From f48bfc99685b9e665689870e6900e4987e1419b6 Mon Sep 17 00:00:00 2001 From: mrbougo Date: Tue, 26 May 2009 13:59:56 +0000 Subject: [PATCH] make human blood brighter, fix typo. one problem left: gamecode can not control the effect used in te_bloodshower git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6777 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/effectinfo.txt | 6 +++--- data/qcsrc/client/gibs.qc | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/data/effectinfo.txt b/data/effectinfo.txt index a43b33e28..7946ed775 100644 --- a/data/effectinfo.txt +++ b/data/effectinfo.txt @@ -741,7 +741,7 @@ type blood tex 24 32 size 3 8 alpha 256 256 64 -color 0xBEFFFF 0xBEFFFFF +color 0x90FFFF 0x90FFFFF bounce -1 airfriction 1 liquidfriction 4 @@ -783,7 +783,7 @@ stretchfactor 0.6 effect TR_BLOOD trailspacing 16 type blood -color 0xBEFFFF 0xBEFFFF +color 0x90FFFF 0x90FFFF tex 24 32 size 8 8 alpha 384 384 192 @@ -800,7 +800,7 @@ velocitymultiplier 0.5 effect TR_SLIGHTBLOOD trailspacing 32 type blood -color 0xBEFFFF 0xBEFFFF +color 0x90FFFF 0x90FFFF tex 24 32 size 8 8 alpha 384 384 192 diff --git a/data/qcsrc/client/gibs.qc b/data/qcsrc/client/gibs.qc index 481c059c6..0f648755c 100644 --- a/data/qcsrc/client/gibs.qc +++ b/data/qcsrc/client/gibs.qc @@ -29,7 +29,7 @@ void Gib_Touch() } sound(self, CHAN_PAIN, strcat("misc/gib_splat0", ftos(floor(prandom() * 4 + 1)), ".wav"), VOL_BASE, ATTN_NORM); - pointparticles(particleeffectnum(strcat(species_prefix(self.cnt), "_blood")), self.origin + '0 0 1', '0 0 30', 10); + pointparticles(particleeffectnum(strcat(species_prefix(self.cnt), "blood")), self.origin + '0 0 1', '0 0 30', 10); remove(self); } -- 2.39.2