From f6a56c91bdf290d9c04af2a9f3240cf8f65670c1 Mon Sep 17 00:00:00 2001 From: div0 Date: Sat, 8 Apr 2006 22:11:38 +0000 Subject: [PATCH] speed cutoff too close, increased git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1257 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/gamec/sv_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/qcsrc/server/gamec/sv_main.c b/data/qcsrc/server/gamec/sv_main.c index 292c834b0..0c7996734 100644 --- a/data/qcsrc/server/gamec/sv_main.c +++ b/data/qcsrc/server/gamec/sv_main.c @@ -96,7 +96,7 @@ void CreatureFrame (void) } if (dm > 0) Damage (self, world, world, dm, DEATH_FALL, self.origin, '0 0 0'); - else if(vlen(self.velocity) > 20000) + else if(vlen(self.velocity) > 100000) Damage (self, world, world, 50 * frametime, DEATH_SHOOTING_STAR, self.origin, '0 0 0'); } -- 2.39.2