1 2003-06-09 Bradley Bell <btb@icculus.org>
3 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
4 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
7 2003-06-07 Taylor Richards <taylor@icculus.org>
9 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
11 2003-06-07 Bradley Bell <btb@icculus.org>
13 * main/console.c: fix non-console build
15 * main/gamesave.c: comments
17 * main/bm.c: remove redundant break
19 2003-06-06 Bradley Bell <btb@icculus.org>
21 * main/gauges.c, main/kconfig.c: comments/formatting
23 * console/.cvsignore: added .cvsignore
25 * main/console.c: can't write to console after it's closed
27 2003-06-05 Bradley Bell <btb@icculus.org>
29 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
30 console/internal.c, console/internal.h, include/CON_console.h,
31 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
32 finish console conversion away from SDL
34 2003-06-04 Bradley Bell <btb@icculus.org>
36 * console/CON_console.c, include/CON.console.h, include/console.h,
37 main/console.c, main/game.c: console conversion to native gr,
40 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
41 put prototype for gr_bm_bitblt in gr.h
43 2003-06-03 Bradley Bell <btb@icculus.org>
45 * console/CON_console.c, console/DT_drawtext.c,
46 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
47 main/console.c: use native fonts for console
49 * main/playsave.c: use shorts for short data
51 2003-06-02 Bradley Bell <btb@icculus.org>
53 * configure.ac, main/console.c: set console background, fix
56 2003-06-01 Bradley Bell <btb@icculus.org>
58 * Makefile.am, arch/sdl/event.c, configure.ac,
59 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
60 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
61 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
62 main/gamerend.c: added console code (from SDL_console)
64 2003-05-30 Bradley Bell <btb@icculus.org>
66 * README: minor update
68 2003-05-28 Bradley Bell <btb@icculus.org>
70 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
75 2003-06-06 Bradley Bell <btb@icculus.org>
77 * main/kconfig.c: fix crash in control menus
79 * main/gauges.c: force cockpit redraw in opengl
81 * main/gamerend.c: move ogl swap, so cockpit and console get
84 2003-06-01 Bradley Bell <btb@icculus.org>
86 * configure.ac, libmve/mveplay.c: define struct timeval if needed
90 2003-05-12 Bradley Bell <btb@icculus.org>
92 * configure.ac: increment version number
94 * main/bm.c: use con_printf for exit model warnings
96 * configure.ac: must check for timespec after setting -mno-cygwin
98 * main/inferno.c: added -nohogdir and -userdir options
100 * NEWS, main/titles.c: use briefings with no extension
104 2003-04-30 Bradley Bell <btb@icculus.org>
106 * configure.ac: have to include time.h when checking for nanosleep
108 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
111 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
112 increment version number
114 * main/Makefile.am: make dist fix
118 2003-04-29 Bradley Bell <btb@icculus.org>
120 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
123 2003-04-24 Bradley Bell <btb@icculus.org>
125 * configure.ac: increment version number
127 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
130 2003-04-24 Ingo van Lil <inguin@gmx.de>
132 * main/render.c: fix misspellings of NDEBUG
136 2003-04-14 Bradley Bell <btb@icculus.org>
138 * cfile/cfile.c: prefer files from d2 hog over d1 hog
140 2003-04-11 Bradley Bell <btb@icculus.org>
142 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
147 2003-04-11 Bradley Bell <btb@icculus.org>
149 * libmve/mveplay.c: use _sleep instead of sleep on win32
151 * Makefile.am, README, README.utils, arch/sdl/digi.c,
152 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
153 include/cfile.h, include/error.h, libmve/Makefile.am,
154 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
155 main/endlevel.h, main/playsave.c, misc/fileutil.c:
156 utilities/Makefile.am: comments/formatting/dist problems
158 * configure.ac: use different defines for os x
160 2003-04-07 Bradley Bell <btb@icculus.org>
162 * include/error.h, misc/error.c: put some old stuff back in,
163 eliminate duplicate error messages
165 * main/text.c: don't die on text not found
168 * main/inferno.c: print some useful info if hog not found, allow
169 -help to work if no text available
171 2003-04-07 Steffen Pohle <stpohle@gmx.net>
173 * arch/linux/Makefile.am: revert to previous version, so linux
176 2003-04-03 Bradley Bell <btb@icculus.org>
178 * main/endlevel.c: fixed exit model scheme yet again
180 2003-04-02 Bradley Bell <btb@icculus.org>
182 * misc/error.c: call Int3 on Assert
184 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
187 * main/wall.c: don't die when trying to toggle nonexistent
188 segment... vertigo level 10 is buggy!
190 * main/gamemine.c: comments/formatting
192 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
194 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
195 main/inferno.c: Allow use of 22K sound samples
197 2003-03-29 Bradley Bell <btb@icculus.org>
199 * arch/ogl/gr.c: default to bitmapped reticle
201 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
202 main/polyobj.c: rewrote endlevel stuff to reread exit model info
205 * arch/sdl/joy.c: fixed text seen for hats in control config
208 2003-03-28 Bradley Bell <btb@icculus.org>
210 * main/bm.c: heh, model nums in vertigo are hardcoded,
211 N_D2_POLYGON_MODELS can't change
213 * configure.ac, include/d1x.xpm, include/descent.xpm,
214 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
217 2003-03-27 Bradley Bell <btb@icculus.org>
219 * main/text.h: fixed text references for hat directions
221 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
223 2003-03-26 Bradley Bell <btb@icculus.org>
225 * main/playsave.c: make d2x keys backward compatible
227 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
229 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
232 2003-03-26 Bradley Bell <btb@icculus.org>
234 * main/piggy.c: fix crash when d1 data not present
236 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
237 read/write from plr file
239 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
240 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
241 added escort.h header
243 2003-03-25 Bradley Bell <btb@icculus.org>
245 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
246 D1_PIGFILE ("descent.pig") macro
248 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
249 models from d1 pig file
251 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
252 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
253 really) from d1 pig file
255 2003-03-23 Bradley Bell <btb@icculus.org>
257 * main/bm.c: stop extra robots from overwriting exit models
259 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
260 texture list doesn't get full
262 * main/bm.c: fix mem leak when reading extra robots
264 2003-03-21 Bradley Bell <btb@icculus.org>
266 * main/menu.c: Added option to set movie resolution (mostly works)
268 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
270 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
271 replacement functions to piggy.c
273 * main/gameseq.c: attempt to support mac d1 descent.pig
275 * main/bm.c: fix mem leak
277 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
278 files, both d1 and d2 oem briefing where showed
280 * main/inferno.c, main/movie.c: Change the default movie
281 resolution to "high", implement the option -lowresmovies
283 2003-03-20 Bradley Bell <btb@icculus.org>
285 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
287 * main/piggy.c: comments
