2009-02-13 |
div0 | compensate for more glitches |
commit | commitdiff | tree |
2009-02-13 |
div0 | allow even more moronic .shader files |
commit | commitdiff | tree |
2009-02-13 |
div0 | allow more glitchy shader files (matches DP) |
commit | commitdiff | tree |
2009-02-13 |
div0 | support glitchy shader files in parsing |
commit | commitdiff | tree |
2009-02-13 |
div0 | fix distribution |
commit | commitdiff | tree |
2009-02-13 |
esteel | added the cl_showpressed keys graphics to build-compat... |
commit | commitdiff | tree |
2009-02-13 |
mand1nga | Bots: Set better values for facing-wall detection cvars |
commit | commitdiff | tree |
2009-02-13 |
mand1nga | Bots: Avoid getting stuck against a wall, remove goals... |
commit | commitdiff | tree |
2009-02-12 |
div0 | make the bullet trail more visible, and also use less... |
commit | commitdiff | tree |
2009-02-12 |
esteel | small typo |
commit | commitdiff | tree |
2009-02-12 |
div0 | SP_LMS_RANK) // allow writing to this field in intermis... |
commit | commitdiff | tree |
2009-02-12 |
esteel | bullets are hitscan again, change basics.html to reflec... |
commit | commitdiff | tree |
2009-02-12 |
div0 | make it possible to spectate in LMS (but spectators... |
commit | commitdiff | tree |
2009-02-12 |
div0 | remove most naggers in intermission |
commit | commitdiff | tree |
2009-02-12 |
div0 | argh, last fix was bad. this one is good. |
commit | commitdiff | tree |
2009-02-12 |
div0 | use a box for the flag again - the model is badly misal... |
commit | commitdiff | tree |
2009-02-12 |
div0 | fix "cannot be executed" message on sbar_columns_set... |
commit | commitdiff | tree |
2009-02-12 |
div0 | get rid of some columns in LMS |
commit | commitdiff | tree |
2009-02-12 |
div0 | better default column layouts |
commit | commitdiff | tree |
2009-02-12 |
div0 | hopefully fix score display in LMS |
commit | commitdiff | tree |
2009-02-12 |
div0 | turn off autotaunts by default; make sure the checkbox... |
commit | commitdiff | tree |
2009-02-11 |
mand1nga | Updated background menu images for SVN and 2.5 by ... |
commit | commitdiff | tree |
2009-02-11 |
mand1nga | Adjusted distances for bots weapon priorities |
commit | commitdiff | tree |
2009-02-11 |
div0 | bring Uzi back to old settings, make CR weaker, ballist... |
commit | commitdiff | tree |
2009-02-11 |
mand1nga | Extended previous tZork commit to weaponsHavoc and... |
commit | commitdiff | tree |
2009-02-11 |
mand1nga | Bots: Evaluate the risks of picking up items or chasing... |
commit | commitdiff | tree |
2009-02-11 |
tzork | Better defaults for turrets & ballistic bullet configs... |
commit | commitdiff | tree |
2009-02-11 |
tzork | Make all turrets use csqc projectiles |
commit | commitdiff | tree |
2009-02-11 |
tzork | make TFL_DMG_HEADSHAKE work |
commit | commitdiff | tree |
2009-02-11 |
tzork | remove g_balance_seeker_missile_activate_delay (csqc... |
commit | commitdiff | tree |
2009-02-11 |
div0 | avoid touching QC files when they don't change (works... |
commit | commitdiff | tree |
2009-02-11 |
div0 | avoid sending small trails |
commit | commitdiff | tree |
2009-02-11 |
div0 | add a somewhat working tr_bullet trail effect to make... |
commit | commitdiff | tree |
2009-02-11 |
div0 | oops, remove the caverna shader line that was accidenta... |
commit | commitdiff | tree |
2009-02-11 |
div0 | bullets with g_antilag_bullets now have some poor excus... |
commit | commitdiff | tree |
2009-02-11 |
m0rfar | fixed a strange curve which caused armor shards to... |
commit | commitdiff | tree |
2009-02-11 |
div0 | fix a simple div by zero |
commit | commitdiff | tree |
2009-02-11 |
div0 | showpressedkeys. |
commit | commitdiff | tree |
2009-02-11 |
div0 | cl_casings cvar |
commit | commitdiff | tree |
2009-02-11 |
div0 | add some debugging checks to finally find the reason... |
commit | commitdiff | tree |
2009-02-11 |
div0 | g_antilag_bullets: |
commit | commitdiff | tree |
2009-02-10 |
div0 | fix a simple (but not related to the big bug) bug in CTF |
commit | commitdiff | tree |
2009-02-10 |
div0 | new race record marker (for extracting the records... |
commit | commitdiff | tree |
2009-02-10 |
div0 | fix inverse logic in projectile drawing |
commit | commitdiff | tree |
2009-02-10 |
esteel | updated basics.html with ballistic bullets and some... |
commit | commitdiff | tree |
2009-02-10 |
div0 | change uzi secondary spread to 0.008 (equal to CR secon... |
commit | commitdiff | tree |
2009-02-10 |
div0 | slight improvement for csqc rendered projectiles: draw... |
commit | commitdiff | tree |
2009-02-10 |
div0 | handle "cannot send to channel" errors by reconnecting too |
