mem/mem.c: OS X stuff
3538 * configure.ac: OS X and movie stuff
3540 2002-07-19 Bradley Bell <btb@icculus.org>
3542 * compilerdefs.txt: OSX defs
3544 2002-07-18 Bradley Bell <btb@icculus.org>
3546 * main/inferno.c: use simpler rcs tags
3548 * autogen.sh: keep Changelog in cvs (and use --accum)
3550 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3551 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3552 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3553 main/songs.c: changed cdrom->rbaudio
3555 * include/rbaudio.h: moved to /include
3557 2002-07-17 Bradley Bell <btb@icculus.org>
3559 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3560 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3561 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3562 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3563 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3564 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3565 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3566 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3567 3d/setup.c: use simpler rcs tags
3572 2002-07-17 Bradley Bell <btb@icculus.org>
3574 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3576 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3578 * debian/rules: don't need readme's
3580 * debian/rules: move d1x license to COPYING, license clarifications
3582 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3583 license to COPYING, license clarifications
3585 * debian/rules: fix debian docs
3587 * debian/rules: fix debian manpages
3589 * debian/d2x-sdl.menu: fix debian menu
3591 * debian/rules: link to undocumented man page for debs
3593 * Makefile.am, configure.ac, debian/control, debian/copyright,
3594 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3595 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3596 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3599 2002-07-16 Bradley Bell <btb@icculus.org>
3601 * debian/: rules, changelog.in: deb stuff
3603 * configure.ac: cleaner nasm detection
3605 * debian/: changelog.in, control, rules: deb stuff
3607 * README, installation.txt: typos, stuff
3609 * configure.ac: better #defines
3611 * configure.ac: whitespace
3613 * configure.ac: better documentation
3615 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3616 SDL_JOYSTICK not needed
3618 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3620 * configure.ac: need higher SDL for joystick
3622 * debian/: control, rules: deb stuff
3624 * arch/sdl/joy.c: old junk
3626 * Makefile.am, configure.ac: automake updates
3628 * main/: inferno.c, text.c: don't use althogdir on non-unix
3630 * configure.ac: more autoconf updates
3632 * misc/strutil.c: better strrev
3634 * main/inferno.c: need limits.h on mingw also
3636 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3639 2002-04-19 Bradley Bell <btb@icculus.org>
3641 * main/network.c: let hoard.ham be a cfile
3643 * main/text.c: better error message when hog not found
3647 2002-03-23 Bradley Bell <btb@icculus.org>
3649 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3650 arch/sdl/Makefile.am: Use SDL joystick automatically
3652 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3654 2002-03-05 Bradley Bell <btb@icculus.org>
3656 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3659 2002-02-23 Bradley Bell <btb@icculus.org>
3661 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3663 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3664 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3665 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3666 main/editor/Makefile.am: moved includes to include
3668 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3670 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3671 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3672 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3675 * main/game.c: disabled cockpit for OGL, formatting
3677 * 2d/ibitblt.c: formatting
3679 2002-02-16 Bradley Bell <btb@icculus.org>
3681 * include/oldsdl.h: check for older macros
3683 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3684 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3685 allow older sdl versions
3687 2002-02-15 Bradley Bell <btb@icculus.org>
3689 * main/: automap.c, automap.h, inferno.c: automap resolution now
3692 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3694 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3695 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3696 win32/include/key_arch.h: never mind - that would be pointless
3698 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3699 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3700 win32/include/key_arch.h: copied files from d1x
3702 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3703 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3705 * main/multipow.c: need conf.h
3707 * arch/win32/Makefile.am: new file
3709 * include/pstypes.h: added u_int16_t (needed in base_ip)
3711 * arch/win32/arch_ip.cpp: copied from d1x
3713 2002-02-14 Bradley Bell <btb@icculus.org>
3715 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3717 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3718 main/netlist.c: Added hotkeys to toggle fullscreen mode
3720 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3721 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3723 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3724 reorder.h: Lotsa networking stuff from d1x
3726 2002-02-13 Bradley Bell <btb@icculus.org>
3728 * include/gr.h, main/game.c: Fullscreen toggle stuff
3730 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3733 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3734 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3737 2002-02-11 Bradley Bell <btb@icculus.org>
3739 * main/bm.c: use portable loader if bigendian
3741 * include/pstypes.h: don't define bool for c++
3743 * include/cfile.h: extern AltHogDir stuff
3745 * include/byteswap.h: use WORDS_BIGENDIAN
3747 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3749 * main/vers_id.h: added D2X_IVER
3751 * misc/args.c: don't use d1x.ini
3753 * Makefile.am: rpm stuff
3755 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3758 2002-02-09 Bradley Bell <btb@icculus.org>
3760 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3762 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3764 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3767 2002-02-06 Bradley Bell <btb@icculus.org>
