]> icculus.org git repositories - divverent/nexuiz.git/tree - tools/ObjToMap/objtomap/
evaluate alpha channels (can be used to punch "holes" into the generated terrain...
[divverent/nexuiz.git] / tools / ObjToMap / objtomap /
drwxr-xr-x   ..
-rw-r--r-- 215 AutoTexturingEntry.java
-rw-r--r-- 514 Configuration.java
-rw-r--r-- 17959 JFrameMain.form
-rw-r--r-- 22996 JFrameMain.java
-rw-r--r-- 715 Main.java
-rw-r--r-- 10548 ObjToMap.java