From 28f47bb44bea174e7885e949e7f00da76df2e683 Mon Sep 17 00:00:00 2001 From: div0 Date: Sun, 27 Sep 2009 09:53:06 +0000 Subject: [PATCH] taken over most of havoc's balance for testing git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7937 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/balance.cfg | 140 +++++++++++++++++++++--------------------- data/balanceHavoc.cfg | 2 +- 2 files changed, 71 insertions(+), 71 deletions(-) diff --git a/data/balance.cfg b/data/balance.cfg index 941d1f57e..c4329b24d 100644 --- a/data/balance.cfg +++ b/data/balance.cfg @@ -99,15 +99,15 @@ set g_pickup_armormedium_max 100 set g_pickup_armorbig 50 set g_pickup_armorbig_max 100 set g_pickup_armorlarge 100 -set g_pickup_armorlarge_max 100 +set g_pickup_armorlarge_max 150 set g_pickup_healthsmall 10 -set g_pickup_healthsmall_max 200 +set g_pickup_healthsmall_max 100 set g_pickup_healthmedium 25 -set g_pickup_healthmedium_max 200 +set g_pickup_healthmedium_max 100 set g_pickup_healthlarge 50 -set g_pickup_healthlarge_max 200 +set g_pickup_healthlarge_max 100 set g_pickup_healthmega 100 -set g_pickup_healthmega_max 200 +set g_pickup_healthmega_max 150 set g_pickup_respawntime_short 15 set g_pickup_respawntime_medium 20 set g_pickup_respawntime_long 30 @@ -132,7 +132,7 @@ set g_balance_health_rotlinear 5 set g_balance_pause_health_rot 1 set g_balance_pause_health_rot_spawn 1 set g_balance_health_regenstable 100 -set g_balance_health_rotstable 100 +set g_balance_health_rotstable 150 set g_balance_health_limit 999 set g_balance_armor_regen 0 set g_balance_armor_regenlinear 0 @@ -158,7 +158,7 @@ set g_balance_fuel_limit 999 // {{{ misc set g_balance_selfdamagepercent 0.6 -set g_balance_weaponswitchdelay 0.15 +set g_balance_weaponswitchdelay 0.10 set g_balance_firetransfer_time 0.9 set g_balance_firetransfer_damage 0.8 set g_throughfloor_damage 0.3 @@ -231,20 +231,20 @@ set g_balance_laser_secondary_lifetime 30 set g_balance_laser_secondary_shotangle -90 // }}} // {{{ shotgun -set g_balance_shotgun_primary_bullets 9 +set g_balance_shotgun_primary_bullets 15 set g_balance_shotgun_primary_damage 5 set g_balance_shotgun_primary_force 0 -set g_balance_shotgun_primary_spread 0.15 -set g_balance_shotgun_primary_refire 0.4 -set g_balance_shotgun_primary_animtime 0.2 -set g_balance_shotgun_primary_ammo 1 +set g_balance_shotgun_primary_spread 0.09 +set g_balance_shotgun_primary_refire 1 +set g_balance_shotgun_primary_animtime 0.5 +set g_balance_shotgun_primary_ammo 3 set g_balance_shotgun_primary_speed 12000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu -set g_balance_shotgun_secondary_bullets 9 +set g_balance_shotgun_secondary_bullets 5 set g_balance_shotgun_secondary_damage 5 set g_balance_shotgun_secondary_force 0 -set g_balance_shotgun_secondary_spread 0.15 -set g_balance_shotgun_secondary_refire 1.2 +set g_balance_shotgun_secondary_spread 0.09 +set g_balance_shotgun_secondary_refire 1 set g_balance_shotgun_secondary_animtime 0.1 set g_balance_shotgun_secondary_ammo 1 set g_balance_shotgun_secondary_speed 12000 @@ -252,64 +252,64 @@ set g_balance_shotgun_secondary_bulletconstant 75 // 3.8qu // }}} // {{{ uzi set g_balance_uzi_first_damage 25 -set g_balance_uzi_first_force 50 +set g_balance_uzi_first_force 0 set g_balance_uzi_first_spread 0.015 set g_balance_uzi_first_refire 0.2 set g_balance_uzi_first_ammo 1 -set g_balance_uzi_sustained_damage 