3769 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3770 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3771 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3773 * debian/: changelog.in, control, copyright, d2x-gl.files,
3774 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3778 2002-02-02 Bradley Bell <btb@icculus.org>
3780 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3782 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3783 Enabled RELEASE option
3785 2002-01-31 Bradley Bell <btb@icculus.org>
3787 * Makefile.am, configure.ac: specify prerequisite versions of
3788 autoconf and automake
3790 2002-01-29 Bradley Bell <btb@icculus.org>
3792 * main/mission.c: RCS header added
3794 * main/inferno.c: update copyright date
3796 * main/mission.c: allow missions to be in AltHogDir
3798 * configure.ac: Display results of configure
3800 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3803 2002-01-28 Bradley Bell <btb@icculus.org>
3805 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3806 Data files now go in DATADIR/games/d2x, user files now go in
3809 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3811 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3812 files now go in ~/.d2x
3814 2002-01-24 Bradley Bell <btb@icculus.org>
3816 * configure.ac: fix nasm not found error message
3818 2002-01-18 Bradley Bell <btb@icculus.org>
3820 * configure.in: getting rid of old configure.in
3822 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3823 main/movie.c: Movie playing kludgey stuff
3825 * misc/args.c: formatting
3827 * main/inferno.c: allow -h for help
3829 * include/error.h: don't die on int3, unless -debug given
3831 * mingw32.txt: more stuff
3833 2001-12-29 Bradley Bell <btb@icculus.org>
3835 * Makefile.am: Got rid of thinking.txt
3837 * main/inferno.c: document -nomovies option
3839 2001-12-28 Bradley Bell <btb@icculus.org>
3841 * main/titles.c: formatting, put some code into place for rendering
3842 of robots during briefings
3844 2001-12-27 Bradley Bell <btb@icculus.org>
3848 2001-12-23 Craig Hadady <chadady@iglou.com>
3850 * 2d/rle.c: fixed bug in dummy array.
3852 2001-12-03 Bradley Bell <btb@icculus.org>
3854 * arch/sdl/init.c: fix formatting
3856 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3857 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3858 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3859 and sdl joystick stuff
3861 2001-11-30 Bradley Bell <btb@icculus.org>
3863 * thinking.txt: not needed
3865 2001-11-27 Bradley Bell <btb@icculus.org>
3867 * cygconf, mingw32.txt: use sdl from source on cygwin
3869 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3870 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3871 SDL_CFLAGS to CFLAGS
3873 2001-11-27 Bradley Bell <btb@icculus.org>
3877 2001-11-14 Bradley Bell <btb@icculus.org>
3879 * texmap/scanline.c: use optimization flags as texmap default
3881 * NEWS: mouse wheel, etc
3883 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3884 wheel to emulate 3rd axis
3886 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3888 * include/error.h: kludge to ungrab mouse when we hit an int3
3890 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3891 __ENV_MSDOS__ to __MSDOS__
3893 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3896 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3899 * arch/sdl/digi.c: implemented digi_set_volume
3901 * include/grdef.h, main/config.c, misc/d_io.c: change
3902 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3904 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3905 main/piggy.c: use MAKE_SIG
3907 * installation.txt: update
3909 * configure.ac: new file
3911 * arch/sdl/joydefs.c: #include pstypes.h
3913 * arch/sdl/init.c: SDL joystick stuff
3915 * acconfig.h: adjust MINGW defines
3917 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3918 controls menu now works
3920 2001-11-13 Bradley Bell <btb@icculus.org>
3922 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3925 * Makefile.am: New file
3927 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3930 * compilerdefs.txt: New file
3932 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3934 2001-11-12 Bradley Bell <btb@icculus.org>
3936 * main/playsave.c: load player files regardless of byte order of
3939 2001-11-11 Bradley Bell <btb@icculus.org>
3941 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3944 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3946 * NEWS: GL savegame thumbnails
3948 * acconfig.h, configure.in: make option for NMOVIES, default to off
3950 2001-11-09 Bradley Bell <btb@icculus.org>
3952 * main/state.c: Enabled savegame thumbnails under OpenGL
3954 * unused/pa_null/pa_enabl.h: remove duplicate header
3956 * misc/args.c: use d2x.ini for option file
3958 * mem/mem.c: Move mem_realloc inside the ifdef
3960 * main/menu.c: fix 640x400 menu text
3962 * main/inferno.c: added documentation
3964 * main/endlevel.c: fix warnings
3966 * arch/ogl/gr.c: Get rid of gl spew
3968 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3970 * acconfig.h: Define __SDL__ for mingw
3972 2001-11-08 Bradley Bell <btb@icculus.org>
3974 * 2d/font.c: free OGL font data when rereading
3976 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3977 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3978 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3979 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3980 main/weapon.h: Enabled shareware build, endlevel flythrough
3983 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3984 of use for shareware build
3986 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3989 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3991 2001-11-05 Bradley Bell <btb@icculus.org>
3993 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3996 * include/3d.h: Add comment
3998 2001-11-04 Bradley Bell <btb@icculus.org>
4000 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4003 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4006 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4008 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4009 main/hudmsg.h: Enable d1x-style hud_message
4011 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4013 * 2d/font.c: re-init ogl fonts after remapping colors.
