From e8f76e32bf91412ad75242791afc5dc637148f5d Mon Sep 17 00:00:00 2001 From: fruitiex Date: Sun, 6 Sep 2009 18:56:36 +0000 Subject: [PATCH] sbar cvar fixes git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7670 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/defaultNexuiz.cfg | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) diff --git a/data/defaultNexuiz.cfg b/data/defaultNexuiz.cfg index de0441f8b..d8df646eb 100644 --- a/data/defaultNexuiz.cfg +++ b/data/defaultNexuiz.cfg @@ -232,11 +232,7 @@ vid_height 768 vid_conwidth 800 vid_conheight 600 // menu_conwidth, menu_conheight are set inside quake.rc -set sbar_hudselector 1 "0 = old style hud layout, 1 = new nexuiz hud layout, 2 = combined health and armor display" -set sbar_hud_accuracy 0 "1 = weapon accuracy on HUD" -set sbar_showcurrentammo 0 "set to 1 to see only the ammo of the current ammo or 0 to see all 4 ammo counts" v_deathtilt 0 // needed for spectators (who are dead to avoid prediction) -sbar_info_pos 50 // these settings determine how much the view is affected by movement/damage cl_bobcycle 0 // how long the cycle of up/down view movement takes (only works if cl_bob is not 0), default is 0.6 @@ -1309,15 +1305,19 @@ con_notifysize 10 con_notifyalign 0 sbar_info_pos 50 -seta sbar_alpha_bg 0.8 -seta sbar_alpha_fg 1 -seta sbar_border_thickness 1 "scoreboard border tickness" +seta sbar_alpha_bg 0.8 "alpha value of the HUD background" +seta sbar_alpha_fg 1 "alpha value of the HUD foreground items" +seta sbar_border_thickness 1 "scoreboard border thickness" seta sbar_color_bg_r 0 "red color component of the HUD background" seta sbar_color_bg_g 0.25 "green color component of the HUD background" seta sbar_color_bg_b 0.17 "blue color component of the HUD background" seta sbar_color_bg_team 0.5 "team color multiplier of the HUD background" seta sbar_scoreboard_alpha_bg 0.6 "scoreboard background alpha" seta sbar_scoreboard_highlight 1 "enable highlighting for rows and columns in the scoreboard" +seta sbar_hudselector 1 "0 = health/armor positions flipped, 1 = default hud layout, 2 = combined health and armor display" +seta sbar_hud_accuracy 0 "1 = weapon accuracy on HUD" +seta sbar_showcurrentammo 0 "0 = show all ammo types, 1 = show only the ammo type of the current weapon" +seta sbar_increment_maptime 0 "1 = show elapsed time on the timer" // for menu server list (eventually make them have engine support?) seta menu_slist_showfull 1 "show servers even if they are full and have no slots to join" @@ -1579,8 +1579,6 @@ set camera_forward_follows 1 "0: Move the camera forwards without changing alti seta sv_gentle 0 "force gentle mode for everyone, also remove references to acts of killing from the messages" seta cl_gentle 0 "client side gentle mode (only replaces gibs); when set to 1, white smoke replaces gibs, when set to 2, colorful clouds replace gibs" -seta sbar_increment_maptime 0 "set to 1 if you prefer an increasing hud timer" - seta cl_showpressedkeys 0 "Show which movement keys someone is pressing: 1 for spectating, 2 for always" seta cl_showpressedkeys_position "0.5 0.8" "1 0 would be upper right corner, 0.5 0.5 the center" -- 2.39.2