From c90cf21a3c17d1b1a2472130f6bb54d6d143e580 Mon Sep 17 00:00:00 2001 From: mand1nga Date: Thu, 11 Jun 2009 03:07:00 +0000 Subject: [PATCH] Choose same weapons for non-player enemies git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6973 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/havocbot.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/qcsrc/server/havocbot.qc b/data/qcsrc/server/havocbot.qc index 40750b84e..ccd62721c 100644 --- a/data/qcsrc/server/havocbot.qc +++ b/data/qcsrc/server/havocbot.qc @@ -751,7 +751,7 @@ void havocbot_chooseweapon() } // TODO: clean this up by moving it to weapon code - if(self.enemy.classname!="player") + if(self.enemy==world) { // If no weapon was chosen get the first available weapon if(self.weapon==0) -- 2.39.2