From 97efaa2d38bd7f5f96045214792d5c986856c482 Mon Sep 17 00:00:00 2001 From: savagex Date: Fri, 28 Apr 2006 08:47:35 +0000 Subject: [PATCH] stralenex1.shader: fix a green light for nexdm14 git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1330 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/scripts/stralenex1.shader | 31 ++++--------------------------- 1 file changed, 4 insertions(+), 27 deletions(-) diff --git a/data/scripts/stralenex1.shader b/data/scripts/stralenex1.shader index 785e3c2f7..e33d78974 100644 --- a/data/scripts/stralenex1.shader +++ b/data/scripts/stralenex1.shader @@ -65,36 +65,13 @@ textures/stralenex1/light_tube_green q3map_lightimage textures/stralenex1/light_tube_green_glow.tga q3map_surfacelight 1000 { - map textures/light_tube_green_glow.tga + map textures/stralenex1/light_tube_green.tga //blendfunc add tcmod scale 12 1 - rgbGen identity - tcMod scroll 0 1 - - } - { - map textures/light_tube_green_glow.tga - blendfunc add - //tcmod scale 25 1 - rgbGen identity - tcMod scroll 1 0 + //rgbGen identity + } - { - map textures/stralenex1/light_tube_green.tga - blendfunc blend - rgbGen identity - } - { - map textures/stralenex1/light_tube_green_glow.tga - blendfunc add - tcmod scale 1 1 - } - { - map $lightmap - rgbGen identity - blendfunc filter - } } @@ -312,4 +289,4 @@ textures/evil8_lights/e8trimlight blendfunc GL_ONE GL_ONE rgbGen identityLighting } -} \ No newline at end of file +} -- 2.39.2