1 2003-04-11 Bradley Bell <btb@icculus.org>
3 * README, arch/sdl/digi.c, arch/sdl/joy.c, arch/win32/Makefile.am,
4 include/byteswap.h, include/cfile.h, include/error.h,
5 libmve/Makefile.am, libmve/decoders.h, main/Makefile.am,
6 main/endlevel.c, main/endlevel.h, main/playsave.c,
7 misc/fileutil.c: comments/formatting/dist problems
9 * configure.ac: use different defines for os x
11 2003-04-07 Bradley Bell <btb@icculus.org>
13 * include/error.h, misc/error.c: put some old stuff back in,
14 eliminate duplicate error messages
16 * main/text.c: don't die on text not found
19 * main/inferno.c: print some useful info if hog not found, allow
20 -help to work if no text available
22 2003-04-07 Steffen Pohle <stpohle@gmx.net>
24 * arch/linux/Makefile.am: revert to previous version, so linux
27 2003-04-03 Bradley Bell <btb@icculus.org>
29 * main/endlevel.c: fixed exit model scheme yet again
31 2003-04-02 Bradley Bell <btb@icculus.org>
33 * misc/error.c: call Int3 on Assert
35 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
38 * main/wall.c: don't die when trying to toggle nonexistent
39 segment... vertigo level 10 is buggy!
41 * main/gamemine.c: comments/formatting
43 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
45 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
46 main/inferno.c: Allow use of 22K sound samples
48 2003-03-29 Bradley Bell <btb@icculus.org>
50 * arch/ogl/gr.c: default to bitmapped reticle
52 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
53 main/polyobj.c: rewrote endlevel stuff to reread exit model info
56 * arch/sdl/joy.c: fixed text seen for hats in control config
59 2003-03-28 Bradley Bell <btb@icculus.org>
61 * main/bm.c: heh, model nums in vertigo are hardcoded,
62 N_D2_POLYGON_MODELS can't change
64 * configure.ac, include/d1x.xpm, include/descent.xpm,
65 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
68 2003-03-27 Bradley Bell <btb@icculus.org>
70 * main/text.h: fixed text references for hat directions
72 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
74 2003-03-26 Bradley Bell <btb@icculus.org>
76 * main/playsave.c: make d2x keys backward compatible
78 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
80 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
83 2003-03-26 Bradley Bell <btb@icculus.org>
85 * main/piggy.c: fix crash when d1 data not present
87 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
88 read/write from plr file
90 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
91 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
94 2003-03-25 Bradley Bell <btb@icculus.org>
96 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
97 D1_PIGFILE ("descent.pig") macro
99 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
100 models from d1 pig file
102 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
103 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
104 really) from d1 pig file
106 2003-03-23 Bradley Bell <btb@icculus.org>
108 * main/bm.c: stop extra robots from overwriting exit models
110 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
111 texture list doesn't get full
113 * main/bm.c: fix mem leak when reading extra robots
115 2003-03-21 Bradley Bell <btb@icculus.org>
117 * main/menu.c: Added option to set movie resolution (mostly works)
119 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
121 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
122 replacement functions to piggy.c
124 * main/gameseq.c: attempt to support mac d1 descent.pig
126 * main/bm.c: fix mem leak
128 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
129 files, both d1 and d2 oem briefing where showed
131 * main/inferno.c, main/movie.c: Change the default movie
132 resolution to "high", implement the option -lowresmovies
134 2003-03-20 Bradley Bell <btb@icculus.org>
136 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
138 * main/piggy.c: comments
140 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
142 * main/gameseq.c: delete duplicate function
144 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
146 2003-03-19 Bradley Bell <btb@icculus.org>
148 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
149 (cddb discid) support
151 * arch/sdl/digi.c, main/kludge.c: implemented
152 digi_link_sound_to_object3 for looping sounds, other looping stuff
154 * arch/sdl/gr.c: removing dependencies on stuff in main/
156 * arch/linux/Makefile.am, arch/linux/init.c,
157 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
158 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
159 other header cleanups
161 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
163 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
165 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
166 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
167 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
168 load d1 textures for d1 levels
170 2003-03-19 Bradley Bell <btb@icculus.org>
172 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
173 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
174 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
175 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
178 * README: added some OS X info
180 2003-03-17 Bradley Bell <btb@icculus.org>
182 * main/newdemo.c: simplify DEMO_FILENAME macro
184 * main/console.c, main/game.c: enable experimental console support
186 * main/gamerend.c: fixed location of fps meter in multi
188 2003-03-16 Bradley Bell <btb@icculus.org>
190 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
191 also look in shared data dir for demos
193 * main/newdemo.c, main/newdemo.h: comments/formatting
195 2003-03-15 Christopher Thielen <chris@luethy.net>
197 * main/kludge.c: set CDROM_dir back to "." - tricks game into
198 thinking d2 cd is always present
200 2003-03-15 Bradley Bell <btb@icculus.org>
202 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
205 * arch/sdl/rbaudio.c: formatting, enabled volume control under
208 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
209 gr_init. don't really know why this works, though
211 2003-03-14 Bradley Bell <btb@icculus.org>
213 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
215 * unused/bios/rbaudio.h: removed duplicate file
217 2003-03-14 Christopher Thielen <chris@luethy.net>
219 * arch/sdl/rbaudio.c: stop cd audio when exiting
221 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
223 * main/gamecntl.c: add comments to the "only matt knows" cheats
225 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
227 * main/gamemine.c: formatting, better texture conversion for d1
230 2003-03-14 Bradley Bell <btb@icculus.org>
232 * main/piggy.c: must swap all mac version pigfiles
234 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
235 main/multi.c: formatting, minor cleanups
237 * 2d/rle.c: need to swap line_size on bigendian machines
239 * main/mission.c, main/mission.h: detect mac full version hogfile
241 2003-03-13 Bradley Bell <btb@icculus.org>
243 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
244 added joy/mouse sensitivity slider, increased range to 16, and
247 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
250 * arch/linux/Makefile.am: removed extra backslash
252 * TODO, installation.txt: updated some documentation
254 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
255 menu, with maxfps option
257 2003-03-12 Bradley Bell <btb@icculus.org>
259 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
261 * arch/linux/alsadigi.c, arch/linux/findfile.c,
262 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
263 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
264 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
265 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
266 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
267 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
268 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
269 arch/linux/include/music.h, arch/linux/include/serial.h,
270 arch/linux/include/ukali.h: formatting
272 2003-03-11 Chris Arena <ccarena@cox.net>
274 * main/menu.c: fixed brightness slider
276 2003-03-01 Bradley Bell <btb@icculus.org>
278 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
279 robots and animated bitmaps work, but colors are messed up
281 2003-02-28 Bradley Bell <btb@icculus.org>
283 * main/player.h: whitespace
285 * main/automap.c, main/cntrlcen.c, main/collide.c,
286 main/gamerend.c: use Builtin_mission_num instead of 0 (if
287 descent.hog is present, d1 becomes mission 0)
289 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
290 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
291 arch/win32/winnet.c: MinGW compiles with network enabled again,
292 but still doesn't work
296 2003-02-28 Bradley Bell <btb@icculus.org>
298 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
299 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
302 2003-02-27 Bradley Bell <btb@icculus.org>
304 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
305 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
306 main/network.c, main/network.h: noted that hoard.ham is only needed
307 for multiplayer HOARD games, and should not be equated with
308 "vertigo". put HoardEquipped() back in network.c.
