2009-11-07 |
divverent | add a comment to bind writing |
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2009-11-07 |
divverent | fix config.cfg writing (properly escape cvar names... |
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2009-11-07 |
havoc | laid groundwork for a new decal system |
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2009-11-06 |
divverent | equalization: reduce min ambient, it was too high |
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2009-11-06 |
havoc | fix a couple merging bugs |
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2009-11-06 |
havoc | reenabled fake lightmap on water to fix r_glsl 0 render... |
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2009-11-06 |
havoc | fix two bugs introduced in r5828 (2005-11-25) that... |
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2009-11-06 |
havoc | remove some dead code |
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2009-11-06 |
havoc | implemented fog height setting, along with fade depth... |
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2009-11-06 |
havoc | msurface_t pointer arrays are now const, as are the... |
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2009-11-06 |
havoc | use larger batches for shadowmaps |
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2009-11-06 |
havoc | renamed polygonelements, skyboxelements, skysphereeleme... |
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2009-11-06 |
havoc | added fogging info to rsurface state so model scaling... |
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2009-11-06 |
havoc | fix compile error |
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2009-11-06 |
havoc | changed sky rendering to occur after depthmask polygons... |
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2009-11-06 |
havoc | added R_SkinFrame_LoadInternal8bit |
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2009-11-06 |
havoc | reworked R_SkinFrame_Purge handling to encapsulate... |
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2009-11-06 |
havoc | allow non-standard sizes for quake sky textures (anythi... |
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2009-11-06 |
havoc | reworked Matrix4x4_TransformPositivePlane and |
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2009-11-06 |
divverent | light equalizing: minimum ambient level feature (preven... |
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2009-11-06 |
divverent | entity light equalization as an alternative rendering... |
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2009-11-05 |
divverent | fix coronas for "realtime darks" |
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2009-11-05 |
divverent | support for "realtime world/dynamic darks". Just for... |
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2009-11-03 |
divverent | you can go hunter2 my hunter2-ing hunter2 (comment... |
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2009-11-03 |
divverent | hide private cvars from the output of cvar name and... |
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2009-11-03 |
divverent | first test of multi-account rcon: |
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2009-11-03 |
havoc | replace FogPoint_* functions with RSurf_FogVertex |
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2009-11-03 |
havoc | remove prototypes for a couple functions that were... |
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2009-11-03 |
havoc | implemented a new preallocated "boxbrush" type for... |
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2009-11-03 |
havoc | optimized AABB collision case for q3bsp, 14.5% faster... |
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2009-11-02 |
havoc | optimized edgedir handling to use half as many, which... |
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2009-11-02 |
havoc | fix USE_WSPIAPI_H |
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2009-11-02 |
havoc | another attempt at WIN32RELEASE |
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2009-11-02 |
havoc | another attempt at WIN32RELEASE |
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2009-11-02 |
havoc | fix WIN32RELEASE check |
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2009-11-02 |
havoc | adding a WIN32RELEASE flag which uses my build options |
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2009-11-02 |
havoc | fix compatibility with old windows versions when USE_WS... |
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2009-11-01 |
havoc | add a little bias to prevent constant contact cases... |
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2009-10-30 |
divverent | fix bug with bogus refresh rate info in xvidmode data |
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2009-10-30 |
divverent | fix stupid console input bug |
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2009-10-26 |
divverent | fix makefile bug of DP_ODE_STATIC_LIBDIR combined with... |
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2009-10-25 |
havoc | implemented sv_gameplayfix_nudgeoutofsolid |
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2009-10-25 |
havoc | reworked brush collisions to support edgedir cross... |
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2009-10-24 |
eihrul | sanity checks on shadowmap size relative to border... |
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2009-10-24 |
divverent | fix handling of entities which change movetype at runtime |
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2009-10-24 |
divverent | DP_QC_ENTITYSTRING: menu builtins like reading/writing... |
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2009-10-24 |
divverent | ODE code cleanup; WARNING: interface change. Springs... |
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2009-10-24 |
divverent | add a missing VectorClear |
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2009-10-23 |
havoc | fix a serious bug in R_Mesh_AddBrushMeshFromPlanes... |
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2009-10-23 |
