2007-06-02 |
kadaverjack | added a few more waypoints on bleach, so bots hopefully... |
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2007-06-01 |
lordhavoc | use the new hud in pro and the old hud in normal nexuiz |
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2007-05-31 |
div0 | deleted unused and stolen flash.tga |
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2007-05-30 |
strahlemann | new levelshots for some maps to go with the new item... |
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2007-05-30 |
esteel | disabled viewkick when hurt |
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2007-05-30 |
div0 | Pro: make r_ambient a seta; add culling settings |
commit | commitdiff | tree |
2007-05-30 |
div0 | make r_ambient a seta in default.cfg |
commit | commitdiff | tree |
2007-05-29 |
div0 | r_ambient 0 again; added menu option for it |
commit | commitdiff | tree |
2007-05-29 |
div0 | r_ambient 4; the one who says this twice is CIA-1,... |
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2007-05-29 |
strahlemann | fixed the green-light-tube shader. |
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2007-05-29 |
strahlemann | fixed slime on reslimed. fixed water on runningman_1on1... |
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2007-05-29 |
m0rfar | toxic: scrolling slime in tubes |
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2007-05-29 |
m0rfar | Downer: Fixed z-fighting. Made jumppad grate transparen... |
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2007-05-29 |
div0 | sv_cullentities_trace: more samples |
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2007-05-29 |
div0 | r_cullentities_trace: 4 samples, not 1 |
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2007-05-29 |
div0 | KH: copy sounds being used to sound/kh so they can... |
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2007-05-28 |
div0 | reduce sound minimum time for jumppads from 0.5 to... |
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2007-05-28 |
div0 | menu: "OpenGL 2 Contrast (SLOW)" -> r_glsl_contrastboost |
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2007-05-28 |
strahlemann | forgot to add the modified reslimed.map |
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2007-05-28 |
strahlemann | fixed bugs on reslimed. mainly clipping. added moving... |
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2007-05-28 |
esteel | tdm mapcfg files for final rage |
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2007-05-28 |
esteel | tdm mapcfg files for runningmanctf |
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2007-05-28 |
esteel | corrected a small typo |
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2007-05-28 |
esteel | added r_shadow_usenormalmap to menu |
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2007-05-28 |
esteel | added a simple conversion of my basics guide to Docs |
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2007-05-28 |
esteel | raised bot count on dieselpower to 7 to make it action... |
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2007-05-28 |
div0 | oops, forgot to commit this to trunk |
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2007-05-28 |
div0 | added old tracer under new name misc/line-81-1.mdl... |
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2007-05-27 |
savagex | fix water vertices on runningman remix flying wildly... |
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2007-05-27 |
savagex | add warping _warp versions of Morphed's slime |
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2007-05-27 |
savagex | once again new glass. This time additive because with... |
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2007-05-27 |
savagex | also make toxic slime nonwarping (this was breaking... |
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2007-05-27 |
savagex | fix warping slime tubes for reslimed, beef up sfx force... |
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2007-05-25 |
savagex | beefier glass (e.g. for warfare) |
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2007-05-25 |
esteel | moved 'How can I speed up my frame rate?' into the... |
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2007-05-25 |
div0 | log those who destroy a key |
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2007-05-24 |
savagex | thanks to tcmod those effect frames for the ebomb aren... |
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2007-05-24 |
esteel | use tcmod on ebomb |
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2007-05-24 |
strahlemann | fixed shoot-through-bug on soylent. fixed camp-spot... |
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2007-05-24 |
m0rfar | Modified toxic slime tcmod a bit. |
commit | commitdiff | tree |
2007-05-24 |
savagex | tcgen environment for some glass textures (can be seen... |
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2007-05-24 |
savagex | pimp q1retexturing lava and #teleport texture to use... |
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2007-05-23 |
esteel | synced pro configs with normal configs |
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2007-05-23 |
div0 | put hook line 9 qu away from origin to attach to the... |
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2007-05-23 |
esteel | hook model is now bigger |
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2007-05-23 |
div0 | tZork's grappling hook; |
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2007-05-23 |
savagex | assault mode: print some time warnings |
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2007-05-23 |
esteel | someone said: r_shadow_realtime_world_dlightshadows... |
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2007-05-23 |
div0 | spawn sound now is KDE's Beep_Connect, talk2 is KDE... |
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2007-05-23 |