289 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
291 * main/gameseq.c: delete duplicate function
293 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
295 2003-03-19 Bradley Bell <btb@icculus.org>
297 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
298 (cddb discid) support
300 * arch/sdl/digi.c, main/kludge.c: implemented
301 digi_link_sound_to_object3 for looping sounds, other looping stuff
303 * arch/sdl/gr.c: removing dependencies on stuff in main/
305 * arch/linux/Makefile.am, arch/linux/init.c,
306 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
307 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
308 other header cleanups
310 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
312 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
314 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
315 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
316 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
317 load d1 textures for d1 levels
319 2003-03-19 Bradley Bell <btb@icculus.org>
321 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
322 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
323 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
324 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
327 * README: added some OS X info
329 2003-03-17 Bradley Bell <btb@icculus.org>
331 * main/newdemo.c: simplify DEMO_FILENAME macro
333 * main/console.c, main/game.c: enable experimental console support
335 * main/gamerend.c: fixed location of fps meter in multi
337 2003-03-16 Bradley Bell <btb@icculus.org>
339 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
340 also look in shared data dir for demos
342 * main/newdemo.c, main/newdemo.h: comments/formatting
344 2003-03-15 Christopher Thielen <chris@luethy.net>
346 * main/kludge.c: set CDROM_dir back to "." - tricks game into
347 thinking d2 cd is always present
349 2003-03-15 Bradley Bell <btb@icculus.org>
351 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
354 * arch/sdl/rbaudio.c: formatting, enabled volume control under
357 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
358 gr_init. don't really know why this works, though
360 2003-03-14 Bradley Bell <btb@icculus.org>
362 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
364 * unused/bios/rbaudio.h: removed duplicate file
366 2003-03-14 Christopher Thielen <chris@luethy.net>
368 * arch/sdl/rbaudio.c: stop cd audio when exiting
370 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
372 * main/gamecntl.c: add comments to the "only matt knows" cheats
374 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
376 * main/gamemine.c: formatting, better texture conversion for d1
379 2003-03-14 Bradley Bell <btb@icculus.org>
381 * main/piggy.c: must swap all mac version pigfiles
383 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
384 main/multi.c: formatting, minor cleanups
386 * 2d/rle.c: need to swap line_size on bigendian machines
388 * main/mission.c, main/mission.h: detect mac full version hogfile
390 2003-03-13 Bradley Bell <btb@icculus.org>
392 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
393 added joy/mouse sensitivity slider, increased range to 16, and
396 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
399 * arch/linux/Makefile.am: removed extra backslash
401 * TODO, installation.txt: updated some documentation
403 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
404 menu, with maxfps option
406 2003-03-12 Bradley Bell <btb@icculus.org>
408 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
410 * arch/linux/alsadigi.c, arch/linux/findfile.c,
411 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
412 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
413 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
414 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
415 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
416 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
417 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
418 arch/linux/include/music.h, arch/linux/include/serial.h,
419 arch/linux/include/ukali.h: formatting
421 2003-03-11 Chris Arena <ccarena@cox.net>
423 * main/menu.c: fixed brightness slider
425 2003-03-01 Bradley Bell <btb@icculus.org>
427 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
428 robots and animated bitmaps work, but colors are messed up
430 2003-02-28 Bradley Bell <btb@icculus.org>
432 * main/player.h: whitespace
434 * main/automap.c, main/cntrlcen.c, main/collide.c,
435 main/gamerend.c: use Builtin_mission_num instead of 0 (if
436 descent.hog is present, d1 becomes mission 0)
438 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
439 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
440 arch/win32/winnet.c: MinGW compiles with network enabled again,
441 but still doesn't work
445 2003-02-28 Bradley Bell <btb@icculus.org>
447 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
448 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
451 2003-02-27 Bradley Bell <btb@icculus.org>
453 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
454 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
455 main/network.c, main/network.h: noted that hoard.ham is only needed
456 for multiplayer HOARD games, and should not be equated with
457 "vertigo". put HoardEquipped() back in network.c.
459 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
460 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
461 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
462 use timer_delay instead of d_delay
464 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
466 * main/render.c: added replacement qsort for solaris
468 2003-02-26 Bradley Bell <btb@icculus.org>
470 * main/gamemine.c: texture conversion for d1 shareware
472 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
474 * main/gamemine.c: better texture conversion for d1 levels
476 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
478 * main/kconfig.c: fix joystick support under MinGW
480 2003-02-26 Bradley Bell <btb@icculus.org>
482 * main/playsave.c: fix swapping glitch
484 * configure.ac, readme.txt: clean stuff up, getting ready for
487 * main/titles.c: begin support for rendering spinning robots in
490 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
493 * main/gamemine.c: load d1 shareware levels!
495 2003-02-25 Bradley Bell <btb@icculus.org>
499 * autogen.sh: add warning about old auto* versions, use
502 2003-02-24 Bradley Bell <btb@icculus.org>
504 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
505 briefings mostly working
506 * main/movie.c, main/titles.c: fixed some more briefing glitches
508 2003-02-23 Bradley Bell <btb@icculus.org>
510 * main/movie.c: fixed crash when using shareware data files
512 * arch/sdl/digi.c: fix crash on non-existent sounds
513 (i.e. shareware data)
515 2003-02-22 Bradley Bell <btb@icculus.org>
517 * main/titles.c: fixed fullscreen toggle in briefings
519 2003-02-21 Bradley Bell <btb@icculus.org>
521 * configure.ac: check for mingw when enabling nasm
522 * main/playsave.c: enable loading player files of either byte
525 2003-02-20 Bradley Bell <btb@icculus.org>
527 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
528 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
529 #343, not "rest of solution to bug #344"
530 * arch/sdl/timer.c, include/timer.h: revert to more accurate
532 * main/kludge.c: partial solution to bug #344
533 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
534 * compilerdefs.txt: added linux/mips info
535 * ChangeLog: clean up changelog
537 2003-02-19 Bradley Bell <btb@icculus.org>
539 * libmve/mveplay.c: os x needs nanosleep prototype.