divverent | add support for fixed joints (jointtype -1), debug... |
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2009-10-23 |
divverent | fix FLT_MAX on visual studio sucky compiler |
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2009-10-23 |
divverent | add missing dInfinity |
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2009-10-23 |
divverent | add two missing functions |
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2009-10-23 |
divverent | more ODE fixes |
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2009-10-23 |
divverent | make ODE entities call touch functions |
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2009-10-23 |
divverent | speed up ODE by not creating bodies for non-physics... |
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2009-10-22 |
vortex | hacky and experimental DP_LIGHTSTYLE_STATICVALUE extens... |
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2009-10-22 |
divverent | fix ODE_DYNAMIC makefile stuff |
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2009-10-22 |
divverent | makefile: new flag DP_ODE_DYNAMIC |
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2009-10-22 |
divverent | fix warning |
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2009-10-22 |
divverent | due to huge slowdowns even in non-ODE using games ... |
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2009-10-22 |
divverent | movedir stuff |
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2009-10-22 |
divverent | make movedir_y fps independent |
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2009-10-22 |
divverent | make springs use fps- and physics-engine independent... |
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2009-10-22 |
divverent | experimental support for springs: |
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2009-10-22 |
divverent | add missing declarations |
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2009-10-22 |
divverent | change cl_lerping interpolation model from euler angles... |
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2009-10-22 |
divverent | add cvars for world erp and cfm; remove pistons for... |
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2009-10-22 |
divverent | ODE: joints |
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2009-10-21 |
havoc | don't emit obj materials more than once |
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2009-10-21 |
havoc | fix an error in the spinvelocity -> avelocity conversion |
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2009-10-20 |
havoc | disabled use of WINAPI in ODE_API because ODE uses... |
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2009-10-20 |
divverent | support DP_SV_BOUNCEFACTOR and .float gravity for ODE... |
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2009-10-20 |
divverent | comment out two unused functions (as ODE 0.9 does not... |
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2009-10-20 |
havoc | removed .axis_forward, .axis_left, .axis_up, .spinveloc... |
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2009-10-20 |
havoc | fix last fix |
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2009-10-20 |
havoc | fix typo |
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2009-10-20 |
havoc | added automatic conversion from legacy entity angles... |
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2009-10-20 |
havoc | fix compile error with .avelocity |
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2009-10-20 |
havoc | fix bug with rotating bmodels |
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2009-10-20 |
havoc | use dInitODE instead of dInitODE2 |
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2009-10-20 |
divverent | fix two pointer bugs in ODE code |
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2009-10-20 |
divverent | culling: fix culling of rotating entities... might... |
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2009-10-20 |
divverent | move the ODE_API modifiers where they should be |
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2009-10-19 |
havoc | ODE physics engine support, needs more work, disabled... |
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2009-10-19 |
havoc | added examples of installing ogg cd tracks |
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2009-10-19 |
havoc | fix a crash when r_shadow_lightattenuation* cvars are... |
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2009-10-18 |
divverent | more rcon_secure cleanup |
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2009-10-18 |
divverent | clean up rcon_secure checks |
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2009-10-18 |
havoc | replaced host_sleep with cl_maxfps_alwayssleep cvar... |
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2009-10-17 |
havoc | implemented real support for QW skins (pants, shirt... |
commit | commitdiff | tree |
2009-10-17 |
divverent | also support bouncefactor for MOVETYPE_BOUNCEMISSILE |
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2009-10-17 |
eihrul | use r_shadow_shadowmapmaxsize instead of directly acces... |
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2009-10-17 |
eihrul | fix r_shadow_shadowmapping_maxsize validation to not... |
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2009-10-17 |
havoc | limit shadowmap maxsize to a value based on gl_max_size |
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2009-10-17 |
havoc | changed submodel polygonoffset from 2 to 4 to fix the... |
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2009-10-16 |
havoc | added r_shadow_dot3 cvar to control whether GL1.3 hardw... |
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2009-10-16 |
havoc | turn off gl_combine by default, it's just too nasty... |
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2009-10-16 |
havoc | reorganized sv.writeentitiestoclient handling of Mod_Ca... |
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2009-10-16 |
havoc | changed handling of forbidden world writes - they are... |
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