esteel | forget to precache the new spawn sound |
commit | commitdiff | tree |
2007-05-23 |
esteel | made g_spawnsound use a own spawn sound (copied telepor... |
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2007-05-23 |
div0 | hook has two places with the origin; fixed |
commit | commitdiff | tree |
2007-05-23 |
strahlemann | desaturated and altered the ebomb-color to fit the... |
commit | commitdiff | tree |
2007-05-23 |
div0 | moved electro blob a little bit to the right to be... |
commit | commitdiff | tree |
2007-05-23 |
lordhavoc | don't need as many .effects on leileilol's new projecti... |
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2007-05-23 |
lordhavoc | rockets should cast shadows |
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2007-05-23 |
lordhavoc | mortar shells should cast shadows |
commit | commitdiff | tree |
2007-05-23 |
lordhavoc | cleaned up teamplay damage checks and fixed teamplay... |
commit | commitdiff | tree |
2007-05-23 |
lordhavoc | changed glass diffuse brightness back to the way it... |
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2007-05-23 |
lordhavoc | tweaked ebomb model from leileilol, and corresponding... |
commit | commitdiff | tree |
2007-05-23 |
lordhavoc | added another projectiles blender file from leileilol |
commit | commitdiff | tree |
2007-05-23 |
lordhavoc | leileilol's projectiles blender file |
commit | commitdiff | tree |
2007-05-22 |
div0 | slightly better ebomb origin |
commit | commitdiff | tree |
2007-05-22 |
div0 | leileilol's projectiles (electro bomb toned down a... |
commit | commitdiff | tree |
2007-05-22 |
esteel | corrected usage/mentioning of the now renamed g_balance... |
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2007-05-22 |
div0 | move SG smoke so it appears at the right point after... |
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2007-05-22 |
lordhavoc | fix W_SetupShot calls to not have any start points... |
commit | commitdiff | tree |
2007-05-21 |
esteel | added +use on f! had it wrong in the menu defaults... |
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2007-05-21 |
div0 | oops, a dprint... |
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2007-05-21 |
esteel | added +use on g to default binds and menu (drops key... |
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2007-05-21 |
esteel | new hud weapon icons for the shotgun and machinegun... |
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2007-05-21 |
savagex | assault rounds now last 300 seconds by default (can... |
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2007-05-21 |
savagex | assault mode: use proper sprites |
commit | commitdiff | tree |
2007-05-21 |
savagex | sprites for assault mode |
commit | commitdiff | tree |
2007-05-20 |
div0 | bots: in LMS and Arena, spectators should count as... |
commit | commitdiff | tree |
2007-05-20 |
div0 | yes, it DID break. Server stood still when no player... |
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2007-05-20 |
div0 | r_shadow_realtime_world_dlightshadows -> r_shadow_realt... |
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2007-05-20 |
div0 | make flags and keys obey playerclip |
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2007-05-20 |
savagex | nothing to see here |
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2007-05-20 |
savagex | document some stuff in assault.qc |
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2007-05-20 |
savagex | adding trigger_relay to entities.def |
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2007-05-20 |
div0 | move map voting to CheckRules_World, let's see if it... |
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2007-05-20 |
savagex | only fire target_objective_decrease *once* |
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2007-05-20 |
savagex | = != == |
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2007-05-20 |
savagex | forcefields needs 20 fps to look good |
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2007-05-20 |
savagex | added func_assault_wall, which disappears once its... |
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2007-05-20 |
kadaverjack | removed sizeup/down binds |
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2007-05-20 |
savagex | add an animated texture for forcefields - intended... |
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2007-05-20 |
savagex | more gradual color codes for damage (instead just white... |
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2007-05-20 |
savagex | func_assault_destructible now show their damage with... |
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2007-05-20 |
savagex | add assault to teamplay logic |
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2007-05-20 |
savagex | when a round ends (last objective fulfilled) all player... |
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2007-05-20 |
savagex | after assault round end: Respawn all clients, centerpri... |
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2007-05-20 |
savagex | new logic for func_assault_destructible (it doesn't... |
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2007-05-19 |
div0 | make the menu realtime dynamic light shadows work in... |
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2007-05-19 |
div0 | small hint in server.cfg |
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2007-05-19 |
div0 | forbid game type changes by default |
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2007-05-19 |
div0 | oops, forgot to add this too |
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2007-05-19 |
div0 | added menu controls for g_maplist_votable and g_maplist... |
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2007-05-19 |
div0 | update server.cfg; enable random map selection by defau... |
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next |