310 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
311 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
312 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
313 use timer_delay instead of d_delay
315 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
317 * main/render.c: added replacement qsort for solaris
319 2003-02-26 Bradley Bell <btb@icculus.org>
321 * main/gamemine.c: texture conversion for d1 shareware
323 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
325 * main/gamemine.c: better texture conversion for d1 levels
327 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
329 * main/kconfig.c: fix joystick support under MinGW
331 2003-02-26 Bradley Bell <btb@icculus.org>
333 * main/playsave.c: fix swapping glitch
335 * configure.ac, readme.txt: clean stuff up, getting ready for
338 * main/titles.c: begin support for rendering spinning robots in
341 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
344 * main/gamemine.c: load d1 shareware levels!
346 2003-02-25 Bradley Bell <btb@icculus.org>
350 * autogen.sh: add warning about old auto* versions, use
353 2003-02-24 Bradley Bell <btb@icculus.org>
355 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
356 briefings mostly working
357 * main/movie.c, main/titles.c: fixed some more briefing glitches
359 2003-02-23 Bradley Bell <btb@icculus.org>
361 * main/movie.c: fixed crash when using shareware data files
363 * arch/sdl/digi.c: fix crash on non-existent sounds
364 (i.e. shareware data)
366 2003-02-22 Bradley Bell <btb@icculus.org>
368 * main/titles.c: fixed fullscreen toggle in briefings
370 2003-02-21 Bradley Bell <btb@icculus.org>
372 * configure.ac: check for mingw when enabling nasm
373 * main/playsave.c: enable loading player files of either byte
376 2003-02-20 Bradley Bell <btb@icculus.org>
378 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
379 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
380 #343, not "rest of solution to bug #344"
381 * arch/sdl/timer.c, include/timer.h: revert to more accurate
383 * main/kludge.c: partial solution to bug #344
384 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
385 * compilerdefs.txt: added linux/mips info
386 * ChangeLog: clean up changelog
388 2003-02-19 Bradley Bell <btb@icculus.org>
390 * libmve/mveplay.c: os x needs nanosleep prototype.
392 2003-02-18 Bradley Bell <btb@icculus.org>
394 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
395 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
396 to disable/enable audio
397 * libmve/: mve_main.c, mveplay.c: bigendian fixes
398 * main/: movie.h, titles.c: make sure movie's palette is set before
399 writing briefing text. Fixes bug #359
400 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
402 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
403 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
405 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
407 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
408 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
409 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
411 * include/libmve.h: blah
413 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
415 * main/render.c: 2nd attempt to fix solaris qsort bug
417 2003-02-18 Bradley Bell <btb@icculus.org>
419 * configure.ac, include/pstypes.h: put alignment detection in
422 2003-02-17 Bradley Bell <btb@icculus.org>
424 * Makefile.am, README.utils, configure.ac, include/libmve.h,
425 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
426 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
427 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
428 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
429 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
430 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
431 moved mve stuff to separate subdir
432 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
433 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
434 mve code. Fixes (at least) bugs #41, #348, and #350.
436 2003-02-14 Bradley Bell <btb@icculus.org>
438 * main/Makefile.am: no more Makefile.mveplay. again
439 * main/mveplay.c: typo
441 2003-02-13 Bradley Bell <btb@icculus.org>
443 * utilities/mvlextract.c: uint -> unsigned int
444 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
445 standalone mveplayer, win32 support
446 * main/movie.c: random bugfixes, win32 support
447 * arch/sdl/Makefile.am: formatting
448 * configure.ac: disable networking on mac/win for now
449 * main/newmenu.c: comments
451 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
453 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
454 redundant swap functions.
456 2003-02-13 Bradley Bell <btb@icculus.org>
458 * ChangeLog: update changelog
460 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
462 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
463 polymodel alignment issues.
465 2003-02-13 Bradley Bell <btb@icculus.org>
467 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
468 fix various little bugs
469 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
470 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
471 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
473 * README.utils: new file
474 * main/: mve_main.c, mveplay.c: more movie fixes
475 * README: updated README
476 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
478 2003-02-12 Bradley Bell <btb@icculus.org>
480 * utilities/mvlextract.c: bigendian mvl support
481 * main/mveplay.c: formatting, stuff
482 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
483 truecolor mve support, standalone mveplayer
484 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
485 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
486 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
489 2003-01-22 Bradley Bell <btb@icculus.org>
491 * include/: interp.h, interp.h: restore prototype for
492 swap_polygon_model_data
494 2003-01-21 Bradley Bell <btb@icculus.org>
496 * main/piggy.c: use memcpy to avoid alignment problem
497 * compilerdefs.txt: updated some defs, added sunos/sparc
499 2003-01-15 Bradley Bell <btb@icculus.org>
501 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
502 * main/gamemine.c: attempting to support d1 shareware
503 * compilerdefs.txt: update defs
505 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
507 * main/mveplay.c: fix several bugs, comments, formatting.