5 -set g_balance_uzi_sustained_force 27 -set g_balance_uzi_sustained_spread 0.05 +set g_balance_uzi_sustained_damage 7 +set g_balance_uzi_sustained_force 0 +set g_balance_uzi_sustained_spread 0.07 set g_balance_uzi_sustained_refire 0.05 set g_balance_uzi_sustained_ammo 1 set g_balance_uzi_speed 18000 set g_balance_uzi_bulletconstant 115 // 13.1qu // }}} // {{{ mortar -set g_balance_grenadelauncher_primary_damage 50 -set g_balance_grenadelauncher_primary_edgedamage 25 +set g_balance_grenadelauncher_primary_damage 40 +set g_balance_grenadelauncher_primary_edgedamage 20 set g_balance_grenadelauncher_primary_force 400 -set g_balance_grenadelauncher_primary_radius 130 +set g_balance_grenadelauncher_primary_radius 140 set g_balance_grenadelauncher_primary_speed 2000 set g_balance_grenadelauncher_primary_speed_up 200 set g_balance_grenadelauncher_primary_lifetime 30 set g_balance_grenadelauncher_primary_refire 0.8 -set g_balance_grenadelauncher_primary_animtime 0.3 -set g_balance_grenadelauncher_primary_ammo 2 -set g_balance_grenadelauncher_secondary_damage 50 -set g_balance_grenadelauncher_secondary_edgedamage 25 +set g_balance_grenadelauncher_primary_animtime 0.5 +set g_balance_grenadelauncher_primary_ammo 1 +set g_balance_grenadelauncher_secondary_damage 70 +set g_balance_grenadelauncher_secondary_edgedamage 30 set g_balance_grenadelauncher_secondary_force 400 -set g_balance_grenadelauncher_secondary_radius 130 +set g_balance_grenadelauncher_secondary_radius 140 set g_balance_grenadelauncher_secondary_speed 1400 set g_balance_grenadelauncher_secondary_speed_up 200 -set g_balance_grenadelauncher_secondary_lifetime 2.5 -set g_balance_grenadelauncher_secondary_refire 0.7 -set g_balance_grenadelauncher_secondary_animtime 0.3 -set g_balance_grenadelauncher_secondary_ammo 2 +set g_balance_grenadelauncher_secondary_lifetime 0.3 +set g_balance_grenadelauncher_secondary_refire 1 +set g_balance_grenadelauncher_secondary_animtime 0.5 +set g_balance_grenadelauncher_secondary_ammo 3 set g_balance_grenadelauncher_secondary_health 10 set g_balance_grenadelauncher_secondary_damageforcescale 4 // }}} // {{{ electro -set g_balance_electro_primary_damage 60 -set g_balance_electro_primary_edgedamage 0 +set g_balance_electro_primary_damage 70 +set g_balance_electro_primary_edgedamage 5 set g_balance_electro_primary_force 200 -set g_balance_electro_primary_radius 150 -set g_balance_electro_primary_comboradius 0 +set g_balance_electro_primary_radius 90 +set g_balance_electro_primary_comboradius 300 set g_balance_electro_primary_speed 2000 set g_balance_electro_primary_lifetime 30 -set g_balance_electro_primary_refire 0.8 +set g_balance_electro_primary_refire 1 set g_balance_electro_primary_animtime 0.3 -set g_balance_electro_primary_ammo 4 -set g_balance_electro_secondary_damage 50 +set g_balance_electro_primary_ammo 3 +set g_balance_electro_secondary_damage 30 set g_balance_electro_secondary_spread 0.05 set g_balance_electro_secondary_edgedamage 0 set g_balance_electro_secondary_force 200 -set g_balance_electro_secondary_radius 150 +set g_balance_electro_secondary_radius 90 set g_balance_electro_secondary_speed 900 set g_balance_electro_secondary_speed_up 200 -set g_balance_electro_secondary_lifetime 5 +set g_balance_electro_secondary_lifetime 1 set g_balance_electro_secondary_refire 0.3 set g_balance_electro_secondary_animtime 0.3 -set