2009-09-06 |
div0 | delayprojectiles |
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2009-09-06 |
div0 | background builder: fix background_l2 |
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2009-09-06 |
div0 | lbs -> kg AHAHAHAHAH)) |
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2009-09-06 |
div0 | swap rocket and grenade explode effect, as grenade... |
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2009-09-06 |
div0 | move antilag player recording elsewhere, as per suggest... |
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2009-09-06 |
div0 | after the previous change, I can safely make 2-digits... |
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2009-09-06 |
div0 | forgot to adapt the Fireball to havoc :P |
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2009-09-06 |
div0 | [18:27:39]#<LordHavoc|work> just for the record, I... |
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2009-09-05 |
div0 | remove the stupid ingame bottom left image |
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2009-09-05 |
div0 | fix some cfg bugs for the weapons, nothing serious... |
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2009-09-05 |
div0 | fix menu display at non-4:3 aspect ratio by drawing... |
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2009-09-05 |
div0 | default to a good campaign if default is wrong |
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2009-09-05 |
fruitiex | piece-o-cake update |
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2009-09-05 |
fruitiex | finish sbar_columns_help text |
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2009-09-05 |
div0 | new property for menu skins: ALIGN_BACKGROUND |
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2009-09-05 |
fruitiex | physicsNexrun.cfg: remove comments at the end of the... |
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2009-09-05 |
fruitiex | [NOT FOR 2.5.2] oops, forgot something :( |
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2009-09-05 |
fruitiex | [NOT FOR 2.5.2] huge sbar.qc cleanup |
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2009-09-05 |
div0 | increase float accuracy for race time accumulation |
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2009-09-05 |
div0 | race: use a time accumulator fed by player physics... |
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2009-09-05 |
div0 | fix fireball mins/maxs |
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2009-09-04 |
mand1nga | Updated cvar checksum |
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2009-09-04 |
mand1nga | Refactored goal stack into an array |
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2009-09-04 |
fruitiex | [NOT FOR 2.5.2] HUD support for 100ths in race plus... |
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2009-09-04 |
div0 | allow recalling the welcome message by +show_info in... |
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2009-09-04 |
div0 | speed up fireball effect |
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2009-09-04 |
div0 | screw it, we have to rename the campaign files :( file... |
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2009-09-04 |
div0 | another warning with a good reason :( |
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2009-09-04 |
div0 | I knew there was a typo in there :P |
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2009-09-04 |
div0 | properly mark splash damage for electro |
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2009-09-04 |
div0 | change the values networked as "long" in scores and... |
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2009-09-04 |
div0 | hm... if we start networking score items as long if... |
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2009-09-03 |
mand1nga | Fix warning |
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2009-09-03 |
mand1nga | Updated precached waypoint links |
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2009-09-03 |
blub0 | making it compile again - div0: please check the pow... |
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2009-09-03 |
blub0 | reverting the preparations, we first need a stringwidth... |
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2009-09-03 |
div0 | send scores as long when needed, and race times always... |
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2009-09-03 |
div0 | trigger_impulse: make it sane again (strength 1 = ident... |
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2009-09-03 |
lordhavoc | fixed a bug which prevented falloff modes from working... |
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2009-09-03 |
lordhavoc | rewrote acceleration/damping mode in trigger_impulse... |
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2009-09-03 |
lordhavoc | rewrote rubble handling to fix more bugs |
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2009-09-03 |
blub0 | Okay, this is preparation for the freetype support... |
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2009-09-03 |
lordhavoc | removed sv_gameplayfix_delayprojectiles 0 |
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2009-09-03 |
fruitiex | make the scoreboard background more visible, crank... |
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2009-09-03 |
div0 | fix routing to personal waypoints that I broke today |
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2009-09-03 |
div0 | - do not crash on "disconnect" or "quit" in CTF |
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2009-09-03 |
div0 | prevent screwup when trying to route to a waypoint... |
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2009-09-03 |
div0 | updated credits |
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2009-09-03 |
div0 | race: big preparation for higher-res timer; see the... |