541 2003-02-18 Bradley Bell <btb@icculus.org>
543 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
544 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
545 to disable/enable audio
546 * libmve/: mve_main.c, mveplay.c: bigendian fixes
547 * main/: movie.h, titles.c: make sure movie's palette is set before
548 writing briefing text. Fixes bug #359
549 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
551 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
552 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
554 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
556 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
557 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
558 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
560 * include/libmve.h: blah
562 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
564 * main/render.c: 2nd attempt to fix solaris qsort bug
566 2003-02-18 Bradley Bell <btb@icculus.org>
568 * configure.ac, include/pstypes.h: put alignment detection in
571 2003-02-17 Bradley Bell <btb@icculus.org>
573 * Makefile.am, README.utils, configure.ac, include/libmve.h,
574 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
575 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
576 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
577 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
578 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
579 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
580 moved mve stuff to separate subdir
581 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
582 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
583 mve code. Fixes (at least) bugs #41, #348, and #350.
585 2003-02-14 Bradley Bell <btb@icculus.org>
587 * main/Makefile.am: no more Makefile.mveplay. again
588 * main/mveplay.c: typo
590 2003-02-13 Bradley Bell <btb@icculus.org>
592 * utilities/mvlextract.c: uint -> unsigned int
593 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
594 standalone mveplayer, win32 support
595 * main/movie.c: random bugfixes, win32 support
596 * arch/sdl/Makefile.am: formatting
597 * configure.ac: disable networking on mac/win for now
598 * main/newmenu.c: comments
600 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
602 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
603 redundant swap functions.
605 2003-02-13 Bradley Bell <btb@icculus.org>
607 * ChangeLog: update changelog
609 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
611 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
612 polymodel alignment issues.
614 2003-02-13 Bradley Bell <btb@icculus.org>
616 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
617 fix various little bugs
618 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
619 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
620 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
622 * README.utils: new file
623 * main/: mve_main.c, mveplay.c: more movie fixes
624 * README: updated README
625 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
627 2003-02-12 Bradley Bell <btb@icculus.org>
629 * utilities/mvlextract.c: bigendian mvl support
630 * main/mveplay.c: formatting, stuff
631 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
632 truecolor mve support, standalone mveplayer
633 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
634 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
635 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
638 2003-01-22 Bradley Bell <btb@icculus.org>
640 * include/: interp.h, interp.h: restore prototype for
641 swap_polygon_model_data
643 2003-01-21 Bradley Bell <btb@icculus.org>
645 * main/piggy.c: use memcpy to avoid alignment problem
646 * compilerdefs.txt: updated some defs, added sunos/sparc
648 2003-01-15 Bradley Bell <btb@icculus.org>
650 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
651 * main/gamemine.c: attempting to support d1 shareware
652 * compilerdefs.txt: update defs
654 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
656 * main/mveplay.c: fix several bugs, comments, formatting.
658 2003-01-15 Bradley Bell <btb@icculus.org>
660 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
661 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
662 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
663 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
665 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
668 2003-01-11 Bradley Bell <btb@icculus.org>
670 * main/: mission.c, mission.h: attempt to support d1 for mac
672 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
675 2003-01-09 Bradley Bell <btb@icculus.org>
677 * main/movie.c: use ifdef around gr_toggle_fullscreen
679 2003-01-07 Bradley Bell <btb@icculus.org>
681 * Makefile.am, descent.msn, installation.txt, main/mission.c,
682 main/mission.h: don't need .msn file for descent.hog anymore
685 2003-01-06 Bradley Bell <btb@icculus.org>
687 * main/mission.h, main/mission.c: comments
688 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
691 2003-01-03 Bradley Bell <btb@icculus.org>
693 * utilities/: txb2txt.c, txt2txb.c: remove old files
694 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
695 * main/polyobj.c: attempt to make read_model_file
697 * main/menu.c: move vertigo text
699 2003-01-02 Bradley Bell <btb@icculus.org>
701 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
702 main/polyobj.h: cleanup alignment changes
703 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
704 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
705 main/object.h: fix alignment issues on sparc
706 * cvshowto.txt: update cvs info
708 * 2d/rle.c: make rle_swap handle RLE_BIG
710 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
712 * main/render.c: workaround solaris qsort bug
714 2003-01-01 Steffen Pohle <stpohle@gmx.net>
716 * arch/linux/linuxnet.c, arch/linux/ukali.c,
717 arch/linux/include/ukali.h, main/inferno.c: enabled kali
718 * arch/linux/Makefile.am: enabled linux joystick, kali
719 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
720 arch/sdl/event.c: enabled linux joystick
722 2002-12-31 Bradley Bell <btb@icculus.org>
724 * main/gamemine.c: simplified warning msg
725 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
726 * main/render.h: fix compiler warning
728 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
730 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
732 2002-12-24 Bradley Bell <btb@icculus.org>
734 * main/mission.c: fixes an infinite loop which was caused by d2x
735 thinking d2demo was a descent 1 mission
737 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
739 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
741 2002-12-24 Bradley Bell <btb@icculus.org>
743 * main/render.c: comments
745 2002-10-30 Bradley Bell <btb@icculus.org>
747 * main/inferno.c: add help for -hogdir option
748 * main/inferno.c: added -hogdir option
750 2002-10-28 Bradley Bell <btb@icculus.org>
752 * main/: inferno.c, menu.c: enabled Vertigo displays
755 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
757 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
758 main/netmisc.c, main/network.c: simplify and eliminate redundant
761 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
763 * maths/fixc.c: fix infinite loop in quad_sqrt.
764 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
765 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
767 2002-10-12 Bradley Bell <btb@icculus.org>
769 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
771 2002-10-11 Bradley Bell <btb@icculus.org>
773 * main/hud.c: make hud_message work correctly
774 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
776 * main/network.c: formatting, small fixes
778 2002-10-10 Bradley Bell <btb@icculus.org>
780 * main/netmisc.h: no swap_object for little-endian
781 * main/: netmisc.h, network.c: use macros to simplify network
783 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
785 * main/inferno.c: enable loading screen for mac shareware with
787 * main/netmisc.c: whitespace
788 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
790 * main/hud.c: whitespace
791 * configure.ac: remove shareware build, add macdata build
792 * main/songs.c: whitespace
793 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
794 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
796 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
799 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
801 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
802 comments, formatting, etc.
803 * iff/iff.c: fix bigendian iff loading.