509 2003-01-15 Bradley Bell <btb@icculus.org>
511 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
512 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
513 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
514 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
516 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
519 2003-01-11 Bradley Bell <btb@icculus.org>
521 * main/: mission.c, mission.h: attempt to support d1 for mac
523 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
526 2003-01-09 Bradley Bell <btb@icculus.org>
528 * main/movie.c: use ifdef around gr_toggle_fullscreen
530 2003-01-07 Bradley Bell <btb@icculus.org>
532 * Makefile.am, descent.msn, installation.txt, main/mission.c,
533 main/mission.h: don't need .msn file for descent.hog anymore
536 2003-01-06 Bradley Bell <btb@icculus.org>
538 * main/mission.h, main/mission.c: comments
539 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
542 2003-01-03 Bradley Bell <btb@icculus.org>
544 * utilities/: txb2txt.c, txt2txb.c: remove old files
545 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
546 * main/polyobj.c: attempt to make read_model_file
548 * main/menu.c: move vertigo text
550 2003-01-02 Bradley Bell <btb@icculus.org>
552 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
553 main/polyobj.h: cleanup alignment changes
554 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
555 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
556 main/object.h: fix alignment issues on sparc
557 * cvshowto.txt: update cvs info
559 * 2d/rle.c: make rle_swap handle RLE_BIG
561 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
563 * main/render.c: workaround solaris qsort bug
565 2003-01-01 Steffen Pohle <stpohle@gmx.net>
567 * arch/linux/linuxnet.c, arch/linux/ukali.c,
568 arch/linux/include/ukali.h, main/inferno.c: enabled kali
569 * arch/linux/Makefile.am: enabled linux joystick, kali
570 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
571 arch/sdl/event.c: enabled linux joystick
573 2002-12-31 Bradley Bell <btb@icculus.org>
575 * main/gamemine.c: simplified warning msg
576 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
577 * main/render.h: fix compiler warning
579 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
581 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
583 2002-12-24 Bradley Bell <btb@icculus.org>
585 * main/mission.c: fixes an infinite loop which was caused by d2x
586 thinking d2demo was a descent 1 mission
588 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
590 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
592 2002-12-24 Bradley Bell <btb@icculus.org>
594 * main/render.c: comments
596 2002-10-30 Bradley Bell <btb@icculus.org>
598 * main/inferno.c: add help for -hogdir option
599 * main/inferno.c: added -hogdir option
601 2002-10-28 Bradley Bell <btb@icculus.org>
603 * main/: inferno.c, menu.c: enabled Vertigo displays
606 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
608 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
609 main/netmisc.c, main/network.c: simplify and eliminate redundant
612 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
614 * maths/fixc.c: fix infinite loop in quad_sqrt.
615 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
616 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
618 2002-10-12 Bradley Bell <btb@icculus.org>
620 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
622 2002-10-11 Bradley Bell <btb@icculus.org>
624 * main/hud.c: make hud_message work correctly
625 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
627 * main/network.c: formatting, small fixes
629 2002-10-10 Bradley Bell <btb@icculus.org>
631 * main/netmisc.h: no swap_object for little-endian
632 * main/: netmisc.h, network.c: use macros to simplify network
634 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
636 * main/inferno.c: enable loading screen for mac shareware with
638 * main/netmisc.c: whitespace
639 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
641 * main/hud.c: whitespace
642 * configure.ac: remove shareware build, add macdata build
643 * main/songs.c: whitespace
644 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
645 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
647 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
650 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
652 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
653 comments, formatting, etc.
654 * iff/iff.c: fix bigendian iff loading.
656 2002-10-03 Bradley Bell <btb@icculus.org>
658 * utilities/txb2tex.c: typo
659 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
660 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
662 * arch/sdl/mouse.c: whitespace
664 2002-09-19 Bradley Bell <btb@icculus.org>
666 * main/kconfig.c: fix a oops, add old logs
667 * main/kconfig.c: support for >3 mouse buttons
669 2002-09-18 Bradley Bell <btb@icculus.org>
671 * include/gr.h: fix palette swap define
673 2002-09-14 Bradley Bell <btb@icculus.org>
675 * main/titles.c: load hires briefing screen if lores doesn't exist
676 (i.e. vertigo) and MenuHires=0
678 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
680 * main/: multi.h, network.h: pack some structures for ipx
683 2002-09-14 Bradley Bell <btb@icculus.org>
685 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
686 and load_endlevel_data() to expect newline-terminated strings, fix
687 load_game_data to read null-terminated string for
690 2002-09-07 Bradley Bell <btb@icculus.org>
692 * main/newmenu.c: added error message
693 * main/menu.h: enable -nohires with mac shareware
694 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
695 * 2d/font.c: enable 0/255 palette swap for fonts
696 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
698 * 2d/2dsline.c: fix ogl blooper
700 2002-09-05 Bradley Bell <btb@icculus.org>
702 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
704 * include/strutil.h: need string.h for strcasecmp
705 * include/rle.h: okay, maybe it needs to be this way
706 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
707 * 2d/scalec.c: more stuff from d2src
708 * 2d/rle.c: more stuff from d2src, formatting
709 * 2d/font.c: useless cruft
710 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
711 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
714 2002-09-04 Bradley Bell <btb@icculus.org>
716 * include/grdef.h: fix compiler warnings
717 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
718 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
720 * main/game.c: we want the mac ibitblt for everything but dos and
722 * main/texmerge.c: these routines are in tmerge.c
723 * main/credits.c: enable credits for mac and oem data
724 * main/bm.c: use either exit.ham or exit.pofs
725 * include/ibitblt.h: enable some more code from d2src
726 * include/gr.h: enable mac ubitblt_double
727 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
728 * include/grdef.h: moved some inline asm from linear.h
729 * 2d/ibitblt.c: brought in line with original d2 version
730 * 2d/bitblt.c: reverted to original d2 version of this file, then
731 added d1x enhancements
732 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
733 * 2d/linear.h: moved these back to their original locations
735 * main/mveplay.c: close some memory holes, speed up palette loading
736 * main/movie.c: added fullscreen toggle while playing movies
737 * main/inferno.c: comment out -superhires help text (always on)
738 * include/timer.h: added approx_fsec_to_usec macro
739 * arch/sdl/joy.c: fix compiler warning
741 2002-09-01 Bradley Bell <btb@icculus.org>
743 * main/network.c: oops
744 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
745 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
746 timer_get_fixed_seconds
749 2002-08-31 Bradley Bell <btb@icculus.org>
751 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
753 * main/multi.h: network endian stuff
754 * 2d/font.c, include/gr.h: fast file i/o for font headers
755 * arch/win32/arch_ip.cpp: unused file
756 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
757 bigendian networking fixes
758 * main/menu.c: make net menu more accurate, also make superhires
760 * include/pstypes.h: better to have __pack__ all the time, I think.
