From 1273dac7f3f5e15b8609e77d0457b4f5b4ae5a1e Mon Sep 17 00:00:00 2001 From: div0 Date: Sun, 16 Aug 2009 19:22:40 +0000 Subject: [PATCH] saturation slider: start at 0.5, not 1.0 git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7452 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/menu/nexuiz/dialog_settings_video.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/qcsrc/menu/nexuiz/dialog_settings_video.c b/data/qcsrc/menu/nexuiz/dialog_settings_video.c index 3fd71ab51..f2116b627 100644 --- a/data/qcsrc/menu/nexuiz/dialog_settings_video.c +++ b/data/qcsrc/menu/nexuiz/dialog_settings_video.c @@ -79,7 +79,7 @@ void fillNexuizVideoSettingsTab(entity me) me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Saturation:")); setDependent(e, "r_glsl", 1, 1); - me.TD(me, 1, 2, e = makeNexuizSlider(0.0, 2.0, 0.05, "r_glsl_saturation")); + me.TD(me, 1, 2, e = makeNexuizSlider(0.5, 2.0, 0.05, "r_glsl_saturation")); setDependent(e, "r_glsl", 1, 1); me.TR(me); me.TD(me, 1, 3, e = makeNexuizCheckBox(0, "v_glslgamma", "Use GLSL to handle color control")); -- 2.39.2