805 2002-10-03 Bradley Bell <btb@icculus.org>
807 * utilities/txb2tex.c: typo
808 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
809 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
811 * arch/sdl/mouse.c: whitespace
813 2002-09-19 Bradley Bell <btb@icculus.org>
815 * main/kconfig.c: fix a oops, add old logs
816 * main/kconfig.c: support for >3 mouse buttons
818 2002-09-18 Bradley Bell <btb@icculus.org>
820 * include/gr.h: fix palette swap define
822 2002-09-14 Bradley Bell <btb@icculus.org>
824 * main/titles.c: load hires briefing screen if lores doesn't exist
825 (i.e. vertigo) and MenuHires=0
827 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
829 * main/: multi.h, network.h: pack some structures for ipx
832 2002-09-14 Bradley Bell <btb@icculus.org>
834 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
835 and load_endlevel_data() to expect newline-terminated strings, fix
836 load_game_data to read null-terminated string for
839 2002-09-07 Bradley Bell <btb@icculus.org>
841 * main/newmenu.c: added error message
842 * main/menu.h: enable -nohires with mac shareware
843 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
844 * 2d/font.c: enable 0/255 palette swap for fonts
845 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
847 * 2d/2dsline.c: fix ogl blooper
849 2002-09-05 Bradley Bell <btb@icculus.org>
851 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
853 * include/strutil.h: need string.h for strcasecmp
854 * include/rle.h: okay, maybe it needs to be this way
855 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
856 * 2d/scalec.c: more stuff from d2src
857 * 2d/rle.c: more stuff from d2src, formatting
858 * 2d/font.c: useless cruft
859 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
860 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
863 2002-09-04 Bradley Bell <btb@icculus.org>
865 * include/grdef.h: fix compiler warnings
866 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
867 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
869 * main/game.c: we want the mac ibitblt for everything but dos and
871 * main/texmerge.c: these routines are in tmerge.c
872 * main/credits.c: enable credits for mac and oem data
873 * main/bm.c: use either exit.ham or exit.pofs
874 * include/ibitblt.h: enable some more code from d2src
875 * include/gr.h: enable mac ubitblt_double
876 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
877 * include/grdef.h: moved some inline asm from linear.h
878 * 2d/ibitblt.c: brought in line with original d2 version
879 * 2d/bitblt.c: reverted to original d2 version of this file, then
880 added d1x enhancements
881 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
882 * 2d/linear.h: moved these back to their original locations
884 * main/mveplay.c: close some memory holes, speed up palette loading
885 * main/movie.c: added fullscreen toggle while playing movies
886 * main/inferno.c: comment out -superhires help text (always on)
887 * include/timer.h: added approx_fsec_to_usec macro
888 * arch/sdl/joy.c: fix compiler warning
890 2002-09-01 Bradley Bell <btb@icculus.org>
892 * main/network.c: oops
893 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
894 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
895 timer_get_fixed_seconds
898 2002-08-31 Bradley Bell <btb@icculus.org>
900 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
902 * main/multi.h: network endian stuff
903 * 2d/font.c, include/gr.h: fast file i/o for font headers
904 * arch/win32/arch_ip.cpp: unused file
905 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
906 bigendian networking fixes
907 * main/menu.c: make net menu more accurate, also make superhires
909 * include/pstypes.h: better to have __pack__ all the time, I think.
910 needed for networking, e.g.
911 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
913 * arch/win32/Makefile.am: unused file
916 2002-08-30 Bradley Bell <btb@icculus.org>
918 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
919 * main/: newmenu.h, titles.c: formatting
920 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
921 main/multi.h: networking works, finally
922 * TODO: added TODO file
923 * arch/linux/arch_ip.cpp: unused fine
924 * README: network sorta working
925 * main/: Makefile.am, multi.c, network.c, network.h: more
927 * main/menu.c: load builtin mission correctly
928 * main/inferno.c: documentation
929 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
931 * main/Makefile.mveplay: don't need no more
933 2002-08-29 Bradley Bell <btb@icculus.org>
935 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
936 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
937 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
939 * include/ipx_drv.h: more network fixing
940 * arch/linux/include/ipx_drv.h: more network fixing
941 * include/ipx.h: formatting
942 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
943 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
944 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
945 main/inferno.c: fixed networking fuck-up?
946 * Makefile.am: moved mingw info to README
947 * README, mingw32.txt: moved mingw info to README
949 2002-08-27 Bradley Bell <btb@icculus.org>
951 * utilities/mvlextract.c: allow specifying file to extract
952 * utilities/: tex2txb.c, txb2tex.c: use default extension to
954 * utilities/hogextract.c: allow specifying file to extract
955 * main/mission.c: Have to get mission_num _after_ promoting...
956 * main/: gameseq.c, titles.c: beginning d1 briefing support
957 * descent.msn: beginning d1 briefing support
958 * main/: titles.c, titles.h: d1-style mission briefings
959 * main/piggy.h: whitespace
960 * main/movie.c: beginning robot movie support, fall back on lo/hi
961 res if hi/lo not available
962 * main/mission.c: added Builtin_mission_num for builtin mission,
963 D1Hogdir, d1-style mission briefings
964 * main/: gameseq.c, mission.h: added Builtin_mission_num for
966 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
967 (for d1 missions that need d1 data)
968 * 2d/ibitblt.c: whitespace
970 2002-08-26 Bradley Bell <btb@icculus.org>
972 * utilities/mvlcreate.c: oops
973 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
975 * utilities/hogextract.c: added [v]iew option
976 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
977 * main/titles.c: fix writable string, disable DumbAdjust thing
978 * main/polyobj.h: whitespace
979 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
981 * main/movie.c: read movies from AltHogDir, other fixes
982 * main/: mission.c, mission.h: fix bug w/mission filename
983 * main/gameseq.c: comments
984 * main/digi.h: whitespace n stuff
985 * include/mve_audio.h: added audio flag macros
986 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
990 2002-08-23 Bradley Bell <btb@icculus.org>
992 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
994 * Makefile.am: remove d2demo.mn2
995 * cfile/cfile.c, include/cfile.h: add cfile_size function
996 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
997 eliminate need for .mn2 files for oem and demo
999 2002-08-22 Bradley Bell <btb@icculus.org>
1001 * main/bm.c: fix for vertigo
1002 * main/menu.h: make OEM menu pcx available
1003 * 2d/rle.c: merge with original d2 file
1004 * Makefile.am, configure.ac: let mission files get installed by
1007 2002-08-17 Bradley Bell <btb@icculus.org>
1009 * configure.ac: make FAST_FILE_IO the default on little-endian
1011 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1012 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1015 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1017 * main/: game.c, menu.c, mission.c: promote builtin missions.