4015 2001-11-02 Bradley Bell <btb@icculus.org>
4017 * misc/Makefile.am: remove byteswap.h (duplicate header)
4019 * 2d/font.c: fixed gr_remap_font, minor stuff
4021 * configure.in: take out -O2 if doing debug build
4023 * main/bm.c: formatting
4025 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4027 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4028 macros, get rid of functions
4030 2001-11-01 Bradley Bell <btb@icculus.org>
4032 * misc/byteswap.h: removed duplicate header
4034 2001-10-31 Bradley Bell <btb@icculus.org>
4036 * NEWS, main/automap.c: automap works in opengl
4038 * NEWS, configure.in: Added news
4040 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4042 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4044 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4045 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4046 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4048 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4050 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4052 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4053 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4055 2001-10-27 Bradley Bell <btb@icculus.org>
4057 * main/inferno.c: added some documentation
4059 2001-10-25 Bradley Bell <btb@icculus.org>
4061 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4064 * Makefile.am, configure.in, arch/Makefile.am,
4065 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4066 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4067 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4068 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4069 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4070 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4071 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4072 it's ugly, but It'll be easier to sync with d1x.
4074 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4075 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4076 main/editor/Makefile.am: attempt at support for editor, makefile
4079 * misc/d_delay.c: formatting fix
4081 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4082 tmappent.S, tmapppro.S: adding support for runtime selection of
4085 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4086 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4087 including multi.h and network.h, fix backslashes, fix compiler
4090 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4091 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4092 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4093 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4094 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4095 including multi.h and network.h, fix backslashes
4097 * include/pstypes.h: added typedef for u_int64_t on mingw
4099 * include/3d.h: added prototype for g3_uninit_polygon_model
4101 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4103 2001-10-24 Bradley Bell <btb@icculus.org>
4105 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4106 arch subdirs, as in d1x.
4108 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4109 earlier style until i understand automake 1.5 better. remove input
4112 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4113 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4114 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4115 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4116 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4117 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4118 Moved input stuff to arch subdirs, as in d1x.
4120 * NEWS, configure.in: blah blah
4122 2001-10-23 Bradley Bell <btb@icculus.org>
4124 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4126 * texmap/tmapppro.S: no need for #include <conf.h> here
4128 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4131 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4132 file. RCS header added
4134 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4135 #ifdef'ing out the whole file. RCS header added
4137 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4138 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4139 fixes. Now works with automake 1.5 and autoconf 2.52.
4140 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4141 mingw (-grabmouse now works on win32).
4143 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4144 These don't belong in cvs
4148 2001-10-20 Bradley Bell <btb@icculus.org>
4150 * 2d/font.c: Don't free unused variables...
