From 37f63cacbf3471c2c58d50ac6b8240ded5ffd65a Mon Sep 17 00:00:00 2001 From: esteel Date: Sun, 16 Mar 2008 10:18:28 +0000 Subject: [PATCH] small clearifications for server stuff git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3511 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- Docs/server/readme.txt | 12 ++++++------ Docs/server/server.cfg | 23 ++++++++++++----------- 2 files changed, 18 insertions(+), 17 deletions(-) diff --git a/Docs/server/readme.txt b/Docs/server/readme.txt index 9c15bf076..531dff604 100644 --- a/Docs/server/readme.txt +++ b/Docs/server/readme.txt @@ -2,12 +2,12 @@ In this subdirectory you will find scripts and a config file that can be used to start a dedicated Nexuiz server on linux, mac or windows systems. You will need to copy the right script into your Nexuiz main directory, where the normal binaries are. There are two scrips for -each sytems, one to start a normal Nexuiz server and one to start it -with the new 'Pro' settings. You then need to copy and ADJUST the -config file which is called server.cfg. You can copy it either into -the Nexuiz/data directory where the big data*.pk3 file is or when -running on linux or mac you can as well copy it into a special -directory called ~/.nexuiz/data +each sytems, one to start a normal Nexuiz server and one to start a +Nexuiz 'Pro' server, that differs in movement and weapon settings. +You then need to copy and ADJUST the config file which is called +server.cfg. You can copy it either into the Nexuiz/data directory +where the big data*.pk3 file is or when running on linux or mac you +can as well copy it into a special directory called ~/.nexuiz/data An important thing is to make sure that your firewall does allow players to connect to your server. This typicly means you will have diff --git a/Docs/server/server.cfg b/Docs/server/server.cfg index 211c603f8..677bbd5c7 100644 --- a/Docs/server/server.cfg +++ b/Docs/server/server.cfg @@ -9,21 +9,21 @@ // make it 'YOUR' server. IF so remove the // from the line start and // change them to your liking. +//sv_public 1 // 0 if the server should not be on the public servers list //hostname "Nexuiz Server" // this name will appear on the server list -//sv_motd "" // this message (unless "") is displayed to players on connect -//maxplayers 8 // number of players allowed on the server -//port 26000 // the port used by the server -//sv_public 1 // 0 if the server should not be on the public servers list -//log_file server.log // server console output will also be copied to this file +//sv_motd "" // this message (unless "") is displayed to players on connect +//maxplayers 8 // number of players allowed on the server +//port 26000 // the port used by the server +//log_file server.log // server console output will also be copied to this file // List of maps to play on the server. Set to "" to autodetect (which would enumerate ALL maps. Maps that don't support the current game mode will be skipped, so you don't need to remove them here. -//g_maplist "aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky darkzone dieselpower dismal downer evilspace farewell final_rage reslimed ruiner runningman runningman_1on1remix runningmanctf silvercity skyway slimepit soylent starship stormkeep strength toxic warfare" +//g_maplist "aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky darkzone dieselpower dismal downer evilspace farewell final_rage reslimed ruiner runningman_1on1remix runningman runningmanctf silvercity skyway slimepit soylent starship stormkeep strength toxic warfare" //g_maplist_shuffle 1 // 0 always selects the next map out of g_maplist (but then set better set g_maplist_votable 0 below to prevent repetitive votes), 1 will select random maps each time //g_maplist_mostrecent_count 3 // number of maps that have to be played before a map can be repeated -// LIMITS: how long a match will last before the next map starts (please note that the variables fraglimit/timelimit can NOT be globally used for this but only DURING a match is being played) -//seta timelimit_override -1 // global timelimit -//seta fraglimit_override -1 // global fraglimit +// LIMITS: how long a match will last before the next map starts (-1 means use the map default, 0 = unlimited, please note that the variables fraglimit/timelimit can NOT be globally used for this but only DURING a match is being played) +//seta timelimit_override -1 // global timelimit for all maps and gametypes +//seta fraglimit_override -1 // global frag/point limit for all maps and gametypes //seta g_ctf_capture_limit -1 // frag/capture limit for CTF //seta g_domination_point_limit -1 // frag/point limit for DOM //seta g_runematch_point_limit -1 // frag/point limit for RUNE @@ -60,7 +60,7 @@ // from the line start and change them to your liking. //rcon_password "" // you can use rcon if this password is set. you need to set the same password in your client if you want to issue rcon commands -//rcon_restricted_commands "" // commands a "restricted" rcon user may use +//rcon_restricted_commands "" // commands a "restricted" rcon user may use, seperated by space //rcon_restricted_password "" // put here the password for a "restricted" rcon user //bot_number 0 // number of bots to add @@ -82,7 +82,7 @@ //sv_vote_majority_factor 0.5 // 0.667 will require a 2/3 majority instead of a regular 1/2 one ///////////////////////////////////////////////////////////////////// -// Some more advanced settings. You probably are not interesting in them. +// Some more advanced settings. You probably are not interested in changing them at all. // select one of these: //g_balance_rocketlauncher_detonatedelay 0 // rocket detonation at any time @@ -97,6 +97,7 @@ //sys_ticrate 0.05 // how long a server frame is. 0.05 = 20 fps, 0.02 = 50 fps. Lower settings makes things smoother but create much more traffic //sv_maxrate 1000000 // limits client connections to this rate in bytes/seconds +// see Docs/mapdownload.txt for more info //sv_curl_defaulturl http://www.nexuiz.com/contentdownload/getmap.php?file= //fallback download URL //sv_defaultcharacter 0 // 1 will force a specific model for all players -- 2.39.2