From 8e512bd5012d00262fb6dc252c28807c80bc59fb Mon Sep 17 00:00:00 2001 From: div0 Date: Mon, 4 May 2009 09:41:07 +0000 Subject: [PATCH] undo "TrueAim" for mortar and electro secondary - it makes no sense for tossed projectiles git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6655 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/w_electro.qc | 1 + data/qcsrc/server/w_grenadelauncher.qc | 3 ++- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/data/qcsrc/server/w_electro.qc b/data/qcsrc/server/w_electro.qc index 4f9d3cc32..852ce0170 100644 --- a/data/qcsrc/server/w_electro.qc +++ b/data/qcsrc/server/w_electro.qc @@ -105,6 +105,7 @@ void W_Electro_Attack2() local entity proj; W_SetupShot (self, FALSE, 2, "weapons/electro_fire2.wav"); + w_shotdir = v_forward; // no TrueAim for grenades please pointparticles(particleeffectnum("electro_muzzleflash"), w_shotorg, w_shotdir * 1000, 1); diff --git a/data/qcsrc/server/w_grenadelauncher.qc b/data/qcsrc/server/w_grenadelauncher.qc index d1289c9a9..368d9e529 100644 --- a/data/qcsrc/server/w_grenadelauncher.qc +++ b/data/qcsrc/server/w_grenadelauncher.qc @@ -75,6 +75,7 @@ void W_Grenade_Attack (void) if not(self.items & IT_UNLIMITED_WEAPON_AMMO) self.ammo_rockets = self.ammo_rockets - cvar("g_balance_grenadelauncher_primary_ammo"); W_SetupShot (self, FALSE, 4, "weapons/grenade_fire.wav"); + w_shotdir = v_forward; // no TrueAim for grenades please pointparticles(particleeffectnum("grenadelauncher_muzzleflash"), w_shotorg, w_shotdir * 1000, 1); @@ -108,7 +109,7 @@ void W_Grenade_Attack2 (void) if not(self.items & IT_UNLIMITED_WEAPON_AMMO) self.ammo_rockets = self.ammo_rockets - cvar("g_balance_grenadelauncher_secondary_ammo"); W_SetupShot (self, FALSE, 4, "weapons/grenade_fire.wav"); - //W_SetupShot (self, FALSE, 4, "weapons/grenade_fire.wav"); // TODO: move model to the right a little + w_shotdir = v_forward; // no TrueAim for grenades please pointparticles(particleeffectnum("grenadelauncher_muzzleflash"), w_shotorg, w_shotdir * 1000, 1); -- 2.39.2