From 2e2caeb144c96ecdfc9e924f43000f2ab750cffe Mon Sep 17 00:00:00 2001 From: theoddone33 Date: Thu, 14 Aug 2003 02:39:11 +0000 Subject: [PATCH] Removed braces from initializers so GCC 3 will stop complaining. --- src/mission/missionparse.cpp | 80 ++++++++++++++++++------------------ 1 file changed, 41 insertions(+), 39 deletions(-) diff --git a/src/mission/missionparse.cpp b/src/mission/missionparse.cpp index 49aa8d7..bec0d08 100644 --- a/src/mission/missionparse.cpp +++ b/src/mission/missionparse.cpp @@ -15,6 +15,9 @@ * main upper level code for pasring stuff * * $Log$ + * Revision 1.6 2003/08/14 02:39:11 theoddone33 + * Removed braces from initializers so GCC 3 will stop complaining. + * * Revision 1.5 2003/05/25 02:30:43 taylor * Freespace 1 support * @@ -471,31 +474,30 @@ char *Nebula_colors[NUM_NEBULA_COLORS] = { "Grey Green", }; -char *Iff_names[MAX_IFF] = { {"IFF 1"}, {"IFF 2"}, {"IFF 3"}, -}; +char *Iff_names[MAX_IFF] = { "IFF 1", "IFF 2", "IFF 3" }; char *Ai_behavior_names[MAX_AI_BEHAVIORS] = { - {"Chase"}, - {"Evade"}, - {"Get behind"}, - {"Stay Near"}, - {"Still"}, - {"Guard"}, - {"Avoid"}, - {"Waypoints"}, - {"Dock"}, - {"None"}, - {"Big Ship"}, - {"Path"}, - {"Be Rearmed"}, - {"Safety"}, - {"Evade Weapon"}, - {"Strafe"}, - {"Play Dead"}, - {"Bay Emerge"}, - {"Bay Depart"}, - {"Sentry Gun"}, - {"Warp Out"}, + "Chase", + "Evade", + "Get behind", + "Stay Near", + "Still", + "Guard", + "Avoid", + "Waypoints", + "Dock", + "None", + "Big Ship", + "Path", + "Be Rearmed", + "Safety", + "Evade Weapon", + "Strafe", + "Play Dead", + "Bay Emerge", + "Bay Depart", + "Sentry Gun", + "Warp Out" }; char *Cargo_names[MAX_CARGO]; @@ -504,16 +506,16 @@ char Cargo_names_buf[MAX_CARGO][NAME_LENGTH]; char *Ship_class_names[MAX_SHIP_TYPES]; // to be filled in from Ship_info array char *Icon_names[MAX_BRIEF_ICONS] = { - {"Fighter"}, {"Fighter Wing"}, {"Cargo"}, {"Cargo Wing"}, {"Largeship"}, - {"Largeship Wing"}, {"Capital"}, {"Planet"}, {"Asteroid Field"}, {"Waypoint"}, - {"Support Ship"}, {"Freighter(no cargo)"}, {"Freighter(has cargo)"}, - {"Freighter Wing(no cargo)"}, {"Freighter Wing(has cargo)"}, {"Installation"}, - {"Bomber"}, {"Bomber Wing"}, {"Cruiser"}, {"Cruiser Wing"}, {"Unknown"}, {"Unknown Wing"}, - {"Player Fighter"}, {"Player Fighter Wing"}, {"Player Bomber"}, {"Player Bomber Wing"}, + "Fighter", "Fighter Wing", "Cargo", "Cargo Wing", "Largeship", + "Largeship Wing", "Capital", "Planet", "Asteroid Field", "Waypoint", + "Support Ship", "Freighter(no cargo)", "Freighter(has cargo)", + "Freighter Wing(no cargo)", "Freighter Wing(has cargo)", "Installation", + "Bomber", "Bomber Wing", "Cruiser", "Cruiser Wing", "Unknown", "Unknown Wing", + "Player Fighter", "Player Fighter Wing", "Player Bomber", "Player Bomber Wing", #ifdef MAKE_FS1 - {"Jump Node"} + "Jump Node" #else - {"Knossos Device"}, {"Transport Wing"}, {"Corvette"}, {"Gas Miner"}, {"Awacs"}, {"Supercap"}, {"Sentry Gun"}, {"Jump Node"}, {"Transport"} + "Knossos Device", "Transport Wing", "Corvette", "Gas Miner", "Awacs", "Supercap", "Sentry Gun", "Jump Node", "Transport" #endif }; @@ -522,24 +524,24 @@ char *Icon_names[MAX_BRIEF_ICONS] = { int Team_names_index_xlate[MAX_TEAM_NAMES_INDEX+1] = {-1, 0, 1, -1, 2, -1, -1, -1, 3}; char *Team_names[MAX_TEAM_NAMES] = { - {"Hostile"}, {"Friendly"}, {"Neutral"}, {"Unknown"}, + "Hostile", "Friendly", "Neutral", "Unknown", }; char *Status_desc_names[MAX_STATUS_NAMES] = { - {"Shields Critical"}, {"Engines Damaged"}, {"Fully Operational"}, + "Shields Critical", "Engines Damaged", "Fully Operational", }; char *Status_type_names[MAX_STATUS_NAMES] = { - {"Damaged"}, {"Disabled"}, {"Corroded"}, + "Damaged", "Disabled", "Corroded", }; char *Status_target_names[MAX_STATUS_NAMES] = { - {"Weapons"}, {"Engines"}, {"Cable TV"}, + "Weapons", "Engines", "Cable TV", }; // definitions for arrival locations for ships/wings char *Arrival_location_names[MAX_ARRIVAL_NAMES] = { - {"Hyperspace"}, {"Near Ship"}, {"In front of ship"}, {"Docking Bay"}, + "Hyperspace", "Near Ship", "In front of ship", "Docking Bay", }; char *Special_arrival_anchor_names[MAX_SPECIAL_ARRIVAL_ANCHORS] = @@ -553,15 +555,15 @@ char *Special_arrival_anchor_names[MAX_SPECIAL_ARRIVAL_ANCHORS] = }; char *Departure_location_names[MAX_ARRIVAL_NAMES] = { - {"Hyperspace"}, {"Docking Bay"}, + "Hyperspace", "Docking Bay", }; char *Goal_type_names[MAX_GOAL_TYPE_NAMES] = { - {"Primary"}, {"Secondary"}, {"Bonus"}, + "Primary", "Secondary", "Bonus", }; char *Species_names[MAX_SPECIES_NAMES] = { - {"Terran"}, {"Vasudan"}, {"Shivan"}, + "Terran", "Vasudan", "Shivan", }; char *Reinforcement_type_names[] = { -- 2.39.2