2008-09-05 |
div0 | update changes list |
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2008-09-05 |
div0 | re-enable porto item on race, as it now is safe |
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2008-09-05 |
div0 | properly refuse to portal projectiles owned by others too |
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2008-09-05 |
div0 | maybe missing initialization breaks ready-restart so... |
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2008-09-05 |
div0 | do not require items in Race |
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2008-09-05 |
esteel | only care about warmupstage and warmuplimit if in tourn... |
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2008-09-05 |
div0 | reduce warnings |
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2008-09-05 |
div0 | fix portal.md3 path |
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2008-09-05 |
esteel | renamed g_tourney_warmup_unlimited_time to g_tourney_wa... |
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2008-09-05 |
div0 | odd, but sometimes I get collisions to a SOLID_TRIGGER... |
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2008-09-05 |
div0 | fix trigger_item not taking away items |
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2008-09-05 |
esteel | Capitalize some words in the FAQ |
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2008-09-05 |
div0 | more portal race fixes |
commit | commitdiff | tree |
2008-09-05 |
div0 | fix more bugs with race + portals |
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2008-09-05 |
div0 | better csqc portal display |
commit | commitdiff | tree |
2008-09-05 |
div0 | more behaviour fixes for race+portals |
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2008-09-05 |
div0 | add missing functions |
commit | commitdiff | tree |
2008-09-05 |
div0 | minor race targeting fix |
commit | commitdiff | tree |
2008-09-05 |
div0 | obvious portal fix |
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2008-09-05 |
div0 | trigger_items |
commit | commitdiff | tree |
2008-09-05 |
div0 | more portal gun changes |
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2008-09-04 |
div0 | make portal creation more symmetric |
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2008-09-04 |
div0 | if someone teleports, recharge the portal's health |
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2008-09-04 |
div0 | in race game mode, there cannot be a porto |
commit | commitdiff | tree |
2008-09-04 |
div0 | mprove speed/lifetime of porto |
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2008-09-04 |
div0 | possibly fix telefragging |
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2008-09-04 |
div0 | oops :P |
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2008-09-04 |
div0 | g_weaponreplace_* |
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2008-09-04 |
div0 | update entities.def; add working inv_weapon9 |
commit | commitdiff | tree |
2008-09-04 |
div0 | fix autoswitch :P |
commit | commitdiff | tree |
2008-09-04 |
div0 | make item respawn times customizable as groups; fix... |
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2008-09-04 |
div0 | support teamed items |
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2008-09-04 |
div0 | fix server startup bug |
commit | commitdiff | tree |
2008-09-04 |
div0 | do not add fixedmakevectors to menu qc |
commit | commitdiff | tree |
2008-09-04 |
div0 | bail out of a safe origin cannot be found for a portal |
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2008-09-04 |
esteel | removed g_instagib as it nolonger exists and sync vote... |
commit | commitdiff | tree |
2008-09-04 |
esteel | added workaround for flickering on intel chips to FAQ |
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2008-09-04 |
div0 | drop flag when going through a portal |
commit | commitdiff | tree |
2008-09-04 |
div0 | fix frag counting for portal-telefragging |
commit | commitdiff | tree |
2008-09-04 |
div0 | fix portals halfway on edge |
commit | commitdiff | tree |
2008-09-04 |
div0 | fix portal math |
commit | commitdiff | tree |
2008-09-03 |
div0 | fix portal behaviour AGAIN... :P |
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2008-09-03 |
div0 | fix sbar_hudselector 0 HUD |
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2008-09-03 |
div0 | use the old Nex model and old Nex shot origin; make... |
commit | commitdiff | tree |
2008-09-03 |
div0 | fix the porto |
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2008-09-03 |
esteel | as was requested very often, tweak the rocketlauncher... |
commit | commitdiff | tree |
2008-09-03 |
esteel | enabled chat flood protection by default |
commit | commitdiff | tree |
2008-09-03 |
div0 | fix sure crashes for portals when a player disconnects... |
commit | commitdiff | tree |