1019 2002-08-15 Bradley Bell <btb@icculus.org>
1021 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1022 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1023 * utilities/.cvsignore: added cvsignore
1024 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1026 * main/piggy.c: mac data file loading
1027 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1028 transparency and swap 0/255 correctly for mac data files
1030 2002-08-13 Bradley Bell <btb@icculus.org>
1032 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1033 to utilities to avoid conflict with c++ std lib <utility>
1034 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1035 txt2txb.c: moved utility to utilities to avoid conflict with c++
1037 * Makefile.am, configure.ac: add utilities
1039 2002-08-09 Bradley Bell <btb@icculus.org>
1041 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1044 2002-08-08 Bradley Bell <btb@icculus.org>
1046 * main/inferno.c: comments
1047 * main/: newmenu.c, songs.c: mac demo datafile support
1048 * installation.txt: update
1049 * main/gamesave.c: use lowercase for consistency
1050 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1051 models for other than d2demo
1053 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1055 * main/gamemine.c: formatting, better d1 texture conversion
1056 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1057 main/mission.h: recognize .msn mission files.
1059 2002-08-07 Bradley Bell <btb@icculus.org>
1061 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1062 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1063 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1064 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1065 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1066 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1069 2002-08-06 Bradley Bell <btb@icculus.org>
1071 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1072 * main/Makefile.am: formatting
1073 * 2d/font.c: make gr_remap_font just reload the whole thing
1074 * configure.ac: formatting
1075 * Makefile.am: added d2demo.mn2
1076 * d2demo.mn2: mission file for shareware
1077 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1078 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1079 * main/sounds.h: shareware stuff, whitespace
1080 * main/: polyobj.c, polyobj.h: more fast i/o macros
1081 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1083 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1084 endlevel stuff to non-shareware, allow movies/endlevel for
1086 * main/cntrlcen.c: typo
1087 * main/bm.h: use global Piggy_hamfile_version
1088 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1089 macros, use global Piggy_hamfile_version
1090 * main/Makefile.am: terrain and movie stuff always used now
1091 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1093 * main/: gamemine.c, gamesave.c: load DMB levels
1094 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1095 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1097 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1099 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1101 2002-08-04 Bradley Bell <btb@icculus.org>
1103 * main/inferno.c: shareware stuff, formatting
1104 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1105 * arch/sdl/gr.c: don't need to set mode in gr_init
1107 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1109 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1111 * Makefile.am, descent.mn2: added mission file for descent 1
1113 2002-08-02 Bradley Bell <btb@icculus.org>
1115 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1116 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1117 main/piggy.h, misc/error.c: junk
1118 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1119 render.h, scores.c, scores.h, terrain.c: shareware stuff
1120 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1121 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1122 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1123 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1124 main/weapon.c, main/weapon.h: fast i/o macros
1126 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1128 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1129 main/gamemine.h, main/gamesave.c: load d1 levels
1131 2002-07-30 Bradley Bell <btb@icculus.org>
1133 * configure.ac: oops
1134 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1136 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1137 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1138 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1139 main/piggy.c, main/titles.c: support shareware datafiles!
1140 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1141 piggy.c: SHAREWARE fixes
1143 2002-07-29 Bradley Bell <btb@icculus.org>
1145 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1146 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1147 misc/fileutil.c: Portability - OS X support
1149 2002-07-27 Bradley Bell <btb@icculus.org>
1151 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1152 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1153 segment.h: portability
1154 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1155 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1156 main/wall.h: portabilization
1157 * 2d/font.c, include/gr.h: portability
1159 2002-07-26 Bradley Bell <btb@icculus.org>
1161 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1162 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1163 * main/player.c: foo
1164 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1165 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1166 misc/fileutil.h: portable file i/o utils
1167 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1168 writable string anymore... / formatting
1169 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1170 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1171 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1172 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1173 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1174 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1175 portable-izing file loading routines
1177 2002-07-24 Bradley Bell <btb@icculus.org>
1179 * main/mveplay.c: correctly play files with 16bit uncompressed
1180 audio, mem checking, etc
1181 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1184 2002-07-23 Bradley Bell <btb@icculus.org>
1186 * misc/Makefile.am: unused file
1187 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1188 main/sounds.h: remove experimental nmovie stuff
1189 * main/movie.c: add some debugging output
1191 2002-07-22 Bradley Bell <btb@icculus.org>
1193 * main/: console.c, state.c: simplified header
1194 * main/movie.c: enable mveplay audio
1195 * main/old/movie.c: moved to main/
1196 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1197 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1198 main/mvelib.c, main/mveplay.c: initial movie support
1199 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1200 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1201 include/ogl_init.h, include/pstypes.h, main/console.c,
1202 main/state.c, mem/mem.c: OS X stuff
1203 * configure.ac: OS X and movie stuff
1205 2002-07-19 Bradley Bell <btb@icculus.org>
1207 * compilerdefs.txt: OSX defs
1209 2002-07-18 Bradley Bell <btb@icculus.org>
1211 * main/inferno.c: use simpler rcs tags
1212 * autogen.sh: keep Changelog in cvs (and use --accum)
1213 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1214 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1215 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1216 main/songs.c: changed cdrom->rbaudio
1217 * include/rbaudio.h: moved to /include
1219 2002-07-17 Bradley Bell <btb@icculus.org>
1221 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1222 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1223 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1224 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1225 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1226 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1227 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1228 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1229 3d/setup.c: use simpler rcs tags
1234 2002-07-17 Bradley Bell <btb@icculus.org>
1236 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1237 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1238 * debian/rules: don't need readme's
1239 * debian/rules: move d1x license to COPYING, license clarifications
1240 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1241 license to COPYING, license clarifications
1242 * debian/rules: fix debian docs
1243 * debian/rules: fix debian manpages
1244 * debian/d2x-sdl.menu: fix debian menu
1245 * debian/rules: link to undocumented man page for debs
1246 * Makefile.am, configure.ac, debian/control, debian/copyright,
1247 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1248 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1249 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1252 2002-07-16 Bradley Bell <btb@icculus.org>
1254 * debian/: rules, changelog.in: deb stuff
1255 * configure.ac: cleaner nasm detection
1256 * debian/: changelog.in, control, rules: deb stuff
1257 * README, installation.txt: typos, stuff
1258 * configure.ac: better #defines
1259 * configure.ac: whitespace
1260 * configure.ac: better documentation
1261 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1262 SDL_JOYSTICK not needed
1263 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1264 * configure.ac: need higher SDL for joystick
1265 * debian/: control, rules: deb stuff
1266 * arch/sdl/joy.c: old junk
1267 * Makefile.am, configure.ac: automake updates
1268 * main/: inferno.c, text.c: don't use althogdir on non-unix
1269 * configure.ac: more autoconf updates
1270 * misc/strutil.c: better strrev
1271 * main/inferno.c: need limits.h on mingw also
