2009-09-16 |
div0 | fix species loading |
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2009-09-15 |
div0 | slightly better electro trail |
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2009-09-15 |
fruitiex | showspeed menu item replaced by cl_showspeed, cl_showac... |
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2009-09-15 |
fruitiex | rcon2irc plugins by merlijn |
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2009-09-15 |
div0 | Nexuiz physics did not change from 1.1 to 1.5. So physi... |
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2009-09-15 |
div0 | give electro secondary a trail like in Nexuiz 1.0 :P |
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2009-09-15 |
div0 | Nexuiz 1.0 player physics config |
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2009-09-15 |
div0 | rename physicsQBR.cfg to physics20.cfg now that nothing... |
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2009-09-15 |
div0 | fix hit contents mask attempt |
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2009-09-15 |
div0 | another typo :( |
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2009-09-15 |
div0 | fix typo |
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2009-09-15 |
div0 | matching clientside changes for trueaim |
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2009-09-15 |
div0 | trueaim: do a no-world trace for the rifle so shots... |
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2009-09-15 |
div0 | such a strong SG needs even more spread :( |
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2009-09-15 |
div0 | shotgun, again |
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2009-09-15 |
div0 | fix robot species for grunt, mulder, xolar to be "solid... |
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2009-09-15 |
div0 | robot gibs: new species "robot_solid", using the weird... |
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2009-09-15 |
div0 | wow, now the SG was overpowered. Fixed. |
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2009-09-15 |
div0 | yet another rebalance round |
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2009-09-14 |
fruitiex | add units support to cl_showspeed and bump up the scale... |
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2009-09-14 |
div0 | sideways friction: make negative values never decrease... |
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2009-09-14 |
div0 | --typos |
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2009-09-14 |
fruitiex | use sbar_bigfont in cl_showspeed |
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2009-09-14 |
div0 | only apply radius damage if takedamage (NOT FOR 2.5.2) |
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2009-09-14 |
div0 | whereever event_damage is set (or damageforcescale... |
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2009-09-14 |
lordhavoc | use different number of radius damage traces depending... |
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2009-09-14 |
lordhavoc | use less traces for radius damage again, and cap it... |
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2009-09-14 |
div0 | fireball: less radius, a bit more damage, more speed |
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2009-09-14 |
div0 | rebalance |
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2009-09-14 |
div0 | antilag fix, possibly |
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2009-09-13 |
div0 | fireball balance for havoc |
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2009-09-13 |
fruitiex | g_waypoinstprite_alpha cvar |
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2009-09-13 |
mrbougo | muh. defaultNexuiz hash did not match |
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2009-09-13 |
fruitiex | fade out the ons radar, all icons on the radar as well... |
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2009-09-13 |
fruitiex | also fade out radar and waypoints, fix showpressedkeys... |
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2009-09-13 |
fruitiex | fade out showpressedkeys and showacceleration when... |
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2009-09-13 |
fruitiex | [NOT FOR 2.5.2] fix the cvarcount |
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2009-09-12 |
div0 | fix a crash MrBougo found by preventing clientcommand... |
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2009-09-12 |
div0 | attempt to make update-cvarcount work on cygwin too |
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2009-09-12 |
mrbougo | someone b0rked the cvar hashes :p |
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2009-09-12 |
fruitiex | bigger cl_showpseed font, now looks nice with showaccel... |
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2009-09-12 |
fruitiex | piece-o-cake demo ;) |
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2009-09-12 |
div0 | fix con_chat_maximize |
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2009-09-12 |
div0 | fireball: less likely to hurt yourself now |
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2009-09-12 |
div0 | firemine: less smoke and stuff, more fps |
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2009-09-12 |
div0 | fix warnings in accelerometer |
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2009-09-12 |
div0 | (2.6) change: damage through floor be 30%, force throug... |
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2009-09-12 |
div0 | fix hitloc handling in RadiusDamage in a seldom case |
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2009-09-12 |
lordhavoc | fixed bug where every secondary test trace in RadiusDam... |
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2009-09-12 |
div0 | better accelerometer, now fps independent |
