From efe61daf6a4ba63f75426a61a3b57aa1f8bc938d Mon Sep 17 00:00:00 2001 From: div0 Date: Sat, 16 Feb 2008 08:50:37 +0000 Subject: [PATCH] $ wreaks havoc in player names too (gets saved wrong) git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3382 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup.c b/data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup.c index c720ae441..5b402c69b 100644 --- a/data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup.c +++ b/data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup.c @@ -37,7 +37,7 @@ void fillNexuizPlayerSettingsTab(entity me) me.TD(me, 1, 1, me.playerNameLabel = makeNexuizTextLabel(0, "Player Name:")); me.playerNameLabelAlpha = me.playerNameLabel.alpha; me.TD(me, 1, 2, e = makeNexuizInputBox(1, "_cl_name")); - e.forbiddenCharacters = "\r\n\\\""; // don't care, isn't getting saved + e.forbiddenCharacters = "\r\n\\\"$"; // don't care, isn't getting saved me.TR(me); me.TDempty(me, 1); me.TD(me, 5, 2, e = makeNexuizCharmap(e)); -- 2.39.2