2010-03-09 |
div0 | less forward acceleration in physicsNoQWBunny please... |
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2010-03-08 |
div0 | no QW bunny physics: adjust aircontrol, friction |
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2010-03-06 |
div0 | fix sideways friction negative |
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2010-03-06 |
fruitiex | nerf crylink a lot (nexrun) :O |
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2010-03-05 |
fruitiex | "fix" the jumppads by adding a 2-frame delay for double... |
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2010-03-04 |
fruitiex | had forgotten to commit disabling of hagar secondary... |
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2010-03-03 |
div0 | physicsNoQWBunny: way more sideways friction, to apply... |
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2010-03-02 |
div0 | fix a typo |
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2010-03-02 |
div0 | change speed_up_zonly to an extra speed_z variable |
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2010-03-01 |
fruitiex | update the crylink in nexrun balance |
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2010-02-28 |
div0 | added entity documentation for warpzones |
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2010-02-28 |
div0 | fix cursor trace for chase cam |
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2010-02-28 |
div0 | use the correct crosshair trace where needed |
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2010-02-28 |
div0 | fix scale handling |
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2010-02-28 |
div0 | make the cameras actually work |
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2010-02-28 |
div0 | camera support: func_warpzone_camera -> target_position... |
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2010-02-28 |
div0 | provide two alternatives to triger_warpzone--killtarget... |
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2010-02-28 |
div0 | warpzones: make warpzonelib depend less on Nexuiz |
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2010-02-28 |
div0 | optional better warpzone culling: cl_warpzone_usetrace |
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2010-02-28 |
div0 | better rick roll angle handling - cube map is now almos... |
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2010-02-28 |
div0 | fix some angles mess :P |
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2010-02-28 |
div0 | fix abuse of v_ globals :P |
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2010-02-28 |
div0 | disable the sidespeed/forwardspeed disabling workaround... |
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2010-02-28 |
div0 | lots of simplifaction of the trace function of warpzones |
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2010-02-28 |
div0 | change the sense of the transform in findradius |
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2010-02-28 |
div0 | hide the glitch when warpzone changes angles by almost... |
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2010-02-28 |
div0 | ignore refsys in findradius |
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2010-02-28 |
div0 | minor code cleanup; mark bug as todo |
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2010-02-28 |
div0 | handle traces correctly if starting inside a warpzone |
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2010-02-28 |
div0 | use r_drawexteriormodel to hide graphics glitch |
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2010-02-28 |
div0 | fix nearclip threshold |
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2010-02-28 |
div0 | hook now working! |
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2010-02-28 |
div0 | we don't need preshift, all transforms can be represent... |
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2010-02-28 |
div0 | fix multi-zone impacts |
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2010-02-28 |
div0 | fix RL |
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2010-02-28 |
div0 | fix fireball |
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2010-02-28 |
div0 | fix electro combos through warpzones |
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2010-02-28 |
div0 | findradius wrapper - more guns work now |
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2010-02-28 |
div0 | TODO update |
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2010-02-28 |
div0 | properly transport projectiles |
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2010-02-28 |
div0 | TODO file: add weapon support list |
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2010-02-28 |
div0 | remove a TODO item |
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2010-02-28 |
div0 | now bullets support warpzones too |
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2010-02-28 |
div0 | warpzone: fix nex shot origin |
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2010-02-28 |
div0 | nex also supports warpzones now |
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2010-02-28 |
div0 | MinstaNex now can shoot through warpzones... using... |
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2010-02-28 |
div0 | fix porto |
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2010-02-28 |
div0 | turn the angles the other way for consistency |
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2010-02-28 |
div0 | todo |
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2010-02-28 |
div0 | server culling camera support |
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2010-02-28 |
div0 | TODO file |
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2010-02-28 |
div0 | more warpzone fixes - now angled warpzones work too |
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2010-02-28 |
div0 | missing file change |
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2010-02-28 |
div0 | move mathlib into warpzonelib too |
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2010-02-28 |
div0 | license typo fixed |
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2010-02-28 |
div0 | make warpzonelib depend less on Nexuiz |
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2010-02-28 |
div0 | warpzonelib - the beginning |
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2010-02-28 |
div0 | require only one of the two entities to target the... |
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2010-02-28 |
div0 | fix in-solid players after warpzoning |
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2010-02-28 |
div0 | warpzones: properly account for lag - predict them... |
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2010-02-28 |
tzork | Vehicle Spiderbot: |
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2010-02-28 |
tzork | New hud for spiderbot and racer |
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2010-02-27 |
div0 | fix cursor trace start/endpos for chase cam |
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2010-02-27 |
div0 | hm... does cl_prydoncursor -1 really do what I want... |
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2010-02-27 |
div0 | also force cl_prydoncursor_notrace to 0 if antilag... |
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2010-02-27 |
div0 | get rid of lots of prydon cursor trace use, only tZork... |
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2010-02-27 |
div0 | GDB_ME env variable runs a test case in gdb now |
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2010-02-27 |
div0 | add dprint, ftos, vtos to the functions a test case... |
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2010-02-27 |
div0 | test case framework |
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2010-02-27 |
tzork | Vehicle racer: |
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2010-02-25 |
merlijn | oops, had a little bug |
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2010-02-25 |
merlijn | rewrite the record plugin to actually make a little... |
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2010-02-25 |
fruitiex | fix typo |
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2010-02-25 |
fruitiex | set rl detonatedelay to 9999, make electro an LG instea... |
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2010-02-24 |
tzork | fix warning |
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2010-02-24 |
esteel | add a missing ; |
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2010-02-24 |
esteel | more work on the menu animation framework, now it has... |
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2010-02-24 |
tzork | Turret fusionreactor: |
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2010-02-24 |
merlijn | Fix one last bug for quakenet auth |
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2010-02-24 |
fruitiex | new cvar: allow grenade speed_up to only affect z-axis... |
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2010-02-24 |
fruitiex | oops, forgot the crylink code |
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2010-02-24 |
fruitiex | resurrect the nexrun dm stuff with a *few* changes :) |
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2010-02-24 |
fruitiex | correct a typo in accident's mapinfo file |
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2010-02-22 |
esteel | more anim math functions, some restructuring.. need... |
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2010-02-22 |
esteel | little renaming and an extra check |
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2010-02-22 |
esteel | WIP of a simple general purpose animation framework... |
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2010-02-20 |
greenmarine | NDR: VirtualDub plug-in, bump dependency version to 0.3 |
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2010-02-20 |
greenmarine | NDR: sample plug-in, bump dependency version to 0.3 |
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2010-02-20 |
greenmarine | Nexuiz demo recorder: bump to v0.3 |
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2010-02-18 |
greenmarine | Nexuiz Demo Recorder: documented the save/load feature... |
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2010-02-18 |
greenmarine | NexuizDemoRecorder: added ability to save and load... |
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2010-02-18 |
tzork | Better "drop to ground" for vehicles and moving turrets. |
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2010-02-16 |
merlijn | This plugin is now integrated in rcon2irc.pl |
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2010-02-16 |
merlijn | Fix quakenet auth and add a new plugin to stop abusive... |
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2010-02-16 |
div0 | shootfromfixedorigin should override shootfromclient... |
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2010-02-15 |
div0 | fix glowmod use (we can't use that before 2.6) |
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2010-02-14 |
fruitiex | credits updates |
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2010-02-13 |
fruitiex | Taoki's hologram items patch |
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2010-02-13 |
div0 | REALLY fix the rocket trail interpolation |
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2010-02-13 |
div0 | fix rocket trail throgh portal |
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next |