2009-01-26 |
div0 | new CHs |
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2009-01-26 |
div0 | fix laserguided missiles; remove prandom again, it... |
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2009-01-26 |
div0 | even more predictable prandom for now |
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2009-01-26 |
div0 | prandom() - an attempt to make random decisions predict... |
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2009-01-26 |
div0 | fix color translation |
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2009-01-26 |
div0 | fix color translation |
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2009-01-25 |
div0 | make them less "over the top" |
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2009-01-25 |
div0 | experimental new colorful zero-violence effects :) |
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2009-01-25 |
div0 | fix *particles usage msg |
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2009-01-25 |
div0 | compat pack: include egyptsoc textures |
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2009-01-24 |
div0 | shader checksum script |
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2009-01-24 |
div0 | fix reset_map logic |
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2009-01-24 |
div0 | makebuild: remove the showbrand block if desired |
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2009-01-24 |
div0 | add marker comments and a message how to disable the... |
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2009-01-24 |
div0 | fix a warning |
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2009-01-24 |
m0rfar | Use less crappy menu music :) |
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2009-01-24 |
esteel | enable showbrand by default to make sure to people... |
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2009-01-24 |
esteel | move the important messages a bit lower to make them... |
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2009-01-23 |
esteel | switch deluxe/gloss with offset/relief options as it... |
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2009-01-23 |
esteel | added cl_gentle, moved other stuff around a bit to... |
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2009-01-23 |
esteel | ups, a few tabs in wrong places |
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2009-01-23 |
esteel | countp -> counth as its called havoc now :P |
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2009-01-23 |
esteel | turn lots of comments into cvar descriptions, verified... |
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2009-01-23 |
div0 | prevent score adding whne in intermission |
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2009-01-23 |
div0 | more visible damage_hit |
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2009-01-23 |
div0 | fix missing electro sounds and warnings |
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2009-01-23 |
esteel | put the descriptions from the old cvars.txt to good use |
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2009-01-23 |
div0 | add missing sound precache |
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2009-01-23 |
div0 | add the new skin params |
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2009-01-23 |
div0 | fix porto bouncing |
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2009-01-23 |
div0 | no longer use cvars.txt, do the filtering in code now |
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2009-01-23 |
div0 | document the new extensions |
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2009-01-23 |
div0 | cvar list editor |
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2009-01-23 |
div0 | make random teleport dest work |
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2009-01-22 |
div0 | make WPs self-resetting |
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2009-01-22 |
div0 | more self-resetting |
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2009-01-22 |
div0 | make lots of stuff self-resetting |
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2009-01-22 |
div0 | death to g_decors.qc (it no longer does anything anyway) |
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2009-01-22 |
div0 | __FORCE_READY_RESTART: do not respawn players during... |
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2009-01-22 |
div0 | game command __FORCE_READY_RESTART to always force... |
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2009-01-22 |
div0 | make all plats reset themselves on ready restart (PLEAS... |
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2009-01-22 |
div0 | make all triggers properly self-reset; still missing... |
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2009-01-22 |
div0 | use less bytes; add a .void() reset to all entities... |
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2009-01-22 |
div0 | DP_SV_ONENTITYPREPOSTSPAWNFUNCTION - hooks before and... |
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2009-01-22 |
div0 | new entities: trigger_relay_teamcheck, trigger_disablerelay |
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2009-01-22 |
div0 | fix assault resetting of spampoints |
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2009-01-22 |
div0 | assault: leave non-team spawnpoints alone when switchin... |
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2009-01-21 |
m0rfar | More realistic blood color on impacts |
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2009-01-20 |
esteel | the old CSQC code is no longer needed and in case peopl... |
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2009-01-20 |
esteel | outdated, the only item in this list is already done |
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2009-01-19 |
mand1nga | New demo camera mode for looking always to the player |
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2009-01-19 |
m0rfar | Better normalmaps for flags and portals, I think. |
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2009-01-19 |
div0 | casings sound fixed :P |
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2009-01-19 |
div0 | fix the weapons/rick1.wav sounds (instant rickroll... |
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2009-01-19 |
div0 | fix menu layout (make it more consistent); remove anoth... |
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2009-01-19 |
div0 | fix csqcchannel6volume control |
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2009-01-19 |
div0 | fix casings |
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2009-01-19 |
div0 | fix the fly sounds |
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2009-01-19 |
div0 | fix BAD typo here :( |
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2009-01-19 |
div0 | fix the other precaches |
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2009-01-19 |
div0 | move some weapon precache stuff to where it belongs... |
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2009-01-19 |
div0 | fix cl_gentle |
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2009-01-19 |
div0 | cl_gentle mode (test) |
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2009-01-18 |
div0 | missing file |
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2009-01-18 |
div0 | csqc casings |
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2009-01-18 |
div0 | client projectiles: use a better way to find the trace... |
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2009-01-18 |
div0 | set -616 frags for nonsolid players; that way the engin... |
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2009-01-18 |
esteel | crosshair 0 = DISABLE crosshair :-P |
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2009-01-18 |
m0rfar | Added a Network tab in Settings. With the most common... |
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2009-01-17 |
esteel | gibs are now handled clientside so do no longer request... |
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2009-01-17 |
div0 | use TR_SLIGHTBLOOD too |
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2009-01-17 |
div0 | fix SG damage again |
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2009-01-17 |
div0 | now all projectile hit effects are clientside |
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2009-01-17 |
div0 | fix countdown announcers |
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2009-01-17 |
mand1nga | Updated some changes |
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2009-01-17 |
div0 | remove two debug prints |
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2009-01-17 |
div0 | make crylink no longer use an impact sound and effect... |
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2009-01-17 |
div0 | fix precache names of gibs |
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2009-01-17 |
div0 | fix projectile movetypes |
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2009-01-17 |
div0 | register weapon info only ONCE |
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2009-01-17 |
div0 | fix typo |
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2009-01-17 |
div0 | transmit the sv_gentle state from server to client... |
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2009-01-17 |
div0 | moved gibbing from server to client |
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2009-01-17 |
esteel | ups |
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2009-01-17 |
esteel | spell checked the help system messages, improved some... |
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2009-01-16 |
esteel | make u show the chat history |
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2009-01-16 |
div0 | make the remainign weapons csqc projectiles |
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2009-01-16 |
div0 | fix MOVETYPE_NONE |
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2009-01-16 |
div0 | make porto and seeker use csqc projectiles completely |
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2009-01-16 |
div0 | fix some projectile issues, and send less bytes per... |
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2009-01-16 |
div0 | laser and hlac: csqc projectile |
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2009-01-16 |
mand1nga | n00bots never heard about weapon combos |
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2009-01-16 |
div0 | make SG and MG also use that code if NOT using ballisti... |
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2009-01-16 |
div0 | the next batch of weapons using the new projectile... |
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2009-01-16 |
div0 | use servertime that LH just added :) |
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2009-01-16 |
mand1nga | Disabled weapon zoom while using the demo camera |
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2009-01-16 |
div0 | per-weapon crosshair images; too bad these are a failur... |
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2009-01-16 |
div0 | allow maps to load in DM if they support NO game type |
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2009-01-16 |
div0 | make trigger_impulse always unset FL_ONGROUND |
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2009-01-16 |
div0 | optimize :) |
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next |