761 needed for networking, e.g.
762 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
764 * arch/win32/Makefile.am: unused file
767 2002-08-30 Bradley Bell <btb@icculus.org>
769 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
770 * main/: newmenu.h, titles.c: formatting
771 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
772 main/multi.h: networking works, finally
773 * TODO: added TODO file
774 * arch/linux/arch_ip.cpp: unused fine
775 * README: network sorta working
776 * main/: Makefile.am, multi.c, network.c, network.h: more
778 * main/menu.c: load builtin mission correctly
779 * main/inferno.c: documentation
780 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
782 * main/Makefile.mveplay: don't need no more
784 2002-08-29 Bradley Bell <btb@icculus.org>
786 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
787 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
788 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
790 * include/ipx_drv.h: more network fixing
791 * arch/linux/include/ipx_drv.h: more network fixing
792 * include/ipx.h: formatting
793 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
794 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
795 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
796 main/inferno.c: fixed networking fuck-up?
797 * Makefile.am: moved mingw info to README
798 * README, mingw32.txt: moved mingw info to README
800 2002-08-27 Bradley Bell <btb@icculus.org>
802 * utilities/mvlextract.c: allow specifying file to extract
803 * utilities/: tex2txb.c, txb2tex.c: use default extension to
805 * utilities/hogextract.c: allow specifying file to extract
806 * main/mission.c: Have to get mission_num _after_ promoting...
807 * main/: gameseq.c, titles.c: beginning d1 briefing support
808 * descent.msn: beginning d1 briefing support
809 * main/: titles.c, titles.h: d1-style mission briefings
810 * main/piggy.h: whitespace
811 * main/movie.c: beginning robot movie support, fall back on lo/hi
812 res if hi/lo not available
813 * main/mission.c: added Builtin_mission_num for builtin mission,
814 D1Hogdir, d1-style mission briefings
815 * main/: gameseq.c, mission.h: added Builtin_mission_num for
817 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
818 (for d1 missions that need d1 data)
819 * 2d/ibitblt.c: whitespace
821 2002-08-26 Bradley Bell <btb@icculus.org>
823 * utilities/mvlcreate.c: oops
824 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
826 * utilities/hogextract.c: added [v]iew option
827 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
828 * main/titles.c: fix writable string, disable DumbAdjust thing
829 * main/polyobj.h: whitespace
830 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
832 * main/movie.c: read movies from AltHogDir, other fixes
833 * main/: mission.c, mission.h: fix bug w/mission filename
834 * main/gameseq.c: comments
835 * main/digi.h: whitespace n stuff
836 * include/mve_audio.h: added audio flag macros
837 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
841 2002-08-23 Bradley Bell <btb@icculus.org>
843 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
845 * Makefile.am: remove d2demo.mn2
846 * cfile/cfile.c, include/cfile.h: add cfile_size function
847 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
848 eliminate need for .mn2 files for oem and demo
850 2002-08-22 Bradley Bell <btb@icculus.org>
852 * main/bm.c: fix for vertigo
853 * main/menu.h: make OEM menu pcx available
854 * 2d/rle.c: merge with original d2 file
855 * Makefile.am, configure.ac: let mission files get installed by
858 2002-08-17 Bradley Bell <btb@icculus.org>
860 * configure.ac: make FAST_FILE_IO the default on little-endian
862 * NEWS, README, compilerdefs.txt, readme.txt: documentation
863 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
866 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
868 * main/: game.c, menu.c, mission.c: promote builtin missions.
870 2002-08-15 Bradley Bell <btb@icculus.org>
872 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
873 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
874 * utilities/.cvsignore: added cvsignore
875 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
877 * main/piggy.c: mac data file loading
878 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
879 transparency and swap 0/255 correctly for mac data files
881 2002-08-13 Bradley Bell <btb@icculus.org>
883 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
884 to utilities to avoid conflict with c++ std lib <utility>
885 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
886 txt2txb.c: moved utility to utilities to avoid conflict with c++
888 * Makefile.am, configure.ac: add utilities
890 2002-08-09 Bradley Bell <btb@icculus.org>
892 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
895 2002-08-08 Bradley Bell <btb@icculus.org>
897 * main/inferno.c: comments
898 * main/: newmenu.c, songs.c: mac demo datafile support
899 * installation.txt: update
900 * main/gamesave.c: use lowercase for consistency
901 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
902 models for other than d2demo
904 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
906 * main/gamemine.c: formatting, better d1 texture conversion
907 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
908 main/mission.h: recognize .msn mission files.