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2009-09-12 |
div0 | reduce robo gib scale |
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2009-09-12 |
div0 | more guide rate delay |
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2009-09-12 |
div0 | argh, fix typo |
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2009-09-12 |
div0 | compat pack stuff again (robo gibs) |
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2009-09-12 |
div0 | weaken electro and hagar another bit. We should be... |
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2009-09-12 |
div0 | RL guide rate delay - smoothly enable guiding |
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2009-09-12 |
fruitiex | use a gradient for the accelerometer, dynamically chang... |
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2009-09-12 |
fruitiex | CSQC accelerometer! Please test (cl_showacceleration 1) |
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2009-09-11 |
div0 | previous hlac adjustments were a mistake. try another... |
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2009-09-11 |
div0 | [NOT FOR 2.5.2] better gibs for robots (yes, by you... |
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2009-09-11 |
fruitiex | also hide crosshair when the menu is opened |
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2009-09-11 |
div0 | fade out HUD when opening menu |
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2009-09-11 |
div0 | fix typo |
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2009-09-11 |
div0 | new cvar: _menu_alpha (current alpha of menu, read... |
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2009-09-11 |
fruitiex | just SLIGHTLY more bgmvolume on the tutorial map (0... |
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2009-09-11 |
fruitiex | little wickedz theme tweak |
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2009-09-11 |
fruitiex | fix ingame menu bg so it does not look cut off on the... |
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2009-09-11 |
div0 | next iteration of rebalancing: |
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2009-09-11 |
div0 | try to work around dead bodies |
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2009-09-11 |
div0 | cannot make a nolerp checkbox |
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2009-09-11 |
div0 | fix death message for firemines |
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2009-09-11 |
div0 | minor balance changes to possibly fix balance |
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2009-09-11 |
div0 | try SLIGHTLY higher SG secondary refire |
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2009-09-11 |
div0 | fix ballistic bullet compression |
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2009-09-11 |
div0 | fix typo |
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2009-09-11 |
div0 | optimize zcurveparticles by combining multiple instance... |
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2009-09-11 |
div0 | more antilag fixes |
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2009-09-11 |
tzork | Always use setorigin |
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2009-09-10 |
div0 | work around engine weirdness in antilag |
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2009-09-10 |
div0 | fix antilag ionteraction with ballistics (but, why?) |
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2009-09-10 |
div0 | take over some of LH's havoc changes |
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2009-09-09 |
lordhavoc | changed havoc mode a bit, it is much closer to 2.6... |
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2009-09-09 |
div0 | do not restart the jump anim using the teleport bit... |
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2009-09-09 |
div0 | no campaign with sv_cheats |
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2009-09-09 |
fruitiex | oops, forgot the shader for the non-solid glass (tutori... |
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2009-09-09 |
div0 | clean up the campaign cvar list |
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2009-09-09 |
fruitiex | team mirror damage slider fix for menu, now it's adjust... |
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2009-09-09 |
fruitiex | fix warning when starting tutorial map |
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2009-09-09 |
fruitiex | fix the last room of the tutorial map by making the... |
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2009-09-09 |
div0 | that's it. Now alpha in the middle of the two, and... |
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2009-09-09 |
div0 | if we go this route, we need more alpha |
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2009-09-09 |
div0 | another attempt... |
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2009-09-09 |
div0 | increase alpha of hidden items |
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2009-09-09 |
div0 | fix wrong shotangle |
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2009-09-09 |
div0 | new weapon names |
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2009-09-09 |
div0 | oops, forgot shockwave |
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2009-09-09 |
div0 | compat: add fireball |
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2009-09-08 |
div0 | random weapon arena: try to ensure the weapon ALWAYS... |
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2009-09-08 |
mrbougo | define localcmd correctly in svqc; add client- and... |
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2009-09-08 |
div0 | do not switch weapon after suicide (respawn will do... |
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next |