4152 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4155 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4156 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4157 main/Makefile.am: make dist more sensible
4159 * Makefile.am: Kludge for linking on mingw
4161 2001-10-19 Bradley Bell <btb@icculus.org>
4163 * Makefile.am, configure.in, arch/win32/Makefile.am,
4164 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4166 * include/ipx_drv.h: Check for __MINGW32__
4168 * include/i86.h: Imported from d1x
4170 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4172 * arch/dos/modex.asm: Fixed %include
4174 * main/console.c: RCS headers added
4176 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4179 * Makefile.am, main/Makefile.am: Moved final link to top-level
4180 directory instead of main/
4182 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4183 __ENV_LINUX__ to __linux__
4185 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4186 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4187 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4188 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4189 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4190 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4191 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4192 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4193 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4194 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4197 * configure.in: add --enable-xploader, support arch/linux subdir,
4200 * main/inferno.c: conditionalize conf.h
4202 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4204 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4205 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4206 misc/fileutil.h: Partial application of linux/alpha patch.
4208 2001-10-19 Bradley Bell <btb@icculus.org>
4210 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4211 networking in line with d1x, moved some arch/linux_* stuff to
4214 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4215 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4216 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4217 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4220 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4221 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4222 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4223 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4224 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4225 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4226 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4227 linux/include/ukali.h: Brought linux networking in line with d1x,
4228 moved some arch/linux_* stuff to arch/linux/*
4230 * include/ipx_drv.h: Imported from d1x
4232 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4234 * main/ipx_drv.c: Imported from d1x
4236 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4237 main/network.h, main/Makefile.am: Trying to get network working on
4240 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4241 main/Makefile.am: build fixes
4243 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4244 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4245 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4246 starting to get net working.
4248 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4249 conditionalized min,max macros
4251 2001-10-18 Bradley Bell <btb@icculus.org>
4253 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4254 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4255 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4256 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4259 * 2d/2dsline.c: RCS headers added/changed
4261 * configure.in: fix NASMFLAGS bug
4263 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4266 2001-10-17 Bradley Bell <btb@icculus.org>
4268 * NEWS: Fixed the invulnerable robots bug!
4270 * main/collide.c: Fixed the invulnerable robots bug!
4272 2001-10-14 Bradley Bell <btb@icculus.org>
4274 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4277 2001-10-13 Bradley Bell <btb@icculus.org>
4279 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4280 arch/Makefile.am, arch/dos/Makefile.am,
4281 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4282 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4283 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4284 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4285 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4286 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4287 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4288 arch/win32/include/Makefile.am, iff/Makefile.am,
4289 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4290 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4291 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4292 unused/bios/Makefile.am, unused/lib/Makefile.am,
4293 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4294 unused/ui/Makefile.am, unused/vga/Makefile.am,
4295 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4296 automake stuff from "inert" subdirs. And there was much rejoicing.
4298 * Makefile.am, NEWS, configure.in: Stuff
4300 * ChangeLog: removing auto-generated file
4302 * cygconf: Added instructions for mingw32 build
4304 * Makefile.am: renamed INSTALL to installation.txt
4306 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4308 * mingw32.txt: Added instructions for mingw32 build
4310 * configure.in: Enable assembly under mingw32
4312 2001-10-12 Bradley Bell <btb@icculus.org>
4314 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4316 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4317 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4318 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4319 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4320 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4321 to __DJGPP__, since it's built-in.
4323 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4325 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4326 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4330 2001-10-12 Bradley Bell <btb@icculus.org>
4332 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4334 * Makefile.am: make sure cygconf gets archived
4336 * configure.in: Increment version number in preparation for release
4338 * configure.in: Fix detection of opengl
4340 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4341 cygconf, arch/Makefile.am, arch/include/joy.h,
4342 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4343 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4344 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4345 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4346 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4347 Vastly improved compilability.
4349 2001-10-11 Bradley Bell <btb@icculus.org>
4351 * Makefile.am: Added macros/sdl.m4
4353 * autogen.sh: Added macros/sdl.m4
4355 2001-10-09 Bradley Bell <btb@icculus.org>
4357 * main/vers_id.h: Added DESCENT_VERSION constant
4359 * main/inferno.c: Added command-line help.
4361 * include/ogl_init.h: opengl improvments (following d1x changes)
4363 2001-10-07 Bradley Bell <btb@icculus.org>
4365 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4366 arch/ogl/Makefile.am: Remove duplicate headers.