1272 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1275 2002-04-19 Bradley Bell <btb@icculus.org>
1277 * main/network.c: let hoard.ham be a cfile
1278 * main/text.c: better error message when hog not found
1281 2002-03-23 Bradley Bell <btb@icculus.org>
1283 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1284 arch/sdl/Makefile.am: Use SDL joystick automatically
1285 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1287 2002-03-05 Bradley Bell <btb@icculus.org>
1289 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1292 2002-02-23 Bradley Bell <btb@icculus.org>
1294 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1295 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1296 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1297 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1298 main/editor/Makefile.am: moved includes to include
1299 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1300 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1301 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1302 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1304 * main/game.c: disabled cockpit for OGL, formatting
1305 * 2d/ibitblt.c: formatting
1307 2002-02-16 Bradley Bell <btb@icculus.org>
1309 * include/oldsdl.h: check for older macros
1310 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1311 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1312 allow older sdl versions
1314 2002-02-15 Bradley Bell <btb@icculus.org>
1316 * main/: automap.c, automap.h, inferno.c: automap resolution now
1318 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1319 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1320 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1321 win32/include/key_arch.h: never mind - that would be pointless
1322 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1323 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1324 win32/include/key_arch.h: copied files from d1x
1325 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1326 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1327 * main/multipow.c: need conf.h
1328 * arch/win32/Makefile.am: new file
1329 * include/pstypes.h: added u_int16_t (needed in base_ip)
1330 * arch/win32/arch_ip.cpp: copied from d1x
1332 2002-02-14 Bradley Bell <btb@icculus.org>
1334 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1335 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1336 main/netlist.c: Added hotkeys to toggle fullscreen mode
1337 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1338 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1339 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1340 reorder.h: Lotsa networking stuff from d1x
1342 2002-02-13 Bradley Bell <btb@icculus.org>
1344 * include/gr.h, main/game.c: Fullscreen toggle stuff
1345 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1347 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1348 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1351 2002-02-11 Bradley Bell <btb@icculus.org>
1353 * main/bm.c: use portable loader if bigendian
1354 * include/pstypes.h: don't define bool for c++
1355 * include/cfile.h: extern AltHogDir stuff
1356 * include/byteswap.h: use WORDS_BIGENDIAN
1357 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1358 * main/vers_id.h: added D2X_IVER
1359 * misc/args.c: don't use d1x.ini
1360 * Makefile.am: rpm stuff
1361 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1364 2002-02-09 Bradley Bell <btb@icculus.org>
1366 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1368 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1370 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1373 2002-02-06 Bradley Bell <btb@icculus.org>
1375 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1376 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1377 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1378 * debian/: changelog.in, control, copyright, d2x-gl.files,
1379 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1383 2002-02-02 Bradley Bell <btb@icculus.org>
1385 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1386 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1387 Enabled RELEASE option
1389 2002-01-31 Bradley Bell <btb@icculus.org>
1391 * Makefile.am, configure.ac: specify prerequisite versions of
1392 autoconf and automake
1394 2002-01-29 Bradley Bell <btb@icculus.org>
1396 * main/mission.c: RCS header added
1397 * main/inferno.c: update copyright date
1398 * main/mission.c: allow missions to be in AltHogDir
1399 * configure.ac: Display results of configure
1400 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1403 2002-01-28 Bradley Bell <btb@icculus.org>
1405 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1406 Data files now go in DATADIR/games/d2x, user files now go in
1409 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1411 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1412 files now go in ~/.d2x
1414 2002-01-24 Bradley Bell <btb@icculus.org>
1416 * configure.ac: fix nasm not found error message
1418 2002-01-18 Bradley Bell <btb@icculus.org>
1420 * configure.in: getting rid of old configure.in
1421 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1422 main/movie.c: Movie playing kludgey stuff
1423 * misc/args.c: formatting
1424 * main/inferno.c: allow -h for help
1425 * include/error.h: don't die on int3, unless -debug given
1426 * mingw32.txt: more stuff
1428 2001-12-29 Bradley Bell <btb@icculus.org>
1430 * Makefile.am: Got rid of thinking.txt
1431 * main/inferno.c: document -nomovies option
1433 2001-12-28 Bradley Bell <btb@icculus.org>
1435 * main/titles.c: formatting, put some code into place for rendering
1436 of robots during briefings
1438 2001-12-27 Bradley Bell <btb@icculus.org>
1442 2001-12-23 Craig Hadady <chadady@iglou.com>
1444 * 2d/rle.c: fixed bug in dummy array.
1446 2001-12-03 Bradley Bell <btb@icculus.org>
1448 * arch/sdl/init.c: fix formatting
1449 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1450 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1451 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1452 and sdl joystick stuff
1454 2001-11-30 Bradley Bell <btb@icculus.org>
1456 * thinking.txt: not needed
1458 2001-11-27 Bradley Bell <btb@icculus.org>
1460 * cygconf, mingw32.txt: use sdl from source on cygwin
1461 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1462 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1463 SDL_CFLAGS to CFLAGS
1465 2001-11-27 Bradley Bell <btb@icculus.org>
1469 2001-11-14 Bradley Bell <btb@icculus.org>
1471 * texmap/scanline.c: use optimization flags as texmap default
1472 * NEWS: mouse wheel, etc
1473 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1474 wheel to emulate 3rd axis
1475 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1476 * include/error.h: kludge to ungrab mouse when we hit an int3
1477 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1478 __ENV_MSDOS__ to __MSDOS__
1479 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1481 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1483 * arch/sdl/digi.c: implemented digi_set_volume
1484 * include/grdef.h, main/config.c, misc/d_io.c: change
1485 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1486 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1487 main/piggy.c: use MAKE_SIG
1488 * installation.txt: update
1489 * configure.ac: new file
1490 * arch/sdl/joydefs.c: #include pstypes.h
1491 * arch/sdl/init.c: SDL joystick stuff
1492 * acconfig.h: adjust MINGW defines
1493 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1494 controls menu now works
1496 2001-11-13 Bradley Bell <btb@icculus.org>
1498 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1500 * Makefile.am: New file
1501 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1503 * compilerdefs.txt: New file
1504 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1506 2001-11-12 Bradley Bell <btb@icculus.org>
1508 * main/playsave.c: load player files regardless of byte order of
1511 2001-11-11 Bradley Bell <btb@icculus.org>
1513 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1515 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1516 * NEWS: GL savegame thumbnails
1517 * acconfig.h, configure.in: make option for NMOVIES, default to off
1519 2001-11-09 Bradley Bell <btb@icculus.org>
1521 * main/state.c: Enabled savegame thumbnails under OpenGL
1522 * unused/pa_null/pa_enabl.h: remove duplicate header
1523 * misc/args.c: use d2x.ini for option file
1524 * mem/mem.c: Move mem_realloc inside the ifdef
1525 * main/menu.c: fix 640x400 menu text
1526 * main/inferno.c: added documentation
1527 * main/endlevel.c: fix warnings
1528 * arch/ogl/gr.c: Get rid of gl spew
1529 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1530 * acconfig.h: Define __SDL__ for mingw
1532 2001-11-08 Bradley Bell <btb@icculus.org>
1534 * 2d/font.c: free OGL font data when rereading
1535 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1536 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1537 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1538 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1539 main/weapon.h: Enabled shareware build, endlevel flythrough
1541 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1542 of use for shareware build
1543 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1545 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1547 2001-11-05 Bradley Bell <btb@icculus.org>
1549 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1551 * include/3d.h: Add comment
1553 2001-11-04 Bradley Bell <btb@icculus.org>
1555 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1557 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1559 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1560 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1561 main/hudmsg.h: Enable d1x-style hud_message
1562 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1563 * 2d/font.c: re-init ogl fonts after remapping colors.
