2008-01-23 |
div0 | tried to make animated sprites. No idea if they work... |
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2008-01-23 |
div0 | reduce title font sizes |
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2008-01-23 |
div0 | make posiiton of zoomed-out title bar skinnable |
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2008-01-23 |
div0 | Nexposee + Title bar: move title text out of the bar... |
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2008-01-23 |
div0 | also specially treat control points that are attackable... |
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2008-01-23 |
div0 | Onslaught: use the new waypoint sprites! But I don... |
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2008-01-23 |
div0 | new sprites "ons-cp-atck-*", will use them in code... |
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2008-01-23 |
div0 | fix bug WinningCondition_RanOutOfSpawns that made it... |
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2008-01-22 |
lordhavoc | made nex beam smoke dimmer again |
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2008-01-22 |
lordhavoc | made nex beam last longer and appear brighter |
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2008-01-22 |
lordhavoc | changed all te_ effects (except te_bloodshower) to... |
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2008-01-22 |
div0 | oops, one more of these |
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2008-01-22 |
div0 | fix two minor bugs |
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2008-01-22 |
div0 | oops... |
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2008-01-22 |
div0 | minor fixed for Onslaught + sprites |
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2008-01-22 |
avirox | - Removed usetargets code from generator spawn func... |
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2008-01-22 |
div0 | fix viewzoom for observers |
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2008-01-22 |
div0 | handle self/oself CORRECTLY this time |
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2008-01-22 |
div0 | new entity "func_wall", takes a model (or submodel... |
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2008-01-22 |
div0 | make Arena's reset function also reset spawnpoints |
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2008-01-22 |
div0 | small Assault simplification that should be doing nothing |
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2008-01-21 |
lordhavoc | fix attack_finished timing on first shot of a burst... |
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2008-01-21 |
div0 | Better handle running out of spawns: |
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2008-01-21 |
avirox | - onslaught_generator now activates its targets on... |
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2008-01-21 |
div0 | make onslaught_spawnpoint_use into spawnpoint_use for... |
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2008-01-21 |
div0 | minor fixes in onslaught (like, destroyed control point... |
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2008-01-21 |
div0 | svn propset svn:eol-style native **/*.{c,h,qm,qc,qh... |
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2008-01-21 |
avirox | - SelectSpawnPoint now supports onslaught game mode |
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2008-01-21 |
lordhavoc | make grenade trails more visible (affects mortar and... |
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2008-01-21 |
kadaverjack | updated mbuiltin.qc for old menu |
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2008-01-21 |
lordhavoc | turned off rtworld in high.cfg |
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2008-01-21 |
avirox | - Tweaked onslaught game mode detection for info_playe... |
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2008-01-21 |
avirox | - Node links now activate their "target"s on capture |
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2008-01-21 |
avirox | - Spawn points can now be activated (turns to player... |
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2008-01-20 |
div0 | always output the debug message of antilag (gets remove... |
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2008-01-20 |
div0 | even more antilag debug code (developer 2) |
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2008-01-20 |
div0 | New models for health/armor by tZork, and new GL and... |
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2008-01-20 |
div0 | 800x600 can use 800x600 consize again |
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2008-01-20 |
div0 | when typing in server list box, enter the text into... |
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2008-01-20 |
savagex | oups, these weren't supposed to be checked in |
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2008-01-20 |
savagex | add morphed's onslaught models |
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2008-01-19 |
div0 | now REALLY fix tab order |
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2008-01-19 |
div0 | make positions of Nexposee windows skinnable; swap... |
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2008-01-19 |
div0 | make menu know that r_water depends on r_glsl |
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2008-01-19 |
div0 | kill duplicate shaders |
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2008-01-19 |
div0 | fix GotoFirstMap logic |
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2008-01-19 |
div0 | better 50hp model by tZork |
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2008-01-19 |
div0 | "cmd lsmaps" for mapinfo mode lists all installed maps... |
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2008-01-19 |
div0 | fix cheat |
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2008-01-19 |