910 2002-08-07 Bradley Bell <btb@icculus.org>
912 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
913 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
914 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
915 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
916 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
917 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
920 2002-08-06 Bradley Bell <btb@icculus.org>
922 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
923 * main/Makefile.am: formatting
924 * 2d/font.c: make gr_remap_font just reload the whole thing
925 * configure.ac: formatting
926 * Makefile.am: added d2demo.mn2
927 * d2demo.mn2: mission file for shareware
928 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
929 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
930 * main/sounds.h: shareware stuff, whitespace
931 * main/: polyobj.c, polyobj.h: more fast i/o macros
932 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
934 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
935 endlevel stuff to non-shareware, allow movies/endlevel for
937 * main/cntrlcen.c: typo
938 * main/bm.h: use global Piggy_hamfile_version
939 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
940 macros, use global Piggy_hamfile_version
941 * main/Makefile.am: terrain and movie stuff always used now
942 * 2d/pcx.c, include/pcx.h: make pcx header available to other
944 * main/: gamemine.c, gamesave.c: load DMB levels
945 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
946 segment.c, segment.h, switch.c, switch.h: fast i/o macros
948 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
950 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
952 2002-08-04 Bradley Bell <btb@icculus.org>
954 * main/inferno.c: shareware stuff, formatting
955 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
956 * arch/sdl/gr.c: don't need to set mode in gr_init
958 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
960 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
962 * Makefile.am, descent.mn2: added mission file for descent 1
964 2002-08-02 Bradley Bell <btb@icculus.org>
966 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
967 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
968 main/piggy.h, misc/error.c: junk
969 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
970 render.h, scores.c, scores.h, terrain.c: shareware stuff
971 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
972 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
973 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
974 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
975 main/weapon.c, main/weapon.h: fast i/o macros
977 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
979 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
980 main/gamemine.h, main/gamesave.c: load d1 levels
982 2002-07-30 Bradley Bell <btb@icculus.org>
985 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
987 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
988 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
989 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
990 main/piggy.c, main/titles.c: support shareware datafiles!
991 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
992 piggy.c: SHAREWARE fixes
994 2002-07-29 Bradley Bell <btb@icculus.org>
996 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
997 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
998 misc/fileutil.c: Portability - OS X support
1000 2002-07-27 Bradley Bell <btb@icculus.org>
1002 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1003 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1004 segment.h: portability
1005 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1006 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1007 main/wall.h: portabilization
1008 * 2d/font.c, include/gr.h: portability
1010 2002-07-26 Bradley Bell <btb@icculus.org>
1012 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1013 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1014 * main/player.c: foo
1015 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1016 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1017 misc/fileutil.h: portable file i/o utils
1018 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1019 writable string anymore... / formatting
1020 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1021 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1022 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1023 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1024 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1025 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1026 portable-izing file loading routines
1028 2002-07-24 Bradley Bell <btb@icculus.org>
1030 * main/mveplay.c: correctly play files with 16bit uncompressed
1031 audio, mem checking, etc
1032 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1035 2002-07-23 Bradley Bell <btb@icculus.org>
1037 * misc/Makefile.am: unused file
1038 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1039 main/sounds.h: remove experimental nmovie stuff
1040 * main/movie.c: add some debugging output
1042 2002-07-22 Bradley Bell <btb@icculus.org>
1044 * main/: console.c, state.c: simplified header
1045 * main/movie.c: enable mveplay audio
1046 * main/old/movie.c: moved to main/
1047 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1048 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1049 main/mvelib.c, main/mveplay.c: initial movie support
1050 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1051 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1052 include/ogl_init.h, include/pstypes.h, main/console.c,
1053 main/state.c, mem/mem.c: OS X stuff
1054 * configure.ac: OS X and movie stuff
1056 2002-07-19 Bradley Bell <btb@icculus.org>
1058 * compilerdefs.txt: OSX defs
1060 2002-07-18 Bradley Bell <btb@icculus.org>
1062 * main/inferno.c: use simpler rcs tags
1063 * autogen.sh: keep Changelog in cvs (and use --accum)
1064 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1065 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1066 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1067 main/songs.c: changed cdrom->rbaudio
1068 * include/rbaudio.h: moved to /include
1070 2002-07-17 Bradley Bell <btb@icculus.org>
1072 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1073 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1074 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1075 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1076 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1077 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1078 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1079 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1080 3d/setup.c: use simpler rcs tags
1085 2002-07-17 Bradley Bell <btb@icculus.org>
1087 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1088 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1089 * debian/rules: don't need readme's
1090 * debian/rules: move d1x license to COPYING, license clarifications
1091 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1092 license to COPYING, license clarifications
1093 * debian/rules: fix debian docs
1094 * debian/rules: fix debian manpages
1095 * debian/d2x-sdl.menu: fix debian menu
1096 * debian/rules: link to undocumented man page for debs
1097 * Makefile.am, configure.ac, debian/control, debian/copyright,
1098 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1099 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1100 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1103 2002-07-16 Bradley Bell <btb@icculus.org>
1105 * debian/: rules, changelog.in: deb stuff
1106 * configure.ac: cleaner nasm detection
1107 * debian/: changelog.in, control, rules: deb stuff
1108 * README, installation.txt: typos, stuff
1109 * configure.ac: better #defines
1110 * configure.ac: whitespace
1111 * configure.ac: better documentation
1112 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1113 SDL_JOYSTICK not needed
1114 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1115 * configure.ac: need higher SDL for joystick
1116 * debian/: control, rules: deb stuff
1117 * arch/sdl/joy.c: old junk
1118 * Makefile.am, configure.ac: automake updates
1119 * main/: inferno.c, text.c: don't use althogdir on non-unix
1120 * configure.ac: more autoconf updates
1121 * misc/strutil.c: better strrev
1122 * main/inferno.c: need limits.h on mingw also
1123 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1126 2002-04-19 Bradley Bell <btb@icculus.org>
1128 * main/network.c: let hoard.ham be a cfile
1129 * main/text.c: better error message when hog not found
1132 2002-03-23 Bradley Bell <btb@icculus.org>
1134 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1135 arch/sdl/Makefile.am: Use SDL joystick automatically
1136 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1138 2002-03-05 Bradley Bell <btb@icculus.org>
1140 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1143 2002-02-23 Bradley Bell <btb@icculus.org>
1145 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1146 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1147 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1148 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1149 main/editor/Makefile.am: moved includes to include