1565 2001-11-02 Bradley Bell <btb@icculus.org>
1567 * misc/Makefile.am: remove byteswap.h (duplicate header)
1568 * 2d/font.c: fixed gr_remap_font, minor stuff
1569 * configure.in: take out -O2 if doing debug build
1570 * main/bm.c: formatting
1571 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1572 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1573 macros, get rid of functions
1575 2001-11-01 Bradley Bell <btb@icculus.org>
1577 * misc/byteswap.h: removed duplicate header
1579 2001-10-31 Bradley Bell <btb@icculus.org>
1581 * NEWS, main/automap.c: automap works in opengl
1582 * NEWS, configure.in: Added news
1583 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1584 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1585 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1586 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1587 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1588 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1589 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1590 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1591 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1593 2001-10-27 Bradley Bell <btb@icculus.org>
1595 * main/inferno.c: added some documentation
1597 2001-10-25 Bradley Bell <btb@icculus.org>
1599 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1601 * Makefile.am, configure.in, arch/Makefile.am,
1602 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1603 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1604 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1605 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1606 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1607 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1608 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1609 it's ugly, but It'll be easier to sync with d1x.
1610 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1611 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1612 main/editor/Makefile.am: attempt at support for editor, makefile
1614 * misc/d_delay.c: formatting fix
1615 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1616 tmappent.S, tmapppro.S: adding support for runtime selection of
1618 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1619 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1620 including multi.h and network.h, fix backslashes, fix compiler
1622 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1623 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1624 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1625 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1626 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1627 including multi.h and network.h, fix backslashes
1628 * include/pstypes.h: added typedef for u_int64_t on mingw
1629 * include/3d.h: added prototype for g3_uninit_polygon_model
1630 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1632 2001-10-24 Bradley Bell <btb@icculus.org>
1634 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1635 arch subdirs, as in d1x.
1636 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1637 earlier style until i understand automake 1.5 better. remove input
1639 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1640 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1641 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1642 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1643 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1644 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1645 Moved input stuff to arch subdirs, as in d1x.
1646 * NEWS, configure.in: blah blah
1648 2001-10-23 Bradley Bell <btb@icculus.org>
1650 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1651 * texmap/tmapppro.S: no need for #include <conf.h> here
1652 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1654 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1655 file. RCS header added
1656 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1657 #ifdef'ing out the whole file. RCS header added
1658 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1659 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1660 fixes. Now works with automake 1.5 and autoconf 2.52.
1661 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1662 mingw (-grabmouse now works on win32).
1663 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1664 These don't belong in cvs
1668 2001-10-20 Bradley Bell <btb@icculus.org>
1670 * 2d/font.c: Don't free unused variables...
1671 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1673 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1674 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1675 main/Makefile.am: make dist more sensible
1676 * Makefile.am: Kludge for linking on mingw
1678 2001-10-19 Bradley Bell <btb@icculus.org>
1680 * Makefile.am, configure.in, arch/win32/Makefile.am,
1681 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1682 * include/ipx_drv.h: Check for __MINGW32__
1683 * include/i86.h: Imported from d1x
1684 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1685 * arch/dos/modex.asm: Fixed %include
1686 * main/console.c: RCS headers added
1687 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1689 * Makefile.am, main/Makefile.am: Moved final link to top-level
1690 directory instead of main/
1691 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1692 __ENV_LINUX__ to __linux__
1693 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1694 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1695 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1696 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1697 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1698 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1699 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1700 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1701 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1702 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1704 * configure.in: add --enable-xploader, support arch/linux subdir,
1706 * main/inferno.c: conditionalize conf.h
1708 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1710 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1711 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1712 misc/fileutil.h: Partial application of linux/alpha patch.
1714 2001-10-19 Bradley Bell <btb@icculus.org>
1716 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1717 networking in line with d1x, moved some arch/linux_* stuff to
1719 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1720 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1721 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1722 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1724 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1725 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1726 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1727 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1728 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1729 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1730 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1731 linux/include/ukali.h: Brought linux networking in line with d1x,
1732 moved some arch/linux_* stuff to arch/linux/*
1733 * include/ipx_drv.h: Imported from d1x
1734 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1735 * main/ipx_drv.c: Imported from d1x
1736 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1737 main/network.h, main/Makefile.am: Trying to get network working on
1739 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1740 main/Makefile.am: build fixes
1741 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1742 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1743 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1744 starting to get net working.
1745 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1746 conditionalized min,max macros
1748 2001-10-18 Bradley Bell <btb@icculus.org>
1750 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1751 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1752 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1753 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1755 * 2d/2dsline.c: RCS headers added/changed
1756 * configure.in: fix NASMFLAGS bug
1757 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1760 2001-10-17 Bradley Bell <btb@icculus.org>
1762 * NEWS: Fixed the invulnerable robots bug!
1763 * main/collide.c: Fixed the invulnerable robots bug!
1765 2001-10-14 Bradley Bell <btb@icculus.org>
1767 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1770 2001-10-13 Bradley Bell <btb@icculus.org>
1772 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1773 arch/Makefile.am, arch/dos/Makefile.am,
1774 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1775 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1776 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1777 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1778 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1779 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1780 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1781 arch/win32/include/Makefile.am, iff/Makefile.am,
1782 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1783 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1784 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1785 unused/bios/Makefile.am, unused/lib/Makefile.am,
1786 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1787 unused/ui/Makefile.am, unused/vga/Makefile.am,
1788 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1789 automake stuff from "inert" subdirs. And there was much rejoicing.
