From 69003220e5eb5c85d4e5e2ce5f0a62b493ec0bbf Mon Sep 17 00:00:00 2001 From: havoc Date: Fri, 25 Nov 2005 01:16:07 +0000 Subject: [PATCH] use color tags for chat messages instead of 0x80 masking git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5824 d7cf8633-e32d-0410-b094-e92efae38249 --- console.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/console.c b/console.c index 4b66cd75..1bfe3685 100644 --- a/console.c +++ b/console.c @@ -557,16 +557,16 @@ void Con_Print(const char *msg) // play talk wav S_LocalSound ("sound/misc/talk.wav"); } - if (gamemode == GAME_NEXUIZ) - { - line[index++] = '^'; + //if (gamemode == GAME_NEXUIZ) + //{ + line[index++] = STRING_COLOR_TAG; line[index++] = '3'; - } - else - { - // go to colored text - mask = 128; - } + //} + //else + //{ + // // go to colored text + // mask = 128; + //} msg++; } // store timestamp -- 2.39.2