1150 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1151 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1152 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1153 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1155 * main/game.c: disabled cockpit for OGL, formatting
1156 * 2d/ibitblt.c: formatting
1158 2002-02-16 Bradley Bell <btb@icculus.org>
1160 * include/oldsdl.h: check for older macros
1161 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1162 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1163 allow older sdl versions
1165 2002-02-15 Bradley Bell <btb@icculus.org>
1167 * main/: automap.c, automap.h, inferno.c: automap resolution now
1169 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1170 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1171 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1172 win32/include/key_arch.h: never mind - that would be pointless
1173 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1174 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1175 win32/include/key_arch.h: copied files from d1x
1176 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1177 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1178 * main/multipow.c: need conf.h
1179 * arch/win32/Makefile.am: new file
1180 * include/pstypes.h: added u_int16_t (needed in base_ip)
1181 * arch/win32/arch_ip.cpp: copied from d1x
1183 2002-02-14 Bradley Bell <btb@icculus.org>
1185 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1186 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1187 main/netlist.c: Added hotkeys to toggle fullscreen mode
1188 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1189 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1190 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1191 reorder.h: Lotsa networking stuff from d1x
1193 2002-02-13 Bradley Bell <btb@icculus.org>
1195 * include/gr.h, main/game.c: Fullscreen toggle stuff
1196 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1198 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1199 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1202 2002-02-11 Bradley Bell <btb@icculus.org>
1204 * main/bm.c: use portable loader if bigendian
1205 * include/pstypes.h: don't define bool for c++
1206 * include/cfile.h: extern AltHogDir stuff
1207 * include/byteswap.h: use WORDS_BIGENDIAN
1208 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1209 * main/vers_id.h: added D2X_IVER
1210 * misc/args.c: don't use d1x.ini
1211 * Makefile.am: rpm stuff
1212 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1215 2002-02-09 Bradley Bell <btb@icculus.org>
1217 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1219 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1221 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1224 2002-02-06 Bradley Bell <btb@icculus.org>
1226 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1227 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1228 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1229 * debian/: changelog.in, control, copyright, d2x-gl.files,
1230 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1234 2002-02-02 Bradley Bell <btb@icculus.org>
1236 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1237 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1238 Enabled RELEASE option
1240 2002-01-31 Bradley Bell <btb@icculus.org>
1242 * Makefile.am, configure.ac: specify prerequisite versions of
1243 autoconf and automake
1245 2002-01-29 Bradley Bell <btb@icculus.org>
1247 * main/mission.c: RCS header added
1248 * main/inferno.c: update copyright date
1249 * main/mission.c: allow missions to be in AltHogDir
1250 * configure.ac: Display results of configure
1251 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1254 2002-01-28 Bradley Bell <btb@icculus.org>
1256 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1257 Data files now go in DATADIR/games/d2x, user files now go in
1260 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1262 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1263 files now go in ~/.d2x
1265 2002-01-24 Bradley Bell <btb@icculus.org>
1267 * configure.ac: fix nasm not found error message
1269 2002-01-18 Bradley Bell <btb@icculus.org>
1271 * configure.in: getting rid of old configure.in
1272 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1273 main/movie.c: Movie playing kludgey stuff
1274 * misc/args.c: formatting
1275 * main/inferno.c: allow -h for help
1276 * include/error.h: don't die on int3, unless -debug given
1277 * mingw32.txt: more stuff
1279 2001-12-29 Bradley Bell <btb@icculus.org>
1281 * Makefile.am: Got rid of thinking.txt
1282 * main/inferno.c: document -nomovies option
1284 2001-12-28 Bradley Bell <btb@icculus.org>
1286 * main/titles.c: formatting, put some code into place for rendering
1287 of robots during briefings
1289 2001-12-27 Bradley Bell <btb@icculus.org>
1293 2001-12-23 Craig Hadady <chadady@iglou.com>
1295 * 2d/rle.c: fixed bug in dummy array.
1297 2001-12-03 Bradley Bell <btb@icculus.org>
1299 * arch/sdl/init.c: fix formatting
1300 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1301 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1302 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1303 and sdl joystick stuff
1305 2001-11-30 Bradley Bell <btb@icculus.org>
1307 * thinking.txt: not needed
1309 2001-11-27 Bradley Bell <btb@icculus.org>
1311 * cygconf, mingw32.txt: use sdl from source on cygwin
1312 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1313 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1314 SDL_CFLAGS to CFLAGS
1316 2001-11-27 Bradley Bell <btb@icculus.org>
1320 2001-11-14 Bradley Bell <btb@icculus.org>
1322 * texmap/scanline.c: use optimization flags as texmap default
1323 * NEWS: mouse wheel, etc
1324 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1325 wheel to emulate 3rd axis
1326 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1327 * include/error.h: kludge to ungrab mouse when we hit an int3
1328 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1329 __ENV_MSDOS__ to __MSDOS__
1330 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1332 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1334 * arch/sdl/digi.c: implemented digi_set_volume
1335 * include/grdef.h, main/config.c, misc/d_io.c: change
1336 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1337 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1338 main/piggy.c: use MAKE_SIG
1339 * installation.txt: update
1340 * configure.ac: new file
1341 * arch/sdl/joydefs.c: #include pstypes.h
1342 * arch/sdl/init.c: SDL joystick stuff
1343 * acconfig.h: adjust MINGW defines
1344 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1345 controls menu now works
1347 2001-11-13 Bradley Bell <btb@icculus.org>
1349 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1351 * Makefile.am: New file
1352 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1354 * compilerdefs.txt: New file
1355 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1357 2001-11-12 Bradley Bell <btb@icculus.org>
1359 * main/playsave.c: load player files regardless of byte order of
1362 2001-11-11 Bradley Bell <btb@icculus.org>
1364 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1366 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1367 * NEWS: GL savegame thumbnails
1368 * acconfig.h, configure.in: make option for NMOVIES, default to off
1370 2001-11-09 Bradley Bell <btb@icculus.org>
1372 * main/state.c: Enabled savegame thumbnails under OpenGL
1373 * unused/pa_null/pa_enabl.h: remove duplicate header
1374 * misc/args.c: use d2x.ini for option file
1375 * mem/mem.c: Move mem_realloc inside the ifdef
1376 * main/menu.c: fix 640x400 menu text
1377 * main/inferno.c: added documentation
1378 * main/endlevel.c: fix warnings
1379 * arch/ogl/gr.c: Get rid of gl spew
1380 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1381 * acconfig.h: Define __SDL__ for mingw
1383 2001-11-08 Bradley Bell <btb@icculus.org>
1385 * 2d/font.c: free OGL font data when rereading
1386 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1387 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1388 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1389 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1390 main/weapon.h: Enabled shareware build, endlevel flythrough
1392 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1393 of use for shareware build
1394 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1396 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1398 2001-11-05 Bradley Bell <btb@icculus.org>
1400 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1402 * include/3d.h: Add comment
1404 2001-11-04 Bradley Bell <btb@icculus.org>
1406 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1408 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1410 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1411 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1412 main/hudmsg.h: Enable d1x-style hud_message
1413 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1414 * 2d/font.c: re-init ogl fonts after remapping colors.