2008-09-03 |
div0 | fix weapon order again |
commit | commitdiff | tree |
2008-09-03 |
div0 | put the Port-O-Launch on impulse 14 (key 0) |
commit | commitdiff | tree |
2008-09-03 |
div0 | fix weapon priority defaults |
commit | commitdiff | tree |
2008-09-03 |
div0 | fix "fixing" the weapon order; add missing weapons... |
commit | commitdiff | tree |
2008-09-03 |
div0 | ACTUALLY fix it |
commit | commitdiff | tree |
2008-09-03 |
div0 | possibly fix start weapons |
commit | commitdiff | tree |
2008-09-03 |
div0 | and this |
commit | commitdiff | tree |
2008-09-03 |
div0 | forgot to commit this |
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2008-09-03 |
div0 | argh |
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2008-09-03 |
div0 | make the minstagib Nex a separate weapon |
commit | commitdiff | tree |
2008-09-03 |
div0 | Porto (untested): secondary fire button "holds" the... |
commit | commitdiff | tree |
2008-09-03 |
div0 | better track ownership of portals; still to fix: player... |
commit | commitdiff | tree |
2008-09-03 |
div0 | minor fix: after failed portal pair creation, vanish... |
commit | commitdiff | tree |
2008-09-03 |
div0 | some weapon system fixes; allow infinite portals to... |
commit | commitdiff | tree |
2008-09-02 |
avirox | - Added new entity: "func_breakable"; functions the... |
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2008-09-02 |
m0rfar | Dieselpower: Changed MG ammo to SG ammo. There is no... |
commit | commitdiff | tree |
2008-09-02 |
esteel | i wanna see the packetloss with sbar_columns all |
commit | commitdiff | tree |
2008-09-02 |
div0 | fix wrong ammo type |
commit | commitdiff | tree |
2008-09-02 |
div0 | add portal md3 file |
commit | commitdiff | tree |
2008-09-02 |
div0 | fix Port-O-Launch |
commit | commitdiff | tree |
2008-09-02 |
div0 | new weapon (no models for it yet, and still using debug... |
commit | commitdiff | tree |
2008-09-02 |
div0 | fix death messages |
commit | commitdiff | tree |
2008-09-02 |
div0 | weapon_setup no longer needed its second argument,... |
commit | commitdiff | tree |
2008-09-02 |
div0 | more modular weapon system |
commit | commitdiff | tree |
2008-09-02 |
div0 | fix inverted condition in func_door_secret |
commit | commitdiff | tree |
2008-09-02 |
div0 | more Portar fixes |
commit | commitdiff | tree |
2008-09-02 |
div0 | fix the big bugs in my weapons commit |
commit | commitdiff | tree |
2008-09-02 |
div0 | comment fix |
commit | commitdiff | tree |
2008-09-02 |
div0 | add a comment "// %weaponaddpoint" at all places that... |
commit | commitdiff | tree |
2008-09-02 |
div0 | huge patch that breaks everything: add a new stat ... |
commit | commitdiff | tree |
2008-09-02 |
div0 | argh... that was borked... fixed weapon cycling on... |
commit | commitdiff | tree |
2008-09-02 |
div0 | weapon priority lists; non-critical impulses reordered... |
commit | commitdiff | tree |
2008-09-02 |
div0 | document weapon impulse order; load weapon priority... |
commit | commitdiff | tree |
2008-09-02 |
div0 | use the right field there |
commit | commitdiff | tree |
2008-09-02 |
div0 | add a function to fix weapon order lists (to add missin... |
commit | commitdiff | tree |
2008-09-02 |
div0 | slightly improve weapon cycle functions |
commit | commitdiff | tree |
2008-09-02 |
div0 | fix attack_finished bug blocking weapon switching |
commit | commitdiff | tree |
2008-09-02 |
div0 | remove the reverted change |
commit | commitdiff | tree |
2008-09-02 |
div0 | turn off hook cutting off again |
commit | commitdiff | tree |
2008-09-02 |
div0 | fix portar |
commit | commitdiff | tree |
2008-09-02 |
div0 | mall stupid mod: the Portar (compile with -DPORTAR... |
commit | commitdiff | tree |
2008-09-01 |
div0 | beginning of map-portals (an upcoming alternative to... |
commit | commitdiff | tree |
2008-09-01 |
div0 | refactor the actual teleporting out of Teleport_Touch |
commit | commitdiff | tree |
2008-09-01 |
div0 | waitforinput 2 (was: 4), reduces player warping even... |
commit | commitdiff | tree |
2008-09-01 |
div0 | making an #ifdef for separate attack_finished times |
commit | commitdiff | tree |
2008-08-31 |
div0 | more unbreaking |
commit | commitdiff | tree |
2008-08-31 |
div0 | unbreak NixNex |
commit | commitdiff | tree |
2008-08-31 |
esteel | add some more useful userbinds (team: positive, flag... |
commit | commitdiff | tree |
2008-08-30 |
div0 | oops, that last commit is wrong. I now see why it was... |
commit | commitdiff | tree |
2008-08-30 |
div0 | that changes nothing, but looks cleaner :P (hook emerge... |
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2008-08-30 |
div0 | more changes |
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2008-08-30 |
div0 | hook: always enter the pulling state right |
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next |