2008-12-08 |
div0 | remove one point for a FC kill, unless the FC killer... |
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2008-12-08 |
div0 | update comments |
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2008-12-08 |
div0 | ctf: enable frags again |
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2008-12-07 |
div0 | don't crash if weapon think function is not set |
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2008-12-07 |
div0 | turn off the miniscoreboard, as it is broken in csqc |
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2008-12-05 |
div0 | update defaults |
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2008-12-05 |
div0 | also switch CTF win mode to 0 |
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2008-12-05 |
div0 | switch to ctfscoring-div0 (from the forum poll) |
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2008-12-03 |
div0 | hookbomb: stop moving when hit |
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2008-12-03 |
div0 | forgot this one |
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2008-12-03 |
div0 | make deluxemapping also depend on lightmaps activated |
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2008-12-03 |
div0 | make hook bomb respect g_projectiles_newton_style |
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2008-12-03 |
div0 | less radius for hook bomb, too irritating otherwise |
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2008-12-03 |
div0 | improve it a bit |
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2008-12-03 |
div0 | hook: apply the hook bomb damage over time (FIXME check... |
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2008-12-03 |
div0 | fix some writing outside bounds of surfaces... maybe... |
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2008-12-03 |
div0 | back to old force |
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2008-12-03 |
div0 | hlac: use old force for secondary again, or it is too... |
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2008-12-03 |
div0 | HLAC: weaken a little, more push |
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2008-12-02 |
div0 | add "sv_cmd find"; fix doors with DOOR_DONT_LINK |
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2008-12-02 |
div0 | remove some debug prints |
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2008-12-02 |
div0 | make lasers work better with wrong particle effect... |
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2008-12-02 |
div0 | filter = 1 |
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2008-12-02 |
div0 | bsptool: add a help message |
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2008-12-02 |
div0 | improved lightgrid decimator |
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2008-12-02 |
div0 | simple lightmap decimator |
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2008-12-01 |
div0 | more fixes |
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2008-12-01 |
div0 | dependencies.pl: lists dependencies of a map pack ... |
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2008-12-01 |
div0 | remove a line that did nothing |
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2008-11-30 |
div0 | make it C++-safe |
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2008-11-30 |
div0 | remove use of err.h |
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2008-11-30 |
m0rfar | Removed "model" key from flag entities in our maps. |
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2008-11-28 |
div0 | oops, capture message... |
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2008-11-28 |
div0 | use stretchfactor 0.6 for teleport; reduce teleporter... |
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2008-11-28 |
div0 | print wrong dest |
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2008-11-28 |
div0 | bsptool: -ljpg = externalize lightmaps, save as jpg |
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2008-11-28 |
div0 | seeker: separate out flac effect |
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2008-11-28 |
div0 | this porto isn't a superweapon :) |
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2008-11-28 |
div0 | item.cnt |
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2008-11-28 |
div0 | support "cnt" field in items as probability weight... |
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2008-11-28 |
div0 | add weapon_hook |
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2008-11-28 |
div0 | bump event log version |
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2008-11-28 |
div0 | event log: update the spec to what the code does now |
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2008-11-27 |
div0 | oops, this was wrong |
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2008-11-27 |
div0 | fix loadCvars for cvar-less controls |
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2008-11-27 |
div0 | call the WC helper for assault and onslaught (although... |
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2008-11-27 |
div0 | fix campaign check, sorry |
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2008-11-27 |
div0 | for now, hard code points-based ctf scoring for campaig... |
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2008-11-27 |
div0 | changes |
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2008-11-27 |
div0 | mapinfo: don't write a "cdtrack" if the map has music... |
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2008-11-27 |
div0 | oops, bug in specop.zym.sounds |
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2008-11-27 |
div0 | Tenshihan v4.2.0; SPecop is female again |
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2008-11-27 |
div0 | bsp tool |
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2008-11-27 |
div0 | fix offset handling |
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2008-11-27 |
div0 | we have space for thicker walls |
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2008-11-27 |
div0 | add the ACBC Assault Circuit Board Creator |
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2008-11-27 |
div0 | breakable: add support for causing damage, and playing... |
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2008-11-26 |
div0 | sorry, this way is better |
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2008-11-26 |
div0 | more debug (will remove it later) |
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2008-11-26 |
div0 | players still in the wrong order? add a debug print |
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2008-11-26 |
div0 | fix obvious bug in race player soritng. hopefully this... |
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2008-11-26 |
div0 | assault changes to entities.def |
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2008-11-26 |
div0 | more assault fixes (timelimit) |
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2008-11-26 |
div0 | weapon stay mutator |
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2008-11-26 |
div0 | vid_pixelheight now is a float |
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2008-11-26 |
div0 | assault |
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2008-11-26 |
div0 | allow 32 concurrent radar pings |
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2008-11-26 |
div0 | alternate way to project waypoint sprites that are... |
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2008-11-26 |
div0 | assault: (untested) make breakables show a radar wave... |
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2008-11-26 |
div0 | assault: fix lots of bugs, initial waypointsprites... |
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2008-11-26 |
div0 | assault sprites |
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2008-11-25 |
div0 | fix bug in func_breakable, that breaks assault |
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2008-11-25 |
div0 | comments in cl_physics.qc |
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2008-11-25 |
esteel | add hook sounds to build-compatpack, the hook bomb... |
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2008-11-25 |
esteel | for now rather use g_start_delay 15 instead of g_warmup... |
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2008-11-25 |
div0 | // whatever happens, allow 60 seconds of idling... |
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2008-11-25 |
div0 | enable a tiny amount of air friction (sorry, FruitieX) |
commit | commitdiff | tree |
2008-11-25 |
div0 | fix air friction |
commit | commitdiff | tree |
2008-11-25 |
div0 | align the car better to the surface |
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2008-11-25 |
div0 | hopefully fix campcheck |
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2008-11-24 |
m0rfar | Portal model source. |
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2008-11-23 |
div0 | disable planar jump when touchexplode |
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2008-11-23 |
div0 | yet another fix attempt for touchexplode |
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2008-11-23 |
div0 | touchexplode: fix for noclip |
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2008-11-23 |
div0 | new mutator: g_touchexplode (spawn explosion where... |
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2008-11-23 |
div0 | g_bugrigs_planar_movement_car_jumping - a new bug is... |
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2008-11-23 |
div0 | hopefully no change to race car physics, but now parame... |
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2008-11-23 |
esteel | added hlac and seeker textures to build-compat-pack.sh |
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2008-11-22 |
div0 | g_bugrigs another speedhack fix |
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2008-11-22 |
div0 | prevent too high accel/turn rates |
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2008-11-22 |
div0 | fix timelimit -1 again |
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2008-11-22 |
div0 | ctfscoring-div0: move one penalty point from return... |
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2008-11-22 |
div0 | portals in the compat pack |
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2008-11-22 |
div0 | race-qualifying -> race better |
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2008-11-22 |
div0 | explicitly precache the forced model |
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2008-11-22 |
div0 | less buggy :P |
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2008-11-22 |
div0 | new toys: g_bugrigs 2 for a more realistic mode (no... |
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2008-11-21 |
m0rfar | New portal models by ai! |
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2008-11-21 |
div0 | more bug rigs improvements |
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2008-11-21 |
div0 | rename cvar from g_bigrigs to g_bugrigs ;) |
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next |