1416 2001-11-02 Bradley Bell <btb@icculus.org>
1418 * misc/Makefile.am: remove byteswap.h (duplicate header)
1419 * 2d/font.c: fixed gr_remap_font, minor stuff
1420 * configure.in: take out -O2 if doing debug build
1421 * main/bm.c: formatting
1422 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1423 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1424 macros, get rid of functions
1426 2001-11-01 Bradley Bell <btb@icculus.org>
1428 * misc/byteswap.h: removed duplicate header
1430 2001-10-31 Bradley Bell <btb@icculus.org>
1432 * NEWS, main/automap.c: automap works in opengl
1433 * NEWS, configure.in: Added news
1434 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1435 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1436 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1437 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1438 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1439 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1440 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1441 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1442 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1444 2001-10-27 Bradley Bell <btb@icculus.org>
1446 * main/inferno.c: added some documentation
1448 2001-10-25 Bradley Bell <btb@icculus.org>
1450 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1452 * Makefile.am, configure.in, arch/Makefile.am,
1453 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1454 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1455 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1456 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1457 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1458 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1459 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1460 it's ugly, but It'll be easier to sync with d1x.
1461 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1462 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1463 main/editor/Makefile.am: attempt at support for editor, makefile
1465 * misc/d_delay.c: formatting fix
1466 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1467 tmappent.S, tmapppro.S: adding support for runtime selection of
1469 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1470 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1471 including multi.h and network.h, fix backslashes, fix compiler
1473 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1474 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1475 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1476 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1477 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1478 including multi.h and network.h, fix backslashes
1479 * include/pstypes.h: added typedef for u_int64_t on mingw
1480 * include/3d.h: added prototype for g3_uninit_polygon_model
1481 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1483 2001-10-24 Bradley Bell <btb@icculus.org>
1485 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1486 arch subdirs, as in d1x.
1487 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1488 earlier style until i understand automake 1.5 better. remove input
1490 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1491 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1492 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1493 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1494 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1495 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1496 Moved input stuff to arch subdirs, as in d1x.
1497 * NEWS, configure.in: blah blah
1499 2001-10-23 Bradley Bell <btb@icculus.org>
1501 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1502 * texmap/tmapppro.S: no need for #include <conf.h> here
1503 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1505 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1506 file. RCS header added
1507 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1508 #ifdef'ing out the whole file. RCS header added
1509 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1510 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1511 fixes. Now works with automake 1.5 and autoconf 2.52.
1512 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1513 mingw (-grabmouse now works on win32).
1514 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1515 These don't belong in cvs
1519 2001-10-20 Bradley Bell <btb@icculus.org>
1521 * 2d/font.c: Don't free unused variables...
1522 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1524 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1525 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1526 main/Makefile.am: make dist more sensible
1527 * Makefile.am: Kludge for linking on mingw
1529 2001-10-19 Bradley Bell <btb@icculus.org>
1531 * Makefile.am, configure.in, arch/win32/Makefile.am,
1532 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1533 * include/ipx_drv.h: Check for __MINGW32__
1534 * include/i86.h: Imported from d1x
1535 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1536 * arch/dos/modex.asm: Fixed %include
1537 * main/console.c: RCS headers added
1538 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1540 * Makefile.am, main/Makefile.am: Moved final link to top-level
1541 directory instead of main/
1542 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1543 __ENV_LINUX__ to __linux__
1544 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1545 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1546 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1547 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1548 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1549 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1550 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1551 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1552 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1553 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1555 * configure.in: add --enable-xploader, support arch/linux subdir,
1557 * main/inferno.c: conditionalize conf.h
1559 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1561 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1562 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1563 misc/fileutil.h: Partial application of linux/alpha patch.
1565 2001-10-19 Bradley Bell <btb@icculus.org>
1567 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1568 networking in line with d1x, moved some arch/linux_* stuff to
1570 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1571 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1572 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1573 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1575 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1576 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1577 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1578 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1579 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1580 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1581 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1582 linux/include/ukali.h: Brought linux networking in line with d1x,
1583 moved some arch/linux_* stuff to arch/linux/*
1584 * include/ipx_drv.h: Imported from d1x
1585 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1586 * main/ipx_drv.c: Imported from d1x
1587 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1588 main/network.h, main/Makefile.am: Trying to get network working on
1590 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1591 main/Makefile.am: build fixes
1592 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1593 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1594 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1595 starting to get net working.
1596 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1597 conditionalized min,max macros
1599 2001-10-18 Bradley Bell <btb@icculus.org>
1601 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1602 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1603 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1604 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1606 * 2d/2dsline.c: RCS headers added/changed
1607 * configure.in: fix NASMFLAGS bug
1608 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1611 2001-10-17 Bradley Bell <btb@icculus.org>
1613 * NEWS: Fixed the invulnerable robots bug!
1614 * main/collide.c: Fixed the invulnerable robots bug!
1616 2001-10-14 Bradley Bell <btb@icculus.org>
1618 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1621 2001-10-13 Bradley Bell <btb@icculus.org>
1623 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1624 arch/Makefile.am, arch/dos/Makefile.am,
1625 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1626 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1627 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1628 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1629 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1630 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1631 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1632 arch/win32/include/Makefile.am, iff/Makefile.am,
1633 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1634 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1635 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1636 unused/bios/Makefile.am, unused/lib/Makefile.am,
1637 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1638 unused/ui/Makefile.am, unused/vga/Makefile.am,
1639 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1640 automake stuff from "inert" subdirs. And there was much rejoicing.
