From 159fae23cb1b84d32bb64ae1950bd4b6f1990c27 Mon Sep 17 00:00:00 2001 From: div0 Date: Fri, 23 May 2008 12:59:08 +0000 Subject: [PATCH] simplify maintaining Pro: make a defaultPro.cfg; exec it from pro/ git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3648 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/defaultPro.cfg | 35 ++++++++ data/physicsPro.cfg | 12 +++ data/weaponsPro.cfg | 196 ++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 243 insertions(+) create mode 100644 data/defaultPro.cfg create mode 100644 data/physicsPro.cfg create mode 100644 data/weaponsPro.cfg diff --git a/data/defaultPro.cfg b/data/defaultPro.cfg new file mode 100644 index 000000000..60d81a6c0 --- /dev/null +++ b/data/defaultPro.cfg @@ -0,0 +1,35 @@ +// Settings changed by Nexuiz Pro + +crosshair 6 +bgmvolume 0 +set sbar_hudselector 1 +cl_bob 0 +cl_bobmodel 0 +v_kicktime 0 +gl_polyblend 0 +hostname "Nexuiz Pro Server" +set g_spawnshieldtime 0.3 +set g_norecoil 1 +set g_throughfloor 0 +set g_balance_armor_rot 0 +set g_balance_armor_rotlinear 1 +set g_balance_armor_limit 200 +set g_balance_health_regen 0 +set g_balance_health_rot 0 +set g_balance_health_regenlinear 10 +set g_balance_health_rotlinear 1 +set g_balance_health_limit 200 +set g_balance_health_start 125 +set g_balance_weaponswitchdelay 0 +set g_balance_falldamage_deadminspeed 650 +set g_balance_falldamage_minspeed 650 +set g_balance_falldamage_factor 0.0385 +set g_balance_falldamage_maxdamage 5 +seta r_ambient 20 +bind kp_enter "+userbind 12" +bind kp_plus "+userbind 13" +bind kp_minus "+userbind 14" +set g_projectiles_newton_style 0 + +exec physicsPro.cfg +exec weaponsPro.cfg diff --git a/data/physicsPro.cfg b/data/physicsPro.cfg new file mode 100644 index 000000000..59c416eac --- /dev/null +++ b/data/physicsPro.cfg @@ -0,0 +1,12 @@ +// these values match Quake3 +sv_maxspeed 320 +sv_maxairspeed $sv_maxspeed +sv_accelerate 10 +sv_airaccelerate 1 +sv_friction 6 +edgefriction 0 +sv_stepheight 34 // this is for Nexuiz maps, Quake3 used 18 +set sv_jumpvelocity 270 +set sv_friction_on_land 0 +set sv_airaccel_sideways_friction 0 +set sv_airaccel_qw 1 diff --git a/data/weaponsPro.cfg b/data/weaponsPro.cfg new file mode 100644 index 000000000..d321ff316 --- /dev/null +++ b/data/weaponsPro.cfg @@ -0,0 +1,196 @@ +set g_start_weapon_laser 1 +set g_start_weapon_shotgun 1 +set g_start_weapon_uzi 0 +set g_start_weapon_grenadelauncher 0 +set g_start_weapon_electro 0 +set g_start_weapon_crylink 0 +set g_start_weapon_nex 0 +set g_start_weapon_hagar 0 +set g_start_weapon_rocketlauncher 0 +set g_start_ammo_shells 40 +set g_start_ammo_nails 0 +set g_start_ammo_rockets 0 +set g_start_ammo_cells 0 +set g_pickup_shells 30 +set g_pickup_shells_max 120 +set g_pickup_nails 50 +set g_pickup_nails_max 200 +set g_pickup_rockets 30 +set g_pickup_rockets_max 120 +set g_pickup_cells 30 +set g_pickup_cells_max 120 +set g_pickup_armorsmall 5 +set g_pickup_armorsmall_max 200 +set g_pickup_armormedium 25 +set g_pickup_armormedium_max 100 +set g_pickup_armorlarge 100 +set g_pickup_armorlarge_max 200 +set g_pickup_healthsmall 5 +set g_pickup_healthsmall_max 100 +set g_pickup_healthmedium 25 +set g_pickup_healthmedium_max 100 +set g_pickup_healthlarge 50 +set g_pickup_healthlarge_max 100 +set g_pickup_healthmega 100 +set g_pickup_healthmega_max 