From c78e6441fdff4fe7adf8583846f56657f8ee092d Mon Sep 17 00:00:00 2001 From: havoc Date: Sun, 7 Dec 2003 09:24:41 +0000 Subject: [PATCH] added r_wateralpha to effects menu git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3694 d7cf8633-e32d-0410-b094-e92efae38249 --- menu.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/menu.c b/menu.c index 180166f5..7c6aa294 100644 --- a/menu.c +++ b/menu.c @@ -1361,7 +1361,7 @@ void M_Options_Key (int k, char ascii) } } -#define OPTIONS_EFFECTS_ITEMS 20 +#define OPTIONS_EFFECTS_ITEMS 21 int options_effects_cursor; @@ -1432,6 +1432,8 @@ void M_Menu_Options_Effects_AdjustSliders (int dir) Cvar_SetValueQuick (&r_lerpmodels, !r_lerpmodels.integer); else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lerpsprites, !r_lerpsprites.integer); + else if (options_effects_cursor == optnum++) + Cvar_SetValueQuick (&r_wateralpha, bound(0, r_wateralpha.value + dir * 0.1, 1)); else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_waterscroll, bound(0, r_waterscroll.value + dir * 0.5, 10)); else if (options_effects_cursor == optnum++) @@ -1472,6 +1474,7 @@ void M_Options_Effects_Draw (void) M_Options_PrintSlider( " Blood Opacity", true, cl_particles_blood_alpha.value, 0.2, 1); M_Options_PrintCheckbox(" Model Interpolation", true, r_lerpmodels.integer); M_Options_PrintCheckbox(" Sprite Interpolation", true, r_lerpsprites.integer); + M_Options_PrintSlider( " Water Alpha (opacity)", true, r_wateralpha.value, 0, 1); M_Options_PrintSlider( " Water Movement", true, r_waterscroll.value, 0, 10); M_Options_PrintSlider( " GeForce3 Water Shader", true, r_watershader.value, 0, 10); } -- 2.39.2