From 29adcab53acae24eb9cc96c6da5319ef255f0913 Mon Sep 17 00:00:00 2001 From: havoc Date: Thu, 26 Aug 2004 07:43:22 +0000 Subject: [PATCH] 370 git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4389 d7cf8633-e32d-0410-b094-e92efae38249 --- todo | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/todo b/todo index 2dfe9cc5..96f8913a 100644 --- a/todo +++ b/todo @@ -3,7 +3,7 @@ -d darkplaces client bug: make sure QuakeDoneQuick works (Chris Kemp) -d darkplaces client: add GAME_PRYDON mode which would make vore spike trails blue as they're used for ice (Urre, -Harb, FrikaC) -d darkplaces client: add a config saving command (Speeds) --d darkplaces client: add ability to load gfx/particlefont.tga (Vermeulen, -frightfan, -Error) +-d darkplaces client: add ability to load gfx/particlefont.tga (Vermeulen, -frightfan, Error) -d darkplaces client: add cl_particles_particleffect_bloodhack cvar to enable converting id1 blood effects to TE_BLOOD style (Alex Boveri) -d darkplaces client: add cvars for sbar alpha (background and foreground) (Throvold@uboot.com) -d darkplaces client: add gl_polyblend cvar to control amount of viewblend effect (Andrew A. Gilevsky) @@ -15,7 +15,6 @@ -d darkplaces input bug: figure out what's wrong with ctrl key in Linux, hitting character keys tends to do nothing, and holding a character key and then hitting ctrl tends to leave the character key stuck on, this sounds like a window manager issue, but somehow quake3 works around it (Baalz) -d darkplaces input: key repeat should work in menus, for example scrolling quickly through options (Up2nOgOoD) -d darkplaces loading: make it only reload rtlights when current map changes, not when restarting renderer or reloading same map (Stribbs) --d darkplaces loading: make sure .skin files work on md3 models that have no default shaders but do have mesh names (VorteX) -d darkplaces menu: add cl_particles_particleffect_bloodhack cvar to menu (Alex Boveri) -d darkplaces menu: add graphics options menu and put realtime lighting stuff in it (Antti) -d darkplaces menu: add slowmo to options menu (Cristian Beltramo) @@ -381,6 +380,7 @@ d darkplaces client: make colormap > cl.maxclients error be only a warning, to p d darkplaces filesystem: darkplaces-glx -path transfusion crashes, fix the crash even though it's not going to work anyway (Todd) d darkplaces input: allow typing characters > 128 into console to allow Latin1 fonts to be used properly, already works in text messages (Urre) d darkplaces loading: fix bumpmapping, there's something quite mixed up about the svectors and tvectors (Randi) +d darkplaces loading: make sure .skin files work on md3 models that have no default shaders but do have mesh names (VorteX) d darkplaces menu: add sv_maxrate cvar to server setup menu d darkplaces physics: make players step down stairs rather than just flying off (Riot) d darkplaces physics: repeatedly jumping against a wall can cause a fall to your death (MoALTz) -- 2.39.2