200 + +set g_balance_laser_primary_damage 20 +set g_balance_laser_primary_edgedamage 10 +set g_balance_laser_primary_force 400 +set g_balance_laser_primary_radius 70 +set g_balance_laser_primary_speed 9000 +set g_balance_laser_primary_refire 0.3 +set g_balance_laser_primary_animtime 0.3 +set g_balance_laser_primary_lifetime 30 +set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists +set g_balance_laser_secondary_damage 20 +set g_balance_laser_secondary_edgedamage 10 +set g_balance_laser_secondary_force 400 +set g_balance_laser_secondary_radius 70 +set g_balance_laser_secondary_speed 9000 +set g_balance_laser_secondary_refire 0.3 +set g_balance_laser_secondary_animtime 0.3 +set g_balance_laser_secondary_lifetime 30 + +set g_balance_shotgun_primary_bullets 4 +set g_balance_shotgun_primary_damage 6 +set g_balance_shotgun_primary_force 0 +set g_balance_shotgun_primary_spread 0.06 +set g_balance_shotgun_primary_refire 0.3 +set g_balance_shotgun_primary_animtime 0.2 +set g_balance_shotgun_primary_ammo 1 +set g_balance_shotgun_secondary_bullets 4 +set g_balance_shotgun_secondary_damage 6 +set g_balance_shotgun_secondary_force 0 +set g_balance_shotgun_secondary_spread 0.06 +set g_balance_shotgun_secondary_refire 1 +set g_balance_shotgun_secondary_animtime 0.2 +set g_balance_shotgun_secondary_ammo 1 + +set g_balance_uzi_first_damage 30 +set g_balance_uzi_first_force 0 +set g_balance_uzi_first_spread 0.01 +set g_balance_uzi_first_refire 0.4 +set g_balance_uzi_first_ammo 1 +set g_balance_uzi_sustained_damage 10 +set g_balance_uzi_sustained_force 0 +set g_balance_uzi_sustained_spread 0.03 +set g_balance_uzi_sustained_refire 0.1 +set g_balance_uzi_sustained_ammo 1 + +set g_balance_grenadelauncher_primary_damage 60 +set g_balance_grenadelauncher_primary_edgedamage 20 +set g_balance_grenadelauncher_primary_force 400 +set g_balance_grenadelauncher_primary_radius 140 +set g_balance_grenadelauncher_primary_speed 2000 +set g_balance_grenadelauncher_primary_speed_up 200 +set g_balance_grenadelauncher_primary_lifetime 30 +set g_balance_grenadelauncher_primary_refire 0.5 +set g_balance_grenadelauncher_primary_animtime 0.3 +set g_balance_grenadelauncher_primary_ammo 2 +set g_balance_grenadelauncher_secondary_damage 60 +set g_balance_grenadelauncher_secondary_edgedamage 20 +set g_balance_grenadelauncher_secondary_force 400 +set g_balance_grenadelauncher_secondary_radius 140 +set g_balance_grenadelauncher_secondary_speed 1400 +set g_balance_grenadelauncher_secondary_speed_up 200 +set g_balance_grenadelauncher_secondary_lifetime 2.5 +set g_balance_grenadelauncher_secondary_refire 0.5 +set g_balance_grenadelauncher_secondary_animtime 0.3 +set g_balance_grenadelauncher_secondary_ammo 2 + +set g_balance_electro_primary_damage 50 +set g_balance_electro_primary_edgedamage 10 +set g_balance_electro_primary_force 200 +set g_balance_electro_primary_radius 200 +set g_balance_electro_primary_speed 2000 +set g_balance_electro_primary_lifetime 30 +set g_balance_electro_primary_refire 0.5 +set g_balance_electro_primary_animtime 0.3 +set g_balance_electro_primary_ammo 2 +set g_balance_electro_secondary_damage 50 +set g_balance_electro_secondary_spread 0 +set g_balance_electro_secondary_edgedamage 10 +set g_balance_electro_secondary_force 200 +set g_balance_electro_secondary_radius 