commit | commitdiff | tree |
2009-02-10 |
div0 | fix two bugs in reconnecting code |
commit | commitdiff | tree |
2009-02-10 |
div0 | change hardcoded 30s to a irc_reconnect_delay var |
commit | commitdiff | tree |
2009-02-10 |
div0 | fix the last commit |
commit | commitdiff | tree |
2009-02-10 |
div0 | irc_nick_alternates; |
commit | commitdiff | tree |
2009-02-10 |
mand1nga | fixed msg when changing nick (courtesy of Surb and... |
commit | commitdiff | tree |
2009-02-09 |
m0rfar | removed "empty" trigger_push |
commit | commitdiff | tree |
2009-02-09 |
m0rfar | use fuzzy shadows on Toxic |
commit | commitdiff | tree |
2009-02-09 |
div0 | racetrack recompiled. Now ALL maps come with external... |
commit | commitdiff | tree |
2009-02-09 |
mand1nga | Bot improvements: |
commit | commitdiff | tree |
2009-02-09 |
div0 | accident finished compile (8 bounces). Enjoy! |
commit | commitdiff | tree |
2009-02-09 |
div0 | new "accident" build with external lightmaps. Currently... |
commit | commitdiff | tree |
2009-02-09 |
div0 | death to fireBullet |
commit | commitdiff | tree |
2009-02-09 |
div0 | make movetypes code a bit more flexible (allow an entit... |
commit | commitdiff | tree |
2009-02-09 |
div0 | nobody will bruteforce THIS one :P |
commit | commitdiff | tree |
2009-02-09 |
div0 | verify spawnpoints when loading the map and bail out... |
commit | commitdiff | tree |
2009-02-08 |
div0 | less rotation for GL |
commit | commitdiff | tree |
2009-02-08 |
div0 | also remove ammo counter after throwing the last weapon |
commit | commitdiff | tree |
2009-02-08 |
div0 | properly hide the weapon after throwing the last one |
commit | commitdiff | tree |
2009-02-08 |
div0 | lower case the sound file names of desertfactory, and... |
commit | commitdiff | tree |
2009-02-08 |
div0 | draw crosshair LAST |
commit | commitdiff | tree |
2009-02-08 |
m0rfar | New map. Desert Factory by Sev! (with correct GPL versi... |
commit | commitdiff | tree |
2009-02-07 |
m0rfar | Baked Ambient Occlusion on Rocket ammo. |
commit | commitdiff | tree |
2009-02-07 |
div0 | make sure flags grow back after being squished |
commit | commitdiff | tree |
2009-02-07 |
div0 | fixing interpolation a bit |
commit | commitdiff | tree |
2009-02-07 |
div0 | fix neg ascores |
commit | commitdiff | tree |
2009-02-07 |
div0 | fix another typo |
commit | commitdiff | tree |
2009-02-07 |
div0 | fix the race timer again :) |
commit | commitdiff | tree |
2009-02-07 |
div0 | better graphics for strength and invisible timer; now... |
commit | commitdiff | tree |
2009-02-07 |
div0 | use sbar_alpha_fg more |
commit | commitdiff | tree |
2009-02-07 |
div0 | [ 2575008 ] Custom weapon crosshairs update, V1.1 |
commit | commitdiff | tree |
2009-02-06 |
div0 | remove duplicate sending of maxclients (client has... |
commit | commitdiff | tree |
2009-02-06 |
div0 | patch by mirceakitsune |
commit | commitdiff | tree |
2009-02-06 |
div0 | always fade out centerprints |
commit | commitdiff | tree |
2009-02-06 |
div0 | make centerprint messages fade out |
commit | commitdiff | tree |
2009-02-06 |
div0 | weapon_laser spawn func; |
commit | commitdiff | tree |
2009-02-06 |
div0 | pinata |
commit | commitdiff | tree |
2009-02-06 |
div0 | disable primary mortar grenade rotation |
commit | commitdiff | tree |
2009-02-06 |
div0 | adjust RL shot origin, scale 3 for rocket |
commit | commitdiff | tree |
2009-02-06 |
div0 | 4x rocket scale (trying this out) |
commit | commitdiff | tree |
2009-02-06 |
div0 | fix impulse 404 :P |
commit | commitdiff | tree |
2009-02-06 |
div0 | add laser pickup model; make laser optionally throwable |
commit | commitdiff | tree |
2009-02-06 |
m0rfar | removed ctf entities and duplicate rocket ammo |
commit | commitdiff | tree |
2009-02-06 |
div0 | display ready-icon in non-teamplay |
commit | commitdiff | tree |
2009-02-06 |
div0 | if we keep 11 as sbar fontsize, width should be 560 |
commit | commitdiff | tree |
2009-02-06 |
div0 | fix typo |
commit | commitdiff | tree |
2009-02-06 |
div0 | make centerprint font size cvar-customizable |
commit | commitdiff | tree |
2009-02-06 |
div0 | faster grenade spin |
commit | commitdiff | tree |
2009-02-06 |
div0 | centerprint handlign in csqc (#2555668 after large... |
commit | commitdiff | tree |
2009-02-06 |
div0 | remove some trailing newlines from centerprints ([... |
commit | commitdiff | tree |
2009-02-06 |
div0 | [ 2555646 ] wider playerlist window / a bit wider the... |
commit | commitdiff | tree |
2009-02-06 |
div0 | [ 2555894 ] Ready restart countdown clientside |
commit | commitdiff | tree |
2009-02-06 |
div0 | [ 2555913 ] Strength and invincibility timer |
commit | commitdiff | tree |
next |