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2009-09-03 |
lordhavoc | fix bugs with removal of least recent rubble, there... |
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2009-09-03 |
div0 | make declaration of getresolution match DP |
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2009-09-03 |
mand1nga | Refactored waypoint linking into human readable code... |
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2009-09-03 |
mand1nga | Refactored lag simulation to human-readable code |
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2009-09-02 |
div0 | [NOT FOR 2.5.2] fireball: better damage reporting to... |
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2009-09-02 |
div0 | fix setsize warning |
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2009-09-02 |
div0 | fireball: more BFG radius, less BFG damage -> better... |
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2009-09-02 |
div0 | fix bogus "unreachable code" by changing the break... |
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2009-09-02 |
div0 | [NOT FOR 2.5.2] fireball now uses less alpha on shockwave |
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2009-09-02 |
div0 | better sphere |
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2009-09-02 |
div0 | redo fire math |
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2009-09-02 |
div0 | slightly improved sounds for fireball |
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2009-09-01 |
div0 | [NOT FOR 2.5.2] uncomment the stuff I commented out... |
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2009-09-01 |
div0 | [NOT FOR 2.5.2] fireball weapon: code changes, cfgs |
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2009-09-01 |
div0 | fireball sounds |
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2009-09-01 |
div0 | needs HUD icon too |
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2009-09-01 |
div0 | [for 2.5.2] fireball weapon DATA |
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2009-09-01 |
div0 | do not rot/regen fuel when using unlimited ammo |
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2009-09-01 |
tzork | <div0> add a 0 as second argument then commit |
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2009-09-01 |
div0 | modeleffects: also network skin |
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2009-09-01 |
div0 | entities.def merge |
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2009-09-01 |
div0 | spawnflag 256 on most damageable entities = ignore... |
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2009-09-01 |
div0 | fix typo |
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2009-09-01 |
div0 | honor teleport bit |
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2009-09-01 |
div0 | teleport bit for projectiles |
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2009-09-01 |
div0 | add a missing file |
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2009-09-01 |
div0 | proper shockwave origin |
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2009-09-01 |
div0 | fix size calc in shockwave |
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2009-08-31 |
lordhavoc | fix transparent items behavior for teamed items |
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2009-08-31 |
fruitiex | add sv_gameplayfix_delayprojectiles 0 to nexrun |
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2009-08-31 |
div0 | turn off warmup in runematch too (warmup code SUCKS) |
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2009-08-31 |
div0 | [NOT FOR 2.5.2] projectiles on jumppads: make them... |
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2009-08-30 |
lordhavoc | made items transparent when awaiting respawn, not invisible |
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2009-08-30 |
lordhavoc | major changes to havoc mode |
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2009-08-30 |
div0 | add a subsystem to set players on fire (unused) |
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2009-08-30 |
div0 | allow projectile "trails" when not moving (unused yet) |
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2009-08-30 |
fruitiex | add a missing light on stormeep, make simply walking... |
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2009-08-30 |
mand1nga | Increased bot_ai_navigation_jetpack_mindistance a little |
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2009-08-29 |
div0 | more fugbix |
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2009-08-29 |
mand1nga | Even distribution of attackers |
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2009-08-29 |
div0 | more particlefont goodness |
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2009-08-29 |
div0 | fix particle font |
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2009-08-29 |
fruitiex | hide cl_showpressedkeys and cl_showspeed if r_letterbox... |
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2009-08-29 |
div0 | cvars |
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2009-08-29 |
div0 | new cvars sv_taunt, sv_autotaunt |
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2009-08-28 |
fruitiex | fix small caulk problem on stormkeep2 |
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2009-08-28 |
div0 | particle font generator script, for new-style particle... |
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2009-08-28 |
div0 | jumppads: do not touch pushltime on non-players |
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2009-08-28 |
div0 | entities merge |
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2009-08-28 |
div0 | { |
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2009-08-27 |
fruitiex | move physicsCPMAnex.cfg to physicsNexrun.cfg |
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next |