200 +set g_balance_electro_secondary_speed 700 +set g_balance_electro_secondary_speed_up 200 +set g_balance_electro_secondary_lifetime 5 +set g_balance_electro_secondary_refire 0.3 +set g_balance_electro_secondary_animtime 0.3 +set g_balance_electro_secondary_ammo 2 +set g_balance_electro_combo_damage 70 +set g_balance_electro_combo_edgedamage 0 +set g_balance_electro_combo_force 200 +set g_balance_electro_combo_radius 250 + +set g_balance_crylink_primary_damage 15 +set g_balance_crylink_primary_edgedamage 0 +set g_balance_crylink_primary_force 0 +set g_balance_crylink_primary_radius 20 +set g_balance_crylink_primary_speed 7000 +set g_balance_crylink_primary_spread 0 +set g_balance_crylink_primary_shots 1 +set g_balance_crylink_primary_lifetime 30 +set g_balance_crylink_primary_bounces 0 +set g_balance_crylink_primary_refire 0.1 +set g_balance_crylink_primary_animtime 0.1 +set g_balance_crylink_primary_ammo 1 +set g_balance_crylink_secondary_damage 15 +set g_balance_crylink_secondary_edgedamage 0 +set g_balance_crylink_secondary_force 100 +set g_balance_crylink_secondary_radius 20 +set g_balance_crylink_secondary_speed 7000 +set g_balance_crylink_secondary_spread 0.08 +set g_balance_crylink_secondary_shots 5 +set g_balance_crylink_secondary_lifetime 30 +set g_balance_crylink_secondary_bounces 0 +set g_balance_crylink_secondary_refire 0.6 +set g_balance_crylink_secondary_animtime 0.3 +set g_balance_crylink_secondary_ammo 5 + +set g_balance_nex_damage 70 +set g_balance_nex_force 0 +set g_balance_nex_refire 0.7 +set g_balance_nex_animtime 0.3 +set g_balance_minstagib_nex_refire 1.5 +set g_balance_minstagib_nex_animtime 0.3 +set g_balance_nex_ammo 5 +set g_balance_nex_respawntime_modifier 1 + +set g_balance_hagar_primary_damage 40 +set g_balance_hagar_primary_edgedamage 20 +set g_balance_hagar_primary_force 0 +set g_balance_hagar_primary_radius 120 +set g_balance_hagar_primary_spread 0 +set g_balance_hagar_primary_speed 3000 +set g_balance_hagar_primary_lifetime 30 +set g_balance_hagar_primary_refire 0.3 +set g_balance_hagar_primary_ammo 1 +set g_balance_hagar_secondary_damage 40 +set g_balance_hagar_secondary_edgedamage 20 +set g_balance_hagar_secondary_force 0 +set g_balance_hagar_secondary_radius 120 +set g_balance_hagar_secondary_spread 0 +set g_balance_hagar_secondary_speed 1400 +set g_balance_hagar_secondary_lifetime 30 +set g_balance_hagar_secondary_refire 0.3 +set g_balance_hagar_secondary_ammo 1 + +set g_balance_rocketlauncher_damage 90 +set g_balance_rocketlauncher_edgedamage 45 +set g_balance_rocketlauncher_force 800 +set g_balance_rocketlauncher_radius 110 +set g_balance_rocketlauncher_speed 1000 +set g_balance_rocketlauncher_speedaccel 0 +set g_balance_rocketlauncher_speedstart 1000 +set g_balance_rocketlauncher_lifetime 30 +set g_balance_rocketlauncher_refire 1 +set g_balance_rocketlauncher_animtime 0.3 +set g_balance_rocketlauncher_ammo 3 +set g_balance_rocketlauncher_detonatedelay 0.2 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time +set g_balance_rocketlauncher_laserguided_speed 1000 //650 +set g_balance_rocketlauncher_laserguided_speedaccel 0 +set g_balance_rocketlauncher_laserguided_speedstart 1000 +set g_balance_rocketlauncher_laserguided_turnrate 0.75 //0.5 +set g_balance_rocketlauncher_laserguided_allow_steal 1 -- 2.39.2