From 46c82e9d0b717c18f8407577597044308c88a56b Mon Sep 17 00:00:00 2001 From: m0rfar Date: Sat, 20 May 2006 20:45:13 +0000 Subject: [PATCH] Moved a spawnpoint from the wall, so players don't get stuck git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1415 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/maps/nexdm09.ent | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/maps/nexdm09.ent b/data/maps/nexdm09.ent index 0447042c2..480ae5e8a 100644 --- a/data/maps/nexdm09.ent +++ b/data/maps/nexdm09.ent @@ -167,7 +167,7 @@ } { "classname" "info_player_deathmatch" -"origin" "344 1912 32" +"origin" "368 1912 32" "angle" "360" } { -- 2.39.2