From 4dd8717243474bb8cb1f2095250155f5ebf6d070 Mon Sep 17 00:00:00 2001 From: fruitiex Date: Thu, 7 Jan 2010 21:45:15 +0000 Subject: [PATCH] (nexrun) halve the weapon animtimes to make switching much closer to what it is in Nexuiz balance, remove the rifle and the hlac completely git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8490 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/balanceNexrun.cfg | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/data/balanceNexrun.cfg b/data/balanceNexrun.cfg index 7893aa92e..75d50764e 100644 --- a/data/balanceNexrun.cfg +++ b/data/balanceNexrun.cfg @@ -14,11 +14,11 @@ set g_weaponreplace_hagar "" set g_weaponreplace_rocketlauncher "" set g_weaponreplace_porto "" set g_weaponreplace_minstanex "" -set g_weaponreplace_hook "" -set g_weaponreplace_hlac "crylink" -set g_weaponreplace_campingrifle "uzi" +set g_weaponreplace_hook 0 +set g_weaponreplace_hlac 0 +set g_weaponreplace_campingrifle 0 set g_weaponreplace_tuba "" -set g_weaponreplace_fireball 0 // Don't kill me div0, just for now until I figure out a good balance for it. +set g_weaponreplace_fireball 0 set sv_q3acompat_machineshotgunswap 0 // }}} @@ -251,7 +251,7 @@ set g_balance_shotgun_primary_damage 3 set g_balance_shotgun_primary_force 10 set g_balance_shotgun_primary_spread 0.18 set g_balance_shotgun_primary_refire 1 -set g_balance_shotgun_primary_animtime 1 +set g_balance_shotgun_primary_animtime 0.5 set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_speed 12000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu @@ -289,7 +289,7 @@ set g_balance_grenadelauncher_primary_speed_up 200 set g_balance_grenadelauncher_primary_spread 0 set g_balance_grenadelauncher_primary_lifetime 3 set g_balance_grenadelauncher_primary_refire 0.7 -set g_balance_grenadelauncher_primary_animtime 0.6 +set g_balance_grenadelauncher_primary_animtime 0.3 set g_balance_grenadelauncher_primary_ammo 2 set g_balance_grenadelauncher_secondary_damage 70 set g_balance_grenadelauncher_secondary_edgedamage 10 @@ -300,7 +300,7 @@ set g_balance_grenadelauncher_secondary_speed_up 0 set g_balance_grenadelauncher_secondary_spread 0.05 set g_balance_grenadelauncher_secondary_lifetime 1.33 set g_balance_grenadelauncher_secondary_refire 0.7 -set g_balance_grenadelauncher_secondary_animtime 0.6 +set g_balance_grenadelauncher_secondary_animtime 0.3 set g_balance_grenadelauncher_secondary_ammo 2 set g_balance_grenadelauncher_secondary_health 0 set g_balance_grenadelauncher_secondary_damageforcescale 0 @@ -315,7 +315,7 @@ set g_balance_electro_primary_speed 2000 set g_balance_electro_primary_spread 0 set g_balance_electro_primary_lifetime 3 set g_balance_electro_primary_refire 0.7 -set g_balance_electro_primary_animtime 0.7 +set g_balance_electro_primary_animtime 0.4 set g_balance_electro_primary_ammo 2 set g_balance_electro_secondary_damage 45 set g_balance_electro_secondary_spread 0.10 @@ -385,7 +385,7 @@ set g_balance_crylink_secondary_lightning 1 set g_balance_nex_damage 100 set g_balance_nex_force 200 set g_balance_nex_refire 1.25 -set g_balance_nex_animtime 1 +set g_balance_nex_animtime 0.5 set g_balance_nex_ammo 5 set g_balance_nex_damagefalloff_mindist 1000 set g_balance_nex_damagefalloff_maxdist 3000 @@ -393,8 +393,8 @@ set g_balance_nex_damagefalloff_halflife 1500 set g_balance_nex_damagefalloff_forcehalflife 1500 // }}} // {{{ minstanex -set g_balance_minstanex_refire 1.25 -set g_balance_minstanex_animtime 1.25 +set g_balance_minstanex_refire 1 +set g_balance_minstanex_animtime 1 set g_balance_minstanex_ammo 10 // }}} // {{{ hagar @@ -428,7 +428,7 @@ set g_balance_rocketlauncher_speedaccel 0 set g_balance_rocketlauncher_speedstart 1000 set g_balance_rocketlauncher_lifetime 3 set g_balance_rocketlauncher_refire 0.9 -set g_balance_rocketlauncher_animtime 0.8 +set g_balance_rocketlauncher_animtime 0.4 set g_balance_rocketlauncher_ammo 3 set g_balance_rocketlauncher_health 0 set g_balance_rocketlauncher_damageforcescale 0 -- 2.39.2