1790 * Makefile.am, NEWS, configure.in: Stuff
1791 * ChangeLog: removing auto-generated file
1792 * cygconf: Added instructions for mingw32 build
1793 * Makefile.am: renamed INSTALL to installation.txt
1794 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1795 * mingw32.txt: Added instructions for mingw32 build
1796 * configure.in: Enable assembly under mingw32
1798 2001-10-12 Bradley Bell <btb@icculus.org>
1800 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1801 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1802 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1803 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1804 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1805 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1806 to __DJGPP__, since it's built-in.
1808 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1810 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1811 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1815 2001-10-12 Bradley Bell <btb@icculus.org>
1817 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1818 * Makefile.am: make sure cygconf gets archived
1819 * configure.in: Increment version number in preparation for release
1820 * configure.in: Fix detection of opengl
1821 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1822 cygconf, arch/Makefile.am, arch/include/joy.h,
1823 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1824 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1825 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1826 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1827 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1828 Vastly improved compilability.
1830 2001-10-11 Bradley Bell <btb@icculus.org>
1832 * Makefile.am: Added macros/sdl.m4
1833 * autogen.sh: Added macros/sdl.m4
1835 2001-10-09 Bradley Bell <btb@icculus.org>
1837 * main/vers_id.h: Added DESCENT_VERSION constant
1838 * main/inferno.c: Added command-line help.
1839 * include/ogl_init.h: opengl improvments (following d1x changes)
1841 2001-10-07 Bradley Bell <btb@icculus.org>
1843 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1844 arch/ogl/Makefile.am: Remove duplicate headers.
1846 2001-08-02 Thimo Neubauer <thimo@debian.org>
1848 * mem/mem.c: totally crippled the memory manager because it does
1849 not make sense for non-DOS-systems and it would have been too
1850 complicated to get it 64bit clean
1852 2001-06-19 Bradley Bell <btb@icculus.org>
1854 * cvshowto.txt: updated anonymous password
1856 2001-02-08 Bradley Bell <btb@icculus.org>
1858 * COPYING, license.txt: Added d1x license
1860 2001-02-01 Bradley Bell <btb@icculus.org>
1862 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1864 2001-01-31 Bradley Bell <btb@icculus.org>
1866 * configure.in, arch/include/mouse.h, include/pstypes.h,
1867 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1868 * main/polyobj.c: fix typo
1869 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1870 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1871 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1872 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1873 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1874 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1875 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1876 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1877 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1878 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1879 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1880 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1881 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1882 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1883 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1884 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1885 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1886 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1887 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1888 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1889 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1890 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1891 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1892 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1893 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1894 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1896 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1897 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1898 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1899 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1901 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1903 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1904 cross-compiling, and cygwin fixes
1906 2001-01-30 Bradley Bell <btb@icculus.org>
1908 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1909 include/pstypes.h, include/strutil.h, main/Makefile.am,
1910 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1911 needs --without-assembler and --without-network to compile
1913 2001-01-29 Bradley Bell <btb@icculus.org>
1915 * configure.in, main/Makefile.am: Fixes to build system
1916 * main/kconfig.c: fix for non-linux joysticks
1917 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1918 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1919 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1920 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1921 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1922 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1923 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1925 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1926 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1927 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1928 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1929 sdl_timer.c: Fixed build system, minor fixes
1930 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1931 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1933 2001-01-28 Bradley Bell <btb@icculus.org>
1935 * conf.h.in, configure.in, arch/Makefile.am,
1936 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1937 arch/include/key.h, main/Makefile.am: More header unification...
1938 * main/newdemo.c: Added <ctype.h>
1939 * arch/include/: event.h, joy.h: unified input headers.
1940 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1941 OpenGL now uses SDL-GL instead of gii
1942 * arch/include/: key.h, mouse.h: Unified arch headers
1944 2001-01-25 Bradley Bell <btb@icculus.org>
1946 * autogen.sh: use "set -e" so execution stops if something goes
1949 2001-01-24 Bradley Bell <btb@icculus.org>
1952 * Makefile.am: Add ChangeLog to dist
1953 * ChangeLog: Putting this here so automake doesn't complain
1957 2001-01-24 Bradley Bell <btb@icculus.org>
1959 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1960 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1961 for building ChangeLog from RCS entries
1962 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1963 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1964 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1965 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1966 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1967 arch/Makefile.am, arch/dos/Makefile.am,
1968 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1969 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1970 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1971 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1972 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1973 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1974 unused/Makefile.am, unused/bios/Makefile.am,
1975 unused/lib/Makefile.am, unused/novga/Makefile.am,
1976 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1977 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1978 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1979 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1980 make dist, VPATH builds, ...
1981 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1982 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1983 arch/dos/Makefile.in, arch/linux/Makefile.in,
1984 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1985 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1986 misc/Makefile.in, texmap/Makefile.in: cruft removal
1987 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1989 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1990 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1991 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1992 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1994 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1995 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1996 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1997 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1998 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1999 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2000 main/songs.c, misc/args.c: changed args_find to FindArg
2002 2001-01-22 Bradley Bell <btb@icculus.org>
2004 * configure, main/Makefile.am, main/Makefile.in: configuration
2006 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2007 fix compiler warnings w/opengl
2008 * include/console.h: ggi support
2009 * arch/linux_init.c: svgalib support
2010 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2011 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2012 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2013 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2014 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2015 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2016 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2017 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2018 warnings and enable NDEBUG
2019 * arch/svgalib_init.c: svgalib support
2021 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2023 * main/kconfig.c: joystick support
2025 2001-01-21 Bradley Bell <btb@icculus.org>
2027 * cvshowto.txt: new file, taken from d1x webpage
2028 * AUTHORS, README: Taking over as maintainer of d2x
2029 * ChangeLog: Grab mouse with SDL/X11
2030 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2032 2001-01-20 Bradley Bell <btb@icculus.org>
2034 * configure, configure.in: Turned -Werror back off by default
2035 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2036 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2037 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2038 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2039 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2040 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2041 main/laser.c, main/multi.c, main/network.c, main/network.h,
2042 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2043 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2044 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2045 warnings, for non-OpenGL on linux, anyway...
2047 2001-01-19 Bradley Bell <btb@icculus.org>
2049 * copying: remove duplicate file
2050 * Import of d2x-0.0.9-pre1
2051 * Import of d2x-0.0.8