From 3af640c777028d4013728514a2e490973eb808ed Mon Sep 17 00:00:00 2001 From: m0rfar Date: Sun, 26 Jul 2009 18:52:36 +0000 Subject: [PATCH] it's probably unnecessary to remove dismal from here, but whatever git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7274 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/defaultNexuiz.cfg | 2 +- server/server.cfg | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/data/defaultNexuiz.cfg b/data/defaultNexuiz.cfg index f08a7a7a8..b7e2faf96 100644 --- a/data/defaultNexuiz.cfg +++ b/data/defaultNexuiz.cfg @@ -440,7 +440,7 @@ set g_norecoil 0 "if set to 1 shooting weapons won't make you crosshair to move set g_throughfloor 1 "set to 0 to disable damage through floor" set g_maplist_mostrecent "" "contains the name of the maps that were most recently played" seta g_maplist_mostrecent_count 3 "number of most recent maps that are blocked from being played again" -seta g_maplist "accident aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky cyberparcour01 darkzone desertfactory dieselpower dismal downer eggandbacon evilspace farewell final_rage ons-reborn racetrack reslimed ruiner runningman runningman_1on1remix runningmanctf silvercity skyway slimepit soylent starship stormkeep strength toxic warfare" +seta g_maplist "accident aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky cyberparcour01 darkzone desertfactory dieselpower downer eggandbacon evilspace farewell final_rage ons-reborn racetrack reslimed ruiner runningman runningman_1on1remix runningmanctf silvercity skyway slimepit soylent starship stormkeep strength toxic warfare" seta g_maplist_index 0 "this is used internally for saving position in maplist cycle" seta g_maplist_selectrandom 0 "if 1, a random map will be chosen as next map - DEPRECATED in favor of g_maplist_shuffle" seta g_maplist_shuffle 1 "new randomization method: like selectrandom, but avoid playing the same maps in short succession. This works by taking out the first element and inserting it into g_maplist with a bias to the end of the list" diff --git a/server/server.cfg b/server/server.cfg index 27a6fbd8b..22c62d104 100644 --- a/server/server.cfg +++ b/server/server.cfg @@ -18,7 +18,7 @@ //log_file "server.log" // server console output will also be copied to this file. This: "${serverconfig}.log" uses variable substitution to make the logfile have the same name as your config file with .log appended which is useful if you run several servers // List of maps to play on the server. Set to "" to autodetect (which would enumerate ALL maps. Maps that don't support the current game mode will be skipped, so you don't need to remove them here. -//g_maplist "accident aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky cyberparcour01 darkzone desertfactory dieselpower dismal downer eggandbacon evilspace farewell final_rage ons-reborn racetrack reslimed ruiner runningman runningman_1on1remix runningmanctf silvercity skyway slimepit soylent starship stormkeep strength toxic warfare" +//g_maplist "accident aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky cyberparcour01 darkzone desertfactory dieselpower downer eggandbacon evilspace farewell final_rage ons-reborn racetrack reslimed ruiner runningman runningman_1on1remix runningmanctf silvercity skyway slimepit soylent starship stormkeep strength toxic warfare" //g_maplist_shuffle 1 // 0 always selects the next map out of g_maplist (but then better set g_maplist_votable 0 below to prevent repetitive votes), 1 will select random maps each time //g_maplist_mostrecent_count 3 // number of maps that have to be played before a map can be repeated -- 2.39.2