4368 2001-08-02 Thimo Neubauer <thimo@debian.org>
4370 * mem/mem.c: totally crippled the memory manager because it does
4371 not make sense for non-DOS-systems and it would have been too
4372 complicated to get it 64bit clean
4374 2001-06-19 Bradley Bell <btb@icculus.org>
4376 * cvshowto.txt: updated anonymous password
4378 2001-02-08 Bradley Bell <btb@icculus.org>
4380 * COPYING, license.txt: Added d1x license
4382 2001-02-01 Bradley Bell <btb@icculus.org>
4384 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4386 2001-01-31 Bradley Bell <btb@icculus.org>
4388 * configure.in, arch/include/mouse.h, include/pstypes.h,
4389 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4391 * main/polyobj.c: fix typo
4393 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4394 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4395 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4396 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4397 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4398 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4399 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4400 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4401 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4402 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4403 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4404 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4405 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4406 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4407 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4408 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4409 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4410 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4411 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4412 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4413 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4414 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4415 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4416 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4417 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4418 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4421 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4422 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4423 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4424 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4427 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4430 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4431 cross-compiling, and cygwin fixes
4433 2001-01-30 Bradley Bell <btb@icculus.org>
4435 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4436 include/pstypes.h, include/strutil.h, main/Makefile.am,
4437 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4438 needs --without-assembler and --without-network to compile
4440 2001-01-29 Bradley Bell <btb@icculus.org>
4442 * configure.in, main/Makefile.am: Fixes to build system
4444 * main/kconfig.c: fix for non-linux joysticks
4446 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4447 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4448 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4449 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4450 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4451 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4452 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4453 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4454 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4455 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4457 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4458 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4459 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4460 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4461 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4462 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4465 * arch/dos/include/joy.h, arch/dos/include/key.h,
4466 arch/dos/include/mouse.h: Unified input headers.
4468 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4470 2001-01-28 Bradley Bell <btb@icculus.org>
4472 * conf.h.in, configure.in, arch/Makefile.am,
4473 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4474 arch/include/key.h, main/Makefile.am: More header unification...
4476 * main/newdemo.c: Added <ctype.h>
4478 * arch/include/event.h, arch/include/joy.h: unified input headers.
4480 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4481 OpenGL now uses SDL-GL instead of gii
4483 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4485 2001-01-25 Bradley Bell <btb@icculus.org>
4487 * autogen.sh: use "set -e" so execution stops if something goes
4490 2001-01-24 Bradley Bell <btb@icculus.org>
4494 * Makefile.am: Add ChangeLog to dist
4498 2001-01-24 Bradley Bell <btb@icculus.org>
4500 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4502 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4503 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4506 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4507 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4508 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4509 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4510 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4511 arch/Makefile.am, arch/dos/Makefile.am,
4512 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4513 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4514 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4515 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4516 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4517 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4518 unused/Makefile.am, unused/bios/Makefile.am,
4519 unused/lib/Makefile.am, unused/novga/Makefile.am,
4520 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4521 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4522 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4523 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4524 make dist, VPATH builds, ...
4526 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4527 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4528 arch/dos/Makefile.in, arch/linux/Makefile.in,
4529 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4530 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4531 misc/Makefile.in, texmap/Makefile.in: cruft removal
4533 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4536 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4538 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4540 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4543 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4544 added -grabmouse option
4546 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4547 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4548 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4549 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4550 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4551 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4552 main/songs.c, misc/args.c: changed args_find to FindArg
4554 2001-01-22 Bradley Bell <btb@icculus.org>
4556 * configure, main/Makefile.am, main/Makefile.in: configuration
4559 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4560 fix compiler warnings w/opengl
4562 * include/console.h: ggi support
4564 * arch/linux_init.c: svgalib support
4566 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4567 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4568 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4569 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4570 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4571 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4574 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4576 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4577 main/render.c: fix warnings and enable NDEBUG *
4578 arch/svgalib_init.c: svgalib support
4580 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4582 * main/kconfig.c: joystick support
4584 2001-01-21 Bradley Bell <btb@icculus.org>
4586 * cvshowto.txt: new file, taken from d1x webpage
4588 * AUTHORS, README: Taking over as maintainer of d2x
4590 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4592 2001-01-20 Bradley Bell <btb@icculus.org>
4594 * configure, configure.in: Turned -Werror back off by default
4596 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4597 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4598 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4599 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4600 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4601 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4602 main/laser.c, main/multi.c, main/network.c, main/network.h,
4603 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4604 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4605 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4606 warnings, for non-OpenGL on linux, anyway...
4608 2001-01-19 Bradley Bell <btb@icculus.org>
4610 * copying: remove duplicate file
4612 * Import of d2x-0.0.9-pre1
4614 * Import of d2x-0.0.8