From 91c09f817a09635cb2e454ca1da0d0241bd123eb Mon Sep 17 00:00:00 2001 From: div0 Date: Fri, 25 Sep 2009 19:52:32 +0000 Subject: [PATCH] font fix for accuracy stats screen git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7913 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/client/sbar.qc | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/data/qcsrc/client/sbar.qc b/data/qcsrc/client/sbar.qc index a9baf8a16..35d3918ce 100644 --- a/data/qcsrc/client/sbar.qc +++ b/data/qcsrc/client/sbar.qc @@ -2026,9 +2026,10 @@ void Sbar_DrawAccuracyStats() left_border = col_margin + 11 * sbar_fontsize_x; + drawfont = sbar_font; + if(warmup_stage) { - drawfont = sbar_font; pos_y += 40; if(mod(time, 1) >= 0.4) drawstringcenter(pos, "Stats are not tracked during warmup stage", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); @@ -2042,8 +2043,6 @@ void Sbar_DrawAccuracyStats() float top_border_splash = SCOREBOARD_OFFSET + 175; // position where the splash row starts: pixels down the screen Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * top_border_splash); - drawfont = sbar_font; - for(i = WEP_FIRST; i <= WEP_LAST; ++i) { weapon_hit = weapon_hits[i]; -- 2.39.2