g_balance_electro_secondary_ammo 2 +set g_balance_electro_secondary_ammo 1 set g_balance_electro_secondary_health 5 set g_balance_electro_secondary_damageforcescale 4 set g_balance_electro_secondary_count 1 @@ -317,11 +317,11 @@ set g_balance_electro_combo_damage 80 set g_balance_electro_combo_edgedamage 0 set g_balance_electro_combo_force 200 set g_balance_electro_combo_radius 250 -set g_balance_electro_combo_comboradius 0 +set g_balance_electro_combo_comboradius 300 set g_balance_electro_combo_speed 2000 // }}} // {{{ crylink -set g_balance_crylink_primary_damage 20 +set g_balance_crylink_primary_damage 25 set g_balance_crylink_primary_edgedamage 0 set g_balance_crylink_primary_force -30 set g_balance_crylink_primary_radius 80 @@ -331,7 +331,7 @@ set g_balance_crylink_primary_shots 4 set g_balance_crylink_primary_bounces 1 set g_balance_crylink_primary_refire 0.8 set g_balance_crylink_primary_animtime 0.3 -set g_balance_crylink_primary_ammo 2 +set g_balance_crylink_primary_ammo 4 set g_balance_crylink_primary_bouncedamagefactor 0.5 set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000 @@ -341,7 +341,7 @@ set g_balance_crylink_primary_star_fadetime 0.25 set g_balance_crylink_primary_other_lifetime 0.1 // range: 700 full, fades to 2450 set g_balance_crylink_primary_other_fadetime 0.25 -set g_balance_crylink_secondary_damage 20 +set g_balance_crylink_secondary_damage 25 set g_balance_crylink_secondary_edgedamage 0 set g_balance_crylink_secondary_force -30 set g_balance_crylink_secondary_radius 80 @@ -349,7 +349,7 @@ set g_balance_crylink_secondary_speed 7000 set g_balance_crylink_secondary_spread 0.08 set g_balance_crylink_secondary_shots 5 set g_balance_crylink_secondary_bounces 1 -set g_balance_crylink_secondary_refire 0.9 +set g_balance_crylink_secondary_refire 1 set g_balance_crylink_secondary_animtime 0.3 set g_balance_crylink_secondary_ammo 5 set g_balance_crylink_secondary_bouncedamagefactor 0.5 @@ -360,9 +360,9 @@ set g_balance_crylink_secondary_line_lifetime 0.1 // range: 700 full, fades to 2 set g_balance_crylink_secondary_line_fadetime 0.25 // }}} // {{{ nex -set g_balance_nex_damage 70 +set g_balance_nex_damage 60 set g_balance_nex_force 0 -set g_balance_nex_refire 1 +set g_balance_nex_refire 0.7 set g_balance_nex_animtime 0.3 set g_balance_nex_ammo 5 set g_balance_nex_damagefalloff_mindist 0 @@ -379,24 +379,24 @@ set g_balance_minstanex_ammo 10 set g_balance_hagar_primary_damage 30 set g_balance_hagar_primary_edgedamage 0 set g_balance_hagar_primary_force 50 -set g_balance_hagar_primary_radius 70 -set g_balance_hagar_primary_spread 0.05 +set g_balance_hagar_primary_radius 90 +set g_balance_hagar_primary_spread 0.1 set g_balance_hagar_primary_speed 2000 set g_balance_hagar_primary_lifetime 30 -set g_balance_hagar_primary_refire 0.15 +set g_balance_hagar_primary_refire 0.1 set g_balance_hagar_primary_ammo 1 set g_balance_hagar_secondary_damage 30 set g_balance_hagar_secondary_edgedamage 0 set g_balance_hagar_secondary_force 50 -set g_balance_hagar_secondary_radius 70 -set g_balance_hagar_secondary_spread 0.05 +set g_balance_hagar_secondary_radius 90 +set g_balance_hagar_secondary_spread 0.1 set g_balance_hagar_secondary_speed 2000 set g_balance_hagar_secondary_lifetime 30 -set g_balance_hagar_secondary_refire 0.15 +set g_balance_hagar_secondary_refire 0.1 set g_balance_hagar_secondary_ammo 1 // }}} // {{{ rocketlauncher -set g_balance_rocketlauncher_damage 100 +set g_balance_rocketlauncher_damage 80 set g_balance_rocketlauncher_edgedamage 0 set g_balance_rocketlauncher_force 400 set g_balance_rocketlauncher_radius 100 @@ -404,14 +404,14 @@ set g_balance_rocketlauncher_speed 2200 set g_balance_rocketlauncher_speedaccel 0 set g_balance_rocketlauncher_speedstart 2200 set g_balance_rocketlauncher_lifetime 30 -set g_balance_rocketlauncher_refire 1 +set g_balance_rocketlauncher_refire 0.7 set g_balance_rocketlauncher_animtime 0.3 set g_balance_rocketlauncher_ammo 3 set g_balance_rocketlauncher_health 40 set g_balance_rocketlauncher_damageforcescale 0 set g_balance_rocketlauncher_detonatedelay 0.05 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time set g_balance_rocketlauncher_guiderate 360 // max degrees per second -set g_balance_rocketlauncher_guideratedelay 0.25 // takes a while to full guide rate +set g_balance_rocketlauncher_guideratedelay 0.05 // rapidly reaches full guide rate set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again @@ -449,33 +449,33 @@ set g_balance_hook_secondary_power 3 // effect behaves like a square function set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds // }}} // {{{ hlac -set g_balance_hlac_primary_spread_min 0.01 +set g_balance_hlac_primary_spread_min 0.0 set g_balance_hlac_primary_spread_max 0.03 -set g_balance_hlac_primary_spread_add 0.002 +set g_balance_hlac_primary_spread_add 0.03 set g_balance_hlac_primary_spread_crouchmod 0.5 -set g_balance_hlac_primary_damage 18 -set g_balance_hlac_primary_edgedamage 0 -set g_balance_hlac_primary_force 50 +set g_balance_hlac_primary_damage 33 +set g_balance_hlac_primary_edgedamage 10 +set g_balance_hlac_primary_force 250 set g_balance_hlac_primary_radius 70 set g_balance_hlac_primary_speed 20000 set g_balance_hlac_primary_lifetime 5 -set g_balance_hlac_primary_refire 0.15 -set g_balance_hlac_primary_animtime 0.05 -set g_balance_hlac_primary_ammo 1 +set g_balance_hlac_primary_refire 0.3 +set g_balance_hlac_primary_animtime 0.3 +set g_balance_hlac_primary_ammo 2 -set g_balance_hlac_secondary_spread 0.06 -set g_balance_hlac_secondary_spread_crouchmod 0.5 +set g_balance_hlac_secondary_spread 0.1 +set g_balance_hlac_secondary_spread_crouchmod 1 -set g_balance_hlac_secondary_damage 11 +set g_balance_hlac_secondary_damage 33 set g_balance_hlac_secondary_edgedamage 10 -set g_balance_hlac_secondary_force 100 +set g_balance_hlac_secondary_force 250 set g_balance_hlac_secondary_radius 70 set g_balance_hlac_secondary_speed 20000 set g_balance_hlac_secondary_lifetime 5 -set g_balance_hlac_secondary_refire 1 +set g_balance_hlac_secondary_refire 1.5 set g_balance_hlac_secondary_animtime 0.3 set g_balance_hlac_secondary_ammo 10 set g_balance_hlac_secondary_shots 5 diff --git a/data/balanceHavoc.cfg b/data/balanceHavoc.cfg index 629349104..92280a067 100644 --- a/data/balanceHavoc.cfg +++ b/data/balanceHavoc.cfg @@ -356,7 +356,7 @@ set g_balance_crylink_secondary_bouncedamagefactor 0.5 set g_balance_crylink_secondary_middle_lifetime 5 // range: 35000 full, fades to 70000 set g_balance_crylink_secondary_middle_fadetime 5 -set g_balance_crylink_secondary_line_lifetime 0.1 // range: 35000 full, fades to 70000 +set g_balance_crylink_secondary_line_lifetime 0.1 // range: 700 full, fades to 2450 set g_balance_crylink_secondary_line_fadetime 0.25 // }}} // {{{ nex -- 2.39.2