2009-01-16 |
mand1nga | n00bots never heard about weapon combos |
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2009-01-16 |
div0 | make SG and MG also use that code if NOT using ballisti... |
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2009-01-16 |
div0 | the next batch of weapons using the new projectile... |
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2009-01-16 |
div0 | use servertime that LH just added :) |
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2009-01-16 |
mand1nga | Disabled weapon zoom while using the demo camera |
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2009-01-16 |
div0 | per-weapon crosshair images; too bad these are a failur... |
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2009-01-16 |
div0 | allow maps to load in DM if they support NO game type |
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2009-01-16 |
div0 | make trigger_impulse always unset FL_ONGROUND |
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2009-01-16 |
div0 | optimize :) |
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2009-01-16 |
esteel | added the tourney mods cointoss |
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2009-01-16 |
esteel | think the CH was broken, tried to fix it but can't... |
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2009-01-16 |
div0 | allow overriding the crosshair color, and scaling alpha... |
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2009-01-16 |
div0 | make crosshair size depend on the image size again |
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2009-01-16 |
div0 | give projectiles the right solid state |
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2009-01-16 |
div0 | update the csqc projectile when a func_rotating like... |
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2009-01-16 |
div0 | support move_avelocity too |
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2009-01-16 |
div0 | do bouncing client side (sound is still server side) |
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2009-01-15 |
esteel | csqc crosshair code which allows per weapon crosshairs... |
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2009-01-15 |
esteel | Crosshair 8 & 11 source |
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2009-01-15 |
m0rfar | Crosshair 9 & 10 source. |
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2009-01-15 |
div0 | forgot this one |
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2009-01-15 |
div0 | csqcprojectiles: make them more readable; make turrets... |
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2009-01-15 |
div0 | egyptsoc texture set |
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2009-01-15 |
div0 | egyptsoc: add permission txt file, and normalmap gimp... |
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2009-01-15 |
esteel | updated the html files |
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2009-01-15 |
div0 | fix some silly "self.nextthink = time + cvar("sys_ticra... |
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2009-01-15 |
div0 | remove some ?: operators as fteqcc hates them |
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2009-01-15 |
mand1nga | Fixed typos |
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2009-01-15 |
mand1nga | Demo camera improvements: |
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2009-01-15 |
div0 | describe the csqc channel use |
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2009-01-15 |
div0 | shots slider should also control csqc channel 6 |
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2009-01-15 |
div0 | only do the sound in somewhat current engines |
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2009-01-15 |
div0 | add the missing files |
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2009-01-15 |
div0 | remove some unnecessary stopsound calls |
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2009-01-15 |
div0 | handle RL, Seeker and Electro projectiles completely... |
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2009-01-15 |
m0rfar | moved demos tab to multiplayer dialog |
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2009-01-15 |
div0 | electro: properly clear projectile sound |
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2009-01-15 |
esteel | somewhat huge directory restructuring, all non nexuizXX... |
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2009-01-15 |
esteel | pro is now havoc, just minor nitpicking but one more... |
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2009-01-15 |
esteel | pro is now havoc and server got moved, one more file... |
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2009-01-15 |
esteel | move the server examples out of Docs and into a dir... |
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2009-01-15 |
esteel | pro is now havoc, one more file that knows this fact :P |
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2009-01-15 |
div0 | make misc_laser more flexible |
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2009-01-15 |
div0 | properly use the base volume for turrets |
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2009-01-15 |
div0 | properly stopsound the rocket fly sound |
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2009-01-15 |
div0 | some centerprint fixes by victim |
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2009-01-14 |
m0rfar | Added a graphics source folder (that shall not be shipp... |
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2009-01-14 |
m0rfar | Added mand1nga to credits (programmer) |
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2009-01-14 |
mand1nga | Spell checking! |
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2009-01-14 |
esteel | mention the old way to use colors again, GENERATE html... |
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2009-01-14 |
mand1nga | Added camera_disable alias |
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2009-01-14 |
mand1nga | Updated text colors and demo handling references |
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2009-01-14 |
esteel | small change to the help script |
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2009-01-14 |
div0 | reduce camping rifle secondary damage a bit |
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2009-01-14 |
esteel | renamed calltimeout/resumegame to timein/timeout. ... |
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2009-01-14 |
div0 | radarmap: default to the --trace method, as it is faste... |
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2009-01-14 |
div0 | make this a dprint too |
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2009-01-14 |
div0 | this better is a dprint |
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2009-01-14 |
div0 | fix a case where trace_endpos made no sense |
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2009-01-14 |
div0 | fixed important code I killed while trying to kill... |
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2009-01-14 |
div0 | fixed the bug causing sv_cmd radarmap --trace take... |
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2009-01-14 |
esteel | g_maplist_votable 6 to have two rows full for maps... |
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2009-01-14 |
div0 | fix playerslots_active in rcon2irc |
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2009-01-14 |
div0 | monster framework from dpmod |
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2009-01-13 |
esteel | changed the teamsize marker to show to all teams except... |
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2009-01-13 |
esteel | overhaul of the blueplastic skin |
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2009-01-13 |
mand1nga | Added camera for demo playback. |
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2009-01-13 |
div0 | shuffle maplist only if requested |
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2009-01-13 |
div0 | more file names |
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2009-01-13 |
div0 | also check processed file names |
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2009-01-13 |
div0 | remove a stupid debug print |
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2009-01-13 |
div0 | fix bug regarding radarmapper usage message |
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2009-01-13 |
div0 | fix the cause of radarmap --trace being too dark |
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2009-01-13 |
div0 | fix some div0s in FullTraceFraction |
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2009-01-13 |
esteel | added my help messages system so admins can easily... |
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2009-01-13 |
div0 | damn typo :P |
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2009-01-13 |
div0 | improve radarmap accuracy a little bit |
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2009-01-13 |
div0 | more stuff to this :P |
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2009-01-13 |
div0 | new options for radarmap: --block (default, old style... |
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2009-01-13 |
div0 | turn traceline_inverted into a tracebox_inverted function |
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2009-01-13 |
div0 | entities.def update by RoKenn |
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2009-01-13 |
div0 | can't fix this portal crash without additional info... |
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2009-01-12 |
m0rfar | Better SpawnCasing origins on the 3 guns that use it. |
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2009-01-12 |
div0 | improved weapon stay mode so it no longer affects the... |
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2009-01-12 |
div0 | new mode: g_weapon_stay 2 |
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2009-01-12 |
div0 | make projectiles support jumppads |
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2009-01-11 |
div0 | actually stop the electro_fly sound |
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2009-01-11 |
esteel | add netgraph to the menu |
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2009-01-11 |
esteel | split an larger if test into several, fixed the team... |
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2009-01-10 |
div0 | make sure the client doesn't load possible old .wav... |
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2009-01-10 |
div0 | fix the file names in the compat pack builder |
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2009-01-10 |
div0 | oggenc and loop properly the medplat wav files |
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2009-01-10 |
div0 | use electro_fly for the secondary, not for the primary |
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2009-01-10 |
div0 | add a test csse for the blur: "blurtest" (only when... |
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2009-01-10 |
div0 | make the Makefile always do update-cvarcount |
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2009-01-10 |
div0 | make voice sounds a bit louder again |
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2009-01-10 |
div0 | cl_voice_directional (play all voices directioanlly) |
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2009-01-10 |
div0 | svc_stopsound; make sure exploding projectiles ALWAYS... |
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2009-01-09 |
esteel | fix voice flood protection |
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2009-01-09 |
esteel | voice flood protection!!!\ |
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next |