1641 * Makefile.am, NEWS, configure.in: Stuff
1642 * ChangeLog: removing auto-generated file
1643 * cygconf: Added instructions for mingw32 build
1644 * Makefile.am: renamed INSTALL to installation.txt
1645 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1646 * mingw32.txt: Added instructions for mingw32 build
1647 * configure.in: Enable assembly under mingw32
1649 2001-10-12 Bradley Bell <btb@icculus.org>
1651 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1652 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1653 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1654 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1655 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1656 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1657 to __DJGPP__, since it's built-in.
1659 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1661 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1662 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1666 2001-10-12 Bradley Bell <btb@icculus.org>
1668 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1669 * Makefile.am: make sure cygconf gets archived
1670 * configure.in: Increment version number in preparation for release
1671 * configure.in: Fix detection of opengl
1672 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1673 cygconf, arch/Makefile.am, arch/include/joy.h,
1674 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1675 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1676 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1677 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1678 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1679 Vastly improved compilability.
1681 2001-10-11 Bradley Bell <btb@icculus.org>
1683 * Makefile.am: Added macros/sdl.m4
1684 * autogen.sh: Added macros/sdl.m4
1686 2001-10-09 Bradley Bell <btb@icculus.org>
1688 * main/vers_id.h: Added DESCENT_VERSION constant
1689 * main/inferno.c: Added command-line help.
1690 * include/ogl_init.h: opengl improvments (following d1x changes)
1692 2001-10-07 Bradley Bell <btb@icculus.org>
1694 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1695 arch/ogl/Makefile.am: Remove duplicate headers.
1697 2001-08-02 Thimo Neubauer <thimo@debian.org>
1699 * mem/mem.c: totally crippled the memory manager because it does
1700 not make sense for non-DOS-systems and it would have been too
1701 complicated to get it 64bit clean
1703 2001-06-19 Bradley Bell <btb@icculus.org>
1705 * cvshowto.txt: updated anonymous password
1707 2001-02-08 Bradley Bell <btb@icculus.org>
1709 * COPYING, license.txt: Added d1x license
1711 2001-02-01 Bradley Bell <btb@icculus.org>
1713 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1715 2001-01-31 Bradley Bell <btb@icculus.org>
1717 * configure.in, arch/include/mouse.h, include/pstypes.h,
1718 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1719 * main/polyobj.c: fix typo
1720 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1721 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1722 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1723 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1724 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1725 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1726 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1727 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1728 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1729 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1730 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1731 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1732 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1733 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1734 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1735 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1736 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1737 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1738 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1739 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1740 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1741 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1742 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1743 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1744 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1745 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1747 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1748 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1749 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1750 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1752 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1754 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1755 cross-compiling, and cygwin fixes
1757 2001-01-30 Bradley Bell <btb@icculus.org>
1759 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1760 include/pstypes.h, include/strutil.h, main/Makefile.am,
1761 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1762 needs --without-assembler and --without-network to compile
1764 2001-01-29 Bradley Bell <btb@icculus.org>
1766 * configure.in, main/Makefile.am: Fixes to build system
1767 * main/kconfig.c: fix for non-linux joysticks
1768 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1769 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1770 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1771 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1772 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1773 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1774 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1776 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1777 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1778 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1779 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1780 sdl_timer.c: Fixed build system, minor fixes
1781 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1782 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1784 2001-01-28 Bradley Bell <btb@icculus.org>
1786 * conf.h.in, configure.in, arch/Makefile.am,
1787 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1788 arch/include/key.h, main/Makefile.am: More header unification...
1789 * main/newdemo.c: Added <ctype.h>
1790 * arch/include/: event.h, joy.h: unified input headers.
1791 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1792 OpenGL now uses SDL-GL instead of gii
1793 * arch/include/: key.h, mouse.h: Unified arch headers
1795 2001-01-25 Bradley Bell <btb@icculus.org>
1797 * autogen.sh: use "set -e" so execution stops if something goes
1800 2001-01-24 Bradley Bell <btb@icculus.org>
1803 * Makefile.am: Add ChangeLog to dist
1804 * ChangeLog: Putting this here so automake doesn't complain
1808 2001-01-24 Bradley Bell <btb@icculus.org>
1810 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1811 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1812 for building ChangeLog from RCS entries
1813 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1814 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1815 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1816 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1817 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1818 arch/Makefile.am, arch/dos/Makefile.am,
1819 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1820 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1821 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1822 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1823 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1824 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1825 unused/Makefile.am, unused/bios/Makefile.am,
1826 unused/lib/Makefile.am, unused/novga/Makefile.am,
1827 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1828 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1829 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1830 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1831 make dist, VPATH builds, ...
1832 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1833 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1834 arch/dos/Makefile.in, arch/linux/Makefile.in,
1835 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1836 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1837 misc/Makefile.in, texmap/Makefile.in: cruft removal
1838 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1840 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1841 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1842 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1843 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1845 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1846 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1847 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1848 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1849 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1850 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1851 main/songs.c, misc/args.c: changed args_find to FindArg
1853 2001-01-22 Bradley Bell <btb@icculus.org>
1855 * configure, main/Makefile.am, main/Makefile.in: configuration
1857 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1858 fix compiler warnings w/opengl
1859 * include/console.h: ggi support
1860 * arch/linux_init.c: svgalib support
1861 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1862 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1863 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1864 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1865 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1866 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1867 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1868 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1869 warnings and enable NDEBUG
1870 * arch/svgalib_init.c: svgalib support
1872 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1874 * main/kconfig.c: joystick support
1876 2001-01-21 Bradley Bell <btb@icculus.org>
1878 * cvshowto.txt: new file, taken from d1x webpage
1879 * AUTHORS, README: Taking over as maintainer of d2x
1880 * ChangeLog: Grab mouse with SDL/X11
1881 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1883 2001-01-20 Bradley Bell <btb@icculus.org>
1885 * configure, configure.in: Turned -Werror back off by default
1886 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1887 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1888 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1889 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1890 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1891 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1892 main/laser.c, main/multi.c, main/network.c, main/network.h,
1893 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1894 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1895 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1896 warnings, for non-OpenGL on linux, anyway...
1898 2001-01-19 Bradley Bell <btb@icculus.org>
1900 * copying: remove duplicate file
1901 * Import of d2x-0.0.9-pre1
1902 * Import of d2x-0.0.8