div0 | forcing a scroll-up looks bad, removed |
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2008-01-19 |
div0 | make use of DP_SV_SHUTDOWN |
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2008-01-19 |
div0 | minor change in reorganizing code. You now can merge... |
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2008-01-19 |
div0 | fix reorganizing code when number of buckets changed |
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2008-01-19 |
div0 | make size of credits dialog customizable by skin (so... |
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2008-01-19 |
div0 | Persistent CTF capture time records! |
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2008-01-19 |
div0 | Oops. I always forget to commit files. |
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2008-01-19 |
div0 | database, stringbuffer and FTE_STRINGS for menu QC; |
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2008-01-19 |
div0 | not using vera-mono for now - I can read it just fine... |
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2008-01-19 |
div0 | oops, tiny bug in using the hash function ;) |
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2008-01-19 |
div0 | ifdeffed out database support |
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2008-01-18 |
div0 | use strcasecmp for map name comparisons |
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2008-01-18 |
div0 | better "generating mapinfo" message |
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2008-01-18 |
div0 | Info screen while mapinfo are generated |
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2008-01-18 |
div0 | fix typo in LG missile mutator |
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2008-01-18 |
savagex | get rid of double spaces |
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2008-01-18 |
div0 | separate top/bottom and left/right margins |
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2008-01-18 |
div0 | map list can now search a map name while you type it |
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2008-01-18 |
div0 | improved xaw skin |
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2008-01-18 |
div0 | make menu more keyboard aware; improve skinnability |
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2008-01-18 |
div0 | add some comments to entities.def about entities still... |
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2008-01-18 |
div0 | add missing path_corner entity |
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2008-01-17 |
div0 | fix inverted zoom speed checkbox |
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2008-01-17 |
div0 | oops... should check against "" here, not string_null |
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2008-01-17 |
div0 | if THIS won't make people upgrade, nothing will |
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2008-01-17 |
div0 | rudimentary instantaction support |
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2008-01-17 |
div0 | show selected mutators already in creategame dialog |
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2008-01-17 |
div0 | fix some warnings, move some Nexuiz specific stuff... |
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2008-01-17 |
div0 | add gravity slider in mutators |
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2008-01-17 |
div0 | minor bugfix for end of campaign |
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2008-01-17 |
div0 | Tell the player when he is WINNER. WINNER image not... |
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2008-01-17 |
div0 | fix minor word wrap bug for campaign info display |
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2008-01-17 |
div0 | fix bug in campaign setup that breaks TDM mode |
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2008-01-16 |
div0 | oops |
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2008-01-16 |
div0 | campaign |
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2008-01-16 |
div0 | better support odd resolutions (like widescreen) |
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2008-01-16 |
div0 | added some more options, did some rearrangements and... |
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2008-01-16 |
div0 | Lots of cvars added, and starship recompile with better... |
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2008-01-15 |
div0 | updated weaponsPro.cfg |
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2008-01-15 |
savagex | fix and tweak mirrors on starship. This is only the... |
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2008-01-15 |
div0 | default screen res := 1024x768 |
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2008-01-15 |
div0 | fix missing electrobitch |
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2008-01-14 |
div0 | sv_defaultplayermodel_red etc. cvars, override sv_defau... |
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2008-01-14 |
div0 | Oops. BAD OOPS. |
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2008-01-14 |
div0 | move recording to postthink |
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2008-01-14 |
div0 | use less memory for antilag |
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2008-01-14 |
div0 | oops, didn't want to commit THESE debug prints |
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2008-01-14 |
div0 | fix antilag aim correction; add debug code |
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2008-01-14 |
div0 | oops... cl_movement 1 should be supported, not 0 |
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2008-01-13 |
div0 | antilag with "ghost traces". Should still work (hopeful... |
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2008-01-13 |
div0 | fix warnings with menu |
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next |